1[ 2 { 3 "type": "talk_topic", 4 "id": "TALK_CITY_COP", 5 "dynamic_line": { 6 "u_has_var": "talked_to_survivor_cop", 7 "type": "dialogue", 8 "context": "survivor_cop", 9 "value": "yes", 10 "no": "STOP, Put your hands in the air! Ha, startled you didn't I… there is no law anymore…", 11 "yes": "Hi there, <name_g>." 12 }, 13 "responses": [ 14 { 15 "text": "What are you doing here?", 16 "topic": "TALK_CITY_COP_INTRO", 17 "effect": { "u_add_var": "talked_to_survivor_cop", "type": "dialogue", "context": "survivor_cop", "value": "yes" } 18 }, 19 { "text": "Wanna get outta here?", "topic": "TALK_SUGGEST_FOLLOW" }, 20 { "text": "Let's trade items.", "topic": "TALK_CITY_COP", "effect": "start_trade" }, 21 { "text": "Can I do anything for you?", "topic": "TALK_MISSION_LIST" }, 22 { "text": "I gotta go.", "topic": "TALK_DONE" } 23 ] 24 }, 25 { 26 "type": "talk_topic", 27 "id": "TALK_CITY_COP_INTRO", 28 "dynamic_line": "I was watching the station when things went sideways. None of the other officers returned from the last call, well not as humans anyway…", 29 "responses": [ 30 { "text": "Why don't you go somewhere else?", "topic": "TALK_CITY_COP_LEAVE" }, 31 { "text": "Let's trade then.", "effect": "start_trade", "topic": "TALK_CITY_COP" }, 32 { "text": "I'm sorry, I gotta go.", "topic": "TALK_DONE" } 33 ] 34 }, 35 { 36 "type": "talk_topic", 37 "id": "TALK_CITY_COP_LEAVE", 38 "dynamic_line": "This is a nice, secure building. I'd be a fool to leave. Been living off the vending machines, but I found the code for the evidence lockup so I've been doing some trading with other survivors.", 39 "responses": [ 40 { "text": "What kind of stuff was in the evidence lockup?", "topic": "TALK_CITY_COP_EVIDENCE" }, 41 { "text": "You've seen other survivors?", "topic": "TALK_CITY_COP_NEWS" }, 42 { "text": "Wanna get outta here?", "topic": "TALK_SUGGEST_FOLLOW" }, 43 { "text": "What can you sell me?", "topic": "TALK_CITY_COP", "effect": "start_trade" }, 44 { "text": "I'm sorry, I gotta go.", "topic": "TALK_DONE" } 45 ] 46 }, 47 { 48 "type": "talk_topic", 49 "id": "TALK_CITY_COP_EVIDENCE", 50 "dynamic_line": "Knives… drugs… um… drugs and shiny things. Thieves steal all sorts of stuff.", 51 "responses": [ 52 { "text": "Why don't you go somewhere else?", "topic": "TALK_CITY_COP_LEAVE" }, 53 { "text": "You've seen other survivors?", "topic": "TALK_CITY_COP_NEWS" }, 54 { "text": "Wanna get outta here?", "topic": "TALK_SUGGEST_FOLLOW" }, 55 { "text": "Well, let me check out some of that stuff.", "topic": "TALK_CITY_COP", "effect": "start_trade" }, 56 { "text": "I'm sorry, I gotta go.", "topic": "TALK_DONE" } 57 ] 58 }, 59 { 60 "type": "talk_topic", 61 "id": "TALK_CITY_COP_NEWS", 62 "dynamic_line": "Yeah, there are some like me that have holed up around town. We do some trading… and then sometimes a stranger wanders through thinking they'll find something better here than they left behind.", 63 "responses": [ 64 { "text": "Why don't you go somewhere else?", "topic": "TALK_CITY_COP_LEAVE" }, 65 { "text": "Wanna get outta here?", "topic": "TALK_SUGGEST_FOLLOW" }, 66 { "text": "Well, let me check out some of that stuff.", "topic": "TALK_CITY_COP", "effect": "start_trade" }, 67 { "text": "I'm sorry, I gotta go.", "topic": "TALK_DONE" } 68 ] 69 } 70] 71