1 /*
2 Copyright (C) 2007, 2010 - Bit-Blot
3 
4 This file is part of Aquaria.
5 
6 Aquaria is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
10 
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14 
15 See the GNU General Public License for more details.
16 
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
20 */
21 #ifndef DARKLAYER_H
22 #define DARKLAYER_H
23 
24 #include "Base.h"
25 #include "FrameBuffer.h"
26 
27 class DarkLayer
28 {
29 public:
30 	DarkLayer();
31 	void init(int quality, bool useFrameBuffer=true);
32 	void toggle(bool on);
33 	void setLayers(int layer, int renderLayer);
34 	void preRender();
35 	void render();
36 	int getLayer();
37 	int getRenderLayer();
38 	bool isUsed();
39 
40 	void unloadDevice();
41 	void reloadDevice();
42 
43 	bool useFrameBuffer;
44 	FrameBuffer frameBuffer;
45 protected:
46 	float stretch;
47 	int quality;
48 	bool active;
49 	int layer, renderLayer;
50 
51 
52 	GLuint texture;
53 	GLuint format;
54 };
55 
56 #endif
57