1[ 2 { 3 "type": "recipe", 4 "result": "faction_base_shelter_2_0", 5 "description": "We should survey the base site and set up a bulletin board.", 6 "category": "CC_BUILDING", 7 "subcategory": "CSC_BUILDING_BASES", 8 "skill_used": "fabrication", 9 "autolearn": false, 10 "never_learn": true, 11 "time": "1 h", 12 "construction_blueprint": "fbmc_shelter_2_0", 13 "blueprint_provides": [ 14 { "id": "gathering" }, 15 { "id": "primitive_camp_recipes_1" }, 16 { "id": "fbmc_shelter_2_0" }, 17 { "id": "firewood" }, 18 { "id": "foraging" }, 19 { "id": "sorting" }, 20 { "id": "logging" } 21 ], 22 "blueprint_requires": [ { "id": "not_an_upgrade" } ], 23 "blueprint_name": "basic survey", 24 "check_blueprint_needs": false 25 }, 26 { 27 "type": "recipe", 28 "result": "faction_base_modular_shelter_2_fireplace", 29 "description": "We should build a fireplace for cooking and grab a pot. Let's set up near the working terminal.", 30 "category": "CC_BUILDING", 31 "subcategory": "CSC_BUILDING_BASES", 32 "autolearn": false, 33 "never_learn": true, 34 "construction_blueprint": "fbmc_shelter_2_fireplace", 35 "blueprint_name": "build a fireplace", 36 "blueprint_requires": [ { "id": "fbmc_shelter_2_0" } ], 37 "blueprint_provides": [ 38 { "id": "fbmc_shelter_2_fire" }, 39 { "id": "trapping" }, 40 { "id": "hunting" }, 41 { "id": "kitchen" }, 42 { "id": "kitchen_recipes_1" } 43 ], 44 "blueprint_excludes": [ { "id": "fbmc_shelter_2_fire" } ], 45 "blueprint_resources": [ "fake_fireplace", "pot" ], 46 "blueprint_needs": { 47 "time": "2 h 30 m", 48 "skills": [ [ "fabrication", 2 ], [ "survival", 1 ] ], 49 "inline": { 50 "tools": [ ], 51 "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ], [ { "id": "SAW_W" } ] ], 52 "components": [ [ [ "2x4", 4 ] ], [ [ "wood_sheet", 1 ], [ "wood_panel", 1 ] ], [ [ "nail", 8 ] ], [ [ "rock", 40 ] ] ] 53 } 54 }, 55 "components": [ [ [ "pot", 1 ], [ "rock_pot", 1 ], [ "pot_copper", 1 ], [ "clay_pot", 1 ] ] ] 56 }, 57 { 58 "type": "recipe", 59 "result": "faction_base_modular_shelter_2_brazier", 60 "description": "We should build a brazier for cooking and grab a pot. Let's set up near the working terminal.", 61 "category": "CC_BUILDING", 62 "subcategory": "CSC_BUILDING_BASES", 63 "skill_used": "fabrication", 64 "autolearn": false, 65 "never_learn": true, 66 "time": "5 m", 67 "construction_blueprint": "fbmc_shelter_2_brazier", 68 "blueprint_name": "build a brazier", 69 "blueprint_requires": [ { "id": "fbmc_shelter_2_0" } ], 70 "blueprint_provides": [ 71 { "id": "fbmc_shelter_2_fire" }, 72 { "id": "trapping" }, 73 { "id": "hunting" }, 74 { "id": "kitchen" }, 75 { "id": "kitchen_recipes_1" } 76 ], 77 "blueprint_excludes": [ { "id": "fbmc_shelter_2_fire" } ], 78 "blueprint_resources": [ "fake_fireplace", "pot" ], 79 "blueprint_needs": { 80 "time": "30 m", 81 "skills": [ [ "fabrication", 1 ] ], 82 "inline": { 83 "tools": [ ], 84 "qualities": [ [ { "id": "HAMMER", "level": 2 } ], [ { "id": "SAW_W" } ] ], 85 "components": [ [ [ "2x4", 4 ] ], [ [ "wood_sheet", 1 ], [ "wood_panel", 1 ] ], [ [ "nail", 8 ] ] ] 86 } 87 }, 88 "components": [ [ [ "brazier", 1 ] ], [ [ "pot", 1 ], [ "rock_pot", 1 ], [ "pot_copper", 1 ], [ "clay_pot", 1 ] ] ] 89 }, 90 { 91 "type": "recipe", 92 "result": "faction_base_modular_shelter_2_stove", 93 "description": "We should build a wood stove for cooking and grab a pot. Let's set up near the working terminal.", 94 "category": "CC_BUILDING", 95 "subcategory": "CSC_BUILDING_BASES", 96 "skill_used": "fabrication", 97 "autolearn": false, 98 "never_learn": true, 99 "construction_blueprint": "fbmc_shelter_2_stove", 100 "blueprint_name": "build a wood stove", 101 "blueprint_requires": [ { "id": "fbmc_shelter_2_0" } ], 102 "blueprint_provides": [ 103 { "id": "fbmc_shelter_2_fire" }, 104 { "id": "trapping" }, 105 { "id": "hunting" }, 106 { "id": "kitchen" }, 107 { "id": "kitchen_recipes_1" } 108 ], 109 "blueprint_excludes": [ { "id": "fbmc_shelter_2_fire" } ], 110 "blueprint_resources": [ "fake_fireplace", "pot" ], 111 "blueprint_needs": { 112 "time": "1 h 30 m", 113 "skills": [ [ "fabrication", 5 ], [ "mechanics", 3 ] ], 114 "inline": { 115 "tools": [ ], 116 "qualities": [ [ { "id": "HAMMER", "level": 2 } ], [ { "id": "SAW_M" } ], [ { "id": "SAW_W" } ] ], 117 "components": [ 118 [ [ "2x4", 4 ] ], 119 [ [ "wood_sheet", 1 ], [ "wood_panel", 1 ] ], 120 [ [ "nail", 8 ] ], 121 [ [ "metal_tank", 1 ] ], 122 [ [ "pipe", 1 ] ] 123 ] 124 } 125 }, 126 "components": [ [ [ "pot", 1 ], [ "rock_pot", 1 ], [ "pot_copper", 1 ], [ "clay_pot", 1 ] ] ] 127 }, 128 { 129 "type": "recipe", 130 "result": "faction_base_modular_shelter_2_well", 131 "description": "We should build a well, across from the terminal. This will make our future here more secure.", 132 "category": "CC_BUILDING", 133 "subcategory": "CSC_BUILDING_BASES", 134 "autolearn": false, 135 "never_learn": true, 136 "construction_blueprint": "fbmc_shelter_2_well", 137 "blueprint_name": "build a well", 138 "blueprint_requires": [ { "id": "fbmc_shelter_2_fire" } ], 139 "blueprint_provides": [ { "id": "fbmc_shelter_2_well" }, { "id": "relaying" }, { "id": "scouting" }, { "id": "patrolling" } ], 140 "blueprint_excludes": [ { "id": "fbmc_shelter_2_well" } ], 141 "blueprint_needs": { 142 "time": "11 h", 143 "skills": [ [ "fabrication", 4 ], [ "mechanics", 2 ], [ "survival", 4 ] ], 144 "inline": { 145 "tools": [ ], 146 "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ], [ { "id": "WRENCH" } ] ], 147 "components": [ [ [ "rock", 40 ] ], [ [ "2x4", 4 ] ], [ [ "nail", 8 ] ], [ [ "well_pump", 1 ] ], [ [ "pipe", 6 ] ] ] 148 } 149 } 150 }, 151 { 152 "type": "recipe", 153 "result": "faction_base_modular_shelter_2_bed_standard_NW", 154 "description": "Let's furnish the northwest bedroom with a regular bed.", 155 "category": "CC_BUILDING", 156 "subcategory": "CSC_BUILDING_BASES", 157 "autolearn": false, 158 "never_learn": true, 159 "construction_blueprint": "fbmc_shelter_2_bed_standard_NW", 160 "blueprint_name": "furnish the NW bedroom", 161 "blueprint_requires": [ { "id": "fbmc_shelter_2_bedroom1" } ], 162 "blueprint_provides": [ { "id": "fbmc_shelter_2_bed_nw" }, { "id": "bed", "amount": 1 } ], 163 "blueprint_excludes": [ { "id": "fbmc_shelter_2_bed_nw" } ], 164 "blueprint_needs": { 165 "time": "3 h", 166 "skills": [ [ "fabrication", 4 ] ], 167 "inline": { 168 "tools": [ ], 169 "qualities": [ [ { "id": "HAMMER", "level": 2 } ], [ { "id": "SAW_W" } ], [ { "id": "WRENCH" } ] ], 170 "components": [ 171 [ [ "sheet_metal", 2 ] ], 172 [ [ "pipe", 8 ] ], 173 [ [ "lock", 1 ] ], 174 [ [ "2x4", 24 ] ], 175 [ [ "nail", 20 ] ], 176 [ [ "mattress", 2 ], [ "down_mattress", 2 ] ] 177 ] 178 } 179 } 180 }, 181 { 182 "type": "recipe", 183 "result": "faction_base_modular_shelter_2_beds_standard_W1", 184 "description": "Let's furnish the west bedroom with a regular bed.", 185 "category": "CC_BUILDING", 186 "subcategory": "CSC_BUILDING_BASES", 187 "autolearn": false, 188 "never_learn": true, 189 "construction_blueprint": "fbmc_shelter_2_bed_W1", 190 "blueprint_name": "furnish the W bedroom", 191 "blueprint_requires": [ { "id": "fbmc_shelter_2_bedroom2" }, { "id": "fbmc_shelter_2_bed_nw" } ], 192 "blueprint_provides": [ { "id": "fbmc_shelter_2_bedroom_w1" }, { "id": "bed", "amount": 2 } ], 193 "blueprint_excludes": [ { "id": "fbmc_shelter_2_bedroom_w1" } ], 194 "blueprint_needs": { 195 "time": "3 h", 196 "skills": [ [ "fabrication", 4 ] ], 197 "inline": { 198 "tools": [ ], 199 "qualities": [ [ { "id": "HAMMER", "level": 2 } ], [ { "id": "SAW_W" } ], [ { "id": "WRENCH" } ] ], 200 "components": [ 201 [ [ "sheet_metal", 2 ] ], 202 [ [ "pipe", 8 ] ], 203 [ [ "lock", 1 ] ], 204 [ [ "2x4", 24 ] ], 205 [ [ "nail", 20 ] ], 206 [ [ "mattress", 2 ], [ "down_mattress", 2 ] ] 207 ] 208 } 209 } 210 }, 211 { 212 "type": "recipe", 213 "result": "faction_base_modular_shelter_2_beds_standard_W2", 214 "description": "Let's furnish the west bedroom with a regular bed.", 215 "category": "CC_BUILDING", 216 "subcategory": "CSC_BUILDING_BASES", 217 "autolearn": false, 218 "never_learn": true, 219 "construction_blueprint": "fbmc_shelter_2_bed_W2", 220 "blueprint_name": "furnish the W bedroom", 221 "blueprint_requires": [ { "id": "fbmc_shelter_2_bedroom3" }, { "id": "fbmc_shelter_2_bedroom_w1" } ], 222 "blueprint_provides": [ { "id": "fbmc_shelter_2_bedroom_w2" }, { "id": "bed", "amount": 3 } ], 223 "blueprint_excludes": [ { "id": "fbmc_shelter_2_bedroom_w2" } ], 224 "blueprint_needs": { 225 "time": "3 h", 226 "skills": [ [ "fabrication", 4 ] ], 227 "inline": { 228 "tools": [ ], 229 "qualities": [ [ { "id": "HAMMER", "level": 2 } ], [ { "id": "SAW_W" } ], [ { "id": "WRENCH" } ] ], 230 "components": [ 231 [ [ "sheet_metal", 2 ] ], 232 [ [ "pipe", 8 ] ], 233 [ [ "lock", 1 ] ], 234 [ [ "2x4", 24 ] ], 235 [ [ "nail", 20 ] ], 236 [ [ "mattress", 2 ], [ "down_mattress", 2 ] ] 237 ] 238 } 239 } 240 }, 241 { 242 "type": "recipe", 243 "result": "faction_base_modular_shelter_2_beds_standard_W3", 244 "description": "Let's furnish the west bedroom with regular a bed.", 245 "category": "CC_BUILDING", 246 "subcategory": "CSC_BUILDING_BASES", 247 "autolearn": false, 248 "never_learn": true, 249 "construction_blueprint": "fbmc_shelter_2_bed_W3", 250 "blueprint_name": "furnish the W bedroom", 251 "blueprint_requires": [ { "id": "fbmc_shelter_2_bedroom4" } ], 252 "blueprint_provides": [ { "id": "fbmc_shelter_2_bedroom_w4" }, { "id": "bed", "amount": 4 } ], 253 "blueprint_excludes": [ { "id": "fbmc_shelter_2_bedroom_w4" } ], 254 "blueprint_needs": { 255 "time": "3 h", 256 "skills": [ [ "fabrication", 4 ] ], 257 "inline": { 258 "tools": [ ], 259 "qualities": [ [ { 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] ], 287 "inline": { 288 "tools": [ ], 289 "qualities": [ [ { "id": "HAMMER", "level": 2 } ], [ { "id": "WRENCH" } ] ], 290 "components": [ 291 [ [ "sheet_metal", 2 ] ], 292 [ [ "pipe", 8 ] ], 293 [ [ "lock", 1 ] ], 294 [ [ "2x4", 8 ], [ "stick", 8 ] ], 295 [ [ "straw_pile", 16 ], [ "withered", 16 ], [ "pine_bough", 16 ] ] 296 ] 297 } 298 } 299 }, 300 { 301 "type": "recipe", 302 "result": "faction_base_modular_shelter_2_beds_straw_W1", 303 "description": "Let's furnish the west bedroom with a straw bed.", 304 "category": "CC_BUILDING", 305 "subcategory": "CSC_BUILDING_BASES", 306 "autolearn": false, 307 "never_learn": true, 308 "construction_blueprint": "fbmc_shelter_2_bed_straw_W1", 309 "blueprint_name": "furnish the W bedroom", 310 "blueprint_requires": [ { "id": "fbmc_shelter_2_bedroom2" }, { "id": "fbmc_shelter_2_bed_nw" } ], 311 "blueprint_provides": [ { "id": "fbmc_shelter_2_bedroom_w1" }, { "id": "bed", "amount": 2 } ], 312 "blueprint_excludes": [ { "id": "fbmc_shelter_2_bedroom_w1" } ], 313 "blueprint_needs": { 314 "time": "2 h", 315 "skills": [ [ "fabrication", 4 ] ], 316 "inline": { 317 "tools": [ ], 318 "qualities": [ [ { "id": "HAMMER", "level": 2 } ], [ { "id": "WRENCH" } ] ], 319 "components": [ 320 [ [ "sheet_metal", 2 ] ], 321 [ [ "pipe", 8 ] ], 322 [ [ "lock", 1 ] ], 323 [ [ "2x4", 8 ], [ "stick", 8 ] ], 324 [ [ "straw_pile", 16 ], [ "withered", 16 ], [ "pine_bough", 16 ] ] 325 ] 326 } 327 } 328 }, 329 { 330 "type": "recipe", 331 "result": "faction_base_modular_shelter_2_beds_straw_W2", 332 "description": "Let's furnish the west bedroom with a straw bed.", 333 "category": "CC_BUILDING", 334 "subcategory": "CSC_BUILDING_BASES", 335 "autolearn": false, 336 "never_learn": true, 337 "construction_blueprint": "fbmc_shelter_2_bed_straw_W2", 338 "blueprint_name": "furnish the W bedroom", 339 "blueprint_requires": [ { "id": "fbmc_shelter_2_bedroom3" }, { "id": "fbmc_shelter_2_bedroom_w1" } ], 340 "blueprint_provides": [ { "id": 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"lock", 1 ] ], 458 [ [ "nail", 12 ] ], 459 [ [ "pipe", 8 ] ], 460 [ [ "sheet_metal", 2 ] ] 461 ] 462 } 463 } 464 }, 465 { 466 "type": "recipe", 467 "result": "faction_base_modular_shelter_2_beds_makeshift_W2", 468 "description": "Let's furnish the west bedroom with a makeshift bed.", 469 "category": "CC_BUILDING", 470 "subcategory": "CSC_BUILDING_BASES", 471 "autolearn": false, 472 "never_learn": true, 473 "construction_blueprint": "fbmc_shelter_2_bed_makeshift_W2", 474 "blueprint_name": "furnish the W bedroom", 475 "blueprint_requires": [ { "id": "fbmc_shelter_2_bedroom3" }, { "id": "fbmc_shelter_2_bedroom_w1" } ], 476 "blueprint_provides": [ { "id": "fbmc_shelter_2_bedroom_w2" }, { "id": "bed", "amount": 3 } ], 477 "blueprint_excludes": [ { "id": "fbmc_shelter_2_bedroom_w2" } ], 478 "blueprint_needs": { 479 "time": "2 h 30 m", 480 "skills": [ [ "fabrication", 4 ] ], 481 "inline": { 482 "tools": [ ], 483 "qualities": [ [ { "id": "HAMMER", "level": 2 } ], [ { "id": "WRENCH" } ] ], 484 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