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Date |
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#Lines |
LOC |
| .. | | 03-May-2022 | - |
| src/ | H | 06-Sep-2019 | - | 5,396 | 4,194 |
| AUTHORS | H A D | 04-Nov-2018 | 169 | 6 | 3 |
| BUGS | H A D | 04-Sep-2019 | 410 | 10 | 7 |
| COPYING | H A D | 04-Nov-2018 | 17.6 KiB | 341 | 281 |
| ChangeLog | H A D | 06-Sep-2019 | 1.6 KiB | 41 | 35 |
| INSTALL | H A D | 04-Nov-2018 | 1.1 KiB | 30 | 21 |
| Makefile.am | H A D | 02-Sep-2019 | 688 | 24 | 15 |
| Makefile.in | H A D | 02-Sep-2019 | 28.2 KiB | 889 | 787 |
| README | H A D | 06-Sep-2019 | 3.4 KiB | 87 | 70 |
| acinclude.m4 | H A D | 04-Nov-2018 | 6.1 KiB | 176 | 162 |
| aclocal.m4 | H A D | 02-Sep-2019 | 41.2 KiB | 1,154 | 1,048 |
| barrage.desktop.in | H A D | 02-Sep-2019 | 215 | 10 | 9 |
| barrage.spec | H A D | 02-Sep-2019 | 1 KiB | 44 | 35 |
| barrage.spec.in | H A D | 04-Nov-2018 | 1 KiB | 44 | 36 |
| compile | H A D | 04-Nov-2018 | 7.2 KiB | 348 | 258 |
| config.guess | H A D | 04-Nov-2018 | 42.6 KiB | 1,461 | 1,263 |
| config.h.in | H A D | 02-Sep-2019 | 4.1 KiB | 155 | 113 |
| config.sub | H A D | 04-Nov-2018 | 30.4 KiB | 1,550 | 1,409 |
| configure | H A D | 03-May-2022 | 219.5 KiB | 7,718 | 6,426 |
| configure.ac | H A D | 02-Sep-2019 | 1.8 KiB | 69 | 56 |
| depcomp | H A D | 04-Nov-2018 | 14.8 KiB | 523 | 330 |
| install-sh | H A D | 04-Nov-2018 | 5.5 KiB | 252 | 153 |
| missing | H A D | 04-Nov-2018 | 6.1 KiB | 191 | 154 |
| mkinstalldirs | H A D | 04-Nov-2018 | 722 | 41 | 23 |
README
1
2 ================
3 Barrage
4 ================
5
6
7------------
8Introduction
9------------
10
11Barrage is a rather destructive action game that puts you on a shooting
12range with the objective to hit as many dummy targets as possible
13within 3 minutes. You control a gun which may either fire small or large
14grenades at dummy soldiers, jeeps and tanks. The gameplay is simple but
15it is not that easy to get high scores.
16
17------------
18How To Start
19------------
20
21As stated in the INSTALL file, start barrage from the proper location.
22You may pass the following options to barrage when running it from a
23console:
24 -d <DELAY> wait <DELAY> milliseconds in the main loop and when
25 fading; this may reduce CPU usage a great deal but
26 may have impact on the frame rate depending on the
27 speed of your CPU
28 -w don't start in fullscreen but in windowed mode; you
29 can switch this anytime while playing by pressing 'f'
30 -s play silently, thus don't play any sounds; this can
31 also be switched by pressing 's' while playing
32 -r force (valid) resolution, can be used to fix bad auto
33 detection or zoom window mode
34
35-----------
36How To Play
37-----------
38
39The main menu is quite self-explaining, so we get directly to what is up
40when entering the shooting range:
41The gun is located at the left side of the screen and has an ammunition
42of 36 shots. Aiming is done by simply moving the mouse pointer which is
43a crosshair above a target and left-click it for example. A shot is then
44fired and an angle of 60 degrees and it will exactly hit the spot you
45aimed at. The meaning of the mouse buttons is as follows:
46 Left Button Fire a large grenade.
47 Middle Button or
48 Ctrl + Left Button Fire a small grenade.
49 Right Button Reload gun to full 36 rounds.
50Similiar to Ctrl+LeftButton being an alternative to MiddleButton
51you can use the SpaceBar to reload the gun. ESC quits the game
52without checking the highscore. To enter the highscore you'll have
53to play a full game of 3 minutes.
54
55Whenever you fire a large grenade the crosshair will turn red for
560.5 seconds. In this time you cannot shoot. Small grenades can be
57fired so fast that the crosshair will not change its appearance.
58If you run out of ammo the crosshair becomes a triple of red rounds
59indicating that you have to reload either by pressing SPACE or
60clicking the right mouse button. Note, that reloading ALWAYS costs
6136 points of your score (which cannot drop below 0) no matter how
62may rounds where actually reloaded!
63
64Small grenades cannot damage a tank. Use large ones and aim carefully
65you have to hit quite exactly. Also try to prevent jeeps and tanks
66from escaping. Tanks come from the bottom and jeeps come from the top
67of the screen and for any vehicle that makes it safe through the
68battlefield you will loose half the score you would have received
69for destroying it. Soldiers do not have such a penalty.
70
71Target Scores are:
72Soldier 5 points (no penalty)
73Jeep 20 points (10 points escape penalty)
74Tank 50 points (25 points escape penalty)
75
76Also keep an eye at the ammo to see wether you have to reload. If you
77aimed at a target and clicked, just to realize you have no rounds left,
78the target may be out of sight before you can try to fire a second
79time.
80
81Good luck! Dismissed.
82
83
84Michael Speck
85http://lgames.sf.net
86
87