1 /*******************************************************************\ 2 * * 3 * EFX-UTIL.H - EFX Utilities functions and Reverb Presets * 4 * * 5 * File revision 1.0 * 6 * * 7 \*******************************************************************/ 8 9 #ifndef EAXVECTOR_DEFINED 10 #define EAXVECTOR_DEFINED 11 typedef struct _EAXVECTOR { 12 float x; 13 float y; 14 float z; 15 } EAXVECTOR; 16 #endif 17 18 #ifndef EAXREVERBPROPERTIES_DEFINED 19 #define EAXREVERBPROPERTIES_DEFINED 20 typedef struct _EAXREVERBPROPERTIES 21 { 22 unsigned long ulEnvironment; 23 float flEnvironmentSize; 24 float flEnvironmentDiffusion; 25 long lRoom; 26 long lRoomHF; 27 long lRoomLF; 28 float flDecayTime; 29 float flDecayHFRatio; 30 float flDecayLFRatio; 31 long lReflections; 32 float flReflectionsDelay; 33 EAXVECTOR vReflectionsPan; 34 long lReverb; 35 float flReverbDelay; 36 EAXVECTOR vReverbPan; 37 float flEchoTime; 38 float flEchoDepth; 39 float flModulationTime; 40 float flModulationDepth; 41 float flAirAbsorptionHF; 42 float flHFReference; 43 float flLFReference; 44 float flRoomRolloffFactor; 45 unsigned long ulFlags; 46 } EAXREVERBPROPERTIES, *LPEAXREVERBPROPERTIES; 47 #endif 48 49 #ifndef EFXEAXREVERBPROPERTIES_DEFINED 50 #define EFXEAXREVERBPROPERTIES_DEFINED 51 typedef struct 52 { 53 float flDensity; 54 float flDiffusion; 55 float flGain; 56 float flGainHF; 57 float flGainLF; 58 float flDecayTime; 59 float flDecayHFRatio; 60 float flDecayLFRatio; 61 float flReflectionsGain; 62 float flReflectionsDelay; 63 float flReflectionsPan[3]; 64 float flLateReverbGain; 65 float flLateReverbDelay; 66 float flLateReverbPan[3]; 67 float flEchoTime; 68 float flEchoDepth; 69 float flModulationTime; 70 float flModulationDepth; 71 float flAirAbsorptionGainHF; 72 float flHFReference; 73 float flLFReference; 74 float flRoomRolloffFactor; 75 int iDecayHFLimit; 76 } EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES; 77 #endif 78 79 #ifndef EAXOBSTRUCTIONPROPERTIES_DEFINED 80 #define EAXOBSTRUCTIONPROPERTIES_DEFINED 81 typedef struct _EAXOBSTRUCTIONPROPERTIES 82 { 83 long lObstruction; 84 float flObstructionLFRatio; 85 } EAXOBSTRUCTIONPROPERTIES, *LPEAXOBSTRUCTIONPROPERTIES; 86 #endif 87 88 #ifndef EAXOCCLUSIONPROPERTIES_DEFINED 89 #define EAXOCCLUSIONPROPERTIES_DEFINED 90 typedef struct _EAXOCCLUSIONPROPERTIES 91 { 92 long lOcclusion; 93 float flOcclusionLFRatio; 94 float flOcclusionRoomRatio; 95 float flOcclusionDirectRatio; 96 } EAXOCCLUSIONPROPERTIES, *LPEAXOCCLUSIONPROPERTIES; 97 #endif 98 99 #ifndef EAXEXCLUSIONPROPERTIES_DEFINED 100 #define EAXEXCLUSIONPROPERTIES_DEFINED 101 typedef struct _EAXEXCLUSIONPROPERTIES 102 { 103 long lExclusion; 104 float flExclusionLFRatio; 105 } EAXEXCLUSIONPROPERTIES, *LPEAXEXCLUSIONPROPERTIES; 106 #endif 107 108 #ifndef EFXLOWPASSFILTER_DEFINED 109 #define EFXLOWPASSFILTER_DEFINED 110 typedef struct _EFXLOWPASSFILTER 111 { 112 float flGain; 113 float flGainHF; 114 } EFXLOWPASSFILTER, *LPEFXLOWPASSFILTER; 115 #endif 116 117 void ConvertReverbParameters(EAXREVERBPROPERTIES *pEAXProp, EFXEAXREVERBPROPERTIES *pEFXEAXReverb); 118 void ConvertObstructionParameters(EAXOBSTRUCTIONPROPERTIES *pObProp, EFXLOWPASSFILTER *pDirectLowPassFilter); 119 void ConvertExclusionParameters(EAXEXCLUSIONPROPERTIES *pExProp, EFXLOWPASSFILTER *pSendLowPassFilter); 120 void ConvertOcclusionParameters(EAXOCCLUSIONPROPERTIES *pOcProp, EFXLOWPASSFILTER *pDirectLowPassFilter, EFXLOWPASSFILTER *pSendLowPassFilter); 121 122 123 /***********************************************************************************************\ 124 * 125 * EAX Reverb Presets in legacy format - use ConvertReverbParameters() to convert to 126 * EFX EAX Reverb Presets for use with the OpenAL Effects Extension. 127 * 128 ************************************************************************************************/ 129 130 // Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS 131 #define REVERB_PRESET_GENERIC \ 132 {0, 7.5f, 1.000f, -1000, -100, 0, 1.49f, 0.83f, 1.00f, -2602, 0.007f, 0.00f,0.00f,0.00f, 200, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 133 #define REVERB_PRESET_PADDEDCELL \ 134 {1, 1.4f, 1.000f, -1000, -6000, 0, 0.17f, 0.10f, 1.00f, -1204, 0.001f, 0.00f,0.00f,0.00f, 207, 0.002f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 135 #define REVERB_PRESET_ROOM \ 136 {2, 1.9f, 1.000f, -1000, -454, 0, 0.40f, 0.83f, 1.00f, -1646, 0.002f, 0.00f,0.00f,0.00f, 53, 0.003f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 137 #define REVERB_PRESET_BATHROOM \ 138 {3, 1.4f, 1.000f, -1000, -1200, 0, 1.49f, 0.54f, 1.00f, -370, 0.007f, 0.00f,0.00f,0.00f, 1030, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 139 #define REVERB_PRESET_LIVINGROOM \ 140 {4, 2.5f, 1.000f, -1000, -6000, 0, 0.50f, 0.10f, 1.00f, -1376, 0.003f, 0.00f,0.00f,0.00f, -1104, 0.004f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 141 #define REVERB_PRESET_STONEROOM \ 142 {5, 11.6f, 1.000f, -1000, -300, 0, 2.31f, 0.64f, 1.00f, -711, 0.012f, 0.00f,0.00f,0.00f, 83, 0.017f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 143 #define REVERB_PRESET_AUDITORIUM \ 144 {6, 21.6f, 1.000f, -1000, -476, 0, 4.32f, 0.59f, 1.00f, -789, 0.020f, 0.00f,0.00f,0.00f, -289, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 145 #define REVERB_PRESET_CONCERTHALL \ 146 {7, 19.6f, 1.000f, -1000, -500, 0, 3.92f, 0.70f, 1.00f, -1230, 0.020f, 0.00f,0.00f,0.00f, -02, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 147 #define REVERB_PRESET_CAVE \ 148 {8, 14.6f, 1.000f, -1000, 0, 0, 2.91f, 1.30f, 1.00f, -602, 0.015f, 0.00f,0.00f,0.00f, -302, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f } 149 #define REVERB_PRESET_ARENA \ 150 {9, 36.2f, 1.000f, -1000, -698, 0, 7.24f, 0.33f, 1.00f, -1166, 0.020f, 0.00f,0.00f,0.00f, 16, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 151 #define REVERB_PRESET_HANGAR \ 152 {10, 50.3f, 1.000f, -1000, -1000, 0, 10.05f, 0.23f, 1.00f, -602, 0.020f, 0.00f,0.00f,0.00f, 198, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 153 #define REVERB_PRESET_CARPETTEDHALLWAY \ 154 {11, 1.9f, 1.000f, -1000, -4000, 0, 0.30f, 0.10f, 1.00f, -1831, 0.002f, 0.00f,0.00f,0.00f, -1630, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 155 #define REVERB_PRESET_HALLWAY \ 156 {12, 1.8f, 1.000f, -1000, -300, 0, 1.49f, 0.59f, 1.00f, -1219, 0.007f, 0.00f,0.00f,0.00f, 441, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 157 #define REVERB_PRESET_STONECORRIDOR \ 158 {13, 13.5f, 1.000f, -1000, -237, 0, 2.70f, 0.79f, 1.00f, -1214, 0.013f, 0.00f,0.00f,0.00f, 395, 0.020f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 159 #define REVERB_PRESET_ALLEY \ 160 {14, 7.5f, 0.300f, -1000, -270, 0, 1.49f, 0.86f, 1.00f, -1204, 0.007f, 0.00f,0.00f,0.00f, -4, 0.011f, 0.00f,0.00f,0.00f, 0.125f, 0.950f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 161 #define REVERB_PRESET_FOREST \ 162 {15, 38.0f, 0.300f, -1000, -3300, 0, 1.49f, 0.54f, 1.00f, -2560, 0.162f, 0.00f,0.00f,0.00f, -229, 0.088f, 0.00f,0.00f,0.00f, 0.125f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 163 #define REVERB_PRESET_CITY \ 164 {16, 7.5f, 0.500f, -1000, -800, 0, 1.49f, 0.67f, 1.00f, -2273, 0.007f, 0.00f,0.00f,0.00f, -1691, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 165 #define REVERB_PRESET_MOUNTAINS \ 166 {17, 100.0f, 0.270f, -1000, -2500, 0, 1.49f, 0.21f, 1.00f, -2780, 0.300f, 0.00f,0.00f,0.00f, -1434, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f } 167 #define REVERB_PRESET_QUARRY \ 168 {18, 17.5f, 1.000f, -1000, -1000, 0, 1.49f, 0.83f, 1.00f, -10000, 0.061f, 0.00f,0.00f,0.00f, 500, 0.025f, 0.00f,0.00f,0.00f, 0.125f, 0.700f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 169 #define REVERB_PRESET_PLAIN \ 170 {19, 42.5f, 0.210f, -1000, -2000, 0, 1.49f, 0.50f, 1.00f, -2466, 0.179f, 0.00f,0.00f,0.00f, -1926, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 171 #define REVERB_PRESET_PARKINGLOT \ 172 {20, 8.3f, 1.000f, -1000, 0, 0, 1.65f, 1.50f, 1.00f, -1363, 0.008f, 0.00f,0.00f,0.00f, -1153, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f } 173 #define REVERB_PRESET_SEWERPIPE \ 174 {21, 1.7f, 0.800f, -1000, -1000, 0, 2.81f, 0.14f, 1.00f, 429, 0.014f, 0.00f,0.00f,0.00f, 1023, 0.021f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 175 #define REVERB_PRESET_UNDERWATER \ 176 {22, 1.8f, 1.000f, -1000, -4000, 0, 1.49f, 0.10f, 1.00f, -449, 0.007f, 0.00f,0.00f,0.00f, 1700, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 1.180f, 0.348f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 177 #define REVERB_PRESET_DRUGGED \ 178 {23, 1.9f, 0.500f, -1000, 0, 0, 8.39f, 1.39f, 1.00f, -115, 0.002f, 0.00f,0.00f,0.00f, 985, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 1.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f } 179 #define REVERB_PRESET_DIZZY \ 180 {24, 1.8f, 0.600f, -1000, -400, 0, 17.23f, 0.56f, 1.00f, -1713, 0.020f, 0.00f,0.00f,0.00f, -613, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.810f, 0.310f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f } 181 #define REVERB_PRESET_PSYCHOTIC \ 182 {25, 1.0f, 0.500f, -1000, -151, 0, 7.56f, 0.91f, 1.00f, -626, 0.020f, 0.00f,0.00f,0.00f, 774, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 4.000f, 1.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f } 183 184 185 // CASTLE PRESETS 186 187 // Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS 188 #define REVERB_PRESET_CASTLE_SMALLROOM \ 189 { 26, 8.3f, 0.890f, -1000, -800, -2000, 1.22f, 0.83f, 0.31f, -100, 0.022f, 0.00f,0.00f,0.00f, 600, 0.011f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 } 190 #define REVERB_PRESET_CASTLE_SHORTPASSAGE \ 191 { 26, 8.3f, 0.890f, -1000, -1000, -2000, 2.32f, 0.83f, 0.31f, -100, 0.007f, 0.00f,0.00f,0.00f, 200, 0.023f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 } 192 #define REVERB_PRESET_CASTLE_MEDIUMROOM \ 193 { 26, 8.3f, 0.930f, -1000, -1100, -2000, 2.04f, 0.83f, 0.46f, -400, 0.022f, 0.00f,0.00f,0.00f, 400, 0.011f, 0.00f,0.00f,0.00f, 0.155f, 0.030f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 } 194 #define REVERB_PRESET_CASTLE_LONGPASSAGE \ 195 { 26, 8.3f, 0.890f, -1000, -800, -2000, 3.42f, 0.83f, 0.31f, -100, 0.007f, 0.00f,0.00f,0.00f, 300, 0.023f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 } 196 #define REVERB_PRESET_CASTLE_LARGEROOM \ 197 { 26, 8.3f, 0.820f, -1000, -1100, -1800, 2.53f, 0.83f, 0.50f, -700, 0.034f, 0.00f,0.00f,0.00f, 200, 0.016f, 0.00f,0.00f,0.00f, 0.185f, 0.070f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 } 198 #define REVERB_PRESET_CASTLE_HALL \ 199 { 26, 8.3f, 0.810f, -1000, -1100, -1500, 3.14f, 0.79f, 0.62f, -1500, 0.056f, 0.00f,0.00f,0.00f, 100, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 } 200 #define REVERB_PRESET_CASTLE_CUPBOARD \ 201 { 26, 8.3f, 0.890f, -1000, -1100, -2000, 0.67f, 0.87f, 0.31f, 300, 0.010f, 0.00f,0.00f,0.00f, 1100, 0.007f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 } 202 #define REVERB_PRESET_CASTLE_COURTYARD \ 203 { 26, 8.3f, 0.420f, -1000, -700, -1400, 2.13f, 0.61f, 0.23f, -1300, 0.160f, 0.00f,0.00f,0.00f, -300, 0.036f, 0.00f,0.00f,0.00f, 0.250f, 0.370f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f } 204 #define REVERB_PRESET_CASTLE_ALCOVE \ 205 { 26, 8.3f, 0.890f, -1000, -600, -2000, 1.64f, 0.87f, 0.31f, 00, 0.007f, 0.00f,0.00f,0.00f, 300, 0.034f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 } 206 207 208 // FACTORY PRESETS 209 210 // Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS 211 #define REVERB_PRESET_FACTORY_ALCOVE \ 212 { 26, 1.8f, 0.590f, -1200, -200, -600, 3.14f, 0.65f, 1.31f, 300, 0.010f, 0.00f,0.00f,0.00f, 000, 0.038f, 0.00f,0.00f,0.00f, 0.114f, 0.100f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } 213 #define REVERB_PRESET_FACTORY_SHORTPASSAGE \ 214 { 26, 1.8f, 0.640f, -1200, -200, -600, 2.53f, 0.65f, 1.31f, 0, 0.010f, 0.00f,0.00f,0.00f, 200, 0.038f, 0.00f,0.00f,0.00f, 0.135f, 0.230f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } 215 #define REVERB_PRESET_FACTORY_MEDIUMROOM \ 216 { 26, 1.9f, 0.820f, -1200, -200, -600, 2.76f, 0.65f, 1.31f, -1100, 0.022f, 0.00f,0.00f,0.00f, 300, 0.023f, 0.00f,0.00f,0.00f, 0.174f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } 217 #define REVERB_PRESET_FACTORY_LONGPASSAGE \ 218 { 26, 1.8f, 0.640f, -1200, -200, -600, 4.06f, 0.65f, 1.31f, 0, 0.020f, 0.00f,0.00f,0.00f, 200, 0.037f, 0.00f,0.00f,0.00f, 0.135f, 0.230f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } 219 #define REVERB_PRESET_FACTORY_LARGEROOM \ 220 { 26, 1.9f, 0.750f, -1200, -300, -400, 4.24f, 0.51f, 1.31f, -1500, 0.039f, 0.00f,0.00f,0.00f, 100, 0.023f, 0.00f,0.00f,0.00f, 0.231f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } 221 #define REVERB_PRESET_FACTORY_HALL \ 222 { 26, 1.9f, 0.750f, -1000, -300, -400, 7.43f, 0.51f, 1.31f, -2400, 0.073f, 0.00f,0.00f,0.00f, -100, 0.027f, 0.00f,0.00f,0.00f, 0.250f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } 223 #define REVERB_PRESET_FACTORY_CUPBOARD \ 224 { 26, 1.7f, 0.630f, -1200, -200, -600, 0.49f, 0.65f, 1.31f, 200, 0.010f, 0.00f,0.00f,0.00f, 600, 0.032f, 0.00f,0.00f,0.00f, 0.107f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } 225 #define REVERB_PRESET_FACTORY_COURTYARD \ 226 { 26, 1.7f, 0.570f, -1000, -1000, -400, 2.32f, 0.29f, 0.56f, -1300, 0.140f, 0.00f,0.00f,0.00f, -800, 0.039f, 0.00f,0.00f,0.00f, 0.250f, 0.290f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } 227 #define REVERB_PRESET_FACTORY_SMALLROOM \ 228 { 26, 1.8f, 0.820f, -1000, -200, -600, 1.72f, 0.65f, 1.31f, -300, 0.010f, 0.00f,0.00f,0.00f, 500, 0.024f, 0.00f,0.00f,0.00f, 0.119f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } 229 230 231 // ICE PALACE PRESETS 232 233 // Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS 234 #define REVERB_PRESET_ICEPALACE_ALCOVE \ 235 { 26, 2.7f, 0.840f, -1000, -500, -1100, 2.76f, 1.46f, 0.28f, 100, 0.010f, 0.00f,0.00f,0.00f, -100, 0.030f, 0.00f,0.00f,0.00f, 0.161f, 0.090f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } 236 #define REVERB_PRESET_ICEPALACE_SHORTPASSAGE \ 237 { 26, 2.7f, 0.750f, -1000, -500, -1100, 1.79f, 1.46f, 0.28f, -600, 0.010f, 0.00f,0.00f,0.00f, 100, 0.019f, 0.00f,0.00f,0.00f, 0.177f, 0.090f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } 238 #define REVERB_PRESET_ICEPALACE_MEDIUMROOM \ 239 { 26, 2.7f, 0.870f, -1000, -500, -700, 2.22f, 1.53f, 0.32f, -800, 0.039f, 0.00f,0.00f,0.00f, 100, 0.027f, 0.00f,0.00f,0.00f, 0.186f, 0.120f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } 240 #define REVERB_PRESET_ICEPALACE_LONGPASSAGE \ 241 { 26, 2.7f, 0.770f, -1000, -500, -800, 3.01f, 1.46f, 0.28f, -200, 0.012f, 0.00f,0.00f,0.00f, 200, 0.025f, 0.00f,0.00f,0.00f, 0.186f, 0.040f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } 242 #define REVERB_PRESET_ICEPALACE_LARGEROOM \ 243 { 26, 2.9f, 0.810f, -1000, -500, -700, 3.14f, 1.53f, 0.32f, -1200, 0.039f, 0.00f,0.00f,0.00f, 000, 0.027f, 0.00f,0.00f,0.00f, 0.214f, 0.110f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } 244 #define REVERB_PRESET_ICEPALACE_HALL \ 245 { 26, 2.9f, 0.760f, -1000, -700, -500, 5.49f, 1.53f, 0.38f, -1900, 0.054f, 0.00f,0.00f,0.00f, -400, 0.052f, 0.00f,0.00f,0.00f, 0.226f, 0.110f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } 246 #define REVERB_PRESET_ICEPALACE_CUPBOARD \ 247 { 26, 2.7f, 0.830f, -1000, -600, -1300, 0.76f, 1.53f, 0.26f, 100, 0.012f, 0.00f,0.00f,0.00f, 600, 0.016f, 0.00f,0.00f,0.00f, 0.143f, 0.080f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } 248 #define REVERB_PRESET_ICEPALACE_COURTYARD \ 249 { 26, 2.9f, 0.590f, -1000, -1100, -1000, 2.04f, 1.20f, 0.38f, -1000, 0.173f, 0.00f,0.00f,0.00f, -1000, 0.043f, 0.00f,0.00f,0.00f, 0.235f, 0.480f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } 250 #define REVERB_PRESET_ICEPALACE_SMALLROOM \ 251 { 26, 2.7f, 0.840f, -1000, -500, -1100, 1.51f, 1.53f, 0.27f, -100, 0.010f, 0.00f,0.00f,0.00f, 300, 0.011f, 0.00f,0.00f,0.00f, 0.164f, 0.140f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } 252 253 254 // SPACE STATION PRESETS 255 256 // Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS 257 #define REVERB_PRESET_SPACESTATION_ALCOVE \ 258 { 26, 1.5f, 0.780f, -1000, -300, -100, 1.16f, 0.81f, 0.55f, 300, 0.007f, 0.00f,0.00f,0.00f, 000, 0.018f, 0.00f,0.00f,0.00f, 0.192f, 0.210f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 } 259 #define REVERB_PRESET_SPACESTATION_MEDIUMROOM \ 260 { 26, 1.5f, 0.750f, -1000, -400, -100, 3.01f, 0.50f, 0.55f, -800, 0.034f, 0.00f,0.00f,0.00f, 100, 0.035f, 0.00f,0.00f,0.00f, 0.209f, 0.310f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 } 261 #define REVERB_PRESET_SPACESTATION_SHORTPASSAGE \ 262 { 26, 1.5f, 0.870f, -1000, -400, -100, 3.57f, 0.50f, 0.55f, 0, 0.012f, 0.00f,0.00f,0.00f, 100, 0.016f, 0.00f,0.00f,0.00f, 0.172f, 0.200f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 } 263 #define REVERB_PRESET_SPACESTATION_LONGPASSAGE \ 264 { 26, 1.9f, 0.820f, -1000, -400, -100, 4.62f, 0.62f, 0.55f, 0, 0.012f, 0.00f,0.00f,0.00f, 200, 0.031f, 0.00f,0.00f,0.00f, 0.250f, 0.230f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 } 265 #define REVERB_PRESET_SPACESTATION_LARGEROOM \ 266 { 26, 1.8f, 0.810f, -1000, -400, -100, 3.89f, 0.38f, 0.61f, -1000, 0.056f, 0.00f,0.00f,0.00f, -100, 0.035f, 0.00f,0.00f,0.00f, 0.233f, 0.280f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 } 267 #define REVERB_PRESET_SPACESTATION_HALL \ 268 { 26, 1.9f, 0.870f, -1000, -400, -100, 7.11f, 0.38f, 0.61f, -1500, 0.100f, 0.00f,0.00f,0.00f, -400, 0.047f, 0.00f,0.00f,0.00f, 0.250f, 0.250f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 } 269 #define REVERB_PRESET_SPACESTATION_CUPBOARD \ 270 { 26, 1.4f, 0.560f, -1000, -300, -100, 0.79f, 0.81f, 0.55f, 300, 0.007f, 0.00f,0.00f,0.00f, 500, 0.018f, 0.00f,0.00f,0.00f, 0.181f, 0.310f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 } 271 #define REVERB_PRESET_SPACESTATION_SMALLROOM \ 272 { 26, 1.5f, 0.700f, -1000, -300, -100, 1.72f, 0.82f, 0.55f, -200, 0.007f, 0.00f,0.00f,0.00f, 300, 0.013f, 0.00f,0.00f,0.00f, 0.188f, 0.260f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 } 273 274 275 // WOODEN GALLEON PRESETS 276 277 // Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS 278 #define REVERB_PRESET_WOODEN_ALCOVE \ 279 { 26, 7.5f, 1.000f, -1000, -1800, -1000, 1.22f, 0.62f, 0.91f, 100, 0.012f, 0.00f,0.00f,0.00f, -300, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } 280 #define REVERB_PRESET_WOODEN_SHORTPASSAGE \ 281 { 26, 7.5f, 1.000f, -1000, -1800, -1000, 1.75f, 0.50f, 0.87f, -100, 0.012f, 0.00f,0.00f,0.00f, -400, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } 282 #define REVERB_PRESET_WOODEN_MEDIUMROOM \ 283 { 26, 7.5f, 1.000f, -1000, -2000, -1100, 1.47f, 0.42f, 0.82f, -100, 0.049f, 0.00f,0.00f,0.00f, -100, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } 284 #define REVERB_PRESET_WOODEN_LONGPASSAGE \ 285 { 26, 7.5f, 1.000f, -1000, -2000, -1000, 1.99f, 0.40f, 0.79f, 000, 0.020f, 0.00f,0.00f,0.00f, -700, 0.036f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } 286 #define REVERB_PRESET_WOODEN_LARGEROOM \ 287 { 26, 7.5f, 1.000f, -1000, -2100, -1100, 2.65f, 0.33f, 0.82f, -100, 0.066f, 0.00f,0.00f,0.00f, -200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } 288 #define REVERB_PRESET_WOODEN_HALL \ 289 { 26, 7.5f, 1.000f, -1000, -2200, -1100, 3.45f, 0.30f, 0.82f, -100, 0.088f, 0.00f,0.00f,0.00f, -200, 0.063f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } 290 #define REVERB_PRESET_WOODEN_CUPBOARD \ 291 { 26, 7.5f, 1.000f, -1000, -1700, -1000, 0.56f, 0.46f, 0.91f, 100, 0.012f, 0.00f,0.00f,0.00f, 100, 0.028f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } 292 #define REVERB_PRESET_WOODEN_SMALLROOM \ 293 { 26, 7.5f, 1.000f, -1000, -1900, -1000, 0.79f, 0.32f, 0.87f, 00, 0.032f, 0.00f,0.00f,0.00f, -100, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } 294 #define REVERB_PRESET_WOODEN_COURTYARD \ 295 { 26, 7.5f, 0.650f, -1000, -2200, -1000, 1.79f, 0.35f, 0.79f, -500, 0.123f, 0.00f,0.00f,0.00f, -2000, 0.032f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } 296 297 298 // SPORTS PRESETS 299 300 // Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS 301 #define REVERB_PRESET_SPORT_EMPTYSTADIUM \ 302 { 26, 7.2f, 1.000f, -1000, -700, -200, 6.26f, 0.51f, 1.10f, -2400, 0.183f, 0.00f,0.00f,0.00f, -800, 0.038f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 } 303 #define REVERB_PRESET_SPORT_SQUASHCOURT \ 304 { 26, 7.5f, 0.750f, -1000, -1000, -200, 2.22f, 0.91f, 1.16f, -700, 0.007f, 0.00f,0.00f,0.00f, -200, 0.011f, 0.00f,0.00f,0.00f, 0.126f, 0.190f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 } 305 #define REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \ 306 { 26, 36.2f, 0.700f, -1000, -200, -100, 2.76f, 1.25f, 1.14f, -400, 0.020f, 0.00f,0.00f,0.00f, -200, 0.030f, 0.00f,0.00f,0.00f, 0.179f, 0.150f, 0.895f, 0.190f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 } 307 #define REVERB_PRESET_SPORT_LARGESWIMMINGPOOL\ 308 { 26, 36.2f, 0.820f, -1000, -200, 0, 5.49f, 1.31f, 1.14f, -700, 0.039f, 0.00f,0.00f,0.00f, -600, 0.049f, 0.00f,0.00f,0.00f, 0.222f, 0.550f, 1.159f, 0.210f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 } 309 #define REVERB_PRESET_SPORT_GYMNASIUM \ 310 { 26, 7.5f, 0.810f, -1000, -700, -100, 3.14f, 1.06f, 1.35f, -800, 0.029f, 0.00f,0.00f,0.00f, -500, 0.045f, 0.00f,0.00f,0.00f, 0.146f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 } 311 #define REVERB_PRESET_SPORT_FULLSTADIUM \ 312 { 26, 7.2f, 1.000f, -1000, -2300, -200, 5.25f, 0.17f, 0.80f, -2000, 0.188f, 0.00f,0.00f,0.00f, -1100, 0.038f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 } 313 #define REVERB_PRESET_SPORT_STADIUMTANNOY \ 314 { 26, 3.0f, 0.780f, -1000, -500, -600, 2.53f, 0.88f, 0.68f, -1100, 0.230f, 0.00f,0.00f,0.00f, -600, 0.063f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 } 315 316 317 // PREFAB PRESETS 318 319 // Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS 320 #define REVERB_PRESET_PREFAB_WORKSHOP \ 321 { 26, 1.9f, 1.000f, -1000, -1700, -800, 0.76f, 1.00f, 1.00f, 0, 0.012f, 0.00f,0.00f,0.00f, 100, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 } 322 #define REVERB_PRESET_PREFAB_SCHOOLROOM \ 323 { 26, 1.86f, 0.690f, -1000, -400, -600, 0.98f, 0.45f, 0.18f, 300, 0.017f, 0.00f,0.00f,0.00f, 300, 0.015f, 0.00f,0.00f,0.00f, 0.095f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 } 324 #define REVERB_PRESET_PREFAB_PRACTISEROOM \ 325 { 26, 1.86f, 0.870f, -1000, -800, -600, 1.12f, 0.56f, 0.18f, 200, 0.010f, 0.00f,0.00f,0.00f, 300, 0.011f, 0.00f,0.00f,0.00f, 0.095f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 } 326 #define REVERB_PRESET_PREFAB_OUTHOUSE \ 327 { 26, 80.3f, 0.820f, -1000, -1900, -1600, 1.38f, 0.38f, 0.35f, -100, 0.024f, 0.00f,0.00f,-0.00f, -400, 0.044f, 0.00f,0.00f,0.00f, 0.121f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 } 328 #define REVERB_PRESET_PREFAB_CARAVAN \ 329 { 26, 8.3f, 1.000f, -1000, -2100, -1800, 0.43f, 1.50f, 1.00f, 0, 0.012f, 0.00f,0.00f,0.00f, 600, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f } 330 // for US developers, a caravan is the same as a trailer =o) 331 332 333 // DOME AND PIPE PRESETS 334 335 // Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS 336 #define REVERB_PRESET_DOME_TOMB \ 337 { 26, 51.8f, 0.790f, -1000, -900, -1300, 4.18f, 0.21f, 0.10f, -825, 0.030f, 0.00f,0.00f,0.00f, 450, 0.022f, 0.00f,0.00f,0.00f, 0.177f, 0.190f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 } 338 #define REVERB_PRESET_PIPE_SMALL \ 339 { 26, 50.3f, 1.000f, -1000, -900, -1300, 5.04f, 0.10f, 0.10f, -600, 0.032f, 0.00f,0.00f,0.00f, 800, 0.015f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f } 340 #define REVERB_PRESET_DOME_SAINTPAULS \ 341 { 26, 50.3f, 0.870f, -1000, -900, -1300, 10.48f, 0.19f, 0.10f, -1500, 0.090f, 0.00f,0.00f,0.00f, 200, 0.042f, 0.00f,0.00f,0.00f, 0.250f, 0.120f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f } 342 #define REVERB_PRESET_PIPE_LONGTHIN \ 343 { 26, 1.6f, 0.910f, -1000, -700, -1100, 9.21f, 0.18f, 0.10f, -300, 0.010f, 0.00f,0.00f,0.00f, -300, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 } 344 #define REVERB_PRESET_PIPE_LARGE \ 345 { 26, 50.3f, 1.000f, -1000, -900, -1300, 8.45f, 0.10f, 0.10f, -800, 0.046f, 0.00f,0.00f,0.00f, 400, 0.032f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f } 346 #define REVERB_PRESET_PIPE_RESONANT \ 347 { 26, 1.3f, 0.910f, -1000, -700, -1100, 6.81f, 0.18f, 0.10f, -300, 0.010f, 0.00f,0.00f,0.00f, 00, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 } 348 349 350 // OUTDOORS PRESETS 351 352 // Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS 353 #define REVERB_PRESET_OUTDOORS_BACKYARD \ 354 { 26, 80.3f, 0.450f, -1000, -1200, -600, 1.12f, 0.34f, 0.46f, -700, 0.069f, 0.00f,0.00f,-0.00f, -300, 0.023f, 0.00f,0.00f,0.00f, 0.218f, 0.340f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 } 355 #define REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \ 356 { 26, 80.3f, 0.000f, -1000, -3900, -400, 2.13f, 0.21f, 0.46f, -1500, 0.300f, 0.00f,0.00f,-0.00f, -700, 0.019f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 } 357 #define REVERB_PRESET_OUTDOORS_DEEPCANYON \ 358 { 26, 80.3f, 0.740f, -1000, -1500, -400, 3.89f, 0.21f, 0.46f, -1000, 0.223f, 0.00f,0.00f,-0.00f, -900, 0.019f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 } 359 #define REVERB_PRESET_OUTDOORS_CREEK \ 360 { 26, 80.3f, 0.350f, -1000, -1500, -600, 2.13f, 0.21f, 0.46f, -800, 0.115f, 0.00f,0.00f,-0.00f, -1400, 0.031f, 0.00f,0.00f,0.00f, 0.218f, 0.340f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 } 361 #define REVERB_PRESET_OUTDOORS_VALLEY \ 362 { 26, 80.3f, 0.280f, -1000, -3100, -1600, 2.88f, 0.26f, 0.35f, -1700, 0.263f, 0.00f,0.00f,-0.00f, -800, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 0.340f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 } 363 364 365 // MOOD PRESETS 366 367 // Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS 368 #define REVERB_PRESET_MOOD_HEAVEN \ 369 { 26, 19.6f, 0.940f, -1000, -200, -700, 5.04f, 1.12f, 0.56f, -1230, 0.020f, 0.00f,0.00f,0.00f, 200, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.080f, 2.742f, 0.050f, -2.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 370 #define REVERB_PRESET_MOOD_HELL \ 371 { 26, 100.0f, 0.570f, -1000, -900, -700, 3.57f, 0.49f, 2.00f, -10000, 0.020f, 0.00f,0.00f,0.00f, 300, 0.030f, 0.00f,0.00f,0.00f, 0.110f, 0.040f, 2.109f, 0.520f, -5.0f, 5000.0f, 139.5f, 0.00f, 0x40 } 372 #define REVERB_PRESET_MOOD_MEMORY \ 373 { 26, 8.0f, 0.850f, -1000, -400, -900, 4.06f, 0.82f, 0.56f, -2800, 0.000f, 0.00f,0.00f,0.00f, 100, 0.000f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.474f, 0.450f, -10.0f, 5000.0f, 250.0f, 0.00f, 0x0 } 374 375 376 // DRIVING SIMULATION PRESETS 377 378 // Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS 379 #define REVERB_PRESET_DRIVING_COMMENTATOR \ 380 { 26, 3.0f, 0.000f, 1000, -500, -600, 2.42f, 0.88f, 0.68f, -1400, 0.093f, 0.00f,0.00f,0.00f, -1200, 0.017f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -10.0f, 5000.0f, 250.0f, 0.00f, 0x20 } 381 #define REVERB_PRESET_DRIVING_PITGARAGE \ 382 { 26, 1.9f, 0.590f, -1000, -300, -500, 1.72f, 0.93f, 0.87f, -500, 0.000f, 0.00f,0.00f,0.00f, 200, 0.016f, 0.00f,0.00f,0.00f, 0.250f, 0.110f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 } 383 #define REVERB_PRESET_DRIVING_INCAR_RACER \ 384 { 26, 1.1f, 0.800f, -1000, 0, -200, 0.17f, 2.00f, 0.41f, 500, 0.007f, 0.00f,0.00f,0.00f, -300, 0.015f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 } 385 #define REVERB_PRESET_DRIVING_INCAR_SPORTS \ 386 { 26, 1.1f, 0.800f, -1000, -400, 0, 0.17f, 0.75f, 0.41f, 0, 0.010f, 0.00f,0.00f,0.00f, -500, 0.000f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 } 387 #define REVERB_PRESET_DRIVING_INCAR_LUXURY \ 388 { 26, 1.6f, 1.000f, -1000, -2000, -600, 0.13f, 0.41f, 0.46f, -200, 0.010f, 0.00f,0.00f,0.00f, 400, 0.010f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 } 389 #define REVERB_PRESET_DRIVING_FULLGRANDSTAND \ 390 { 26, 8.3f, 1.000f, -1000, -1100, -400, 3.01f, 1.37f, 1.28f, -900, 0.090f, 0.00f,0.00f,0.00f, -1500, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10420.2f, 250.0f, 0.00f, 0x1f } 391 #define REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \ 392 { 26, 8.3f, 1.000f, -1000, 0, -200, 4.62f, 1.75f, 1.40f, -1363, 0.090f, 0.00f,0.00f,0.00f, -1200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10420.2f, 250.0f, 0.00f, 0x1f } 393 #define REVERB_PRESET_DRIVING_TUNNEL \ 394 { 26, 3.1f, 0.810f, -1000, -800, -100, 3.42f, 0.94f, 1.31f, -300, 0.051f, 0.00f,0.00f,0.00f, -300, 0.047f, 0.00f,0.00f,0.00f, 0.214f, 0.050f, 0.250f, 0.000f, -5.0f, 5000.0f, 155.3f, 0.00f, 0x20 } 395 396 397 // CITY PRESETS 398 399 // Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS 400 #define REVERB_PRESET_CITY_STREETS \ 401 { 26, 3.0f, 0.780f, -1000, -300, -100, 1.79f, 1.12f, 0.91f, -1100, 0.046f, 0.00f,0.00f,0.00f, -1400, 0.028f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 } 402 #define REVERB_PRESET_CITY_SUBWAY \ 403 { 26, 3.0f, 0.740f, -1000, -300, -100, 3.01f, 1.23f, 0.91f, -300, 0.046f, 0.00f,0.00f,0.00f, 200, 0.028f, 0.00f,0.00f,0.00f, 0.125f, 0.210f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 } 404 #define REVERB_PRESET_CITY_MUSEUM \ 405 { 26, 80.3f, 0.820f, -1000, -1500, -1500, 3.28f, 1.40f, 0.57f, -1200, 0.039f, 0.00f,0.00f,-0.00f, -100, 0.034f, 0.00f,0.00f,0.00f, 0.130f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 } 406 #define REVERB_PRESET_CITY_LIBRARY \ 407 { 26, 80.3f, 0.820f, -1000, -1100, -2100, 2.76f, 0.89f, 0.41f, -900, 0.029f, 0.00f,0.00f,-0.00f, -100, 0.020f, 0.00f,0.00f,0.00f, 0.130f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 } 408 #define REVERB_PRESET_CITY_UNDERPASS \ 409 { 26, 3.0f, 0.820f, -1000, -700, -100, 3.57f, 1.12f, 0.91f, -800, 0.059f, 0.00f,0.00f,0.00f, -100, 0.037f, 0.00f,0.00f,0.00f, 0.250f, 0.140f, 0.250f, 0.000f, -7.0f, 5000.0f, 250.0f, 0.00f, 0x20 } 410 #define REVERB_PRESET_CITY_ABANDONED \ 411 { 26, 3.0f, 0.690f, -1000, -200, -100, 3.28f, 1.17f, 0.91f, -700, 0.044f, 0.00f,0.00f,0.00f, -1100, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -3.0f, 5000.0f, 250.0f, 0.00f, 0x20 } 412 413 414 // MISC ROOMS 415 416 // Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS 417 #define REVERB_PRESET_DUSTYROOM \ 418 { 26, 1.8f, 0.560f, -1000, -200, -300, 1.79f, 0.38f, 0.21f, -600, 0.002f, 0.00f,0.00f,0.00f, 200, 0.006f, 0.00f,0.00f,0.00f, 0.202f, 0.050f, 0.250f, 0.000f, -10.0f, 13046.0f, 163.3f, 0.00f, 0x20 } 419 #define REVERB_PRESET_CHAPEL \ 420 { 26, 19.6f, 0.840f, -1000, -500, 0, 4.62f, 0.64f, 1.23f, -700, 0.032f, 0.00f,0.00f,0.00f, -200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.110f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } 421 #define REVERB_PRESET_SMALLWATERROOM \ 422 { 26, 36.2f, 0.700f, -1000, -698, 0, 1.51f, 1.25f, 1.14f, -100, 0.020f, 0.00f,0.00f,0.00f, 300, 0.030f, 0.00f,0.00f,0.00f, 0.179f, 0.150f, 0.895f, 0.190f, -7.0f, 5000.0f, 250.0f, 0.00f, 0x0 } 423