1syntax = "proto2";
2import "game_event.proto";
3import "serverinfo_card.proto";
4
5message Event_RevealCards {
6    extend GameEvent {
7        optional Event_RevealCards ext = 2006;
8    }
9    optional string zone_name = 1;
10    optional sint32 card_id = 2 [default = -1];
11    optional sint32 other_player_id = 3 [default = -1];
12    repeated ServerInfo_Card cards = 4;
13    optional bool grant_write_access = 5;
14    optional uint32 number_of_cards = 6;
15}
16