1 #ifndef SOCCERGAME_H 2 #define SOCCERGAME_H 3 4 #include "game.h" 5 #include "collision.h" 6 7 #define SG SoccerGame 8 9 class Stadium; 10 class Menu; 11 12 //Clase especifica del juego soccer 13 class SoccerGame : public Game 14 { 15 public: SoccerGame()16 SoccerGame():Game(){name="Pro Evolution Chapping";} ~SoccerGame()17 ~SoccerGame(){} 18 19 typedef enum 20 { 21 LEFT, 22 RIGHT, 23 NEUTRAL 24 }team_t; 25 26 void getCollision(Collision &c); 27 28 protected: 29 void load(); 30 void logicgame(); unload()31 void unload(){} 32 33 private: 34 Stadium* stadium; 35 Menu* menu; 36 }; 37 38 #endif 39