1 #ifndef SOCCERGAME_H
2 #define SOCCERGAME_H
3 
4 #include "game.h"
5 #include "collision.h"
6 
7 #define SG SoccerGame
8 
9 class Stadium;
10 class Menu;
11 
12 //Clase especifica del juego soccer
13 class SoccerGame : public Game
14 {
15 	public:
SoccerGame()16 		SoccerGame():Game(){name="Pro Evolution Chapping";}
~SoccerGame()17 		~SoccerGame(){}
18 
19 		typedef enum
20 		{
21 			LEFT,
22 			RIGHT,
23 			NEUTRAL
24 		}team_t;
25 
26 		void getCollision(Collision &c);
27 
28 	protected:
29 		void load();
30 		void logicgame();
unload()31 		void unload(){}
32 
33 	private:
34 		Stadium* stadium;
35 		Menu* menu;
36 };
37 
38 #endif
39