1[ 2 { 3 "type": "monstergroup", 4 "name": "GROUP_ZOMBIE_UPGRADE", 5 "default": "mon_zombie_tough", 6 "//": "Masters pick from here when upgrading; no dogs, bionics, or profession-types. Note that 'freq' units are tenth of a percent, with default filling in the gap.", 7 "monsters": [ 8 { "monster": "mon_zombie_grabber", "freq": 30, "cost_multiplier": 5 }, 9 { "monster": "mon_zombie_grappler", "freq": 90, "cost_multiplier": 7 }, 10 { "monster": "mon_zombie_hunter", "freq": 60, "cost_multiplier": 5 }, 11 { "monster": "mon_skeleton", "freq": 80, "cost_multiplier": 5 }, 12 { "monster": "mon_zombie_smoker", "freq": 30, "cost_multiplier": 5 }, 13 { "monster": "mon_zombie_shady", "freq": 30, "cost_multiplier": 5 }, 14 { "monster": "mon_zombie_gasbag", "freq": 30, "cost_multiplier": 5 }, 15 { "monster": "mon_zombie_biter", "freq": 30, "cost_multiplier": 5 }, 16 { "monster": "mon_zombie_shrieker", "freq": 90, "cost_multiplier": 5 }, 17 { "monster": "mon_zombie_acidic", "freq": 80, "cost_multiplier": 2 }, 18 { "monster": "mon_zombie_necro", "freq": 15, "cost_multiplier": 25 }, 19 { "monster": "mon_zombie_necro_boomer", "freq": 12, "cost_multiplier": 27 }, 20 { "monster": "mon_boomer", "freq": 90, "cost_multiplier": 5 }, 21 { "monster": "mon_zombie_brute", "freq": 45, "cost_multiplier": 15 }, 22 { "monster": "mon_zombie_master", "freq": 3, "cost_multiplier": 30 }, 23 { "monster": "mon_zombie_hollow", "freq": 5, "cost_multiplier": 10 }, 24 { "monster": "mon_zombie_thorny", "freq": 30, "cost_multiplier": 5 }, 25 { "monster": "mon_zombie_static", "freq": 50, "cost_multiplier": 5 }, 26 { "monster": "mon_zombie_winged", "freq": 60, "cost_multiplier": 5 }, 27 { "monster": "mon_zombie_pupa", "freq": 15, "cost_multiplier": 2 }, 28 { "monster": "mon_zombie_pupa_decoy", "freq": 15, "cost_multiplier": 2 } 29 ] 30 }, 31 { 32 "type": "monstergroup", 33 "name": "GROUP_ZOMBIE_CRAWLER_UPGRADE", 34 "default": "mon_zombie_crawler", 35 "//": "crawling zombie upgrades", 36 "monsters": [ 37 { "monster": "mon_zombie_crawler_pupa", "freq": 500, "cost_multiplier": 2 }, 38 { "monster": "mon_zombie_crawler_pupa_decoy", "freq": 500, "cost_multiplier": 2 } 39 ] 40 }, 41 { 42 "type": "monstergroup", 43 "name": "GROUP_ZOMBIE_FAT", 44 "default": "mon_zombie_gasbag", 45 "//": "fat zombie upgrades", 46 "monsters": [ 47 { "monster": "mon_zombie_gasbag", "freq": 20, "cost_multiplier": 0 }, 48 { "monster": "mon_boomer", "freq": 480, "cost_multiplier": 2 }, 49 { "monster": "mon_zombie_pupa", "freq": 150, "cost_multiplier": 2 }, 50 { "monster": "mon_zombie_pupa_decoy", "freq": 150, "cost_multiplier": 2 }, 51 { "monster": "mon_zombie_necro_boomer", "freq": 1, "cost_multiplier": 27 } 52 ] 53 }, 54 { 55 "type": "monstergroup", 56 "name": "GROUP_SOLDIER_UPGRADE", 57 "default": "mon_zombie_kevlar_1", 58 "//": "Masters pick from here when upgrading. Note that 'freq' units are tenth of a percent, with default filling in the gap.", 59 "monsters": [ 60 { "monster": "mon_zombie_soldier_blackops_1", "freq": 250, "cost_multiplier": 2 }, 61 { "monster": "mon_zombie_soldier_acid_1", "freq": 200, "cost_multiplier": 2 }, 62 { "monster": "mon_zombie_soldier_acid_2", "freq": 250, "cost_multiplier": 2 }, 63 { "monster": "mon_zombie_kevlar_1", "freq": 200, "cost_multiplier": 2 }, 64 { "monster": "mon_boomer", "freq": 25, "cost_multiplier": 1 }, 65 { "monster": "mon_zombie_hollow", "freq": 25, "cost_multiplier": 1 }, 66 { "monster": "mon_skeleton", "freq": 50, "cost_multiplier": 1 } 67 ] 68 }, 69 { 70 "type": "monstergroup", 71 "name": "GROUP_ZOMBIE_BRUTE", 72 "default": "mon_zombie_brute", 73 "//": "Brute upgrades. Note that 'freq' units are tenth of a percent, with default filling in the gap.", 74 "monsters": [ 75 { "monster": "mon_zombie_brute_grappler", "freq": 330, "cost_multiplier": 10 }, 76 { "monster": "mon_zombie_brute_ninja", "freq": 265, "cost_multiplier": 10 }, 77 { "monster": "mon_zombie_hulk", "freq": 265, "cost_multiplier": 50 }, 78 { "monster": "mon_gas_zombie", "freq": 140, "cost_multiplier": 10 } 79 ] 80 }, 81 { 82 "type": "monstergroup", 83 "name": "GROUP_CHILD_ZOMBIE_UPGRADE", 84 "default": "mon_zombie_shriekling", 85 "//": "this is a sub-group of mutated zombie types that can only evolve from zombified human children. Note that 'freq' units are tenth of a percent, with default filling in the gap.", 86 "monsters": [ 87 { "monster": "mon_zombie_anklebiter", "freq": 50, "cost_multiplier": 10 }, 88 { "monster": "mon_zombie_sproglodyte", "freq": 100, "cost_multiplier": 5 }, 89 { "monster": "mon_zombie_shriekling", "freq": 300, "cost_multiplier": 7 }, 90 { "monster": "mon_zombie_creepy", "freq": 50, "cost_multiplier": 7 }, 91 { "monster": "mon_zombie_snotgobbler", "freq": 300, "cost_multiplier": 5 }, 92 { "monster": "mon_zombie_waif", "freq": 200, "cost_multiplier": 7 } 93 ] 94 }, 95 { 96 "type": "monstergroup", 97 "name": "GROUP_ZOMBIE_ELECTRIC_UPGRADE", 98 "default": "mon_null", 99 "//": "Note that 'freq' units are tenth of a percent, with default filling in the gap.", 100 "monsters": [ 101 { "monster": "mon_zombie_nullfield", "freq": 400, "cost_multiplier": 0 }, 102 { "monster": "mon_zombie_brute_shocker", "freq": 300, "cost_multiplier": 2 }, 103 { "monster": "mon_skeleton_electric", "freq": 300, "cost_multiplier": 2 } 104 ] 105 }, 106 { 107 "type": "monstergroup", 108 "name": "GROUP_ZOMBIE_RAPTOR_UPGRADES", 109 "default": "mon_spawn_raptor", 110 "//": "Raptor upgrades. Note that 'freq' units are tenth of a percent, with default filling in the gap.", 111 "monsters": [ 112 { "monster": "mon_spawn_raptor_shady", "freq": 330, "cost_multiplier": 10 }, 113 { "monster": "mon_spawn_raptor_electric", "freq": 330, "cost_multiplier": 10 }, 114 { "monster": "mon_spawn_raptor_unstable", "freq": 330, "cost_multiplier": 10 } 115 ] 116 }, 117 { 118 "type": "monstergroup", 119 "name": "GROUP_ZOMBIE_SHADY_UPGRADES", 120 "default": "mon_zombie_shady", 121 "//": "Shady upgrades. Note that 'freq' units are tenth of a percent, with default filling in the gap.", 122 "monsters": [ 123 { "monster": "mon_zombie_brute_ninja", "freq": 500, "cost_multiplier": 10 }, 124 { "monster": "mon_zombie_pupa_decoy_shady", "freq": 250, "cost_multiplier": 0 }, 125 { "monster": "mon_zombie_pupa_shady", "freq": 250, "cost_multiplier": 10 } 126 ] 127 } 128] 129