1 extern int WarpSoundNum;
2 extern int ThrustSoundNum;
3 extern int ShieldSoundNum;
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6 extern void CleanupSounds();
7 extern void setvolume();
8 extern void playsound(int soundnum, struct Point *Position=&ZeroPosition);
9 extern int playsoundinloop(int soundnum);
10 extern void stopsoundinloop(int soundnum);
11 extern void initsound(int *argc, char *argv[]);
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