1syntax = "proto2"; 2import "game_event.proto"; 3import "serverinfo_card.proto"; 4 5message Event_RevealCards { 6 extend GameEvent { 7 optional Event_RevealCards ext = 2006; 8 } 9 optional string zone_name = 1; 10 optional sint32 card_id = 2 [default = -1]; 11 optional sint32 other_player_id = 3 [default = -1]; 12 repeated ServerInfo_Card cards = 4; 13 optional bool grant_write_access = 5; 14 optional uint32 number_of_cards = 6; 15} 16