1 /*
2  * Weapon.h
3  * Copyright (C) 2007 by Bryan Duff <duff0097@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program; if not, write to the Free Software
17  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
18  * USA
19  */
20 #ifndef _WEAPON_H_
21 #define _WEAPON_H_
22 
23 #include "Config.h"
24 #include "Quaternions.h"
25 
26 #define RAD2DEG 		56.54866776;
27 
28 //this should be within the Person class (since everyone has one).
29 class Weapon {
30 public:
31   int type; //ditto: int whichgun;
32   int ammo;
33   int reloads; //magazines
34   float reloading;
35   float gunrotate1, gunrotate2, gunrotate3;
36   float recoil;
37   float shotdelay;
38   //Used in Person::DrawSkeleton()
39   void FindRotationGun(XYZ start, XYZ target);
40   //void Reload();
41 };
42 
43 #endif
44