1 /*
2     Copyright (c) 2013-2016, 2018-2019 Cong Xu
3     All rights reserved.
4 
5     Redistribution and use in source and binary forms, with or without
6     modification, are permitted provided that the following conditions are met:
7 
8     Redistributions of source code must retain the above copyright notice, this
9     list of conditions and the following disclaimer.
10     Redistributions in binary form must reproduce the above copyright notice,
11     this list of conditions and the following disclaimer in the documentation
12     and/or other materials provided with the distribution.
13 
14     THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
15     AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16     IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
17     ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
18     LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
19     CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
20     SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
21     INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
22     CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
23     ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
24     POSSIBILITY OF SUCH DAMAGE.
25 */
26 #pragma once
27 
28 #include <SDL_render.h>
29 
30 #include "vector.h"
31 
32 typedef struct
33 {
34 	struct vec2i size;
35 	struct vec2i offset;
36 	Uint32 *Data;
37 	SDL_Texture *Tex;
38 } Pic;
39 
40 color_t PixelToColor(
41 	const SDL_PixelFormat *f, const Uint8 aShift, const Uint32 pixel);
42 Uint32 ColorToPixel(
43 	const SDL_PixelFormat *f, const Uint8 aShift, const color_t color);
44 #define PIXEL2COLOR(_p) \
45 	PixelToColor(gGraphicsDevice.Format, gGraphicsDevice.Format->Ashift, _p)
46 #define COLOR2PIXEL(_c) \
47 	ColorToPixel(gGraphicsDevice.Format, gGraphicsDevice.Format->Ashift, _c)
48 
49 void PicLoad(
50 	Pic *p, const struct vec2i size, const struct vec2i offset,
51 	const SDL_Surface *image);
52 bool PicTryMakeTex(Pic *p);
53 Pic PicCopy(const Pic *src);
54 void PicFree(Pic *pic);
55 bool PicIsNone(const Pic *pic);
56 
57 // Detect unused edges and update size and offset to fit
58 void PicTrim(Pic *pic, const bool xTrim, const bool yTrim);
59 void PicShrink(Pic *pic, const struct vec2i size, const struct vec2i offset);
60 
61 bool PicPxIsEdge(const Pic *pic, const struct vec2i pos, const bool isPixel);
62 color_t PicGetRandomColor(const Pic *p);
63 
64 void PicRender(
65 	const Pic *p, SDL_Renderer *r, const struct vec2i pos, const color_t mask,
66 	const double radians, const struct vec2 scale, const SDL_RendererFlip flip,
67 	const Rect2i src);
68