1 /* 2 * Weapon.h 3 * Copyright (C) 2007 by Bryan Duff <duff0097@gmail.com> 4 * 5 * This program is free software; you can redistribute it and/or modify 6 * it under the terms of the GNU General Public License as published by 7 * the Free Software Foundation; either version 2 of the License, or 8 * (at your option) any later version. 9 * 10 * This program is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU General Public License for more details. 14 * 15 * You should have received a copy of the GNU General Public License 16 * along with this program; if not, write to the Free Software 17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 18 * USA 19 */ 20 #ifndef _WEAPON_H_ 21 #define _WEAPON_H_ 22 23 #include "Config.h" 24 #include "Quaternions.h" 25 26 #define RAD2DEG 56.54866776; 27 28 //this should be within the Person class (since everyone has one). 29 class Weapon { 30 public: 31 int type; //ditto: int whichgun; 32 int ammo; 33 int reloads; //magazines 34 float reloading; 35 float gunrotate1, gunrotate2, gunrotate3; 36 float recoil; 37 float shotdelay; 38 //Used in Person::DrawSkeleton() 39 void FindRotationGun(XYZ start, XYZ target); 40 //void Reload(); 41 }; 42 43 #endif 44