1 /*
2 ** The OpenGL Extension Wrangler Library
3 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
4 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
5 ** Copyright (C) 2002, Lev Povalahev
6 ** All rights reserved.
7 **
8 ** Redistribution and use in source and binary forms, with or without
9 ** modification, are permitted provided that the following conditions are met:
10 **
11 ** * Redistributions of source code must retain the above copyright notice,
12 **   this list of conditions and the following disclaimer.
13 ** * Redistributions in binary form must reproduce the above copyright notice,
14 **   this list of conditions and the following disclaimer in the documentation
15 **   and/or other materials provided with the distribution.
16 ** * The name of the author may be used to endorse or promote products
17 **   derived from this software without specific prior written permission.
18 **
19 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
20 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
23 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
29 ** THE POSSIBILITY OF SUCH DAMAGE.
30 */
31 
32 #include <GL/glew.h>
33 
34 #if defined(_WIN32)
35 #  include <GL/wglew.h>
36 #elif !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
37 #  include <GL/glxew.h>
38 #endif
39 
40 /*
41  * Define glewGetContext and related helper macros.
42  */
43 #ifdef GLEW_MX
44 #  define glewGetContext() ctx
45 #  ifdef _WIN32
46 #    define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx
47 #    define GLEW_CONTEXT_ARG_VAR_INIT ctx
48 #    define wglewGetContext() ctx
49 #    define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx
50 #    define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx
51 #  else /* _WIN32 */
52 #    define GLEW_CONTEXT_ARG_DEF_INIT void
53 #    define GLEW_CONTEXT_ARG_VAR_INIT
54 #    define glxewGetContext() ctx
55 #    define GLXEW_CONTEXT_ARG_DEF_INIT void
56 #    define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx
57 #  endif /* _WIN32 */
58 #  define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx
59 #else /* GLEW_MX */
60 #  define GLEW_CONTEXT_ARG_DEF_INIT void
61 #  define GLEW_CONTEXT_ARG_VAR_INIT
62 #  define GLEW_CONTEXT_ARG_DEF_LIST void
63 #  define WGLEW_CONTEXT_ARG_DEF_INIT void
64 #  define WGLEW_CONTEXT_ARG_DEF_LIST void
65 #  define GLXEW_CONTEXT_ARG_DEF_INIT void
66 #  define GLXEW_CONTEXT_ARG_DEF_LIST void
67 #endif /* GLEW_MX */
68 
69 #if defined(__sgi) || defined (__sun) || defined(GLEW_APPLE_GLX)
70 #include <dlfcn.h>
71 #include <stdio.h>
72 #include <stdlib.h>
73 
dlGetProcAddress(const GLubyte * name)74 void* dlGetProcAddress (const GLubyte* name)
75 {
76   static void* h = NULL;
77   static void* gpa;
78 
79   if (h == NULL)
80   {
81     if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
82     gpa = dlsym(h, "glXGetProcAddress");
83   }
84 
85   if (gpa != NULL)
86     return ((void*(*)(const GLubyte*))gpa)(name);
87   else
88     return dlsym(h, (const char*)name);
89 }
90 #endif /* __sgi || __sun || GLEW_APPLE_GLX */
91 
92 #if defined(__APPLE__)
93 #include <stdlib.h>
94 #include <string.h>
95 #include <AvailabilityMacros.h>
96 
97 #ifdef MAC_OS_X_VERSION_10_3
98 
99 #include <dlfcn.h>
100 
NSGLGetProcAddress(const GLubyte * name)101 void* NSGLGetProcAddress (const GLubyte *name)
102 {
103   static void* image = NULL;
104   void* addr;
105   if (NULL == image)
106   {
107 #ifdef GLEW_REGAL
108     image = dlopen("libRegal.dylib", RTLD_LAZY);
109 #else
110     image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
111 #endif
112   }
113   if( !image ) return NULL;
114   addr = dlsym(image, (const char*)name);
115   if( addr ) return addr;
116 #ifdef GLEW_APPLE_GLX
117   return dlGetProcAddress( name ); // try next for glx symbols
118 #else
119   return NULL;
120 #endif
121 }
122 #else
123 
124 #include <mach-o/dyld.h>
125 
NSGLGetProcAddress(const GLubyte * name)126 void* NSGLGetProcAddress (const GLubyte *name)
127 {
128   static const struct mach_header* image = NULL;
129   NSSymbol symbol;
130   char* symbolName;
131   if (NULL == image)
132   {
133 #ifdef GLEW_REGAL
134     image = NSAddImage("libRegal.dylib", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
135 #else
136     image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
137 #endif
138   }
139   /* prepend a '_' for the Unix C symbol mangling convention */
140   symbolName = malloc(strlen((const char*)name) + 2);
141   strcpy(symbolName+1, (const char*)name);
142   symbolName[0] = '_';
143   symbol = NULL;
144   /* if (NSIsSymbolNameDefined(symbolName))
145 	 symbol = NSLookupAndBindSymbol(symbolName); */
146   symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
147   free(symbolName);
148   if( symbol ) return NSAddressOfSymbol(symbol);
149 #ifdef GLEW_APPLE_GLX
150   return dlGetProcAddress( name ); // try next for glx symbols
151 #else
152   return NULL;
153 #endif
154 }
155 #endif /* MAC_OS_X_VERSION_10_3 */
156 #endif /* __APPLE__ */
157 
158 /*
159  * Define glewGetProcAddress.
160  */
161 #if defined(_WIN32)
162 #  define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
163 #elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX)
164 #  define glewGetProcAddress(name) NSGLGetProcAddress(name)
165 #elif defined(__sgi) || defined(__sun)
166 #  define glewGetProcAddress(name) dlGetProcAddress(name)
167 #elif defined(__ANDROID__)
168 #  define glewGetProcAddress(name) NULL /* TODO */
169 #else /* __linux */
170 #  define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
171 #endif
172 
173 /*
174  * Define GLboolean const cast.
175  */
176 #define CONST_CAST(x) (*(GLboolean*)&x)
177 
178 /*
179  * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
180  * These functions implement the functionality required in this file.
181  */
_glewStrLen(const GLubyte * s)182 static GLuint _glewStrLen (const GLubyte* s)
183 {
184   GLuint i=0;
185   if (s == NULL) return 0;
186   while (s[i] != '\0') i++;
187   return i;
188 }
189 
_glewStrCLen(const GLubyte * s,GLubyte c)190 static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
191 {
192   GLuint i=0;
193   if (s == NULL) return 0;
194   while (s[i] != '\0' && s[i] != c) i++;
195   return (s[i] == '\0' || s[i] == c) ? i : 0;
196 }
197 
_glewStrSame(const GLubyte * a,const GLubyte * b,GLuint n)198 static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
199 {
200   GLuint i=0;
201   if(a == NULL || b == NULL)
202     return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
203   while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
204   return i == n ? GL_TRUE : GL_FALSE;
205 }
206 
_glewStrSame1(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)207 static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
208 {
209   while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
210   {
211     (*a)++;
212     (*na)--;
213   }
214   if(*na >= nb)
215   {
216     GLuint i=0;
217     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
218     if(i == nb)
219     {
220       *a = *a + nb;
221       *na = *na - nb;
222       return GL_TRUE;
223     }
224   }
225   return GL_FALSE;
226 }
227 
_glewStrSame2(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)228 static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
229 {
230   if(*na >= nb)
231   {
232     GLuint i=0;
233     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
234     if(i == nb)
235     {
236       *a = *a + nb;
237       *na = *na - nb;
238       return GL_TRUE;
239     }
240   }
241   return GL_FALSE;
242 }
243 
_glewStrSame3(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)244 static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
245 {
246   if(*na >= nb)
247   {
248     GLuint i=0;
249     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
250     if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
251     {
252       *a = *a + nb;
253       *na = *na - nb;
254       return GL_TRUE;
255     }
256   }
257   return GL_FALSE;
258 }
259 
260 /*
261  * Search for name in the extensions string. Use of strstr()
262  * is not sufficient because extension names can be prefixes of
263  * other extension names. Could use strtok() but the constant
264  * string returned by glGetString might be in read-only memory.
265  */
_glewSearchExtension(const char * name,const GLubyte * start,const GLubyte * end)266 static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end)
267 {
268   const GLubyte* p;
269   GLuint len = _glewStrLen((const GLubyte*)name);
270   p = start;
271   while (p < end)
272   {
273     GLuint n = _glewStrCLen(p, ' ');
274     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
275     p += n+1;
276   }
277   return GL_FALSE;
278 }
279 
280 #if !defined(_WIN32) || !defined(GLEW_MX)
281 
282 PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
283 PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
284 PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
285 PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
286 
287 PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
288 PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
289 PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
290 PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
291 PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
292 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
293 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
294 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
295 PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
296 PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
297 PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
298 PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
299 PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
300 PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
301 PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
302 PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
303 PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
304 PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
305 PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
306 PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
307 PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
308 PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
309 PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
310 PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
311 PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
312 PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
313 PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
314 PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
315 PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
316 PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
317 PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
318 PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
319 PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
320 PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
321 PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
322 PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
323 PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
324 PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
325 PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
326 PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
327 PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
328 PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
329 PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
330 PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
331 PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
332 PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
333 
334 PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
335 PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
336 PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
337 PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
338 PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
339 PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
340 PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
341 PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
342 PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
343 PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
344 PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
345 PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
346 PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL;
347 PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL;
348 PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
349 PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
350 PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
351 PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
352 PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
353 PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
354 PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
355 PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
356 PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
357 PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
358 PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
359 PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
360 PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
361 PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
362 PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
363 PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
364 PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
365 PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
366 PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
367 PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
368 PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
369 PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
370 PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
371 PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
372 PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
373 PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
374 PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
375 PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
376 PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
377 PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
378 PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
379 PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
380 PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
381 
382 PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
383 PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
384 PFNGLBUFFERDATAPROC __glewBufferData = NULL;
385 PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
386 PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
387 PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
388 PFNGLENDQUERYPROC __glewEndQuery = NULL;
389 PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
390 PFNGLGENQUERIESPROC __glewGenQueries = NULL;
391 PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
392 PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
393 PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
394 PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
395 PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
396 PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
397 PFNGLISBUFFERPROC __glewIsBuffer = NULL;
398 PFNGLISQUERYPROC __glewIsQuery = NULL;
399 PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
400 PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
401 
402 PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
403 PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
404 PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
405 PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
406 PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
407 PFNGLCREATESHADERPROC __glewCreateShader = NULL;
408 PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
409 PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
410 PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
411 PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
412 PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
413 PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
414 PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
415 PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
416 PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
417 PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
418 PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL;
419 PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL;
420 PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL;
421 PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
422 PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL;
423 PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
424 PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
425 PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
426 PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
427 PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
428 PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
429 PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
430 PFNGLISPROGRAMPROC __glewIsProgram = NULL;
431 PFNGLISSHADERPROC __glewIsShader = NULL;
432 PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
433 PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
434 PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
435 PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
436 PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
437 PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
438 PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
439 PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
440 PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
441 PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
442 PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
443 PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
444 PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
445 PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
446 PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
447 PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
448 PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
449 PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
450 PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
451 PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
452 PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
453 PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
454 PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
455 PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
456 PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
457 PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
458 PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
459 PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
460 PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
461 PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
462 PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
463 PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
464 PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
465 PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
466 PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
467 PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
468 PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
469 PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
470 PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
471 PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
472 PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
473 PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
474 PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
475 PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
476 PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
477 PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
478 PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
479 PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
480 PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
481 PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
482 PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
483 PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
484 PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
485 PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
486 PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
487 PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
488 PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
489 PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
490 PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
491 PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
492 PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
493 PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
494 PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
495 
496 PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
497 PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
498 PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
499 PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
500 PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
501 PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
502 
503 PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL;
504 PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL;
505 PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL;
506 PFNGLCLAMPCOLORPROC __glewClampColor = NULL;
507 PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL;
508 PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL;
509 PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL;
510 PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL;
511 PFNGLCOLORMASKIPROC __glewColorMaski = NULL;
512 PFNGLDISABLEIPROC __glewDisablei = NULL;
513 PFNGLENABLEIPROC __glewEnablei = NULL;
514 PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL;
515 PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL;
516 PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL;
517 PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL;
518 PFNGLGETSTRINGIPROC __glewGetStringi = NULL;
519 PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL;
520 PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL;
521 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL;
522 PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL;
523 PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL;
524 PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL;
525 PFNGLISENABLEDIPROC __glewIsEnabledi = NULL;
526 PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL;
527 PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL;
528 PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL;
529 PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL;
530 PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL;
531 PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL;
532 PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL;
533 PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL;
534 PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL;
535 PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL;
536 PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL;
537 PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL;
538 PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL;
539 PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL;
540 PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL;
541 PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL;
542 PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL;
543 PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL;
544 PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL;
545 PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL;
546 PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL;
547 PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL;
548 PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL;
549 PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL;
550 PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL;
551 PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL;
552 PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL;
553 PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL;
554 PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL;
555 PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL;
556 PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL;
557 PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL;
558 
559 PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL;
560 PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL;
561 PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL;
562 PFNGLTEXBUFFERPROC __glewTexBuffer = NULL;
563 
564 PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL;
565 PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL;
566 PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL;
567 
568 PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL;
569 
570 PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL;
571 PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL;
572 PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL;
573 PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL;
574 PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL;
575 
576 PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
577 
578 PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL;
579 PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL;
580 PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL;
581 PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL;
582 
583 PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL;
584 PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL;
585 PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL;
586 PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL;
587 
588 PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD = NULL;
589 PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD = NULL;
590 
591 PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL;
592 PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL;
593 PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL;
594 
595 PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL;
596 PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL;
597 PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL;
598 PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL;
599 PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL;
600 PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL;
601 PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL;
602 PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL;
603 PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL;
604 PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL;
605 PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL;
606 
607 PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD = NULL;
608 
609 PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD = NULL;
610 
611 PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL;
612 PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL;
613 
614 PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
615 PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
616 PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
617 PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
618 PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
619 
620 PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
621 PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
622 PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
623 PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
624 PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
625 PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
626 PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
627 PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
628 
629 PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL;
630 PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL;
631 
632 PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL;
633 PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL;
634 PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL;
635 
636 PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
637 PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
638 
639 PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
640 PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
641 PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
642 PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
643 
644 PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
645 PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
646 PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
647 
648 PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL;
649 PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL;
650 PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL;
651 PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL;
652 PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL;
653 PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL;
654 PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL;
655 
656 PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL;
657 PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL;
658 PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL;
659 PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL;
660 PFNGLSHADERBINARYPROC __glewShaderBinary = NULL;
661 
662 PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance = NULL;
663 PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance = NULL;
664 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance = NULL;
665 
666 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL;
667 PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL;
668 
669 PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL;
670 
671 PFNGLCLEARBUFFERDATAPROC __glewClearBufferData = NULL;
672 PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData = NULL;
673 PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT = NULL;
674 PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT = NULL;
675 
676 PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
677 
678 PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute = NULL;
679 PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect = NULL;
680 
681 PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL;
682 
683 PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData = NULL;
684 
685 PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL;
686 PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL;
687 PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL;
688 PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL;
689 
690 PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
691 
692 PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL;
693 PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL;
694 PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL;
695 PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL;
696 
697 PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL;
698 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL;
699 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL;
700 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL;
701 
702 PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL;
703 PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL;
704 
705 PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri = NULL;
706 PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv = NULL;
707 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT = NULL;
708 PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT = NULL;
709 
710 PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL;
711 PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL;
712 PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL;
713 PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL;
714 PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL;
715 PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL;
716 PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL;
717 PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL;
718 PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL;
719 PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL;
720 PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL;
721 PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL;
722 PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL;
723 PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL;
724 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL;
725 PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL;
726 PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL;
727 PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL;
728 PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL;
729 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL;
730 
731 PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL;
732 PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL;
733 PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL;
734 PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL;
735 
736 PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL;
737 PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL;
738 PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL;
739 
740 PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL;
741 PFNGLUNIFORM1DPROC __glewUniform1d = NULL;
742 PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL;
743 PFNGLUNIFORM2DPROC __glewUniform2d = NULL;
744 PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL;
745 PFNGLUNIFORM3DPROC __glewUniform3d = NULL;
746 PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL;
747 PFNGLUNIFORM4DPROC __glewUniform4d = NULL;
748 PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL;
749 PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL;
750 PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL;
751 PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL;
752 PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL;
753 PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL;
754 PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL;
755 PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL;
756 PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL;
757 PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL;
758 
759 PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
760 PFNGLCOLORTABLEPROC __glewColorTable = NULL;
761 PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
762 PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
763 PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
764 PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
765 PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
766 PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
767 PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
768 PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
769 PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
770 PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
771 PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
772 PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
773 PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
774 PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
775 PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
776 PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
777 PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
778 PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
779 PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
780 PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
781 PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
782 PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
783 PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
784 PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
785 PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
786 PFNGLHISTOGRAMPROC __glewHistogram = NULL;
787 PFNGLMINMAXPROC __glewMinmax = NULL;
788 PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
789 PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
790 PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
791 
792 PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
793 PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
794 PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL;
795 
796 PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ = NULL;
797 
798 PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v = NULL;
799 
800 PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData = NULL;
801 PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData = NULL;
802 PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer = NULL;
803 PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer = NULL;
804 PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage = NULL;
805 PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage = NULL;
806 
807 PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL;
808 PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL;
809 
810 PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
811 PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
812 PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
813 PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
814 PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
815 
816 PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect = NULL;
817 PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect = NULL;
818 
819 PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
820 
821 PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
822 PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
823 PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
824 PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
825 PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
826 PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
827 PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
828 PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
829 PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
830 PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
831 PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
832 PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
833 PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
834 PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
835 PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
836 PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
837 PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
838 PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
839 PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
840 PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
841 PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
842 PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
843 PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
844 PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
845 PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
846 PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
847 PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
848 PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
849 PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
850 PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
851 PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
852 PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
853 PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
854 PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
855 
856 PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
857 PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
858 PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
859 PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
860 PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
861 PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
862 PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
863 PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
864 
865 PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
866 PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
867 
868 PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv = NULL;
869 PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex = NULL;
870 PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation = NULL;
871 PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex = NULL;
872 PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName = NULL;
873 PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv = NULL;
874 
875 PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL;
876 
877 PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB = NULL;
878 PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL;
879 PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL;
880 PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL;
881 PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL;
882 PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL;
883 PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL;
884 PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL;
885 PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL;
886 PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL;
887 PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL;
888 PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL;
889 PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL;
890 PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL;
891 PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL;
892 PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL;
893 PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL;
894 PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL;
895 PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL;
896 PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL;
897 
898 PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL;
899 
900 PFNGLBINDSAMPLERPROC __glewBindSampler = NULL;
901 PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL;
902 PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL;
903 PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL;
904 PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL;
905 PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL;
906 PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL;
907 PFNGLISSAMPLERPROC __glewIsSampler = NULL;
908 PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL;
909 PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL;
910 PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL;
911 PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL;
912 PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL;
913 PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL;
914 
915 PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL;
916 PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL;
917 PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL;
918 PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL;
919 PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL;
920 PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL;
921 PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL;
922 PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL;
923 PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL;
924 PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL;
925 PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL;
926 PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL;
927 PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL;
928 PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL;
929 PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL;
930 PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL;
931 PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL;
932 PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL;
933 PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL;
934 PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL;
935 PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL;
936 PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL;
937 PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL;
938 PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL;
939 PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL;
940 PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL;
941 PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL;
942 PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL;
943 PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL;
944 PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL;
945 PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL;
946 PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL;
947 PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL;
948 PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL;
949 PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL;
950 PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL;
951 PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL;
952 PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL;
953 PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL;
954 PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL;
955 PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL;
956 PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL;
957 PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL;
958 PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL;
959 PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL;
960 PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL;
961 PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL;
962 PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL;
963 PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL;
964 PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL;
965 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL;
966 PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL;
967 PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL;
968 PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL;
969 PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL;
970 PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL;
971 PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL;
972 PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL;
973 PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL;
974 PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL;
975 
976 PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv = NULL;
977 
978 PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture = NULL;
979 PFNGLMEMORYBARRIERPROC __glewMemoryBarrier = NULL;
980 
981 PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
982 PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
983 PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
984 PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
985 PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
986 PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
987 PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
988 PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
989 PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
990 PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
991 PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
992 PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
993 PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
994 PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
995 PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
996 PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
997 PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
998 PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
999 PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
1000 PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
1001 PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
1002 PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
1003 PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
1004 PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
1005 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
1006 PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
1007 PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
1008 PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
1009 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
1010 PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
1011 PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
1012 PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
1013 PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
1014 PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
1015 PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
1016 PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
1017 PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
1018 PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
1019 PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
1020 
1021 PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding = NULL;
1022 
1023 PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL;
1024 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL;
1025 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL;
1026 PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL;
1027 PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL;
1028 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL;
1029 PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL;
1030 PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL;
1031 
1032 PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL;
1033 PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL;
1034 PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL;
1035 PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL;
1036 PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL;
1037 PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL;
1038 
1039 PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL;
1040 PFNGLDELETESYNCPROC __glewDeleteSync = NULL;
1041 PFNGLFENCESYNCPROC __glewFenceSync = NULL;
1042 PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL;
1043 PFNGLGETSYNCIVPROC __glewGetSynciv = NULL;
1044 PFNGLISSYNCPROC __glewIsSync = NULL;
1045 PFNGLWAITSYNCPROC __glewWaitSync = NULL;
1046 
1047 PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL;
1048 PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL;
1049 
1050 PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL;
1051 
1052 PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange = NULL;
1053 PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT = NULL;
1054 
1055 PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
1056 PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
1057 PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
1058 PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
1059 PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
1060 PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
1061 PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
1062 
1063 PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL;
1064 PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL;
1065 PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL;
1066 PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL;
1067 
1068 PFNGLTEXSTORAGE1DPROC __glewTexStorage1D = NULL;
1069 PFNGLTEXSTORAGE2DPROC __glewTexStorage2D = NULL;
1070 PFNGLTEXSTORAGE3DPROC __glewTexStorage3D = NULL;
1071 PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT = NULL;
1072 PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT = NULL;
1073 PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT = NULL;
1074 
1075 PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample = NULL;
1076 PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample = NULL;
1077 PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT = NULL;
1078 PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT = NULL;
1079 
1080 PFNGLTEXTUREVIEWPROC __glewTextureView = NULL;
1081 
1082 PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL;
1083 PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL;
1084 PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL;
1085 
1086 PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL;
1087 PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL;
1088 PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL;
1089 PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL;
1090 PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL;
1091 PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL;
1092 PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL;
1093 
1094 PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL;
1095 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL;
1096 PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL;
1097 PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL;
1098 
1099 PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced = NULL;
1100 PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced = NULL;
1101 
1102 PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
1103 PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
1104 PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
1105 PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
1106 
1107 PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
1108 PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
1109 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL;
1110 PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL;
1111 PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL;
1112 PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL;
1113 PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
1114 PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL;
1115 PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL;
1116 PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL;
1117 
1118 PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL;
1119 PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL;
1120 PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL;
1121 PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL;
1122 
1123 PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL;
1124 PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL;
1125 PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL;
1126 PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL;
1127 PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL;
1128 PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL;
1129 PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL;
1130 PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL;
1131 PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL;
1132 PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL;
1133 
1134 PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer = NULL;
1135 PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding = NULL;
1136 PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat = NULL;
1137 PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat = NULL;
1138 PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat = NULL;
1139 PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor = NULL;
1140 
1141 PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
1142 PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
1143 PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
1144 PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
1145 PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
1146 PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
1147 PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
1148 PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
1149 PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
1150 PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
1151 
1152 PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
1153 PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
1154 PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
1155 PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
1156 PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
1157 PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
1158 PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
1159 PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
1160 PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
1161 PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
1162 PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
1163 
1164 PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
1165 PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
1166 PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
1167 PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
1168 PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
1169 PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
1170 PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
1171 PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL;
1172 PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL;
1173 PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
1174 PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
1175 PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
1176 PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
1177 PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
1178 PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
1179 PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
1180 PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
1181 PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
1182 PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
1183 PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
1184 PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
1185 PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
1186 PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
1187 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
1188 PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
1189 PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
1190 PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
1191 PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
1192 PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
1193 PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
1194 PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
1195 PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
1196 PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
1197 PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
1198 PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
1199 PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
1200 PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
1201 PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
1202 PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
1203 PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
1204 PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
1205 PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
1206 PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
1207 PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
1208 PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
1209 PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
1210 PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
1211 PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
1212 PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
1213 PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
1214 PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
1215 PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
1216 PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
1217 PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
1218 PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
1219 PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
1220 PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
1221 PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
1222 PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
1223 PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
1224 PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
1225 PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
1226 
1227 PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
1228 PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
1229 PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
1230 
1231 PFNGLCOLORP3UIPROC __glewColorP3ui = NULL;
1232 PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL;
1233 PFNGLCOLORP4UIPROC __glewColorP4ui = NULL;
1234 PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL;
1235 PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL;
1236 PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL;
1237 PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL;
1238 PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL;
1239 PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL;
1240 PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL;
1241 PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL;
1242 PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL;
1243 PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL;
1244 PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL;
1245 PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL;
1246 PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL;
1247 PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL;
1248 PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL;
1249 PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL;
1250 PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL;
1251 PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL;
1252 PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL;
1253 PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL;
1254 PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL;
1255 PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL;
1256 PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL;
1257 PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL;
1258 PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL;
1259 PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL;
1260 PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL;
1261 PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL;
1262 PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL;
1263 PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL;
1264 PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL;
1265 PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL;
1266 PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL;
1267 PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL;
1268 PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL;
1269 
1270 PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL;
1271 PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL;
1272 PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL;
1273 PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL;
1274 PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL;
1275 PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL;
1276 PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL;
1277 PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL;
1278 PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL;
1279 PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL;
1280 
1281 PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
1282 PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
1283 PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
1284 PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
1285 PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
1286 PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
1287 PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
1288 PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
1289 PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
1290 PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
1291 PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
1292 PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
1293 PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
1294 PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
1295 PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
1296 PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
1297 
1298 PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
1299 
1300 PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
1301 PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
1302 PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
1303 
1304 PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
1305 PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
1306 PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
1307 PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
1308 
1309 PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
1310 PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
1311 PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
1312 PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
1313 PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
1314 PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
1315 PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
1316 PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
1317 PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
1318 PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
1319 PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
1320 PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
1321 PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
1322 PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
1323 
1324 PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
1325 PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
1326 
1327 PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI = NULL;
1328 PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI = NULL;
1329 
1330 PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
1331 PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
1332 
1333 PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
1334 PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
1335 PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
1336 PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
1337 PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
1338 PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
1339 PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
1340 PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
1341 PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
1342 PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
1343 PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
1344 PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
1345 
1346 PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
1347 PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
1348 PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
1349 
1350 PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
1351 PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
1352 PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
1353 PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
1354 PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
1355 PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
1356 PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
1357 PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
1358 PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
1359 PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
1360 PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
1361 PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
1362 PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
1363 PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI = NULL;
1364 PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI = NULL;
1365 PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI = NULL;
1366 PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI = NULL;
1367 PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI = NULL;
1368 PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI = NULL;
1369 PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI = NULL;
1370 PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI = NULL;
1371 PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
1372 PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
1373 PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
1374 PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
1375 PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
1376 PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
1377 PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
1378 PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
1379 PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
1380 PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
1381 PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
1382 PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
1383 PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
1384 PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
1385 PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
1386 PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
1387 PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
1388 PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
1389 PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
1390 PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
1391 PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
1392 PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
1393 PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
1394 PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
1395 
1396 PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
1397 PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
1398 PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
1399 
1400 PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
1401 
1402 PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
1403 
1404 PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
1405 
1406 PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
1407 
1408 PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
1409 PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
1410 
1411 PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
1412 PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
1413 
1414 PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
1415 PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
1416 PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
1417 PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
1418 PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
1419 PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
1420 PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
1421 PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
1422 PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
1423 PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
1424 PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
1425 PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
1426 PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
1427 
1428 PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
1429 PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
1430 
1431 PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
1432 PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
1433 PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
1434 PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
1435 PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
1436 
1437 PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
1438 PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
1439 
1440 PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT = NULL;
1441 PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT = NULL;
1442 PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT = NULL;
1443 
1444 PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
1445 
1446 PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL;
1447 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL;
1448 PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL;
1449 PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL;
1450 PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL;
1451 PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL;
1452 PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL;
1453 PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL;
1454 PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL;
1455 PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL;
1456 PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL;
1457 PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL;
1458 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL;
1459 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL;
1460 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL;
1461 PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL;
1462 PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL;
1463 PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL;
1464 PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL;
1465 PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL;
1466 PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL;
1467 PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL;
1468 PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL;
1469 PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL;
1470 PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL;
1471 PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL;
1472 PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL;
1473 PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL;
1474 PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL;
1475 PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL;
1476 PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL;
1477 PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL;
1478 PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL;
1479 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL;
1480 PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL;
1481 PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL;
1482 PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL;
1483 PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL;
1484 PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL;
1485 PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL;
1486 PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL;
1487 PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL;
1488 PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL;
1489 PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL;
1490 PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL;
1491 PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL;
1492 PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL;
1493 PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL;
1494 PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL;
1495 PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL;
1496 PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL;
1497 PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL;
1498 PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL;
1499 PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL;
1500 PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL;
1501 PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL;
1502 PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL;
1503 PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL;
1504 PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL;
1505 PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL;
1506 PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL;
1507 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL;
1508 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL;
1509 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL;
1510 PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL;
1511 PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL;
1512 PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL;
1513 PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL;
1514 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL;
1515 PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL;
1516 PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL;
1517 PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL;
1518 PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL;
1519 PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL;
1520 PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL;
1521 PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL;
1522 PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL;
1523 PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL;
1524 PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL;
1525 PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL;
1526 PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL;
1527 PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL;
1528 PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL;
1529 PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL;
1530 PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL;
1531 PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL;
1532 PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL;
1533 PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL;
1534 PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL;
1535 PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL;
1536 PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL;
1537 PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL;
1538 PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL;
1539 PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL;
1540 PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL;
1541 PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL;
1542 PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL;
1543 PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL;
1544 PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL;
1545 PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL;
1546 PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL;
1547 PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL;
1548 PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL;
1549 PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL;
1550 PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL;
1551 PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL;
1552 PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL;
1553 PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL;
1554 PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL;
1555 PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL;
1556 PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL;
1557 PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL;
1558 PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL;
1559 PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL;
1560 PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL;
1561 PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL;
1562 PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL;
1563 PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL;
1564 PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL;
1565 PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL;
1566 PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL;
1567 PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL;
1568 PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL;
1569 PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL;
1570 PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL;
1571 PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL;
1572 PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
1573 PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
1574 PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
1575 PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
1576 PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL;
1577 PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
1578 PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL;
1579 PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL;
1580 PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL;
1581 PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL;
1582 PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL;
1583 PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL;
1584 PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL;
1585 PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL;
1586 PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL;
1587 PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL;
1588 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL;
1589 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL;
1590 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL;
1591 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL;
1592 PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL;
1593 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL;
1594 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL;
1595 PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL;
1596 PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL;
1597 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
1598 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL;
1599 PFNGLPROGRAMUNIFORM1DEXTPROC __glewProgramUniform1dEXT = NULL;
1600 PFNGLPROGRAMUNIFORM1DVEXTPROC __glewProgramUniform1dvEXT = NULL;
1601 PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL;
1602 PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL;
1603 PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL;
1604 PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL;
1605 PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL;
1606 PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL;
1607 PFNGLPROGRAMUNIFORM2DEXTPROC __glewProgramUniform2dEXT = NULL;
1608 PFNGLPROGRAMUNIFORM2DVEXTPROC __glewProgramUniform2dvEXT = NULL;
1609 PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL;
1610 PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL;
1611 PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL;
1612 PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL;
1613 PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL;
1614 PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL;
1615 PFNGLPROGRAMUNIFORM3DEXTPROC __glewProgramUniform3dEXT = NULL;
1616 PFNGLPROGRAMUNIFORM3DVEXTPROC __glewProgramUniform3dvEXT = NULL;
1617 PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL;
1618 PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL;
1619 PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL;
1620 PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL;
1621 PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL;
1622 PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL;
1623 PFNGLPROGRAMUNIFORM4DEXTPROC __glewProgramUniform4dEXT = NULL;
1624 PFNGLPROGRAMUNIFORM4DVEXTPROC __glewProgramUniform4dvEXT = NULL;
1625 PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL;
1626 PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL;
1627 PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL;
1628 PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL;
1629 PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL;
1630 PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL;
1631 PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC __glewProgramUniformMatrix2dvEXT = NULL;
1632 PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL;
1633 PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC __glewProgramUniformMatrix2x3dvEXT = NULL;
1634 PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL;
1635 PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC __glewProgramUniformMatrix2x4dvEXT = NULL;
1636 PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL;
1637 PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC __glewProgramUniformMatrix3dvEXT = NULL;
1638 PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL;
1639 PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC __glewProgramUniformMatrix3x2dvEXT = NULL;
1640 PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL;
1641 PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC __glewProgramUniformMatrix3x4dvEXT = NULL;
1642 PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL;
1643 PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC __glewProgramUniformMatrix4dvEXT = NULL;
1644 PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL;
1645 PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC __glewProgramUniformMatrix4x2dvEXT = NULL;
1646 PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL;
1647 PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC __glewProgramUniformMatrix4x3dvEXT = NULL;
1648 PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL;
1649 PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL;
1650 PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL;
1651 PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL;
1652 PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL;
1653 PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL;
1654 PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL;
1655 PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL;
1656 PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL;
1657 PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL;
1658 PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL;
1659 PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL;
1660 PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL;
1661 PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL;
1662 PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL;
1663 PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL;
1664 PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL;
1665 PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL;
1666 PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL;
1667 PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL;
1668 PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL;
1669 PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL;
1670 PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL;
1671 PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL;
1672 PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL;
1673 PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL;
1674 PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL;
1675 PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL;
1676 
1677 PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
1678 PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
1679 PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
1680 PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
1681 PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
1682 PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
1683 
1684 PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
1685 PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
1686 
1687 PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
1688 
1689 PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
1690 PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
1691 PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
1692 PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
1693 PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
1694 
1695 PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
1696 PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
1697 PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
1698 PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
1699 PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
1700 PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
1701 PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
1702 PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
1703 PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
1704 PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
1705 PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
1706 PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
1707 PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
1708 PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
1709 PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
1710 PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
1711 PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
1712 PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
1713 
1714 PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL;
1715 
1716 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL;
1717 
1718 PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
1719 PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
1720 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
1721 PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
1722 PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
1723 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
1724 PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL;
1725 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
1726 PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
1727 PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
1728 PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
1729 PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
1730 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL;
1731 PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL;
1732 PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
1733 PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
1734 PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
1735 
1736 PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
1737 PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
1738 PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
1739 
1740 PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
1741 PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
1742 
1743 PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
1744 PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
1745 PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
1746 PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
1747 PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
1748 PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
1749 PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
1750 PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
1751 PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
1752 PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
1753 PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
1754 PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
1755 PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
1756 PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
1757 PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
1758 PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
1759 PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
1760 PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
1761 PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
1762 PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
1763 PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
1764 PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
1765 PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
1766 PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
1767 PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
1768 PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
1769 PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
1770 PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
1771 PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
1772 PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
1773 PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
1774 PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
1775 PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
1776 PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
1777 
1778 PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
1779 PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
1780 PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
1781 PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
1782 PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
1783 PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
1784 PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
1785 PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
1786 PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
1787 PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
1788 
1789 PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
1790 
1791 PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
1792 
1793 PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
1794 PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
1795 PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
1796 
1797 PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
1798 PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
1799 
1800 PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
1801 PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
1802 
1803 PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
1804 PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
1805 PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
1806 PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
1807 
1808 PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
1809 PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
1810 PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
1811 PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
1812 PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
1813 PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
1814 
1815 PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
1816 PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
1817 
1818 PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
1819 
1820 PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL;
1821 
1822 PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
1823 PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
1824 
1825 PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
1826 PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
1827 PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
1828 PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
1829 PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
1830 PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
1831 PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
1832 PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
1833 PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
1834 PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
1835 PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
1836 PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
1837 PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
1838 PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
1839 PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
1840 PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
1841 PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
1842 
1843 PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL;
1844 PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL;
1845 PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL;
1846 
1847 PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL;
1848 PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL;
1849 
1850 PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
1851 
1852 PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
1853 PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
1854 PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
1855 
1856 PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
1857 
1858 PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
1859 
1860 PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
1861 
1862 PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
1863 PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
1864 PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
1865 PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
1866 PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
1867 PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
1868 
1869 PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
1870 PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
1871 PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
1872 PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
1873 PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
1874 PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
1875 
1876 PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
1877 
1878 PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
1879 PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
1880 
1881 PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL;
1882 PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL;
1883 PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL;
1884 PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL;
1885 PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL;
1886 PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL;
1887 PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL;
1888 
1889 PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
1890 PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
1891 PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
1892 PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
1893 PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
1894 PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
1895 PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
1896 PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
1897 
1898 PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL;
1899 PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL;
1900 PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL;
1901 PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL;
1902 PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL;
1903 PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL;
1904 PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL;
1905 PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL;
1906 PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL;
1907 PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL;
1908 PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL;
1909 
1910 PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
1911 PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
1912 PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
1913 PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
1914 PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
1915 PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
1916 PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
1917 PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
1918 PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
1919 PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
1920 PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
1921 PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
1922 PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
1923 PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
1924 PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
1925 PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
1926 PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
1927 PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
1928 PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
1929 PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
1930 PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
1931 PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
1932 PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
1933 PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
1934 PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
1935 PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
1936 PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
1937 PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
1938 PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
1939 PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
1940 PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
1941 PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
1942 PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
1943 PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
1944 PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
1945 PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
1946 PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
1947 PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
1948 PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
1949 PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
1950 PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
1951 PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
1952 
1953 PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
1954 PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
1955 PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
1956 
1957 PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT = NULL;
1958 
1959 PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL;
1960 
1961 PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
1962 
1963 PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
1964 PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL;
1965 PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
1966 PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
1967 PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
1968 PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
1969 
1970 PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
1971 PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
1972 
1973 PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
1974 PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
1975 PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
1976 PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
1977 PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
1978 PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
1979 PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
1980 PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
1981 
1982 PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
1983 PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
1984 PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
1985 PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
1986 
1987 PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
1988 PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
1989 
1990 PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback = NULL;
1991 PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl = NULL;
1992 PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert = NULL;
1993 PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog = NULL;
1994 PFNGLGETOBJECTLABELPROC __glewGetObjectLabel = NULL;
1995 PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel = NULL;
1996 PFNGLGETPOINTERVPROC __glewGetPointerv = NULL;
1997 PFNGLOBJECTLABELPROC __glewObjectLabel = NULL;
1998 PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel = NULL;
1999 PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup = NULL;
2000 
2001 PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled = NULL;
2002 PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion = NULL;
2003 PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion = NULL;
2004 PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion = NULL;
2005 PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion = NULL;
2006 
2007 PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
2008 
2009 PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
2010 PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
2011 PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
2012 PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
2013 PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
2014 PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
2015 PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
2016 PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
2017 PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
2018 PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
2019 PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
2020 PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
2021 PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
2022 PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
2023 PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
2024 PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
2025 PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
2026 PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
2027 PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
2028 PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
2029 PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
2030 PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
2031 PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
2032 PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
2033 
2034 PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV = NULL;
2035 PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV = NULL;
2036 PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV = NULL;
2037 PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV = NULL;
2038 PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV = NULL;
2039 PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV = NULL;
2040 PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV = NULL;
2041 PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV = NULL;
2042 PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV = NULL;
2043 PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV = NULL;
2044 PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV = NULL;
2045 PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV = NULL;
2046 PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV = NULL;
2047 
2048 PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL;
2049 PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL;
2050 
2051 PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL;
2052 
2053 PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
2054 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
2055 PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
2056 
2057 PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
2058 PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
2059 PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
2060 PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
2061 PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
2062 PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
2063 PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
2064 PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
2065 PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
2066 
2067 PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL;
2068 PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL;
2069 PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL;
2070 
2071 PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
2072 PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
2073 PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
2074 PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
2075 PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
2076 PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
2077 PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
2078 
2079 PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
2080 PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
2081 PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
2082 PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
2083 PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
2084 PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
2085 
2086 PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL;
2087 
2088 PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
2089 
2090 PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
2091 PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
2092 PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
2093 PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
2094 PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
2095 PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
2096 PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
2097 PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
2098 PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
2099 PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
2100 PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
2101 PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL;
2102 
2103 PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL;
2104 PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL;
2105 PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL;
2106 PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL;
2107 PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL;
2108 PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL;
2109 PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL;
2110 PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL;
2111 PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL;
2112 PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL;
2113 PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL;
2114 PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL;
2115 PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL;
2116 PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL;
2117 PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL;
2118 PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL;
2119 PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL;
2120 PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL;
2121 PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL;
2122 PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL;
2123 PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL;
2124 PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL;
2125 PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL;
2126 PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL;
2127 PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL;
2128 PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL;
2129 PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL;
2130 PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL;
2131 PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL;
2132 PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL;
2133 PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL;
2134 PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL;
2135 PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL;
2136 PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL;
2137 
2138 PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
2139 PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
2140 PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
2141 PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
2142 PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
2143 PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
2144 PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
2145 PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
2146 PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
2147 PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
2148 PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
2149 PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
2150 PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
2151 PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
2152 PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
2153 PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
2154 PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
2155 PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
2156 PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
2157 PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
2158 PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
2159 PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
2160 PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
2161 PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
2162 PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
2163 PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
2164 PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
2165 PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
2166 PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
2167 PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
2168 PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
2169 PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
2170 PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
2171 PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
2172 PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
2173 PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
2174 PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
2175 PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
2176 PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
2177 PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
2178 PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
2179 PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
2180 PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
2181 PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
2182 PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
2183 PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
2184 
2185 PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
2186 PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
2187 PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
2188 PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
2189 PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
2190 PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
2191 PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
2192 
2193 PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
2194 PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
2195 PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
2196 
2197 PFNGLCOPYPATHNVPROC __glewCopyPathNV = NULL;
2198 PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV = NULL;
2199 PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV = NULL;
2200 PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV = NULL;
2201 PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV = NULL;
2202 PFNGLDELETEPATHSNVPROC __glewDeletePathsNV = NULL;
2203 PFNGLGENPATHSNVPROC __glewGenPathsNV = NULL;
2204 PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV = NULL;
2205 PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV = NULL;
2206 PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV = NULL;
2207 PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV = NULL;
2208 PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV = NULL;
2209 PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV = NULL;
2210 PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV = NULL;
2211 PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV = NULL;
2212 PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV = NULL;
2213 PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV = NULL;
2214 PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV = NULL;
2215 PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV = NULL;
2216 PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV = NULL;
2217 PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV = NULL;
2218 PFNGLISPATHNVPROC __glewIsPathNV = NULL;
2219 PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV = NULL;
2220 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL;
2221 PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV = NULL;
2222 PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV = NULL;
2223 PFNGLPATHCOORDSNVPROC __glewPathCoordsNV = NULL;
2224 PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV = NULL;
2225 PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV = NULL;
2226 PFNGLPATHFOGGENNVPROC __glewPathFogGenNV = NULL;
2227 PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV = NULL;
2228 PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV = NULL;
2229 PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV = NULL;
2230 PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV = NULL;
2231 PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV = NULL;
2232 PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV = NULL;
2233 PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV = NULL;
2234 PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV = NULL;
2235 PFNGLPATHSTRINGNVPROC __glewPathStringNV = NULL;
2236 PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV = NULL;
2237 PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV = NULL;
2238 PFNGLPATHTEXGENNVPROC __glewPathTexGenNV = NULL;
2239 PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV = NULL;
2240 PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV = NULL;
2241 PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV = NULL;
2242 PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV = NULL;
2243 PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV = NULL;
2244 PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV = NULL;
2245 PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV = NULL;
2246 
2247 PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
2248 PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
2249 
2250 PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
2251 PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
2252 
2253 PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL;
2254 PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL;
2255 PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL;
2256 PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL;
2257 PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL;
2258 PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL;
2259 
2260 PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
2261 PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
2262 
2263 PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
2264 PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
2265 PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
2266 PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
2267 PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
2268 PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
2269 PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
2270 PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL;
2271 PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL;
2272 PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL;
2273 PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL;
2274 PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL;
2275 PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL;
2276 
2277 PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
2278 PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
2279 
2280 PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL;
2281 PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL;
2282 PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL;
2283 PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL;
2284 PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL;
2285 PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL;
2286 PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL;
2287 PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL;
2288 PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL;
2289 PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL;
2290 PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL;
2291 PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL;
2292 PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL;
2293 
2294 PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL;
2295 
2296 PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV = NULL;
2297 PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV = NULL;
2298 PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV = NULL;
2299 PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV = NULL;
2300 PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV = NULL;
2301 PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV = NULL;
2302 
2303 PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
2304 PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
2305 PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
2306 PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
2307 PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
2308 PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
2309 PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
2310 PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL;
2311 PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
2312 PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
2313 PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
2314 
2315 PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL;
2316 PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL;
2317 PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL;
2318 PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL;
2319 PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL;
2320 PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL;
2321 PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL;
2322 
2323 PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL;
2324 PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL;
2325 PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL;
2326 PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL;
2327 PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL;
2328 PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL;
2329 PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL;
2330 PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL;
2331 PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL;
2332 PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL;
2333 
2334 PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
2335 PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
2336 
2337 PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL;
2338 PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL;
2339 PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL;
2340 PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL;
2341 PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL;
2342 PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL;
2343 PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL;
2344 PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL;
2345 PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL;
2346 PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL;
2347 PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL;
2348 PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL;
2349 PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL;
2350 PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL;
2351 PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL;
2352 PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL;
2353 PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL;
2354 PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL;
2355 PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL;
2356 
2357 PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL;
2358 PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL;
2359 PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL;
2360 PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL;
2361 PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL;
2362 PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL;
2363 PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL;
2364 PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL;
2365 PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL;
2366 PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL;
2367 PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL;
2368 PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL;
2369 
2370 PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
2371 PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
2372 PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
2373 PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
2374 PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
2375 PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
2376 PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
2377 PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
2378 PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
2379 PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
2380 PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
2381 PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
2382 PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
2383 PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
2384 PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
2385 PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
2386 PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
2387 PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
2388 PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
2389 PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
2390 PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
2391 PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
2392 PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
2393 PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
2394 PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
2395 PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
2396 PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
2397 PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
2398 PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
2399 PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
2400 PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
2401 PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
2402 PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
2403 PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
2404 PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
2405 PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
2406 PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
2407 PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
2408 PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
2409 PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
2410 PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
2411 PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
2412 PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
2413 PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
2414 PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
2415 PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
2416 PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
2417 PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
2418 PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
2419 PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
2420 PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
2421 PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
2422 PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
2423 PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
2424 PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
2425 PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
2426 PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
2427 PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
2428 PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
2429 PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
2430 PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
2431 PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
2432 PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
2433 PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
2434 
2435 PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV = NULL;
2436 PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV = NULL;
2437 PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV = NULL;
2438 PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV = NULL;
2439 PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV = NULL;
2440 PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV = NULL;
2441 PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV = NULL;
2442 PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV = NULL;
2443 PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV = NULL;
2444 PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV = NULL;
2445 PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV = NULL;
2446 PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV = NULL;
2447 
2448 PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
2449 PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
2450 PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
2451 PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
2452 PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
2453 PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
2454 
2455 PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL = NULL;
2456 
2457 PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL = NULL;
2458 PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL = NULL;
2459 
2460 PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
2461 PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
2462 
2463 PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
2464 PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
2465 
2466 PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
2467 PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
2468 
2469 PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
2470 PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
2471 
2472 PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
2473 PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
2474 
2475 PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
2476 PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
2477 
2478 PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
2479 PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
2480 PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
2481 PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
2482 PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
2483 PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
2484 
2485 PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
2486 
2487 PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
2488 
2489 PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
2490 PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
2491 PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
2492 PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
2493 PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
2494 PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
2495 PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
2496 PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
2497 PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
2498 PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
2499 PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
2500 PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
2501 PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
2502 PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
2503 PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
2504 PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
2505 PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
2506 
2507 PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
2508 
2509 PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
2510 
2511 PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
2512 
2513 PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
2514 PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
2515 PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
2516 PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
2517 
2518 PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
2519 
2520 PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
2521 PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
2522 PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
2523 PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
2524 PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
2525 PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
2526 PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
2527 
2528 PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
2529 
2530 PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
2531 PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
2532 PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
2533 PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
2534 PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
2535 PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
2536 PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
2537 PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
2538 
2539 PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
2540 
2541 PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
2542 PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
2543 PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
2544 PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
2545 PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
2546 PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
2547 PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
2548 
2549 PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
2550 PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
2551 PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
2552 PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
2553 PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
2554 PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
2555 PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
2556 PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
2557 PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
2558 PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
2559 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL;
2560 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL;
2561 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
2562 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
2563 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL;
2564 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL;
2565 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL;
2566 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL;
2567 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
2568 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
2569 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
2570 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
2571 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
2572 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
2573 PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
2574 PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL;
2575 PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
2576 PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL;
2577 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
2578 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
2579 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL;
2580 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL;
2581 PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL;
2582 PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL;
2583 PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
2584 PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
2585 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
2586 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
2587 PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
2588 PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
2589 
2590 PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
2591 
2592 #endif /* !WIN32 || !GLEW_MX */
2593 
2594 #if !defined(GLEW_MX)
2595 
2596 GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
2597 GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
2598 GLboolean __GLEW_VERSION_1_2_1 = GL_FALSE;
2599 GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
2600 GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
2601 GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
2602 GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
2603 GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
2604 GLboolean __GLEW_VERSION_3_0 = GL_FALSE;
2605 GLboolean __GLEW_VERSION_3_1 = GL_FALSE;
2606 GLboolean __GLEW_VERSION_3_2 = GL_FALSE;
2607 GLboolean __GLEW_VERSION_3_3 = GL_FALSE;
2608 GLboolean __GLEW_VERSION_4_0 = GL_FALSE;
2609 GLboolean __GLEW_VERSION_4_1 = GL_FALSE;
2610 GLboolean __GLEW_VERSION_4_2 = GL_FALSE;
2611 GLboolean __GLEW_VERSION_4_3 = GL_FALSE;
2612 GLboolean __GLEW_3DFX_multisample = GL_FALSE;
2613 GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
2614 GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
2615 GLboolean __GLEW_AMD_blend_minmax_factor = GL_FALSE;
2616 GLboolean __GLEW_AMD_conservative_depth = GL_FALSE;
2617 GLboolean __GLEW_AMD_debug_output = GL_FALSE;
2618 GLboolean __GLEW_AMD_depth_clamp_separate = GL_FALSE;
2619 GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE;
2620 GLboolean __GLEW_AMD_multi_draw_indirect = GL_FALSE;
2621 GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE;
2622 GLboolean __GLEW_AMD_performance_monitor = GL_FALSE;
2623 GLboolean __GLEW_AMD_pinned_memory = GL_FALSE;
2624 GLboolean __GLEW_AMD_query_buffer_object = GL_FALSE;
2625 GLboolean __GLEW_AMD_sample_positions = GL_FALSE;
2626 GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE;
2627 GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE;
2628 GLboolean __GLEW_AMD_stencil_operation_extended = GL_FALSE;
2629 GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE;
2630 GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE;
2631 GLboolean __GLEW_AMD_vertex_shader_layer = GL_FALSE;
2632 GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE;
2633 GLboolean __GLEW_AMD_vertex_shader_viewport_index = GL_FALSE;
2634 GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE;
2635 GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
2636 GLboolean __GLEW_APPLE_element_array = GL_FALSE;
2637 GLboolean __GLEW_APPLE_fence = GL_FALSE;
2638 GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
2639 GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE;
2640 GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE;
2641 GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
2642 GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE;
2643 GLboolean __GLEW_APPLE_row_bytes = GL_FALSE;
2644 GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
2645 GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
2646 GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
2647 GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
2648 GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
2649 GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE;
2650 GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
2651 GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE;
2652 GLboolean __GLEW_ARB_ES3_compatibility = GL_FALSE;
2653 GLboolean __GLEW_ARB_arrays_of_arrays = GL_FALSE;
2654 GLboolean __GLEW_ARB_base_instance = GL_FALSE;
2655 GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE;
2656 GLboolean __GLEW_ARB_cl_event = GL_FALSE;
2657 GLboolean __GLEW_ARB_clear_buffer_object = GL_FALSE;
2658 GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
2659 GLboolean __GLEW_ARB_compatibility = GL_FALSE;
2660 GLboolean __GLEW_ARB_compressed_texture_pixel_storage = GL_FALSE;
2661 GLboolean __GLEW_ARB_compute_shader = GL_FALSE;
2662 GLboolean __GLEW_ARB_conservative_depth = GL_FALSE;
2663 GLboolean __GLEW_ARB_copy_buffer = GL_FALSE;
2664 GLboolean __GLEW_ARB_copy_image = GL_FALSE;
2665 GLboolean __GLEW_ARB_debug_output = GL_FALSE;
2666 GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
2667 GLboolean __GLEW_ARB_depth_clamp = GL_FALSE;
2668 GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
2669 GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
2670 GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE;
2671 GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE;
2672 GLboolean __GLEW_ARB_draw_indirect = GL_FALSE;
2673 GLboolean __GLEW_ARB_draw_instanced = GL_FALSE;
2674 GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE;
2675 GLboolean __GLEW_ARB_explicit_uniform_location = GL_FALSE;
2676 GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE;
2677 GLboolean __GLEW_ARB_fragment_layer_viewport = GL_FALSE;
2678 GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
2679 GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
2680 GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
2681 GLboolean __GLEW_ARB_framebuffer_no_attachments = GL_FALSE;
2682 GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE;
2683 GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE;
2684 GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE;
2685 GLboolean __GLEW_ARB_get_program_binary = GL_FALSE;
2686 GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE;
2687 GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE;
2688 GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
2689 GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE;
2690 GLboolean __GLEW_ARB_imaging = GL_FALSE;
2691 GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE;
2692 GLboolean __GLEW_ARB_internalformat_query = GL_FALSE;
2693 GLboolean __GLEW_ARB_internalformat_query2 = GL_FALSE;
2694 GLboolean __GLEW_ARB_invalidate_subdata = GL_FALSE;
2695 GLboolean __GLEW_ARB_map_buffer_alignment = GL_FALSE;
2696 GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE;
2697 GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
2698 GLboolean __GLEW_ARB_multi_draw_indirect = GL_FALSE;
2699 GLboolean __GLEW_ARB_multisample = GL_FALSE;
2700 GLboolean __GLEW_ARB_multitexture = GL_FALSE;
2701 GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
2702 GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE;
2703 GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
2704 GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
2705 GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
2706 GLboolean __GLEW_ARB_program_interface_query = GL_FALSE;
2707 GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE;
2708 GLboolean __GLEW_ARB_robust_buffer_access_behavior = GL_FALSE;
2709 GLboolean __GLEW_ARB_robustness = GL_FALSE;
2710 GLboolean __GLEW_ARB_robustness_application_isolation = GL_FALSE;
2711 GLboolean __GLEW_ARB_robustness_share_group_isolation = GL_FALSE;
2712 GLboolean __GLEW_ARB_sample_shading = GL_FALSE;
2713 GLboolean __GLEW_ARB_sampler_objects = GL_FALSE;
2714 GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE;
2715 GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE;
2716 GLboolean __GLEW_ARB_shader_atomic_counters = GL_FALSE;
2717 GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE;
2718 GLboolean __GLEW_ARB_shader_image_load_store = GL_FALSE;
2719 GLboolean __GLEW_ARB_shader_image_size = GL_FALSE;
2720 GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
2721 GLboolean __GLEW_ARB_shader_precision = GL_FALSE;
2722 GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE;
2723 GLboolean __GLEW_ARB_shader_storage_buffer_object = GL_FALSE;
2724 GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE;
2725 GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE;
2726 GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
2727 GLboolean __GLEW_ARB_shading_language_420pack = GL_FALSE;
2728 GLboolean __GLEW_ARB_shading_language_include = GL_FALSE;
2729 GLboolean __GLEW_ARB_shading_language_packing = GL_FALSE;
2730 GLboolean __GLEW_ARB_shadow = GL_FALSE;
2731 GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
2732 GLboolean __GLEW_ARB_stencil_texturing = GL_FALSE;
2733 GLboolean __GLEW_ARB_sync = GL_FALSE;
2734 GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE;
2735 GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
2736 GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE;
2737 GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE;
2738 GLboolean __GLEW_ARB_texture_buffer_range = GL_FALSE;
2739 GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
2740 GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE;
2741 GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE;
2742 GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
2743 GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE;
2744 GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
2745 GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
2746 GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
2747 GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
2748 GLboolean __GLEW_ARB_texture_float = GL_FALSE;
2749 GLboolean __GLEW_ARB_texture_gather = GL_FALSE;
2750 GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
2751 GLboolean __GLEW_ARB_texture_multisample = GL_FALSE;
2752 GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
2753 GLboolean __GLEW_ARB_texture_query_levels = GL_FALSE;
2754 GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE;
2755 GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
2756 GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
2757 GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE;
2758 GLboolean __GLEW_ARB_texture_storage = GL_FALSE;
2759 GLboolean __GLEW_ARB_texture_storage_multisample = GL_FALSE;
2760 GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE;
2761 GLboolean __GLEW_ARB_texture_view = GL_FALSE;
2762 GLboolean __GLEW_ARB_timer_query = GL_FALSE;
2763 GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE;
2764 GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE;
2765 GLboolean __GLEW_ARB_transform_feedback_instanced = GL_FALSE;
2766 GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
2767 GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE;
2768 GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE;
2769 GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE;
2770 GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE;
2771 GLboolean __GLEW_ARB_vertex_attrib_binding = GL_FALSE;
2772 GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
2773 GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
2774 GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
2775 GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
2776 GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE;
2777 GLboolean __GLEW_ARB_viewport_array = GL_FALSE;
2778 GLboolean __GLEW_ARB_window_pos = GL_FALSE;
2779 GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
2780 GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
2781 GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
2782 GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
2783 GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
2784 GLboolean __GLEW_ATI_element_array = GL_FALSE;
2785 GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
2786 GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
2787 GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
2788 GLboolean __GLEW_ATI_meminfo = GL_FALSE;
2789 GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
2790 GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
2791 GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
2792 GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
2793 GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
2794 GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
2795 GLboolean __GLEW_ATI_texture_float = GL_FALSE;
2796 GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
2797 GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
2798 GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
2799 GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
2800 GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
2801 GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
2802 GLboolean __GLEW_EXT_abgr = GL_FALSE;
2803 GLboolean __GLEW_EXT_bgra = GL_FALSE;
2804 GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
2805 GLboolean __GLEW_EXT_blend_color = GL_FALSE;
2806 GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
2807 GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
2808 GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
2809 GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
2810 GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
2811 GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
2812 GLboolean __GLEW_EXT_cmyka = GL_FALSE;
2813 GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
2814 GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
2815 GLboolean __GLEW_EXT_convolution = GL_FALSE;
2816 GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
2817 GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
2818 GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
2819 GLboolean __GLEW_EXT_debug_marker = GL_FALSE;
2820 GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
2821 GLboolean __GLEW_EXT_direct_state_access = GL_FALSE;
2822 GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
2823 GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
2824 GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
2825 GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
2826 GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
2827 GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
2828 GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
2829 GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled = GL_FALSE;
2830 GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
2831 GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
2832 GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
2833 GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
2834 GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
2835 GLboolean __GLEW_EXT_histogram = GL_FALSE;
2836 GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
2837 GLboolean __GLEW_EXT_index_func = GL_FALSE;
2838 GLboolean __GLEW_EXT_index_material = GL_FALSE;
2839 GLboolean __GLEW_EXT_index_texture = GL_FALSE;
2840 GLboolean __GLEW_EXT_light_texture = GL_FALSE;
2841 GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
2842 GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
2843 GLboolean __GLEW_EXT_multisample = GL_FALSE;
2844 GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
2845 GLboolean __GLEW_EXT_packed_float = GL_FALSE;
2846 GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
2847 GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
2848 GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
2849 GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
2850 GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
2851 GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
2852 GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
2853 GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE;
2854 GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
2855 GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
2856 GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
2857 GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE;
2858 GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
2859 GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE;
2860 GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
2861 GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
2862 GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE;
2863 GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
2864 GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
2865 GLboolean __GLEW_EXT_subtexture = GL_FALSE;
2866 GLboolean __GLEW_EXT_texture = GL_FALSE;
2867 GLboolean __GLEW_EXT_texture3D = GL_FALSE;
2868 GLboolean __GLEW_EXT_texture_array = GL_FALSE;
2869 GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
2870 GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
2871 GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
2872 GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
2873 GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
2874 GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
2875 GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
2876 GLboolean __GLEW_EXT_texture_env = GL_FALSE;
2877 GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
2878 GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
2879 GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
2880 GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
2881 GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
2882 GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
2883 GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
2884 GLboolean __GLEW_EXT_texture_object = GL_FALSE;
2885 GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
2886 GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
2887 GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
2888 GLboolean __GLEW_EXT_texture_sRGB_decode = GL_FALSE;
2889 GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
2890 GLboolean __GLEW_EXT_texture_snorm = GL_FALSE;
2891 GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE;
2892 GLboolean __GLEW_EXT_timer_query = GL_FALSE;
2893 GLboolean __GLEW_EXT_transform_feedback = GL_FALSE;
2894 GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
2895 GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE;
2896 GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE;
2897 GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
2898 GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
2899 GLboolean __GLEW_EXT_x11_sync_object = GL_FALSE;
2900 GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE;
2901 GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
2902 GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
2903 GLboolean __GLEW_HP_image_transform = GL_FALSE;
2904 GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
2905 GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
2906 GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
2907 GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
2908 GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
2909 GLboolean __GLEW_IBM_static_data = GL_FALSE;
2910 GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
2911 GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
2912 GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
2913 GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
2914 GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
2915 GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
2916 GLboolean __GLEW_KHR_debug = GL_FALSE;
2917 GLboolean __GLEW_KHR_texture_compression_astc_ldr = GL_FALSE;
2918 GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
2919 GLboolean __GLEW_MESAX_texture_stack = GL_FALSE;
2920 GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
2921 GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
2922 GLboolean __GLEW_MESA_window_pos = GL_FALSE;
2923 GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
2924 GLboolean __GLEW_NVX_gpu_memory_info = GL_FALSE;
2925 GLboolean __GLEW_NV_bindless_texture = GL_FALSE;
2926 GLboolean __GLEW_NV_blend_square = GL_FALSE;
2927 GLboolean __GLEW_NV_conditional_render = GL_FALSE;
2928 GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
2929 GLboolean __GLEW_NV_copy_image = GL_FALSE;
2930 GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
2931 GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
2932 GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
2933 GLboolean __GLEW_NV_evaluators = GL_FALSE;
2934 GLboolean __GLEW_NV_explicit_multisample = GL_FALSE;
2935 GLboolean __GLEW_NV_fence = GL_FALSE;
2936 GLboolean __GLEW_NV_float_buffer = GL_FALSE;
2937 GLboolean __GLEW_NV_fog_distance = GL_FALSE;
2938 GLboolean __GLEW_NV_fragment_program = GL_FALSE;
2939 GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
2940 GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
2941 GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
2942 GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
2943 GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
2944 GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
2945 GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
2946 GLboolean __GLEW_NV_gpu_program5 = GL_FALSE;
2947 GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE;
2948 GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE;
2949 GLboolean __GLEW_NV_half_float = GL_FALSE;
2950 GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
2951 GLboolean __GLEW_NV_multisample_coverage = GL_FALSE;
2952 GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
2953 GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
2954 GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
2955 GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
2956 GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE;
2957 GLboolean __GLEW_NV_path_rendering = GL_FALSE;
2958 GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
2959 GLboolean __GLEW_NV_point_sprite = GL_FALSE;
2960 GLboolean __GLEW_NV_present_video = GL_FALSE;
2961 GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
2962 GLboolean __GLEW_NV_register_combiners = GL_FALSE;
2963 GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
2964 GLboolean __GLEW_NV_shader_atomic_float = GL_FALSE;
2965 GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE;
2966 GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE;
2967 GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
2968 GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
2969 GLboolean __GLEW_NV_texture_barrier = GL_FALSE;
2970 GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
2971 GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
2972 GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
2973 GLboolean __GLEW_NV_texture_multisample = GL_FALSE;
2974 GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
2975 GLboolean __GLEW_NV_texture_shader = GL_FALSE;
2976 GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
2977 GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
2978 GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
2979 GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE;
2980 GLboolean __GLEW_NV_vdpau_interop = GL_FALSE;
2981 GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
2982 GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
2983 GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE;
2984 GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE;
2985 GLboolean __GLEW_NV_vertex_program = GL_FALSE;
2986 GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
2987 GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
2988 GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
2989 GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
2990 GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
2991 GLboolean __GLEW_NV_video_capture = GL_FALSE;
2992 GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
2993 GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
2994 GLboolean __GLEW_OES_read_format = GL_FALSE;
2995 GLboolean __GLEW_OES_single_precision = GL_FALSE;
2996 GLboolean __GLEW_OML_interlace = GL_FALSE;
2997 GLboolean __GLEW_OML_resample = GL_FALSE;
2998 GLboolean __GLEW_OML_subsample = GL_FALSE;
2999 GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
3000 GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
3001 GLboolean __GLEW_REGAL_error_string = GL_FALSE;
3002 GLboolean __GLEW_REGAL_extension_query = GL_FALSE;
3003 GLboolean __GLEW_REGAL_log = GL_FALSE;
3004 GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
3005 GLboolean __GLEW_S3_s3tc = GL_FALSE;
3006 GLboolean __GLEW_SGIS_color_range = GL_FALSE;
3007 GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
3008 GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
3009 GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
3010 GLboolean __GLEW_SGIS_multisample = GL_FALSE;
3011 GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
3012 GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE;
3013 GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
3014 GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
3015 GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
3016 GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
3017 GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
3018 GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
3019 GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
3020 GLboolean __GLEW_SGIX_async = GL_FALSE;
3021 GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
3022 GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
3023 GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
3024 GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
3025 GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE;
3026 GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
3027 GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
3028 GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
3029 GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
3030 GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
3031 GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
3032 GLboolean __GLEW_SGIX_interlace = GL_FALSE;
3033 GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
3034 GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
3035 GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
3036 GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
3037 GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
3038 GLboolean __GLEW_SGIX_resample = GL_FALSE;
3039 GLboolean __GLEW_SGIX_shadow = GL_FALSE;
3040 GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
3041 GLboolean __GLEW_SGIX_sprite = GL_FALSE;
3042 GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
3043 GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
3044 GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
3045 GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
3046 GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
3047 GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
3048 GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
3049 GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
3050 GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
3051 GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
3052 GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
3053 GLboolean __GLEW_SGI_color_table = GL_FALSE;
3054 GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
3055 GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
3056 GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
3057 GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
3058 GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
3059 GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
3060 GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
3061 GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
3062 GLboolean __GLEW_SUN_vertex = GL_FALSE;
3063 GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
3064 GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
3065 GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
3066 
3067 #endif /* !GLEW_MX */
3068 
3069 #ifdef GL_VERSION_1_2
3070 
_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_DEF_INIT)3071 static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT)
3072 {
3073   GLboolean r = GL_FALSE;
3074 
3075   r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
3076   r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r;
3077   r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r;
3078   r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r;
3079 
3080   return r;
3081 }
3082 
3083 #endif /* GL_VERSION_1_2 */
3084 
3085 #ifdef GL_VERSION_1_2_1
3086 
3087 #endif /* GL_VERSION_1_2_1 */
3088 
3089 #ifdef GL_VERSION_1_3
3090 
_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_DEF_INIT)3091 static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT)
3092 {
3093   GLboolean r = GL_FALSE;
3094 
3095   r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r;
3096   r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
3097   r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
3098   r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
3099   r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
3100   r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
3101   r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
3102   r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
3103   r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
3104   r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
3105   r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
3106   r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
3107   r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
3108   r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
3109   r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
3110   r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
3111   r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
3112   r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
3113   r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
3114   r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
3115   r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
3116   r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
3117   r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
3118   r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
3119   r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
3120   r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
3121   r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
3122   r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
3123   r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
3124   r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
3125   r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
3126   r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
3127   r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
3128   r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
3129   r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
3130   r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
3131   r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
3132   r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
3133   r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
3134   r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
3135   r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
3136   r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
3137   r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
3138   r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
3139   r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
3140   r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r;
3141 
3142   return r;
3143 }
3144 
3145 #endif /* GL_VERSION_1_3 */
3146 
3147 #ifdef GL_VERSION_1_4
3148 
_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_DEF_INIT)3149 static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
3150 {
3151   GLboolean r = GL_FALSE;
3152 
3153   r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r;
3154   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
3155   r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
3156   r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
3157   r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r;
3158   r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r;
3159   r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r;
3160   r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r;
3161   r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
3162   r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
3163   r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
3164   r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
3165   r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r;
3166   r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r;
3167   r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
3168   r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
3169   r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
3170   r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
3171   r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r;
3172   r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
3173   r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r;
3174   r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
3175   r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r;
3176   r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
3177   r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
3178   r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
3179   r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
3180   r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
3181   r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r;
3182   r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
3183   r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
3184   r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r;
3185   r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r;
3186   r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r;
3187   r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r;
3188   r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r;
3189   r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r;
3190   r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r;
3191   r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r;
3192   r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r;
3193   r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r;
3194   r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r;
3195   r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r;
3196   r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r;
3197   r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r;
3198   r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r;
3199   r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r;
3200 
3201   return r;
3202 }
3203 
3204 #endif /* GL_VERSION_1_4 */
3205 
3206 #ifdef GL_VERSION_1_5
3207 
_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_DEF_INIT)3208 static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT)
3209 {
3210   GLboolean r = GL_FALSE;
3211 
3212   r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
3213   r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r;
3214   r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r;
3215   r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r;
3216   r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r;
3217   r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r;
3218   r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r;
3219   r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r;
3220   r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r;
3221   r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
3222   r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r;
3223   r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r;
3224   r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
3225   r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
3226   r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r;
3227   r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r;
3228   r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r;
3229   r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r;
3230   r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r;
3231 
3232   return r;
3233 }
3234 
3235 #endif /* GL_VERSION_1_5 */
3236 
3237 #ifdef GL_VERSION_2_0
3238 
_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_DEF_INIT)3239 static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3240 {
3241   GLboolean r = GL_FALSE;
3242 
3243   r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
3244   r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
3245   r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
3246   r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r;
3247   r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r;
3248   r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r;
3249   r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r;
3250   r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r;
3251   r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r;
3252   r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
3253   r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r;
3254   r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
3255   r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
3256   r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r;
3257   r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
3258   r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r;
3259   r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r;
3260   r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r;
3261   r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r;
3262   r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
3263   r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r;
3264   r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r;
3265   r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r;
3266   r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r;
3267   r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
3268   r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
3269   r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
3270   r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
3271   r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r;
3272   r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r;
3273   r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r;
3274   r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r;
3275   r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
3276   r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
3277   r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r;
3278   r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r;
3279   r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r;
3280   r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r;
3281   r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r;
3282   r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r;
3283   r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r;
3284   r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r;
3285   r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r;
3286   r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r;
3287   r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r;
3288   r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r;
3289   r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r;
3290   r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r;
3291   r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r;
3292   r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r;
3293   r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r;
3294   r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
3295   r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
3296   r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
3297   r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r;
3298   r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
3299   r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r;
3300   r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
3301   r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r;
3302   r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
3303   r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r;
3304   r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
3305   r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r;
3306   r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
3307   r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r;
3308   r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
3309   r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r;
3310   r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
3311   r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r;
3312   r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
3313   r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r;
3314   r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
3315   r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r;
3316   r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
3317   r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
3318   r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
3319   r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
3320   r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
3321   r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
3322   r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
3323   r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
3324   r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
3325   r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r;
3326   r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
3327   r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r;
3328   r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
3329   r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
3330   r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r;
3331   r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
3332   r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
3333   r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
3334   r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
3335   r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
3336 
3337   return r;
3338 }
3339 
3340 #endif /* GL_VERSION_2_0 */
3341 
3342 #ifdef GL_VERSION_2_1
3343 
_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_DEF_INIT)3344 static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT)
3345 {
3346   GLboolean r = GL_FALSE;
3347 
3348   r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
3349   r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
3350   r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
3351   r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
3352   r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
3353   r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
3354 
3355   return r;
3356 }
3357 
3358 #endif /* GL_VERSION_2_1 */
3359 
3360 #ifdef GL_VERSION_3_0
3361 
_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_DEF_INIT)3362 static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3363 {
3364   GLboolean r = GL_FALSE;
3365 
3366   r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
3367   r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
3368   r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r;
3369   r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r;
3370   r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r;
3371   r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r;
3372   r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r;
3373   r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r;
3374   r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r;
3375   r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r;
3376   r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r;
3377   r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r;
3378   r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r;
3379   r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r;
3380   r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r;
3381   r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r;
3382   r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r;
3383   r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r;
3384   r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r;
3385   r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r;
3386   r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r;
3387   r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r;
3388   r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r;
3389   r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r;
3390   r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r;
3391   r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r;
3392   r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r;
3393   r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r;
3394   r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r;
3395   r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r;
3396   r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r;
3397   r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r;
3398   r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r;
3399   r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r;
3400   r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r;
3401   r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r;
3402   r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r;
3403   r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r;
3404   r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r;
3405   r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r;
3406   r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r;
3407   r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r;
3408   r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r;
3409   r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r;
3410   r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r;
3411   r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r;
3412   r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r;
3413   r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r;
3414   r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r;
3415   r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r;
3416   r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r;
3417   r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r;
3418   r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r;
3419   r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r;
3420   r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r;
3421 
3422   return r;
3423 }
3424 
3425 #endif /* GL_VERSION_3_0 */
3426 
3427 #ifdef GL_VERSION_3_1
3428 
_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_DEF_INIT)3429 static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT)
3430 {
3431   GLboolean r = GL_FALSE;
3432 
3433   r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r;
3434   r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r;
3435   r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r;
3436   r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r;
3437 
3438   return r;
3439 }
3440 
3441 #endif /* GL_VERSION_3_1 */
3442 
3443 #ifdef GL_VERSION_3_2
3444 
_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_DEF_INIT)3445 static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT)
3446 {
3447   GLboolean r = GL_FALSE;
3448 
3449   r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r;
3450   r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r;
3451   r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r;
3452 
3453   return r;
3454 }
3455 
3456 #endif /* GL_VERSION_3_2 */
3457 
3458 #ifdef GL_VERSION_3_3
3459 
_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_DEF_INIT)3460 static GLboolean _glewInit_GL_VERSION_3_3 (GLEW_CONTEXT_ARG_DEF_INIT)
3461 {
3462   GLboolean r = GL_FALSE;
3463 
3464   r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r;
3465 
3466   return r;
3467 }
3468 
3469 #endif /* GL_VERSION_3_3 */
3470 
3471 #ifdef GL_VERSION_4_0
3472 
_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_DEF_INIT)3473 static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3474 {
3475   GLboolean r = GL_FALSE;
3476 
3477   r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r;
3478   r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r;
3479   r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r;
3480   r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r;
3481   r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r;
3482 
3483   return r;
3484 }
3485 
3486 #endif /* GL_VERSION_4_0 */
3487 
3488 #ifdef GL_VERSION_4_1
3489 
3490 #endif /* GL_VERSION_4_1 */
3491 
3492 #ifdef GL_VERSION_4_2
3493 
3494 #endif /* GL_VERSION_4_2 */
3495 
3496 #ifdef GL_VERSION_4_3
3497 
3498 #endif /* GL_VERSION_4_3 */
3499 
3500 #ifdef GL_3DFX_multisample
3501 
3502 #endif /* GL_3DFX_multisample */
3503 
3504 #ifdef GL_3DFX_tbuffer
3505 
_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_DEF_INIT)3506 static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
3507 {
3508   GLboolean r = GL_FALSE;
3509 
3510   r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
3511 
3512   return r;
3513 }
3514 
3515 #endif /* GL_3DFX_tbuffer */
3516 
3517 #ifdef GL_3DFX_texture_compression_FXT1
3518 
3519 #endif /* GL_3DFX_texture_compression_FXT1 */
3520 
3521 #ifdef GL_AMD_blend_minmax_factor
3522 
3523 #endif /* GL_AMD_blend_minmax_factor */
3524 
3525 #ifdef GL_AMD_conservative_depth
3526 
3527 #endif /* GL_AMD_conservative_depth */
3528 
3529 #ifdef GL_AMD_debug_output
3530 
_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_DEF_INIT)3531 static GLboolean _glewInit_GL_AMD_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
3532 {
3533   GLboolean r = GL_FALSE;
3534 
3535   r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r;
3536   r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r;
3537   r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r;
3538   r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r;
3539 
3540   return r;
3541 }
3542 
3543 #endif /* GL_AMD_debug_output */
3544 
3545 #ifdef GL_AMD_depth_clamp_separate
3546 
3547 #endif /* GL_AMD_depth_clamp_separate */
3548 
3549 #ifdef GL_AMD_draw_buffers_blend
3550 
_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_DEF_INIT)3551 static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
3552 {
3553   GLboolean r = GL_FALSE;
3554 
3555   r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r;
3556   r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r;
3557   r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r;
3558   r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r;
3559 
3560   return r;
3561 }
3562 
3563 #endif /* GL_AMD_draw_buffers_blend */
3564 
3565 #ifdef GL_AMD_multi_draw_indirect
3566 
_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)3567 static GLboolean _glewInit_GL_AMD_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
3568 {
3569   GLboolean r = GL_FALSE;
3570 
3571   r = ((glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectAMD")) == NULL) || r;
3572   r = ((glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectAMD")) == NULL) || r;
3573 
3574   return r;
3575 }
3576 
3577 #endif /* GL_AMD_multi_draw_indirect */
3578 
3579 #ifdef GL_AMD_name_gen_delete
3580 
_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_DEF_INIT)3581 static GLboolean _glewInit_GL_AMD_name_gen_delete (GLEW_CONTEXT_ARG_DEF_INIT)
3582 {
3583   GLboolean r = GL_FALSE;
3584 
3585   r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r;
3586   r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r;
3587   r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r;
3588 
3589   return r;
3590 }
3591 
3592 #endif /* GL_AMD_name_gen_delete */
3593 
3594 #ifdef GL_AMD_performance_monitor
3595 
_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_DEF_INIT)3596 static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT)
3597 {
3598   GLboolean r = GL_FALSE;
3599 
3600   r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r;
3601   r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r;
3602   r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r;
3603   r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r;
3604   r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r;
3605   r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r;
3606   r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r;
3607   r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r;
3608   r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r;
3609   r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r;
3610   r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r;
3611 
3612   return r;
3613 }
3614 
3615 #endif /* GL_AMD_performance_monitor */
3616 
3617 #ifdef GL_AMD_pinned_memory
3618 
3619 #endif /* GL_AMD_pinned_memory */
3620 
3621 #ifdef GL_AMD_query_buffer_object
3622 
3623 #endif /* GL_AMD_query_buffer_object */
3624 
3625 #ifdef GL_AMD_sample_positions
3626 
_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_DEF_INIT)3627 static GLboolean _glewInit_GL_AMD_sample_positions (GLEW_CONTEXT_ARG_DEF_INIT)
3628 {
3629   GLboolean r = GL_FALSE;
3630 
3631   r = ((glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)glewGetProcAddress((const GLubyte*)"glSetMultisamplefvAMD")) == NULL) || r;
3632 
3633   return r;
3634 }
3635 
3636 #endif /* GL_AMD_sample_positions */
3637 
3638 #ifdef GL_AMD_seamless_cubemap_per_texture
3639 
3640 #endif /* GL_AMD_seamless_cubemap_per_texture */
3641 
3642 #ifdef GL_AMD_shader_stencil_export
3643 
3644 #endif /* GL_AMD_shader_stencil_export */
3645 
3646 #ifdef GL_AMD_stencil_operation_extended
3647 
_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_DEF_INIT)3648 static GLboolean _glewInit_GL_AMD_stencil_operation_extended (GLEW_CONTEXT_ARG_DEF_INIT)
3649 {
3650   GLboolean r = GL_FALSE;
3651 
3652   r = ((glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)glewGetProcAddress((const GLubyte*)"glStencilOpValueAMD")) == NULL) || r;
3653 
3654   return r;
3655 }
3656 
3657 #endif /* GL_AMD_stencil_operation_extended */
3658 
3659 #ifdef GL_AMD_texture_texture4
3660 
3661 #endif /* GL_AMD_texture_texture4 */
3662 
3663 #ifdef GL_AMD_transform_feedback3_lines_triangles
3664 
3665 #endif /* GL_AMD_transform_feedback3_lines_triangles */
3666 
3667 #ifdef GL_AMD_vertex_shader_layer
3668 
3669 #endif /* GL_AMD_vertex_shader_layer */
3670 
3671 #ifdef GL_AMD_vertex_shader_tessellator
3672 
_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_DEF_INIT)3673 static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT)
3674 {
3675   GLboolean r = GL_FALSE;
3676 
3677   r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r;
3678   r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r;
3679 
3680   return r;
3681 }
3682 
3683 #endif /* GL_AMD_vertex_shader_tessellator */
3684 
3685 #ifdef GL_AMD_vertex_shader_viewport_index
3686 
3687 #endif /* GL_AMD_vertex_shader_viewport_index */
3688 
3689 #ifdef GL_APPLE_aux_depth_stencil
3690 
3691 #endif /* GL_APPLE_aux_depth_stencil */
3692 
3693 #ifdef GL_APPLE_client_storage
3694 
3695 #endif /* GL_APPLE_client_storage */
3696 
3697 #ifdef GL_APPLE_element_array
3698 
_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_DEF_INIT)3699 static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
3700 {
3701   GLboolean r = GL_FALSE;
3702 
3703   r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
3704   r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
3705   r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
3706   r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
3707   r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r;
3708 
3709   return r;
3710 }
3711 
3712 #endif /* GL_APPLE_element_array */
3713 
3714 #ifdef GL_APPLE_fence
3715 
_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_DEF_INIT)3716 static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
3717 {
3718   GLboolean r = GL_FALSE;
3719 
3720   r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
3721   r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
3722   r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
3723   r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r;
3724   r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r;
3725   r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r;
3726   r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r;
3727   r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
3728 
3729   return r;
3730 }
3731 
3732 #endif /* GL_APPLE_fence */
3733 
3734 #ifdef GL_APPLE_float_pixels
3735 
3736 #endif /* GL_APPLE_float_pixels */
3737 
3738 #ifdef GL_APPLE_flush_buffer_range
3739 
_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)3740 static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
3741 {
3742   GLboolean r = GL_FALSE;
3743 
3744   r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r;
3745   r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r;
3746 
3747   return r;
3748 }
3749 
3750 #endif /* GL_APPLE_flush_buffer_range */
3751 
3752 #ifdef GL_APPLE_object_purgeable
3753 
_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_DEF_INIT)3754 static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT)
3755 {
3756   GLboolean r = GL_FALSE;
3757 
3758   r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r;
3759   r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r;
3760   r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r;
3761 
3762   return r;
3763 }
3764 
3765 #endif /* GL_APPLE_object_purgeable */
3766 
3767 #ifdef GL_APPLE_pixel_buffer
3768 
3769 #endif /* GL_APPLE_pixel_buffer */
3770 
3771 #ifdef GL_APPLE_rgb_422
3772 
3773 #endif /* GL_APPLE_rgb_422 */
3774 
3775 #ifdef GL_APPLE_row_bytes
3776 
3777 #endif /* GL_APPLE_row_bytes */
3778 
3779 #ifdef GL_APPLE_specular_vector
3780 
3781 #endif /* GL_APPLE_specular_vector */
3782 
3783 #ifdef GL_APPLE_texture_range
3784 
_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_DEF_INIT)3785 static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT)
3786 {
3787   GLboolean r = GL_FALSE;
3788 
3789   r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r;
3790   r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
3791 
3792   return r;
3793 }
3794 
3795 #endif /* GL_APPLE_texture_range */
3796 
3797 #ifdef GL_APPLE_transform_hint
3798 
3799 #endif /* GL_APPLE_transform_hint */
3800 
3801 #ifdef GL_APPLE_vertex_array_object
3802 
_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)3803 static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
3804 {
3805   GLboolean r = GL_FALSE;
3806 
3807   r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
3808   r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
3809   r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
3810   r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
3811 
3812   return r;
3813 }
3814 
3815 #endif /* GL_APPLE_vertex_array_object */
3816 
3817 #ifdef GL_APPLE_vertex_array_range
3818 
_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_DEF_INIT)3819 static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
3820 {
3821   GLboolean r = GL_FALSE;
3822 
3823   r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
3824   r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
3825   r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
3826 
3827   return r;
3828 }
3829 
3830 #endif /* GL_APPLE_vertex_array_range */
3831 
3832 #ifdef GL_APPLE_vertex_program_evaluators
3833 
_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_DEF_INIT)3834 static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
3835 {
3836   GLboolean r = GL_FALSE;
3837 
3838   r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r;
3839   r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r;
3840   r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r;
3841   r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r;
3842   r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r;
3843   r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r;
3844   r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r;
3845 
3846   return r;
3847 }
3848 
3849 #endif /* GL_APPLE_vertex_program_evaluators */
3850 
3851 #ifdef GL_APPLE_ycbcr_422
3852 
3853 #endif /* GL_APPLE_ycbcr_422 */
3854 
3855 #ifdef GL_ARB_ES2_compatibility
3856 
_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)3857 static GLboolean _glewInit_GL_ARB_ES2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
3858 {
3859   GLboolean r = GL_FALSE;
3860 
3861   r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r;
3862   r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r;
3863   r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r;
3864   r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r;
3865   r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r;
3866 
3867   return r;
3868 }
3869 
3870 #endif /* GL_ARB_ES2_compatibility */
3871 
3872 #ifdef GL_ARB_ES3_compatibility
3873 
3874 #endif /* GL_ARB_ES3_compatibility */
3875 
3876 #ifdef GL_ARB_arrays_of_arrays
3877 
3878 #endif /* GL_ARB_arrays_of_arrays */
3879 
3880 #ifdef GL_ARB_base_instance
3881 
_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_DEF_INIT)3882 static GLboolean _glewInit_GL_ARB_base_instance (GLEW_CONTEXT_ARG_DEF_INIT)
3883 {
3884   GLboolean r = GL_FALSE;
3885 
3886   r = ((glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedBaseInstance")) == NULL) || r;
3887   r = ((glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseInstance")) == NULL) || r;
3888   r = ((glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexBaseInstance")) == NULL) || r;
3889 
3890   return r;
3891 }
3892 
3893 #endif /* GL_ARB_base_instance */
3894 
3895 #ifdef GL_ARB_blend_func_extended
3896 
_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_DEF_INIT)3897 static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT)
3898 {
3899   GLboolean r = GL_FALSE;
3900 
3901   r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r;
3902   r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r;
3903 
3904   return r;
3905 }
3906 
3907 #endif /* GL_ARB_blend_func_extended */
3908 
3909 #ifdef GL_ARB_cl_event
3910 
_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_DEF_INIT)3911 static GLboolean _glewInit_GL_ARB_cl_event (GLEW_CONTEXT_ARG_DEF_INIT)
3912 {
3913   GLboolean r = GL_FALSE;
3914 
3915   r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r;
3916 
3917   return r;
3918 }
3919 
3920 #endif /* GL_ARB_cl_event */
3921 
3922 #ifdef GL_ARB_clear_buffer_object
3923 
_glewInit_GL_ARB_clear_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)3924 static GLboolean _glewInit_GL_ARB_clear_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
3925 {
3926   GLboolean r = GL_FALSE;
3927 
3928   r = ((glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferData")) == NULL) || r;
3929   r = ((glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferSubData")) == NULL) || r;
3930   r = ((glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferDataEXT")) == NULL) || r;
3931   r = ((glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubDataEXT")) == NULL) || r;
3932 
3933   return r;
3934 }
3935 
3936 #endif /* GL_ARB_clear_buffer_object */
3937 
3938 #ifdef GL_ARB_color_buffer_float
3939 
_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_DEF_INIT)3940 static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
3941 {
3942   GLboolean r = GL_FALSE;
3943 
3944   r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r;
3945 
3946   return r;
3947 }
3948 
3949 #endif /* GL_ARB_color_buffer_float */
3950 
3951 #ifdef GL_ARB_compatibility
3952 
3953 #endif /* GL_ARB_compatibility */
3954 
3955 #ifdef GL_ARB_compressed_texture_pixel_storage
3956 
3957 #endif /* GL_ARB_compressed_texture_pixel_storage */
3958 
3959 #ifdef GL_ARB_compute_shader
3960 
_glewInit_GL_ARB_compute_shader(GLEW_CONTEXT_ARG_DEF_INIT)3961 static GLboolean _glewInit_GL_ARB_compute_shader (GLEW_CONTEXT_ARG_DEF_INIT)
3962 {
3963   GLboolean r = GL_FALSE;
3964 
3965   r = ((glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)glewGetProcAddress((const GLubyte*)"glDispatchCompute")) == NULL) || r;
3966   r = ((glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeIndirect")) == NULL) || r;
3967 
3968   return r;
3969 }
3970 
3971 #endif /* GL_ARB_compute_shader */
3972 
3973 #ifdef GL_ARB_conservative_depth
3974 
3975 #endif /* GL_ARB_conservative_depth */
3976 
3977 #ifdef GL_ARB_copy_buffer
3978 
_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_DEF_INIT)3979 static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
3980 {
3981   GLboolean r = GL_FALSE;
3982 
3983   r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r;
3984 
3985   return r;
3986 }
3987 
3988 #endif /* GL_ARB_copy_buffer */
3989 
3990 #ifdef GL_ARB_copy_image
3991 
_glewInit_GL_ARB_copy_image(GLEW_CONTEXT_ARG_DEF_INIT)3992 static GLboolean _glewInit_GL_ARB_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
3993 {
3994   GLboolean r = GL_FALSE;
3995 
3996   r = ((glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubData")) == NULL) || r;
3997 
3998   return r;
3999 }
4000 
4001 #endif /* GL_ARB_copy_image */
4002 
4003 #ifdef GL_ARB_debug_output
4004 
_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_DEF_INIT)4005 static GLboolean _glewInit_GL_ARB_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
4006 {
4007   GLboolean r = GL_FALSE;
4008 
4009   r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r;
4010   r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r;
4011   r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r;
4012   r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r;
4013 
4014   return r;
4015 }
4016 
4017 #endif /* GL_ARB_debug_output */
4018 
4019 #ifdef GL_ARB_depth_buffer_float
4020 
4021 #endif /* GL_ARB_depth_buffer_float */
4022 
4023 #ifdef GL_ARB_depth_clamp
4024 
4025 #endif /* GL_ARB_depth_clamp */
4026 
4027 #ifdef GL_ARB_depth_texture
4028 
4029 #endif /* GL_ARB_depth_texture */
4030 
4031 #ifdef GL_ARB_draw_buffers
4032 
_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_DEF_INIT)4033 static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
4034 {
4035   GLboolean r = GL_FALSE;
4036 
4037   r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r;
4038 
4039   return r;
4040 }
4041 
4042 #endif /* GL_ARB_draw_buffers */
4043 
4044 #ifdef GL_ARB_draw_buffers_blend
4045 
_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_DEF_INIT)4046 static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
4047 {
4048   GLboolean r = GL_FALSE;
4049 
4050   r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r;
4051   r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r;
4052   r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r;
4053   r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r;
4054 
4055   return r;
4056 }
4057 
4058 #endif /* GL_ARB_draw_buffers_blend */
4059 
4060 #ifdef GL_ARB_draw_elements_base_vertex
4061 
_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_DEF_INIT)4062 static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
4063 {
4064   GLboolean r = GL_FALSE;
4065 
4066   r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r;
4067   r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r;
4068   r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r;
4069   r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r;
4070 
4071   return r;
4072 }
4073 
4074 #endif /* GL_ARB_draw_elements_base_vertex */
4075 
4076 #ifdef GL_ARB_draw_indirect
4077 
_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)4078 static GLboolean _glewInit_GL_ARB_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
4079 {
4080   GLboolean r = GL_FALSE;
4081 
4082   r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r;
4083   r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r;
4084 
4085   return r;
4086 }
4087 
4088 #endif /* GL_ARB_draw_indirect */
4089 
4090 #ifdef GL_ARB_draw_instanced
4091 
4092 #endif /* GL_ARB_draw_instanced */
4093 
4094 #ifdef GL_ARB_explicit_attrib_location
4095 
4096 #endif /* GL_ARB_explicit_attrib_location */
4097 
4098 #ifdef GL_ARB_explicit_uniform_location
4099 
4100 #endif /* GL_ARB_explicit_uniform_location */
4101 
4102 #ifdef GL_ARB_fragment_coord_conventions
4103 
4104 #endif /* GL_ARB_fragment_coord_conventions */
4105 
4106 #ifdef GL_ARB_fragment_layer_viewport
4107 
4108 #endif /* GL_ARB_fragment_layer_viewport */
4109 
4110 #ifdef GL_ARB_fragment_program
4111 
4112 #endif /* GL_ARB_fragment_program */
4113 
4114 #ifdef GL_ARB_fragment_program_shadow
4115 
4116 #endif /* GL_ARB_fragment_program_shadow */
4117 
4118 #ifdef GL_ARB_fragment_shader
4119 
4120 #endif /* GL_ARB_fragment_shader */
4121 
4122 #ifdef GL_ARB_framebuffer_no_attachments
4123 
_glewInit_GL_ARB_framebuffer_no_attachments(GLEW_CONTEXT_ARG_DEF_INIT)4124 static GLboolean _glewInit_GL_ARB_framebuffer_no_attachments (GLEW_CONTEXT_ARG_DEF_INIT)
4125 {
4126   GLboolean r = GL_FALSE;
4127 
4128   r = ((glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glFramebufferParameteri")) == NULL) || r;
4129   r = ((glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameteriv")) == NULL) || r;
4130   r = ((glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameterivEXT")) == NULL) || r;
4131   r = ((glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteriEXT")) == NULL) || r;
4132 
4133   return r;
4134 }
4135 
4136 #endif /* GL_ARB_framebuffer_no_attachments */
4137 
4138 #ifdef GL_ARB_framebuffer_object
4139 
_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_DEF_INIT)4140 static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4141 {
4142   GLboolean r = GL_FALSE;
4143 
4144   r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r;
4145   r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r;
4146   r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r;
4147   r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r;
4148   r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r;
4149   r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r;
4150   r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r;
4151   r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r;
4152   r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r;
4153   r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r;
4154   r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r;
4155   r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r;
4156   r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r;
4157   r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r;
4158   r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r;
4159   r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r;
4160   r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r;
4161   r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r;
4162   r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r;
4163   r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r;
4164 
4165   return r;
4166 }
4167 
4168 #endif /* GL_ARB_framebuffer_object */
4169 
4170 #ifdef GL_ARB_framebuffer_sRGB
4171 
4172 #endif /* GL_ARB_framebuffer_sRGB */
4173 
4174 #ifdef GL_ARB_geometry_shader4
4175 
_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_DEF_INIT)4176 static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
4177 {
4178   GLboolean r = GL_FALSE;
4179 
4180   r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r;
4181   r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r;
4182   r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r;
4183   r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r;
4184 
4185   return r;
4186 }
4187 
4188 #endif /* GL_ARB_geometry_shader4 */
4189 
4190 #ifdef GL_ARB_get_program_binary
4191 
_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_DEF_INIT)4192 static GLboolean _glewInit_GL_ARB_get_program_binary (GLEW_CONTEXT_ARG_DEF_INIT)
4193 {
4194   GLboolean r = GL_FALSE;
4195 
4196   r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r;
4197   r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r;
4198   r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r;
4199 
4200   return r;
4201 }
4202 
4203 #endif /* GL_ARB_get_program_binary */
4204 
4205 #ifdef GL_ARB_gpu_shader5
4206 
4207 #endif /* GL_ARB_gpu_shader5 */
4208 
4209 #ifdef GL_ARB_gpu_shader_fp64
4210 
_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_DEF_INIT)4211 static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 (GLEW_CONTEXT_ARG_DEF_INIT)
4212 {
4213   GLboolean r = GL_FALSE;
4214 
4215   r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r;
4216   r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r;
4217   r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r;
4218   r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r;
4219   r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r;
4220   r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r;
4221   r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r;
4222   r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r;
4223   r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r;
4224   r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r;
4225   r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r;
4226   r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r;
4227   r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r;
4228   r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r;
4229   r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r;
4230   r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r;
4231   r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r;
4232   r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r;
4233 
4234   return r;
4235 }
4236 
4237 #endif /* GL_ARB_gpu_shader_fp64 */
4238 
4239 #ifdef GL_ARB_half_float_pixel
4240 
4241 #endif /* GL_ARB_half_float_pixel */
4242 
4243 #ifdef GL_ARB_half_float_vertex
4244 
4245 #endif /* GL_ARB_half_float_vertex */
4246 
4247 #ifdef GL_ARB_imaging
4248 
_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_DEF_INIT)4249 static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
4250 {
4251   GLboolean r = GL_FALSE;
4252 
4253   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
4254   r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
4255   r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
4256   r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
4257   r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
4258   r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
4259   r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
4260   r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
4261   r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
4262   r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
4263   r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
4264   r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r;
4265   r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r;
4266   r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
4267   r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
4268   r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r;
4269   r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
4270   r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
4271   r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
4272   r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
4273   r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
4274   r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r;
4275   r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
4276   r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
4277   r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r;
4278   r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
4279   r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
4280   r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
4281   r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r;
4282   r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r;
4283   r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r;
4284   r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r;
4285   r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r;
4286 
4287   return r;
4288 }
4289 
4290 #endif /* GL_ARB_imaging */
4291 
4292 #ifdef GL_ARB_instanced_arrays
4293 
_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_DEF_INIT)4294 static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
4295 {
4296   GLboolean r = GL_FALSE;
4297 
4298   r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r;
4299   r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r;
4300   r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r;
4301 
4302   return r;
4303 }
4304 
4305 #endif /* GL_ARB_instanced_arrays */
4306 
4307 #ifdef GL_ARB_internalformat_query
4308 
_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_DEF_INIT)4309 static GLboolean _glewInit_GL_ARB_internalformat_query (GLEW_CONTEXT_ARG_DEF_INIT)
4310 {
4311   GLboolean r = GL_FALSE;
4312 
4313   r = ((glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformativ")) == NULL) || r;
4314 
4315   return r;
4316 }
4317 
4318 #endif /* GL_ARB_internalformat_query */
4319 
4320 #ifdef GL_ARB_internalformat_query2
4321 
_glewInit_GL_ARB_internalformat_query2(GLEW_CONTEXT_ARG_DEF_INIT)4322 static GLboolean _glewInit_GL_ARB_internalformat_query2 (GLEW_CONTEXT_ARG_DEF_INIT)
4323 {
4324   GLboolean r = GL_FALSE;
4325 
4326   r = ((glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformati64v")) == NULL) || r;
4327 
4328   return r;
4329 }
4330 
4331 #endif /* GL_ARB_internalformat_query2 */
4332 
4333 #ifdef GL_ARB_invalidate_subdata
4334 
_glewInit_GL_ARB_invalidate_subdata(GLEW_CONTEXT_ARG_DEF_INIT)4335 static GLboolean _glewInit_GL_ARB_invalidate_subdata (GLEW_CONTEXT_ARG_DEF_INIT)
4336 {
4337   GLboolean r = GL_FALSE;
4338 
4339   r = ((glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferData")) == NULL) || r;
4340   r = ((glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferSubData")) == NULL) || r;
4341   r = ((glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateFramebuffer")) == NULL) || r;
4342   r = ((glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateSubFramebuffer")) == NULL) || r;
4343   r = ((glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexImage")) == NULL) || r;
4344   r = ((glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexSubImage")) == NULL) || r;
4345 
4346   return r;
4347 }
4348 
4349 #endif /* GL_ARB_invalidate_subdata */
4350 
4351 #ifdef GL_ARB_map_buffer_alignment
4352 
4353 #endif /* GL_ARB_map_buffer_alignment */
4354 
4355 #ifdef GL_ARB_map_buffer_range
4356 
_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)4357 static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
4358 {
4359   GLboolean r = GL_FALSE;
4360 
4361   r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r;
4362   r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r;
4363 
4364   return r;
4365 }
4366 
4367 #endif /* GL_ARB_map_buffer_range */
4368 
4369 #ifdef GL_ARB_matrix_palette
4370 
_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_DEF_INIT)4371 static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
4372 {
4373   GLboolean r = GL_FALSE;
4374 
4375   r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
4376   r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
4377   r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
4378   r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
4379   r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
4380 
4381   return r;
4382 }
4383 
4384 #endif /* GL_ARB_matrix_palette */
4385 
4386 #ifdef GL_ARB_multi_draw_indirect
4387 
_glewInit_GL_ARB_multi_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)4388 static GLboolean _glewInit_GL_ARB_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
4389 {
4390   GLboolean r = GL_FALSE;
4391 
4392   r = ((glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirect")) == NULL) || r;
4393   r = ((glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirect")) == NULL) || r;
4394 
4395   return r;
4396 }
4397 
4398 #endif /* GL_ARB_multi_draw_indirect */
4399 
4400 #ifdef GL_ARB_multisample
4401 
_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_DEF_INIT)4402 static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
4403 {
4404   GLboolean r = GL_FALSE;
4405 
4406   r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r;
4407 
4408   return r;
4409 }
4410 
4411 #endif /* GL_ARB_multisample */
4412 
4413 #ifdef GL_ARB_multitexture
4414 
_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_DEF_INIT)4415 static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT)
4416 {
4417   GLboolean r = GL_FALSE;
4418 
4419   r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r;
4420   r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
4421   r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
4422   r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
4423   r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
4424   r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
4425   r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
4426   r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
4427   r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
4428   r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
4429   r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
4430   r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
4431   r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
4432   r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
4433   r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
4434   r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
4435   r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
4436   r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
4437   r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
4438   r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
4439   r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
4440   r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
4441   r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
4442   r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
4443   r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
4444   r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
4445   r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
4446   r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
4447   r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
4448   r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
4449   r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
4450   r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
4451   r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
4452   r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
4453 
4454   return r;
4455 }
4456 
4457 #endif /* GL_ARB_multitexture */
4458 
4459 #ifdef GL_ARB_occlusion_query
4460 
_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_DEF_INIT)4461 static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
4462 {
4463   GLboolean r = GL_FALSE;
4464 
4465   r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
4466   r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
4467   r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r;
4468   r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r;
4469   r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
4470   r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
4471   r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r;
4472   r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r;
4473 
4474   return r;
4475 }
4476 
4477 #endif /* GL_ARB_occlusion_query */
4478 
4479 #ifdef GL_ARB_occlusion_query2
4480 
4481 #endif /* GL_ARB_occlusion_query2 */
4482 
4483 #ifdef GL_ARB_pixel_buffer_object
4484 
4485 #endif /* GL_ARB_pixel_buffer_object */
4486 
4487 #ifdef GL_ARB_point_parameters
4488 
_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_DEF_INIT)4489 static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
4490 {
4491   GLboolean r = GL_FALSE;
4492 
4493   r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r;
4494   r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
4495 
4496   return r;
4497 }
4498 
4499 #endif /* GL_ARB_point_parameters */
4500 
4501 #ifdef GL_ARB_point_sprite
4502 
4503 #endif /* GL_ARB_point_sprite */
4504 
4505 #ifdef GL_ARB_program_interface_query
4506 
_glewInit_GL_ARB_program_interface_query(GLEW_CONTEXT_ARG_DEF_INIT)4507 static GLboolean _glewInit_GL_ARB_program_interface_query (GLEW_CONTEXT_ARG_DEF_INIT)
4508 {
4509   GLboolean r = GL_FALSE;
4510 
4511   r = ((glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInterfaceiv")) == NULL) || r;
4512   r = ((glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceIndex")) == NULL) || r;
4513   r = ((glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocation")) == NULL) || r;
4514   r = ((glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocationIndex")) == NULL) || r;
4515   r = ((glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceName")) == NULL) || r;
4516   r = ((glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceiv")) == NULL) || r;
4517 
4518   return r;
4519 }
4520 
4521 #endif /* GL_ARB_program_interface_query */
4522 
4523 #ifdef GL_ARB_provoking_vertex
4524 
_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_DEF_INIT)4525 static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
4526 {
4527   GLboolean r = GL_FALSE;
4528 
4529   r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r;
4530 
4531   return r;
4532 }
4533 
4534 #endif /* GL_ARB_provoking_vertex */
4535 
4536 #ifdef GL_ARB_robust_buffer_access_behavior
4537 
4538 #endif /* GL_ARB_robust_buffer_access_behavior */
4539 
4540 #ifdef GL_ARB_robustness
4541 
_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_DEF_INIT)4542 static GLboolean _glewInit_GL_ARB_robustness (GLEW_CONTEXT_ARG_DEF_INIT)
4543 {
4544   GLboolean r = GL_FALSE;
4545 
4546   r = ((glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatusARB")) == NULL) || r;
4547   r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r;
4548   r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r;
4549   r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r;
4550   r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r;
4551   r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r;
4552   r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r;
4553   r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r;
4554   r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r;
4555   r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r;
4556   r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r;
4557   r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r;
4558   r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r;
4559   r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r;
4560   r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r;
4561   r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r;
4562   r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r;
4563   r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r;
4564   r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r;
4565   r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r;
4566 
4567   return r;
4568 }
4569 
4570 #endif /* GL_ARB_robustness */
4571 
4572 #ifdef GL_ARB_robustness_application_isolation
4573 
4574 #endif /* GL_ARB_robustness_application_isolation */
4575 
4576 #ifdef GL_ARB_robustness_share_group_isolation
4577 
4578 #endif /* GL_ARB_robustness_share_group_isolation */
4579 
4580 #ifdef GL_ARB_sample_shading
4581 
_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_DEF_INIT)4582 static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT)
4583 {
4584   GLboolean r = GL_FALSE;
4585 
4586   r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r;
4587 
4588   return r;
4589 }
4590 
4591 #endif /* GL_ARB_sample_shading */
4592 
4593 #ifdef GL_ARB_sampler_objects
4594 
_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_DEF_INIT)4595 static GLboolean _glewInit_GL_ARB_sampler_objects (GLEW_CONTEXT_ARG_DEF_INIT)
4596 {
4597   GLboolean r = GL_FALSE;
4598 
4599   r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r;
4600   r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r;
4601   r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r;
4602   r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r;
4603   r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r;
4604   r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r;
4605   r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r;
4606   r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r;
4607   r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r;
4608   r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r;
4609   r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r;
4610   r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r;
4611   r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r;
4612   r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r;
4613 
4614   return r;
4615 }
4616 
4617 #endif /* GL_ARB_sampler_objects */
4618 
4619 #ifdef GL_ARB_seamless_cube_map
4620 
4621 #endif /* GL_ARB_seamless_cube_map */
4622 
4623 #ifdef GL_ARB_separate_shader_objects
4624 
_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)4625 static GLboolean _glewInit_GL_ARB_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
4626 {
4627   GLboolean r = GL_FALSE;
4628 
4629   r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r;
4630   r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r;
4631   r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r;
4632   r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r;
4633   r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r;
4634   r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r;
4635   r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r;
4636   r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r;
4637   r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r;
4638   r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r;
4639   r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r;
4640   r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r;
4641   r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r;
4642   r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r;
4643   r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r;
4644   r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r;
4645   r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r;
4646   r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r;
4647   r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r;
4648   r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r;
4649   r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r;
4650   r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r;
4651   r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r;
4652   r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r;
4653   r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r;
4654   r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r;
4655   r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r;
4656   r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r;
4657   r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r;
4658   r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r;
4659   r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r;
4660   r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r;
4661   r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r;
4662   r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r;
4663   r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r;
4664   r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r;
4665   r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r;
4666   r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r;
4667   r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r;
4668   r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r;
4669   r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r;
4670   r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r;
4671   r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r;
4672   r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r;
4673   r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r;
4674   r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r;
4675   r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r;
4676   r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r;
4677   r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r;
4678   r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r;
4679   r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r;
4680   r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r;
4681   r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r;
4682   r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r;
4683   r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r;
4684   r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r;
4685   r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r;
4686   r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r;
4687   r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r;
4688   r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r;
4689 
4690   return r;
4691 }
4692 
4693 #endif /* GL_ARB_separate_shader_objects */
4694 
4695 #ifdef GL_ARB_shader_atomic_counters
4696 
_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_DEF_INIT)4697 static GLboolean _glewInit_GL_ARB_shader_atomic_counters (GLEW_CONTEXT_ARG_DEF_INIT)
4698 {
4699   GLboolean r = GL_FALSE;
4700 
4701   r = ((glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAtomicCounterBufferiv")) == NULL) || r;
4702 
4703   return r;
4704 }
4705 
4706 #endif /* GL_ARB_shader_atomic_counters */
4707 
4708 #ifdef GL_ARB_shader_bit_encoding
4709 
4710 #endif /* GL_ARB_shader_bit_encoding */
4711 
4712 #ifdef GL_ARB_shader_image_load_store
4713 
_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_DEF_INIT)4714 static GLboolean _glewInit_GL_ARB_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
4715 {
4716   GLboolean r = GL_FALSE;
4717 
4718   r = ((glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glBindImageTexture")) == NULL) || r;
4719   r = ((glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrier")) == NULL) || r;
4720 
4721   return r;
4722 }
4723 
4724 #endif /* GL_ARB_shader_image_load_store */
4725 
4726 #ifdef GL_ARB_shader_image_size
4727 
4728 #endif /* GL_ARB_shader_image_size */
4729 
4730 #ifdef GL_ARB_shader_objects
4731 
_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)4732 static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
4733 {
4734   GLboolean r = GL_FALSE;
4735 
4736   r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
4737   r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r;
4738   r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
4739   r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
4740   r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
4741   r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
4742   r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
4743   r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
4744   r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r;
4745   r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r;
4746   r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
4747   r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
4748   r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
4749   r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
4750   r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
4751   r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
4752   r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r;
4753   r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
4754   r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r;
4755   r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r;
4756   r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r;
4757   r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r;
4758   r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r;
4759   r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r;
4760   r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r;
4761   r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r;
4762   r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r;
4763   r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r;
4764   r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r;
4765   r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r;
4766   r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r;
4767   r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r;
4768   r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r;
4769   r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r;
4770   r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
4771   r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
4772   r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
4773   r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
4774   r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r;
4775 
4776   return r;
4777 }
4778 
4779 #endif /* GL_ARB_shader_objects */
4780 
4781 #ifdef GL_ARB_shader_precision
4782 
4783 #endif /* GL_ARB_shader_precision */
4784 
4785 #ifdef GL_ARB_shader_stencil_export
4786 
4787 #endif /* GL_ARB_shader_stencil_export */
4788 
4789 #ifdef GL_ARB_shader_storage_buffer_object
4790 
_glewInit_GL_ARB_shader_storage_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)4791 static GLboolean _glewInit_GL_ARB_shader_storage_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4792 {
4793   GLboolean r = GL_FALSE;
4794 
4795   r = ((glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glShaderStorageBlockBinding")) == NULL) || r;
4796 
4797   return r;
4798 }
4799 
4800 #endif /* GL_ARB_shader_storage_buffer_object */
4801 
4802 #ifdef GL_ARB_shader_subroutine
4803 
_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_DEF_INIT)4804 static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT)
4805 {
4806   GLboolean r = GL_FALSE;
4807 
4808   r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r;
4809   r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r;
4810   r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r;
4811   r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r;
4812   r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r;
4813   r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r;
4814   r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r;
4815   r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r;
4816 
4817   return r;
4818 }
4819 
4820 #endif /* GL_ARB_shader_subroutine */
4821 
4822 #ifdef GL_ARB_shader_texture_lod
4823 
4824 #endif /* GL_ARB_shader_texture_lod */
4825 
4826 #ifdef GL_ARB_shading_language_100
4827 
4828 #endif /* GL_ARB_shading_language_100 */
4829 
4830 #ifdef GL_ARB_shading_language_420pack
4831 
4832 #endif /* GL_ARB_shading_language_420pack */
4833 
4834 #ifdef GL_ARB_shading_language_include
4835 
_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_DEF_INIT)4836 static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT)
4837 {
4838   GLboolean r = GL_FALSE;
4839 
4840   r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r;
4841   r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r;
4842   r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r;
4843   r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r;
4844   r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r;
4845   r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r;
4846 
4847   return r;
4848 }
4849 
4850 #endif /* GL_ARB_shading_language_include */
4851 
4852 #ifdef GL_ARB_shading_language_packing
4853 
4854 #endif /* GL_ARB_shading_language_packing */
4855 
4856 #ifdef GL_ARB_shadow
4857 
4858 #endif /* GL_ARB_shadow */
4859 
4860 #ifdef GL_ARB_shadow_ambient
4861 
4862 #endif /* GL_ARB_shadow_ambient */
4863 
4864 #ifdef GL_ARB_stencil_texturing
4865 
4866 #endif /* GL_ARB_stencil_texturing */
4867 
4868 #ifdef GL_ARB_sync
4869 
_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_DEF_INIT)4870 static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT)
4871 {
4872   GLboolean r = GL_FALSE;
4873 
4874   r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r;
4875   r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r;
4876   r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r;
4877   r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r;
4878   r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r;
4879   r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r;
4880   r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r;
4881 
4882   return r;
4883 }
4884 
4885 #endif /* GL_ARB_sync */
4886 
4887 #ifdef GL_ARB_tessellation_shader
4888 
_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_DEF_INIT)4889 static GLboolean _glewInit_GL_ARB_tessellation_shader (GLEW_CONTEXT_ARG_DEF_INIT)
4890 {
4891   GLboolean r = GL_FALSE;
4892 
4893   r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r;
4894   r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r;
4895 
4896   return r;
4897 }
4898 
4899 #endif /* GL_ARB_tessellation_shader */
4900 
4901 #ifdef GL_ARB_texture_border_clamp
4902 
4903 #endif /* GL_ARB_texture_border_clamp */
4904 
4905 #ifdef GL_ARB_texture_buffer_object
4906 
_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)4907 static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4908 {
4909   GLboolean r = GL_FALSE;
4910 
4911   r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r;
4912 
4913   return r;
4914 }
4915 
4916 #endif /* GL_ARB_texture_buffer_object */
4917 
4918 #ifdef GL_ARB_texture_buffer_object_rgb32
4919 
4920 #endif /* GL_ARB_texture_buffer_object_rgb32 */
4921 
4922 #ifdef GL_ARB_texture_buffer_range
4923 
_glewInit_GL_ARB_texture_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)4924 static GLboolean _glewInit_GL_ARB_texture_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
4925 {
4926   GLboolean r = GL_FALSE;
4927 
4928   r = ((glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTexBufferRange")) == NULL) || r;
4929   r = ((glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRangeEXT")) == NULL) || r;
4930 
4931   return r;
4932 }
4933 
4934 #endif /* GL_ARB_texture_buffer_range */
4935 
4936 #ifdef GL_ARB_texture_compression
4937 
_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_DEF_INIT)4938 static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
4939 {
4940   GLboolean r = GL_FALSE;
4941 
4942   r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
4943   r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
4944   r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
4945   r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
4946   r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
4947   r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
4948   r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
4949 
4950   return r;
4951 }
4952 
4953 #endif /* GL_ARB_texture_compression */
4954 
4955 #ifdef GL_ARB_texture_compression_bptc
4956 
4957 #endif /* GL_ARB_texture_compression_bptc */
4958 
4959 #ifdef GL_ARB_texture_compression_rgtc
4960 
4961 #endif /* GL_ARB_texture_compression_rgtc */
4962 
4963 #ifdef GL_ARB_texture_cube_map
4964 
4965 #endif /* GL_ARB_texture_cube_map */
4966 
4967 #ifdef GL_ARB_texture_cube_map_array
4968 
4969 #endif /* GL_ARB_texture_cube_map_array */
4970 
4971 #ifdef GL_ARB_texture_env_add
4972 
4973 #endif /* GL_ARB_texture_env_add */
4974 
4975 #ifdef GL_ARB_texture_env_combine
4976 
4977 #endif /* GL_ARB_texture_env_combine */
4978 
4979 #ifdef GL_ARB_texture_env_crossbar
4980 
4981 #endif /* GL_ARB_texture_env_crossbar */
4982 
4983 #ifdef GL_ARB_texture_env_dot3
4984 
4985 #endif /* GL_ARB_texture_env_dot3 */
4986 
4987 #ifdef GL_ARB_texture_float
4988 
4989 #endif /* GL_ARB_texture_float */
4990 
4991 #ifdef GL_ARB_texture_gather
4992 
4993 #endif /* GL_ARB_texture_gather */
4994 
4995 #ifdef GL_ARB_texture_mirrored_repeat
4996 
4997 #endif /* GL_ARB_texture_mirrored_repeat */
4998 
4999 #ifdef GL_ARB_texture_multisample
5000 
_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_DEF_INIT)5001 static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
5002 {
5003   GLboolean r = GL_FALSE;
5004 
5005   r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r;
5006   r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r;
5007   r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r;
5008   r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r;
5009 
5010   return r;
5011 }
5012 
5013 #endif /* GL_ARB_texture_multisample */
5014 
5015 #ifdef GL_ARB_texture_non_power_of_two
5016 
5017 #endif /* GL_ARB_texture_non_power_of_two */
5018 
5019 #ifdef GL_ARB_texture_query_levels
5020 
5021 #endif /* GL_ARB_texture_query_levels */
5022 
5023 #ifdef GL_ARB_texture_query_lod
5024 
5025 #endif /* GL_ARB_texture_query_lod */
5026 
5027 #ifdef GL_ARB_texture_rectangle
5028 
5029 #endif /* GL_ARB_texture_rectangle */
5030 
5031 #ifdef GL_ARB_texture_rg
5032 
5033 #endif /* GL_ARB_texture_rg */
5034 
5035 #ifdef GL_ARB_texture_rgb10_a2ui
5036 
5037 #endif /* GL_ARB_texture_rgb10_a2ui */
5038 
5039 #ifdef GL_ARB_texture_storage
5040 
_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_DEF_INIT)5041 static GLboolean _glewInit_GL_ARB_texture_storage (GLEW_CONTEXT_ARG_DEF_INIT)
5042 {
5043   GLboolean r = GL_FALSE;
5044 
5045   r = ((glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage1D")) == NULL) || r;
5046   r = ((glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2D")) == NULL) || r;
5047   r = ((glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3D")) == NULL) || r;
5048   r = ((glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1DEXT")) == NULL) || r;
5049   r = ((glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DEXT")) == NULL) || r;
5050   r = ((glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DEXT")) == NULL) || r;
5051 
5052   return r;
5053 }
5054 
5055 #endif /* GL_ARB_texture_storage */
5056 
5057 #ifdef GL_ARB_texture_storage_multisample
5058 
_glewInit_GL_ARB_texture_storage_multisample(GLEW_CONTEXT_ARG_DEF_INIT)5059 static GLboolean _glewInit_GL_ARB_texture_storage_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
5060 {
5061   GLboolean r = GL_FALSE;
5062 
5063   r = ((glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2DMultisample")) == NULL) || r;
5064   r = ((glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3DMultisample")) == NULL) || r;
5065   r = ((glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisampleEXT")) == NULL) || r;
5066   r = ((glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisampleEXT")) == NULL) || r;
5067 
5068   return r;
5069 }
5070 
5071 #endif /* GL_ARB_texture_storage_multisample */
5072 
5073 #ifdef GL_ARB_texture_swizzle
5074 
5075 #endif /* GL_ARB_texture_swizzle */
5076 
5077 #ifdef GL_ARB_texture_view
5078 
_glewInit_GL_ARB_texture_view(GLEW_CONTEXT_ARG_DEF_INIT)5079 static GLboolean _glewInit_GL_ARB_texture_view (GLEW_CONTEXT_ARG_DEF_INIT)
5080 {
5081   GLboolean r = GL_FALSE;
5082 
5083   r = ((glTextureView = (PFNGLTEXTUREVIEWPROC)glewGetProcAddress((const GLubyte*)"glTextureView")) == NULL) || r;
5084 
5085   return r;
5086 }
5087 
5088 #endif /* GL_ARB_texture_view */
5089 
5090 #ifdef GL_ARB_timer_query
5091 
_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)5092 static GLboolean _glewInit_GL_ARB_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
5093 {
5094   GLboolean r = GL_FALSE;
5095 
5096   r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r;
5097   r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r;
5098   r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r;
5099 
5100   return r;
5101 }
5102 
5103 #endif /* GL_ARB_timer_query */
5104 
5105 #ifdef GL_ARB_transform_feedback2
5106 
_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_DEF_INIT)5107 static GLboolean _glewInit_GL_ARB_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
5108 {
5109   GLboolean r = GL_FALSE;
5110 
5111   r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r;
5112   r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r;
5113   r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r;
5114   r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r;
5115   r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r;
5116   r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r;
5117   r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r;
5118 
5119   return r;
5120 }
5121 
5122 #endif /* GL_ARB_transform_feedback2 */
5123 
5124 #ifdef GL_ARB_transform_feedback3
5125 
_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_DEF_INIT)5126 static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT)
5127 {
5128   GLboolean r = GL_FALSE;
5129 
5130   r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r;
5131   r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r;
5132   r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r;
5133   r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r;
5134 
5135   return r;
5136 }
5137 
5138 #endif /* GL_ARB_transform_feedback3 */
5139 
5140 #ifdef GL_ARB_transform_feedback_instanced
5141 
_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_DEF_INIT)5142 static GLboolean _glewInit_GL_ARB_transform_feedback_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
5143 {
5144   GLboolean r = GL_FALSE;
5145 
5146   r = ((glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackInstanced")) == NULL) || r;
5147   r = ((glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStreamInstanced")) == NULL) || r;
5148 
5149   return r;
5150 }
5151 
5152 #endif /* GL_ARB_transform_feedback_instanced */
5153 
5154 #ifdef GL_ARB_transpose_matrix
5155 
_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_DEF_INIT)5156 static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
5157 {
5158   GLboolean r = GL_FALSE;
5159 
5160   r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r;
5161   r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r;
5162   r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r;
5163   r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r;
5164 
5165   return r;
5166 }
5167 
5168 #endif /* GL_ARB_transpose_matrix */
5169 
5170 #ifdef GL_ARB_uniform_buffer_object
5171 
_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5172 static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5173 {
5174   GLboolean r = GL_FALSE;
5175 
5176   r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
5177   r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
5178   r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r;
5179   r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r;
5180   r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r;
5181   r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r;
5182   r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
5183   r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r;
5184   r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r;
5185   r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r;
5186 
5187   return r;
5188 }
5189 
5190 #endif /* GL_ARB_uniform_buffer_object */
5191 
5192 #ifdef GL_ARB_vertex_array_bgra
5193 
5194 #endif /* GL_ARB_vertex_array_bgra */
5195 
5196 #ifdef GL_ARB_vertex_array_object
5197 
_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)5198 static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
5199 {
5200   GLboolean r = GL_FALSE;
5201 
5202   r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r;
5203   r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r;
5204   r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r;
5205   r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r;
5206 
5207   return r;
5208 }
5209 
5210 #endif /* GL_ARB_vertex_array_object */
5211 
5212 #ifdef GL_ARB_vertex_attrib_64bit
5213 
_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_DEF_INIT)5214 static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
5215 {
5216   GLboolean r = GL_FALSE;
5217 
5218   r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r;
5219   r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r;
5220   r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r;
5221   r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r;
5222   r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r;
5223   r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r;
5224   r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r;
5225   r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r;
5226   r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r;
5227   r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r;
5228 
5229   return r;
5230 }
5231 
5232 #endif /* GL_ARB_vertex_attrib_64bit */
5233 
5234 #ifdef GL_ARB_vertex_attrib_binding
5235 
_glewInit_GL_ARB_vertex_attrib_binding(GLEW_CONTEXT_ARG_DEF_INIT)5236 static GLboolean _glewInit_GL_ARB_vertex_attrib_binding (GLEW_CONTEXT_ARG_DEF_INIT)
5237 {
5238   GLboolean r = GL_FALSE;
5239 
5240   r = ((glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffer")) == NULL) || r;
5241   r = ((glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribBinding")) == NULL) || r;
5242   r = ((glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormat")) == NULL) || r;
5243   r = ((glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormat")) == NULL) || r;
5244   r = ((glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormat")) == NULL) || r;
5245   r = ((glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexBindingDivisor")) == NULL) || r;
5246 
5247   return r;
5248 }
5249 
5250 #endif /* GL_ARB_vertex_attrib_binding */
5251 
5252 #ifdef GL_ARB_vertex_blend
5253 
_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_DEF_INIT)5254 static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
5255 {
5256   GLboolean r = GL_FALSE;
5257 
5258   r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r;
5259   r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r;
5260   r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r;
5261   r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r;
5262   r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r;
5263   r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r;
5264   r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r;
5265   r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r;
5266   r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r;
5267   r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r;
5268 
5269   return r;
5270 }
5271 
5272 #endif /* GL_ARB_vertex_blend */
5273 
5274 #ifdef GL_ARB_vertex_buffer_object
5275 
_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5276 static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5277 {
5278   GLboolean r = GL_FALSE;
5279 
5280   r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r;
5281   r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r;
5282   r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r;
5283   r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
5284   r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r;
5285   r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
5286   r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
5287   r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
5288   r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r;
5289   r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r;
5290   r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r;
5291 
5292   return r;
5293 }
5294 
5295 #endif /* GL_ARB_vertex_buffer_object */
5296 
5297 #ifdef GL_ARB_vertex_program
5298 
_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_DEF_INIT)5299 static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
5300 {
5301   GLboolean r = GL_FALSE;
5302 
5303   r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r;
5304   r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
5305   r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r;
5306   r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
5307   r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r;
5308   r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r;
5309   r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r;
5310   r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r;
5311   r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r;
5312   r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
5313   r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
5314   r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
5315   r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
5316   r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
5317   r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
5318   r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r;
5319   r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
5320   r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
5321   r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
5322   r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
5323   r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
5324   r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r;
5325   r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
5326   r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r;
5327   r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r;
5328   r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
5329   r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
5330   r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
5331   r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
5332   r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
5333   r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
5334   r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
5335   r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
5336   r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
5337   r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
5338   r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
5339   r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
5340   r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
5341   r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
5342   r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
5343   r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
5344   r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
5345   r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
5346   r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
5347   r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
5348   r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
5349   r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
5350   r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
5351   r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
5352   r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
5353   r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
5354   r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
5355   r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
5356   r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
5357   r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
5358   r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
5359   r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
5360   r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
5361   r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
5362   r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
5363   r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
5364   r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
5365 
5366   return r;
5367 }
5368 
5369 #endif /* GL_ARB_vertex_program */
5370 
5371 #ifdef GL_ARB_vertex_shader
5372 
_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_DEF_INIT)5373 static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
5374 {
5375   GLboolean r = GL_FALSE;
5376 
5377   r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
5378   r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
5379   r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
5380 
5381   return r;
5382 }
5383 
5384 #endif /* GL_ARB_vertex_shader */
5385 
5386 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
5387 
_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_DEF_INIT)5388 static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (GLEW_CONTEXT_ARG_DEF_INIT)
5389 {
5390   GLboolean r = GL_FALSE;
5391 
5392   r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r;
5393   r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r;
5394   r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r;
5395   r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r;
5396   r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r;
5397   r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r;
5398   r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r;
5399   r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r;
5400   r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r;
5401   r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r;
5402   r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r;
5403   r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r;
5404   r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r;
5405   r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r;
5406   r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r;
5407   r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r;
5408   r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r;
5409   r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r;
5410   r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r;
5411   r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r;
5412   r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r;
5413   r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r;
5414   r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r;
5415   r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r;
5416   r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r;
5417   r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r;
5418   r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r;
5419   r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r;
5420   r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r;
5421   r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r;
5422   r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r;
5423   r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r;
5424   r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r;
5425   r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r;
5426   r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r;
5427   r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r;
5428   r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r;
5429   r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r;
5430 
5431   return r;
5432 }
5433 
5434 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
5435 
5436 #ifdef GL_ARB_viewport_array
5437 
_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_DEF_INIT)5438 static GLboolean _glewInit_GL_ARB_viewport_array (GLEW_CONTEXT_ARG_DEF_INIT)
5439 {
5440   GLboolean r = GL_FALSE;
5441 
5442   r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r;
5443   r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r;
5444   r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r;
5445   r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r;
5446   r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r;
5447   r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r;
5448   r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r;
5449   r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r;
5450   r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r;
5451   r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r;
5452 
5453   return r;
5454 }
5455 
5456 #endif /* GL_ARB_viewport_array */
5457 
5458 #ifdef GL_ARB_window_pos
5459 
_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_DEF_INIT)5460 static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
5461 {
5462   GLboolean r = GL_FALSE;
5463 
5464   r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r;
5465   r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
5466   r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r;
5467   r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
5468   r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r;
5469   r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
5470   r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r;
5471   r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
5472   r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r;
5473   r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
5474   r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r;
5475   r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
5476   r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r;
5477   r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
5478   r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r;
5479   r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
5480 
5481   return r;
5482 }
5483 
5484 #endif /* GL_ARB_window_pos */
5485 
5486 #ifdef GL_ATIX_point_sprites
5487 
5488 #endif /* GL_ATIX_point_sprites */
5489 
5490 #ifdef GL_ATIX_texture_env_combine3
5491 
5492 #endif /* GL_ATIX_texture_env_combine3 */
5493 
5494 #ifdef GL_ATIX_texture_env_route
5495 
5496 #endif /* GL_ATIX_texture_env_route */
5497 
5498 #ifdef GL_ATIX_vertex_shader_output_point_size
5499 
5500 #endif /* GL_ATIX_vertex_shader_output_point_size */
5501 
5502 #ifdef GL_ATI_draw_buffers
5503 
_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_DEF_INIT)5504 static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
5505 {
5506   GLboolean r = GL_FALSE;
5507 
5508   r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r;
5509 
5510   return r;
5511 }
5512 
5513 #endif /* GL_ATI_draw_buffers */
5514 
5515 #ifdef GL_ATI_element_array
5516 
_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_DEF_INIT)5517 static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
5518 {
5519   GLboolean r = GL_FALSE;
5520 
5521   r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
5522   r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
5523   r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r;
5524 
5525   return r;
5526 }
5527 
5528 #endif /* GL_ATI_element_array */
5529 
5530 #ifdef GL_ATI_envmap_bumpmap
5531 
_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_DEF_INIT)5532 static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT)
5533 {
5534   GLboolean r = GL_FALSE;
5535 
5536   r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
5537   r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
5538   r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
5539   r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
5540 
5541   return r;
5542 }
5543 
5544 #endif /* GL_ATI_envmap_bumpmap */
5545 
5546 #ifdef GL_ATI_fragment_shader
5547 
_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_DEF_INIT)5548 static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT)
5549 {
5550   GLboolean r = GL_FALSE;
5551 
5552   r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
5553   r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
5554   r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
5555   r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
5556   r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
5557   r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
5558   r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
5559   r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
5560   r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
5561   r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
5562   r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
5563   r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
5564   r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r;
5565   r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r;
5566 
5567   return r;
5568 }
5569 
5570 #endif /* GL_ATI_fragment_shader */
5571 
5572 #ifdef GL_ATI_map_object_buffer
5573 
_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_DEF_INIT)5574 static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
5575 {
5576   GLboolean r = GL_FALSE;
5577 
5578   r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
5579   r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
5580 
5581   return r;
5582 }
5583 
5584 #endif /* GL_ATI_map_object_buffer */
5585 
5586 #ifdef GL_ATI_meminfo
5587 
5588 #endif /* GL_ATI_meminfo */
5589 
5590 #ifdef GL_ATI_pn_triangles
5591 
_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_DEF_INIT)5592 static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
5593 {
5594   GLboolean r = GL_FALSE;
5595 
5596   r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
5597   r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
5598 
5599   return r;
5600 }
5601 
5602 #endif /* GL_ATI_pn_triangles */
5603 
5604 #ifdef GL_ATI_separate_stencil
5605 
_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_DEF_INIT)5606 static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
5607 {
5608   GLboolean r = GL_FALSE;
5609 
5610   r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
5611   r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
5612 
5613   return r;
5614 }
5615 
5616 #endif /* GL_ATI_separate_stencil */
5617 
5618 #ifdef GL_ATI_shader_texture_lod
5619 
5620 #endif /* GL_ATI_shader_texture_lod */
5621 
5622 #ifdef GL_ATI_text_fragment_shader
5623 
5624 #endif /* GL_ATI_text_fragment_shader */
5625 
5626 #ifdef GL_ATI_texture_compression_3dc
5627 
5628 #endif /* GL_ATI_texture_compression_3dc */
5629 
5630 #ifdef GL_ATI_texture_env_combine3
5631 
5632 #endif /* GL_ATI_texture_env_combine3 */
5633 
5634 #ifdef GL_ATI_texture_float
5635 
5636 #endif /* GL_ATI_texture_float */
5637 
5638 #ifdef GL_ATI_texture_mirror_once
5639 
5640 #endif /* GL_ATI_texture_mirror_once */
5641 
5642 #ifdef GL_ATI_vertex_array_object
5643 
_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)5644 static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
5645 {
5646   GLboolean r = GL_FALSE;
5647 
5648   r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r;
5649   r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
5650   r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
5651   r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
5652   r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
5653   r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
5654   r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
5655   r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
5656   r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
5657   r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
5658   r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
5659   r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
5660 
5661   return r;
5662 }
5663 
5664 #endif /* GL_ATI_vertex_array_object */
5665 
5666 #ifdef GL_ATI_vertex_attrib_array_object
5667 
_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_DEF_INIT)5668 static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
5669 {
5670   GLboolean r = GL_FALSE;
5671 
5672   r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r;
5673   r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r;
5674   r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
5675 
5676   return r;
5677 }
5678 
5679 #endif /* GL_ATI_vertex_attrib_array_object */
5680 
5681 #ifdef GL_ATI_vertex_streams
5682 
_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_DEF_INIT)5683 static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
5684 {
5685   GLboolean r = GL_FALSE;
5686 
5687   r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r;
5688   r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r;
5689   r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
5690   r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r;
5691   r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
5692   r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r;
5693   r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
5694   r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r;
5695   r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
5696   r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r;
5697   r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
5698   r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
5699   r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
5700   r = ((glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dATI")) == NULL) || r;
5701   r = ((glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dvATI")) == NULL) || r;
5702   r = ((glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fATI")) == NULL) || r;
5703   r = ((glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fvATI")) == NULL) || r;
5704   r = ((glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1iATI")) == NULL) || r;
5705   r = ((glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1ivATI")) == NULL) || r;
5706   r = ((glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1sATI")) == NULL) || r;
5707   r = ((glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1svATI")) == NULL) || r;
5708   r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r;
5709   r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
5710   r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r;
5711   r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
5712   r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r;
5713   r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
5714   r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r;
5715   r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
5716   r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r;
5717   r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
5718   r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r;
5719   r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
5720   r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r;
5721   r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
5722   r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r;
5723   r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
5724   r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r;
5725   r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
5726   r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r;
5727   r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
5728   r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r;
5729   r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
5730   r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r;
5731   r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
5732 
5733   return r;
5734 }
5735 
5736 #endif /* GL_ATI_vertex_streams */
5737 
5738 #ifdef GL_EXT_422_pixels
5739 
5740 #endif /* GL_EXT_422_pixels */
5741 
5742 #ifdef GL_EXT_Cg_shader
5743 
5744 #endif /* GL_EXT_Cg_shader */
5745 
5746 #ifdef GL_EXT_abgr
5747 
5748 #endif /* GL_EXT_abgr */
5749 
5750 #ifdef GL_EXT_bgra
5751 
5752 #endif /* GL_EXT_bgra */
5753 
5754 #ifdef GL_EXT_bindable_uniform
5755 
_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_DEF_INIT)5756 static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT)
5757 {
5758   GLboolean r = GL_FALSE;
5759 
5760   r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
5761   r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
5762   r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r;
5763 
5764   return r;
5765 }
5766 
5767 #endif /* GL_EXT_bindable_uniform */
5768 
5769 #ifdef GL_EXT_blend_color
5770 
_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_DEF_INIT)5771 static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
5772 {
5773   GLboolean r = GL_FALSE;
5774 
5775   r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r;
5776 
5777   return r;
5778 }
5779 
5780 #endif /* GL_EXT_blend_color */
5781 
5782 #ifdef GL_EXT_blend_equation_separate
5783 
_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_DEF_INIT)5784 static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT)
5785 {
5786   GLboolean r = GL_FALSE;
5787 
5788   r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
5789 
5790   return r;
5791 }
5792 
5793 #endif /* GL_EXT_blend_equation_separate */
5794 
5795 #ifdef GL_EXT_blend_func_separate
5796 
_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_DEF_INIT)5797 static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT)
5798 {
5799   GLboolean r = GL_FALSE;
5800 
5801   r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
5802 
5803   return r;
5804 }
5805 
5806 #endif /* GL_EXT_blend_func_separate */
5807 
5808 #ifdef GL_EXT_blend_logic_op
5809 
5810 #endif /* GL_EXT_blend_logic_op */
5811 
5812 #ifdef GL_EXT_blend_minmax
5813 
_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_DEF_INIT)5814 static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT)
5815 {
5816   GLboolean r = GL_FALSE;
5817 
5818   r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r;
5819 
5820   return r;
5821 }
5822 
5823 #endif /* GL_EXT_blend_minmax */
5824 
5825 #ifdef GL_EXT_blend_subtract
5826 
5827 #endif /* GL_EXT_blend_subtract */
5828 
5829 #ifdef GL_EXT_clip_volume_hint
5830 
5831 #endif /* GL_EXT_clip_volume_hint */
5832 
5833 #ifdef GL_EXT_cmyka
5834 
5835 #endif /* GL_EXT_cmyka */
5836 
5837 #ifdef GL_EXT_color_subtable
5838 
_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_DEF_INIT)5839 static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT)
5840 {
5841   GLboolean r = GL_FALSE;
5842 
5843   r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
5844   r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
5845 
5846   return r;
5847 }
5848 
5849 #endif /* GL_EXT_color_subtable */
5850 
5851 #ifdef GL_EXT_compiled_vertex_array
5852 
_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_DEF_INIT)5853 static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
5854 {
5855   GLboolean r = GL_FALSE;
5856 
5857   r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r;
5858   r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
5859 
5860   return r;
5861 }
5862 
5863 #endif /* GL_EXT_compiled_vertex_array */
5864 
5865 #ifdef GL_EXT_convolution
5866 
_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_DEF_INIT)5867 static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT)
5868 {
5869   GLboolean r = GL_FALSE;
5870 
5871   r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
5872   r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
5873   r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
5874   r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
5875   r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
5876   r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
5877   r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
5878   r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
5879   r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
5880   r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r;
5881   r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r;
5882   r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
5883   r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
5884 
5885   return r;
5886 }
5887 
5888 #endif /* GL_EXT_convolution */
5889 
5890 #ifdef GL_EXT_coordinate_frame
5891 
_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_DEF_INIT)5892 static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT)
5893 {
5894   GLboolean r = GL_FALSE;
5895 
5896   r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
5897   r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r;
5898 
5899   return r;
5900 }
5901 
5902 #endif /* GL_EXT_coordinate_frame */
5903 
5904 #ifdef GL_EXT_copy_texture
5905 
_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_DEF_INIT)5906 static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT)
5907 {
5908   GLboolean r = GL_FALSE;
5909 
5910   r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
5911   r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
5912   r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
5913   r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
5914   r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
5915 
5916   return r;
5917 }
5918 
5919 #endif /* GL_EXT_copy_texture */
5920 
5921 #ifdef GL_EXT_cull_vertex
5922 
_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_DEF_INIT)5923 static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
5924 {
5925   GLboolean r = GL_FALSE;
5926 
5927   r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
5928   r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
5929 
5930   return r;
5931 }
5932 
5933 #endif /* GL_EXT_cull_vertex */
5934 
5935 #ifdef GL_EXT_debug_marker
5936 
_glewInit_GL_EXT_debug_marker(GLEW_CONTEXT_ARG_DEF_INIT)5937 static GLboolean _glewInit_GL_EXT_debug_marker (GLEW_CONTEXT_ARG_DEF_INIT)
5938 {
5939   GLboolean r = GL_FALSE;
5940 
5941   r = ((glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glInsertEventMarkerEXT")) == NULL) || r;
5942   r = ((glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPopGroupMarkerEXT")) == NULL) || r;
5943   r = ((glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPushGroupMarkerEXT")) == NULL) || r;
5944 
5945   return r;
5946 }
5947 
5948 #endif /* GL_EXT_debug_marker */
5949 
5950 #ifdef GL_EXT_depth_bounds_test
5951 
_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_DEF_INIT)5952 static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
5953 {
5954   GLboolean r = GL_FALSE;
5955 
5956   r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r;
5957 
5958   return r;
5959 }
5960 
5961 #endif /* GL_EXT_depth_bounds_test */
5962 
5963 #ifdef GL_EXT_direct_state_access
5964 
_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_DEF_INIT)5965 static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT)
5966 {
5967   GLboolean r = GL_FALSE;
5968 
5969   r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r;
5970   r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r;
5971   r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r;
5972   r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r;
5973   r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r;
5974   r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r;
5975   r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r;
5976   r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r;
5977   r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r;
5978   r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r;
5979   r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r;
5980   r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r;
5981   r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r;
5982   r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r;
5983   r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r;
5984   r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r;
5985   r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r;
5986   r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r;
5987   r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r;
5988   r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r;
5989   r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r;
5990   r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r;
5991   r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r;
5992   r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r;
5993   r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r;
5994   r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r;
5995   r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r;
5996   r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r;
5997   r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r;
5998   r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r;
5999   r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r;
6000   r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r;
6001   r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r;
6002   r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r;
6003   r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r;
6004   r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r;
6005   r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r;
6006   r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r;
6007   r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r;
6008   r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r;
6009   r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r;
6010   r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r;
6011   r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r;
6012   r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r;
6013   r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r;
6014   r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r;
6015   r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r;
6016   r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r;
6017   r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r;
6018   r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r;
6019   r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r;
6020   r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r;
6021   r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r;
6022   r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r;
6023   r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r;
6024   r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r;
6025   r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r;
6026   r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r;
6027   r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r;
6028   r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r;
6029   r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r;
6030   r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r;
6031   r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r;
6032   r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r;
6033   r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r;
6034   r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r;
6035   r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r;
6036   r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r;
6037   r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r;
6038   r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r;
6039   r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r;
6040   r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r;
6041   r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r;
6042   r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r;
6043   r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r;
6044   r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r;
6045   r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r;
6046   r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r;
6047   r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r;
6048   r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r;
6049   r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r;
6050   r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r;
6051   r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r;
6052   r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r;
6053   r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r;
6054   r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r;
6055   r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r;
6056   r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r;
6057   r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r;
6058   r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r;
6059   r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r;
6060   r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r;
6061   r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r;
6062   r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r;
6063   r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r;
6064   r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r;
6065   r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r;
6066   r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r;
6067   r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r;
6068   r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r;
6069   r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r;
6070   r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r;
6071   r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r;
6072   r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r;
6073   r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r;
6074   r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r;
6075   r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r;
6076   r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r;
6077   r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r;
6078   r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r;
6079   r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r;
6080   r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r;
6081   r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r;
6082   r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r;
6083   r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r;
6084   r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r;
6085   r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r;
6086   r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r;
6087   r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r;
6088   r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r;
6089   r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r;
6090   r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r;
6091   r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r;
6092   r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r;
6093   r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r;
6094   r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r;
6095   r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r;
6096   r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
6097   r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
6098   r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
6099   r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r;
6100   r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r;
6101   r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r;
6102   r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r;
6103   r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r;
6104   r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r;
6105   r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r;
6106   r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r;
6107   r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r;
6108   r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r;
6109   r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r;
6110   r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r;
6111   r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r;
6112   r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r;
6113   r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r;
6114   r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r;
6115   r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r;
6116   r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r;
6117   r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r;
6118   r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r;
6119   r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r;
6120   r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r;
6121   r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r;
6122   r = ((glProgramUniform1dEXT = (PFNGLPROGRAMUNIFORM1DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dEXT")) == NULL) || r;
6123   r = ((glProgramUniform1dvEXT = (PFNGLPROGRAMUNIFORM1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dvEXT")) == NULL) || r;
6124   r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r;
6125   r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r;
6126   r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r;
6127   r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r;
6128   r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r;
6129   r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r;
6130   r = ((glProgramUniform2dEXT = (PFNGLPROGRAMUNIFORM2DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dEXT")) == NULL) || r;
6131   r = ((glProgramUniform2dvEXT = (PFNGLPROGRAMUNIFORM2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dvEXT")) == NULL) || r;
6132   r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r;
6133   r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r;
6134   r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r;
6135   r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r;
6136   r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r;
6137   r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r;
6138   r = ((glProgramUniform3dEXT = (PFNGLPROGRAMUNIFORM3DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dEXT")) == NULL) || r;
6139   r = ((glProgramUniform3dvEXT = (PFNGLPROGRAMUNIFORM3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dvEXT")) == NULL) || r;
6140   r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r;
6141   r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r;
6142   r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r;
6143   r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r;
6144   r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r;
6145   r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r;
6146   r = ((glProgramUniform4dEXT = (PFNGLPROGRAMUNIFORM4DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dEXT")) == NULL) || r;
6147   r = ((glProgramUniform4dvEXT = (PFNGLPROGRAMUNIFORM4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dvEXT")) == NULL) || r;
6148   r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r;
6149   r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r;
6150   r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r;
6151   r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r;
6152   r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r;
6153   r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r;
6154   r = ((glProgramUniformMatrix2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dvEXT")) == NULL) || r;
6155   r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r;
6156   r = ((glProgramUniformMatrix2x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dvEXT")) == NULL) || r;
6157   r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r;
6158   r = ((glProgramUniformMatrix2x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dvEXT")) == NULL) || r;
6159   r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r;
6160   r = ((glProgramUniformMatrix3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dvEXT")) == NULL) || r;
6161   r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r;
6162   r = ((glProgramUniformMatrix3x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dvEXT")) == NULL) || r;
6163   r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r;
6164   r = ((glProgramUniformMatrix3x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dvEXT")) == NULL) || r;
6165   r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r;
6166   r = ((glProgramUniformMatrix4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dvEXT")) == NULL) || r;
6167   r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r;
6168   r = ((glProgramUniformMatrix4x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dvEXT")) == NULL) || r;
6169   r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r;
6170   r = ((glProgramUniformMatrix4x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dvEXT")) == NULL) || r;
6171   r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r;
6172   r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r;
6173   r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r;
6174   r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r;
6175   r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r;
6176   r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r;
6177   r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r;
6178   r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r;
6179   r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r;
6180   r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r;
6181   r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r;
6182   r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r;
6183   r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r;
6184   r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r;
6185   r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r;
6186   r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r;
6187   r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r;
6188   r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r;
6189   r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r;
6190   r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r;
6191   r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r;
6192   r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r;
6193   r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r;
6194   r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r;
6195   r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r;
6196   r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r;
6197   r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r;
6198   r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r;
6199 
6200   return r;
6201 }
6202 
6203 #endif /* GL_EXT_direct_state_access */
6204 
6205 #ifdef GL_EXT_draw_buffers2
6206 
_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_DEF_INIT)6207 static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT)
6208 {
6209   GLboolean r = GL_FALSE;
6210 
6211   r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
6212   r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
6213   r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
6214   r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
6215   r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
6216   r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
6217 
6218   return r;
6219 }
6220 
6221 #endif /* GL_EXT_draw_buffers2 */
6222 
6223 #ifdef GL_EXT_draw_instanced
6224 
_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_DEF_INIT)6225 static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
6226 {
6227   GLboolean r = GL_FALSE;
6228 
6229   r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
6230   r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
6231 
6232   return r;
6233 }
6234 
6235 #endif /* GL_EXT_draw_instanced */
6236 
6237 #ifdef GL_EXT_draw_range_elements
6238 
_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_DEF_INIT)6239 static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
6240 {
6241   GLboolean r = GL_FALSE;
6242 
6243   r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
6244 
6245   return r;
6246 }
6247 
6248 #endif /* GL_EXT_draw_range_elements */
6249 
6250 #ifdef GL_EXT_fog_coord
6251 
_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_DEF_INIT)6252 static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT)
6253 {
6254   GLboolean r = GL_FALSE;
6255 
6256   r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
6257   r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r;
6258   r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r;
6259   r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r;
6260   r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r;
6261 
6262   return r;
6263 }
6264 
6265 #endif /* GL_EXT_fog_coord */
6266 
6267 #ifdef GL_EXT_fragment_lighting
6268 
_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_DEF_INIT)6269 static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
6270 {
6271   GLboolean r = GL_FALSE;
6272 
6273   r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
6274   r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
6275   r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
6276   r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
6277   r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
6278   r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
6279   r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
6280   r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
6281   r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
6282   r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
6283   r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
6284   r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
6285   r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
6286   r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
6287   r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
6288   r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
6289   r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
6290   r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r;
6291 
6292   return r;
6293 }
6294 
6295 #endif /* GL_EXT_fragment_lighting */
6296 
6297 #ifdef GL_EXT_framebuffer_blit
6298 
_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_DEF_INIT)6299 static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
6300 {
6301   GLboolean r = GL_FALSE;
6302 
6303   r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r;
6304 
6305   return r;
6306 }
6307 
6308 #endif /* GL_EXT_framebuffer_blit */
6309 
6310 #ifdef GL_EXT_framebuffer_multisample
6311 
_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_DEF_INIT)6312 static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
6313 {
6314   GLboolean r = GL_FALSE;
6315 
6316   r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r;
6317 
6318   return r;
6319 }
6320 
6321 #endif /* GL_EXT_framebuffer_multisample */
6322 
6323 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
6324 
6325 #endif /* GL_EXT_framebuffer_multisample_blit_scaled */
6326 
6327 #ifdef GL_EXT_framebuffer_object
6328 
_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_DEF_INIT)6329 static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
6330 {
6331   GLboolean r = GL_FALSE;
6332 
6333   r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
6334   r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
6335   r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
6336   r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
6337   r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
6338   r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
6339   r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r;
6340   r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
6341   r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
6342   r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
6343   r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
6344   r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
6345   r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r;
6346   r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r;
6347   r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
6348   r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
6349   r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
6350 
6351   return r;
6352 }
6353 
6354 #endif /* GL_EXT_framebuffer_object */
6355 
6356 #ifdef GL_EXT_framebuffer_sRGB
6357 
6358 #endif /* GL_EXT_framebuffer_sRGB */
6359 
6360 #ifdef GL_EXT_geometry_shader4
6361 
_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_DEF_INIT)6362 static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
6363 {
6364   GLboolean r = GL_FALSE;
6365 
6366   r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
6367   r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
6368   r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
6369 
6370   return r;
6371 }
6372 
6373 #endif /* GL_EXT_geometry_shader4 */
6374 
6375 #ifdef GL_EXT_gpu_program_parameters
6376 
_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_DEF_INIT)6377 static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
6378 {
6379   GLboolean r = GL_FALSE;
6380 
6381   r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
6382   r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r;
6383 
6384   return r;
6385 }
6386 
6387 #endif /* GL_EXT_gpu_program_parameters */
6388 
6389 #ifdef GL_EXT_gpu_shader4
6390 
_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_DEF_INIT)6391 static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
6392 {
6393   GLboolean r = GL_FALSE;
6394 
6395   r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
6396   r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
6397   r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
6398   r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
6399   r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
6400   r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r;
6401   r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r;
6402   r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r;
6403   r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r;
6404   r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r;
6405   r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r;
6406   r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r;
6407   r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r;
6408   r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
6409   r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
6410   r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
6411   r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
6412   r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
6413   r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
6414   r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
6415   r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
6416   r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
6417   r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
6418   r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
6419   r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
6420   r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
6421   r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
6422   r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
6423   r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
6424   r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
6425   r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
6426   r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
6427   r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
6428   r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
6429 
6430   return r;
6431 }
6432 
6433 #endif /* GL_EXT_gpu_shader4 */
6434 
6435 #ifdef GL_EXT_histogram
6436 
_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_DEF_INIT)6437 static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
6438 {
6439   GLboolean r = GL_FALSE;
6440 
6441   r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
6442   r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
6443   r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
6444   r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r;
6445   r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
6446   r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
6447   r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r;
6448   r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r;
6449   r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r;
6450   r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r;
6451 
6452   return r;
6453 }
6454 
6455 #endif /* GL_EXT_histogram */
6456 
6457 #ifdef GL_EXT_index_array_formats
6458 
6459 #endif /* GL_EXT_index_array_formats */
6460 
6461 #ifdef GL_EXT_index_func
6462 
_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_DEF_INIT)6463 static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT)
6464 {
6465   GLboolean r = GL_FALSE;
6466 
6467   r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r;
6468 
6469   return r;
6470 }
6471 
6472 #endif /* GL_EXT_index_func */
6473 
6474 #ifdef GL_EXT_index_material
6475 
_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_DEF_INIT)6476 static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT)
6477 {
6478   GLboolean r = GL_FALSE;
6479 
6480   r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
6481 
6482   return r;
6483 }
6484 
6485 #endif /* GL_EXT_index_material */
6486 
6487 #ifdef GL_EXT_index_texture
6488 
6489 #endif /* GL_EXT_index_texture */
6490 
6491 #ifdef GL_EXT_light_texture
6492 
_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_DEF_INIT)6493 static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT)
6494 {
6495   GLboolean r = GL_FALSE;
6496 
6497   r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
6498   r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
6499   r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
6500 
6501   return r;
6502 }
6503 
6504 #endif /* GL_EXT_light_texture */
6505 
6506 #ifdef GL_EXT_misc_attribute
6507 
6508 #endif /* GL_EXT_misc_attribute */
6509 
6510 #ifdef GL_EXT_multi_draw_arrays
6511 
_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_DEF_INIT)6512 static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
6513 {
6514   GLboolean r = GL_FALSE;
6515 
6516   r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
6517   r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
6518 
6519   return r;
6520 }
6521 
6522 #endif /* GL_EXT_multi_draw_arrays */
6523 
6524 #ifdef GL_EXT_multisample
6525 
_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_DEF_INIT)6526 static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
6527 {
6528   GLboolean r = GL_FALSE;
6529 
6530   r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r;
6531   r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r;
6532 
6533   return r;
6534 }
6535 
6536 #endif /* GL_EXT_multisample */
6537 
6538 #ifdef GL_EXT_packed_depth_stencil
6539 
6540 #endif /* GL_EXT_packed_depth_stencil */
6541 
6542 #ifdef GL_EXT_packed_float
6543 
6544 #endif /* GL_EXT_packed_float */
6545 
6546 #ifdef GL_EXT_packed_pixels
6547 
6548 #endif /* GL_EXT_packed_pixels */
6549 
6550 #ifdef GL_EXT_paletted_texture
6551 
_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_DEF_INIT)6552 static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT)
6553 {
6554   GLboolean r = GL_FALSE;
6555 
6556   r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
6557   r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r;
6558   r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r;
6559   r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r;
6560 
6561   return r;
6562 }
6563 
6564 #endif /* GL_EXT_paletted_texture */
6565 
6566 #ifdef GL_EXT_pixel_buffer_object
6567 
6568 #endif /* GL_EXT_pixel_buffer_object */
6569 
6570 #ifdef GL_EXT_pixel_transform
6571 
_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_DEF_INIT)6572 static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT)
6573 {
6574   GLboolean r = GL_FALSE;
6575 
6576   r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r;
6577   r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r;
6578   r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r;
6579   r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r;
6580   r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r;
6581   r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r;
6582 
6583   return r;
6584 }
6585 
6586 #endif /* GL_EXT_pixel_transform */
6587 
6588 #ifdef GL_EXT_pixel_transform_color_table
6589 
6590 #endif /* GL_EXT_pixel_transform_color_table */
6591 
6592 #ifdef GL_EXT_point_parameters
6593 
_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_DEF_INIT)6594 static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
6595 {
6596   GLboolean r = GL_FALSE;
6597 
6598   r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
6599   r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
6600 
6601   return r;
6602 }
6603 
6604 #endif /* GL_EXT_point_parameters */
6605 
6606 #ifdef GL_EXT_polygon_offset
6607 
_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_DEF_INIT)6608 static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
6609 {
6610   GLboolean r = GL_FALSE;
6611 
6612   r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
6613 
6614   return r;
6615 }
6616 
6617 #endif /* GL_EXT_polygon_offset */
6618 
6619 #ifdef GL_EXT_provoking_vertex
6620 
_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_DEF_INIT)6621 static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
6622 {
6623   GLboolean r = GL_FALSE;
6624 
6625   r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r;
6626 
6627   return r;
6628 }
6629 
6630 #endif /* GL_EXT_provoking_vertex */
6631 
6632 #ifdef GL_EXT_rescale_normal
6633 
6634 #endif /* GL_EXT_rescale_normal */
6635 
6636 #ifdef GL_EXT_scene_marker
6637 
_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_DEF_INIT)6638 static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT)
6639 {
6640   GLboolean r = GL_FALSE;
6641 
6642   r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
6643   r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r;
6644 
6645   return r;
6646 }
6647 
6648 #endif /* GL_EXT_scene_marker */
6649 
6650 #ifdef GL_EXT_secondary_color
6651 
_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_DEF_INIT)6652 static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
6653 {
6654   GLboolean r = GL_FALSE;
6655 
6656   r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
6657   r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
6658   r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
6659   r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
6660   r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
6661   r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
6662   r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
6663   r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
6664   r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
6665   r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
6666   r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
6667   r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
6668   r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
6669   r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
6670   r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
6671   r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
6672   r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
6673 
6674   return r;
6675 }
6676 
6677 #endif /* GL_EXT_secondary_color */
6678 
6679 #ifdef GL_EXT_separate_shader_objects
6680 
_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)6681 static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
6682 {
6683   GLboolean r = GL_FALSE;
6684 
6685   r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r;
6686   r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r;
6687   r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r;
6688 
6689   return r;
6690 }
6691 
6692 #endif /* GL_EXT_separate_shader_objects */
6693 
6694 #ifdef GL_EXT_separate_specular_color
6695 
6696 #endif /* GL_EXT_separate_specular_color */
6697 
6698 #ifdef GL_EXT_shader_image_load_store
6699 
_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_DEF_INIT)6700 static GLboolean _glewInit_GL_EXT_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
6701 {
6702   GLboolean r = GL_FALSE;
6703 
6704   r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r;
6705   r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r;
6706 
6707   return r;
6708 }
6709 
6710 #endif /* GL_EXT_shader_image_load_store */
6711 
6712 #ifdef GL_EXT_shadow_funcs
6713 
6714 #endif /* GL_EXT_shadow_funcs */
6715 
6716 #ifdef GL_EXT_shared_texture_palette
6717 
6718 #endif /* GL_EXT_shared_texture_palette */
6719 
6720 #ifdef GL_EXT_stencil_clear_tag
6721 
6722 #endif /* GL_EXT_stencil_clear_tag */
6723 
6724 #ifdef GL_EXT_stencil_two_side
6725 
_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_DEF_INIT)6726 static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT)
6727 {
6728   GLboolean r = GL_FALSE;
6729 
6730   r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
6731 
6732   return r;
6733 }
6734 
6735 #endif /* GL_EXT_stencil_two_side */
6736 
6737 #ifdef GL_EXT_stencil_wrap
6738 
6739 #endif /* GL_EXT_stencil_wrap */
6740 
6741 #ifdef GL_EXT_subtexture
6742 
_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_DEF_INIT)6743 static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT)
6744 {
6745   GLboolean r = GL_FALSE;
6746 
6747   r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
6748   r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
6749   r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
6750 
6751   return r;
6752 }
6753 
6754 #endif /* GL_EXT_subtexture */
6755 
6756 #ifdef GL_EXT_texture
6757 
6758 #endif /* GL_EXT_texture */
6759 
6760 #ifdef GL_EXT_texture3D
6761 
_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_DEF_INIT)6762 static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
6763 {
6764   GLboolean r = GL_FALSE;
6765 
6766   r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r;
6767 
6768   return r;
6769 }
6770 
6771 #endif /* GL_EXT_texture3D */
6772 
6773 #ifdef GL_EXT_texture_array
6774 
_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_DEF_INIT)6775 static GLboolean _glewInit_GL_EXT_texture_array (GLEW_CONTEXT_ARG_DEF_INIT)
6776 {
6777   GLboolean r = GL_FALSE;
6778 
6779   r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
6780 
6781   return r;
6782 }
6783 
6784 #endif /* GL_EXT_texture_array */
6785 
6786 #ifdef GL_EXT_texture_buffer_object
6787 
_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)6788 static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
6789 {
6790   GLboolean r = GL_FALSE;
6791 
6792   r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r;
6793 
6794   return r;
6795 }
6796 
6797 #endif /* GL_EXT_texture_buffer_object */
6798 
6799 #ifdef GL_EXT_texture_compression_dxt1
6800 
6801 #endif /* GL_EXT_texture_compression_dxt1 */
6802 
6803 #ifdef GL_EXT_texture_compression_latc
6804 
6805 #endif /* GL_EXT_texture_compression_latc */
6806 
6807 #ifdef GL_EXT_texture_compression_rgtc
6808 
6809 #endif /* GL_EXT_texture_compression_rgtc */
6810 
6811 #ifdef GL_EXT_texture_compression_s3tc
6812 
6813 #endif /* GL_EXT_texture_compression_s3tc */
6814 
6815 #ifdef GL_EXT_texture_cube_map
6816 
6817 #endif /* GL_EXT_texture_cube_map */
6818 
6819 #ifdef GL_EXT_texture_edge_clamp
6820 
6821 #endif /* GL_EXT_texture_edge_clamp */
6822 
6823 #ifdef GL_EXT_texture_env
6824 
6825 #endif /* GL_EXT_texture_env */
6826 
6827 #ifdef GL_EXT_texture_env_add
6828 
6829 #endif /* GL_EXT_texture_env_add */
6830 
6831 #ifdef GL_EXT_texture_env_combine
6832 
6833 #endif /* GL_EXT_texture_env_combine */
6834 
6835 #ifdef GL_EXT_texture_env_dot3
6836 
6837 #endif /* GL_EXT_texture_env_dot3 */
6838 
6839 #ifdef GL_EXT_texture_filter_anisotropic
6840 
6841 #endif /* GL_EXT_texture_filter_anisotropic */
6842 
6843 #ifdef GL_EXT_texture_integer
6844 
_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_DEF_INIT)6845 static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT)
6846 {
6847   GLboolean r = GL_FALSE;
6848 
6849   r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
6850   r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
6851   r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
6852   r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
6853   r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
6854   r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
6855 
6856   return r;
6857 }
6858 
6859 #endif /* GL_EXT_texture_integer */
6860 
6861 #ifdef GL_EXT_texture_lod_bias
6862 
6863 #endif /* GL_EXT_texture_lod_bias */
6864 
6865 #ifdef GL_EXT_texture_mirror_clamp
6866 
6867 #endif /* GL_EXT_texture_mirror_clamp */
6868 
6869 #ifdef GL_EXT_texture_object
6870 
_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_DEF_INIT)6871 static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT)
6872 {
6873   GLboolean r = GL_FALSE;
6874 
6875   r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
6876   r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r;
6877   r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
6878   r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r;
6879   r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r;
6880   r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
6881 
6882   return r;
6883 }
6884 
6885 #endif /* GL_EXT_texture_object */
6886 
6887 #ifdef GL_EXT_texture_perturb_normal
6888 
_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_DEF_INIT)6889 static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT)
6890 {
6891   GLboolean r = GL_FALSE;
6892 
6893   r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r;
6894 
6895   return r;
6896 }
6897 
6898 #endif /* GL_EXT_texture_perturb_normal */
6899 
6900 #ifdef GL_EXT_texture_rectangle
6901 
6902 #endif /* GL_EXT_texture_rectangle */
6903 
6904 #ifdef GL_EXT_texture_sRGB
6905 
6906 #endif /* GL_EXT_texture_sRGB */
6907 
6908 #ifdef GL_EXT_texture_sRGB_decode
6909 
6910 #endif /* GL_EXT_texture_sRGB_decode */
6911 
6912 #ifdef GL_EXT_texture_shared_exponent
6913 
6914 #endif /* GL_EXT_texture_shared_exponent */
6915 
6916 #ifdef GL_EXT_texture_snorm
6917 
6918 #endif /* GL_EXT_texture_snorm */
6919 
6920 #ifdef GL_EXT_texture_swizzle
6921 
6922 #endif /* GL_EXT_texture_swizzle */
6923 
6924 #ifdef GL_EXT_timer_query
6925 
_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)6926 static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
6927 {
6928   GLboolean r = GL_FALSE;
6929 
6930   r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
6931   r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
6932 
6933   return r;
6934 }
6935 
6936 #endif /* GL_EXT_timer_query */
6937 
6938 #ifdef GL_EXT_transform_feedback
6939 
_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_DEF_INIT)6940 static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
6941 {
6942   GLboolean r = GL_FALSE;
6943 
6944   r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r;
6945   r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r;
6946   r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r;
6947   r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r;
6948   r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r;
6949   r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r;
6950   r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r;
6951 
6952   return r;
6953 }
6954 
6955 #endif /* GL_EXT_transform_feedback */
6956 
6957 #ifdef GL_EXT_vertex_array
6958 
_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_DEF_INIT)6959 static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
6960 {
6961   GLboolean r = GL_FALSE;
6962 
6963   r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
6964   r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
6965   r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r;
6966   r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
6967   r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
6968   r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r;
6969   r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
6970   r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r;
6971 
6972   return r;
6973 }
6974 
6975 #endif /* GL_EXT_vertex_array */
6976 
6977 #ifdef GL_EXT_vertex_array_bgra
6978 
6979 #endif /* GL_EXT_vertex_array_bgra */
6980 
6981 #ifdef GL_EXT_vertex_attrib_64bit
6982 
_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_DEF_INIT)6983 static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
6984 {
6985   GLboolean r = GL_FALSE;
6986 
6987   r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r;
6988   r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r;
6989   r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r;
6990   r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r;
6991   r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r;
6992   r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r;
6993   r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r;
6994   r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r;
6995   r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r;
6996   r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r;
6997   r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r;
6998 
6999   return r;
7000 }
7001 
7002 #endif /* GL_EXT_vertex_attrib_64bit */
7003 
7004 #ifdef GL_EXT_vertex_shader
7005 
_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_DEF_INIT)7006 static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
7007 {
7008   GLboolean r = GL_FALSE;
7009 
7010   r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
7011   r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
7012   r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
7013   r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r;
7014   r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
7015   r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r;
7016   r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
7017   r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
7018   r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r;
7019   r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r;
7020   r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
7021   r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
7022   r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r;
7023   r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
7024   r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
7025   r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
7026   r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
7027   r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r;
7028   r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
7029   r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r;
7030   r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
7031   r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
7032   r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
7033   r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
7034   r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
7035   r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
7036   r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
7037   r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
7038   r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r;
7039   r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r;
7040   r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r;
7041   r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r;
7042   r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r;
7043   r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r;
7044   r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r;
7045   r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r;
7046   r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r;
7047   r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r;
7048   r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r;
7049   r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r;
7050   r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r;
7051   r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r;
7052 
7053   return r;
7054 }
7055 
7056 #endif /* GL_EXT_vertex_shader */
7057 
7058 #ifdef GL_EXT_vertex_weighting
7059 
_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_DEF_INIT)7060 static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
7061 {
7062   GLboolean r = GL_FALSE;
7063 
7064   r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
7065   r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
7066   r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
7067 
7068   return r;
7069 }
7070 
7071 #endif /* GL_EXT_vertex_weighting */
7072 
7073 #ifdef GL_EXT_x11_sync_object
7074 
_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_DEF_INIT)7075 static GLboolean _glewInit_GL_EXT_x11_sync_object (GLEW_CONTEXT_ARG_DEF_INIT)
7076 {
7077   GLboolean r = GL_FALSE;
7078 
7079   r = ((glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSyncEXT")) == NULL) || r;
7080 
7081   return r;
7082 }
7083 
7084 #endif /* GL_EXT_x11_sync_object */
7085 
7086 #ifdef GL_GREMEDY_frame_terminator
7087 
_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_DEF_INIT)7088 static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT)
7089 {
7090   GLboolean r = GL_FALSE;
7091 
7092   r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r;
7093 
7094   return r;
7095 }
7096 
7097 #endif /* GL_GREMEDY_frame_terminator */
7098 
7099 #ifdef GL_GREMEDY_string_marker
7100 
_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_DEF_INIT)7101 static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
7102 {
7103   GLboolean r = GL_FALSE;
7104 
7105   r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r;
7106 
7107   return r;
7108 }
7109 
7110 #endif /* GL_GREMEDY_string_marker */
7111 
7112 #ifdef GL_HP_convolution_border_modes
7113 
7114 #endif /* GL_HP_convolution_border_modes */
7115 
7116 #ifdef GL_HP_image_transform
7117 
_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_DEF_INIT)7118 static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT)
7119 {
7120   GLboolean r = GL_FALSE;
7121 
7122   r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r;
7123   r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r;
7124   r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r;
7125   r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r;
7126   r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r;
7127   r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r;
7128 
7129   return r;
7130 }
7131 
7132 #endif /* GL_HP_image_transform */
7133 
7134 #ifdef GL_HP_occlusion_test
7135 
7136 #endif /* GL_HP_occlusion_test */
7137 
7138 #ifdef GL_HP_texture_lighting
7139 
7140 #endif /* GL_HP_texture_lighting */
7141 
7142 #ifdef GL_IBM_cull_vertex
7143 
7144 #endif /* GL_IBM_cull_vertex */
7145 
7146 #ifdef GL_IBM_multimode_draw_arrays
7147 
_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_DEF_INIT)7148 static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
7149 {
7150   GLboolean r = GL_FALSE;
7151 
7152   r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
7153   r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
7154 
7155   return r;
7156 }
7157 
7158 #endif /* GL_IBM_multimode_draw_arrays */
7159 
7160 #ifdef GL_IBM_rasterpos_clip
7161 
7162 #endif /* GL_IBM_rasterpos_clip */
7163 
7164 #ifdef GL_IBM_static_data
7165 
7166 #endif /* GL_IBM_static_data */
7167 
7168 #ifdef GL_IBM_texture_mirrored_repeat
7169 
7170 #endif /* GL_IBM_texture_mirrored_repeat */
7171 
7172 #ifdef GL_IBM_vertex_array_lists
7173 
_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_DEF_INIT)7174 static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT)
7175 {
7176   GLboolean r = GL_FALSE;
7177 
7178   r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
7179   r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
7180   r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
7181   r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
7182   r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
7183   r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r;
7184   r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
7185   r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
7186 
7187   return r;
7188 }
7189 
7190 #endif /* GL_IBM_vertex_array_lists */
7191 
7192 #ifdef GL_INGR_color_clamp
7193 
7194 #endif /* GL_INGR_color_clamp */
7195 
7196 #ifdef GL_INGR_interlace_read
7197 
7198 #endif /* GL_INGR_interlace_read */
7199 
7200 #ifdef GL_INTEL_parallel_arrays
7201 
_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_DEF_INIT)7202 static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
7203 {
7204   GLboolean r = GL_FALSE;
7205 
7206   r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
7207   r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
7208   r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
7209   r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
7210 
7211   return r;
7212 }
7213 
7214 #endif /* GL_INTEL_parallel_arrays */
7215 
7216 #ifdef GL_INTEL_texture_scissor
7217 
_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_DEF_INIT)7218 static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT)
7219 {
7220   GLboolean r = GL_FALSE;
7221 
7222   r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
7223   r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
7224 
7225   return r;
7226 }
7227 
7228 #endif /* GL_INTEL_texture_scissor */
7229 
7230 #ifdef GL_KHR_debug
7231 
_glewInit_GL_KHR_debug(GLEW_CONTEXT_ARG_DEF_INIT)7232 static GLboolean _glewInit_GL_KHR_debug (GLEW_CONTEXT_ARG_DEF_INIT)
7233 {
7234   GLboolean r = GL_FALSE;
7235 
7236   r = ((glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallback")) == NULL) || r;
7237   r = ((glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControl")) == NULL) || r;
7238   r = ((glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsert")) == NULL) || r;
7239   r = ((glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLog")) == NULL) || r;
7240   r = ((glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabel")) == NULL) || r;
7241   r = ((glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectPtrLabel")) == NULL) || r;
7242   r = ((glGetPointerv = (PFNGLGETPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetPointerv")) == NULL) || r;
7243   r = ((glObjectLabel = (PFNGLOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectLabel")) == NULL) || r;
7244   r = ((glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectPtrLabel")) == NULL) || r;
7245   r = ((glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPushDebugGroup")) == NULL) || r;
7246 
7247   return r;
7248 }
7249 
7250 #endif /* GL_KHR_debug */
7251 
7252 #ifdef GL_KHR_texture_compression_astc_ldr
7253 
7254 #endif /* GL_KHR_texture_compression_astc_ldr */
7255 
7256 #ifdef GL_KTX_buffer_region
7257 
_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_DEF_INIT)7258 static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
7259 {
7260   GLboolean r = GL_FALSE;
7261 
7262   r = ((glBufferRegionEnabled = (PFNGLBUFFERREGIONENABLEDPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabled")) == NULL) || r;
7263   r = ((glDeleteBufferRegion = (PFNGLDELETEBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegion")) == NULL) || r;
7264   r = ((glDrawBufferRegion = (PFNGLDRAWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegion")) == NULL) || r;
7265   r = ((glNewBufferRegion = (PFNGLNEWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegion")) == NULL) || r;
7266   r = ((glReadBufferRegion = (PFNGLREADBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegion")) == NULL) || r;
7267 
7268   return r;
7269 }
7270 
7271 #endif /* GL_KTX_buffer_region */
7272 
7273 #ifdef GL_MESAX_texture_stack
7274 
7275 #endif /* GL_MESAX_texture_stack */
7276 
7277 #ifdef GL_MESA_pack_invert
7278 
7279 #endif /* GL_MESA_pack_invert */
7280 
7281 #ifdef GL_MESA_resize_buffers
7282 
_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_DEF_INIT)7283 static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
7284 {
7285   GLboolean r = GL_FALSE;
7286 
7287   r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
7288 
7289   return r;
7290 }
7291 
7292 #endif /* GL_MESA_resize_buffers */
7293 
7294 #ifdef GL_MESA_window_pos
7295 
_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_DEF_INIT)7296 static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
7297 {
7298   GLboolean r = GL_FALSE;
7299 
7300   r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
7301   r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
7302   r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
7303   r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
7304   r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
7305   r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
7306   r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
7307   r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
7308   r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
7309   r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
7310   r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
7311   r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
7312   r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
7313   r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
7314   r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
7315   r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
7316   r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
7317   r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
7318   r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
7319   r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
7320   r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
7321   r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
7322   r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
7323   r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
7324 
7325   return r;
7326 }
7327 
7328 #endif /* GL_MESA_window_pos */
7329 
7330 #ifdef GL_MESA_ycbcr_texture
7331 
7332 #endif /* GL_MESA_ycbcr_texture */
7333 
7334 #ifdef GL_NVX_gpu_memory_info
7335 
7336 #endif /* GL_NVX_gpu_memory_info */
7337 
7338 #ifdef GL_NV_bindless_texture
7339 
_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_DEF_INIT)7340 static GLboolean _glewInit_GL_NV_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7341 {
7342   GLboolean r = GL_FALSE;
7343 
7344   r = ((glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleNV")) == NULL) || r;
7345   r = ((glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleNV")) == NULL) || r;
7346   r = ((glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleNV")) == NULL) || r;
7347   r = ((glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentNV")) == NULL) || r;
7348   r = ((glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentNV")) == NULL) || r;
7349   r = ((glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentNV")) == NULL) || r;
7350   r = ((glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentNV")) == NULL) || r;
7351   r = ((glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentNV")) == NULL) || r;
7352   r = ((glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentNV")) == NULL) || r;
7353   r = ((glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64NV")) == NULL) || r;
7354   r = ((glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vNV")) == NULL) || r;
7355   r = ((glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64NV")) == NULL) || r;
7356   r = ((glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vNV")) == NULL) || r;
7357 
7358   return r;
7359 }
7360 
7361 #endif /* GL_NV_bindless_texture */
7362 
7363 #ifdef GL_NV_blend_square
7364 
7365 #endif /* GL_NV_blend_square */
7366 
7367 #ifdef GL_NV_conditional_render
7368 
_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_DEF_INIT)7369 static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
7370 {
7371   GLboolean r = GL_FALSE;
7372 
7373   r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r;
7374   r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r;
7375 
7376   return r;
7377 }
7378 
7379 #endif /* GL_NV_conditional_render */
7380 
7381 #ifdef GL_NV_copy_depth_to_color
7382 
7383 #endif /* GL_NV_copy_depth_to_color */
7384 
7385 #ifdef GL_NV_copy_image
7386 
_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_DEF_INIT)7387 static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
7388 {
7389   GLboolean r = GL_FALSE;
7390 
7391   r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r;
7392 
7393   return r;
7394 }
7395 
7396 #endif /* GL_NV_copy_image */
7397 
7398 #ifdef GL_NV_depth_buffer_float
7399 
_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_DEF_INIT)7400 static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
7401 {
7402   GLboolean r = GL_FALSE;
7403 
7404   r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
7405   r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r;
7406   r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r;
7407 
7408   return r;
7409 }
7410 
7411 #endif /* GL_NV_depth_buffer_float */
7412 
7413 #ifdef GL_NV_depth_clamp
7414 
7415 #endif /* GL_NV_depth_clamp */
7416 
7417 #ifdef GL_NV_depth_range_unclamped
7418 
7419 #endif /* GL_NV_depth_range_unclamped */
7420 
7421 #ifdef GL_NV_evaluators
7422 
_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_DEF_INIT)7423 static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
7424 {
7425   GLboolean r = GL_FALSE;
7426 
7427   r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r;
7428   r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
7429   r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
7430   r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
7431   r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
7432   r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
7433   r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
7434   r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r;
7435   r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r;
7436 
7437   return r;
7438 }
7439 
7440 #endif /* GL_NV_evaluators */
7441 
7442 #ifdef GL_NV_explicit_multisample
7443 
_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_DEF_INIT)7444 static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
7445 {
7446   GLboolean r = GL_FALSE;
7447 
7448   r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r;
7449   r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r;
7450   r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r;
7451 
7452   return r;
7453 }
7454 
7455 #endif /* GL_NV_explicit_multisample */
7456 
7457 #ifdef GL_NV_fence
7458 
_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_DEF_INIT)7459 static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
7460 {
7461   GLboolean r = GL_FALSE;
7462 
7463   r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r;
7464   r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r;
7465   r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r;
7466   r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r;
7467   r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r;
7468   r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r;
7469   r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r;
7470 
7471   return r;
7472 }
7473 
7474 #endif /* GL_NV_fence */
7475 
7476 #ifdef GL_NV_float_buffer
7477 
7478 #endif /* GL_NV_float_buffer */
7479 
7480 #ifdef GL_NV_fog_distance
7481 
7482 #endif /* GL_NV_fog_distance */
7483 
7484 #ifdef GL_NV_fragment_program
7485 
_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_DEF_INIT)7486 static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
7487 {
7488   GLboolean r = GL_FALSE;
7489 
7490   r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r;
7491   r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r;
7492   r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
7493   r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
7494   r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
7495   r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
7496 
7497   return r;
7498 }
7499 
7500 #endif /* GL_NV_fragment_program */
7501 
7502 #ifdef GL_NV_fragment_program2
7503 
7504 #endif /* GL_NV_fragment_program2 */
7505 
7506 #ifdef GL_NV_fragment_program4
7507 
7508 #endif /* GL_NV_fragment_program4 */
7509 
7510 #ifdef GL_NV_fragment_program_option
7511 
7512 #endif /* GL_NV_fragment_program_option */
7513 
7514 #ifdef GL_NV_framebuffer_multisample_coverage
7515 
_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_DEF_INIT)7516 static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT)
7517 {
7518   GLboolean r = GL_FALSE;
7519 
7520   r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r;
7521 
7522   return r;
7523 }
7524 
7525 #endif /* GL_NV_framebuffer_multisample_coverage */
7526 
7527 #ifdef GL_NV_geometry_program4
7528 
_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_DEF_INIT)7529 static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
7530 {
7531   GLboolean r = GL_FALSE;
7532 
7533   r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
7534 
7535   return r;
7536 }
7537 
7538 #endif /* GL_NV_geometry_program4 */
7539 
7540 #ifdef GL_NV_geometry_shader4
7541 
7542 #endif /* GL_NV_geometry_shader4 */
7543 
7544 #ifdef GL_NV_gpu_program4
7545 
_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_DEF_INIT)7546 static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
7547 {
7548   GLboolean r = GL_FALSE;
7549 
7550   r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
7551   r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
7552   r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
7553   r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
7554   r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
7555   r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r;
7556   r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
7557   r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r;
7558   r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r;
7559   r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r;
7560   r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r;
7561   r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r;
7562 
7563   return r;
7564 }
7565 
7566 #endif /* GL_NV_gpu_program4 */
7567 
7568 #ifdef GL_NV_gpu_program5
7569 
7570 #endif /* GL_NV_gpu_program5 */
7571 
7572 #ifdef GL_NV_gpu_program_fp64
7573 
7574 #endif /* GL_NV_gpu_program_fp64 */
7575 
7576 #ifdef GL_NV_gpu_shader5
7577 
_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_DEF_INIT)7578 static GLboolean _glewInit_GL_NV_gpu_shader5 (GLEW_CONTEXT_ARG_DEF_INIT)
7579 {
7580   GLboolean r = GL_FALSE;
7581 
7582   r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r;
7583   r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r;
7584   r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r;
7585   r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r;
7586   r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r;
7587   r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r;
7588   r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r;
7589   r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r;
7590   r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r;
7591   r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r;
7592   r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r;
7593   r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r;
7594   r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r;
7595   r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r;
7596   r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r;
7597   r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r;
7598   r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r;
7599   r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r;
7600   r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r;
7601   r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r;
7602   r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r;
7603   r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r;
7604   r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r;
7605   r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r;
7606   r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r;
7607   r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r;
7608   r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r;
7609   r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r;
7610   r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r;
7611   r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r;
7612   r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r;
7613   r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r;
7614   r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r;
7615   r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r;
7616 
7617   return r;
7618 }
7619 
7620 #endif /* GL_NV_gpu_shader5 */
7621 
7622 #ifdef GL_NV_half_float
7623 
_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_DEF_INIT)7624 static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
7625 {
7626   GLboolean r = GL_FALSE;
7627 
7628   r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
7629   r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
7630   r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
7631   r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
7632   r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r;
7633   r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r;
7634   r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
7635   r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
7636   r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
7637   r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
7638   r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
7639   r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
7640   r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
7641   r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
7642   r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r;
7643   r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r;
7644   r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
7645   r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
7646   r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r;
7647   r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r;
7648   r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r;
7649   r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r;
7650   r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r;
7651   r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r;
7652   r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r;
7653   r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r;
7654   r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r;
7655   r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r;
7656   r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r;
7657   r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r;
7658   r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r;
7659   r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r;
7660   r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
7661   r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
7662   r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
7663   r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
7664   r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
7665   r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
7666   r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
7667   r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
7668   r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
7669   r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
7670   r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
7671   r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
7672   r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
7673   r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
7674 
7675   return r;
7676 }
7677 
7678 #endif /* GL_NV_half_float */
7679 
7680 #ifdef GL_NV_light_max_exponent
7681 
7682 #endif /* GL_NV_light_max_exponent */
7683 
7684 #ifdef GL_NV_multisample_coverage
7685 
7686 #endif /* GL_NV_multisample_coverage */
7687 
7688 #ifdef GL_NV_multisample_filter_hint
7689 
7690 #endif /* GL_NV_multisample_filter_hint */
7691 
7692 #ifdef GL_NV_occlusion_query
7693 
_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_DEF_INIT)7694 static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
7695 {
7696   GLboolean r = GL_FALSE;
7697 
7698   r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
7699   r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
7700   r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
7701   r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
7702   r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
7703   r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
7704   r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
7705 
7706   return r;
7707 }
7708 
7709 #endif /* GL_NV_occlusion_query */
7710 
7711 #ifdef GL_NV_packed_depth_stencil
7712 
7713 #endif /* GL_NV_packed_depth_stencil */
7714 
7715 #ifdef GL_NV_parameter_buffer_object
7716 
_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)7717 static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
7718 {
7719   GLboolean r = GL_FALSE;
7720 
7721   r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r;
7722   r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r;
7723   r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r;
7724 
7725   return r;
7726 }
7727 
7728 #endif /* GL_NV_parameter_buffer_object */
7729 
7730 #ifdef GL_NV_parameter_buffer_object2
7731 
7732 #endif /* GL_NV_parameter_buffer_object2 */
7733 
7734 #ifdef GL_NV_path_rendering
7735 
_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_DEF_INIT)7736 static GLboolean _glewInit_GL_NV_path_rendering (GLEW_CONTEXT_ARG_DEF_INIT)
7737 {
7738   GLboolean r = GL_FALSE;
7739 
7740   r = ((glCopyPathNV = (PFNGLCOPYPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCopyPathNV")) == NULL) || r;
7741   r = ((glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathInstancedNV")) == NULL) || r;
7742   r = ((glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathNV")) == NULL) || r;
7743   r = ((glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathInstancedNV")) == NULL) || r;
7744   r = ((glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathNV")) == NULL) || r;
7745   r = ((glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glDeletePathsNV")) == NULL) || r;
7746   r = ((glGenPathsNV = (PFNGLGENPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glGenPathsNV")) == NULL) || r;
7747   r = ((glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenfvNV")) == NULL) || r;
7748   r = ((glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenivNV")) == NULL) || r;
7749   r = ((glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCommandsNV")) == NULL) || r;
7750   r = ((glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCoordsNV")) == NULL) || r;
7751   r = ((glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathDashArrayNV")) == NULL) || r;
7752   r = ((glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathLengthNV")) == NULL) || r;
7753   r = ((glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricRangeNV")) == NULL) || r;
7754   r = ((glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricsNV")) == NULL) || r;
7755   r = ((glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterfvNV")) == NULL) || r;
7756   r = ((glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterivNV")) == NULL) || r;
7757   r = ((glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathSpacingNV")) == NULL) || r;
7758   r = ((glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenfvNV")) == NULL) || r;
7759   r = ((glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenivNV")) == NULL) || r;
7760   r = ((glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glInterpolatePathsNV")) == NULL) || r;
7761   r = ((glIsPathNV = (PFNGLISPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPathNV")) == NULL) || r;
7762   r = ((glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInFillPathNV")) == NULL) || r;
7763   r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInStrokePathNV")) == NULL) || r;
7764   r = ((glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathColorGenNV")) == NULL) || r;
7765   r = ((glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCommandsNV")) == NULL) || r;
7766   r = ((glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoordsNV")) == NULL) || r;
7767   r = ((glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoverDepthFuncNV")) == NULL) || r;
7768   r = ((glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathDashArrayNV")) == NULL) || r;
7769   r = ((glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathFogGenNV")) == NULL) || r;
7770   r = ((glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphRangeNV")) == NULL) || r;
7771   r = ((glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphsNV")) == NULL) || r;
7772   r = ((glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfNV")) == NULL) || r;
7773   r = ((glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfvNV")) == NULL) || r;
7774   r = ((glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPathParameteriNV")) == NULL) || r;
7775   r = ((glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterivNV")) == NULL) || r;
7776   r = ((glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilDepthOffsetNV")) == NULL) || r;
7777   r = ((glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilFuncNV")) == NULL) || r;
7778   r = ((glPathStringNV = (PFNGLPATHSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glPathStringNV")) == NULL) || r;
7779   r = ((glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCommandsNV")) == NULL) || r;
7780   r = ((glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCoordsNV")) == NULL) || r;
7781   r = ((glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathTexGenNV")) == NULL) || r;
7782   r = ((glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)glewGetProcAddress((const GLubyte*)"glPointAlongPathNV")) == NULL) || r;
7783   r = ((glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathInstancedNV")) == NULL) || r;
7784   r = ((glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathNV")) == NULL) || r;
7785   r = ((glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathInstancedNV")) == NULL) || r;
7786   r = ((glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathNV")) == NULL) || r;
7787   r = ((glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)glewGetProcAddress((const GLubyte*)"glTransformPathNV")) == NULL) || r;
7788   r = ((glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glWeightPathsNV")) == NULL) || r;
7789 
7790   return r;
7791 }
7792 
7793 #endif /* GL_NV_path_rendering */
7794 
7795 #ifdef GL_NV_pixel_data_range
7796 
_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_DEF_INIT)7797 static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
7798 {
7799   GLboolean r = GL_FALSE;
7800 
7801   r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
7802   r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
7803 
7804   return r;
7805 }
7806 
7807 #endif /* GL_NV_pixel_data_range */
7808 
7809 #ifdef GL_NV_point_sprite
7810 
_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_DEF_INIT)7811 static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
7812 {
7813   GLboolean r = GL_FALSE;
7814 
7815   r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r;
7816   r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r;
7817 
7818   return r;
7819 }
7820 
7821 #endif /* GL_NV_point_sprite */
7822 
7823 #ifdef GL_NV_present_video
7824 
_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_DEF_INIT)7825 static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT)
7826 {
7827   GLboolean r = GL_FALSE;
7828 
7829   r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r;
7830   r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r;
7831   r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r;
7832   r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r;
7833   r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r;
7834   r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r;
7835 
7836   return r;
7837 }
7838 
7839 #endif /* GL_NV_present_video */
7840 
7841 #ifdef GL_NV_primitive_restart
7842 
_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_DEF_INIT)7843 static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
7844 {
7845   GLboolean r = GL_FALSE;
7846 
7847   r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
7848   r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
7849 
7850   return r;
7851 }
7852 
7853 #endif /* GL_NV_primitive_restart */
7854 
7855 #ifdef GL_NV_register_combiners
7856 
_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_DEF_INIT)7857 static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT)
7858 {
7859   GLboolean r = GL_FALSE;
7860 
7861   r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
7862   r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r;
7863   r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
7864   r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
7865   r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
7866   r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
7867   r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
7868   r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r;
7869   r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r;
7870   r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r;
7871   r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r;
7872   r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r;
7873   r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r;
7874 
7875   return r;
7876 }
7877 
7878 #endif /* GL_NV_register_combiners */
7879 
7880 #ifdef GL_NV_register_combiners2
7881 
_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_DEF_INIT)7882 static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
7883 {
7884   GLboolean r = GL_FALSE;
7885 
7886   r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
7887   r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r;
7888 
7889   return r;
7890 }
7891 
7892 #endif /* GL_NV_register_combiners2 */
7893 
7894 #ifdef GL_NV_shader_atomic_float
7895 
7896 #endif /* GL_NV_shader_atomic_float */
7897 
7898 #ifdef GL_NV_shader_buffer_load
7899 
_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_DEF_INIT)7900 static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT)
7901 {
7902   GLboolean r = GL_FALSE;
7903 
7904   r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r;
7905   r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r;
7906   r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r;
7907   r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r;
7908   r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r;
7909   r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r;
7910   r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r;
7911   r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r;
7912   r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r;
7913   r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r;
7914   r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r;
7915   r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r;
7916   r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r;
7917 
7918   return r;
7919 }
7920 
7921 #endif /* GL_NV_shader_buffer_load */
7922 
7923 #ifdef GL_NV_tessellation_program5
7924 
7925 #endif /* GL_NV_tessellation_program5 */
7926 
7927 #ifdef GL_NV_texgen_emboss
7928 
7929 #endif /* GL_NV_texgen_emboss */
7930 
7931 #ifdef GL_NV_texgen_reflection
7932 
7933 #endif /* GL_NV_texgen_reflection */
7934 
7935 #ifdef GL_NV_texture_barrier
7936 
_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_DEF_INIT)7937 static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT)
7938 {
7939   GLboolean r = GL_FALSE;
7940 
7941   r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r;
7942 
7943   return r;
7944 }
7945 
7946 #endif /* GL_NV_texture_barrier */
7947 
7948 #ifdef GL_NV_texture_compression_vtc
7949 
7950 #endif /* GL_NV_texture_compression_vtc */
7951 
7952 #ifdef GL_NV_texture_env_combine4
7953 
7954 #endif /* GL_NV_texture_env_combine4 */
7955 
7956 #ifdef GL_NV_texture_expand_normal
7957 
7958 #endif /* GL_NV_texture_expand_normal */
7959 
7960 #ifdef GL_NV_texture_multisample
7961 
_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_DEF_INIT)7962 static GLboolean _glewInit_GL_NV_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
7963 {
7964   GLboolean r = GL_FALSE;
7965 
7966   r = ((glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisampleCoverageNV")) == NULL) || r;
7967   r = ((glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisampleCoverageNV")) == NULL) || r;
7968   r = ((glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleCoverageNV")) == NULL) || r;
7969   r = ((glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleNV")) == NULL) || r;
7970   r = ((glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleCoverageNV")) == NULL) || r;
7971   r = ((glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleNV")) == NULL) || r;
7972 
7973   return r;
7974 }
7975 
7976 #endif /* GL_NV_texture_multisample */
7977 
7978 #ifdef GL_NV_texture_rectangle
7979 
7980 #endif /* GL_NV_texture_rectangle */
7981 
7982 #ifdef GL_NV_texture_shader
7983 
7984 #endif /* GL_NV_texture_shader */
7985 
7986 #ifdef GL_NV_texture_shader2
7987 
7988 #endif /* GL_NV_texture_shader2 */
7989 
7990 #ifdef GL_NV_texture_shader3
7991 
7992 #endif /* GL_NV_texture_shader3 */
7993 
7994 #ifdef GL_NV_transform_feedback
7995 
_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_DEF_INIT)7996 static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
7997 {
7998   GLboolean r = GL_FALSE;
7999 
8000   r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
8001   r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
8002   r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
8003   r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
8004   r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
8005   r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
8006   r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
8007   r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r;
8008   r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
8009   r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
8010   r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r;
8011 
8012   return r;
8013 }
8014 
8015 #endif /* GL_NV_transform_feedback */
8016 
8017 #ifdef GL_NV_transform_feedback2
8018 
_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_DEF_INIT)8019 static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
8020 {
8021   GLboolean r = GL_FALSE;
8022 
8023   r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r;
8024   r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r;
8025   r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r;
8026   r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r;
8027   r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r;
8028   r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r;
8029   r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r;
8030 
8031   return r;
8032 }
8033 
8034 #endif /* GL_NV_transform_feedback2 */
8035 
8036 #ifdef GL_NV_vdpau_interop
8037 
_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_DEF_INIT)8038 static GLboolean _glewInit_GL_NV_vdpau_interop (GLEW_CONTEXT_ARG_DEF_INIT)
8039 {
8040   GLboolean r = GL_FALSE;
8041 
8042   r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r;
8043   r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r;
8044   r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r;
8045   r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r;
8046   r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r;
8047   r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r;
8048   r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r;
8049   r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r;
8050   r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r;
8051   r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r;
8052 
8053   return r;
8054 }
8055 
8056 #endif /* GL_NV_vdpau_interop */
8057 
8058 #ifdef GL_NV_vertex_array_range
8059 
_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_DEF_INIT)8060 static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
8061 {
8062   GLboolean r = GL_FALSE;
8063 
8064   r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
8065   r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
8066 
8067   return r;
8068 }
8069 
8070 #endif /* GL_NV_vertex_array_range */
8071 
8072 #ifdef GL_NV_vertex_array_range2
8073 
8074 #endif /* GL_NV_vertex_array_range2 */
8075 
8076 #ifdef GL_NV_vertex_attrib_integer_64bit
8077 
_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_DEF_INIT)8078 static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
8079 {
8080   GLboolean r = GL_FALSE;
8081 
8082   r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r;
8083   r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r;
8084   r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r;
8085   r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r;
8086   r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r;
8087   r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r;
8088   r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r;
8089   r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r;
8090   r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r;
8091   r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r;
8092   r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r;
8093   r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r;
8094   r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r;
8095   r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r;
8096   r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r;
8097   r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r;
8098   r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r;
8099   r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r;
8100   r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r;
8101 
8102   return r;
8103 }
8104 
8105 #endif /* GL_NV_vertex_attrib_integer_64bit */
8106 
8107 #ifdef GL_NV_vertex_buffer_unified_memory
8108 
_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_DEF_INIT)8109 static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT)
8110 {
8111   GLboolean r = GL_FALSE;
8112 
8113   r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r;
8114   r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r;
8115   r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r;
8116   r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r;
8117   r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r;
8118   r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r;
8119   r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r;
8120   r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r;
8121   r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r;
8122   r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r;
8123   r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r;
8124   r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r;
8125 
8126   return r;
8127 }
8128 
8129 #endif /* GL_NV_vertex_buffer_unified_memory */
8130 
8131 #ifdef GL_NV_vertex_program
8132 
_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_DEF_INIT)8133 static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
8134 {
8135   GLboolean r = GL_FALSE;
8136 
8137   r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
8138   r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r;
8139   r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
8140   r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r;
8141   r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r;
8142   r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
8143   r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
8144   r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
8145   r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r;
8146   r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
8147   r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
8148   r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
8149   r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
8150   r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
8151   r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r;
8152   r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r;
8153   r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
8154   r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
8155   r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
8156   r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
8157   r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
8158   r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
8159   r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
8160   r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r;
8161   r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
8162   r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
8163   r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
8164   r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
8165   r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
8166   r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
8167   r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
8168   r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
8169   r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
8170   r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
8171   r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
8172   r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
8173   r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
8174   r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
8175   r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
8176   r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
8177   r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
8178   r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
8179   r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
8180   r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
8181   r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
8182   r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
8183   r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
8184   r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
8185   r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
8186   r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
8187   r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
8188   r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
8189   r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
8190   r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
8191   r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
8192   r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
8193   r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
8194   r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
8195   r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
8196   r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
8197   r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
8198   r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
8199   r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
8200   r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
8201 
8202   return r;
8203 }
8204 
8205 #endif /* GL_NV_vertex_program */
8206 
8207 #ifdef GL_NV_vertex_program1_1
8208 
8209 #endif /* GL_NV_vertex_program1_1 */
8210 
8211 #ifdef GL_NV_vertex_program2
8212 
8213 #endif /* GL_NV_vertex_program2 */
8214 
8215 #ifdef GL_NV_vertex_program2_option
8216 
8217 #endif /* GL_NV_vertex_program2_option */
8218 
8219 #ifdef GL_NV_vertex_program3
8220 
8221 #endif /* GL_NV_vertex_program3 */
8222 
8223 #ifdef GL_NV_vertex_program4
8224 
8225 #endif /* GL_NV_vertex_program4 */
8226 
8227 #ifdef GL_NV_video_capture
8228 
_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_DEF_INIT)8229 static GLboolean _glewInit_GL_NV_video_capture (GLEW_CONTEXT_ARG_DEF_INIT)
8230 {
8231   GLboolean r = GL_FALSE;
8232 
8233   r = ((glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glBeginVideoCaptureNV")) == NULL) || r;
8234   r = ((glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamBufferNV")) == NULL) || r;
8235   r = ((glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamTextureNV")) == NULL) || r;
8236   r = ((glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glEndVideoCaptureNV")) == NULL) || r;
8237   r = ((glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamdvNV")) == NULL) || r;
8238   r = ((glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamfvNV")) == NULL) || r;
8239   r = ((glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamivNV")) == NULL) || r;
8240   r = ((glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureivNV")) == NULL) || r;
8241   r = ((glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureNV")) == NULL) || r;
8242   r = ((glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterdvNV")) == NULL) || r;
8243   r = ((glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterfvNV")) == NULL) || r;
8244   r = ((glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterivNV")) == NULL) || r;
8245 
8246   return r;
8247 }
8248 
8249 #endif /* GL_NV_video_capture */
8250 
8251 #ifdef GL_OES_byte_coordinates
8252 
8253 #endif /* GL_OES_byte_coordinates */
8254 
8255 #ifdef GL_OES_compressed_paletted_texture
8256 
8257 #endif /* GL_OES_compressed_paletted_texture */
8258 
8259 #ifdef GL_OES_read_format
8260 
8261 #endif /* GL_OES_read_format */
8262 
8263 #ifdef GL_OES_single_precision
8264 
_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_DEF_INIT)8265 static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT)
8266 {
8267   GLboolean r = GL_FALSE;
8268 
8269   r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
8270   r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r;
8271   r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r;
8272   r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r;
8273   r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
8274   r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r;
8275 
8276   return r;
8277 }
8278 
8279 #endif /* GL_OES_single_precision */
8280 
8281 #ifdef GL_OML_interlace
8282 
8283 #endif /* GL_OML_interlace */
8284 
8285 #ifdef GL_OML_resample
8286 
8287 #endif /* GL_OML_resample */
8288 
8289 #ifdef GL_OML_subsample
8290 
8291 #endif /* GL_OML_subsample */
8292 
8293 #ifdef GL_PGI_misc_hints
8294 
8295 #endif /* GL_PGI_misc_hints */
8296 
8297 #ifdef GL_PGI_vertex_hints
8298 
8299 #endif /* GL_PGI_vertex_hints */
8300 
8301 #ifdef GL_REGAL_error_string
8302 
_glewInit_GL_REGAL_error_string(GLEW_CONTEXT_ARG_DEF_INIT)8303 static GLboolean _glewInit_GL_REGAL_error_string (GLEW_CONTEXT_ARG_DEF_INIT)
8304 {
8305   GLboolean r = GL_FALSE;
8306 
8307   r = ((glErrorStringREGAL = (PFNGLERRORSTRINGREGALPROC)glewGetProcAddress((const GLubyte*)"glErrorStringREGAL")) == NULL) || r;
8308 
8309   return r;
8310 }
8311 
8312 #endif /* GL_REGAL_error_string */
8313 
8314 #ifdef GL_REGAL_extension_query
8315 
_glewInit_GL_REGAL_extension_query(GLEW_CONTEXT_ARG_DEF_INIT)8316 static GLboolean _glewInit_GL_REGAL_extension_query (GLEW_CONTEXT_ARG_DEF_INIT)
8317 {
8318   GLboolean r = GL_FALSE;
8319 
8320   r = ((glGetExtensionREGAL = (PFNGLGETEXTENSIONREGALPROC)glewGetProcAddress((const GLubyte*)"glGetExtensionREGAL")) == NULL) || r;
8321   r = ((glIsSupportedREGAL = (PFNGLISSUPPORTEDREGALPROC)glewGetProcAddress((const GLubyte*)"glIsSupportedREGAL")) == NULL) || r;
8322 
8323   return r;
8324 }
8325 
8326 #endif /* GL_REGAL_extension_query */
8327 
8328 #ifdef GL_REGAL_log
8329 
8330 #endif /* GL_REGAL_log */
8331 
8332 #ifdef GL_REND_screen_coordinates
8333 
8334 #endif /* GL_REND_screen_coordinates */
8335 
8336 #ifdef GL_S3_s3tc
8337 
8338 #endif /* GL_S3_s3tc */
8339 
8340 #ifdef GL_SGIS_color_range
8341 
8342 #endif /* GL_SGIS_color_range */
8343 
8344 #ifdef GL_SGIS_detail_texture
8345 
_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_DEF_INIT)8346 static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT)
8347 {
8348   GLboolean r = GL_FALSE;
8349 
8350   r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
8351   r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
8352 
8353   return r;
8354 }
8355 
8356 #endif /* GL_SGIS_detail_texture */
8357 
8358 #ifdef GL_SGIS_fog_function
8359 
_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_DEF_INIT)8360 static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT)
8361 {
8362   GLboolean r = GL_FALSE;
8363 
8364   r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r;
8365   r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r;
8366 
8367   return r;
8368 }
8369 
8370 #endif /* GL_SGIS_fog_function */
8371 
8372 #ifdef GL_SGIS_generate_mipmap
8373 
8374 #endif /* GL_SGIS_generate_mipmap */
8375 
8376 #ifdef GL_SGIS_multisample
8377 
_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_DEF_INIT)8378 static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
8379 {
8380   GLboolean r = GL_FALSE;
8381 
8382   r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r;
8383   r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
8384 
8385   return r;
8386 }
8387 
8388 #endif /* GL_SGIS_multisample */
8389 
8390 #ifdef GL_SGIS_pixel_texture
8391 
8392 #endif /* GL_SGIS_pixel_texture */
8393 
8394 #ifdef GL_SGIS_point_line_texgen
8395 
8396 #endif /* GL_SGIS_point_line_texgen */
8397 
8398 #ifdef GL_SGIS_sharpen_texture
8399 
_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_DEF_INIT)8400 static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
8401 {
8402   GLboolean r = GL_FALSE;
8403 
8404   r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
8405   r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
8406 
8407   return r;
8408 }
8409 
8410 #endif /* GL_SGIS_sharpen_texture */
8411 
8412 #ifdef GL_SGIS_texture4D
8413 
_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_DEF_INIT)8414 static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT)
8415 {
8416   GLboolean r = GL_FALSE;
8417 
8418   r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r;
8419   r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
8420 
8421   return r;
8422 }
8423 
8424 #endif /* GL_SGIS_texture4D */
8425 
8426 #ifdef GL_SGIS_texture_border_clamp
8427 
8428 #endif /* GL_SGIS_texture_border_clamp */
8429 
8430 #ifdef GL_SGIS_texture_edge_clamp
8431 
8432 #endif /* GL_SGIS_texture_edge_clamp */
8433 
8434 #ifdef GL_SGIS_texture_filter4
8435 
_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_DEF_INIT)8436 static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT)
8437 {
8438   GLboolean r = GL_FALSE;
8439 
8440   r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
8441   r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
8442 
8443   return r;
8444 }
8445 
8446 #endif /* GL_SGIS_texture_filter4 */
8447 
8448 #ifdef GL_SGIS_texture_lod
8449 
8450 #endif /* GL_SGIS_texture_lod */
8451 
8452 #ifdef GL_SGIS_texture_select
8453 
8454 #endif /* GL_SGIS_texture_select */
8455 
8456 #ifdef GL_SGIX_async
8457 
_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_DEF_INIT)8458 static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
8459 {
8460   GLboolean r = GL_FALSE;
8461 
8462   r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
8463   r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
8464   r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
8465   r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
8466   r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
8467   r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r;
8468 
8469   return r;
8470 }
8471 
8472 #endif /* GL_SGIX_async */
8473 
8474 #ifdef GL_SGIX_async_histogram
8475 
8476 #endif /* GL_SGIX_async_histogram */
8477 
8478 #ifdef GL_SGIX_async_pixel
8479 
8480 #endif /* GL_SGIX_async_pixel */
8481 
8482 #ifdef GL_SGIX_blend_alpha_minmax
8483 
8484 #endif /* GL_SGIX_blend_alpha_minmax */
8485 
8486 #ifdef GL_SGIX_clipmap
8487 
8488 #endif /* GL_SGIX_clipmap */
8489 
8490 #ifdef GL_SGIX_convolution_accuracy
8491 
8492 #endif /* GL_SGIX_convolution_accuracy */
8493 
8494 #ifdef GL_SGIX_depth_texture
8495 
8496 #endif /* GL_SGIX_depth_texture */
8497 
8498 #ifdef GL_SGIX_flush_raster
8499 
_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_DEF_INIT)8500 static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT)
8501 {
8502   GLboolean r = GL_FALSE;
8503 
8504   r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
8505 
8506   return r;
8507 }
8508 
8509 #endif /* GL_SGIX_flush_raster */
8510 
8511 #ifdef GL_SGIX_fog_offset
8512 
8513 #endif /* GL_SGIX_fog_offset */
8514 
8515 #ifdef GL_SGIX_fog_texture
8516 
_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_DEF_INIT)8517 static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT)
8518 {
8519   GLboolean r = GL_FALSE;
8520 
8521   r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r;
8522 
8523   return r;
8524 }
8525 
8526 #endif /* GL_SGIX_fog_texture */
8527 
8528 #ifdef GL_SGIX_fragment_specular_lighting
8529 
_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_DEF_INIT)8530 static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
8531 {
8532   GLboolean r = GL_FALSE;
8533 
8534   r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
8535   r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
8536   r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
8537   r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
8538   r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
8539   r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
8540   r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
8541   r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
8542   r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
8543   r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
8544   r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
8545   r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
8546   r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
8547   r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
8548   r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
8549   r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
8550   r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
8551 
8552   return r;
8553 }
8554 
8555 #endif /* GL_SGIX_fragment_specular_lighting */
8556 
8557 #ifdef GL_SGIX_framezoom
8558 
_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_DEF_INIT)8559 static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT)
8560 {
8561   GLboolean r = GL_FALSE;
8562 
8563   r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r;
8564 
8565   return r;
8566 }
8567 
8568 #endif /* GL_SGIX_framezoom */
8569 
8570 #ifdef GL_SGIX_interlace
8571 
8572 #endif /* GL_SGIX_interlace */
8573 
8574 #ifdef GL_SGIX_ir_instrument1
8575 
8576 #endif /* GL_SGIX_ir_instrument1 */
8577 
8578 #ifdef GL_SGIX_list_priority
8579 
8580 #endif /* GL_SGIX_list_priority */
8581 
8582 #ifdef GL_SGIX_pixel_texture
8583 
_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_DEF_INIT)8584 static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT)
8585 {
8586   GLboolean r = GL_FALSE;
8587 
8588   r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
8589 
8590   return r;
8591 }
8592 
8593 #endif /* GL_SGIX_pixel_texture */
8594 
8595 #ifdef GL_SGIX_pixel_texture_bits
8596 
8597 #endif /* GL_SGIX_pixel_texture_bits */
8598 
8599 #ifdef GL_SGIX_reference_plane
8600 
_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_DEF_INIT)8601 static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT)
8602 {
8603   GLboolean r = GL_FALSE;
8604 
8605   r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
8606 
8607   return r;
8608 }
8609 
8610 #endif /* GL_SGIX_reference_plane */
8611 
8612 #ifdef GL_SGIX_resample
8613 
8614 #endif /* GL_SGIX_resample */
8615 
8616 #ifdef GL_SGIX_shadow
8617 
8618 #endif /* GL_SGIX_shadow */
8619 
8620 #ifdef GL_SGIX_shadow_ambient
8621 
8622 #endif /* GL_SGIX_shadow_ambient */
8623 
8624 #ifdef GL_SGIX_sprite
8625 
_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_DEF_INIT)8626 static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
8627 {
8628   GLboolean r = GL_FALSE;
8629 
8630   r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
8631   r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
8632   r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
8633   r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
8634 
8635   return r;
8636 }
8637 
8638 #endif /* GL_SGIX_sprite */
8639 
8640 #ifdef GL_SGIX_tag_sample_buffer
8641 
_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_DEF_INIT)8642 static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
8643 {
8644   GLboolean r = GL_FALSE;
8645 
8646   r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
8647 
8648   return r;
8649 }
8650 
8651 #endif /* GL_SGIX_tag_sample_buffer */
8652 
8653 #ifdef GL_SGIX_texture_add_env
8654 
8655 #endif /* GL_SGIX_texture_add_env */
8656 
8657 #ifdef GL_SGIX_texture_coordinate_clamp
8658 
8659 #endif /* GL_SGIX_texture_coordinate_clamp */
8660 
8661 #ifdef GL_SGIX_texture_lod_bias
8662 
8663 #endif /* GL_SGIX_texture_lod_bias */
8664 
8665 #ifdef GL_SGIX_texture_multi_buffer
8666 
8667 #endif /* GL_SGIX_texture_multi_buffer */
8668 
8669 #ifdef GL_SGIX_texture_range
8670 
8671 #endif /* GL_SGIX_texture_range */
8672 
8673 #ifdef GL_SGIX_texture_scale_bias
8674 
8675 #endif /* GL_SGIX_texture_scale_bias */
8676 
8677 #ifdef GL_SGIX_vertex_preclip
8678 
8679 #endif /* GL_SGIX_vertex_preclip */
8680 
8681 #ifdef GL_SGIX_vertex_preclip_hint
8682 
8683 #endif /* GL_SGIX_vertex_preclip_hint */
8684 
8685 #ifdef GL_SGIX_ycrcb
8686 
8687 #endif /* GL_SGIX_ycrcb */
8688 
8689 #ifdef GL_SGI_color_matrix
8690 
8691 #endif /* GL_SGI_color_matrix */
8692 
8693 #ifdef GL_SGI_color_table
8694 
_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_DEF_INIT)8695 static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT)
8696 {
8697   GLboolean r = GL_FALSE;
8698 
8699   r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
8700   r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
8701   r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
8702   r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
8703   r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r;
8704   r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r;
8705   r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r;
8706 
8707   return r;
8708 }
8709 
8710 #endif /* GL_SGI_color_table */
8711 
8712 #ifdef GL_SGI_texture_color_table
8713 
8714 #endif /* GL_SGI_texture_color_table */
8715 
8716 #ifdef GL_SUNX_constant_data
8717 
_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_DEF_INIT)8718 static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT)
8719 {
8720   GLboolean r = GL_FALSE;
8721 
8722   r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
8723 
8724   return r;
8725 }
8726 
8727 #endif /* GL_SUNX_constant_data */
8728 
8729 #ifdef GL_SUN_convolution_border_modes
8730 
8731 #endif /* GL_SUN_convolution_border_modes */
8732 
8733 #ifdef GL_SUN_global_alpha
8734 
_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_DEF_INIT)8735 static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT)
8736 {
8737   GLboolean r = GL_FALSE;
8738 
8739   r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
8740   r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
8741   r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
8742   r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
8743   r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
8744   r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
8745   r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
8746   r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
8747 
8748   return r;
8749 }
8750 
8751 #endif /* GL_SUN_global_alpha */
8752 
8753 #ifdef GL_SUN_mesh_array
8754 
8755 #endif /* GL_SUN_mesh_array */
8756 
8757 #ifdef GL_SUN_read_video_pixels
8758 
_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_DEF_INIT)8759 static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT)
8760 {
8761   GLboolean r = GL_FALSE;
8762 
8763   r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
8764 
8765   return r;
8766 }
8767 
8768 #endif /* GL_SUN_read_video_pixels */
8769 
8770 #ifdef GL_SUN_slice_accum
8771 
8772 #endif /* GL_SUN_slice_accum */
8773 
8774 #ifdef GL_SUN_triangle_list
8775 
_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_DEF_INIT)8776 static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT)
8777 {
8778   GLboolean r = GL_FALSE;
8779 
8780   r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
8781   r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
8782   r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
8783   r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
8784   r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
8785   r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
8786   r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
8787 
8788   return r;
8789 }
8790 
8791 #endif /* GL_SUN_triangle_list */
8792 
8793 #ifdef GL_SUN_vertex
8794 
_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_DEF_INIT)8795 static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
8796 {
8797   GLboolean r = GL_FALSE;
8798 
8799   r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
8800   r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
8801   r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
8802   r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r;
8803   r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
8804   r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
8805   r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
8806   r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
8807   r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
8808   r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
8809   r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r;
8810   r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r;
8811   r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
8812   r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
8813   r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r;
8814   r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r;
8815   r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r;
8816   r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r;
8817   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
8818   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
8819   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
8820   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
8821   r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r;
8822   r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r;
8823   r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r;
8824   r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r;
8825   r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r;
8826   r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r;
8827   r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
8828   r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
8829   r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r;
8830   r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r;
8831   r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
8832   r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
8833   r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
8834   r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
8835   r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r;
8836   r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r;
8837   r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
8838   r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
8839 
8840   return r;
8841 }
8842 
8843 #endif /* GL_SUN_vertex */
8844 
8845 #ifdef GL_WIN_phong_shading
8846 
8847 #endif /* GL_WIN_phong_shading */
8848 
8849 #ifdef GL_WIN_specular_fog
8850 
8851 #endif /* GL_WIN_specular_fog */
8852 
8853 #ifdef GL_WIN_swap_hint
8854 
_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_DEF_INIT)8855 static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
8856 {
8857   GLboolean r = GL_FALSE;
8858 
8859   r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
8860 
8861   return r;
8862 }
8863 
8864 #endif /* GL_WIN_swap_hint */
8865 
8866 /* ------------------------------------------------------------------------- */
8867 
glewGetExtension(const char * name)8868 GLboolean GLEWAPIENTRY glewGetExtension (const char* name)
8869 {
8870   const GLubyte* start;
8871   const GLubyte* end;
8872   start = (const GLubyte*)glGetString(GL_EXTENSIONS);
8873   if (start == 0)
8874     return GL_FALSE;
8875   end = start + _glewStrLen(start);
8876   return _glewSearchExtension(name, start, end);
8877 }
8878 
8879 /* ------------------------------------------------------------------------- */
8880 
8881 #ifndef GLEW_MX
8882 static
8883 #endif
glewContextInit(GLEW_CONTEXT_ARG_DEF_LIST)8884 GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
8885 {
8886   const GLubyte* s;
8887   GLuint dot;
8888   GLint major, minor;
8889   const GLubyte* extStart;
8890   const GLubyte* extEnd;
8891   /* query opengl version */
8892   s = glGetString(GL_VERSION);
8893   dot = _glewStrCLen(s, '.');
8894   if (dot == 0)
8895     return GLEW_ERROR_NO_GL_VERSION;
8896 
8897   major = s[dot-1]-'0';
8898   minor = s[dot+1]-'0';
8899 
8900   if (minor < 0 || minor > 9)
8901     minor = 0;
8902   if (major<0 || major>9)
8903     return GLEW_ERROR_NO_GL_VERSION;
8904 
8905 
8906   if (major == 1 && minor == 0)
8907   {
8908     return GLEW_ERROR_GL_VERSION_10_ONLY;
8909   }
8910   else
8911   {
8912     CONST_CAST(GLEW_VERSION_4_3)   = ( major > 4 )                 || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
8913     CONST_CAST(GLEW_VERSION_4_2)   = GLEW_VERSION_4_3   == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
8914     CONST_CAST(GLEW_VERSION_4_1)   = GLEW_VERSION_4_2   == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
8915     CONST_CAST(GLEW_VERSION_4_0)   = GLEW_VERSION_4_1   == GL_TRUE || ( major == 4               ) ? GL_TRUE : GL_FALSE;
8916     CONST_CAST(GLEW_VERSION_3_3)   = GLEW_VERSION_4_0   == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
8917     CONST_CAST(GLEW_VERSION_3_2)   = GLEW_VERSION_3_3   == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
8918     CONST_CAST(GLEW_VERSION_3_1)   = GLEW_VERSION_3_2   == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
8919     CONST_CAST(GLEW_VERSION_3_0)   = GLEW_VERSION_3_1   == GL_TRUE || ( major == 3               ) ? GL_TRUE : GL_FALSE;
8920     CONST_CAST(GLEW_VERSION_2_1)   = GLEW_VERSION_3_0   == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
8921     CONST_CAST(GLEW_VERSION_2_0)   = GLEW_VERSION_2_1   == GL_TRUE || ( major == 2               ) ? GL_TRUE : GL_FALSE;
8922     CONST_CAST(GLEW_VERSION_1_5)   = GLEW_VERSION_2_0   == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
8923     CONST_CAST(GLEW_VERSION_1_4)   = GLEW_VERSION_1_5   == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
8924     CONST_CAST(GLEW_VERSION_1_3)   = GLEW_VERSION_1_4   == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
8925     CONST_CAST(GLEW_VERSION_1_2_1) = GLEW_VERSION_1_3   == GL_TRUE                                 ? GL_TRUE : GL_FALSE;
8926     CONST_CAST(GLEW_VERSION_1_2)   = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
8927     CONST_CAST(GLEW_VERSION_1_1)   = GLEW_VERSION_1_2   == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
8928   }
8929 
8930   /* query opengl extensions string */
8931   extStart = glGetString(GL_EXTENSIONS);
8932   if (extStart == 0)
8933     extStart = (const GLubyte*)"";
8934   extEnd = extStart + _glewStrLen(extStart);
8935 
8936   /* initialize extensions */
8937 #ifdef GL_VERSION_1_2
8938   if (glewExperimental || GLEW_VERSION_1_2) CONST_CAST(GLEW_VERSION_1_2) = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
8939 #endif /* GL_VERSION_1_2 */
8940 #ifdef GL_VERSION_1_2_1
8941 #endif /* GL_VERSION_1_2_1 */
8942 #ifdef GL_VERSION_1_3
8943   if (glewExperimental || GLEW_VERSION_1_3) CONST_CAST(GLEW_VERSION_1_3) = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
8944 #endif /* GL_VERSION_1_3 */
8945 #ifdef GL_VERSION_1_4
8946   if (glewExperimental || GLEW_VERSION_1_4) CONST_CAST(GLEW_VERSION_1_4) = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
8947 #endif /* GL_VERSION_1_4 */
8948 #ifdef GL_VERSION_1_5
8949   if (glewExperimental || GLEW_VERSION_1_5) CONST_CAST(GLEW_VERSION_1_5) = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
8950 #endif /* GL_VERSION_1_5 */
8951 #ifdef GL_VERSION_2_0
8952   if (glewExperimental || GLEW_VERSION_2_0) CONST_CAST(GLEW_VERSION_2_0) = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
8953 #endif /* GL_VERSION_2_0 */
8954 #ifdef GL_VERSION_2_1
8955   if (glewExperimental || GLEW_VERSION_2_1) CONST_CAST(GLEW_VERSION_2_1) = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT);
8956 #endif /* GL_VERSION_2_1 */
8957 #ifdef GL_VERSION_3_0
8958   if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT);
8959 #endif /* GL_VERSION_3_0 */
8960 #ifdef GL_VERSION_3_1
8961   if (glewExperimental || GLEW_VERSION_3_1) CONST_CAST(GLEW_VERSION_3_1) = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT);
8962 #endif /* GL_VERSION_3_1 */
8963 #ifdef GL_VERSION_3_2
8964   if (glewExperimental || GLEW_VERSION_3_2) CONST_CAST(GLEW_VERSION_3_2) = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT);
8965 #endif /* GL_VERSION_3_2 */
8966 #ifdef GL_VERSION_3_3
8967   if (glewExperimental || GLEW_VERSION_3_3) CONST_CAST(GLEW_VERSION_3_3) = !_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_VAR_INIT);
8968 #endif /* GL_VERSION_3_3 */
8969 #ifdef GL_VERSION_4_0
8970   if (glewExperimental || GLEW_VERSION_4_0) CONST_CAST(GLEW_VERSION_4_0) = !_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_VAR_INIT);
8971 #endif /* GL_VERSION_4_0 */
8972 #ifdef GL_VERSION_4_1
8973 #endif /* GL_VERSION_4_1 */
8974 #ifdef GL_VERSION_4_2
8975 #endif /* GL_VERSION_4_2 */
8976 #ifdef GL_VERSION_4_3
8977 #endif /* GL_VERSION_4_3 */
8978 #ifdef GL_3DFX_multisample
8979   CONST_CAST(GLEW_3DFX_multisample) = _glewSearchExtension("GL_3DFX_multisample", extStart, extEnd);
8980 #endif /* GL_3DFX_multisample */
8981 #ifdef GL_3DFX_tbuffer
8982   CONST_CAST(GLEW_3DFX_tbuffer) = _glewSearchExtension("GL_3DFX_tbuffer", extStart, extEnd);
8983   if (glewExperimental || GLEW_3DFX_tbuffer) CONST_CAST(GLEW_3DFX_tbuffer) = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
8984 #endif /* GL_3DFX_tbuffer */
8985 #ifdef GL_3DFX_texture_compression_FXT1
8986   CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = _glewSearchExtension("GL_3DFX_texture_compression_FXT1", extStart, extEnd);
8987 #endif /* GL_3DFX_texture_compression_FXT1 */
8988 #ifdef GL_AMD_blend_minmax_factor
8989   CONST_CAST(GLEW_AMD_blend_minmax_factor) = _glewSearchExtension("GL_AMD_blend_minmax_factor", extStart, extEnd);
8990 #endif /* GL_AMD_blend_minmax_factor */
8991 #ifdef GL_AMD_conservative_depth
8992   CONST_CAST(GLEW_AMD_conservative_depth) = _glewSearchExtension("GL_AMD_conservative_depth", extStart, extEnd);
8993 #endif /* GL_AMD_conservative_depth */
8994 #ifdef GL_AMD_debug_output
8995   CONST_CAST(GLEW_AMD_debug_output) = _glewSearchExtension("GL_AMD_debug_output", extStart, extEnd);
8996   if (glewExperimental || GLEW_AMD_debug_output) CONST_CAST(GLEW_AMD_debug_output) = !_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
8997 #endif /* GL_AMD_debug_output */
8998 #ifdef GL_AMD_depth_clamp_separate
8999   CONST_CAST(GLEW_AMD_depth_clamp_separate) = _glewSearchExtension("GL_AMD_depth_clamp_separate", extStart, extEnd);
9000 #endif /* GL_AMD_depth_clamp_separate */
9001 #ifdef GL_AMD_draw_buffers_blend
9002   CONST_CAST(GLEW_AMD_draw_buffers_blend) = _glewSearchExtension("GL_AMD_draw_buffers_blend", extStart, extEnd);
9003   if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
9004 #endif /* GL_AMD_draw_buffers_blend */
9005 #ifdef GL_AMD_multi_draw_indirect
9006   CONST_CAST(GLEW_AMD_multi_draw_indirect) = _glewSearchExtension("GL_AMD_multi_draw_indirect", extStart, extEnd);
9007   if (glewExperimental || GLEW_AMD_multi_draw_indirect) CONST_CAST(GLEW_AMD_multi_draw_indirect) = !_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
9008 #endif /* GL_AMD_multi_draw_indirect */
9009 #ifdef GL_AMD_name_gen_delete
9010   CONST_CAST(GLEW_AMD_name_gen_delete) = _glewSearchExtension("GL_AMD_name_gen_delete", extStart, extEnd);
9011   if (glewExperimental || GLEW_AMD_name_gen_delete) CONST_CAST(GLEW_AMD_name_gen_delete) = !_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_VAR_INIT);
9012 #endif /* GL_AMD_name_gen_delete */
9013 #ifdef GL_AMD_performance_monitor
9014   CONST_CAST(GLEW_AMD_performance_monitor) = _glewSearchExtension("GL_AMD_performance_monitor", extStart, extEnd);
9015   if (glewExperimental || GLEW_AMD_performance_monitor) CONST_CAST(GLEW_AMD_performance_monitor) = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT);
9016 #endif /* GL_AMD_performance_monitor */
9017 #ifdef GL_AMD_pinned_memory
9018   CONST_CAST(GLEW_AMD_pinned_memory) = _glewSearchExtension("GL_AMD_pinned_memory", extStart, extEnd);
9019 #endif /* GL_AMD_pinned_memory */
9020 #ifdef GL_AMD_query_buffer_object
9021   CONST_CAST(GLEW_AMD_query_buffer_object) = _glewSearchExtension("GL_AMD_query_buffer_object", extStart, extEnd);
9022 #endif /* GL_AMD_query_buffer_object */
9023 #ifdef GL_AMD_sample_positions
9024   CONST_CAST(GLEW_AMD_sample_positions) = _glewSearchExtension("GL_AMD_sample_positions", extStart, extEnd);
9025   if (glewExperimental || GLEW_AMD_sample_positions) CONST_CAST(GLEW_AMD_sample_positions) = !_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_VAR_INIT);
9026 #endif /* GL_AMD_sample_positions */
9027 #ifdef GL_AMD_seamless_cubemap_per_texture
9028   CONST_CAST(GLEW_AMD_seamless_cubemap_per_texture) = _glewSearchExtension("GL_AMD_seamless_cubemap_per_texture", extStart, extEnd);
9029 #endif /* GL_AMD_seamless_cubemap_per_texture */
9030 #ifdef GL_AMD_shader_stencil_export
9031   CONST_CAST(GLEW_AMD_shader_stencil_export) = _glewSearchExtension("GL_AMD_shader_stencil_export", extStart, extEnd);
9032 #endif /* GL_AMD_shader_stencil_export */
9033 #ifdef GL_AMD_stencil_operation_extended
9034   CONST_CAST(GLEW_AMD_stencil_operation_extended) = _glewSearchExtension("GL_AMD_stencil_operation_extended", extStart, extEnd);
9035   if (glewExperimental || GLEW_AMD_stencil_operation_extended) CONST_CAST(GLEW_AMD_stencil_operation_extended) = !_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_VAR_INIT);
9036 #endif /* GL_AMD_stencil_operation_extended */
9037 #ifdef GL_AMD_texture_texture4
9038   CONST_CAST(GLEW_AMD_texture_texture4) = _glewSearchExtension("GL_AMD_texture_texture4", extStart, extEnd);
9039 #endif /* GL_AMD_texture_texture4 */
9040 #ifdef GL_AMD_transform_feedback3_lines_triangles
9041   CONST_CAST(GLEW_AMD_transform_feedback3_lines_triangles) = _glewSearchExtension("GL_AMD_transform_feedback3_lines_triangles", extStart, extEnd);
9042 #endif /* GL_AMD_transform_feedback3_lines_triangles */
9043 #ifdef GL_AMD_vertex_shader_layer
9044   CONST_CAST(GLEW_AMD_vertex_shader_layer) = _glewSearchExtension("GL_AMD_vertex_shader_layer", extStart, extEnd);
9045 #endif /* GL_AMD_vertex_shader_layer */
9046 #ifdef GL_AMD_vertex_shader_tessellator
9047   CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = _glewSearchExtension("GL_AMD_vertex_shader_tessellator", extStart, extEnd);
9048   if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT);
9049 #endif /* GL_AMD_vertex_shader_tessellator */
9050 #ifdef GL_AMD_vertex_shader_viewport_index
9051   CONST_CAST(GLEW_AMD_vertex_shader_viewport_index) = _glewSearchExtension("GL_AMD_vertex_shader_viewport_index", extStart, extEnd);
9052 #endif /* GL_AMD_vertex_shader_viewport_index */
9053 #ifdef GL_APPLE_aux_depth_stencil
9054   CONST_CAST(GLEW_APPLE_aux_depth_stencil) = _glewSearchExtension("GL_APPLE_aux_depth_stencil", extStart, extEnd);
9055 #endif /* GL_APPLE_aux_depth_stencil */
9056 #ifdef GL_APPLE_client_storage
9057   CONST_CAST(GLEW_APPLE_client_storage) = _glewSearchExtension("GL_APPLE_client_storage", extStart, extEnd);
9058 #endif /* GL_APPLE_client_storage */
9059 #ifdef GL_APPLE_element_array
9060   CONST_CAST(GLEW_APPLE_element_array) = _glewSearchExtension("GL_APPLE_element_array", extStart, extEnd);
9061   if (glewExperimental || GLEW_APPLE_element_array) CONST_CAST(GLEW_APPLE_element_array) = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
9062 #endif /* GL_APPLE_element_array */
9063 #ifdef GL_APPLE_fence
9064   CONST_CAST(GLEW_APPLE_fence) = _glewSearchExtension("GL_APPLE_fence", extStart, extEnd);
9065   if (glewExperimental || GLEW_APPLE_fence) CONST_CAST(GLEW_APPLE_fence) = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
9066 #endif /* GL_APPLE_fence */
9067 #ifdef GL_APPLE_float_pixels
9068   CONST_CAST(GLEW_APPLE_float_pixels) = _glewSearchExtension("GL_APPLE_float_pixels", extStart, extEnd);
9069 #endif /* GL_APPLE_float_pixels */
9070 #ifdef GL_APPLE_flush_buffer_range
9071   CONST_CAST(GLEW_APPLE_flush_buffer_range) = _glewSearchExtension("GL_APPLE_flush_buffer_range", extStart, extEnd);
9072   if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
9073 #endif /* GL_APPLE_flush_buffer_range */
9074 #ifdef GL_APPLE_object_purgeable
9075   CONST_CAST(GLEW_APPLE_object_purgeable) = _glewSearchExtension("GL_APPLE_object_purgeable", extStart, extEnd);
9076   if (glewExperimental || GLEW_APPLE_object_purgeable) CONST_CAST(GLEW_APPLE_object_purgeable) = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT);
9077 #endif /* GL_APPLE_object_purgeable */
9078 #ifdef GL_APPLE_pixel_buffer
9079   CONST_CAST(GLEW_APPLE_pixel_buffer) = _glewSearchExtension("GL_APPLE_pixel_buffer", extStart, extEnd);
9080 #endif /* GL_APPLE_pixel_buffer */
9081 #ifdef GL_APPLE_rgb_422
9082   CONST_CAST(GLEW_APPLE_rgb_422) = _glewSearchExtension("GL_APPLE_rgb_422", extStart, extEnd);
9083 #endif /* GL_APPLE_rgb_422 */
9084 #ifdef GL_APPLE_row_bytes
9085   CONST_CAST(GLEW_APPLE_row_bytes) = _glewSearchExtension("GL_APPLE_row_bytes", extStart, extEnd);
9086 #endif /* GL_APPLE_row_bytes */
9087 #ifdef GL_APPLE_specular_vector
9088   CONST_CAST(GLEW_APPLE_specular_vector) = _glewSearchExtension("GL_APPLE_specular_vector", extStart, extEnd);
9089 #endif /* GL_APPLE_specular_vector */
9090 #ifdef GL_APPLE_texture_range
9091   CONST_CAST(GLEW_APPLE_texture_range) = _glewSearchExtension("GL_APPLE_texture_range", extStart, extEnd);
9092   if (glewExperimental || GLEW_APPLE_texture_range) CONST_CAST(GLEW_APPLE_texture_range) = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
9093 #endif /* GL_APPLE_texture_range */
9094 #ifdef GL_APPLE_transform_hint
9095   CONST_CAST(GLEW_APPLE_transform_hint) = _glewSearchExtension("GL_APPLE_transform_hint", extStart, extEnd);
9096 #endif /* GL_APPLE_transform_hint */
9097 #ifdef GL_APPLE_vertex_array_object
9098   CONST_CAST(GLEW_APPLE_vertex_array_object) = _glewSearchExtension("GL_APPLE_vertex_array_object", extStart, extEnd);
9099   if (glewExperimental || GLEW_APPLE_vertex_array_object) CONST_CAST(GLEW_APPLE_vertex_array_object) = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
9100 #endif /* GL_APPLE_vertex_array_object */
9101 #ifdef GL_APPLE_vertex_array_range
9102   CONST_CAST(GLEW_APPLE_vertex_array_range) = _glewSearchExtension("GL_APPLE_vertex_array_range", extStart, extEnd);
9103   if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
9104 #endif /* GL_APPLE_vertex_array_range */
9105 #ifdef GL_APPLE_vertex_program_evaluators
9106   CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = _glewSearchExtension("GL_APPLE_vertex_program_evaluators", extStart, extEnd);
9107   if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
9108 #endif /* GL_APPLE_vertex_program_evaluators */
9109 #ifdef GL_APPLE_ycbcr_422
9110   CONST_CAST(GLEW_APPLE_ycbcr_422) = _glewSearchExtension("GL_APPLE_ycbcr_422", extStart, extEnd);
9111 #endif /* GL_APPLE_ycbcr_422 */
9112 #ifdef GL_ARB_ES2_compatibility
9113   CONST_CAST(GLEW_ARB_ES2_compatibility) = _glewSearchExtension("GL_ARB_ES2_compatibility", extStart, extEnd);
9114   if (glewExperimental || GLEW_ARB_ES2_compatibility) CONST_CAST(GLEW_ARB_ES2_compatibility) = !_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
9115 #endif /* GL_ARB_ES2_compatibility */
9116 #ifdef GL_ARB_ES3_compatibility
9117   CONST_CAST(GLEW_ARB_ES3_compatibility) = _glewSearchExtension("GL_ARB_ES3_compatibility", extStart, extEnd);
9118 #endif /* GL_ARB_ES3_compatibility */
9119 #ifdef GL_ARB_arrays_of_arrays
9120   CONST_CAST(GLEW_ARB_arrays_of_arrays) = _glewSearchExtension("GL_ARB_arrays_of_arrays", extStart, extEnd);
9121 #endif /* GL_ARB_arrays_of_arrays */
9122 #ifdef GL_ARB_base_instance
9123   CONST_CAST(GLEW_ARB_base_instance) = _glewSearchExtension("GL_ARB_base_instance", extStart, extEnd);
9124   if (glewExperimental || GLEW_ARB_base_instance) CONST_CAST(GLEW_ARB_base_instance) = !_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_VAR_INIT);
9125 #endif /* GL_ARB_base_instance */
9126 #ifdef GL_ARB_blend_func_extended
9127   CONST_CAST(GLEW_ARB_blend_func_extended) = _glewSearchExtension("GL_ARB_blend_func_extended", extStart, extEnd);
9128   if (glewExperimental || GLEW_ARB_blend_func_extended) CONST_CAST(GLEW_ARB_blend_func_extended) = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT);
9129 #endif /* GL_ARB_blend_func_extended */
9130 #ifdef GL_ARB_cl_event
9131   CONST_CAST(GLEW_ARB_cl_event) = _glewSearchExtension("GL_ARB_cl_event", extStart, extEnd);
9132   if (glewExperimental || GLEW_ARB_cl_event) CONST_CAST(GLEW_ARB_cl_event) = !_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_VAR_INIT);
9133 #endif /* GL_ARB_cl_event */
9134 #ifdef GL_ARB_clear_buffer_object
9135   CONST_CAST(GLEW_ARB_clear_buffer_object) = _glewSearchExtension("GL_ARB_clear_buffer_object", extStart, extEnd);
9136   if (glewExperimental || GLEW_ARB_clear_buffer_object) CONST_CAST(GLEW_ARB_clear_buffer_object) = !_glewInit_GL_ARB_clear_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9137 #endif /* GL_ARB_clear_buffer_object */
9138 #ifdef GL_ARB_color_buffer_float
9139   CONST_CAST(GLEW_ARB_color_buffer_float) = _glewSearchExtension("GL_ARB_color_buffer_float", extStart, extEnd);
9140   if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
9141 #endif /* GL_ARB_color_buffer_float */
9142 #ifdef GL_ARB_compatibility
9143   CONST_CAST(GLEW_ARB_compatibility) = _glewSearchExtension("GL_ARB_compatibility", extStart, extEnd);
9144 #endif /* GL_ARB_compatibility */
9145 #ifdef GL_ARB_compressed_texture_pixel_storage
9146   CONST_CAST(GLEW_ARB_compressed_texture_pixel_storage) = _glewSearchExtension("GL_ARB_compressed_texture_pixel_storage", extStart, extEnd);
9147 #endif /* GL_ARB_compressed_texture_pixel_storage */
9148 #ifdef GL_ARB_compute_shader
9149   CONST_CAST(GLEW_ARB_compute_shader) = _glewSearchExtension("GL_ARB_compute_shader", extStart, extEnd);
9150   if (glewExperimental || GLEW_ARB_compute_shader) CONST_CAST(GLEW_ARB_compute_shader) = !_glewInit_GL_ARB_compute_shader(GLEW_CONTEXT_ARG_VAR_INIT);
9151 #endif /* GL_ARB_compute_shader */
9152 #ifdef GL_ARB_conservative_depth
9153   CONST_CAST(GLEW_ARB_conservative_depth) = _glewSearchExtension("GL_ARB_conservative_depth", extStart, extEnd);
9154 #endif /* GL_ARB_conservative_depth */
9155 #ifdef GL_ARB_copy_buffer
9156   CONST_CAST(GLEW_ARB_copy_buffer) = _glewSearchExtension("GL_ARB_copy_buffer", extStart, extEnd);
9157   if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
9158 #endif /* GL_ARB_copy_buffer */
9159 #ifdef GL_ARB_copy_image
9160   CONST_CAST(GLEW_ARB_copy_image) = _glewSearchExtension("GL_ARB_copy_image", extStart, extEnd);
9161   if (glewExperimental || GLEW_ARB_copy_image) CONST_CAST(GLEW_ARB_copy_image) = !_glewInit_GL_ARB_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
9162 #endif /* GL_ARB_copy_image */
9163 #ifdef GL_ARB_debug_output
9164   CONST_CAST(GLEW_ARB_debug_output) = _glewSearchExtension("GL_ARB_debug_output", extStart, extEnd);
9165   if (glewExperimental || GLEW_ARB_debug_output) CONST_CAST(GLEW_ARB_debug_output) = !_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
9166 #endif /* GL_ARB_debug_output */
9167 #ifdef GL_ARB_depth_buffer_float
9168   CONST_CAST(GLEW_ARB_depth_buffer_float) = _glewSearchExtension("GL_ARB_depth_buffer_float", extStart, extEnd);
9169 #endif /* GL_ARB_depth_buffer_float */
9170 #ifdef GL_ARB_depth_clamp
9171   CONST_CAST(GLEW_ARB_depth_clamp) = _glewSearchExtension("GL_ARB_depth_clamp", extStart, extEnd);
9172 #endif /* GL_ARB_depth_clamp */
9173 #ifdef GL_ARB_depth_texture
9174   CONST_CAST(GLEW_ARB_depth_texture) = _glewSearchExtension("GL_ARB_depth_texture", extStart, extEnd);
9175 #endif /* GL_ARB_depth_texture */
9176 #ifdef GL_ARB_draw_buffers
9177   CONST_CAST(GLEW_ARB_draw_buffers) = _glewSearchExtension("GL_ARB_draw_buffers", extStart, extEnd);
9178   if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
9179 #endif /* GL_ARB_draw_buffers */
9180 #ifdef GL_ARB_draw_buffers_blend
9181   CONST_CAST(GLEW_ARB_draw_buffers_blend) = _glewSearchExtension("GL_ARB_draw_buffers_blend", extStart, extEnd);
9182   if (glewExperimental || GLEW_ARB_draw_buffers_blend) CONST_CAST(GLEW_ARB_draw_buffers_blend) = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
9183 #endif /* GL_ARB_draw_buffers_blend */
9184 #ifdef GL_ARB_draw_elements_base_vertex
9185   CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = _glewSearchExtension("GL_ARB_draw_elements_base_vertex", extStart, extEnd);
9186   if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
9187 #endif /* GL_ARB_draw_elements_base_vertex */
9188 #ifdef GL_ARB_draw_indirect
9189   CONST_CAST(GLEW_ARB_draw_indirect) = _glewSearchExtension("GL_ARB_draw_indirect", extStart, extEnd);
9190   if (glewExperimental || GLEW_ARB_draw_indirect) CONST_CAST(GLEW_ARB_draw_indirect) = !_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
9191 #endif /* GL_ARB_draw_indirect */
9192 #ifdef GL_ARB_draw_instanced
9193   CONST_CAST(GLEW_ARB_draw_instanced) = _glewSearchExtension("GL_ARB_draw_instanced", extStart, extEnd);
9194 #endif /* GL_ARB_draw_instanced */
9195 #ifdef GL_ARB_explicit_attrib_location
9196   CONST_CAST(GLEW_ARB_explicit_attrib_location) = _glewSearchExtension("GL_ARB_explicit_attrib_location", extStart, extEnd);
9197 #endif /* GL_ARB_explicit_attrib_location */
9198 #ifdef GL_ARB_explicit_uniform_location
9199   CONST_CAST(GLEW_ARB_explicit_uniform_location) = _glewSearchExtension("GL_ARB_explicit_uniform_location", extStart, extEnd);
9200 #endif /* GL_ARB_explicit_uniform_location */
9201 #ifdef GL_ARB_fragment_coord_conventions
9202   CONST_CAST(GLEW_ARB_fragment_coord_conventions) = _glewSearchExtension("GL_ARB_fragment_coord_conventions", extStart, extEnd);
9203 #endif /* GL_ARB_fragment_coord_conventions */
9204 #ifdef GL_ARB_fragment_layer_viewport
9205   CONST_CAST(GLEW_ARB_fragment_layer_viewport) = _glewSearchExtension("GL_ARB_fragment_layer_viewport", extStart, extEnd);
9206 #endif /* GL_ARB_fragment_layer_viewport */
9207 #ifdef GL_ARB_fragment_program
9208   CONST_CAST(GLEW_ARB_fragment_program) = _glewSearchExtension("GL_ARB_fragment_program", extStart, extEnd);
9209 #endif /* GL_ARB_fragment_program */
9210 #ifdef GL_ARB_fragment_program_shadow
9211   CONST_CAST(GLEW_ARB_fragment_program_shadow) = _glewSearchExtension("GL_ARB_fragment_program_shadow", extStart, extEnd);
9212 #endif /* GL_ARB_fragment_program_shadow */
9213 #ifdef GL_ARB_fragment_shader
9214   CONST_CAST(GLEW_ARB_fragment_shader) = _glewSearchExtension("GL_ARB_fragment_shader", extStart, extEnd);
9215 #endif /* GL_ARB_fragment_shader */
9216 #ifdef GL_ARB_framebuffer_no_attachments
9217   CONST_CAST(GLEW_ARB_framebuffer_no_attachments) = _glewSearchExtension("GL_ARB_framebuffer_no_attachments", extStart, extEnd);
9218   if (glewExperimental || GLEW_ARB_framebuffer_no_attachments) CONST_CAST(GLEW_ARB_framebuffer_no_attachments) = !_glewInit_GL_ARB_framebuffer_no_attachments(GLEW_CONTEXT_ARG_VAR_INIT);
9219 #endif /* GL_ARB_framebuffer_no_attachments */
9220 #ifdef GL_ARB_framebuffer_object
9221   CONST_CAST(GLEW_ARB_framebuffer_object) = _glewSearchExtension("GL_ARB_framebuffer_object", extStart, extEnd);
9222   if (glewExperimental || GLEW_ARB_framebuffer_object) CONST_CAST(GLEW_ARB_framebuffer_object) = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9223 #endif /* GL_ARB_framebuffer_object */
9224 #ifdef GL_ARB_framebuffer_sRGB
9225   CONST_CAST(GLEW_ARB_framebuffer_sRGB) = _glewSearchExtension("GL_ARB_framebuffer_sRGB", extStart, extEnd);
9226 #endif /* GL_ARB_framebuffer_sRGB */
9227 #ifdef GL_ARB_geometry_shader4
9228   CONST_CAST(GLEW_ARB_geometry_shader4) = _glewSearchExtension("GL_ARB_geometry_shader4", extStart, extEnd);
9229   if (glewExperimental || GLEW_ARB_geometry_shader4) CONST_CAST(GLEW_ARB_geometry_shader4) = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
9230 #endif /* GL_ARB_geometry_shader4 */
9231 #ifdef GL_ARB_get_program_binary
9232   CONST_CAST(GLEW_ARB_get_program_binary) = _glewSearchExtension("GL_ARB_get_program_binary", extStart, extEnd);
9233   if (glewExperimental || GLEW_ARB_get_program_binary) CONST_CAST(GLEW_ARB_get_program_binary) = !_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_VAR_INIT);
9234 #endif /* GL_ARB_get_program_binary */
9235 #ifdef GL_ARB_gpu_shader5
9236   CONST_CAST(GLEW_ARB_gpu_shader5) = _glewSearchExtension("GL_ARB_gpu_shader5", extStart, extEnd);
9237 #endif /* GL_ARB_gpu_shader5 */
9238 #ifdef GL_ARB_gpu_shader_fp64
9239   CONST_CAST(GLEW_ARB_gpu_shader_fp64) = _glewSearchExtension("GL_ARB_gpu_shader_fp64", extStart, extEnd);
9240   if (glewExperimental || GLEW_ARB_gpu_shader_fp64) CONST_CAST(GLEW_ARB_gpu_shader_fp64) = !_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_VAR_INIT);
9241 #endif /* GL_ARB_gpu_shader_fp64 */
9242 #ifdef GL_ARB_half_float_pixel
9243   CONST_CAST(GLEW_ARB_half_float_pixel) = _glewSearchExtension("GL_ARB_half_float_pixel", extStart, extEnd);
9244 #endif /* GL_ARB_half_float_pixel */
9245 #ifdef GL_ARB_half_float_vertex
9246   CONST_CAST(GLEW_ARB_half_float_vertex) = _glewSearchExtension("GL_ARB_half_float_vertex", extStart, extEnd);
9247 #endif /* GL_ARB_half_float_vertex */
9248 #ifdef GL_ARB_imaging
9249   CONST_CAST(GLEW_ARB_imaging) = _glewSearchExtension("GL_ARB_imaging", extStart, extEnd);
9250   if (glewExperimental || GLEW_ARB_imaging) CONST_CAST(GLEW_ARB_imaging) = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
9251 #endif /* GL_ARB_imaging */
9252 #ifdef GL_ARB_instanced_arrays
9253   CONST_CAST(GLEW_ARB_instanced_arrays) = _glewSearchExtension("GL_ARB_instanced_arrays", extStart, extEnd);
9254   if (glewExperimental || GLEW_ARB_instanced_arrays) CONST_CAST(GLEW_ARB_instanced_arrays) = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
9255 #endif /* GL_ARB_instanced_arrays */
9256 #ifdef GL_ARB_internalformat_query
9257   CONST_CAST(GLEW_ARB_internalformat_query) = _glewSearchExtension("GL_ARB_internalformat_query", extStart, extEnd);
9258   if (glewExperimental || GLEW_ARB_internalformat_query) CONST_CAST(GLEW_ARB_internalformat_query) = !_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_VAR_INIT);
9259 #endif /* GL_ARB_internalformat_query */
9260 #ifdef GL_ARB_internalformat_query2
9261   CONST_CAST(GLEW_ARB_internalformat_query2) = _glewSearchExtension("GL_ARB_internalformat_query2", extStart, extEnd);
9262   if (glewExperimental || GLEW_ARB_internalformat_query2) CONST_CAST(GLEW_ARB_internalformat_query2) = !_glewInit_GL_ARB_internalformat_query2(GLEW_CONTEXT_ARG_VAR_INIT);
9263 #endif /* GL_ARB_internalformat_query2 */
9264 #ifdef GL_ARB_invalidate_subdata
9265   CONST_CAST(GLEW_ARB_invalidate_subdata) = _glewSearchExtension("GL_ARB_invalidate_subdata", extStart, extEnd);
9266   if (glewExperimental || GLEW_ARB_invalidate_subdata) CONST_CAST(GLEW_ARB_invalidate_subdata) = !_glewInit_GL_ARB_invalidate_subdata(GLEW_CONTEXT_ARG_VAR_INIT);
9267 #endif /* GL_ARB_invalidate_subdata */
9268 #ifdef GL_ARB_map_buffer_alignment
9269   CONST_CAST(GLEW_ARB_map_buffer_alignment) = _glewSearchExtension("GL_ARB_map_buffer_alignment", extStart, extEnd);
9270 #endif /* GL_ARB_map_buffer_alignment */
9271 #ifdef GL_ARB_map_buffer_range
9272   CONST_CAST(GLEW_ARB_map_buffer_range) = _glewSearchExtension("GL_ARB_map_buffer_range", extStart, extEnd);
9273   if (glewExperimental || GLEW_ARB_map_buffer_range) CONST_CAST(GLEW_ARB_map_buffer_range) = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
9274 #endif /* GL_ARB_map_buffer_range */
9275 #ifdef GL_ARB_matrix_palette
9276   CONST_CAST(GLEW_ARB_matrix_palette) = _glewSearchExtension("GL_ARB_matrix_palette", extStart, extEnd);
9277   if (glewExperimental || GLEW_ARB_matrix_palette) CONST_CAST(GLEW_ARB_matrix_palette) = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
9278 #endif /* GL_ARB_matrix_palette */
9279 #ifdef GL_ARB_multi_draw_indirect
9280   CONST_CAST(GLEW_ARB_multi_draw_indirect) = _glewSearchExtension("GL_ARB_multi_draw_indirect", extStart, extEnd);
9281   if (glewExperimental || GLEW_ARB_multi_draw_indirect) CONST_CAST(GLEW_ARB_multi_draw_indirect) = !_glewInit_GL_ARB_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
9282 #endif /* GL_ARB_multi_draw_indirect */
9283 #ifdef GL_ARB_multisample
9284   CONST_CAST(GLEW_ARB_multisample) = _glewSearchExtension("GL_ARB_multisample", extStart, extEnd);
9285   if (glewExperimental || GLEW_ARB_multisample) CONST_CAST(GLEW_ARB_multisample) = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9286 #endif /* GL_ARB_multisample */
9287 #ifdef GL_ARB_multitexture
9288   CONST_CAST(GLEW_ARB_multitexture) = _glewSearchExtension("GL_ARB_multitexture", extStart, extEnd);
9289   if (glewExperimental || GLEW_ARB_multitexture) CONST_CAST(GLEW_ARB_multitexture) = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
9290 #endif /* GL_ARB_multitexture */
9291 #ifdef GL_ARB_occlusion_query
9292   CONST_CAST(GLEW_ARB_occlusion_query) = _glewSearchExtension("GL_ARB_occlusion_query", extStart, extEnd);
9293   if (glewExperimental || GLEW_ARB_occlusion_query) CONST_CAST(GLEW_ARB_occlusion_query) = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
9294 #endif /* GL_ARB_occlusion_query */
9295 #ifdef GL_ARB_occlusion_query2
9296   CONST_CAST(GLEW_ARB_occlusion_query2) = _glewSearchExtension("GL_ARB_occlusion_query2", extStart, extEnd);
9297 #endif /* GL_ARB_occlusion_query2 */
9298 #ifdef GL_ARB_pixel_buffer_object
9299   CONST_CAST(GLEW_ARB_pixel_buffer_object) = _glewSearchExtension("GL_ARB_pixel_buffer_object", extStart, extEnd);
9300 #endif /* GL_ARB_pixel_buffer_object */
9301 #ifdef GL_ARB_point_parameters
9302   CONST_CAST(GLEW_ARB_point_parameters) = _glewSearchExtension("GL_ARB_point_parameters", extStart, extEnd);
9303   if (glewExperimental || GLEW_ARB_point_parameters) CONST_CAST(GLEW_ARB_point_parameters) = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
9304 #endif /* GL_ARB_point_parameters */
9305 #ifdef GL_ARB_point_sprite
9306   CONST_CAST(GLEW_ARB_point_sprite) = _glewSearchExtension("GL_ARB_point_sprite", extStart, extEnd);
9307 #endif /* GL_ARB_point_sprite */
9308 #ifdef GL_ARB_program_interface_query
9309   CONST_CAST(GLEW_ARB_program_interface_query) = _glewSearchExtension("GL_ARB_program_interface_query", extStart, extEnd);
9310   if (glewExperimental || GLEW_ARB_program_interface_query) CONST_CAST(GLEW_ARB_program_interface_query) = !_glewInit_GL_ARB_program_interface_query(GLEW_CONTEXT_ARG_VAR_INIT);
9311 #endif /* GL_ARB_program_interface_query */
9312 #ifdef GL_ARB_provoking_vertex
9313   CONST_CAST(GLEW_ARB_provoking_vertex) = _glewSearchExtension("GL_ARB_provoking_vertex", extStart, extEnd);
9314   if (glewExperimental || GLEW_ARB_provoking_vertex) CONST_CAST(GLEW_ARB_provoking_vertex) = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
9315 #endif /* GL_ARB_provoking_vertex */
9316 #ifdef GL_ARB_robust_buffer_access_behavior
9317   CONST_CAST(GLEW_ARB_robust_buffer_access_behavior) = _glewSearchExtension("GL_ARB_robust_buffer_access_behavior", extStart, extEnd);
9318 #endif /* GL_ARB_robust_buffer_access_behavior */
9319 #ifdef GL_ARB_robustness
9320   CONST_CAST(GLEW_ARB_robustness) = _glewSearchExtension("GL_ARB_robustness", extStart, extEnd);
9321   if (glewExperimental || GLEW_ARB_robustness) CONST_CAST(GLEW_ARB_robustness) = !_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_VAR_INIT);
9322 #endif /* GL_ARB_robustness */
9323 #ifdef GL_ARB_robustness_application_isolation
9324   CONST_CAST(GLEW_ARB_robustness_application_isolation) = _glewSearchExtension("GL_ARB_robustness_application_isolation", extStart, extEnd);
9325 #endif /* GL_ARB_robustness_application_isolation */
9326 #ifdef GL_ARB_robustness_share_group_isolation
9327   CONST_CAST(GLEW_ARB_robustness_share_group_isolation) = _glewSearchExtension("GL_ARB_robustness_share_group_isolation", extStart, extEnd);
9328 #endif /* GL_ARB_robustness_share_group_isolation */
9329 #ifdef GL_ARB_sample_shading
9330   CONST_CAST(GLEW_ARB_sample_shading) = _glewSearchExtension("GL_ARB_sample_shading", extStart, extEnd);
9331   if (glewExperimental || GLEW_ARB_sample_shading) CONST_CAST(GLEW_ARB_sample_shading) = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT);
9332 #endif /* GL_ARB_sample_shading */
9333 #ifdef GL_ARB_sampler_objects
9334   CONST_CAST(GLEW_ARB_sampler_objects) = _glewSearchExtension("GL_ARB_sampler_objects", extStart, extEnd);
9335   if (glewExperimental || GLEW_ARB_sampler_objects) CONST_CAST(GLEW_ARB_sampler_objects) = !_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_VAR_INIT);
9336 #endif /* GL_ARB_sampler_objects */
9337 #ifdef GL_ARB_seamless_cube_map
9338   CONST_CAST(GLEW_ARB_seamless_cube_map) = _glewSearchExtension("GL_ARB_seamless_cube_map", extStart, extEnd);
9339 #endif /* GL_ARB_seamless_cube_map */
9340 #ifdef GL_ARB_separate_shader_objects
9341   CONST_CAST(GLEW_ARB_separate_shader_objects) = _glewSearchExtension("GL_ARB_separate_shader_objects", extStart, extEnd);
9342   if (glewExperimental || GLEW_ARB_separate_shader_objects) CONST_CAST(GLEW_ARB_separate_shader_objects) = !_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
9343 #endif /* GL_ARB_separate_shader_objects */
9344 #ifdef GL_ARB_shader_atomic_counters
9345   CONST_CAST(GLEW_ARB_shader_atomic_counters) = _glewSearchExtension("GL_ARB_shader_atomic_counters", extStart, extEnd);
9346   if (glewExperimental || GLEW_ARB_shader_atomic_counters) CONST_CAST(GLEW_ARB_shader_atomic_counters) = !_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_VAR_INIT);
9347 #endif /* GL_ARB_shader_atomic_counters */
9348 #ifdef GL_ARB_shader_bit_encoding
9349   CONST_CAST(GLEW_ARB_shader_bit_encoding) = _glewSearchExtension("GL_ARB_shader_bit_encoding", extStart, extEnd);
9350 #endif /* GL_ARB_shader_bit_encoding */
9351 #ifdef GL_ARB_shader_image_load_store
9352   CONST_CAST(GLEW_ARB_shader_image_load_store) = _glewSearchExtension("GL_ARB_shader_image_load_store", extStart, extEnd);
9353   if (glewExperimental || GLEW_ARB_shader_image_load_store) CONST_CAST(GLEW_ARB_shader_image_load_store) = !_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
9354 #endif /* GL_ARB_shader_image_load_store */
9355 #ifdef GL_ARB_shader_image_size
9356   CONST_CAST(GLEW_ARB_shader_image_size) = _glewSearchExtension("GL_ARB_shader_image_size", extStart, extEnd);
9357 #endif /* GL_ARB_shader_image_size */
9358 #ifdef GL_ARB_shader_objects
9359   CONST_CAST(GLEW_ARB_shader_objects) = _glewSearchExtension("GL_ARB_shader_objects", extStart, extEnd);
9360   if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
9361 #endif /* GL_ARB_shader_objects */
9362 #ifdef GL_ARB_shader_precision
9363   CONST_CAST(GLEW_ARB_shader_precision) = _glewSearchExtension("GL_ARB_shader_precision", extStart, extEnd);
9364 #endif /* GL_ARB_shader_precision */
9365 #ifdef GL_ARB_shader_stencil_export
9366   CONST_CAST(GLEW_ARB_shader_stencil_export) = _glewSearchExtension("GL_ARB_shader_stencil_export", extStart, extEnd);
9367 #endif /* GL_ARB_shader_stencil_export */
9368 #ifdef GL_ARB_shader_storage_buffer_object
9369   CONST_CAST(GLEW_ARB_shader_storage_buffer_object) = _glewSearchExtension("GL_ARB_shader_storage_buffer_object", extStart, extEnd);
9370   if (glewExperimental || GLEW_ARB_shader_storage_buffer_object) CONST_CAST(GLEW_ARB_shader_storage_buffer_object) = !_glewInit_GL_ARB_shader_storage_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9371 #endif /* GL_ARB_shader_storage_buffer_object */
9372 #ifdef GL_ARB_shader_subroutine
9373   CONST_CAST(GLEW_ARB_shader_subroutine) = _glewSearchExtension("GL_ARB_shader_subroutine", extStart, extEnd);
9374   if (glewExperimental || GLEW_ARB_shader_subroutine) CONST_CAST(GLEW_ARB_shader_subroutine) = !_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_VAR_INIT);
9375 #endif /* GL_ARB_shader_subroutine */
9376 #ifdef GL_ARB_shader_texture_lod
9377   CONST_CAST(GLEW_ARB_shader_texture_lod) = _glewSearchExtension("GL_ARB_shader_texture_lod", extStart, extEnd);
9378 #endif /* GL_ARB_shader_texture_lod */
9379 #ifdef GL_ARB_shading_language_100
9380   CONST_CAST(GLEW_ARB_shading_language_100) = _glewSearchExtension("GL_ARB_shading_language_100", extStart, extEnd);
9381 #endif /* GL_ARB_shading_language_100 */
9382 #ifdef GL_ARB_shading_language_420pack
9383   CONST_CAST(GLEW_ARB_shading_language_420pack) = _glewSearchExtension("GL_ARB_shading_language_420pack", extStart, extEnd);
9384 #endif /* GL_ARB_shading_language_420pack */
9385 #ifdef GL_ARB_shading_language_include
9386   CONST_CAST(GLEW_ARB_shading_language_include) = _glewSearchExtension("GL_ARB_shading_language_include", extStart, extEnd);
9387   if (glewExperimental || GLEW_ARB_shading_language_include) CONST_CAST(GLEW_ARB_shading_language_include) = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT);
9388 #endif /* GL_ARB_shading_language_include */
9389 #ifdef GL_ARB_shading_language_packing
9390   CONST_CAST(GLEW_ARB_shading_language_packing) = _glewSearchExtension("GL_ARB_shading_language_packing", extStart, extEnd);
9391 #endif /* GL_ARB_shading_language_packing */
9392 #ifdef GL_ARB_shadow
9393   CONST_CAST(GLEW_ARB_shadow) = _glewSearchExtension("GL_ARB_shadow", extStart, extEnd);
9394 #endif /* GL_ARB_shadow */
9395 #ifdef GL_ARB_shadow_ambient
9396   CONST_CAST(GLEW_ARB_shadow_ambient) = _glewSearchExtension("GL_ARB_shadow_ambient", extStart, extEnd);
9397 #endif /* GL_ARB_shadow_ambient */
9398 #ifdef GL_ARB_stencil_texturing
9399   CONST_CAST(GLEW_ARB_stencil_texturing) = _glewSearchExtension("GL_ARB_stencil_texturing", extStart, extEnd);
9400 #endif /* GL_ARB_stencil_texturing */
9401 #ifdef GL_ARB_sync
9402   CONST_CAST(GLEW_ARB_sync) = _glewSearchExtension("GL_ARB_sync", extStart, extEnd);
9403   if (glewExperimental || GLEW_ARB_sync) CONST_CAST(GLEW_ARB_sync) = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT);
9404 #endif /* GL_ARB_sync */
9405 #ifdef GL_ARB_tessellation_shader
9406   CONST_CAST(GLEW_ARB_tessellation_shader) = _glewSearchExtension("GL_ARB_tessellation_shader", extStart, extEnd);
9407   if (glewExperimental || GLEW_ARB_tessellation_shader) CONST_CAST(GLEW_ARB_tessellation_shader) = !_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_VAR_INIT);
9408 #endif /* GL_ARB_tessellation_shader */
9409 #ifdef GL_ARB_texture_border_clamp
9410   CONST_CAST(GLEW_ARB_texture_border_clamp) = _glewSearchExtension("GL_ARB_texture_border_clamp", extStart, extEnd);
9411 #endif /* GL_ARB_texture_border_clamp */
9412 #ifdef GL_ARB_texture_buffer_object
9413   CONST_CAST(GLEW_ARB_texture_buffer_object) = _glewSearchExtension("GL_ARB_texture_buffer_object", extStart, extEnd);
9414   if (glewExperimental || GLEW_ARB_texture_buffer_object) CONST_CAST(GLEW_ARB_texture_buffer_object) = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9415 #endif /* GL_ARB_texture_buffer_object */
9416 #ifdef GL_ARB_texture_buffer_object_rgb32
9417   CONST_CAST(GLEW_ARB_texture_buffer_object_rgb32) = _glewSearchExtension("GL_ARB_texture_buffer_object_rgb32", extStart, extEnd);
9418 #endif /* GL_ARB_texture_buffer_object_rgb32 */
9419 #ifdef GL_ARB_texture_buffer_range
9420   CONST_CAST(GLEW_ARB_texture_buffer_range) = _glewSearchExtension("GL_ARB_texture_buffer_range", extStart, extEnd);
9421   if (glewExperimental || GLEW_ARB_texture_buffer_range) CONST_CAST(GLEW_ARB_texture_buffer_range) = !_glewInit_GL_ARB_texture_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
9422 #endif /* GL_ARB_texture_buffer_range */
9423 #ifdef GL_ARB_texture_compression
9424   CONST_CAST(GLEW_ARB_texture_compression) = _glewSearchExtension("GL_ARB_texture_compression", extStart, extEnd);
9425   if (glewExperimental || GLEW_ARB_texture_compression) CONST_CAST(GLEW_ARB_texture_compression) = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
9426 #endif /* GL_ARB_texture_compression */
9427 #ifdef GL_ARB_texture_compression_bptc
9428   CONST_CAST(GLEW_ARB_texture_compression_bptc) = _glewSearchExtension("GL_ARB_texture_compression_bptc", extStart, extEnd);
9429 #endif /* GL_ARB_texture_compression_bptc */
9430 #ifdef GL_ARB_texture_compression_rgtc
9431   CONST_CAST(GLEW_ARB_texture_compression_rgtc) = _glewSearchExtension("GL_ARB_texture_compression_rgtc", extStart, extEnd);
9432 #endif /* GL_ARB_texture_compression_rgtc */
9433 #ifdef GL_ARB_texture_cube_map
9434   CONST_CAST(GLEW_ARB_texture_cube_map) = _glewSearchExtension("GL_ARB_texture_cube_map", extStart, extEnd);
9435 #endif /* GL_ARB_texture_cube_map */
9436 #ifdef GL_ARB_texture_cube_map_array
9437   CONST_CAST(GLEW_ARB_texture_cube_map_array) = _glewSearchExtension("GL_ARB_texture_cube_map_array", extStart, extEnd);
9438 #endif /* GL_ARB_texture_cube_map_array */
9439 #ifdef GL_ARB_texture_env_add
9440   CONST_CAST(GLEW_ARB_texture_env_add) = _glewSearchExtension("GL_ARB_texture_env_add", extStart, extEnd);
9441 #endif /* GL_ARB_texture_env_add */
9442 #ifdef GL_ARB_texture_env_combine
9443   CONST_CAST(GLEW_ARB_texture_env_combine) = _glewSearchExtension("GL_ARB_texture_env_combine", extStart, extEnd);
9444 #endif /* GL_ARB_texture_env_combine */
9445 #ifdef GL_ARB_texture_env_crossbar
9446   CONST_CAST(GLEW_ARB_texture_env_crossbar) = _glewSearchExtension("GL_ARB_texture_env_crossbar", extStart, extEnd);
9447 #endif /* GL_ARB_texture_env_crossbar */
9448 #ifdef GL_ARB_texture_env_dot3
9449   CONST_CAST(GLEW_ARB_texture_env_dot3) = _glewSearchExtension("GL_ARB_texture_env_dot3", extStart, extEnd);
9450 #endif /* GL_ARB_texture_env_dot3 */
9451 #ifdef GL_ARB_texture_float
9452   CONST_CAST(GLEW_ARB_texture_float) = _glewSearchExtension("GL_ARB_texture_float", extStart, extEnd);
9453 #endif /* GL_ARB_texture_float */
9454 #ifdef GL_ARB_texture_gather
9455   CONST_CAST(GLEW_ARB_texture_gather) = _glewSearchExtension("GL_ARB_texture_gather", extStart, extEnd);
9456 #endif /* GL_ARB_texture_gather */
9457 #ifdef GL_ARB_texture_mirrored_repeat
9458   CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = _glewSearchExtension("GL_ARB_texture_mirrored_repeat", extStart, extEnd);
9459 #endif /* GL_ARB_texture_mirrored_repeat */
9460 #ifdef GL_ARB_texture_multisample
9461   CONST_CAST(GLEW_ARB_texture_multisample) = _glewSearchExtension("GL_ARB_texture_multisample", extStart, extEnd);
9462   if (glewExperimental || GLEW_ARB_texture_multisample) CONST_CAST(GLEW_ARB_texture_multisample) = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9463 #endif /* GL_ARB_texture_multisample */
9464 #ifdef GL_ARB_texture_non_power_of_two
9465   CONST_CAST(GLEW_ARB_texture_non_power_of_two) = _glewSearchExtension("GL_ARB_texture_non_power_of_two", extStart, extEnd);
9466 #endif /* GL_ARB_texture_non_power_of_two */
9467 #ifdef GL_ARB_texture_query_levels
9468   CONST_CAST(GLEW_ARB_texture_query_levels) = _glewSearchExtension("GL_ARB_texture_query_levels", extStart, extEnd);
9469 #endif /* GL_ARB_texture_query_levels */
9470 #ifdef GL_ARB_texture_query_lod
9471   CONST_CAST(GLEW_ARB_texture_query_lod) = _glewSearchExtension("GL_ARB_texture_query_lod", extStart, extEnd);
9472 #endif /* GL_ARB_texture_query_lod */
9473 #ifdef GL_ARB_texture_rectangle
9474   CONST_CAST(GLEW_ARB_texture_rectangle) = _glewSearchExtension("GL_ARB_texture_rectangle", extStart, extEnd);
9475 #endif /* GL_ARB_texture_rectangle */
9476 #ifdef GL_ARB_texture_rg
9477   CONST_CAST(GLEW_ARB_texture_rg) = _glewSearchExtension("GL_ARB_texture_rg", extStart, extEnd);
9478 #endif /* GL_ARB_texture_rg */
9479 #ifdef GL_ARB_texture_rgb10_a2ui
9480   CONST_CAST(GLEW_ARB_texture_rgb10_a2ui) = _glewSearchExtension("GL_ARB_texture_rgb10_a2ui", extStart, extEnd);
9481 #endif /* GL_ARB_texture_rgb10_a2ui */
9482 #ifdef GL_ARB_texture_storage
9483   CONST_CAST(GLEW_ARB_texture_storage) = _glewSearchExtension("GL_ARB_texture_storage", extStart, extEnd);
9484   if (glewExperimental || GLEW_ARB_texture_storage) CONST_CAST(GLEW_ARB_texture_storage) = !_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_VAR_INIT);
9485 #endif /* GL_ARB_texture_storage */
9486 #ifdef GL_ARB_texture_storage_multisample
9487   CONST_CAST(GLEW_ARB_texture_storage_multisample) = _glewSearchExtension("GL_ARB_texture_storage_multisample", extStart, extEnd);
9488   if (glewExperimental || GLEW_ARB_texture_storage_multisample) CONST_CAST(GLEW_ARB_texture_storage_multisample) = !_glewInit_GL_ARB_texture_storage_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9489 #endif /* GL_ARB_texture_storage_multisample */
9490 #ifdef GL_ARB_texture_swizzle
9491   CONST_CAST(GLEW_ARB_texture_swizzle) = _glewSearchExtension("GL_ARB_texture_swizzle", extStart, extEnd);
9492 #endif /* GL_ARB_texture_swizzle */
9493 #ifdef GL_ARB_texture_view
9494   CONST_CAST(GLEW_ARB_texture_view) = _glewSearchExtension("GL_ARB_texture_view", extStart, extEnd);
9495   if (glewExperimental || GLEW_ARB_texture_view) CONST_CAST(GLEW_ARB_texture_view) = !_glewInit_GL_ARB_texture_view(GLEW_CONTEXT_ARG_VAR_INIT);
9496 #endif /* GL_ARB_texture_view */
9497 #ifdef GL_ARB_timer_query
9498   CONST_CAST(GLEW_ARB_timer_query) = _glewSearchExtension("GL_ARB_timer_query", extStart, extEnd);
9499   if (glewExperimental || GLEW_ARB_timer_query) CONST_CAST(GLEW_ARB_timer_query) = !_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
9500 #endif /* GL_ARB_timer_query */
9501 #ifdef GL_ARB_transform_feedback2
9502   CONST_CAST(GLEW_ARB_transform_feedback2) = _glewSearchExtension("GL_ARB_transform_feedback2", extStart, extEnd);
9503   if (glewExperimental || GLEW_ARB_transform_feedback2) CONST_CAST(GLEW_ARB_transform_feedback2) = !_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
9504 #endif /* GL_ARB_transform_feedback2 */
9505 #ifdef GL_ARB_transform_feedback3
9506   CONST_CAST(GLEW_ARB_transform_feedback3) = _glewSearchExtension("GL_ARB_transform_feedback3", extStart, extEnd);
9507   if (glewExperimental || GLEW_ARB_transform_feedback3) CONST_CAST(GLEW_ARB_transform_feedback3) = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT);
9508 #endif /* GL_ARB_transform_feedback3 */
9509 #ifdef GL_ARB_transform_feedback_instanced
9510   CONST_CAST(GLEW_ARB_transform_feedback_instanced) = _glewSearchExtension("GL_ARB_transform_feedback_instanced", extStart, extEnd);
9511   if (glewExperimental || GLEW_ARB_transform_feedback_instanced) CONST_CAST(GLEW_ARB_transform_feedback_instanced) = !_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
9512 #endif /* GL_ARB_transform_feedback_instanced */
9513 #ifdef GL_ARB_transpose_matrix
9514   CONST_CAST(GLEW_ARB_transpose_matrix) = _glewSearchExtension("GL_ARB_transpose_matrix", extStart, extEnd);
9515   if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
9516 #endif /* GL_ARB_transpose_matrix */
9517 #ifdef GL_ARB_uniform_buffer_object
9518   CONST_CAST(GLEW_ARB_uniform_buffer_object) = _glewSearchExtension("GL_ARB_uniform_buffer_object", extStart, extEnd);
9519   if (glewExperimental || GLEW_ARB_uniform_buffer_object) CONST_CAST(GLEW_ARB_uniform_buffer_object) = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9520 #endif /* GL_ARB_uniform_buffer_object */
9521 #ifdef GL_ARB_vertex_array_bgra
9522   CONST_CAST(GLEW_ARB_vertex_array_bgra) = _glewSearchExtension("GL_ARB_vertex_array_bgra", extStart, extEnd);
9523 #endif /* GL_ARB_vertex_array_bgra */
9524 #ifdef GL_ARB_vertex_array_object
9525   CONST_CAST(GLEW_ARB_vertex_array_object) = _glewSearchExtension("GL_ARB_vertex_array_object", extStart, extEnd);
9526   if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
9527 #endif /* GL_ARB_vertex_array_object */
9528 #ifdef GL_ARB_vertex_attrib_64bit
9529   CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = _glewSearchExtension("GL_ARB_vertex_attrib_64bit", extStart, extEnd);
9530   if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = !_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
9531 #endif /* GL_ARB_vertex_attrib_64bit */
9532 #ifdef GL_ARB_vertex_attrib_binding
9533   CONST_CAST(GLEW_ARB_vertex_attrib_binding) = _glewSearchExtension("GL_ARB_vertex_attrib_binding", extStart, extEnd);
9534   if (glewExperimental || GLEW_ARB_vertex_attrib_binding) CONST_CAST(GLEW_ARB_vertex_attrib_binding) = !_glewInit_GL_ARB_vertex_attrib_binding(GLEW_CONTEXT_ARG_VAR_INIT);
9535 #endif /* GL_ARB_vertex_attrib_binding */
9536 #ifdef GL_ARB_vertex_blend
9537   CONST_CAST(GLEW_ARB_vertex_blend) = _glewSearchExtension("GL_ARB_vertex_blend", extStart, extEnd);
9538   if (glewExperimental || GLEW_ARB_vertex_blend) CONST_CAST(GLEW_ARB_vertex_blend) = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
9539 #endif /* GL_ARB_vertex_blend */
9540 #ifdef GL_ARB_vertex_buffer_object
9541   CONST_CAST(GLEW_ARB_vertex_buffer_object) = _glewSearchExtension("GL_ARB_vertex_buffer_object", extStart, extEnd);
9542   if (glewExperimental || GLEW_ARB_vertex_buffer_object) CONST_CAST(GLEW_ARB_vertex_buffer_object) = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9543 #endif /* GL_ARB_vertex_buffer_object */
9544 #ifdef GL_ARB_vertex_program
9545   CONST_CAST(GLEW_ARB_vertex_program) = _glewSearchExtension("GL_ARB_vertex_program", extStart, extEnd);
9546   if (glewExperimental || GLEW_ARB_vertex_program) CONST_CAST(GLEW_ARB_vertex_program) = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
9547 #endif /* GL_ARB_vertex_program */
9548 #ifdef GL_ARB_vertex_shader
9549   CONST_CAST(GLEW_ARB_vertex_shader) = _glewSearchExtension("GL_ARB_vertex_shader", extStart, extEnd);
9550   if (glewExperimental || GLEW_ARB_vertex_shader) CONST_CAST(GLEW_ARB_vertex_shader) = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
9551 #endif /* GL_ARB_vertex_shader */
9552 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
9553   CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = _glewSearchExtension("GL_ARB_vertex_type_2_10_10_10_rev", extStart, extEnd);
9554   if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_VAR_INIT);
9555 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
9556 #ifdef GL_ARB_viewport_array
9557   CONST_CAST(GLEW_ARB_viewport_array) = _glewSearchExtension("GL_ARB_viewport_array", extStart, extEnd);
9558   if (glewExperimental || GLEW_ARB_viewport_array) CONST_CAST(GLEW_ARB_viewport_array) = !_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_VAR_INIT);
9559 #endif /* GL_ARB_viewport_array */
9560 #ifdef GL_ARB_window_pos
9561   CONST_CAST(GLEW_ARB_window_pos) = _glewSearchExtension("GL_ARB_window_pos", extStart, extEnd);
9562   if (glewExperimental || GLEW_ARB_window_pos) CONST_CAST(GLEW_ARB_window_pos) = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
9563 #endif /* GL_ARB_window_pos */
9564 #ifdef GL_ATIX_point_sprites
9565   CONST_CAST(GLEW_ATIX_point_sprites) = _glewSearchExtension("GL_ATIX_point_sprites", extStart, extEnd);
9566 #endif /* GL_ATIX_point_sprites */
9567 #ifdef GL_ATIX_texture_env_combine3
9568   CONST_CAST(GLEW_ATIX_texture_env_combine3) = _glewSearchExtension("GL_ATIX_texture_env_combine3", extStart, extEnd);
9569 #endif /* GL_ATIX_texture_env_combine3 */
9570 #ifdef GL_ATIX_texture_env_route
9571   CONST_CAST(GLEW_ATIX_texture_env_route) = _glewSearchExtension("GL_ATIX_texture_env_route", extStart, extEnd);
9572 #endif /* GL_ATIX_texture_env_route */
9573 #ifdef GL_ATIX_vertex_shader_output_point_size
9574   CONST_CAST(GLEW_ATIX_vertex_shader_output_point_size) = _glewSearchExtension("GL_ATIX_vertex_shader_output_point_size", extStart, extEnd);
9575 #endif /* GL_ATIX_vertex_shader_output_point_size */
9576 #ifdef GL_ATI_draw_buffers
9577   CONST_CAST(GLEW_ATI_draw_buffers) = _glewSearchExtension("GL_ATI_draw_buffers", extStart, extEnd);
9578   if (glewExperimental || GLEW_ATI_draw_buffers) CONST_CAST(GLEW_ATI_draw_buffers) = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
9579 #endif /* GL_ATI_draw_buffers */
9580 #ifdef GL_ATI_element_array
9581   CONST_CAST(GLEW_ATI_element_array) = _glewSearchExtension("GL_ATI_element_array", extStart, extEnd);
9582   if (glewExperimental || GLEW_ATI_element_array) CONST_CAST(GLEW_ATI_element_array) = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
9583 #endif /* GL_ATI_element_array */
9584 #ifdef GL_ATI_envmap_bumpmap
9585   CONST_CAST(GLEW_ATI_envmap_bumpmap) = _glewSearchExtension("GL_ATI_envmap_bumpmap", extStart, extEnd);
9586   if (glewExperimental || GLEW_ATI_envmap_bumpmap) CONST_CAST(GLEW_ATI_envmap_bumpmap) = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
9587 #endif /* GL_ATI_envmap_bumpmap */
9588 #ifdef GL_ATI_fragment_shader
9589   CONST_CAST(GLEW_ATI_fragment_shader) = _glewSearchExtension("GL_ATI_fragment_shader", extStart, extEnd);
9590   if (glewExperimental || GLEW_ATI_fragment_shader) CONST_CAST(GLEW_ATI_fragment_shader) = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
9591 #endif /* GL_ATI_fragment_shader */
9592 #ifdef GL_ATI_map_object_buffer
9593   CONST_CAST(GLEW_ATI_map_object_buffer) = _glewSearchExtension("GL_ATI_map_object_buffer", extStart, extEnd);
9594   if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
9595 #endif /* GL_ATI_map_object_buffer */
9596 #ifdef GL_ATI_meminfo
9597   CONST_CAST(GLEW_ATI_meminfo) = _glewSearchExtension("GL_ATI_meminfo", extStart, extEnd);
9598 #endif /* GL_ATI_meminfo */
9599 #ifdef GL_ATI_pn_triangles
9600   CONST_CAST(GLEW_ATI_pn_triangles) = _glewSearchExtension("GL_ATI_pn_triangles", extStart, extEnd);
9601   if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
9602 #endif /* GL_ATI_pn_triangles */
9603 #ifdef GL_ATI_separate_stencil
9604   CONST_CAST(GLEW_ATI_separate_stencil) = _glewSearchExtension("GL_ATI_separate_stencil", extStart, extEnd);
9605   if (glewExperimental || GLEW_ATI_separate_stencil) CONST_CAST(GLEW_ATI_separate_stencil) = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
9606 #endif /* GL_ATI_separate_stencil */
9607 #ifdef GL_ATI_shader_texture_lod
9608   CONST_CAST(GLEW_ATI_shader_texture_lod) = _glewSearchExtension("GL_ATI_shader_texture_lod", extStart, extEnd);
9609 #endif /* GL_ATI_shader_texture_lod */
9610 #ifdef GL_ATI_text_fragment_shader
9611   CONST_CAST(GLEW_ATI_text_fragment_shader) = _glewSearchExtension("GL_ATI_text_fragment_shader", extStart, extEnd);
9612 #endif /* GL_ATI_text_fragment_shader */
9613 #ifdef GL_ATI_texture_compression_3dc
9614   CONST_CAST(GLEW_ATI_texture_compression_3dc) = _glewSearchExtension("GL_ATI_texture_compression_3dc", extStart, extEnd);
9615 #endif /* GL_ATI_texture_compression_3dc */
9616 #ifdef GL_ATI_texture_env_combine3
9617   CONST_CAST(GLEW_ATI_texture_env_combine3) = _glewSearchExtension("GL_ATI_texture_env_combine3", extStart, extEnd);
9618 #endif /* GL_ATI_texture_env_combine3 */
9619 #ifdef GL_ATI_texture_float
9620   CONST_CAST(GLEW_ATI_texture_float) = _glewSearchExtension("GL_ATI_texture_float", extStart, extEnd);
9621 #endif /* GL_ATI_texture_float */
9622 #ifdef GL_ATI_texture_mirror_once
9623   CONST_CAST(GLEW_ATI_texture_mirror_once) = _glewSearchExtension("GL_ATI_texture_mirror_once", extStart, extEnd);
9624 #endif /* GL_ATI_texture_mirror_once */
9625 #ifdef GL_ATI_vertex_array_object
9626   CONST_CAST(GLEW_ATI_vertex_array_object) = _glewSearchExtension("GL_ATI_vertex_array_object", extStart, extEnd);
9627   if (glewExperimental || GLEW_ATI_vertex_array_object) CONST_CAST(GLEW_ATI_vertex_array_object) = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
9628 #endif /* GL_ATI_vertex_array_object */
9629 #ifdef GL_ATI_vertex_attrib_array_object
9630   CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = _glewSearchExtension("GL_ATI_vertex_attrib_array_object", extStart, extEnd);
9631   if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
9632 #endif /* GL_ATI_vertex_attrib_array_object */
9633 #ifdef GL_ATI_vertex_streams
9634   CONST_CAST(GLEW_ATI_vertex_streams) = _glewSearchExtension("GL_ATI_vertex_streams", extStart, extEnd);
9635   if (glewExperimental || GLEW_ATI_vertex_streams) CONST_CAST(GLEW_ATI_vertex_streams) = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
9636 #endif /* GL_ATI_vertex_streams */
9637 #ifdef GL_EXT_422_pixels
9638   CONST_CAST(GLEW_EXT_422_pixels) = _glewSearchExtension("GL_EXT_422_pixels", extStart, extEnd);
9639 #endif /* GL_EXT_422_pixels */
9640 #ifdef GL_EXT_Cg_shader
9641   CONST_CAST(GLEW_EXT_Cg_shader) = _glewSearchExtension("GL_EXT_Cg_shader", extStart, extEnd);
9642 #endif /* GL_EXT_Cg_shader */
9643 #ifdef GL_EXT_abgr
9644   CONST_CAST(GLEW_EXT_abgr) = _glewSearchExtension("GL_EXT_abgr", extStart, extEnd);
9645 #endif /* GL_EXT_abgr */
9646 #ifdef GL_EXT_bgra
9647   CONST_CAST(GLEW_EXT_bgra) = _glewSearchExtension("GL_EXT_bgra", extStart, extEnd);
9648 #endif /* GL_EXT_bgra */
9649 #ifdef GL_EXT_bindable_uniform
9650   CONST_CAST(GLEW_EXT_bindable_uniform) = _glewSearchExtension("GL_EXT_bindable_uniform", extStart, extEnd);
9651   if (glewExperimental || GLEW_EXT_bindable_uniform) CONST_CAST(GLEW_EXT_bindable_uniform) = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT);
9652 #endif /* GL_EXT_bindable_uniform */
9653 #ifdef GL_EXT_blend_color
9654   CONST_CAST(GLEW_EXT_blend_color) = _glewSearchExtension("GL_EXT_blend_color", extStart, extEnd);
9655   if (glewExperimental || GLEW_EXT_blend_color) CONST_CAST(GLEW_EXT_blend_color) = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
9656 #endif /* GL_EXT_blend_color */
9657 #ifdef GL_EXT_blend_equation_separate
9658   CONST_CAST(GLEW_EXT_blend_equation_separate) = _glewSearchExtension("GL_EXT_blend_equation_separate", extStart, extEnd);
9659   if (glewExperimental || GLEW_EXT_blend_equation_separate) CONST_CAST(GLEW_EXT_blend_equation_separate) = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
9660 #endif /* GL_EXT_blend_equation_separate */
9661 #ifdef GL_EXT_blend_func_separate
9662   CONST_CAST(GLEW_EXT_blend_func_separate) = _glewSearchExtension("GL_EXT_blend_func_separate", extStart, extEnd);
9663   if (glewExperimental || GLEW_EXT_blend_func_separate) CONST_CAST(GLEW_EXT_blend_func_separate) = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
9664 #endif /* GL_EXT_blend_func_separate */
9665 #ifdef GL_EXT_blend_logic_op
9666   CONST_CAST(GLEW_EXT_blend_logic_op) = _glewSearchExtension("GL_EXT_blend_logic_op", extStart, extEnd);
9667 #endif /* GL_EXT_blend_logic_op */
9668 #ifdef GL_EXT_blend_minmax
9669   CONST_CAST(GLEW_EXT_blend_minmax) = _glewSearchExtension("GL_EXT_blend_minmax", extStart, extEnd);
9670   if (glewExperimental || GLEW_EXT_blend_minmax) CONST_CAST(GLEW_EXT_blend_minmax) = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
9671 #endif /* GL_EXT_blend_minmax */
9672 #ifdef GL_EXT_blend_subtract
9673   CONST_CAST(GLEW_EXT_blend_subtract) = _glewSearchExtension("GL_EXT_blend_subtract", extStart, extEnd);
9674 #endif /* GL_EXT_blend_subtract */
9675 #ifdef GL_EXT_clip_volume_hint
9676   CONST_CAST(GLEW_EXT_clip_volume_hint) = _glewSearchExtension("GL_EXT_clip_volume_hint", extStart, extEnd);
9677 #endif /* GL_EXT_clip_volume_hint */
9678 #ifdef GL_EXT_cmyka
9679   CONST_CAST(GLEW_EXT_cmyka) = _glewSearchExtension("GL_EXT_cmyka", extStart, extEnd);
9680 #endif /* GL_EXT_cmyka */
9681 #ifdef GL_EXT_color_subtable
9682   CONST_CAST(GLEW_EXT_color_subtable) = _glewSearchExtension("GL_EXT_color_subtable", extStart, extEnd);
9683   if (glewExperimental || GLEW_EXT_color_subtable) CONST_CAST(GLEW_EXT_color_subtable) = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
9684 #endif /* GL_EXT_color_subtable */
9685 #ifdef GL_EXT_compiled_vertex_array
9686   CONST_CAST(GLEW_EXT_compiled_vertex_array) = _glewSearchExtension("GL_EXT_compiled_vertex_array", extStart, extEnd);
9687   if (glewExperimental || GLEW_EXT_compiled_vertex_array) CONST_CAST(GLEW_EXT_compiled_vertex_array) = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
9688 #endif /* GL_EXT_compiled_vertex_array */
9689 #ifdef GL_EXT_convolution
9690   CONST_CAST(GLEW_EXT_convolution) = _glewSearchExtension("GL_EXT_convolution", extStart, extEnd);
9691   if (glewExperimental || GLEW_EXT_convolution) CONST_CAST(GLEW_EXT_convolution) = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
9692 #endif /* GL_EXT_convolution */
9693 #ifdef GL_EXT_coordinate_frame
9694   CONST_CAST(GLEW_EXT_coordinate_frame) = _glewSearchExtension("GL_EXT_coordinate_frame", extStart, extEnd);
9695   if (glewExperimental || GLEW_EXT_coordinate_frame) CONST_CAST(GLEW_EXT_coordinate_frame) = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
9696 #endif /* GL_EXT_coordinate_frame */
9697 #ifdef GL_EXT_copy_texture
9698   CONST_CAST(GLEW_EXT_copy_texture) = _glewSearchExtension("GL_EXT_copy_texture", extStart, extEnd);
9699   if (glewExperimental || GLEW_EXT_copy_texture) CONST_CAST(GLEW_EXT_copy_texture) = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9700 #endif /* GL_EXT_copy_texture */
9701 #ifdef GL_EXT_cull_vertex
9702   CONST_CAST(GLEW_EXT_cull_vertex) = _glewSearchExtension("GL_EXT_cull_vertex", extStart, extEnd);
9703   if (glewExperimental || GLEW_EXT_cull_vertex) CONST_CAST(GLEW_EXT_cull_vertex) = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
9704 #endif /* GL_EXT_cull_vertex */
9705 #ifdef GL_EXT_debug_marker
9706   CONST_CAST(GLEW_EXT_debug_marker) = _glewSearchExtension("GL_EXT_debug_marker", extStart, extEnd);
9707   if (glewExperimental || GLEW_EXT_debug_marker) CONST_CAST(GLEW_EXT_debug_marker) = !_glewInit_GL_EXT_debug_marker(GLEW_CONTEXT_ARG_VAR_INIT);
9708 #endif /* GL_EXT_debug_marker */
9709 #ifdef GL_EXT_depth_bounds_test
9710   CONST_CAST(GLEW_EXT_depth_bounds_test) = _glewSearchExtension("GL_EXT_depth_bounds_test", extStart, extEnd);
9711   if (glewExperimental || GLEW_EXT_depth_bounds_test) CONST_CAST(GLEW_EXT_depth_bounds_test) = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
9712 #endif /* GL_EXT_depth_bounds_test */
9713 #ifdef GL_EXT_direct_state_access
9714   CONST_CAST(GLEW_EXT_direct_state_access) = _glewSearchExtension("GL_EXT_direct_state_access", extStart, extEnd);
9715   if (glewExperimental || GLEW_EXT_direct_state_access) CONST_CAST(GLEW_EXT_direct_state_access) = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT);
9716 #endif /* GL_EXT_direct_state_access */
9717 #ifdef GL_EXT_draw_buffers2
9718   CONST_CAST(GLEW_EXT_draw_buffers2) = _glewSearchExtension("GL_EXT_draw_buffers2", extStart, extEnd);
9719   if (glewExperimental || GLEW_EXT_draw_buffers2) CONST_CAST(GLEW_EXT_draw_buffers2) = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT);
9720 #endif /* GL_EXT_draw_buffers2 */
9721 #ifdef GL_EXT_draw_instanced
9722   CONST_CAST(GLEW_EXT_draw_instanced) = _glewSearchExtension("GL_EXT_draw_instanced", extStart, extEnd);
9723   if (glewExperimental || GLEW_EXT_draw_instanced) CONST_CAST(GLEW_EXT_draw_instanced) = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
9724 #endif /* GL_EXT_draw_instanced */
9725 #ifdef GL_EXT_draw_range_elements
9726   CONST_CAST(GLEW_EXT_draw_range_elements) = _glewSearchExtension("GL_EXT_draw_range_elements", extStart, extEnd);
9727   if (glewExperimental || GLEW_EXT_draw_range_elements) CONST_CAST(GLEW_EXT_draw_range_elements) = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
9728 #endif /* GL_EXT_draw_range_elements */
9729 #ifdef GL_EXT_fog_coord
9730   CONST_CAST(GLEW_EXT_fog_coord) = _glewSearchExtension("GL_EXT_fog_coord", extStart, extEnd);
9731   if (glewExperimental || GLEW_EXT_fog_coord) CONST_CAST(GLEW_EXT_fog_coord) = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
9732 #endif /* GL_EXT_fog_coord */
9733 #ifdef GL_EXT_fragment_lighting
9734   CONST_CAST(GLEW_EXT_fragment_lighting) = _glewSearchExtension("GL_EXT_fragment_lighting", extStart, extEnd);
9735   if (glewExperimental || GLEW_EXT_fragment_lighting) CONST_CAST(GLEW_EXT_fragment_lighting) = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
9736 #endif /* GL_EXT_fragment_lighting */
9737 #ifdef GL_EXT_framebuffer_blit
9738   CONST_CAST(GLEW_EXT_framebuffer_blit) = _glewSearchExtension("GL_EXT_framebuffer_blit", extStart, extEnd);
9739   if (glewExperimental || GLEW_EXT_framebuffer_blit) CONST_CAST(GLEW_EXT_framebuffer_blit) = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
9740 #endif /* GL_EXT_framebuffer_blit */
9741 #ifdef GL_EXT_framebuffer_multisample
9742   CONST_CAST(GLEW_EXT_framebuffer_multisample) = _glewSearchExtension("GL_EXT_framebuffer_multisample", extStart, extEnd);
9743   if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9744 #endif /* GL_EXT_framebuffer_multisample */
9745 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
9746   CONST_CAST(GLEW_EXT_framebuffer_multisample_blit_scaled) = _glewSearchExtension("GL_EXT_framebuffer_multisample_blit_scaled", extStart, extEnd);
9747 #endif /* GL_EXT_framebuffer_multisample_blit_scaled */
9748 #ifdef GL_EXT_framebuffer_object
9749   CONST_CAST(GLEW_EXT_framebuffer_object) = _glewSearchExtension("GL_EXT_framebuffer_object", extStart, extEnd);
9750   if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_framebuffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9751 #endif /* GL_EXT_framebuffer_object */
9752 #ifdef GL_EXT_framebuffer_sRGB
9753   CONST_CAST(GLEW_EXT_framebuffer_sRGB) = _glewSearchExtension("GL_EXT_framebuffer_sRGB", extStart, extEnd);
9754 #endif /* GL_EXT_framebuffer_sRGB */
9755 #ifdef GL_EXT_geometry_shader4
9756   CONST_CAST(GLEW_EXT_geometry_shader4) = _glewSearchExtension("GL_EXT_geometry_shader4", extStart, extEnd);
9757   if (glewExperimental || GLEW_EXT_geometry_shader4) CONST_CAST(GLEW_EXT_geometry_shader4) = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
9758 #endif /* GL_EXT_geometry_shader4 */
9759 #ifdef GL_EXT_gpu_program_parameters
9760   CONST_CAST(GLEW_EXT_gpu_program_parameters) = _glewSearchExtension("GL_EXT_gpu_program_parameters", extStart, extEnd);
9761   if (glewExperimental || GLEW_EXT_gpu_program_parameters) CONST_CAST(GLEW_EXT_gpu_program_parameters) = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
9762 #endif /* GL_EXT_gpu_program_parameters */
9763 #ifdef GL_EXT_gpu_shader4
9764   CONST_CAST(GLEW_EXT_gpu_shader4) = _glewSearchExtension("GL_EXT_gpu_shader4", extStart, extEnd);
9765   if (glewExperimental || GLEW_EXT_gpu_shader4) CONST_CAST(GLEW_EXT_gpu_shader4) = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
9766 #endif /* GL_EXT_gpu_shader4 */
9767 #ifdef GL_EXT_histogram
9768   CONST_CAST(GLEW_EXT_histogram) = _glewSearchExtension("GL_EXT_histogram", extStart, extEnd);
9769   if (glewExperimental || GLEW_EXT_histogram) CONST_CAST(GLEW_EXT_histogram) = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
9770 #endif /* GL_EXT_histogram */
9771 #ifdef GL_EXT_index_array_formats
9772   CONST_CAST(GLEW_EXT_index_array_formats) = _glewSearchExtension("GL_EXT_index_array_formats", extStart, extEnd);
9773 #endif /* GL_EXT_index_array_formats */
9774 #ifdef GL_EXT_index_func
9775   CONST_CAST(GLEW_EXT_index_func) = _glewSearchExtension("GL_EXT_index_func", extStart, extEnd);
9776   if (glewExperimental || GLEW_EXT_index_func) CONST_CAST(GLEW_EXT_index_func) = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
9777 #endif /* GL_EXT_index_func */
9778 #ifdef GL_EXT_index_material
9779   CONST_CAST(GLEW_EXT_index_material) = _glewSearchExtension("GL_EXT_index_material", extStart, extEnd);
9780   if (glewExperimental || GLEW_EXT_index_material) CONST_CAST(GLEW_EXT_index_material) = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
9781 #endif /* GL_EXT_index_material */
9782 #ifdef GL_EXT_index_texture
9783   CONST_CAST(GLEW_EXT_index_texture) = _glewSearchExtension("GL_EXT_index_texture", extStart, extEnd);
9784 #endif /* GL_EXT_index_texture */
9785 #ifdef GL_EXT_light_texture
9786   CONST_CAST(GLEW_EXT_light_texture) = _glewSearchExtension("GL_EXT_light_texture", extStart, extEnd);
9787   if (glewExperimental || GLEW_EXT_light_texture) CONST_CAST(GLEW_EXT_light_texture) = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9788 #endif /* GL_EXT_light_texture */
9789 #ifdef GL_EXT_misc_attribute
9790   CONST_CAST(GLEW_EXT_misc_attribute) = _glewSearchExtension("GL_EXT_misc_attribute", extStart, extEnd);
9791 #endif /* GL_EXT_misc_attribute */
9792 #ifdef GL_EXT_multi_draw_arrays
9793   CONST_CAST(GLEW_EXT_multi_draw_arrays) = _glewSearchExtension("GL_EXT_multi_draw_arrays", extStart, extEnd);
9794   if (glewExperimental || GLEW_EXT_multi_draw_arrays) CONST_CAST(GLEW_EXT_multi_draw_arrays) = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
9795 #endif /* GL_EXT_multi_draw_arrays */
9796 #ifdef GL_EXT_multisample
9797   CONST_CAST(GLEW_EXT_multisample) = _glewSearchExtension("GL_EXT_multisample", extStart, extEnd);
9798   if (glewExperimental || GLEW_EXT_multisample) CONST_CAST(GLEW_EXT_multisample) = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9799 #endif /* GL_EXT_multisample */
9800 #ifdef GL_EXT_packed_depth_stencil
9801   CONST_CAST(GLEW_EXT_packed_depth_stencil) = _glewSearchExtension("GL_EXT_packed_depth_stencil", extStart, extEnd);
9802 #endif /* GL_EXT_packed_depth_stencil */
9803 #ifdef GL_EXT_packed_float
9804   CONST_CAST(GLEW_EXT_packed_float) = _glewSearchExtension("GL_EXT_packed_float", extStart, extEnd);
9805 #endif /* GL_EXT_packed_float */
9806 #ifdef GL_EXT_packed_pixels
9807   CONST_CAST(GLEW_EXT_packed_pixels) = _glewSearchExtension("GL_EXT_packed_pixels", extStart, extEnd);
9808 #endif /* GL_EXT_packed_pixels */
9809 #ifdef GL_EXT_paletted_texture
9810   CONST_CAST(GLEW_EXT_paletted_texture) = _glewSearchExtension("GL_EXT_paletted_texture", extStart, extEnd);
9811   if (glewExperimental || GLEW_EXT_paletted_texture) CONST_CAST(GLEW_EXT_paletted_texture) = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9812 #endif /* GL_EXT_paletted_texture */
9813 #ifdef GL_EXT_pixel_buffer_object
9814   CONST_CAST(GLEW_EXT_pixel_buffer_object) = _glewSearchExtension("GL_EXT_pixel_buffer_object", extStart, extEnd);
9815 #endif /* GL_EXT_pixel_buffer_object */
9816 #ifdef GL_EXT_pixel_transform
9817   CONST_CAST(GLEW_EXT_pixel_transform) = _glewSearchExtension("GL_EXT_pixel_transform", extStart, extEnd);
9818   if (glewExperimental || GLEW_EXT_pixel_transform) CONST_CAST(GLEW_EXT_pixel_transform) = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
9819 #endif /* GL_EXT_pixel_transform */
9820 #ifdef GL_EXT_pixel_transform_color_table
9821   CONST_CAST(GLEW_EXT_pixel_transform_color_table) = _glewSearchExtension("GL_EXT_pixel_transform_color_table", extStart, extEnd);
9822 #endif /* GL_EXT_pixel_transform_color_table */
9823 #ifdef GL_EXT_point_parameters
9824   CONST_CAST(GLEW_EXT_point_parameters) = _glewSearchExtension("GL_EXT_point_parameters", extStart, extEnd);
9825   if (glewExperimental || GLEW_EXT_point_parameters) CONST_CAST(GLEW_EXT_point_parameters) = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
9826 #endif /* GL_EXT_point_parameters */
9827 #ifdef GL_EXT_polygon_offset
9828   CONST_CAST(GLEW_EXT_polygon_offset) = _glewSearchExtension("GL_EXT_polygon_offset", extStart, extEnd);
9829   if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
9830 #endif /* GL_EXT_polygon_offset */
9831 #ifdef GL_EXT_provoking_vertex
9832   CONST_CAST(GLEW_EXT_provoking_vertex) = _glewSearchExtension("GL_EXT_provoking_vertex", extStart, extEnd);
9833   if (glewExperimental || GLEW_EXT_provoking_vertex) CONST_CAST(GLEW_EXT_provoking_vertex) = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
9834 #endif /* GL_EXT_provoking_vertex */
9835 #ifdef GL_EXT_rescale_normal
9836   CONST_CAST(GLEW_EXT_rescale_normal) = _glewSearchExtension("GL_EXT_rescale_normal", extStart, extEnd);
9837 #endif /* GL_EXT_rescale_normal */
9838 #ifdef GL_EXT_scene_marker
9839   CONST_CAST(GLEW_EXT_scene_marker) = _glewSearchExtension("GL_EXT_scene_marker", extStart, extEnd);
9840   if (glewExperimental || GLEW_EXT_scene_marker) CONST_CAST(GLEW_EXT_scene_marker) = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
9841 #endif /* GL_EXT_scene_marker */
9842 #ifdef GL_EXT_secondary_color
9843   CONST_CAST(GLEW_EXT_secondary_color) = _glewSearchExtension("GL_EXT_secondary_color", extStart, extEnd);
9844   if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
9845 #endif /* GL_EXT_secondary_color */
9846 #ifdef GL_EXT_separate_shader_objects
9847   CONST_CAST(GLEW_EXT_separate_shader_objects) = _glewSearchExtension("GL_EXT_separate_shader_objects", extStart, extEnd);
9848   if (glewExperimental || GLEW_EXT_separate_shader_objects) CONST_CAST(GLEW_EXT_separate_shader_objects) = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
9849 #endif /* GL_EXT_separate_shader_objects */
9850 #ifdef GL_EXT_separate_specular_color
9851   CONST_CAST(GLEW_EXT_separate_specular_color) = _glewSearchExtension("GL_EXT_separate_specular_color", extStart, extEnd);
9852 #endif /* GL_EXT_separate_specular_color */
9853 #ifdef GL_EXT_shader_image_load_store
9854   CONST_CAST(GLEW_EXT_shader_image_load_store) = _glewSearchExtension("GL_EXT_shader_image_load_store", extStart, extEnd);
9855   if (glewExperimental || GLEW_EXT_shader_image_load_store) CONST_CAST(GLEW_EXT_shader_image_load_store) = !_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
9856 #endif /* GL_EXT_shader_image_load_store */
9857 #ifdef GL_EXT_shadow_funcs
9858   CONST_CAST(GLEW_EXT_shadow_funcs) = _glewSearchExtension("GL_EXT_shadow_funcs", extStart, extEnd);
9859 #endif /* GL_EXT_shadow_funcs */
9860 #ifdef GL_EXT_shared_texture_palette
9861   CONST_CAST(GLEW_EXT_shared_texture_palette) = _glewSearchExtension("GL_EXT_shared_texture_palette", extStart, extEnd);
9862 #endif /* GL_EXT_shared_texture_palette */
9863 #ifdef GL_EXT_stencil_clear_tag
9864   CONST_CAST(GLEW_EXT_stencil_clear_tag) = _glewSearchExtension("GL_EXT_stencil_clear_tag", extStart, extEnd);
9865 #endif /* GL_EXT_stencil_clear_tag */
9866 #ifdef GL_EXT_stencil_two_side
9867   CONST_CAST(GLEW_EXT_stencil_two_side) = _glewSearchExtension("GL_EXT_stencil_two_side", extStart, extEnd);
9868   if (glewExperimental || GLEW_EXT_stencil_two_side) CONST_CAST(GLEW_EXT_stencil_two_side) = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
9869 #endif /* GL_EXT_stencil_two_side */
9870 #ifdef GL_EXT_stencil_wrap
9871   CONST_CAST(GLEW_EXT_stencil_wrap) = _glewSearchExtension("GL_EXT_stencil_wrap", extStart, extEnd);
9872 #endif /* GL_EXT_stencil_wrap */
9873 #ifdef GL_EXT_subtexture
9874   CONST_CAST(GLEW_EXT_subtexture) = _glewSearchExtension("GL_EXT_subtexture", extStart, extEnd);
9875   if (glewExperimental || GLEW_EXT_subtexture) CONST_CAST(GLEW_EXT_subtexture) = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
9876 #endif /* GL_EXT_subtexture */
9877 #ifdef GL_EXT_texture
9878   CONST_CAST(GLEW_EXT_texture) = _glewSearchExtension("GL_EXT_texture", extStart, extEnd);
9879 #endif /* GL_EXT_texture */
9880 #ifdef GL_EXT_texture3D
9881   CONST_CAST(GLEW_EXT_texture3D) = _glewSearchExtension("GL_EXT_texture3D", extStart, extEnd);
9882   if (glewExperimental || GLEW_EXT_texture3D) CONST_CAST(GLEW_EXT_texture3D) = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
9883 #endif /* GL_EXT_texture3D */
9884 #ifdef GL_EXT_texture_array
9885   CONST_CAST(GLEW_EXT_texture_array) = _glewSearchExtension("GL_EXT_texture_array", extStart, extEnd);
9886   if (glewExperimental || GLEW_EXT_texture_array) CONST_CAST(GLEW_EXT_texture_array) = !_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_VAR_INIT);
9887 #endif /* GL_EXT_texture_array */
9888 #ifdef GL_EXT_texture_buffer_object
9889   CONST_CAST(GLEW_EXT_texture_buffer_object) = _glewSearchExtension("GL_EXT_texture_buffer_object", extStart, extEnd);
9890   if (glewExperimental || GLEW_EXT_texture_buffer_object) CONST_CAST(GLEW_EXT_texture_buffer_object) = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9891 #endif /* GL_EXT_texture_buffer_object */
9892 #ifdef GL_EXT_texture_compression_dxt1
9893   CONST_CAST(GLEW_EXT_texture_compression_dxt1) = _glewSearchExtension("GL_EXT_texture_compression_dxt1", extStart, extEnd);
9894 #endif /* GL_EXT_texture_compression_dxt1 */
9895 #ifdef GL_EXT_texture_compression_latc
9896   CONST_CAST(GLEW_EXT_texture_compression_latc) = _glewSearchExtension("GL_EXT_texture_compression_latc", extStart, extEnd);
9897 #endif /* GL_EXT_texture_compression_latc */
9898 #ifdef GL_EXT_texture_compression_rgtc
9899   CONST_CAST(GLEW_EXT_texture_compression_rgtc) = _glewSearchExtension("GL_EXT_texture_compression_rgtc", extStart, extEnd);
9900 #endif /* GL_EXT_texture_compression_rgtc */
9901 #ifdef GL_EXT_texture_compression_s3tc
9902   CONST_CAST(GLEW_EXT_texture_compression_s3tc) = _glewSearchExtension("GL_EXT_texture_compression_s3tc", extStart, extEnd);
9903 #endif /* GL_EXT_texture_compression_s3tc */
9904 #ifdef GL_EXT_texture_cube_map
9905   CONST_CAST(GLEW_EXT_texture_cube_map) = _glewSearchExtension("GL_EXT_texture_cube_map", extStart, extEnd);
9906 #endif /* GL_EXT_texture_cube_map */
9907 #ifdef GL_EXT_texture_edge_clamp
9908   CONST_CAST(GLEW_EXT_texture_edge_clamp) = _glewSearchExtension("GL_EXT_texture_edge_clamp", extStart, extEnd);
9909 #endif /* GL_EXT_texture_edge_clamp */
9910 #ifdef GL_EXT_texture_env
9911   CONST_CAST(GLEW_EXT_texture_env) = _glewSearchExtension("GL_EXT_texture_env", extStart, extEnd);
9912 #endif /* GL_EXT_texture_env */
9913 #ifdef GL_EXT_texture_env_add
9914   CONST_CAST(GLEW_EXT_texture_env_add) = _glewSearchExtension("GL_EXT_texture_env_add", extStart, extEnd);
9915 #endif /* GL_EXT_texture_env_add */
9916 #ifdef GL_EXT_texture_env_combine
9917   CONST_CAST(GLEW_EXT_texture_env_combine) = _glewSearchExtension("GL_EXT_texture_env_combine", extStart, extEnd);
9918 #endif /* GL_EXT_texture_env_combine */
9919 #ifdef GL_EXT_texture_env_dot3
9920   CONST_CAST(GLEW_EXT_texture_env_dot3) = _glewSearchExtension("GL_EXT_texture_env_dot3", extStart, extEnd);
9921 #endif /* GL_EXT_texture_env_dot3 */
9922 #ifdef GL_EXT_texture_filter_anisotropic
9923   CONST_CAST(GLEW_EXT_texture_filter_anisotropic) = _glewSearchExtension("GL_EXT_texture_filter_anisotropic", extStart, extEnd);
9924 #endif /* GL_EXT_texture_filter_anisotropic */
9925 #ifdef GL_EXT_texture_integer
9926   CONST_CAST(GLEW_EXT_texture_integer) = _glewSearchExtension("GL_EXT_texture_integer", extStart, extEnd);
9927   if (glewExperimental || GLEW_EXT_texture_integer) CONST_CAST(GLEW_EXT_texture_integer) = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT);
9928 #endif /* GL_EXT_texture_integer */
9929 #ifdef GL_EXT_texture_lod_bias
9930   CONST_CAST(GLEW_EXT_texture_lod_bias) = _glewSearchExtension("GL_EXT_texture_lod_bias", extStart, extEnd);
9931 #endif /* GL_EXT_texture_lod_bias */
9932 #ifdef GL_EXT_texture_mirror_clamp
9933   CONST_CAST(GLEW_EXT_texture_mirror_clamp) = _glewSearchExtension("GL_EXT_texture_mirror_clamp", extStart, extEnd);
9934 #endif /* GL_EXT_texture_mirror_clamp */
9935 #ifdef GL_EXT_texture_object
9936   CONST_CAST(GLEW_EXT_texture_object) = _glewSearchExtension("GL_EXT_texture_object", extStart, extEnd);
9937   if (glewExperimental || GLEW_EXT_texture_object) CONST_CAST(GLEW_EXT_texture_object) = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
9938 #endif /* GL_EXT_texture_object */
9939 #ifdef GL_EXT_texture_perturb_normal
9940   CONST_CAST(GLEW_EXT_texture_perturb_normal) = _glewSearchExtension("GL_EXT_texture_perturb_normal", extStart, extEnd);
9941   if (glewExperimental || GLEW_EXT_texture_perturb_normal) CONST_CAST(GLEW_EXT_texture_perturb_normal) = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
9942 #endif /* GL_EXT_texture_perturb_normal */
9943 #ifdef GL_EXT_texture_rectangle
9944   CONST_CAST(GLEW_EXT_texture_rectangle) = _glewSearchExtension("GL_EXT_texture_rectangle", extStart, extEnd);
9945 #endif /* GL_EXT_texture_rectangle */
9946 #ifdef GL_EXT_texture_sRGB
9947   CONST_CAST(GLEW_EXT_texture_sRGB) = _glewSearchExtension("GL_EXT_texture_sRGB", extStart, extEnd);
9948 #endif /* GL_EXT_texture_sRGB */
9949 #ifdef GL_EXT_texture_sRGB_decode
9950   CONST_CAST(GLEW_EXT_texture_sRGB_decode) = _glewSearchExtension("GL_EXT_texture_sRGB_decode", extStart, extEnd);
9951 #endif /* GL_EXT_texture_sRGB_decode */
9952 #ifdef GL_EXT_texture_shared_exponent
9953   CONST_CAST(GLEW_EXT_texture_shared_exponent) = _glewSearchExtension("GL_EXT_texture_shared_exponent", extStart, extEnd);
9954 #endif /* GL_EXT_texture_shared_exponent */
9955 #ifdef GL_EXT_texture_snorm
9956   CONST_CAST(GLEW_EXT_texture_snorm) = _glewSearchExtension("GL_EXT_texture_snorm", extStart, extEnd);
9957 #endif /* GL_EXT_texture_snorm */
9958 #ifdef GL_EXT_texture_swizzle
9959   CONST_CAST(GLEW_EXT_texture_swizzle) = _glewSearchExtension("GL_EXT_texture_swizzle", extStart, extEnd);
9960 #endif /* GL_EXT_texture_swizzle */
9961 #ifdef GL_EXT_timer_query
9962   CONST_CAST(GLEW_EXT_timer_query) = _glewSearchExtension("GL_EXT_timer_query", extStart, extEnd);
9963   if (glewExperimental || GLEW_EXT_timer_query) CONST_CAST(GLEW_EXT_timer_query) = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
9964 #endif /* GL_EXT_timer_query */
9965 #ifdef GL_EXT_transform_feedback
9966   CONST_CAST(GLEW_EXT_transform_feedback) = _glewSearchExtension("GL_EXT_transform_feedback", extStart, extEnd);
9967   if (glewExperimental || GLEW_EXT_transform_feedback) CONST_CAST(GLEW_EXT_transform_feedback) = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
9968 #endif /* GL_EXT_transform_feedback */
9969 #ifdef GL_EXT_vertex_array
9970   CONST_CAST(GLEW_EXT_vertex_array) = _glewSearchExtension("GL_EXT_vertex_array", extStart, extEnd);
9971   if (glewExperimental || GLEW_EXT_vertex_array) CONST_CAST(GLEW_EXT_vertex_array) = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
9972 #endif /* GL_EXT_vertex_array */
9973 #ifdef GL_EXT_vertex_array_bgra
9974   CONST_CAST(GLEW_EXT_vertex_array_bgra) = _glewSearchExtension("GL_EXT_vertex_array_bgra", extStart, extEnd);
9975 #endif /* GL_EXT_vertex_array_bgra */
9976 #ifdef GL_EXT_vertex_attrib_64bit
9977   CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = _glewSearchExtension("GL_EXT_vertex_attrib_64bit", extStart, extEnd);
9978   if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = !_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
9979 #endif /* GL_EXT_vertex_attrib_64bit */
9980 #ifdef GL_EXT_vertex_shader
9981   CONST_CAST(GLEW_EXT_vertex_shader) = _glewSearchExtension("GL_EXT_vertex_shader", extStart, extEnd);
9982   if (glewExperimental || GLEW_EXT_vertex_shader) CONST_CAST(GLEW_EXT_vertex_shader) = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
9983 #endif /* GL_EXT_vertex_shader */
9984 #ifdef GL_EXT_vertex_weighting
9985   CONST_CAST(GLEW_EXT_vertex_weighting) = _glewSearchExtension("GL_EXT_vertex_weighting", extStart, extEnd);
9986   if (glewExperimental || GLEW_EXT_vertex_weighting) CONST_CAST(GLEW_EXT_vertex_weighting) = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
9987 #endif /* GL_EXT_vertex_weighting */
9988 #ifdef GL_EXT_x11_sync_object
9989   CONST_CAST(GLEW_EXT_x11_sync_object) = _glewSearchExtension("GL_EXT_x11_sync_object", extStart, extEnd);
9990   if (glewExperimental || GLEW_EXT_x11_sync_object) CONST_CAST(GLEW_EXT_x11_sync_object) = !_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_VAR_INIT);
9991 #endif /* GL_EXT_x11_sync_object */
9992 #ifdef GL_GREMEDY_frame_terminator
9993   CONST_CAST(GLEW_GREMEDY_frame_terminator) = _glewSearchExtension("GL_GREMEDY_frame_terminator", extStart, extEnd);
9994   if (glewExperimental || GLEW_GREMEDY_frame_terminator) CONST_CAST(GLEW_GREMEDY_frame_terminator) = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT);
9995 #endif /* GL_GREMEDY_frame_terminator */
9996 #ifdef GL_GREMEDY_string_marker
9997   CONST_CAST(GLEW_GREMEDY_string_marker) = _glewSearchExtension("GL_GREMEDY_string_marker", extStart, extEnd);
9998   if (glewExperimental || GLEW_GREMEDY_string_marker) CONST_CAST(GLEW_GREMEDY_string_marker) = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
9999 #endif /* GL_GREMEDY_string_marker */
10000 #ifdef GL_HP_convolution_border_modes
10001   CONST_CAST(GLEW_HP_convolution_border_modes) = _glewSearchExtension("GL_HP_convolution_border_modes", extStart, extEnd);
10002 #endif /* GL_HP_convolution_border_modes */
10003 #ifdef GL_HP_image_transform
10004   CONST_CAST(GLEW_HP_image_transform) = _glewSearchExtension("GL_HP_image_transform", extStart, extEnd);
10005   if (glewExperimental || GLEW_HP_image_transform) CONST_CAST(GLEW_HP_image_transform) = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
10006 #endif /* GL_HP_image_transform */
10007 #ifdef GL_HP_occlusion_test
10008   CONST_CAST(GLEW_HP_occlusion_test) = _glewSearchExtension("GL_HP_occlusion_test", extStart, extEnd);
10009 #endif /* GL_HP_occlusion_test */
10010 #ifdef GL_HP_texture_lighting
10011   CONST_CAST(GLEW_HP_texture_lighting) = _glewSearchExtension("GL_HP_texture_lighting", extStart, extEnd);
10012 #endif /* GL_HP_texture_lighting */
10013 #ifdef GL_IBM_cull_vertex
10014   CONST_CAST(GLEW_IBM_cull_vertex) = _glewSearchExtension("GL_IBM_cull_vertex", extStart, extEnd);
10015 #endif /* GL_IBM_cull_vertex */
10016 #ifdef GL_IBM_multimode_draw_arrays
10017   CONST_CAST(GLEW_IBM_multimode_draw_arrays) = _glewSearchExtension("GL_IBM_multimode_draw_arrays", extStart, extEnd);
10018   if (glewExperimental || GLEW_IBM_multimode_draw_arrays) CONST_CAST(GLEW_IBM_multimode_draw_arrays) = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
10019 #endif /* GL_IBM_multimode_draw_arrays */
10020 #ifdef GL_IBM_rasterpos_clip
10021   CONST_CAST(GLEW_IBM_rasterpos_clip) = _glewSearchExtension("GL_IBM_rasterpos_clip", extStart, extEnd);
10022 #endif /* GL_IBM_rasterpos_clip */
10023 #ifdef GL_IBM_static_data
10024   CONST_CAST(GLEW_IBM_static_data) = _glewSearchExtension("GL_IBM_static_data", extStart, extEnd);
10025 #endif /* GL_IBM_static_data */
10026 #ifdef GL_IBM_texture_mirrored_repeat
10027   CONST_CAST(GLEW_IBM_texture_mirrored_repeat) = _glewSearchExtension("GL_IBM_texture_mirrored_repeat", extStart, extEnd);
10028 #endif /* GL_IBM_texture_mirrored_repeat */
10029 #ifdef GL_IBM_vertex_array_lists
10030   CONST_CAST(GLEW_IBM_vertex_array_lists) = _glewSearchExtension("GL_IBM_vertex_array_lists", extStart, extEnd);
10031   if (glewExperimental || GLEW_IBM_vertex_array_lists) CONST_CAST(GLEW_IBM_vertex_array_lists) = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
10032 #endif /* GL_IBM_vertex_array_lists */
10033 #ifdef GL_INGR_color_clamp
10034   CONST_CAST(GLEW_INGR_color_clamp) = _glewSearchExtension("GL_INGR_color_clamp", extStart, extEnd);
10035 #endif /* GL_INGR_color_clamp */
10036 #ifdef GL_INGR_interlace_read
10037   CONST_CAST(GLEW_INGR_interlace_read) = _glewSearchExtension("GL_INGR_interlace_read", extStart, extEnd);
10038 #endif /* GL_INGR_interlace_read */
10039 #ifdef GL_INTEL_parallel_arrays
10040   CONST_CAST(GLEW_INTEL_parallel_arrays) = _glewSearchExtension("GL_INTEL_parallel_arrays", extStart, extEnd);
10041   if (glewExperimental || GLEW_INTEL_parallel_arrays) CONST_CAST(GLEW_INTEL_parallel_arrays) = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
10042 #endif /* GL_INTEL_parallel_arrays */
10043 #ifdef GL_INTEL_texture_scissor
10044   CONST_CAST(GLEW_INTEL_texture_scissor) = _glewSearchExtension("GL_INTEL_texture_scissor", extStart, extEnd);
10045   if (glewExperimental || GLEW_INTEL_texture_scissor) CONST_CAST(GLEW_INTEL_texture_scissor) = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
10046 #endif /* GL_INTEL_texture_scissor */
10047 #ifdef GL_KHR_debug
10048   CONST_CAST(GLEW_KHR_debug) = _glewSearchExtension("GL_KHR_debug", extStart, extEnd);
10049   if (glewExperimental || GLEW_KHR_debug) CONST_CAST(GLEW_KHR_debug) = !_glewInit_GL_KHR_debug(GLEW_CONTEXT_ARG_VAR_INIT);
10050 #endif /* GL_KHR_debug */
10051 #ifdef GL_KHR_texture_compression_astc_ldr
10052   CONST_CAST(GLEW_KHR_texture_compression_astc_ldr) = _glewSearchExtension("GL_KHR_texture_compression_astc_ldr", extStart, extEnd);
10053 #endif /* GL_KHR_texture_compression_astc_ldr */
10054 #ifdef GL_KTX_buffer_region
10055   CONST_CAST(GLEW_KTX_buffer_region) = _glewSearchExtension("GL_KTX_buffer_region", extStart, extEnd);
10056   if (glewExperimental || GLEW_KTX_buffer_region) CONST_CAST(GLEW_KTX_buffer_region) = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
10057 #endif /* GL_KTX_buffer_region */
10058 #ifdef GL_MESAX_texture_stack
10059   CONST_CAST(GLEW_MESAX_texture_stack) = _glewSearchExtension("GL_MESAX_texture_stack", extStart, extEnd);
10060 #endif /* GL_MESAX_texture_stack */
10061 #ifdef GL_MESA_pack_invert
10062   CONST_CAST(GLEW_MESA_pack_invert) = _glewSearchExtension("GL_MESA_pack_invert", extStart, extEnd);
10063 #endif /* GL_MESA_pack_invert */
10064 #ifdef GL_MESA_resize_buffers
10065   CONST_CAST(GLEW_MESA_resize_buffers) = _glewSearchExtension("GL_MESA_resize_buffers", extStart, extEnd);
10066   if (glewExperimental || GLEW_MESA_resize_buffers) CONST_CAST(GLEW_MESA_resize_buffers) = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
10067 #endif /* GL_MESA_resize_buffers */
10068 #ifdef GL_MESA_window_pos
10069   CONST_CAST(GLEW_MESA_window_pos) = _glewSearchExtension("GL_MESA_window_pos", extStart, extEnd);
10070   if (glewExperimental || GLEW_MESA_window_pos) CONST_CAST(GLEW_MESA_window_pos) = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
10071 #endif /* GL_MESA_window_pos */
10072 #ifdef GL_MESA_ycbcr_texture
10073   CONST_CAST(GLEW_MESA_ycbcr_texture) = _glewSearchExtension("GL_MESA_ycbcr_texture", extStart, extEnd);
10074 #endif /* GL_MESA_ycbcr_texture */
10075 #ifdef GL_NVX_gpu_memory_info
10076   CONST_CAST(GLEW_NVX_gpu_memory_info) = _glewSearchExtension("GL_NVX_gpu_memory_info", extStart, extEnd);
10077 #endif /* GL_NVX_gpu_memory_info */
10078 #ifdef GL_NV_bindless_texture
10079   CONST_CAST(GLEW_NV_bindless_texture) = _glewSearchExtension("GL_NV_bindless_texture", extStart, extEnd);
10080   if (glewExperimental || GLEW_NV_bindless_texture) CONST_CAST(GLEW_NV_bindless_texture) = !_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10081 #endif /* GL_NV_bindless_texture */
10082 #ifdef GL_NV_blend_square
10083   CONST_CAST(GLEW_NV_blend_square) = _glewSearchExtension("GL_NV_blend_square", extStart, extEnd);
10084 #endif /* GL_NV_blend_square */
10085 #ifdef GL_NV_conditional_render
10086   CONST_CAST(GLEW_NV_conditional_render) = _glewSearchExtension("GL_NV_conditional_render", extStart, extEnd);
10087   if (glewExperimental || GLEW_NV_conditional_render) CONST_CAST(GLEW_NV_conditional_render) = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
10088 #endif /* GL_NV_conditional_render */
10089 #ifdef GL_NV_copy_depth_to_color
10090   CONST_CAST(GLEW_NV_copy_depth_to_color) = _glewSearchExtension("GL_NV_copy_depth_to_color", extStart, extEnd);
10091 #endif /* GL_NV_copy_depth_to_color */
10092 #ifdef GL_NV_copy_image
10093   CONST_CAST(GLEW_NV_copy_image) = _glewSearchExtension("GL_NV_copy_image", extStart, extEnd);
10094   if (glewExperimental || GLEW_NV_copy_image) CONST_CAST(GLEW_NV_copy_image) = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
10095 #endif /* GL_NV_copy_image */
10096 #ifdef GL_NV_depth_buffer_float
10097   CONST_CAST(GLEW_NV_depth_buffer_float) = _glewSearchExtension("GL_NV_depth_buffer_float", extStart, extEnd);
10098   if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
10099 #endif /* GL_NV_depth_buffer_float */
10100 #ifdef GL_NV_depth_clamp
10101   CONST_CAST(GLEW_NV_depth_clamp) = _glewSearchExtension("GL_NV_depth_clamp", extStart, extEnd);
10102 #endif /* GL_NV_depth_clamp */
10103 #ifdef GL_NV_depth_range_unclamped
10104   CONST_CAST(GLEW_NV_depth_range_unclamped) = _glewSearchExtension("GL_NV_depth_range_unclamped", extStart, extEnd);
10105 #endif /* GL_NV_depth_range_unclamped */
10106 #ifdef GL_NV_evaluators
10107   CONST_CAST(GLEW_NV_evaluators) = _glewSearchExtension("GL_NV_evaluators", extStart, extEnd);
10108   if (glewExperimental || GLEW_NV_evaluators) CONST_CAST(GLEW_NV_evaluators) = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
10109 #endif /* GL_NV_evaluators */
10110 #ifdef GL_NV_explicit_multisample
10111   CONST_CAST(GLEW_NV_explicit_multisample) = _glewSearchExtension("GL_NV_explicit_multisample", extStart, extEnd);
10112   if (glewExperimental || GLEW_NV_explicit_multisample) CONST_CAST(GLEW_NV_explicit_multisample) = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10113 #endif /* GL_NV_explicit_multisample */
10114 #ifdef GL_NV_fence
10115   CONST_CAST(GLEW_NV_fence) = _glewSearchExtension("GL_NV_fence", extStart, extEnd);
10116   if (glewExperimental || GLEW_NV_fence) CONST_CAST(GLEW_NV_fence) = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
10117 #endif /* GL_NV_fence */
10118 #ifdef GL_NV_float_buffer
10119   CONST_CAST(GLEW_NV_float_buffer) = _glewSearchExtension("GL_NV_float_buffer", extStart, extEnd);
10120 #endif /* GL_NV_float_buffer */
10121 #ifdef GL_NV_fog_distance
10122   CONST_CAST(GLEW_NV_fog_distance) = _glewSearchExtension("GL_NV_fog_distance", extStart, extEnd);
10123 #endif /* GL_NV_fog_distance */
10124 #ifdef GL_NV_fragment_program
10125   CONST_CAST(GLEW_NV_fragment_program) = _glewSearchExtension("GL_NV_fragment_program", extStart, extEnd);
10126   if (glewExperimental || GLEW_NV_fragment_program) CONST_CAST(GLEW_NV_fragment_program) = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
10127 #endif /* GL_NV_fragment_program */
10128 #ifdef GL_NV_fragment_program2
10129   CONST_CAST(GLEW_NV_fragment_program2) = _glewSearchExtension("GL_NV_fragment_program2", extStart, extEnd);
10130 #endif /* GL_NV_fragment_program2 */
10131 #ifdef GL_NV_fragment_program4
10132   CONST_CAST(GLEW_NV_fragment_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
10133 #endif /* GL_NV_fragment_program4 */
10134 #ifdef GL_NV_fragment_program_option
10135   CONST_CAST(GLEW_NV_fragment_program_option) = _glewSearchExtension("GL_NV_fragment_program_option", extStart, extEnd);
10136 #endif /* GL_NV_fragment_program_option */
10137 #ifdef GL_NV_framebuffer_multisample_coverage
10138   CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = _glewSearchExtension("GL_NV_framebuffer_multisample_coverage", extStart, extEnd);
10139   if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT);
10140 #endif /* GL_NV_framebuffer_multisample_coverage */
10141 #ifdef GL_NV_geometry_program4
10142   CONST_CAST(GLEW_NV_geometry_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
10143   if (glewExperimental || GLEW_NV_geometry_program4) CONST_CAST(GLEW_NV_geometry_program4) = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT);
10144 #endif /* GL_NV_geometry_program4 */
10145 #ifdef GL_NV_geometry_shader4
10146   CONST_CAST(GLEW_NV_geometry_shader4) = _glewSearchExtension("GL_NV_geometry_shader4", extStart, extEnd);
10147 #endif /* GL_NV_geometry_shader4 */
10148 #ifdef GL_NV_gpu_program4
10149   CONST_CAST(GLEW_NV_gpu_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
10150   if (glewExperimental || GLEW_NV_gpu_program4) CONST_CAST(GLEW_NV_gpu_program4) = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT);
10151 #endif /* GL_NV_gpu_program4 */
10152 #ifdef GL_NV_gpu_program5
10153   CONST_CAST(GLEW_NV_gpu_program5) = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd);
10154 #endif /* GL_NV_gpu_program5 */
10155 #ifdef GL_NV_gpu_program_fp64
10156   CONST_CAST(GLEW_NV_gpu_program_fp64) = _glewSearchExtension("GL_NV_gpu_program_fp64", extStart, extEnd);
10157 #endif /* GL_NV_gpu_program_fp64 */
10158 #ifdef GL_NV_gpu_shader5
10159   CONST_CAST(GLEW_NV_gpu_shader5) = _glewSearchExtension("GL_NV_gpu_shader5", extStart, extEnd);
10160   if (glewExperimental || GLEW_NV_gpu_shader5) CONST_CAST(GLEW_NV_gpu_shader5) = !_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_VAR_INIT);
10161 #endif /* GL_NV_gpu_shader5 */
10162 #ifdef GL_NV_half_float
10163   CONST_CAST(GLEW_NV_half_float) = _glewSearchExtension("GL_NV_half_float", extStart, extEnd);
10164   if (glewExperimental || GLEW_NV_half_float) CONST_CAST(GLEW_NV_half_float) = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
10165 #endif /* GL_NV_half_float */
10166 #ifdef GL_NV_light_max_exponent
10167   CONST_CAST(GLEW_NV_light_max_exponent) = _glewSearchExtension("GL_NV_light_max_exponent", extStart, extEnd);
10168 #endif /* GL_NV_light_max_exponent */
10169 #ifdef GL_NV_multisample_coverage
10170   CONST_CAST(GLEW_NV_multisample_coverage) = _glewSearchExtension("GL_NV_multisample_coverage", extStart, extEnd);
10171 #endif /* GL_NV_multisample_coverage */
10172 #ifdef GL_NV_multisample_filter_hint
10173   CONST_CAST(GLEW_NV_multisample_filter_hint) = _glewSearchExtension("GL_NV_multisample_filter_hint", extStart, extEnd);
10174 #endif /* GL_NV_multisample_filter_hint */
10175 #ifdef GL_NV_occlusion_query
10176   CONST_CAST(GLEW_NV_occlusion_query) = _glewSearchExtension("GL_NV_occlusion_query", extStart, extEnd);
10177   if (glewExperimental || GLEW_NV_occlusion_query) CONST_CAST(GLEW_NV_occlusion_query) = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
10178 #endif /* GL_NV_occlusion_query */
10179 #ifdef GL_NV_packed_depth_stencil
10180   CONST_CAST(GLEW_NV_packed_depth_stencil) = _glewSearchExtension("GL_NV_packed_depth_stencil", extStart, extEnd);
10181 #endif /* GL_NV_packed_depth_stencil */
10182 #ifdef GL_NV_parameter_buffer_object
10183   CONST_CAST(GLEW_NV_parameter_buffer_object) = _glewSearchExtension("GL_NV_parameter_buffer_object", extStart, extEnd);
10184   if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10185 #endif /* GL_NV_parameter_buffer_object */
10186 #ifdef GL_NV_parameter_buffer_object2
10187   CONST_CAST(GLEW_NV_parameter_buffer_object2) = _glewSearchExtension("GL_NV_parameter_buffer_object2", extStart, extEnd);
10188 #endif /* GL_NV_parameter_buffer_object2 */
10189 #ifdef GL_NV_path_rendering
10190   CONST_CAST(GLEW_NV_path_rendering) = _glewSearchExtension("GL_NV_path_rendering", extStart, extEnd);
10191   if (glewExperimental || GLEW_NV_path_rendering) CONST_CAST(GLEW_NV_path_rendering) = !_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_VAR_INIT);
10192 #endif /* GL_NV_path_rendering */
10193 #ifdef GL_NV_pixel_data_range
10194   CONST_CAST(GLEW_NV_pixel_data_range) = _glewSearchExtension("GL_NV_pixel_data_range", extStart, extEnd);
10195   if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
10196 #endif /* GL_NV_pixel_data_range */
10197 #ifdef GL_NV_point_sprite
10198   CONST_CAST(GLEW_NV_point_sprite) = _glewSearchExtension("GL_NV_point_sprite", extStart, extEnd);
10199   if (glewExperimental || GLEW_NV_point_sprite) CONST_CAST(GLEW_NV_point_sprite) = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
10200 #endif /* GL_NV_point_sprite */
10201 #ifdef GL_NV_present_video
10202   CONST_CAST(GLEW_NV_present_video) = _glewSearchExtension("GL_NV_present_video", extStart, extEnd);
10203   if (glewExperimental || GLEW_NV_present_video) CONST_CAST(GLEW_NV_present_video) = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
10204 #endif /* GL_NV_present_video */
10205 #ifdef GL_NV_primitive_restart
10206   CONST_CAST(GLEW_NV_primitive_restart) = _glewSearchExtension("GL_NV_primitive_restart", extStart, extEnd);
10207   if (glewExperimental || GLEW_NV_primitive_restart) CONST_CAST(GLEW_NV_primitive_restart) = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
10208 #endif /* GL_NV_primitive_restart */
10209 #ifdef GL_NV_register_combiners
10210   CONST_CAST(GLEW_NV_register_combiners) = _glewSearchExtension("GL_NV_register_combiners", extStart, extEnd);
10211   if (glewExperimental || GLEW_NV_register_combiners) CONST_CAST(GLEW_NV_register_combiners) = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
10212 #endif /* GL_NV_register_combiners */
10213 #ifdef GL_NV_register_combiners2
10214   CONST_CAST(GLEW_NV_register_combiners2) = _glewSearchExtension("GL_NV_register_combiners2", extStart, extEnd);
10215   if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
10216 #endif /* GL_NV_register_combiners2 */
10217 #ifdef GL_NV_shader_atomic_float
10218   CONST_CAST(GLEW_NV_shader_atomic_float) = _glewSearchExtension("GL_NV_shader_atomic_float", extStart, extEnd);
10219 #endif /* GL_NV_shader_atomic_float */
10220 #ifdef GL_NV_shader_buffer_load
10221   CONST_CAST(GLEW_NV_shader_buffer_load) = _glewSearchExtension("GL_NV_shader_buffer_load", extStart, extEnd);
10222   if (glewExperimental || GLEW_NV_shader_buffer_load) CONST_CAST(GLEW_NV_shader_buffer_load) = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT);
10223 #endif /* GL_NV_shader_buffer_load */
10224 #ifdef GL_NV_tessellation_program5
10225   CONST_CAST(GLEW_NV_tessellation_program5) = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd);
10226 #endif /* GL_NV_tessellation_program5 */
10227 #ifdef GL_NV_texgen_emboss
10228   CONST_CAST(GLEW_NV_texgen_emboss) = _glewSearchExtension("GL_NV_texgen_emboss", extStart, extEnd);
10229 #endif /* GL_NV_texgen_emboss */
10230 #ifdef GL_NV_texgen_reflection
10231   CONST_CAST(GLEW_NV_texgen_reflection) = _glewSearchExtension("GL_NV_texgen_reflection", extStart, extEnd);
10232 #endif /* GL_NV_texgen_reflection */
10233 #ifdef GL_NV_texture_barrier
10234   CONST_CAST(GLEW_NV_texture_barrier) = _glewSearchExtension("GL_NV_texture_barrier", extStart, extEnd);
10235   if (glewExperimental || GLEW_NV_texture_barrier) CONST_CAST(GLEW_NV_texture_barrier) = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
10236 #endif /* GL_NV_texture_barrier */
10237 #ifdef GL_NV_texture_compression_vtc
10238   CONST_CAST(GLEW_NV_texture_compression_vtc) = _glewSearchExtension("GL_NV_texture_compression_vtc", extStart, extEnd);
10239 #endif /* GL_NV_texture_compression_vtc */
10240 #ifdef GL_NV_texture_env_combine4
10241   CONST_CAST(GLEW_NV_texture_env_combine4) = _glewSearchExtension("GL_NV_texture_env_combine4", extStart, extEnd);
10242 #endif /* GL_NV_texture_env_combine4 */
10243 #ifdef GL_NV_texture_expand_normal
10244   CONST_CAST(GLEW_NV_texture_expand_normal) = _glewSearchExtension("GL_NV_texture_expand_normal", extStart, extEnd);
10245 #endif /* GL_NV_texture_expand_normal */
10246 #ifdef GL_NV_texture_multisample
10247   CONST_CAST(GLEW_NV_texture_multisample) = _glewSearchExtension("GL_NV_texture_multisample", extStart, extEnd);
10248   if (glewExperimental || GLEW_NV_texture_multisample) CONST_CAST(GLEW_NV_texture_multisample) = !_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10249 #endif /* GL_NV_texture_multisample */
10250 #ifdef GL_NV_texture_rectangle
10251   CONST_CAST(GLEW_NV_texture_rectangle) = _glewSearchExtension("GL_NV_texture_rectangle", extStart, extEnd);
10252 #endif /* GL_NV_texture_rectangle */
10253 #ifdef GL_NV_texture_shader
10254   CONST_CAST(GLEW_NV_texture_shader) = _glewSearchExtension("GL_NV_texture_shader", extStart, extEnd);
10255 #endif /* GL_NV_texture_shader */
10256 #ifdef GL_NV_texture_shader2
10257   CONST_CAST(GLEW_NV_texture_shader2) = _glewSearchExtension("GL_NV_texture_shader2", extStart, extEnd);
10258 #endif /* GL_NV_texture_shader2 */
10259 #ifdef GL_NV_texture_shader3
10260   CONST_CAST(GLEW_NV_texture_shader3) = _glewSearchExtension("GL_NV_texture_shader3", extStart, extEnd);
10261 #endif /* GL_NV_texture_shader3 */
10262 #ifdef GL_NV_transform_feedback
10263   CONST_CAST(GLEW_NV_transform_feedback) = _glewSearchExtension("GL_NV_transform_feedback", extStart, extEnd);
10264   if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
10265 #endif /* GL_NV_transform_feedback */
10266 #ifdef GL_NV_transform_feedback2
10267   CONST_CAST(GLEW_NV_transform_feedback2) = _glewSearchExtension("GL_NV_transform_feedback2", extStart, extEnd);
10268   if (glewExperimental || GLEW_NV_transform_feedback2) CONST_CAST(GLEW_NV_transform_feedback2) = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
10269 #endif /* GL_NV_transform_feedback2 */
10270 #ifdef GL_NV_vdpau_interop
10271   CONST_CAST(GLEW_NV_vdpau_interop) = _glewSearchExtension("GL_NV_vdpau_interop", extStart, extEnd);
10272   if (glewExperimental || GLEW_NV_vdpau_interop) CONST_CAST(GLEW_NV_vdpau_interop) = !_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_VAR_INIT);
10273 #endif /* GL_NV_vdpau_interop */
10274 #ifdef GL_NV_vertex_array_range
10275   CONST_CAST(GLEW_NV_vertex_array_range) = _glewSearchExtension("GL_NV_vertex_array_range", extStart, extEnd);
10276   if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
10277 #endif /* GL_NV_vertex_array_range */
10278 #ifdef GL_NV_vertex_array_range2
10279   CONST_CAST(GLEW_NV_vertex_array_range2) = _glewSearchExtension("GL_NV_vertex_array_range2", extStart, extEnd);
10280 #endif /* GL_NV_vertex_array_range2 */
10281 #ifdef GL_NV_vertex_attrib_integer_64bit
10282   CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = _glewSearchExtension("GL_NV_vertex_attrib_integer_64bit", extStart, extEnd);
10283   if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = !_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
10284 #endif /* GL_NV_vertex_attrib_integer_64bit */
10285 #ifdef GL_NV_vertex_buffer_unified_memory
10286   CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = _glewSearchExtension("GL_NV_vertex_buffer_unified_memory", extStart, extEnd);
10287   if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT);
10288 #endif /* GL_NV_vertex_buffer_unified_memory */
10289 #ifdef GL_NV_vertex_program
10290   CONST_CAST(GLEW_NV_vertex_program) = _glewSearchExtension("GL_NV_vertex_program", extStart, extEnd);
10291   if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
10292 #endif /* GL_NV_vertex_program */
10293 #ifdef GL_NV_vertex_program1_1
10294   CONST_CAST(GLEW_NV_vertex_program1_1) = _glewSearchExtension("GL_NV_vertex_program1_1", extStart, extEnd);
10295 #endif /* GL_NV_vertex_program1_1 */
10296 #ifdef GL_NV_vertex_program2
10297   CONST_CAST(GLEW_NV_vertex_program2) = _glewSearchExtension("GL_NV_vertex_program2", extStart, extEnd);
10298 #endif /* GL_NV_vertex_program2 */
10299 #ifdef GL_NV_vertex_program2_option
10300   CONST_CAST(GLEW_NV_vertex_program2_option) = _glewSearchExtension("GL_NV_vertex_program2_option", extStart, extEnd);
10301 #endif /* GL_NV_vertex_program2_option */
10302 #ifdef GL_NV_vertex_program3
10303   CONST_CAST(GLEW_NV_vertex_program3) = _glewSearchExtension("GL_NV_vertex_program3", extStart, extEnd);
10304 #endif /* GL_NV_vertex_program3 */
10305 #ifdef GL_NV_vertex_program4
10306   CONST_CAST(GLEW_NV_vertex_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
10307 #endif /* GL_NV_vertex_program4 */
10308 #ifdef GL_NV_video_capture
10309   CONST_CAST(GLEW_NV_video_capture) = _glewSearchExtension("GL_NV_video_capture", extStart, extEnd);
10310   if (glewExperimental || GLEW_NV_video_capture) CONST_CAST(GLEW_NV_video_capture) = !_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
10311 #endif /* GL_NV_video_capture */
10312 #ifdef GL_OES_byte_coordinates
10313   CONST_CAST(GLEW_OES_byte_coordinates) = _glewSearchExtension("GL_OES_byte_coordinates", extStart, extEnd);
10314 #endif /* GL_OES_byte_coordinates */
10315 #ifdef GL_OES_compressed_paletted_texture
10316   CONST_CAST(GLEW_OES_compressed_paletted_texture) = _glewSearchExtension("GL_OES_compressed_paletted_texture", extStart, extEnd);
10317 #endif /* GL_OES_compressed_paletted_texture */
10318 #ifdef GL_OES_read_format
10319   CONST_CAST(GLEW_OES_read_format) = _glewSearchExtension("GL_OES_read_format", extStart, extEnd);
10320 #endif /* GL_OES_read_format */
10321 #ifdef GL_OES_single_precision
10322   CONST_CAST(GLEW_OES_single_precision) = _glewSearchExtension("GL_OES_single_precision", extStart, extEnd);
10323   if (glewExperimental || GLEW_OES_single_precision) CONST_CAST(GLEW_OES_single_precision) = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT);
10324 #endif /* GL_OES_single_precision */
10325 #ifdef GL_OML_interlace
10326   CONST_CAST(GLEW_OML_interlace) = _glewSearchExtension("GL_OML_interlace", extStart, extEnd);
10327 #endif /* GL_OML_interlace */
10328 #ifdef GL_OML_resample
10329   CONST_CAST(GLEW_OML_resample) = _glewSearchExtension("GL_OML_resample", extStart, extEnd);
10330 #endif /* GL_OML_resample */
10331 #ifdef GL_OML_subsample
10332   CONST_CAST(GLEW_OML_subsample) = _glewSearchExtension("GL_OML_subsample", extStart, extEnd);
10333 #endif /* GL_OML_subsample */
10334 #ifdef GL_PGI_misc_hints
10335   CONST_CAST(GLEW_PGI_misc_hints) = _glewSearchExtension("GL_PGI_misc_hints", extStart, extEnd);
10336 #endif /* GL_PGI_misc_hints */
10337 #ifdef GL_PGI_vertex_hints
10338   CONST_CAST(GLEW_PGI_vertex_hints) = _glewSearchExtension("GL_PGI_vertex_hints", extStart, extEnd);
10339 #endif /* GL_PGI_vertex_hints */
10340 #ifdef GL_REGAL_error_string
10341   CONST_CAST(GLEW_REGAL_error_string) = _glewSearchExtension("GL_REGAL_error_string", extStart, extEnd);
10342   if (glewExperimental || GLEW_REGAL_error_string) CONST_CAST(GLEW_REGAL_error_string) = !_glewInit_GL_REGAL_error_string(GLEW_CONTEXT_ARG_VAR_INIT);
10343 #endif /* GL_REGAL_error_string */
10344 #ifdef GL_REGAL_extension_query
10345   CONST_CAST(GLEW_REGAL_extension_query) = _glewSearchExtension("GL_REGAL_extension_query", extStart, extEnd);
10346   if (glewExperimental || GLEW_REGAL_extension_query) CONST_CAST(GLEW_REGAL_extension_query) = !_glewInit_GL_REGAL_extension_query(GLEW_CONTEXT_ARG_VAR_INIT);
10347 #endif /* GL_REGAL_extension_query */
10348 #ifdef GL_REGAL_log
10349   CONST_CAST(GLEW_REGAL_log) = _glewSearchExtension("GL_REGAL_log", extStart, extEnd);
10350 #endif /* GL_REGAL_log */
10351 #ifdef GL_REND_screen_coordinates
10352   CONST_CAST(GLEW_REND_screen_coordinates) = _glewSearchExtension("GL_REND_screen_coordinates", extStart, extEnd);
10353 #endif /* GL_REND_screen_coordinates */
10354 #ifdef GL_S3_s3tc
10355   CONST_CAST(GLEW_S3_s3tc) = _glewSearchExtension("GL_S3_s3tc", extStart, extEnd);
10356 #endif /* GL_S3_s3tc */
10357 #ifdef GL_SGIS_color_range
10358   CONST_CAST(GLEW_SGIS_color_range) = _glewSearchExtension("GL_SGIS_color_range", extStart, extEnd);
10359 #endif /* GL_SGIS_color_range */
10360 #ifdef GL_SGIS_detail_texture
10361   CONST_CAST(GLEW_SGIS_detail_texture) = _glewSearchExtension("GL_SGIS_detail_texture", extStart, extEnd);
10362   if (glewExperimental || GLEW_SGIS_detail_texture) CONST_CAST(GLEW_SGIS_detail_texture) = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10363 #endif /* GL_SGIS_detail_texture */
10364 #ifdef GL_SGIS_fog_function
10365   CONST_CAST(GLEW_SGIS_fog_function) = _glewSearchExtension("GL_SGIS_fog_function", extStart, extEnd);
10366   if (glewExperimental || GLEW_SGIS_fog_function) CONST_CAST(GLEW_SGIS_fog_function) = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
10367 #endif /* GL_SGIS_fog_function */
10368 #ifdef GL_SGIS_generate_mipmap
10369   CONST_CAST(GLEW_SGIS_generate_mipmap) = _glewSearchExtension("GL_SGIS_generate_mipmap", extStart, extEnd);
10370 #endif /* GL_SGIS_generate_mipmap */
10371 #ifdef GL_SGIS_multisample
10372   CONST_CAST(GLEW_SGIS_multisample) = _glewSearchExtension("GL_SGIS_multisample", extStart, extEnd);
10373   if (glewExperimental || GLEW_SGIS_multisample) CONST_CAST(GLEW_SGIS_multisample) = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10374 #endif /* GL_SGIS_multisample */
10375 #ifdef GL_SGIS_pixel_texture
10376   CONST_CAST(GLEW_SGIS_pixel_texture) = _glewSearchExtension("GL_SGIS_pixel_texture", extStart, extEnd);
10377 #endif /* GL_SGIS_pixel_texture */
10378 #ifdef GL_SGIS_point_line_texgen
10379   CONST_CAST(GLEW_SGIS_point_line_texgen) = _glewSearchExtension("GL_SGIS_point_line_texgen", extStart, extEnd);
10380 #endif /* GL_SGIS_point_line_texgen */
10381 #ifdef GL_SGIS_sharpen_texture
10382   CONST_CAST(GLEW_SGIS_sharpen_texture) = _glewSearchExtension("GL_SGIS_sharpen_texture", extStart, extEnd);
10383   if (glewExperimental || GLEW_SGIS_sharpen_texture) CONST_CAST(GLEW_SGIS_sharpen_texture) = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10384 #endif /* GL_SGIS_sharpen_texture */
10385 #ifdef GL_SGIS_texture4D
10386   CONST_CAST(GLEW_SGIS_texture4D) = _glewSearchExtension("GL_SGIS_texture4D", extStart, extEnd);
10387   if (glewExperimental || GLEW_SGIS_texture4D) CONST_CAST(GLEW_SGIS_texture4D) = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
10388 #endif /* GL_SGIS_texture4D */
10389 #ifdef GL_SGIS_texture_border_clamp
10390   CONST_CAST(GLEW_SGIS_texture_border_clamp) = _glewSearchExtension("GL_SGIS_texture_border_clamp", extStart, extEnd);
10391 #endif /* GL_SGIS_texture_border_clamp */
10392 #ifdef GL_SGIS_texture_edge_clamp
10393   CONST_CAST(GLEW_SGIS_texture_edge_clamp) = _glewSearchExtension("GL_SGIS_texture_edge_clamp", extStart, extEnd);
10394 #endif /* GL_SGIS_texture_edge_clamp */
10395 #ifdef GL_SGIS_texture_filter4
10396   CONST_CAST(GLEW_SGIS_texture_filter4) = _glewSearchExtension("GL_SGIS_texture_filter4", extStart, extEnd);
10397   if (glewExperimental || GLEW_SGIS_texture_filter4) CONST_CAST(GLEW_SGIS_texture_filter4) = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
10398 #endif /* GL_SGIS_texture_filter4 */
10399 #ifdef GL_SGIS_texture_lod
10400   CONST_CAST(GLEW_SGIS_texture_lod) = _glewSearchExtension("GL_SGIS_texture_lod", extStart, extEnd);
10401 #endif /* GL_SGIS_texture_lod */
10402 #ifdef GL_SGIS_texture_select
10403   CONST_CAST(GLEW_SGIS_texture_select) = _glewSearchExtension("GL_SGIS_texture_select", extStart, extEnd);
10404 #endif /* GL_SGIS_texture_select */
10405 #ifdef GL_SGIX_async
10406   CONST_CAST(GLEW_SGIX_async) = _glewSearchExtension("GL_SGIX_async", extStart, extEnd);
10407   if (glewExperimental || GLEW_SGIX_async) CONST_CAST(GLEW_SGIX_async) = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
10408 #endif /* GL_SGIX_async */
10409 #ifdef GL_SGIX_async_histogram
10410   CONST_CAST(GLEW_SGIX_async_histogram) = _glewSearchExtension("GL_SGIX_async_histogram", extStart, extEnd);
10411 #endif /* GL_SGIX_async_histogram */
10412 #ifdef GL_SGIX_async_pixel
10413   CONST_CAST(GLEW_SGIX_async_pixel) = _glewSearchExtension("GL_SGIX_async_pixel", extStart, extEnd);
10414 #endif /* GL_SGIX_async_pixel */
10415 #ifdef GL_SGIX_blend_alpha_minmax
10416   CONST_CAST(GLEW_SGIX_blend_alpha_minmax) = _glewSearchExtension("GL_SGIX_blend_alpha_minmax", extStart, extEnd);
10417 #endif /* GL_SGIX_blend_alpha_minmax */
10418 #ifdef GL_SGIX_clipmap
10419   CONST_CAST(GLEW_SGIX_clipmap) = _glewSearchExtension("GL_SGIX_clipmap", extStart, extEnd);
10420 #endif /* GL_SGIX_clipmap */
10421 #ifdef GL_SGIX_convolution_accuracy
10422   CONST_CAST(GLEW_SGIX_convolution_accuracy) = _glewSearchExtension("GL_SGIX_convolution_accuracy", extStart, extEnd);
10423 #endif /* GL_SGIX_convolution_accuracy */
10424 #ifdef GL_SGIX_depth_texture
10425   CONST_CAST(GLEW_SGIX_depth_texture) = _glewSearchExtension("GL_SGIX_depth_texture", extStart, extEnd);
10426 #endif /* GL_SGIX_depth_texture */
10427 #ifdef GL_SGIX_flush_raster
10428   CONST_CAST(GLEW_SGIX_flush_raster) = _glewSearchExtension("GL_SGIX_flush_raster", extStart, extEnd);
10429   if (glewExperimental || GLEW_SGIX_flush_raster) CONST_CAST(GLEW_SGIX_flush_raster) = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
10430 #endif /* GL_SGIX_flush_raster */
10431 #ifdef GL_SGIX_fog_offset
10432   CONST_CAST(GLEW_SGIX_fog_offset) = _glewSearchExtension("GL_SGIX_fog_offset", extStart, extEnd);
10433 #endif /* GL_SGIX_fog_offset */
10434 #ifdef GL_SGIX_fog_texture
10435   CONST_CAST(GLEW_SGIX_fog_texture) = _glewSearchExtension("GL_SGIX_fog_texture", extStart, extEnd);
10436   if (glewExperimental || GLEW_SGIX_fog_texture) CONST_CAST(GLEW_SGIX_fog_texture) = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10437 #endif /* GL_SGIX_fog_texture */
10438 #ifdef GL_SGIX_fragment_specular_lighting
10439   CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = _glewSearchExtension("GL_SGIX_fragment_specular_lighting", extStart, extEnd);
10440   if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
10441 #endif /* GL_SGIX_fragment_specular_lighting */
10442 #ifdef GL_SGIX_framezoom
10443   CONST_CAST(GLEW_SGIX_framezoom) = _glewSearchExtension("GL_SGIX_framezoom", extStart, extEnd);
10444   if (glewExperimental || GLEW_SGIX_framezoom) CONST_CAST(GLEW_SGIX_framezoom) = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
10445 #endif /* GL_SGIX_framezoom */
10446 #ifdef GL_SGIX_interlace
10447   CONST_CAST(GLEW_SGIX_interlace) = _glewSearchExtension("GL_SGIX_interlace", extStart, extEnd);
10448 #endif /* GL_SGIX_interlace */
10449 #ifdef GL_SGIX_ir_instrument1
10450   CONST_CAST(GLEW_SGIX_ir_instrument1) = _glewSearchExtension("GL_SGIX_ir_instrument1", extStart, extEnd);
10451 #endif /* GL_SGIX_ir_instrument1 */
10452 #ifdef GL_SGIX_list_priority
10453   CONST_CAST(GLEW_SGIX_list_priority) = _glewSearchExtension("GL_SGIX_list_priority", extStart, extEnd);
10454 #endif /* GL_SGIX_list_priority */
10455 #ifdef GL_SGIX_pixel_texture
10456   CONST_CAST(GLEW_SGIX_pixel_texture) = _glewSearchExtension("GL_SGIX_pixel_texture", extStart, extEnd);
10457   if (glewExperimental || GLEW_SGIX_pixel_texture) CONST_CAST(GLEW_SGIX_pixel_texture) = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10458 #endif /* GL_SGIX_pixel_texture */
10459 #ifdef GL_SGIX_pixel_texture_bits
10460   CONST_CAST(GLEW_SGIX_pixel_texture_bits) = _glewSearchExtension("GL_SGIX_pixel_texture_bits", extStart, extEnd);
10461 #endif /* GL_SGIX_pixel_texture_bits */
10462 #ifdef GL_SGIX_reference_plane
10463   CONST_CAST(GLEW_SGIX_reference_plane) = _glewSearchExtension("GL_SGIX_reference_plane", extStart, extEnd);
10464   if (glewExperimental || GLEW_SGIX_reference_plane) CONST_CAST(GLEW_SGIX_reference_plane) = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
10465 #endif /* GL_SGIX_reference_plane */
10466 #ifdef GL_SGIX_resample
10467   CONST_CAST(GLEW_SGIX_resample) = _glewSearchExtension("GL_SGIX_resample", extStart, extEnd);
10468 #endif /* GL_SGIX_resample */
10469 #ifdef GL_SGIX_shadow
10470   CONST_CAST(GLEW_SGIX_shadow) = _glewSearchExtension("GL_SGIX_shadow", extStart, extEnd);
10471 #endif /* GL_SGIX_shadow */
10472 #ifdef GL_SGIX_shadow_ambient
10473   CONST_CAST(GLEW_SGIX_shadow_ambient) = _glewSearchExtension("GL_SGIX_shadow_ambient", extStart, extEnd);
10474 #endif /* GL_SGIX_shadow_ambient */
10475 #ifdef GL_SGIX_sprite
10476   CONST_CAST(GLEW_SGIX_sprite) = _glewSearchExtension("GL_SGIX_sprite", extStart, extEnd);
10477   if (glewExperimental || GLEW_SGIX_sprite) CONST_CAST(GLEW_SGIX_sprite) = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
10478 #endif /* GL_SGIX_sprite */
10479 #ifdef GL_SGIX_tag_sample_buffer
10480   CONST_CAST(GLEW_SGIX_tag_sample_buffer) = _glewSearchExtension("GL_SGIX_tag_sample_buffer", extStart, extEnd);
10481   if (glewExperimental || GLEW_SGIX_tag_sample_buffer) CONST_CAST(GLEW_SGIX_tag_sample_buffer) = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
10482 #endif /* GL_SGIX_tag_sample_buffer */
10483 #ifdef GL_SGIX_texture_add_env
10484   CONST_CAST(GLEW_SGIX_texture_add_env) = _glewSearchExtension("GL_SGIX_texture_add_env", extStart, extEnd);
10485 #endif /* GL_SGIX_texture_add_env */
10486 #ifdef GL_SGIX_texture_coordinate_clamp
10487   CONST_CAST(GLEW_SGIX_texture_coordinate_clamp) = _glewSearchExtension("GL_SGIX_texture_coordinate_clamp", extStart, extEnd);
10488 #endif /* GL_SGIX_texture_coordinate_clamp */
10489 #ifdef GL_SGIX_texture_lod_bias
10490   CONST_CAST(GLEW_SGIX_texture_lod_bias) = _glewSearchExtension("GL_SGIX_texture_lod_bias", extStart, extEnd);
10491 #endif /* GL_SGIX_texture_lod_bias */
10492 #ifdef GL_SGIX_texture_multi_buffer
10493   CONST_CAST(GLEW_SGIX_texture_multi_buffer) = _glewSearchExtension("GL_SGIX_texture_multi_buffer", extStart, extEnd);
10494 #endif /* GL_SGIX_texture_multi_buffer */
10495 #ifdef GL_SGIX_texture_range
10496   CONST_CAST(GLEW_SGIX_texture_range) = _glewSearchExtension("GL_SGIX_texture_range", extStart, extEnd);
10497 #endif /* GL_SGIX_texture_range */
10498 #ifdef GL_SGIX_texture_scale_bias
10499   CONST_CAST(GLEW_SGIX_texture_scale_bias) = _glewSearchExtension("GL_SGIX_texture_scale_bias", extStart, extEnd);
10500 #endif /* GL_SGIX_texture_scale_bias */
10501 #ifdef GL_SGIX_vertex_preclip
10502   CONST_CAST(GLEW_SGIX_vertex_preclip) = _glewSearchExtension("GL_SGIX_vertex_preclip", extStart, extEnd);
10503 #endif /* GL_SGIX_vertex_preclip */
10504 #ifdef GL_SGIX_vertex_preclip_hint
10505   CONST_CAST(GLEW_SGIX_vertex_preclip_hint) = _glewSearchExtension("GL_SGIX_vertex_preclip_hint", extStart, extEnd);
10506 #endif /* GL_SGIX_vertex_preclip_hint */
10507 #ifdef GL_SGIX_ycrcb
10508   CONST_CAST(GLEW_SGIX_ycrcb) = _glewSearchExtension("GL_SGIX_ycrcb", extStart, extEnd);
10509 #endif /* GL_SGIX_ycrcb */
10510 #ifdef GL_SGI_color_matrix
10511   CONST_CAST(GLEW_SGI_color_matrix) = _glewSearchExtension("GL_SGI_color_matrix", extStart, extEnd);
10512 #endif /* GL_SGI_color_matrix */
10513 #ifdef GL_SGI_color_table
10514   CONST_CAST(GLEW_SGI_color_table) = _glewSearchExtension("GL_SGI_color_table", extStart, extEnd);
10515   if (glewExperimental || GLEW_SGI_color_table) CONST_CAST(GLEW_SGI_color_table) = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
10516 #endif /* GL_SGI_color_table */
10517 #ifdef GL_SGI_texture_color_table
10518   CONST_CAST(GLEW_SGI_texture_color_table) = _glewSearchExtension("GL_SGI_texture_color_table", extStart, extEnd);
10519 #endif /* GL_SGI_texture_color_table */
10520 #ifdef GL_SUNX_constant_data
10521   CONST_CAST(GLEW_SUNX_constant_data) = _glewSearchExtension("GL_SUNX_constant_data", extStart, extEnd);
10522   if (glewExperimental || GLEW_SUNX_constant_data) CONST_CAST(GLEW_SUNX_constant_data) = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
10523 #endif /* GL_SUNX_constant_data */
10524 #ifdef GL_SUN_convolution_border_modes
10525   CONST_CAST(GLEW_SUN_convolution_border_modes) = _glewSearchExtension("GL_SUN_convolution_border_modes", extStart, extEnd);
10526 #endif /* GL_SUN_convolution_border_modes */
10527 #ifdef GL_SUN_global_alpha
10528   CONST_CAST(GLEW_SUN_global_alpha) = _glewSearchExtension("GL_SUN_global_alpha", extStart, extEnd);
10529   if (glewExperimental || GLEW_SUN_global_alpha) CONST_CAST(GLEW_SUN_global_alpha) = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
10530 #endif /* GL_SUN_global_alpha */
10531 #ifdef GL_SUN_mesh_array
10532   CONST_CAST(GLEW_SUN_mesh_array) = _glewSearchExtension("GL_SUN_mesh_array", extStart, extEnd);
10533 #endif /* GL_SUN_mesh_array */
10534 #ifdef GL_SUN_read_video_pixels
10535   CONST_CAST(GLEW_SUN_read_video_pixels) = _glewSearchExtension("GL_SUN_read_video_pixels", extStart, extEnd);
10536   if (glewExperimental || GLEW_SUN_read_video_pixels) CONST_CAST(GLEW_SUN_read_video_pixels) = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
10537 #endif /* GL_SUN_read_video_pixels */
10538 #ifdef GL_SUN_slice_accum
10539   CONST_CAST(GLEW_SUN_slice_accum) = _glewSearchExtension("GL_SUN_slice_accum", extStart, extEnd);
10540 #endif /* GL_SUN_slice_accum */
10541 #ifdef GL_SUN_triangle_list
10542   CONST_CAST(GLEW_SUN_triangle_list) = _glewSearchExtension("GL_SUN_triangle_list", extStart, extEnd);
10543   if (glewExperimental || GLEW_SUN_triangle_list) CONST_CAST(GLEW_SUN_triangle_list) = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
10544 #endif /* GL_SUN_triangle_list */
10545 #ifdef GL_SUN_vertex
10546   CONST_CAST(GLEW_SUN_vertex) = _glewSearchExtension("GL_SUN_vertex", extStart, extEnd);
10547   if (glewExperimental || GLEW_SUN_vertex) CONST_CAST(GLEW_SUN_vertex) = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
10548 #endif /* GL_SUN_vertex */
10549 #ifdef GL_WIN_phong_shading
10550   CONST_CAST(GLEW_WIN_phong_shading) = _glewSearchExtension("GL_WIN_phong_shading", extStart, extEnd);
10551 #endif /* GL_WIN_phong_shading */
10552 #ifdef GL_WIN_specular_fog
10553   CONST_CAST(GLEW_WIN_specular_fog) = _glewSearchExtension("GL_WIN_specular_fog", extStart, extEnd);
10554 #endif /* GL_WIN_specular_fog */
10555 #ifdef GL_WIN_swap_hint
10556   CONST_CAST(GLEW_WIN_swap_hint) = _glewSearchExtension("GL_WIN_swap_hint", extStart, extEnd);
10557   if (glewExperimental || GLEW_WIN_swap_hint) CONST_CAST(GLEW_WIN_swap_hint) = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
10558 #endif /* GL_WIN_swap_hint */
10559 
10560   return GLEW_OK;
10561 }
10562 
10563 
10564 #if defined(_WIN32)
10565 
10566 #if !defined(GLEW_MX)
10567 
10568 PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
10569 
10570 PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL;
10571 PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL;
10572 PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL;
10573 PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL;
10574 PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL;
10575 PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL;
10576 PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL;
10577 PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL;
10578 PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL;
10579 
10580 PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
10581 PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
10582 PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
10583 PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
10584 
10585 PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL;
10586 
10587 PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
10588 
10589 PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
10590 PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
10591 
10592 PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
10593 PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
10594 PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
10595 PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
10596 PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
10597 
10598 PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
10599 PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
10600 PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
10601 
10602 PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
10603 PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
10604 PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
10605 
10606 PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
10607 PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
10608 PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
10609 PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
10610 
10611 PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
10612 
10613 PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
10614 PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
10615 
10616 PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
10617 PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
10618 PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
10619 PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
10620 PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
10621 
10622 PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
10623 PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
10624 PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
10625 
10626 PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
10627 PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
10628 
10629 PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL;
10630 PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL;
10631 
10632 PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
10633 PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
10634 PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
10635 PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
10636 
10637 PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
10638 PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
10639 PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
10640 PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
10641 PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
10642 PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
10643 PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
10644 PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
10645 PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
10646 PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
10647 PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
10648 PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL;
10649 
10650 PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL;
10651 PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
10652 PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
10653 PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
10654 
10655 PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
10656 PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
10657 PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
10658 PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
10659 
10660 PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
10661 PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
10662 PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
10663 PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
10664 
10665 PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV = NULL;
10666 PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV = NULL;
10667 PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV = NULL;
10668 PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV = NULL;
10669 PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV = NULL;
10670 PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV = NULL;
10671 PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV = NULL;
10672 PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV = NULL;
10673 
10674 PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL;
10675 
10676 PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
10677 PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
10678 PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
10679 PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
10680 PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
10681 
10682 PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL;
10683 PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL;
10684 PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL;
10685 
10686 PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL;
10687 PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL;
10688 PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL;
10689 PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL;
10690 PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL;
10691 PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL;
10692 
10693 PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
10694 PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
10695 
10696 PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV = NULL;
10697 PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV = NULL;
10698 PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV = NULL;
10699 PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV = NULL;
10700 PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV = NULL;
10701 
10702 PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL;
10703 PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL;
10704 PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL;
10705 PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL;
10706 PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL;
10707 PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL;
10708 
10709 PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
10710 PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
10711 PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
10712 PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
10713 PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
10714 PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
10715 GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
10716 GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
10717 GLboolean __WGLEW_AMD_gpu_association = GL_FALSE;
10718 GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
10719 GLboolean __WGLEW_ARB_create_context = GL_FALSE;
10720 GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE;
10721 GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE;
10722 GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
10723 GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE;
10724 GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
10725 GLboolean __WGLEW_ARB_multisample = GL_FALSE;
10726 GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
10727 GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
10728 GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
10729 GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
10730 GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
10731 GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
10732 GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE;
10733 GLboolean __WGLEW_EXT_create_context_es_profile = GL_FALSE;
10734 GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
10735 GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
10736 GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
10737 GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
10738 GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
10739 GLboolean __WGLEW_EXT_multisample = GL_FALSE;
10740 GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
10741 GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
10742 GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
10743 GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
10744 GLboolean __WGLEW_EXT_swap_control_tear = GL_FALSE;
10745 GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
10746 GLboolean __WGLEW_I3D_gamma = GL_FALSE;
10747 GLboolean __WGLEW_I3D_genlock = GL_FALSE;
10748 GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
10749 GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
10750 GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
10751 GLboolean __WGLEW_NV_DX_interop = GL_FALSE;
10752 GLboolean __WGLEW_NV_DX_interop2 = GL_FALSE;
10753 GLboolean __WGLEW_NV_copy_image = GL_FALSE;
10754 GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
10755 GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
10756 GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE;
10757 GLboolean __WGLEW_NV_present_video = GL_FALSE;
10758 GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
10759 GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
10760 GLboolean __WGLEW_NV_swap_group = GL_FALSE;
10761 GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
10762 GLboolean __WGLEW_NV_video_capture = GL_FALSE;
10763 GLboolean __WGLEW_NV_video_output = GL_FALSE;
10764 GLboolean __WGLEW_OML_sync_control = GL_FALSE;
10765 
10766 #endif /* !GLEW_MX */
10767 
10768 #ifdef WGL_3DFX_multisample
10769 
10770 #endif /* WGL_3DFX_multisample */
10771 
10772 #ifdef WGL_3DL_stereo_control
10773 
_glewInit_WGL_3DL_stereo_control(WGLEW_CONTEXT_ARG_DEF_INIT)10774 static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
10775 {
10776   GLboolean r = GL_FALSE;
10777 
10778   r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r;
10779 
10780   return r;
10781 }
10782 
10783 #endif /* WGL_3DL_stereo_control */
10784 
10785 #ifdef WGL_AMD_gpu_association
10786 
_glewInit_WGL_AMD_gpu_association(WGLEW_CONTEXT_ARG_DEF_INIT)10787 static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT)
10788 {
10789   GLboolean r = GL_FALSE;
10790 
10791   r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r;
10792   r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r;
10793   r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r;
10794   r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r;
10795   r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r;
10796   r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r;
10797   r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r;
10798   r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r;
10799   r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r;
10800 
10801   return r;
10802 }
10803 
10804 #endif /* WGL_AMD_gpu_association */
10805 
10806 #ifdef WGL_ARB_buffer_region
10807 
_glewInit_WGL_ARB_buffer_region(WGLEW_CONTEXT_ARG_DEF_INIT)10808 static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
10809 {
10810   GLboolean r = GL_FALSE;
10811 
10812   r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
10813   r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
10814   r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
10815   r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
10816 
10817   return r;
10818 }
10819 
10820 #endif /* WGL_ARB_buffer_region */
10821 
10822 #ifdef WGL_ARB_create_context
10823 
_glewInit_WGL_ARB_create_context(WGLEW_CONTEXT_ARG_DEF_INIT)10824 static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT)
10825 {
10826   GLboolean r = GL_FALSE;
10827 
10828   r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r;
10829 
10830   return r;
10831 }
10832 
10833 #endif /* WGL_ARB_create_context */
10834 
10835 #ifdef WGL_ARB_create_context_profile
10836 
10837 #endif /* WGL_ARB_create_context_profile */
10838 
10839 #ifdef WGL_ARB_create_context_robustness
10840 
10841 #endif /* WGL_ARB_create_context_robustness */
10842 
10843 #ifdef WGL_ARB_extensions_string
10844 
_glewInit_WGL_ARB_extensions_string(WGLEW_CONTEXT_ARG_DEF_INIT)10845 static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
10846 {
10847   GLboolean r = GL_FALSE;
10848 
10849   r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
10850 
10851   return r;
10852 }
10853 
10854 #endif /* WGL_ARB_extensions_string */
10855 
10856 #ifdef WGL_ARB_framebuffer_sRGB
10857 
10858 #endif /* WGL_ARB_framebuffer_sRGB */
10859 
10860 #ifdef WGL_ARB_make_current_read
10861 
_glewInit_WGL_ARB_make_current_read(WGLEW_CONTEXT_ARG_DEF_INIT)10862 static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
10863 {
10864   GLboolean r = GL_FALSE;
10865 
10866   r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
10867   r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
10868 
10869   return r;
10870 }
10871 
10872 #endif /* WGL_ARB_make_current_read */
10873 
10874 #ifdef WGL_ARB_multisample
10875 
10876 #endif /* WGL_ARB_multisample */
10877 
10878 #ifdef WGL_ARB_pbuffer
10879 
_glewInit_WGL_ARB_pbuffer(WGLEW_CONTEXT_ARG_DEF_INIT)10880 static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
10881 {
10882   GLboolean r = GL_FALSE;
10883 
10884   r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
10885   r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
10886   r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
10887   r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
10888   r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
10889 
10890   return r;
10891 }
10892 
10893 #endif /* WGL_ARB_pbuffer */
10894 
10895 #ifdef WGL_ARB_pixel_format
10896 
_glewInit_WGL_ARB_pixel_format(WGLEW_CONTEXT_ARG_DEF_INIT)10897 static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
10898 {
10899   GLboolean r = GL_FALSE;
10900 
10901   r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
10902   r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
10903   r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
10904 
10905   return r;
10906 }
10907 
10908 #endif /* WGL_ARB_pixel_format */
10909 
10910 #ifdef WGL_ARB_pixel_format_float
10911 
10912 #endif /* WGL_ARB_pixel_format_float */
10913 
10914 #ifdef WGL_ARB_render_texture
10915 
_glewInit_WGL_ARB_render_texture(WGLEW_CONTEXT_ARG_DEF_INIT)10916 static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT)
10917 {
10918   GLboolean r = GL_FALSE;
10919 
10920   r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r;
10921   r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
10922   r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
10923 
10924   return r;
10925 }
10926 
10927 #endif /* WGL_ARB_render_texture */
10928 
10929 #ifdef WGL_ATI_pixel_format_float
10930 
10931 #endif /* WGL_ATI_pixel_format_float */
10932 
10933 #ifdef WGL_ATI_render_texture_rectangle
10934 
10935 #endif /* WGL_ATI_render_texture_rectangle */
10936 
10937 #ifdef WGL_EXT_create_context_es2_profile
10938 
10939 #endif /* WGL_EXT_create_context_es2_profile */
10940 
10941 #ifdef WGL_EXT_create_context_es_profile
10942 
10943 #endif /* WGL_EXT_create_context_es_profile */
10944 
10945 #ifdef WGL_EXT_depth_float
10946 
10947 #endif /* WGL_EXT_depth_float */
10948 
10949 #ifdef WGL_EXT_display_color_table
10950 
_glewInit_WGL_EXT_display_color_table(WGLEW_CONTEXT_ARG_DEF_INIT)10951 static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT)
10952 {
10953   GLboolean r = GL_FALSE;
10954 
10955   r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
10956   r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r;
10957   r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r;
10958   r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
10959 
10960   return r;
10961 }
10962 
10963 #endif /* WGL_EXT_display_color_table */
10964 
10965 #ifdef WGL_EXT_extensions_string
10966 
_glewInit_WGL_EXT_extensions_string(WGLEW_CONTEXT_ARG_DEF_INIT)10967 static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
10968 {
10969   GLboolean r = GL_FALSE;
10970 
10971   r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
10972 
10973   return r;
10974 }
10975 
10976 #endif /* WGL_EXT_extensions_string */
10977 
10978 #ifdef WGL_EXT_framebuffer_sRGB
10979 
10980 #endif /* WGL_EXT_framebuffer_sRGB */
10981 
10982 #ifdef WGL_EXT_make_current_read
10983 
_glewInit_WGL_EXT_make_current_read(WGLEW_CONTEXT_ARG_DEF_INIT)10984 static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
10985 {
10986   GLboolean r = GL_FALSE;
10987 
10988   r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
10989   r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
10990 
10991   return r;
10992 }
10993 
10994 #endif /* WGL_EXT_make_current_read */
10995 
10996 #ifdef WGL_EXT_multisample
10997 
10998 #endif /* WGL_EXT_multisample */
10999 
11000 #ifdef WGL_EXT_pbuffer
11001 
_glewInit_WGL_EXT_pbuffer(WGLEW_CONTEXT_ARG_DEF_INIT)11002 static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
11003 {
11004   GLboolean r = GL_FALSE;
11005 
11006   r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
11007   r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
11008   r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
11009   r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
11010   r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
11011 
11012   return r;
11013 }
11014 
11015 #endif /* WGL_EXT_pbuffer */
11016 
11017 #ifdef WGL_EXT_pixel_format
11018 
_glewInit_WGL_EXT_pixel_format(WGLEW_CONTEXT_ARG_DEF_INIT)11019 static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
11020 {
11021   GLboolean r = GL_FALSE;
11022 
11023   r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
11024   r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
11025   r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
11026 
11027   return r;
11028 }
11029 
11030 #endif /* WGL_EXT_pixel_format */
11031 
11032 #ifdef WGL_EXT_pixel_format_packed_float
11033 
11034 #endif /* WGL_EXT_pixel_format_packed_float */
11035 
11036 #ifdef WGL_EXT_swap_control
11037 
_glewInit_WGL_EXT_swap_control(WGLEW_CONTEXT_ARG_DEF_INIT)11038 static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
11039 {
11040   GLboolean r = GL_FALSE;
11041 
11042   r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
11043   r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
11044 
11045   return r;
11046 }
11047 
11048 #endif /* WGL_EXT_swap_control */
11049 
11050 #ifdef WGL_EXT_swap_control_tear
11051 
11052 #endif /* WGL_EXT_swap_control_tear */
11053 
11054 #ifdef WGL_I3D_digital_video_control
11055 
_glewInit_WGL_I3D_digital_video_control(WGLEW_CONTEXT_ARG_DEF_INIT)11056 static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT)
11057 {
11058   GLboolean r = GL_FALSE;
11059 
11060   r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r;
11061   r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r;
11062 
11063   return r;
11064 }
11065 
11066 #endif /* WGL_I3D_digital_video_control */
11067 
11068 #ifdef WGL_I3D_gamma
11069 
_glewInit_WGL_I3D_gamma(WGLEW_CONTEXT_ARG_DEF_INIT)11070 static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT)
11071 {
11072   GLboolean r = GL_FALSE;
11073 
11074   r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
11075   r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r;
11076   r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
11077   r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r;
11078 
11079   return r;
11080 }
11081 
11082 #endif /* WGL_I3D_gamma */
11083 
11084 #ifdef WGL_I3D_genlock
11085 
_glewInit_WGL_I3D_genlock(WGLEW_CONTEXT_ARG_DEF_INIT)11086 static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT)
11087 {
11088   GLboolean r = GL_FALSE;
11089 
11090   r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
11091   r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
11092   r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
11093   r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
11094   r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
11095   r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
11096   r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
11097   r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
11098   r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
11099   r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
11100   r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
11101   r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r;
11102 
11103   return r;
11104 }
11105 
11106 #endif /* WGL_I3D_genlock */
11107 
11108 #ifdef WGL_I3D_image_buffer
11109 
_glewInit_WGL_I3D_image_buffer(WGLEW_CONTEXT_ARG_DEF_INIT)11110 static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT)
11111 {
11112   GLboolean r = GL_FALSE;
11113 
11114   r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r;
11115   r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
11116   r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
11117   r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r;
11118 
11119   return r;
11120 }
11121 
11122 #endif /* WGL_I3D_image_buffer */
11123 
11124 #ifdef WGL_I3D_swap_frame_lock
11125 
_glewInit_WGL_I3D_swap_frame_lock(WGLEW_CONTEXT_ARG_DEF_INIT)11126 static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT)
11127 {
11128   GLboolean r = GL_FALSE;
11129 
11130   r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
11131   r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
11132   r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
11133   r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
11134 
11135   return r;
11136 }
11137 
11138 #endif /* WGL_I3D_swap_frame_lock */
11139 
11140 #ifdef WGL_I3D_swap_frame_usage
11141 
_glewInit_WGL_I3D_swap_frame_usage(WGLEW_CONTEXT_ARG_DEF_INIT)11142 static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
11143 {
11144   GLboolean r = GL_FALSE;
11145 
11146   r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
11147   r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
11148   r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
11149   r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
11150 
11151   return r;
11152 }
11153 
11154 #endif /* WGL_I3D_swap_frame_usage */
11155 
11156 #ifdef WGL_NV_DX_interop
11157 
_glewInit_WGL_NV_DX_interop(WGLEW_CONTEXT_ARG_DEF_INIT)11158 static GLboolean _glewInit_WGL_NV_DX_interop (WGLEW_CONTEXT_ARG_DEF_INIT)
11159 {
11160   GLboolean r = GL_FALSE;
11161 
11162   r = ((wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXCloseDeviceNV")) == NULL) || r;
11163   r = ((wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXLockObjectsNV")) == NULL) || r;
11164   r = ((wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXObjectAccessNV")) == NULL) || r;
11165   r = ((wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXOpenDeviceNV")) == NULL) || r;
11166   r = ((wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXRegisterObjectNV")) == NULL) || r;
11167   r = ((wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"wglDXSetResourceShareHandleNV")) == NULL) || r;
11168   r = ((wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnlockObjectsNV")) == NULL) || r;
11169   r = ((wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnregisterObjectNV")) == NULL) || r;
11170 
11171   return r;
11172 }
11173 
11174 #endif /* WGL_NV_DX_interop */
11175 
11176 #ifdef WGL_NV_DX_interop2
11177 
11178 #endif /* WGL_NV_DX_interop2 */
11179 
11180 #ifdef WGL_NV_copy_image
11181 
_glewInit_WGL_NV_copy_image(WGLEW_CONTEXT_ARG_DEF_INIT)11182 static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT)
11183 {
11184   GLboolean r = GL_FALSE;
11185 
11186   r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r;
11187 
11188   return r;
11189 }
11190 
11191 #endif /* WGL_NV_copy_image */
11192 
11193 #ifdef WGL_NV_float_buffer
11194 
11195 #endif /* WGL_NV_float_buffer */
11196 
11197 #ifdef WGL_NV_gpu_affinity
11198 
_glewInit_WGL_NV_gpu_affinity(WGLEW_CONTEXT_ARG_DEF_INIT)11199 static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT)
11200 {
11201   GLboolean r = GL_FALSE;
11202 
11203   r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
11204   r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r;
11205   r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
11206   r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
11207   r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r;
11208 
11209   return r;
11210 }
11211 
11212 #endif /* WGL_NV_gpu_affinity */
11213 
11214 #ifdef WGL_NV_multisample_coverage
11215 
11216 #endif /* WGL_NV_multisample_coverage */
11217 
11218 #ifdef WGL_NV_present_video
11219 
_glewInit_WGL_NV_present_video(WGLEW_CONTEXT_ARG_DEF_INIT)11220 static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT)
11221 {
11222   GLboolean r = GL_FALSE;
11223 
11224   r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r;
11225   r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r;
11226   r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r;
11227 
11228   return r;
11229 }
11230 
11231 #endif /* WGL_NV_present_video */
11232 
11233 #ifdef WGL_NV_render_depth_texture
11234 
11235 #endif /* WGL_NV_render_depth_texture */
11236 
11237 #ifdef WGL_NV_render_texture_rectangle
11238 
11239 #endif /* WGL_NV_render_texture_rectangle */
11240 
11241 #ifdef WGL_NV_swap_group
11242 
_glewInit_WGL_NV_swap_group(WGLEW_CONTEXT_ARG_DEF_INIT)11243 static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT)
11244 {
11245   GLboolean r = GL_FALSE;
11246 
11247   r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r;
11248   r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r;
11249   r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r;
11250   r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r;
11251   r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r;
11252   r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r;
11253 
11254   return r;
11255 }
11256 
11257 #endif /* WGL_NV_swap_group */
11258 
11259 #ifdef WGL_NV_vertex_array_range
11260 
_glewInit_WGL_NV_vertex_array_range(WGLEW_CONTEXT_ARG_DEF_INIT)11261 static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
11262 {
11263   GLboolean r = GL_FALSE;
11264 
11265   r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
11266   r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r;
11267 
11268   return r;
11269 }
11270 
11271 #endif /* WGL_NV_vertex_array_range */
11272 
11273 #ifdef WGL_NV_video_capture
11274 
_glewInit_WGL_NV_video_capture(WGLEW_CONTEXT_ARG_DEF_INIT)11275 static GLboolean _glewInit_WGL_NV_video_capture (WGLEW_CONTEXT_ARG_DEF_INIT)
11276 {
11277   GLboolean r = GL_FALSE;
11278 
11279   r = ((wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoCaptureDeviceNV")) == NULL) || r;
11280   r = ((wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoCaptureDevicesNV")) == NULL) || r;
11281   r = ((wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglLockVideoCaptureDeviceNV")) == NULL) || r;
11282   r = ((wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglQueryVideoCaptureDeviceNV")) == NULL) || r;
11283   r = ((wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoCaptureDeviceNV")) == NULL) || r;
11284 
11285   return r;
11286 }
11287 
11288 #endif /* WGL_NV_video_capture */
11289 
11290 #ifdef WGL_NV_video_output
11291 
_glewInit_WGL_NV_video_output(WGLEW_CONTEXT_ARG_DEF_INIT)11292 static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT)
11293 {
11294   GLboolean r = GL_FALSE;
11295 
11296   r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r;
11297   r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r;
11298   r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r;
11299   r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r;
11300   r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r;
11301   r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r;
11302 
11303   return r;
11304 }
11305 
11306 #endif /* WGL_NV_video_output */
11307 
11308 #ifdef WGL_OML_sync_control
11309 
_glewInit_WGL_OML_sync_control(WGLEW_CONTEXT_ARG_DEF_INIT)11310 static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
11311 {
11312   GLboolean r = GL_FALSE;
11313 
11314   r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r;
11315   r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
11316   r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
11317   r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
11318   r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r;
11319   r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r;
11320 
11321   return r;
11322 }
11323 
11324 #endif /* WGL_OML_sync_control */
11325 
11326 /* ------------------------------------------------------------------------- */
11327 
11328 static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
11329 static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
11330 
wglewGetExtension(const char * name)11331 GLboolean GLEWAPIENTRY wglewGetExtension (const char* name)
11332 {
11333   const GLubyte* start;
11334   const GLubyte* end;
11335   if (_wglewGetExtensionsStringARB == NULL)
11336     if (_wglewGetExtensionsStringEXT == NULL)
11337       return GL_FALSE;
11338     else
11339       start = (const GLubyte*)_wglewGetExtensionsStringEXT();
11340   else
11341     start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
11342   if (start == 0)
11343     return GL_FALSE;
11344   end = start + _glewStrLen(start);
11345   return _glewSearchExtension(name, start, end);
11346 }
11347 
wglewContextInit(WGLEW_CONTEXT_ARG_DEF_LIST)11348 GLenum GLEWAPIENTRY wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
11349 {
11350   GLboolean crippled;
11351   const GLubyte* extStart;
11352   const GLubyte* extEnd;
11353   /* find wgl extension string query functions */
11354   _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
11355   _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
11356   /* query wgl extension string */
11357   if (_wglewGetExtensionsStringARB == NULL)
11358     if (_wglewGetExtensionsStringEXT == NULL)
11359       extStart = (const GLubyte*)"";
11360     else
11361       extStart = (const GLubyte*)_wglewGetExtensionsStringEXT();
11362   else
11363     extStart = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
11364   extEnd = extStart + _glewStrLen(extStart);
11365   /* initialize extensions */
11366   crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
11367 #ifdef WGL_3DFX_multisample
11368   CONST_CAST(WGLEW_3DFX_multisample) = _glewSearchExtension("WGL_3DFX_multisample", extStart, extEnd);
11369 #endif /* WGL_3DFX_multisample */
11370 #ifdef WGL_3DL_stereo_control
11371   CONST_CAST(WGLEW_3DL_stereo_control) = _glewSearchExtension("WGL_3DL_stereo_control", extStart, extEnd);
11372   if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
11373 #endif /* WGL_3DL_stereo_control */
11374 #ifdef WGL_AMD_gpu_association
11375   CONST_CAST(WGLEW_AMD_gpu_association) = _glewSearchExtension("WGL_AMD_gpu_association", extStart, extEnd);
11376   if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) CONST_CAST(WGLEW_AMD_gpu_association)= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT);
11377 #endif /* WGL_AMD_gpu_association */
11378 #ifdef WGL_ARB_buffer_region
11379   CONST_CAST(WGLEW_ARB_buffer_region) = _glewSearchExtension("WGL_ARB_buffer_region", extStart, extEnd);
11380   if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
11381 #endif /* WGL_ARB_buffer_region */
11382 #ifdef WGL_ARB_create_context
11383   CONST_CAST(WGLEW_ARB_create_context) = _glewSearchExtension("WGL_ARB_create_context", extStart, extEnd);
11384   if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
11385 #endif /* WGL_ARB_create_context */
11386 #ifdef WGL_ARB_create_context_profile
11387   CONST_CAST(WGLEW_ARB_create_context_profile) = _glewSearchExtension("WGL_ARB_create_context_profile", extStart, extEnd);
11388 #endif /* WGL_ARB_create_context_profile */
11389 #ifdef WGL_ARB_create_context_robustness
11390   CONST_CAST(WGLEW_ARB_create_context_robustness) = _glewSearchExtension("WGL_ARB_create_context_robustness", extStart, extEnd);
11391 #endif /* WGL_ARB_create_context_robustness */
11392 #ifdef WGL_ARB_extensions_string
11393   CONST_CAST(WGLEW_ARB_extensions_string) = _glewSearchExtension("WGL_ARB_extensions_string", extStart, extEnd);
11394   if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
11395 #endif /* WGL_ARB_extensions_string */
11396 #ifdef WGL_ARB_framebuffer_sRGB
11397   CONST_CAST(WGLEW_ARB_framebuffer_sRGB) = _glewSearchExtension("WGL_ARB_framebuffer_sRGB", extStart, extEnd);
11398 #endif /* WGL_ARB_framebuffer_sRGB */
11399 #ifdef WGL_ARB_make_current_read
11400   CONST_CAST(WGLEW_ARB_make_current_read) = _glewSearchExtension("WGL_ARB_make_current_read", extStart, extEnd);
11401   if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) CONST_CAST(WGLEW_ARB_make_current_read)= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
11402 #endif /* WGL_ARB_make_current_read */
11403 #ifdef WGL_ARB_multisample
11404   CONST_CAST(WGLEW_ARB_multisample) = _glewSearchExtension("WGL_ARB_multisample", extStart, extEnd);
11405 #endif /* WGL_ARB_multisample */
11406 #ifdef WGL_ARB_pbuffer
11407   CONST_CAST(WGLEW_ARB_pbuffer) = _glewSearchExtension("WGL_ARB_pbuffer", extStart, extEnd);
11408   if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) CONST_CAST(WGLEW_ARB_pbuffer)= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
11409 #endif /* WGL_ARB_pbuffer */
11410 #ifdef WGL_ARB_pixel_format
11411   CONST_CAST(WGLEW_ARB_pixel_format) = _glewSearchExtension("WGL_ARB_pixel_format", extStart, extEnd);
11412   if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) CONST_CAST(WGLEW_ARB_pixel_format)= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
11413 #endif /* WGL_ARB_pixel_format */
11414 #ifdef WGL_ARB_pixel_format_float
11415   CONST_CAST(WGLEW_ARB_pixel_format_float) = _glewSearchExtension("WGL_ARB_pixel_format_float", extStart, extEnd);
11416 #endif /* WGL_ARB_pixel_format_float */
11417 #ifdef WGL_ARB_render_texture
11418   CONST_CAST(WGLEW_ARB_render_texture) = _glewSearchExtension("WGL_ARB_render_texture", extStart, extEnd);
11419   if (glewExperimental || WGLEW_ARB_render_texture|| crippled) CONST_CAST(WGLEW_ARB_render_texture)= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11420 #endif /* WGL_ARB_render_texture */
11421 #ifdef WGL_ATI_pixel_format_float
11422   CONST_CAST(WGLEW_ATI_pixel_format_float) = _glewSearchExtension("WGL_ATI_pixel_format_float", extStart, extEnd);
11423 #endif /* WGL_ATI_pixel_format_float */
11424 #ifdef WGL_ATI_render_texture_rectangle
11425   CONST_CAST(WGLEW_ATI_render_texture_rectangle) = _glewSearchExtension("WGL_ATI_render_texture_rectangle", extStart, extEnd);
11426 #endif /* WGL_ATI_render_texture_rectangle */
11427 #ifdef WGL_EXT_create_context_es2_profile
11428   CONST_CAST(WGLEW_EXT_create_context_es2_profile) = _glewSearchExtension("WGL_EXT_create_context_es2_profile", extStart, extEnd);
11429 #endif /* WGL_EXT_create_context_es2_profile */
11430 #ifdef WGL_EXT_create_context_es_profile
11431   CONST_CAST(WGLEW_EXT_create_context_es_profile) = _glewSearchExtension("WGL_EXT_create_context_es_profile", extStart, extEnd);
11432 #endif /* WGL_EXT_create_context_es_profile */
11433 #ifdef WGL_EXT_depth_float
11434   CONST_CAST(WGLEW_EXT_depth_float) = _glewSearchExtension("WGL_EXT_depth_float", extStart, extEnd);
11435 #endif /* WGL_EXT_depth_float */
11436 #ifdef WGL_EXT_display_color_table
11437   CONST_CAST(WGLEW_EXT_display_color_table) = _glewSearchExtension("WGL_EXT_display_color_table", extStart, extEnd);
11438   if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) CONST_CAST(WGLEW_EXT_display_color_table)= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
11439 #endif /* WGL_EXT_display_color_table */
11440 #ifdef WGL_EXT_extensions_string
11441   CONST_CAST(WGLEW_EXT_extensions_string) = _glewSearchExtension("WGL_EXT_extensions_string", extStart, extEnd);
11442   if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) CONST_CAST(WGLEW_EXT_extensions_string)= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
11443 #endif /* WGL_EXT_extensions_string */
11444 #ifdef WGL_EXT_framebuffer_sRGB
11445   CONST_CAST(WGLEW_EXT_framebuffer_sRGB) = _glewSearchExtension("WGL_EXT_framebuffer_sRGB", extStart, extEnd);
11446 #endif /* WGL_EXT_framebuffer_sRGB */
11447 #ifdef WGL_EXT_make_current_read
11448   CONST_CAST(WGLEW_EXT_make_current_read) = _glewSearchExtension("WGL_EXT_make_current_read", extStart, extEnd);
11449   if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) CONST_CAST(WGLEW_EXT_make_current_read)= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
11450 #endif /* WGL_EXT_make_current_read */
11451 #ifdef WGL_EXT_multisample
11452   CONST_CAST(WGLEW_EXT_multisample) = _glewSearchExtension("WGL_EXT_multisample", extStart, extEnd);
11453 #endif /* WGL_EXT_multisample */
11454 #ifdef WGL_EXT_pbuffer
11455   CONST_CAST(WGLEW_EXT_pbuffer) = _glewSearchExtension("WGL_EXT_pbuffer", extStart, extEnd);
11456   if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) CONST_CAST(WGLEW_EXT_pbuffer)= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
11457 #endif /* WGL_EXT_pbuffer */
11458 #ifdef WGL_EXT_pixel_format
11459   CONST_CAST(WGLEW_EXT_pixel_format) = _glewSearchExtension("WGL_EXT_pixel_format", extStart, extEnd);
11460   if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) CONST_CAST(WGLEW_EXT_pixel_format)= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
11461 #endif /* WGL_EXT_pixel_format */
11462 #ifdef WGL_EXT_pixel_format_packed_float
11463   CONST_CAST(WGLEW_EXT_pixel_format_packed_float) = _glewSearchExtension("WGL_EXT_pixel_format_packed_float", extStart, extEnd);
11464 #endif /* WGL_EXT_pixel_format_packed_float */
11465 #ifdef WGL_EXT_swap_control
11466   CONST_CAST(WGLEW_EXT_swap_control) = _glewSearchExtension("WGL_EXT_swap_control", extStart, extEnd);
11467   if (glewExperimental || WGLEW_EXT_swap_control|| crippled) CONST_CAST(WGLEW_EXT_swap_control)= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
11468 #endif /* WGL_EXT_swap_control */
11469 #ifdef WGL_EXT_swap_control_tear
11470   CONST_CAST(WGLEW_EXT_swap_control_tear) = _glewSearchExtension("WGL_EXT_swap_control_tear", extStart, extEnd);
11471 #endif /* WGL_EXT_swap_control_tear */
11472 #ifdef WGL_I3D_digital_video_control
11473   CONST_CAST(WGLEW_I3D_digital_video_control) = _glewSearchExtension("WGL_I3D_digital_video_control", extStart, extEnd);
11474   if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) CONST_CAST(WGLEW_I3D_digital_video_control)= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
11475 #endif /* WGL_I3D_digital_video_control */
11476 #ifdef WGL_I3D_gamma
11477   CONST_CAST(WGLEW_I3D_gamma) = _glewSearchExtension("WGL_I3D_gamma", extStart, extEnd);
11478   if (glewExperimental || WGLEW_I3D_gamma|| crippled) CONST_CAST(WGLEW_I3D_gamma)= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
11479 #endif /* WGL_I3D_gamma */
11480 #ifdef WGL_I3D_genlock
11481   CONST_CAST(WGLEW_I3D_genlock) = _glewSearchExtension("WGL_I3D_genlock", extStart, extEnd);
11482   if (glewExperimental || WGLEW_I3D_genlock|| crippled) CONST_CAST(WGLEW_I3D_genlock)= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
11483 #endif /* WGL_I3D_genlock */
11484 #ifdef WGL_I3D_image_buffer
11485   CONST_CAST(WGLEW_I3D_image_buffer) = _glewSearchExtension("WGL_I3D_image_buffer", extStart, extEnd);
11486   if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) CONST_CAST(WGLEW_I3D_image_buffer)= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
11487 #endif /* WGL_I3D_image_buffer */
11488 #ifdef WGL_I3D_swap_frame_lock
11489   CONST_CAST(WGLEW_I3D_swap_frame_lock) = _glewSearchExtension("WGL_I3D_swap_frame_lock", extStart, extEnd);
11490   if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_lock)= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
11491 #endif /* WGL_I3D_swap_frame_lock */
11492 #ifdef WGL_I3D_swap_frame_usage
11493   CONST_CAST(WGLEW_I3D_swap_frame_usage) = _glewSearchExtension("WGL_I3D_swap_frame_usage", extStart, extEnd);
11494   if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
11495 #endif /* WGL_I3D_swap_frame_usage */
11496 #ifdef WGL_NV_DX_interop
11497   CONST_CAST(WGLEW_NV_DX_interop) = _glewSearchExtension("WGL_NV_DX_interop", extStart, extEnd);
11498   if (glewExperimental || WGLEW_NV_DX_interop|| crippled) CONST_CAST(WGLEW_NV_DX_interop)= !_glewInit_WGL_NV_DX_interop(GLEW_CONTEXT_ARG_VAR_INIT);
11499 #endif /* WGL_NV_DX_interop */
11500 #ifdef WGL_NV_DX_interop2
11501   CONST_CAST(WGLEW_NV_DX_interop2) = _glewSearchExtension("WGL_NV_DX_interop2", extStart, extEnd);
11502 #endif /* WGL_NV_DX_interop2 */
11503 #ifdef WGL_NV_copy_image
11504   CONST_CAST(WGLEW_NV_copy_image) = _glewSearchExtension("WGL_NV_copy_image", extStart, extEnd);
11505   if (glewExperimental || WGLEW_NV_copy_image|| crippled) CONST_CAST(WGLEW_NV_copy_image)= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
11506 #endif /* WGL_NV_copy_image */
11507 #ifdef WGL_NV_float_buffer
11508   CONST_CAST(WGLEW_NV_float_buffer) = _glewSearchExtension("WGL_NV_float_buffer", extStart, extEnd);
11509 #endif /* WGL_NV_float_buffer */
11510 #ifdef WGL_NV_gpu_affinity
11511   CONST_CAST(WGLEW_NV_gpu_affinity) = _glewSearchExtension("WGL_NV_gpu_affinity", extStart, extEnd);
11512   if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) CONST_CAST(WGLEW_NV_gpu_affinity)= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT);
11513 #endif /* WGL_NV_gpu_affinity */
11514 #ifdef WGL_NV_multisample_coverage
11515   CONST_CAST(WGLEW_NV_multisample_coverage) = _glewSearchExtension("WGL_NV_multisample_coverage", extStart, extEnd);
11516 #endif /* WGL_NV_multisample_coverage */
11517 #ifdef WGL_NV_present_video
11518   CONST_CAST(WGLEW_NV_present_video) = _glewSearchExtension("WGL_NV_present_video", extStart, extEnd);
11519   if (glewExperimental || WGLEW_NV_present_video|| crippled) CONST_CAST(WGLEW_NV_present_video)= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
11520 #endif /* WGL_NV_present_video */
11521 #ifdef WGL_NV_render_depth_texture
11522   CONST_CAST(WGLEW_NV_render_depth_texture) = _glewSearchExtension("WGL_NV_render_depth_texture", extStart, extEnd);
11523 #endif /* WGL_NV_render_depth_texture */
11524 #ifdef WGL_NV_render_texture_rectangle
11525   CONST_CAST(WGLEW_NV_render_texture_rectangle) = _glewSearchExtension("WGL_NV_render_texture_rectangle", extStart, extEnd);
11526 #endif /* WGL_NV_render_texture_rectangle */
11527 #ifdef WGL_NV_swap_group
11528   CONST_CAST(WGLEW_NV_swap_group) = _glewSearchExtension("WGL_NV_swap_group", extStart, extEnd);
11529   if (glewExperimental || WGLEW_NV_swap_group|| crippled) CONST_CAST(WGLEW_NV_swap_group)= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
11530 #endif /* WGL_NV_swap_group */
11531 #ifdef WGL_NV_vertex_array_range
11532   CONST_CAST(WGLEW_NV_vertex_array_range) = _glewSearchExtension("WGL_NV_vertex_array_range", extStart, extEnd);
11533   if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) CONST_CAST(WGLEW_NV_vertex_array_range)= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
11534 #endif /* WGL_NV_vertex_array_range */
11535 #ifdef WGL_NV_video_capture
11536   CONST_CAST(WGLEW_NV_video_capture) = _glewSearchExtension("WGL_NV_video_capture", extStart, extEnd);
11537   if (glewExperimental || WGLEW_NV_video_capture|| crippled) CONST_CAST(WGLEW_NV_video_capture)= !_glewInit_WGL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
11538 #endif /* WGL_NV_video_capture */
11539 #ifdef WGL_NV_video_output
11540   CONST_CAST(WGLEW_NV_video_output) = _glewSearchExtension("WGL_NV_video_output", extStart, extEnd);
11541   if (glewExperimental || WGLEW_NV_video_output|| crippled) CONST_CAST(WGLEW_NV_video_output)= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
11542 #endif /* WGL_NV_video_output */
11543 #ifdef WGL_OML_sync_control
11544   CONST_CAST(WGLEW_OML_sync_control) = _glewSearchExtension("WGL_OML_sync_control", extStart, extEnd);
11545   if (glewExperimental || WGLEW_OML_sync_control|| crippled) CONST_CAST(WGLEW_OML_sync_control)= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
11546 #endif /* WGL_OML_sync_control */
11547 
11548   return GLEW_OK;
11549 }
11550 
11551 #elif !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
11552 
11553 PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
11554 
11555 PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
11556 PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
11557 PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
11558 PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
11559 PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
11560 PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
11561 PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
11562 PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
11563 PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
11564 PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
11565 PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
11566 PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
11567 PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
11568 PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
11569 PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
11570 PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
11571 PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
11572 
11573 PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL;
11574 
11575 PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
11576 PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
11577 PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
11578 
11579 PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
11580 PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
11581 PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
11582 PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
11583 
11584 PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL;
11585 
11586 PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL;
11587 PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL;
11588 
11589 PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
11590 
11591 PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
11592 
11593 PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
11594 
11595 PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
11596 
11597 PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
11598 
11599 PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA = NULL;
11600 PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA = NULL;
11601 
11602 PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL;
11603 
11604 PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
11605 PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL;
11606 
11607 PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL;
11608 PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL;
11609 PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL;
11610 PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL;
11611 PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL;
11612 PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL;
11613 
11614 PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
11615 PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
11616 
11617 PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV = NULL;
11618 PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV = NULL;
11619 PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV = NULL;
11620 PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV = NULL;
11621 PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV = NULL;
11622 
11623 PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL;
11624 PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL;
11625 PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL;
11626 PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL;
11627 PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL;
11628 PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL;
11629 
11630 PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
11631 PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
11632 PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
11633 PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
11634 PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
11635 
11636 PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
11637 PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
11638 PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL;
11639 PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
11640 PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
11641 PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
11642 
11643 PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
11644 PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
11645 PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
11646 PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
11647 PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
11648 PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL;
11649 PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
11650 PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
11651 
11652 PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
11653 PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
11654 PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
11655 PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
11656 PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
11657 
11658 PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
11659 PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
11660 
11661 PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
11662 
11663 PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
11664 PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
11665 PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
11666 PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
11667 PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
11668 
11669 PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
11670 
11671 PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
11672 PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
11673 
11674 PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
11675 
11676 PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
11677 PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
11678 
11679 PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
11680 
11681 PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
11682 PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
11683 
11684 #if !defined(GLEW_MX)
11685 
11686 GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
11687 GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
11688 GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
11689 GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
11690 GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
11691 GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
11692 GLboolean __GLXEW_AMD_gpu_association = GL_FALSE;
11693 GLboolean __GLXEW_ARB_create_context = GL_FALSE;
11694 GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE;
11695 GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE;
11696 GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
11697 GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE;
11698 GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
11699 GLboolean __GLXEW_ARB_multisample = GL_FALSE;
11700 GLboolean __GLXEW_ARB_robustness_application_isolation = GL_FALSE;
11701 GLboolean __GLXEW_ARB_robustness_share_group_isolation = GL_FALSE;
11702 GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE;
11703 GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
11704 GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
11705 GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE;
11706 GLboolean __GLXEW_EXT_create_context_es_profile = GL_FALSE;
11707 GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
11708 GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
11709 GLboolean __GLXEW_EXT_import_context = GL_FALSE;
11710 GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
11711 GLboolean __GLXEW_EXT_swap_control = GL_FALSE;
11712 GLboolean __GLXEW_EXT_swap_control_tear = GL_FALSE;
11713 GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE;
11714 GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
11715 GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
11716 GLboolean __GLXEW_INTEL_swap_event = GL_FALSE;
11717 GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
11718 GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
11719 GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
11720 GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
11721 GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
11722 GLboolean __GLXEW_MESA_swap_control = GL_FALSE;
11723 GLboolean __GLXEW_NV_copy_image = GL_FALSE;
11724 GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
11725 GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE;
11726 GLboolean __GLXEW_NV_present_video = GL_FALSE;
11727 GLboolean __GLXEW_NV_swap_group = GL_FALSE;
11728 GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
11729 GLboolean __GLXEW_NV_video_capture = GL_FALSE;
11730 GLboolean __GLXEW_NV_video_out = GL_FALSE;
11731 GLboolean __GLXEW_OML_swap_method = GL_FALSE;
11732 GLboolean __GLXEW_OML_sync_control = GL_FALSE;
11733 GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
11734 GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
11735 GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
11736 GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
11737 GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
11738 GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
11739 GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
11740 GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
11741 GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
11742 GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
11743 GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
11744 GLboolean __GLXEW_SGI_cushion = GL_FALSE;
11745 GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
11746 GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
11747 GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
11748 GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
11749 GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
11750 
11751 #endif /* !GLEW_MX */
11752 
11753 #ifdef GLX_VERSION_1_2
11754 
_glewInit_GLX_VERSION_1_2(GLXEW_CONTEXT_ARG_DEF_INIT)11755 static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT)
11756 {
11757   GLboolean r = GL_FALSE;
11758 
11759   r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
11760 
11761   return r;
11762 }
11763 
11764 #endif /* GLX_VERSION_1_2 */
11765 
11766 #ifdef GLX_VERSION_1_3
11767 
_glewInit_GLX_VERSION_1_3(GLXEW_CONTEXT_ARG_DEF_INIT)11768 static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
11769 {
11770   GLboolean r = GL_FALSE;
11771 
11772   r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
11773   r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
11774   r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
11775   r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
11776   r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
11777   r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
11778   r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
11779   r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
11780   r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
11781   r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
11782   r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
11783   r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
11784   r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
11785   r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
11786   r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
11787   r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
11788   r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
11789 
11790   return r;
11791 }
11792 
11793 #endif /* GLX_VERSION_1_3 */
11794 
11795 #ifdef GLX_VERSION_1_4
11796 
11797 #endif /* GLX_VERSION_1_4 */
11798 
11799 #ifdef GLX_3DFX_multisample
11800 
11801 #endif /* GLX_3DFX_multisample */
11802 
11803 #ifdef GLX_AMD_gpu_association
11804 
11805 #endif /* GLX_AMD_gpu_association */
11806 
11807 #ifdef GLX_ARB_create_context
11808 
_glewInit_GLX_ARB_create_context(GLXEW_CONTEXT_ARG_DEF_INIT)11809 static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT)
11810 {
11811   GLboolean r = GL_FALSE;
11812 
11813   r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r;
11814 
11815   return r;
11816 }
11817 
11818 #endif /* GLX_ARB_create_context */
11819 
11820 #ifdef GLX_ARB_create_context_profile
11821 
11822 #endif /* GLX_ARB_create_context_profile */
11823 
11824 #ifdef GLX_ARB_create_context_robustness
11825 
11826 #endif /* GLX_ARB_create_context_robustness */
11827 
11828 #ifdef GLX_ARB_fbconfig_float
11829 
11830 #endif /* GLX_ARB_fbconfig_float */
11831 
11832 #ifdef GLX_ARB_framebuffer_sRGB
11833 
11834 #endif /* GLX_ARB_framebuffer_sRGB */
11835 
11836 #ifdef GLX_ARB_get_proc_address
11837 
11838 #endif /* GLX_ARB_get_proc_address */
11839 
11840 #ifdef GLX_ARB_multisample
11841 
11842 #endif /* GLX_ARB_multisample */
11843 
11844 #ifdef GLX_ARB_robustness_application_isolation
11845 
11846 #endif /* GLX_ARB_robustness_application_isolation */
11847 
11848 #ifdef GLX_ARB_robustness_share_group_isolation
11849 
11850 #endif /* GLX_ARB_robustness_share_group_isolation */
11851 
11852 #ifdef GLX_ARB_vertex_buffer_object
11853 
11854 #endif /* GLX_ARB_vertex_buffer_object */
11855 
11856 #ifdef GLX_ATI_pixel_format_float
11857 
11858 #endif /* GLX_ATI_pixel_format_float */
11859 
11860 #ifdef GLX_ATI_render_texture
11861 
_glewInit_GLX_ATI_render_texture(GLXEW_CONTEXT_ARG_DEF_INIT)11862 static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
11863 {
11864   GLboolean r = GL_FALSE;
11865 
11866   r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
11867   r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
11868   r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
11869 
11870   return r;
11871 }
11872 
11873 #endif /* GLX_ATI_render_texture */
11874 
11875 #ifdef GLX_EXT_create_context_es2_profile
11876 
11877 #endif /* GLX_EXT_create_context_es2_profile */
11878 
11879 #ifdef GLX_EXT_create_context_es_profile
11880 
11881 #endif /* GLX_EXT_create_context_es_profile */
11882 
11883 #ifdef GLX_EXT_fbconfig_packed_float
11884 
11885 #endif /* GLX_EXT_fbconfig_packed_float */
11886 
11887 #ifdef GLX_EXT_framebuffer_sRGB
11888 
11889 #endif /* GLX_EXT_framebuffer_sRGB */
11890 
11891 #ifdef GLX_EXT_import_context
11892 
_glewInit_GLX_EXT_import_context(GLXEW_CONTEXT_ARG_DEF_INIT)11893 static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
11894 {
11895   GLboolean r = GL_FALSE;
11896 
11897   r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
11898   r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
11899   r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
11900   r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
11901 
11902   return r;
11903 }
11904 
11905 #endif /* GLX_EXT_import_context */
11906 
11907 #ifdef GLX_EXT_scene_marker
11908 
11909 #endif /* GLX_EXT_scene_marker */
11910 
11911 #ifdef GLX_EXT_swap_control
11912 
_glewInit_GLX_EXT_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)11913 static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
11914 {
11915   GLboolean r = GL_FALSE;
11916 
11917   r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r;
11918 
11919   return r;
11920 }
11921 
11922 #endif /* GLX_EXT_swap_control */
11923 
11924 #ifdef GLX_EXT_swap_control_tear
11925 
11926 #endif /* GLX_EXT_swap_control_tear */
11927 
11928 #ifdef GLX_EXT_texture_from_pixmap
11929 
_glewInit_GLX_EXT_texture_from_pixmap(GLXEW_CONTEXT_ARG_DEF_INIT)11930 static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT)
11931 {
11932   GLboolean r = GL_FALSE;
11933 
11934   r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r;
11935   r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r;
11936 
11937   return r;
11938 }
11939 
11940 #endif /* GLX_EXT_texture_from_pixmap */
11941 
11942 #ifdef GLX_EXT_visual_info
11943 
11944 #endif /* GLX_EXT_visual_info */
11945 
11946 #ifdef GLX_EXT_visual_rating
11947 
11948 #endif /* GLX_EXT_visual_rating */
11949 
11950 #ifdef GLX_INTEL_swap_event
11951 
11952 #endif /* GLX_INTEL_swap_event */
11953 
11954 #ifdef GLX_MESA_agp_offset
11955 
_glewInit_GLX_MESA_agp_offset(GLXEW_CONTEXT_ARG_DEF_INIT)11956 static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT)
11957 {
11958   GLboolean r = GL_FALSE;
11959 
11960   r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
11961 
11962   return r;
11963 }
11964 
11965 #endif /* GLX_MESA_agp_offset */
11966 
11967 #ifdef GLX_MESA_copy_sub_buffer
11968 
_glewInit_GLX_MESA_copy_sub_buffer(GLXEW_CONTEXT_ARG_DEF_INIT)11969 static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
11970 {
11971   GLboolean r = GL_FALSE;
11972 
11973   r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
11974 
11975   return r;
11976 }
11977 
11978 #endif /* GLX_MESA_copy_sub_buffer */
11979 
11980 #ifdef GLX_MESA_pixmap_colormap
11981 
_glewInit_GLX_MESA_pixmap_colormap(GLXEW_CONTEXT_ARG_DEF_INIT)11982 static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT)
11983 {
11984   GLboolean r = GL_FALSE;
11985 
11986   r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
11987 
11988   return r;
11989 }
11990 
11991 #endif /* GLX_MESA_pixmap_colormap */
11992 
11993 #ifdef GLX_MESA_release_buffers
11994 
_glewInit_GLX_MESA_release_buffers(GLXEW_CONTEXT_ARG_DEF_INIT)11995 static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT)
11996 {
11997   GLboolean r = GL_FALSE;
11998 
11999   r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
12000 
12001   return r;
12002 }
12003 
12004 #endif /* GLX_MESA_release_buffers */
12005 
12006 #ifdef GLX_MESA_set_3dfx_mode
12007 
_glewInit_GLX_MESA_set_3dfx_mode(GLXEW_CONTEXT_ARG_DEF_INIT)12008 static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
12009 {
12010   GLboolean r = GL_FALSE;
12011 
12012   r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
12013 
12014   return r;
12015 }
12016 
12017 #endif /* GLX_MESA_set_3dfx_mode */
12018 
12019 #ifdef GLX_MESA_swap_control
12020 
_glewInit_GLX_MESA_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)12021 static GLboolean _glewInit_GLX_MESA_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
12022 {
12023   GLboolean r = GL_FALSE;
12024 
12025   r = ((glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetSwapIntervalMESA")) == NULL) || r;
12026   r = ((glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalMESA")) == NULL) || r;
12027 
12028   return r;
12029 }
12030 
12031 #endif /* GLX_MESA_swap_control */
12032 
12033 #ifdef GLX_NV_copy_image
12034 
_glewInit_GLX_NV_copy_image(GLXEW_CONTEXT_ARG_DEF_INIT)12035 static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT)
12036 {
12037   GLboolean r = GL_FALSE;
12038 
12039   r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r;
12040 
12041   return r;
12042 }
12043 
12044 #endif /* GLX_NV_copy_image */
12045 
12046 #ifdef GLX_NV_float_buffer
12047 
12048 #endif /* GLX_NV_float_buffer */
12049 
12050 #ifdef GLX_NV_multisample_coverage
12051 
12052 #endif /* GLX_NV_multisample_coverage */
12053 
12054 #ifdef GLX_NV_present_video
12055 
_glewInit_GLX_NV_present_video(GLXEW_CONTEXT_ARG_DEF_INIT)12056 static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT)
12057 {
12058   GLboolean r = GL_FALSE;
12059 
12060   r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r;
12061   r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r;
12062 
12063   return r;
12064 }
12065 
12066 #endif /* GLX_NV_present_video */
12067 
12068 #ifdef GLX_NV_swap_group
12069 
_glewInit_GLX_NV_swap_group(GLXEW_CONTEXT_ARG_DEF_INIT)12070 static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
12071 {
12072   GLboolean r = GL_FALSE;
12073 
12074   r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r;
12075   r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r;
12076   r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r;
12077   r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r;
12078   r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r;
12079   r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r;
12080 
12081   return r;
12082 }
12083 
12084 #endif /* GLX_NV_swap_group */
12085 
12086 #ifdef GLX_NV_vertex_array_range
12087 
_glewInit_GLX_NV_vertex_array_range(GLXEW_CONTEXT_ARG_DEF_INIT)12088 static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
12089 {
12090   GLboolean r = GL_FALSE;
12091 
12092   r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
12093   r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
12094 
12095   return r;
12096 }
12097 
12098 #endif /* GLX_NV_vertex_array_range */
12099 
12100 #ifdef GLX_NV_video_capture
12101 
_glewInit_GLX_NV_video_capture(GLXEW_CONTEXT_ARG_DEF_INIT)12102 static GLboolean _glewInit_GLX_NV_video_capture (GLXEW_CONTEXT_ARG_DEF_INIT)
12103 {
12104   GLboolean r = GL_FALSE;
12105 
12106   r = ((glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoCaptureDeviceNV")) == NULL) || r;
12107   r = ((glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoCaptureDevicesNV")) == NULL) || r;
12108   r = ((glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXLockVideoCaptureDeviceNV")) == NULL) || r;
12109   r = ((glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXQueryVideoCaptureDeviceNV")) == NULL) || r;
12110   r = ((glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoCaptureDeviceNV")) == NULL) || r;
12111 
12112   return r;
12113 }
12114 
12115 #endif /* GLX_NV_video_capture */
12116 
12117 #ifdef GLX_NV_video_out
12118 
_glewInit_GLX_NV_video_out(GLXEW_CONTEXT_ARG_DEF_INIT)12119 static GLboolean _glewInit_GLX_NV_video_out (GLXEW_CONTEXT_ARG_DEF_INIT)
12120 {
12121   GLboolean r = GL_FALSE;
12122 
12123   r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r;
12124   r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r;
12125   r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r;
12126   r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r;
12127   r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r;
12128   r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r;
12129 
12130   return r;
12131 }
12132 
12133 #endif /* GLX_NV_video_out */
12134 
12135 #ifdef GLX_OML_swap_method
12136 
12137 #endif /* GLX_OML_swap_method */
12138 
12139 #ifdef GLX_OML_sync_control
12140 
_glewInit_GLX_OML_sync_control(GLXEW_CONTEXT_ARG_DEF_INIT)12141 static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT)
12142 {
12143   GLboolean r = GL_FALSE;
12144 
12145   r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
12146   r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
12147   r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
12148   r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
12149   r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
12150 
12151   return r;
12152 }
12153 
12154 #endif /* GLX_OML_sync_control */
12155 
12156 #ifdef GLX_SGIS_blended_overlay
12157 
12158 #endif /* GLX_SGIS_blended_overlay */
12159 
12160 #ifdef GLX_SGIS_color_range
12161 
12162 #endif /* GLX_SGIS_color_range */
12163 
12164 #ifdef GLX_SGIS_multisample
12165 
12166 #endif /* GLX_SGIS_multisample */
12167 
12168 #ifdef GLX_SGIS_shared_multisample
12169 
12170 #endif /* GLX_SGIS_shared_multisample */
12171 
12172 #ifdef GLX_SGIX_fbconfig
12173 
_glewInit_GLX_SGIX_fbconfig(GLXEW_CONTEXT_ARG_DEF_INIT)12174 static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
12175 {
12176   GLboolean r = GL_FALSE;
12177 
12178   r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
12179   r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
12180   r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
12181   r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
12182   r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
12183   r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
12184 
12185   return r;
12186 }
12187 
12188 #endif /* GLX_SGIX_fbconfig */
12189 
12190 #ifdef GLX_SGIX_hyperpipe
12191 
_glewInit_GLX_SGIX_hyperpipe(GLXEW_CONTEXT_ARG_DEF_INIT)12192 static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT)
12193 {
12194   GLboolean r = GL_FALSE;
12195 
12196   r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
12197   r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
12198   r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
12199   r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
12200   r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
12201   r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
12202   r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
12203   r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
12204 
12205   return r;
12206 }
12207 
12208 #endif /* GLX_SGIX_hyperpipe */
12209 
12210 #ifdef GLX_SGIX_pbuffer
12211 
_glewInit_GLX_SGIX_pbuffer(GLXEW_CONTEXT_ARG_DEF_INIT)12212 static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
12213 {
12214   GLboolean r = GL_FALSE;
12215 
12216   r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
12217   r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
12218   r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
12219   r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
12220   r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
12221 
12222   return r;
12223 }
12224 
12225 #endif /* GLX_SGIX_pbuffer */
12226 
12227 #ifdef GLX_SGIX_swap_barrier
12228 
_glewInit_GLX_SGIX_swap_barrier(GLXEW_CONTEXT_ARG_DEF_INIT)12229 static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT)
12230 {
12231   GLboolean r = GL_FALSE;
12232 
12233   r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
12234   r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
12235 
12236   return r;
12237 }
12238 
12239 #endif /* GLX_SGIX_swap_barrier */
12240 
12241 #ifdef GLX_SGIX_swap_group
12242 
_glewInit_GLX_SGIX_swap_group(GLXEW_CONTEXT_ARG_DEF_INIT)12243 static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
12244 {
12245   GLboolean r = GL_FALSE;
12246 
12247   r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
12248 
12249   return r;
12250 }
12251 
12252 #endif /* GLX_SGIX_swap_group */
12253 
12254 #ifdef GLX_SGIX_video_resize
12255 
_glewInit_GLX_SGIX_video_resize(GLXEW_CONTEXT_ARG_DEF_INIT)12256 static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
12257 {
12258   GLboolean r = GL_FALSE;
12259 
12260   r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
12261   r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
12262   r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
12263   r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
12264   r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
12265 
12266   return r;
12267 }
12268 
12269 #endif /* GLX_SGIX_video_resize */
12270 
12271 #ifdef GLX_SGIX_visual_select_group
12272 
12273 #endif /* GLX_SGIX_visual_select_group */
12274 
12275 #ifdef GLX_SGI_cushion
12276 
_glewInit_GLX_SGI_cushion(GLXEW_CONTEXT_ARG_DEF_INIT)12277 static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT)
12278 {
12279   GLboolean r = GL_FALSE;
12280 
12281   r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
12282 
12283   return r;
12284 }
12285 
12286 #endif /* GLX_SGI_cushion */
12287 
12288 #ifdef GLX_SGI_make_current_read
12289 
_glewInit_GLX_SGI_make_current_read(GLXEW_CONTEXT_ARG_DEF_INIT)12290 static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT)
12291 {
12292   GLboolean r = GL_FALSE;
12293 
12294   r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
12295   r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
12296 
12297   return r;
12298 }
12299 
12300 #endif /* GLX_SGI_make_current_read */
12301 
12302 #ifdef GLX_SGI_swap_control
12303 
_glewInit_GLX_SGI_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)12304 static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
12305 {
12306   GLboolean r = GL_FALSE;
12307 
12308   r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
12309 
12310   return r;
12311 }
12312 
12313 #endif /* GLX_SGI_swap_control */
12314 
12315 #ifdef GLX_SGI_video_sync
12316 
_glewInit_GLX_SGI_video_sync(GLXEW_CONTEXT_ARG_DEF_INIT)12317 static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT)
12318 {
12319   GLboolean r = GL_FALSE;
12320 
12321   r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
12322   r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
12323 
12324   return r;
12325 }
12326 
12327 #endif /* GLX_SGI_video_sync */
12328 
12329 #ifdef GLX_SUN_get_transparent_index
12330 
_glewInit_GLX_SUN_get_transparent_index(GLXEW_CONTEXT_ARG_DEF_INIT)12331 static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT)
12332 {
12333   GLboolean r = GL_FALSE;
12334 
12335   r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
12336 
12337   return r;
12338 }
12339 
12340 #endif /* GLX_SUN_get_transparent_index */
12341 
12342 #ifdef GLX_SUN_video_resize
12343 
_glewInit_GLX_SUN_video_resize(GLXEW_CONTEXT_ARG_DEF_INIT)12344 static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
12345 {
12346   GLboolean r = GL_FALSE;
12347 
12348   r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
12349   r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
12350 
12351   return r;
12352 }
12353 
12354 #endif /* GLX_SUN_video_resize */
12355 
12356 /* ------------------------------------------------------------------------ */
12357 
glxewGetExtension(const char * name)12358 GLboolean glxewGetExtension (const char* name)
12359 {
12360   const GLubyte* start;
12361   const GLubyte* end;
12362 
12363   if (glXGetCurrentDisplay == NULL) return GL_FALSE;
12364   start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
12365   if (0 == start) return GL_FALSE;
12366   end = start + _glewStrLen(start);
12367   return _glewSearchExtension(name, start, end);
12368 }
12369 
glxewContextInit(GLXEW_CONTEXT_ARG_DEF_LIST)12370 GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
12371 {
12372   int major, minor;
12373   const GLubyte* extStart;
12374   const GLubyte* extEnd;
12375   /* initialize core GLX 1.2 */
12376   if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
12377   /* initialize flags */
12378   CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE;
12379   CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE;
12380   CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE;
12381   CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE;
12382   CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE;
12383   /* query GLX version */
12384   glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
12385   if (major == 1 && minor <= 3)
12386   {
12387     switch (minor)
12388     {
12389       case 3:
12390       CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
12391       break;
12392       case 2:
12393       CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
12394       CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE;
12395       break;
12396       default:
12397       return GLEW_ERROR_GLX_VERSION_11_ONLY;
12398       break;
12399     }
12400   }
12401   /* query GLX extension string */
12402   extStart = 0;
12403   if (glXGetCurrentDisplay != NULL)
12404     extStart = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
12405   if (extStart == 0)
12406     extStart = (const GLubyte *)"";
12407   extEnd = extStart + _glewStrLen(extStart);
12408   /* initialize extensions */
12409 #ifdef GLX_VERSION_1_3
12410   if (glewExperimental || GLXEW_VERSION_1_3) CONST_CAST(GLXEW_VERSION_1_3) = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
12411 #endif /* GLX_VERSION_1_3 */
12412 #ifdef GLX_3DFX_multisample
12413   CONST_CAST(GLXEW_3DFX_multisample) = _glewSearchExtension("GLX_3DFX_multisample", extStart, extEnd);
12414 #endif /* GLX_3DFX_multisample */
12415 #ifdef GLX_AMD_gpu_association
12416   CONST_CAST(GLXEW_AMD_gpu_association) = _glewSearchExtension("GLX_AMD_gpu_association", extStart, extEnd);
12417 #endif /* GLX_AMD_gpu_association */
12418 #ifdef GLX_ARB_create_context
12419   CONST_CAST(GLXEW_ARB_create_context) = _glewSearchExtension("GLX_ARB_create_context", extStart, extEnd);
12420   if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
12421 #endif /* GLX_ARB_create_context */
12422 #ifdef GLX_ARB_create_context_profile
12423   CONST_CAST(GLXEW_ARB_create_context_profile) = _glewSearchExtension("GLX_ARB_create_context_profile", extStart, extEnd);
12424 #endif /* GLX_ARB_create_context_profile */
12425 #ifdef GLX_ARB_create_context_robustness
12426   CONST_CAST(GLXEW_ARB_create_context_robustness) = _glewSearchExtension("GLX_ARB_create_context_robustness", extStart, extEnd);
12427 #endif /* GLX_ARB_create_context_robustness */
12428 #ifdef GLX_ARB_fbconfig_float
12429   CONST_CAST(GLXEW_ARB_fbconfig_float) = _glewSearchExtension("GLX_ARB_fbconfig_float", extStart, extEnd);
12430 #endif /* GLX_ARB_fbconfig_float */
12431 #ifdef GLX_ARB_framebuffer_sRGB
12432   CONST_CAST(GLXEW_ARB_framebuffer_sRGB) = _glewSearchExtension("GLX_ARB_framebuffer_sRGB", extStart, extEnd);
12433 #endif /* GLX_ARB_framebuffer_sRGB */
12434 #ifdef GLX_ARB_get_proc_address
12435   CONST_CAST(GLXEW_ARB_get_proc_address) = _glewSearchExtension("GLX_ARB_get_proc_address", extStart, extEnd);
12436 #endif /* GLX_ARB_get_proc_address */
12437 #ifdef GLX_ARB_multisample
12438   CONST_CAST(GLXEW_ARB_multisample) = _glewSearchExtension("GLX_ARB_multisample", extStart, extEnd);
12439 #endif /* GLX_ARB_multisample */
12440 #ifdef GLX_ARB_robustness_application_isolation
12441   CONST_CAST(GLXEW_ARB_robustness_application_isolation) = _glewSearchExtension("GLX_ARB_robustness_application_isolation", extStart, extEnd);
12442 #endif /* GLX_ARB_robustness_application_isolation */
12443 #ifdef GLX_ARB_robustness_share_group_isolation
12444   CONST_CAST(GLXEW_ARB_robustness_share_group_isolation) = _glewSearchExtension("GLX_ARB_robustness_share_group_isolation", extStart, extEnd);
12445 #endif /* GLX_ARB_robustness_share_group_isolation */
12446 #ifdef GLX_ARB_vertex_buffer_object
12447   CONST_CAST(GLXEW_ARB_vertex_buffer_object) = _glewSearchExtension("GLX_ARB_vertex_buffer_object", extStart, extEnd);
12448 #endif /* GLX_ARB_vertex_buffer_object */
12449 #ifdef GLX_ATI_pixel_format_float
12450   CONST_CAST(GLXEW_ATI_pixel_format_float) = _glewSearchExtension("GLX_ATI_pixel_format_float", extStart, extEnd);
12451 #endif /* GLX_ATI_pixel_format_float */
12452 #ifdef GLX_ATI_render_texture
12453   CONST_CAST(GLXEW_ATI_render_texture) = _glewSearchExtension("GLX_ATI_render_texture", extStart, extEnd);
12454   if (glewExperimental || GLXEW_ATI_render_texture) CONST_CAST(GLXEW_ATI_render_texture) = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
12455 #endif /* GLX_ATI_render_texture */
12456 #ifdef GLX_EXT_create_context_es2_profile
12457   CONST_CAST(GLXEW_EXT_create_context_es2_profile) = _glewSearchExtension("GLX_EXT_create_context_es2_profile", extStart, extEnd);
12458 #endif /* GLX_EXT_create_context_es2_profile */
12459 #ifdef GLX_EXT_create_context_es_profile
12460   CONST_CAST(GLXEW_EXT_create_context_es_profile) = _glewSearchExtension("GLX_EXT_create_context_es_profile", extStart, extEnd);
12461 #endif /* GLX_EXT_create_context_es_profile */
12462 #ifdef GLX_EXT_fbconfig_packed_float
12463   CONST_CAST(GLXEW_EXT_fbconfig_packed_float) = _glewSearchExtension("GLX_EXT_fbconfig_packed_float", extStart, extEnd);
12464 #endif /* GLX_EXT_fbconfig_packed_float */
12465 #ifdef GLX_EXT_framebuffer_sRGB
12466   CONST_CAST(GLXEW_EXT_framebuffer_sRGB) = _glewSearchExtension("GLX_EXT_framebuffer_sRGB", extStart, extEnd);
12467 #endif /* GLX_EXT_framebuffer_sRGB */
12468 #ifdef GLX_EXT_import_context
12469   CONST_CAST(GLXEW_EXT_import_context) = _glewSearchExtension("GLX_EXT_import_context", extStart, extEnd);
12470   if (glewExperimental || GLXEW_EXT_import_context) CONST_CAST(GLXEW_EXT_import_context) = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
12471 #endif /* GLX_EXT_import_context */
12472 #ifdef GLX_EXT_scene_marker
12473   CONST_CAST(GLXEW_EXT_scene_marker) = _glewSearchExtension("GLX_EXT_scene_marker", extStart, extEnd);
12474 #endif /* GLX_EXT_scene_marker */
12475 #ifdef GLX_EXT_swap_control
12476   CONST_CAST(GLXEW_EXT_swap_control) = _glewSearchExtension("GLX_EXT_swap_control", extStart, extEnd);
12477   if (glewExperimental || GLXEW_EXT_swap_control) CONST_CAST(GLXEW_EXT_swap_control) = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
12478 #endif /* GLX_EXT_swap_control */
12479 #ifdef GLX_EXT_swap_control_tear
12480   CONST_CAST(GLXEW_EXT_swap_control_tear) = _glewSearchExtension("GLX_EXT_swap_control_tear", extStart, extEnd);
12481 #endif /* GLX_EXT_swap_control_tear */
12482 #ifdef GLX_EXT_texture_from_pixmap
12483   CONST_CAST(GLXEW_EXT_texture_from_pixmap) = _glewSearchExtension("GLX_EXT_texture_from_pixmap", extStart, extEnd);
12484   if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT);
12485 #endif /* GLX_EXT_texture_from_pixmap */
12486 #ifdef GLX_EXT_visual_info
12487   CONST_CAST(GLXEW_EXT_visual_info) = _glewSearchExtension("GLX_EXT_visual_info", extStart, extEnd);
12488 #endif /* GLX_EXT_visual_info */
12489 #ifdef GLX_EXT_visual_rating
12490   CONST_CAST(GLXEW_EXT_visual_rating) = _glewSearchExtension("GLX_EXT_visual_rating", extStart, extEnd);
12491 #endif /* GLX_EXT_visual_rating */
12492 #ifdef GLX_INTEL_swap_event
12493   CONST_CAST(GLXEW_INTEL_swap_event) = _glewSearchExtension("GLX_INTEL_swap_event", extStart, extEnd);
12494 #endif /* GLX_INTEL_swap_event */
12495 #ifdef GLX_MESA_agp_offset
12496   CONST_CAST(GLXEW_MESA_agp_offset) = _glewSearchExtension("GLX_MESA_agp_offset", extStart, extEnd);
12497   if (glewExperimental || GLXEW_MESA_agp_offset) CONST_CAST(GLXEW_MESA_agp_offset) = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
12498 #endif /* GLX_MESA_agp_offset */
12499 #ifdef GLX_MESA_copy_sub_buffer
12500   CONST_CAST(GLXEW_MESA_copy_sub_buffer) = _glewSearchExtension("GLX_MESA_copy_sub_buffer", extStart, extEnd);
12501   if (glewExperimental || GLXEW_MESA_copy_sub_buffer) CONST_CAST(GLXEW_MESA_copy_sub_buffer) = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
12502 #endif /* GLX_MESA_copy_sub_buffer */
12503 #ifdef GLX_MESA_pixmap_colormap
12504   CONST_CAST(GLXEW_MESA_pixmap_colormap) = _glewSearchExtension("GLX_MESA_pixmap_colormap", extStart, extEnd);
12505   if (glewExperimental || GLXEW_MESA_pixmap_colormap) CONST_CAST(GLXEW_MESA_pixmap_colormap) = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
12506 #endif /* GLX_MESA_pixmap_colormap */
12507 #ifdef GLX_MESA_release_buffers
12508   CONST_CAST(GLXEW_MESA_release_buffers) = _glewSearchExtension("GLX_MESA_release_buffers", extStart, extEnd);
12509   if (glewExperimental || GLXEW_MESA_release_buffers) CONST_CAST(GLXEW_MESA_release_buffers) = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
12510 #endif /* GLX_MESA_release_buffers */
12511 #ifdef GLX_MESA_set_3dfx_mode
12512   CONST_CAST(GLXEW_MESA_set_3dfx_mode) = _glewSearchExtension("GLX_MESA_set_3dfx_mode", extStart, extEnd);
12513   if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
12514 #endif /* GLX_MESA_set_3dfx_mode */
12515 #ifdef GLX_MESA_swap_control
12516   CONST_CAST(GLXEW_MESA_swap_control) = _glewSearchExtension("GLX_MESA_swap_control", extStart, extEnd);
12517   if (glewExperimental || GLXEW_MESA_swap_control) CONST_CAST(GLXEW_MESA_swap_control) = !_glewInit_GLX_MESA_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
12518 #endif /* GLX_MESA_swap_control */
12519 #ifdef GLX_NV_copy_image
12520   CONST_CAST(GLXEW_NV_copy_image) = _glewSearchExtension("GLX_NV_copy_image", extStart, extEnd);
12521   if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
12522 #endif /* GLX_NV_copy_image */
12523 #ifdef GLX_NV_float_buffer
12524   CONST_CAST(GLXEW_NV_float_buffer) = _glewSearchExtension("GLX_NV_float_buffer", extStart, extEnd);
12525 #endif /* GLX_NV_float_buffer */
12526 #ifdef GLX_NV_multisample_coverage
12527   CONST_CAST(GLXEW_NV_multisample_coverage) = _glewSearchExtension("GLX_NV_multisample_coverage", extStart, extEnd);
12528 #endif /* GLX_NV_multisample_coverage */
12529 #ifdef GLX_NV_present_video
12530   CONST_CAST(GLXEW_NV_present_video) = _glewSearchExtension("GLX_NV_present_video", extStart, extEnd);
12531   if (glewExperimental || GLXEW_NV_present_video) CONST_CAST(GLXEW_NV_present_video) = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
12532 #endif /* GLX_NV_present_video */
12533 #ifdef GLX_NV_swap_group
12534   CONST_CAST(GLXEW_NV_swap_group) = _glewSearchExtension("GLX_NV_swap_group", extStart, extEnd);
12535   if (glewExperimental || GLXEW_NV_swap_group) CONST_CAST(GLXEW_NV_swap_group) = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
12536 #endif /* GLX_NV_swap_group */
12537 #ifdef GLX_NV_vertex_array_range
12538   CONST_CAST(GLXEW_NV_vertex_array_range) = _glewSearchExtension("GLX_NV_vertex_array_range", extStart, extEnd);
12539   if (glewExperimental || GLXEW_NV_vertex_array_range) CONST_CAST(GLXEW_NV_vertex_array_range) = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
12540 #endif /* GLX_NV_vertex_array_range */
12541 #ifdef GLX_NV_video_capture
12542   CONST_CAST(GLXEW_NV_video_capture) = _glewSearchExtension("GLX_NV_video_capture", extStart, extEnd);
12543   if (glewExperimental || GLXEW_NV_video_capture) CONST_CAST(GLXEW_NV_video_capture) = !_glewInit_GLX_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
12544 #endif /* GLX_NV_video_capture */
12545 #ifdef GLX_NV_video_out
12546   CONST_CAST(GLXEW_NV_video_out) = _glewSearchExtension("GLX_NV_video_out", extStart, extEnd);
12547   if (glewExperimental || GLXEW_NV_video_out) CONST_CAST(GLXEW_NV_video_out) = !_glewInit_GLX_NV_video_out(GLEW_CONTEXT_ARG_VAR_INIT);
12548 #endif /* GLX_NV_video_out */
12549 #ifdef GLX_OML_swap_method
12550   CONST_CAST(GLXEW_OML_swap_method) = _glewSearchExtension("GLX_OML_swap_method", extStart, extEnd);
12551 #endif /* GLX_OML_swap_method */
12552 #ifdef GLX_OML_sync_control
12553   CONST_CAST(GLXEW_OML_sync_control) = _glewSearchExtension("GLX_OML_sync_control", extStart, extEnd);
12554   if (glewExperimental || GLXEW_OML_sync_control) CONST_CAST(GLXEW_OML_sync_control) = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
12555 #endif /* GLX_OML_sync_control */
12556 #ifdef GLX_SGIS_blended_overlay
12557   CONST_CAST(GLXEW_SGIS_blended_overlay) = _glewSearchExtension("GLX_SGIS_blended_overlay", extStart, extEnd);
12558 #endif /* GLX_SGIS_blended_overlay */
12559 #ifdef GLX_SGIS_color_range
12560   CONST_CAST(GLXEW_SGIS_color_range) = _glewSearchExtension("GLX_SGIS_color_range", extStart, extEnd);
12561 #endif /* GLX_SGIS_color_range */
12562 #ifdef GLX_SGIS_multisample
12563   CONST_CAST(GLXEW_SGIS_multisample) = _glewSearchExtension("GLX_SGIS_multisample", extStart, extEnd);
12564 #endif /* GLX_SGIS_multisample */
12565 #ifdef GLX_SGIS_shared_multisample
12566   CONST_CAST(GLXEW_SGIS_shared_multisample) = _glewSearchExtension("GLX_SGIS_shared_multisample", extStart, extEnd);
12567 #endif /* GLX_SGIS_shared_multisample */
12568 #ifdef GLX_SGIX_fbconfig
12569   CONST_CAST(GLXEW_SGIX_fbconfig) = _glewSearchExtension("GLX_SGIX_fbconfig", extStart, extEnd);
12570   if (glewExperimental || GLXEW_SGIX_fbconfig) CONST_CAST(GLXEW_SGIX_fbconfig) = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
12571 #endif /* GLX_SGIX_fbconfig */
12572 #ifdef GLX_SGIX_hyperpipe
12573   CONST_CAST(GLXEW_SGIX_hyperpipe) = _glewSearchExtension("GLX_SGIX_hyperpipe", extStart, extEnd);
12574   if (glewExperimental || GLXEW_SGIX_hyperpipe) CONST_CAST(GLXEW_SGIX_hyperpipe) = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT);
12575 #endif /* GLX_SGIX_hyperpipe */
12576 #ifdef GLX_SGIX_pbuffer
12577   CONST_CAST(GLXEW_SGIX_pbuffer) = _glewSearchExtension("GLX_SGIX_pbuffer", extStart, extEnd);
12578   if (glewExperimental || GLXEW_SGIX_pbuffer) CONST_CAST(GLXEW_SGIX_pbuffer) = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
12579 #endif /* GLX_SGIX_pbuffer */
12580 #ifdef GLX_SGIX_swap_barrier
12581   CONST_CAST(GLXEW_SGIX_swap_barrier) = _glewSearchExtension("GLX_SGIX_swap_barrier", extStart, extEnd);
12582   if (glewExperimental || GLXEW_SGIX_swap_barrier) CONST_CAST(GLXEW_SGIX_swap_barrier) = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
12583 #endif /* GLX_SGIX_swap_barrier */
12584 #ifdef GLX_SGIX_swap_group
12585   CONST_CAST(GLXEW_SGIX_swap_group) = _glewSearchExtension("GLX_SGIX_swap_group", extStart, extEnd);
12586   if (glewExperimental || GLXEW_SGIX_swap_group) CONST_CAST(GLXEW_SGIX_swap_group) = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
12587 #endif /* GLX_SGIX_swap_group */
12588 #ifdef GLX_SGIX_video_resize
12589   CONST_CAST(GLXEW_SGIX_video_resize) = _glewSearchExtension("GLX_SGIX_video_resize", extStart, extEnd);
12590   if (glewExperimental || GLXEW_SGIX_video_resize) CONST_CAST(GLXEW_SGIX_video_resize) = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
12591 #endif /* GLX_SGIX_video_resize */
12592 #ifdef GLX_SGIX_visual_select_group
12593   CONST_CAST(GLXEW_SGIX_visual_select_group) = _glewSearchExtension("GLX_SGIX_visual_select_group", extStart, extEnd);
12594 #endif /* GLX_SGIX_visual_select_group */
12595 #ifdef GLX_SGI_cushion
12596   CONST_CAST(GLXEW_SGI_cushion) = _glewSearchExtension("GLX_SGI_cushion", extStart, extEnd);
12597   if (glewExperimental || GLXEW_SGI_cushion) CONST_CAST(GLXEW_SGI_cushion) = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
12598 #endif /* GLX_SGI_cushion */
12599 #ifdef GLX_SGI_make_current_read
12600   CONST_CAST(GLXEW_SGI_make_current_read) = _glewSearchExtension("GLX_SGI_make_current_read", extStart, extEnd);
12601   if (glewExperimental || GLXEW_SGI_make_current_read) CONST_CAST(GLXEW_SGI_make_current_read) = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
12602 #endif /* GLX_SGI_make_current_read */
12603 #ifdef GLX_SGI_swap_control
12604   CONST_CAST(GLXEW_SGI_swap_control) = _glewSearchExtension("GLX_SGI_swap_control", extStart, extEnd);
12605   if (glewExperimental || GLXEW_SGI_swap_control) CONST_CAST(GLXEW_SGI_swap_control) = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
12606 #endif /* GLX_SGI_swap_control */
12607 #ifdef GLX_SGI_video_sync
12608   CONST_CAST(GLXEW_SGI_video_sync) = _glewSearchExtension("GLX_SGI_video_sync", extStart, extEnd);
12609   if (glewExperimental || GLXEW_SGI_video_sync) CONST_CAST(GLXEW_SGI_video_sync) = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
12610 #endif /* GLX_SGI_video_sync */
12611 #ifdef GLX_SUN_get_transparent_index
12612   CONST_CAST(GLXEW_SUN_get_transparent_index) = _glewSearchExtension("GLX_SUN_get_transparent_index", extStart, extEnd);
12613   if (glewExperimental || GLXEW_SUN_get_transparent_index) CONST_CAST(GLXEW_SUN_get_transparent_index) = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
12614 #endif /* GLX_SUN_get_transparent_index */
12615 #ifdef GLX_SUN_video_resize
12616   CONST_CAST(GLXEW_SUN_video_resize) = _glewSearchExtension("GLX_SUN_video_resize", extStart, extEnd);
12617   if (glewExperimental || GLXEW_SUN_video_resize) CONST_CAST(GLXEW_SUN_video_resize) = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
12618 #endif /* GLX_SUN_video_resize */
12619 
12620   return GLEW_OK;
12621 }
12622 
12623 #endif /* !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */
12624 
12625 /* ------------------------------------------------------------------------ */
12626 
glewGetErrorString(GLenum error)12627 const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error)
12628 {
12629   static const GLubyte* _glewErrorString[] =
12630   {
12631     (const GLubyte*)"No error",
12632     (const GLubyte*)"Missing GL version",
12633     (const GLubyte*)"GL 1.1 and up are not supported",
12634     (const GLubyte*)"GLX 1.2 and up are not supported",
12635     (const GLubyte*)"Unknown error"
12636   };
12637   const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
12638   return _glewErrorString[(int)error > max_error ? max_error : (int)error];
12639 }
12640 
glewGetString(GLenum name)12641 const GLubyte * GLEWAPIENTRY glewGetString (GLenum name)
12642 {
12643   static const GLubyte* _glewString[] =
12644   {
12645     (const GLubyte*)NULL,
12646     (const GLubyte*)"1.9.0",
12647     (const GLubyte*)"1",
12648     (const GLubyte*)"9",
12649     (const GLubyte*)"0"
12650   };
12651   const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
12652   return _glewString[(int)name > max_string ? 0 : (int)name];
12653 }
12654 
12655 /* ------------------------------------------------------------------------ */
12656 
12657 GLboolean glewExperimental = GL_FALSE;
12658 
12659 #if !defined(GLEW_MX)
12660 
12661 #if defined(_WIN32)
12662 extern GLenum GLEWAPIENTRY wglewContextInit (void);
12663 #elif !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
12664 extern GLenum GLEWAPIENTRY glxewContextInit (void);
12665 #endif /* _WIN32 */
12666 
glewInit(void)12667 GLenum GLEWAPIENTRY glewInit (void)
12668 {
12669   GLenum r;
12670   r = glewContextInit();
12671   if ( r != 0 ) return r;
12672 #if defined(_WIN32)
12673   return wglewContextInit();
12674 #elif !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) /* _UNIX */
12675   return glxewContextInit();
12676 #else
12677   return r;
12678 #endif /* _WIN32 */
12679 }
12680 
12681 #endif /* !GLEW_MX */
12682 #ifdef GLEW_MX
glewContextIsSupported(const GLEWContext * ctx,const char * name)12683 GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext* ctx, const char* name)
12684 #else
12685 GLboolean GLEWAPIENTRY glewIsSupported (const char* name)
12686 #endif
12687 {
12688   GLubyte* pos = (GLubyte*)name;
12689   GLuint len = _glewStrLen(pos);
12690   GLboolean ret = GL_TRUE;
12691   while (ret && len > 0)
12692   {
12693     if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
12694     {
12695       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
12696       {
12697 #ifdef GL_VERSION_1_2
12698         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
12699         {
12700           ret = GLEW_VERSION_1_2;
12701           continue;
12702         }
12703 #endif
12704 #ifdef GL_VERSION_1_2_1
12705         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2_1", 5))
12706         {
12707           ret = GLEW_VERSION_1_2_1;
12708           continue;
12709         }
12710 #endif
12711 #ifdef GL_VERSION_1_3
12712         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
12713         {
12714           ret = GLEW_VERSION_1_3;
12715           continue;
12716         }
12717 #endif
12718 #ifdef GL_VERSION_1_4
12719         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
12720         {
12721           ret = GLEW_VERSION_1_4;
12722           continue;
12723         }
12724 #endif
12725 #ifdef GL_VERSION_1_5
12726         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
12727         {
12728           ret = GLEW_VERSION_1_5;
12729           continue;
12730         }
12731 #endif
12732 #ifdef GL_VERSION_2_0
12733         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
12734         {
12735           ret = GLEW_VERSION_2_0;
12736           continue;
12737         }
12738 #endif
12739 #ifdef GL_VERSION_2_1
12740         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
12741         {
12742           ret = GLEW_VERSION_2_1;
12743           continue;
12744         }
12745 #endif
12746 #ifdef GL_VERSION_3_0
12747         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3))
12748         {
12749           ret = GLEW_VERSION_3_0;
12750           continue;
12751         }
12752 #endif
12753 #ifdef GL_VERSION_3_1
12754         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3))
12755         {
12756           ret = GLEW_VERSION_3_1;
12757           continue;
12758         }
12759 #endif
12760 #ifdef GL_VERSION_3_2
12761         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3))
12762         {
12763           ret = GLEW_VERSION_3_2;
12764           continue;
12765         }
12766 #endif
12767 #ifdef GL_VERSION_3_3
12768         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3))
12769         {
12770           ret = GLEW_VERSION_3_3;
12771           continue;
12772         }
12773 #endif
12774 #ifdef GL_VERSION_4_0
12775         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3))
12776         {
12777           ret = GLEW_VERSION_4_0;
12778           continue;
12779         }
12780 #endif
12781 #ifdef GL_VERSION_4_1
12782         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3))
12783         {
12784           ret = GLEW_VERSION_4_1;
12785           continue;
12786         }
12787 #endif
12788 #ifdef GL_VERSION_4_2
12789         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_2", 3))
12790         {
12791           ret = GLEW_VERSION_4_2;
12792           continue;
12793         }
12794 #endif
12795 #ifdef GL_VERSION_4_3
12796         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_3", 3))
12797         {
12798           ret = GLEW_VERSION_4_3;
12799           continue;
12800         }
12801 #endif
12802       }
12803       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
12804       {
12805 #ifdef GL_3DFX_multisample
12806         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
12807         {
12808           ret = GLEW_3DFX_multisample;
12809           continue;
12810         }
12811 #endif
12812 #ifdef GL_3DFX_tbuffer
12813         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
12814         {
12815           ret = GLEW_3DFX_tbuffer;
12816           continue;
12817         }
12818 #endif
12819 #ifdef GL_3DFX_texture_compression_FXT1
12820         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24))
12821         {
12822           ret = GLEW_3DFX_texture_compression_FXT1;
12823           continue;
12824         }
12825 #endif
12826       }
12827       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
12828       {
12829 #ifdef GL_AMD_blend_minmax_factor
12830         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax_factor", 19))
12831         {
12832           ret = GLEW_AMD_blend_minmax_factor;
12833           continue;
12834         }
12835 #endif
12836 #ifdef GL_AMD_conservative_depth
12837         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
12838         {
12839           ret = GLEW_AMD_conservative_depth;
12840           continue;
12841         }
12842 #endif
12843 #ifdef GL_AMD_debug_output
12844         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
12845         {
12846           ret = GLEW_AMD_debug_output;
12847           continue;
12848         }
12849 #endif
12850 #ifdef GL_AMD_depth_clamp_separate
12851         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp_separate", 20))
12852         {
12853           ret = GLEW_AMD_depth_clamp_separate;
12854           continue;
12855         }
12856 #endif
12857 #ifdef GL_AMD_draw_buffers_blend
12858         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
12859         {
12860           ret = GLEW_AMD_draw_buffers_blend;
12861           continue;
12862         }
12863 #endif
12864 #ifdef GL_AMD_multi_draw_indirect
12865         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19))
12866         {
12867           ret = GLEW_AMD_multi_draw_indirect;
12868           continue;
12869         }
12870 #endif
12871 #ifdef GL_AMD_name_gen_delete
12872         if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15))
12873         {
12874           ret = GLEW_AMD_name_gen_delete;
12875           continue;
12876         }
12877 #endif
12878 #ifdef GL_AMD_performance_monitor
12879         if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19))
12880         {
12881           ret = GLEW_AMD_performance_monitor;
12882           continue;
12883         }
12884 #endif
12885 #ifdef GL_AMD_pinned_memory
12886         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pinned_memory", 13))
12887         {
12888           ret = GLEW_AMD_pinned_memory;
12889           continue;
12890         }
12891 #endif
12892 #ifdef GL_AMD_query_buffer_object
12893         if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19))
12894         {
12895           ret = GLEW_AMD_query_buffer_object;
12896           continue;
12897         }
12898 #endif
12899 #ifdef GL_AMD_sample_positions
12900         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_positions", 16))
12901         {
12902           ret = GLEW_AMD_sample_positions;
12903           continue;
12904         }
12905 #endif
12906 #ifdef GL_AMD_seamless_cubemap_per_texture
12907         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28))
12908         {
12909           ret = GLEW_AMD_seamless_cubemap_per_texture;
12910           continue;
12911         }
12912 #endif
12913 #ifdef GL_AMD_shader_stencil_export
12914         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
12915         {
12916           ret = GLEW_AMD_shader_stencil_export;
12917           continue;
12918         }
12919 #endif
12920 #ifdef GL_AMD_stencil_operation_extended
12921         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_operation_extended", 26))
12922         {
12923           ret = GLEW_AMD_stencil_operation_extended;
12924           continue;
12925         }
12926 #endif
12927 #ifdef GL_AMD_texture_texture4
12928         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16))
12929         {
12930           ret = GLEW_AMD_texture_texture4;
12931           continue;
12932         }
12933 #endif
12934 #ifdef GL_AMD_transform_feedback3_lines_triangles
12935         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35))
12936         {
12937           ret = GLEW_AMD_transform_feedback3_lines_triangles;
12938           continue;
12939         }
12940 #endif
12941 #ifdef GL_AMD_vertex_shader_layer
12942         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_layer", 19))
12943         {
12944           ret = GLEW_AMD_vertex_shader_layer;
12945           continue;
12946         }
12947 #endif
12948 #ifdef GL_AMD_vertex_shader_tessellator
12949         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25))
12950         {
12951           ret = GLEW_AMD_vertex_shader_tessellator;
12952           continue;
12953         }
12954 #endif
12955 #ifdef GL_AMD_vertex_shader_viewport_index
12956         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_viewport_index", 28))
12957         {
12958           ret = GLEW_AMD_vertex_shader_viewport_index;
12959           continue;
12960         }
12961 #endif
12962       }
12963       if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
12964       {
12965 #ifdef GL_APPLE_aux_depth_stencil
12966         if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17))
12967         {
12968           ret = GLEW_APPLE_aux_depth_stencil;
12969           continue;
12970         }
12971 #endif
12972 #ifdef GL_APPLE_client_storage
12973         if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
12974         {
12975           ret = GLEW_APPLE_client_storage;
12976           continue;
12977         }
12978 #endif
12979 #ifdef GL_APPLE_element_array
12980         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
12981         {
12982           ret = GLEW_APPLE_element_array;
12983           continue;
12984         }
12985 #endif
12986 #ifdef GL_APPLE_fence
12987         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
12988         {
12989           ret = GLEW_APPLE_fence;
12990           continue;
12991         }
12992 #endif
12993 #ifdef GL_APPLE_float_pixels
12994         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
12995         {
12996           ret = GLEW_APPLE_float_pixels;
12997           continue;
12998         }
12999 #endif
13000 #ifdef GL_APPLE_flush_buffer_range
13001         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18))
13002         {
13003           ret = GLEW_APPLE_flush_buffer_range;
13004           continue;
13005         }
13006 #endif
13007 #ifdef GL_APPLE_object_purgeable
13008         if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16))
13009         {
13010           ret = GLEW_APPLE_object_purgeable;
13011           continue;
13012         }
13013 #endif
13014 #ifdef GL_APPLE_pixel_buffer
13015         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
13016         {
13017           ret = GLEW_APPLE_pixel_buffer;
13018           continue;
13019         }
13020 #endif
13021 #ifdef GL_APPLE_rgb_422
13022         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7))
13023         {
13024           ret = GLEW_APPLE_rgb_422;
13025           continue;
13026         }
13027 #endif
13028 #ifdef GL_APPLE_row_bytes
13029         if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9))
13030         {
13031           ret = GLEW_APPLE_row_bytes;
13032           continue;
13033         }
13034 #endif
13035 #ifdef GL_APPLE_specular_vector
13036         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
13037         {
13038           ret = GLEW_APPLE_specular_vector;
13039           continue;
13040         }
13041 #endif
13042 #ifdef GL_APPLE_texture_range
13043         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
13044         {
13045           ret = GLEW_APPLE_texture_range;
13046           continue;
13047         }
13048 #endif
13049 #ifdef GL_APPLE_transform_hint
13050         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
13051         {
13052           ret = GLEW_APPLE_transform_hint;
13053           continue;
13054         }
13055 #endif
13056 #ifdef GL_APPLE_vertex_array_object
13057         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
13058         {
13059           ret = GLEW_APPLE_vertex_array_object;
13060           continue;
13061         }
13062 #endif
13063 #ifdef GL_APPLE_vertex_array_range
13064         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
13065         {
13066           ret = GLEW_APPLE_vertex_array_range;
13067           continue;
13068         }
13069 #endif
13070 #ifdef GL_APPLE_vertex_program_evaluators
13071         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25))
13072         {
13073           ret = GLEW_APPLE_vertex_program_evaluators;
13074           continue;
13075         }
13076 #endif
13077 #ifdef GL_APPLE_ycbcr_422
13078         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
13079         {
13080           ret = GLEW_APPLE_ycbcr_422;
13081           continue;
13082         }
13083 #endif
13084       }
13085       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
13086       {
13087 #ifdef GL_ARB_ES2_compatibility
13088         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17))
13089         {
13090           ret = GLEW_ARB_ES2_compatibility;
13091           continue;
13092         }
13093 #endif
13094 #ifdef GL_ARB_ES3_compatibility
13095         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_compatibility", 17))
13096         {
13097           ret = GLEW_ARB_ES3_compatibility;
13098           continue;
13099         }
13100 #endif
13101 #ifdef GL_ARB_arrays_of_arrays
13102         if (_glewStrSame3(&pos, &len, (const GLubyte*)"arrays_of_arrays", 16))
13103         {
13104           ret = GLEW_ARB_arrays_of_arrays;
13105           continue;
13106         }
13107 #endif
13108 #ifdef GL_ARB_base_instance
13109         if (_glewStrSame3(&pos, &len, (const GLubyte*)"base_instance", 13))
13110         {
13111           ret = GLEW_ARB_base_instance;
13112           continue;
13113         }
13114 #endif
13115 #ifdef GL_ARB_blend_func_extended
13116         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19))
13117         {
13118           ret = GLEW_ARB_blend_func_extended;
13119           continue;
13120         }
13121 #endif
13122 #ifdef GL_ARB_cl_event
13123         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8))
13124         {
13125           ret = GLEW_ARB_cl_event;
13126           continue;
13127         }
13128 #endif
13129 #ifdef GL_ARB_clear_buffer_object
13130         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_buffer_object", 19))
13131         {
13132           ret = GLEW_ARB_clear_buffer_object;
13133           continue;
13134         }
13135 #endif
13136 #ifdef GL_ARB_color_buffer_float
13137         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
13138         {
13139           ret = GLEW_ARB_color_buffer_float;
13140           continue;
13141         }
13142 #endif
13143 #ifdef GL_ARB_compatibility
13144         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13))
13145         {
13146           ret = GLEW_ARB_compatibility;
13147           continue;
13148         }
13149 #endif
13150 #ifdef GL_ARB_compressed_texture_pixel_storage
13151         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_texture_pixel_storage", 32))
13152         {
13153           ret = GLEW_ARB_compressed_texture_pixel_storage;
13154           continue;
13155         }
13156 #endif
13157 #ifdef GL_ARB_compute_shader
13158         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_shader", 14))
13159         {
13160           ret = GLEW_ARB_compute_shader;
13161           continue;
13162         }
13163 #endif
13164 #ifdef GL_ARB_conservative_depth
13165         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
13166         {
13167           ret = GLEW_ARB_conservative_depth;
13168           continue;
13169         }
13170 #endif
13171 #ifdef GL_ARB_copy_buffer
13172         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
13173         {
13174           ret = GLEW_ARB_copy_buffer;
13175           continue;
13176         }
13177 #endif
13178 #ifdef GL_ARB_copy_image
13179         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
13180         {
13181           ret = GLEW_ARB_copy_image;
13182           continue;
13183         }
13184 #endif
13185 #ifdef GL_ARB_debug_output
13186         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
13187         {
13188           ret = GLEW_ARB_debug_output;
13189           continue;
13190         }
13191 #endif
13192 #ifdef GL_ARB_depth_buffer_float
13193         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
13194         {
13195           ret = GLEW_ARB_depth_buffer_float;
13196           continue;
13197         }
13198 #endif
13199 #ifdef GL_ARB_depth_clamp
13200         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
13201         {
13202           ret = GLEW_ARB_depth_clamp;
13203           continue;
13204         }
13205 #endif
13206 #ifdef GL_ARB_depth_texture
13207         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
13208         {
13209           ret = GLEW_ARB_depth_texture;
13210           continue;
13211         }
13212 #endif
13213 #ifdef GL_ARB_draw_buffers
13214         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
13215         {
13216           ret = GLEW_ARB_draw_buffers;
13217           continue;
13218         }
13219 #endif
13220 #ifdef GL_ARB_draw_buffers_blend
13221         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
13222         {
13223           ret = GLEW_ARB_draw_buffers_blend;
13224           continue;
13225         }
13226 #endif
13227 #ifdef GL_ARB_draw_elements_base_vertex
13228         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25))
13229         {
13230           ret = GLEW_ARB_draw_elements_base_vertex;
13231           continue;
13232         }
13233 #endif
13234 #ifdef GL_ARB_draw_indirect
13235         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13))
13236         {
13237           ret = GLEW_ARB_draw_indirect;
13238           continue;
13239         }
13240 #endif
13241 #ifdef GL_ARB_draw_instanced
13242         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
13243         {
13244           ret = GLEW_ARB_draw_instanced;
13245           continue;
13246         }
13247 #endif
13248 #ifdef GL_ARB_explicit_attrib_location
13249         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24))
13250         {
13251           ret = GLEW_ARB_explicit_attrib_location;
13252           continue;
13253         }
13254 #endif
13255 #ifdef GL_ARB_explicit_uniform_location
13256         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_uniform_location", 25))
13257         {
13258           ret = GLEW_ARB_explicit_uniform_location;
13259           continue;
13260         }
13261 #endif
13262 #ifdef GL_ARB_fragment_coord_conventions
13263         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26))
13264         {
13265           ret = GLEW_ARB_fragment_coord_conventions;
13266           continue;
13267         }
13268 #endif
13269 #ifdef GL_ARB_fragment_layer_viewport
13270         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_layer_viewport", 23))
13271         {
13272           ret = GLEW_ARB_fragment_layer_viewport;
13273           continue;
13274         }
13275 #endif
13276 #ifdef GL_ARB_fragment_program
13277         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
13278         {
13279           ret = GLEW_ARB_fragment_program;
13280           continue;
13281         }
13282 #endif
13283 #ifdef GL_ARB_fragment_program_shadow
13284         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
13285         {
13286           ret = GLEW_ARB_fragment_program_shadow;
13287           continue;
13288         }
13289 #endif
13290 #ifdef GL_ARB_fragment_shader
13291         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
13292         {
13293           ret = GLEW_ARB_fragment_shader;
13294           continue;
13295         }
13296 #endif
13297 #ifdef GL_ARB_framebuffer_no_attachments
13298         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_no_attachments", 26))
13299         {
13300           ret = GLEW_ARB_framebuffer_no_attachments;
13301           continue;
13302         }
13303 #endif
13304 #ifdef GL_ARB_framebuffer_object
13305         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
13306         {
13307           ret = GLEW_ARB_framebuffer_object;
13308           continue;
13309         }
13310 #endif
13311 #ifdef GL_ARB_framebuffer_sRGB
13312         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
13313         {
13314           ret = GLEW_ARB_framebuffer_sRGB;
13315           continue;
13316         }
13317 #endif
13318 #ifdef GL_ARB_geometry_shader4
13319         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
13320         {
13321           ret = GLEW_ARB_geometry_shader4;
13322           continue;
13323         }
13324 #endif
13325 #ifdef GL_ARB_get_program_binary
13326         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18))
13327         {
13328           ret = GLEW_ARB_get_program_binary;
13329           continue;
13330         }
13331 #endif
13332 #ifdef GL_ARB_gpu_shader5
13333         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
13334         {
13335           ret = GLEW_ARB_gpu_shader5;
13336           continue;
13337         }
13338 #endif
13339 #ifdef GL_ARB_gpu_shader_fp64
13340         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15))
13341         {
13342           ret = GLEW_ARB_gpu_shader_fp64;
13343           continue;
13344         }
13345 #endif
13346 #ifdef GL_ARB_half_float_pixel
13347         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
13348         {
13349           ret = GLEW_ARB_half_float_pixel;
13350           continue;
13351         }
13352 #endif
13353 #ifdef GL_ARB_half_float_vertex
13354         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17))
13355         {
13356           ret = GLEW_ARB_half_float_vertex;
13357           continue;
13358         }
13359 #endif
13360 #ifdef GL_ARB_imaging
13361         if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
13362         {
13363           ret = GLEW_ARB_imaging;
13364           continue;
13365         }
13366 #endif
13367 #ifdef GL_ARB_instanced_arrays
13368         if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
13369         {
13370           ret = GLEW_ARB_instanced_arrays;
13371           continue;
13372         }
13373 #endif
13374 #ifdef GL_ARB_internalformat_query
13375         if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query", 20))
13376         {
13377           ret = GLEW_ARB_internalformat_query;
13378           continue;
13379         }
13380 #endif
13381 #ifdef GL_ARB_internalformat_query2
13382         if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query2", 21))
13383         {
13384           ret = GLEW_ARB_internalformat_query2;
13385           continue;
13386         }
13387 #endif
13388 #ifdef GL_ARB_invalidate_subdata
13389         if (_glewStrSame3(&pos, &len, (const GLubyte*)"invalidate_subdata", 18))
13390         {
13391           ret = GLEW_ARB_invalidate_subdata;
13392           continue;
13393         }
13394 #endif
13395 #ifdef GL_ARB_map_buffer_alignment
13396         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_alignment", 20))
13397         {
13398           ret = GLEW_ARB_map_buffer_alignment;
13399           continue;
13400         }
13401 #endif
13402 #ifdef GL_ARB_map_buffer_range
13403         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16))
13404         {
13405           ret = GLEW_ARB_map_buffer_range;
13406           continue;
13407         }
13408 #endif
13409 #ifdef GL_ARB_matrix_palette
13410         if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
13411         {
13412           ret = GLEW_ARB_matrix_palette;
13413           continue;
13414         }
13415 #endif
13416 #ifdef GL_ARB_multi_draw_indirect
13417         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19))
13418         {
13419           ret = GLEW_ARB_multi_draw_indirect;
13420           continue;
13421         }
13422 #endif
13423 #ifdef GL_ARB_multisample
13424         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
13425         {
13426           ret = GLEW_ARB_multisample;
13427           continue;
13428         }
13429 #endif
13430 #ifdef GL_ARB_multitexture
13431         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
13432         {
13433           ret = GLEW_ARB_multitexture;
13434           continue;
13435         }
13436 #endif
13437 #ifdef GL_ARB_occlusion_query
13438         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
13439         {
13440           ret = GLEW_ARB_occlusion_query;
13441           continue;
13442         }
13443 #endif
13444 #ifdef GL_ARB_occlusion_query2
13445         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16))
13446         {
13447           ret = GLEW_ARB_occlusion_query2;
13448           continue;
13449         }
13450 #endif
13451 #ifdef GL_ARB_pixel_buffer_object
13452         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
13453         {
13454           ret = GLEW_ARB_pixel_buffer_object;
13455           continue;
13456         }
13457 #endif
13458 #ifdef GL_ARB_point_parameters
13459         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
13460         {
13461           ret = GLEW_ARB_point_parameters;
13462           continue;
13463         }
13464 #endif
13465 #ifdef GL_ARB_point_sprite
13466         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
13467         {
13468           ret = GLEW_ARB_point_sprite;
13469           continue;
13470         }
13471 #endif
13472 #ifdef GL_ARB_program_interface_query
13473         if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_interface_query", 23))
13474         {
13475           ret = GLEW_ARB_program_interface_query;
13476           continue;
13477         }
13478 #endif
13479 #ifdef GL_ARB_provoking_vertex
13480         if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
13481         {
13482           ret = GLEW_ARB_provoking_vertex;
13483           continue;
13484         }
13485 #endif
13486 #ifdef GL_ARB_robust_buffer_access_behavior
13487         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29))
13488         {
13489           ret = GLEW_ARB_robust_buffer_access_behavior;
13490           continue;
13491         }
13492 #endif
13493 #ifdef GL_ARB_robustness
13494         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10))
13495         {
13496           ret = GLEW_ARB_robustness;
13497           continue;
13498         }
13499 #endif
13500 #ifdef GL_ARB_robustness_application_isolation
13501         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
13502         {
13503           ret = GLEW_ARB_robustness_application_isolation;
13504           continue;
13505         }
13506 #endif
13507 #ifdef GL_ARB_robustness_share_group_isolation
13508         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
13509         {
13510           ret = GLEW_ARB_robustness_share_group_isolation;
13511           continue;
13512         }
13513 #endif
13514 #ifdef GL_ARB_sample_shading
13515         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14))
13516         {
13517           ret = GLEW_ARB_sample_shading;
13518           continue;
13519         }
13520 #endif
13521 #ifdef GL_ARB_sampler_objects
13522         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15))
13523         {
13524           ret = GLEW_ARB_sampler_objects;
13525           continue;
13526         }
13527 #endif
13528 #ifdef GL_ARB_seamless_cube_map
13529         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17))
13530         {
13531           ret = GLEW_ARB_seamless_cube_map;
13532           continue;
13533         }
13534 #endif
13535 #ifdef GL_ARB_separate_shader_objects
13536         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
13537         {
13538           ret = GLEW_ARB_separate_shader_objects;
13539           continue;
13540         }
13541 #endif
13542 #ifdef GL_ARB_shader_atomic_counters
13543         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22))
13544         {
13545           ret = GLEW_ARB_shader_atomic_counters;
13546           continue;
13547         }
13548 #endif
13549 #ifdef GL_ARB_shader_bit_encoding
13550         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19))
13551         {
13552           ret = GLEW_ARB_shader_bit_encoding;
13553           continue;
13554         }
13555 #endif
13556 #ifdef GL_ARB_shader_image_load_store
13557         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
13558         {
13559           ret = GLEW_ARB_shader_image_load_store;
13560           continue;
13561         }
13562 #endif
13563 #ifdef GL_ARB_shader_image_size
13564         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_size", 17))
13565         {
13566           ret = GLEW_ARB_shader_image_size;
13567           continue;
13568         }
13569 #endif
13570 #ifdef GL_ARB_shader_objects
13571         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
13572         {
13573           ret = GLEW_ARB_shader_objects;
13574           continue;
13575         }
13576 #endif
13577 #ifdef GL_ARB_shader_precision
13578         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16))
13579         {
13580           ret = GLEW_ARB_shader_precision;
13581           continue;
13582         }
13583 #endif
13584 #ifdef GL_ARB_shader_stencil_export
13585         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
13586         {
13587           ret = GLEW_ARB_shader_stencil_export;
13588           continue;
13589         }
13590 #endif
13591 #ifdef GL_ARB_shader_storage_buffer_object
13592         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28))
13593         {
13594           ret = GLEW_ARB_shader_storage_buffer_object;
13595           continue;
13596         }
13597 #endif
13598 #ifdef GL_ARB_shader_subroutine
13599         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17))
13600         {
13601           ret = GLEW_ARB_shader_subroutine;
13602           continue;
13603         }
13604 #endif
13605 #ifdef GL_ARB_shader_texture_lod
13606         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
13607         {
13608           ret = GLEW_ARB_shader_texture_lod;
13609           continue;
13610         }
13611 #endif
13612 #ifdef GL_ARB_shading_language_100
13613         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
13614         {
13615           ret = GLEW_ARB_shading_language_100;
13616           continue;
13617         }
13618 #endif
13619 #ifdef GL_ARB_shading_language_420pack
13620         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_420pack", 24))
13621         {
13622           ret = GLEW_ARB_shading_language_420pack;
13623           continue;
13624         }
13625 #endif
13626 #ifdef GL_ARB_shading_language_include
13627         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24))
13628         {
13629           ret = GLEW_ARB_shading_language_include;
13630           continue;
13631         }
13632 #endif
13633 #ifdef GL_ARB_shading_language_packing
13634         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_packing", 24))
13635         {
13636           ret = GLEW_ARB_shading_language_packing;
13637           continue;
13638         }
13639 #endif
13640 #ifdef GL_ARB_shadow
13641         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
13642         {
13643           ret = GLEW_ARB_shadow;
13644           continue;
13645         }
13646 #endif
13647 #ifdef GL_ARB_shadow_ambient
13648         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
13649         {
13650           ret = GLEW_ARB_shadow_ambient;
13651           continue;
13652         }
13653 #endif
13654 #ifdef GL_ARB_stencil_texturing
13655         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_texturing", 17))
13656         {
13657           ret = GLEW_ARB_stencil_texturing;
13658           continue;
13659         }
13660 #endif
13661 #ifdef GL_ARB_sync
13662         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4))
13663         {
13664           ret = GLEW_ARB_sync;
13665           continue;
13666         }
13667 #endif
13668 #ifdef GL_ARB_tessellation_shader
13669         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19))
13670         {
13671           ret = GLEW_ARB_tessellation_shader;
13672           continue;
13673         }
13674 #endif
13675 #ifdef GL_ARB_texture_border_clamp
13676         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
13677         {
13678           ret = GLEW_ARB_texture_border_clamp;
13679           continue;
13680         }
13681 #endif
13682 #ifdef GL_ARB_texture_buffer_object
13683         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
13684         {
13685           ret = GLEW_ARB_texture_buffer_object;
13686           continue;
13687         }
13688 #endif
13689 #ifdef GL_ARB_texture_buffer_object_rgb32
13690         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27))
13691         {
13692           ret = GLEW_ARB_texture_buffer_object_rgb32;
13693           continue;
13694         }
13695 #endif
13696 #ifdef GL_ARB_texture_buffer_range
13697         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_range", 20))
13698         {
13699           ret = GLEW_ARB_texture_buffer_range;
13700           continue;
13701         }
13702 #endif
13703 #ifdef GL_ARB_texture_compression
13704         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
13705         {
13706           ret = GLEW_ARB_texture_compression;
13707           continue;
13708         }
13709 #endif
13710 #ifdef GL_ARB_texture_compression_bptc
13711         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24))
13712         {
13713           ret = GLEW_ARB_texture_compression_bptc;
13714           continue;
13715         }
13716 #endif
13717 #ifdef GL_ARB_texture_compression_rgtc
13718         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
13719         {
13720           ret = GLEW_ARB_texture_compression_rgtc;
13721           continue;
13722         }
13723 #endif
13724 #ifdef GL_ARB_texture_cube_map
13725         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
13726         {
13727           ret = GLEW_ARB_texture_cube_map;
13728           continue;
13729         }
13730 #endif
13731 #ifdef GL_ARB_texture_cube_map_array
13732         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22))
13733         {
13734           ret = GLEW_ARB_texture_cube_map_array;
13735           continue;
13736         }
13737 #endif
13738 #ifdef GL_ARB_texture_env_add
13739         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
13740         {
13741           ret = GLEW_ARB_texture_env_add;
13742           continue;
13743         }
13744 #endif
13745 #ifdef GL_ARB_texture_env_combine
13746         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
13747         {
13748           ret = GLEW_ARB_texture_env_combine;
13749           continue;
13750         }
13751 #endif
13752 #ifdef GL_ARB_texture_env_crossbar
13753         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20))
13754         {
13755           ret = GLEW_ARB_texture_env_crossbar;
13756           continue;
13757         }
13758 #endif
13759 #ifdef GL_ARB_texture_env_dot3
13760         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
13761         {
13762           ret = GLEW_ARB_texture_env_dot3;
13763           continue;
13764         }
13765 #endif
13766 #ifdef GL_ARB_texture_float
13767         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
13768         {
13769           ret = GLEW_ARB_texture_float;
13770           continue;
13771         }
13772 #endif
13773 #ifdef GL_ARB_texture_gather
13774         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14))
13775         {
13776           ret = GLEW_ARB_texture_gather;
13777           continue;
13778         }
13779 #endif
13780 #ifdef GL_ARB_texture_mirrored_repeat
13781         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
13782         {
13783           ret = GLEW_ARB_texture_mirrored_repeat;
13784           continue;
13785         }
13786 #endif
13787 #ifdef GL_ARB_texture_multisample
13788         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
13789         {
13790           ret = GLEW_ARB_texture_multisample;
13791           continue;
13792         }
13793 #endif
13794 #ifdef GL_ARB_texture_non_power_of_two
13795         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
13796         {
13797           ret = GLEW_ARB_texture_non_power_of_two;
13798           continue;
13799         }
13800 #endif
13801 #ifdef GL_ARB_texture_query_levels
13802         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_levels", 20))
13803         {
13804           ret = GLEW_ARB_texture_query_levels;
13805           continue;
13806         }
13807 #endif
13808 #ifdef GL_ARB_texture_query_lod
13809         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17))
13810         {
13811           ret = GLEW_ARB_texture_query_lod;
13812           continue;
13813         }
13814 #endif
13815 #ifdef GL_ARB_texture_rectangle
13816         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
13817         {
13818           ret = GLEW_ARB_texture_rectangle;
13819           continue;
13820         }
13821 #endif
13822 #ifdef GL_ARB_texture_rg
13823         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10))
13824         {
13825           ret = GLEW_ARB_texture_rg;
13826           continue;
13827         }
13828 #endif
13829 #ifdef GL_ARB_texture_rgb10_a2ui
13830         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18))
13831         {
13832           ret = GLEW_ARB_texture_rgb10_a2ui;
13833           continue;
13834         }
13835 #endif
13836 #ifdef GL_ARB_texture_storage
13837         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage", 15))
13838         {
13839           ret = GLEW_ARB_texture_storage;
13840           continue;
13841         }
13842 #endif
13843 #ifdef GL_ARB_texture_storage_multisample
13844         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage_multisample", 27))
13845         {
13846           ret = GLEW_ARB_texture_storage_multisample;
13847           continue;
13848         }
13849 #endif
13850 #ifdef GL_ARB_texture_swizzle
13851         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
13852         {
13853           ret = GLEW_ARB_texture_swizzle;
13854           continue;
13855         }
13856 #endif
13857 #ifdef GL_ARB_texture_view
13858         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_view", 12))
13859         {
13860           ret = GLEW_ARB_texture_view;
13861           continue;
13862         }
13863 #endif
13864 #ifdef GL_ARB_timer_query
13865         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
13866         {
13867           ret = GLEW_ARB_timer_query;
13868           continue;
13869         }
13870 #endif
13871 #ifdef GL_ARB_transform_feedback2
13872         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
13873         {
13874           ret = GLEW_ARB_transform_feedback2;
13875           continue;
13876         }
13877 #endif
13878 #ifdef GL_ARB_transform_feedback3
13879         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19))
13880         {
13881           ret = GLEW_ARB_transform_feedback3;
13882           continue;
13883         }
13884 #endif
13885 #ifdef GL_ARB_transform_feedback_instanced
13886         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_instanced", 28))
13887         {
13888           ret = GLEW_ARB_transform_feedback_instanced;
13889           continue;
13890         }
13891 #endif
13892 #ifdef GL_ARB_transpose_matrix
13893         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
13894         {
13895           ret = GLEW_ARB_transpose_matrix;
13896           continue;
13897         }
13898 #endif
13899 #ifdef GL_ARB_uniform_buffer_object
13900         if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21))
13901         {
13902           ret = GLEW_ARB_uniform_buffer_object;
13903           continue;
13904         }
13905 #endif
13906 #ifdef GL_ARB_vertex_array_bgra
13907         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
13908         {
13909           ret = GLEW_ARB_vertex_array_bgra;
13910           continue;
13911         }
13912 #endif
13913 #ifdef GL_ARB_vertex_array_object
13914         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
13915         {
13916           ret = GLEW_ARB_vertex_array_object;
13917           continue;
13918         }
13919 #endif
13920 #ifdef GL_ARB_vertex_attrib_64bit
13921         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
13922         {
13923           ret = GLEW_ARB_vertex_attrib_64bit;
13924           continue;
13925         }
13926 #endif
13927 #ifdef GL_ARB_vertex_attrib_binding
13928         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_binding", 21))
13929         {
13930           ret = GLEW_ARB_vertex_attrib_binding;
13931           continue;
13932         }
13933 #endif
13934 #ifdef GL_ARB_vertex_blend
13935         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
13936         {
13937           ret = GLEW_ARB_vertex_blend;
13938           continue;
13939         }
13940 #endif
13941 #ifdef GL_ARB_vertex_buffer_object
13942         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
13943         {
13944           ret = GLEW_ARB_vertex_buffer_object;
13945           continue;
13946         }
13947 #endif
13948 #ifdef GL_ARB_vertex_program
13949         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
13950         {
13951           ret = GLEW_ARB_vertex_program;
13952           continue;
13953         }
13954 #endif
13955 #ifdef GL_ARB_vertex_shader
13956         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
13957         {
13958           ret = GLEW_ARB_vertex_shader;
13959           continue;
13960         }
13961 #endif
13962 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
13963         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26))
13964         {
13965           ret = GLEW_ARB_vertex_type_2_10_10_10_rev;
13966           continue;
13967         }
13968 #endif
13969 #ifdef GL_ARB_viewport_array
13970         if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14))
13971         {
13972           ret = GLEW_ARB_viewport_array;
13973           continue;
13974         }
13975 #endif
13976 #ifdef GL_ARB_window_pos
13977         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
13978         {
13979           ret = GLEW_ARB_window_pos;
13980           continue;
13981         }
13982 #endif
13983       }
13984       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
13985       {
13986 #ifdef GL_ATIX_point_sprites
13987         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
13988         {
13989           ret = GLEW_ATIX_point_sprites;
13990           continue;
13991         }
13992 #endif
13993 #ifdef GL_ATIX_texture_env_combine3
13994         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
13995         {
13996           ret = GLEW_ATIX_texture_env_combine3;
13997           continue;
13998         }
13999 #endif
14000 #ifdef GL_ATIX_texture_env_route
14001         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
14002         {
14003           ret = GLEW_ATIX_texture_env_route;
14004           continue;
14005         }
14006 #endif
14007 #ifdef GL_ATIX_vertex_shader_output_point_size
14008         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31))
14009         {
14010           ret = GLEW_ATIX_vertex_shader_output_point_size;
14011           continue;
14012         }
14013 #endif
14014       }
14015       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
14016       {
14017 #ifdef GL_ATI_draw_buffers
14018         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
14019         {
14020           ret = GLEW_ATI_draw_buffers;
14021           continue;
14022         }
14023 #endif
14024 #ifdef GL_ATI_element_array
14025         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
14026         {
14027           ret = GLEW_ATI_element_array;
14028           continue;
14029         }
14030 #endif
14031 #ifdef GL_ATI_envmap_bumpmap
14032         if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
14033         {
14034           ret = GLEW_ATI_envmap_bumpmap;
14035           continue;
14036         }
14037 #endif
14038 #ifdef GL_ATI_fragment_shader
14039         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
14040         {
14041           ret = GLEW_ATI_fragment_shader;
14042           continue;
14043         }
14044 #endif
14045 #ifdef GL_ATI_map_object_buffer
14046         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
14047         {
14048           ret = GLEW_ATI_map_object_buffer;
14049           continue;
14050         }
14051 #endif
14052 #ifdef GL_ATI_meminfo
14053         if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7))
14054         {
14055           ret = GLEW_ATI_meminfo;
14056           continue;
14057         }
14058 #endif
14059 #ifdef GL_ATI_pn_triangles
14060         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
14061         {
14062           ret = GLEW_ATI_pn_triangles;
14063           continue;
14064         }
14065 #endif
14066 #ifdef GL_ATI_separate_stencil
14067         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
14068         {
14069           ret = GLEW_ATI_separate_stencil;
14070           continue;
14071         }
14072 #endif
14073 #ifdef GL_ATI_shader_texture_lod
14074         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
14075         {
14076           ret = GLEW_ATI_shader_texture_lod;
14077           continue;
14078         }
14079 #endif
14080 #ifdef GL_ATI_text_fragment_shader
14081         if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
14082         {
14083           ret = GLEW_ATI_text_fragment_shader;
14084           continue;
14085         }
14086 #endif
14087 #ifdef GL_ATI_texture_compression_3dc
14088         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
14089         {
14090           ret = GLEW_ATI_texture_compression_3dc;
14091           continue;
14092         }
14093 #endif
14094 #ifdef GL_ATI_texture_env_combine3
14095         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
14096         {
14097           ret = GLEW_ATI_texture_env_combine3;
14098           continue;
14099         }
14100 #endif
14101 #ifdef GL_ATI_texture_float
14102         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
14103         {
14104           ret = GLEW_ATI_texture_float;
14105           continue;
14106         }
14107 #endif
14108 #ifdef GL_ATI_texture_mirror_once
14109         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19))
14110         {
14111           ret = GLEW_ATI_texture_mirror_once;
14112           continue;
14113         }
14114 #endif
14115 #ifdef GL_ATI_vertex_array_object
14116         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
14117         {
14118           ret = GLEW_ATI_vertex_array_object;
14119           continue;
14120         }
14121 #endif
14122 #ifdef GL_ATI_vertex_attrib_array_object
14123         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26))
14124         {
14125           ret = GLEW_ATI_vertex_attrib_array_object;
14126           continue;
14127         }
14128 #endif
14129 #ifdef GL_ATI_vertex_streams
14130         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
14131         {
14132           ret = GLEW_ATI_vertex_streams;
14133           continue;
14134         }
14135 #endif
14136       }
14137       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
14138       {
14139 #ifdef GL_EXT_422_pixels
14140         if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
14141         {
14142           ret = GLEW_EXT_422_pixels;
14143           continue;
14144         }
14145 #endif
14146 #ifdef GL_EXT_Cg_shader
14147         if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
14148         {
14149           ret = GLEW_EXT_Cg_shader;
14150           continue;
14151         }
14152 #endif
14153 #ifdef GL_EXT_abgr
14154         if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
14155         {
14156           ret = GLEW_EXT_abgr;
14157           continue;
14158         }
14159 #endif
14160 #ifdef GL_EXT_bgra
14161         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
14162         {
14163           ret = GLEW_EXT_bgra;
14164           continue;
14165         }
14166 #endif
14167 #ifdef GL_EXT_bindable_uniform
14168         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
14169         {
14170           ret = GLEW_EXT_bindable_uniform;
14171           continue;
14172         }
14173 #endif
14174 #ifdef GL_EXT_blend_color
14175         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
14176         {
14177           ret = GLEW_EXT_blend_color;
14178           continue;
14179         }
14180 #endif
14181 #ifdef GL_EXT_blend_equation_separate
14182         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
14183         {
14184           ret = GLEW_EXT_blend_equation_separate;
14185           continue;
14186         }
14187 #endif
14188 #ifdef GL_EXT_blend_func_separate
14189         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19))
14190         {
14191           ret = GLEW_EXT_blend_func_separate;
14192           continue;
14193         }
14194 #endif
14195 #ifdef GL_EXT_blend_logic_op
14196         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
14197         {
14198           ret = GLEW_EXT_blend_logic_op;
14199           continue;
14200         }
14201 #endif
14202 #ifdef GL_EXT_blend_minmax
14203         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
14204         {
14205           ret = GLEW_EXT_blend_minmax;
14206           continue;
14207         }
14208 #endif
14209 #ifdef GL_EXT_blend_subtract
14210         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
14211         {
14212           ret = GLEW_EXT_blend_subtract;
14213           continue;
14214         }
14215 #endif
14216 #ifdef GL_EXT_clip_volume_hint
14217         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
14218         {
14219           ret = GLEW_EXT_clip_volume_hint;
14220           continue;
14221         }
14222 #endif
14223 #ifdef GL_EXT_cmyka
14224         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
14225         {
14226           ret = GLEW_EXT_cmyka;
14227           continue;
14228         }
14229 #endif
14230 #ifdef GL_EXT_color_subtable
14231         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
14232         {
14233           ret = GLEW_EXT_color_subtable;
14234           continue;
14235         }
14236 #endif
14237 #ifdef GL_EXT_compiled_vertex_array
14238         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21))
14239         {
14240           ret = GLEW_EXT_compiled_vertex_array;
14241           continue;
14242         }
14243 #endif
14244 #ifdef GL_EXT_convolution
14245         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
14246         {
14247           ret = GLEW_EXT_convolution;
14248           continue;
14249         }
14250 #endif
14251 #ifdef GL_EXT_coordinate_frame
14252         if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
14253         {
14254           ret = GLEW_EXT_coordinate_frame;
14255           continue;
14256         }
14257 #endif
14258 #ifdef GL_EXT_copy_texture
14259         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
14260         {
14261           ret = GLEW_EXT_copy_texture;
14262           continue;
14263         }
14264 #endif
14265 #ifdef GL_EXT_cull_vertex
14266         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
14267         {
14268           ret = GLEW_EXT_cull_vertex;
14269           continue;
14270         }
14271 #endif
14272 #ifdef GL_EXT_debug_marker
14273         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_marker", 12))
14274         {
14275           ret = GLEW_EXT_debug_marker;
14276           continue;
14277         }
14278 #endif
14279 #ifdef GL_EXT_depth_bounds_test
14280         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
14281         {
14282           ret = GLEW_EXT_depth_bounds_test;
14283           continue;
14284         }
14285 #endif
14286 #ifdef GL_EXT_direct_state_access
14287         if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19))
14288         {
14289           ret = GLEW_EXT_direct_state_access;
14290           continue;
14291         }
14292 #endif
14293 #ifdef GL_EXT_draw_buffers2
14294         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
14295         {
14296           ret = GLEW_EXT_draw_buffers2;
14297           continue;
14298         }
14299 #endif
14300 #ifdef GL_EXT_draw_instanced
14301         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
14302         {
14303           ret = GLEW_EXT_draw_instanced;
14304           continue;
14305         }
14306 #endif
14307 #ifdef GL_EXT_draw_range_elements
14308         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
14309         {
14310           ret = GLEW_EXT_draw_range_elements;
14311           continue;
14312         }
14313 #endif
14314 #ifdef GL_EXT_fog_coord
14315         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
14316         {
14317           ret = GLEW_EXT_fog_coord;
14318           continue;
14319         }
14320 #endif
14321 #ifdef GL_EXT_fragment_lighting
14322         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
14323         {
14324           ret = GLEW_EXT_fragment_lighting;
14325           continue;
14326         }
14327 #endif
14328 #ifdef GL_EXT_framebuffer_blit
14329         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
14330         {
14331           ret = GLEW_EXT_framebuffer_blit;
14332           continue;
14333         }
14334 #endif
14335 #ifdef GL_EXT_framebuffer_multisample
14336         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
14337         {
14338           ret = GLEW_EXT_framebuffer_multisample;
14339           continue;
14340         }
14341 #endif
14342 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
14343         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_blit_scaled", 35))
14344         {
14345           ret = GLEW_EXT_framebuffer_multisample_blit_scaled;
14346           continue;
14347         }
14348 #endif
14349 #ifdef GL_EXT_framebuffer_object
14350         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
14351         {
14352           ret = GLEW_EXT_framebuffer_object;
14353           continue;
14354         }
14355 #endif
14356 #ifdef GL_EXT_framebuffer_sRGB
14357         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
14358         {
14359           ret = GLEW_EXT_framebuffer_sRGB;
14360           continue;
14361         }
14362 #endif
14363 #ifdef GL_EXT_geometry_shader4
14364         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
14365         {
14366           ret = GLEW_EXT_geometry_shader4;
14367           continue;
14368         }
14369 #endif
14370 #ifdef GL_EXT_gpu_program_parameters
14371         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
14372         {
14373           ret = GLEW_EXT_gpu_program_parameters;
14374           continue;
14375         }
14376 #endif
14377 #ifdef GL_EXT_gpu_shader4
14378         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
14379         {
14380           ret = GLEW_EXT_gpu_shader4;
14381           continue;
14382         }
14383 #endif
14384 #ifdef GL_EXT_histogram
14385         if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
14386         {
14387           ret = GLEW_EXT_histogram;
14388           continue;
14389         }
14390 #endif
14391 #ifdef GL_EXT_index_array_formats
14392         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19))
14393         {
14394           ret = GLEW_EXT_index_array_formats;
14395           continue;
14396         }
14397 #endif
14398 #ifdef GL_EXT_index_func
14399         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
14400         {
14401           ret = GLEW_EXT_index_func;
14402           continue;
14403         }
14404 #endif
14405 #ifdef GL_EXT_index_material
14406         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
14407         {
14408           ret = GLEW_EXT_index_material;
14409           continue;
14410         }
14411 #endif
14412 #ifdef GL_EXT_index_texture
14413         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
14414         {
14415           ret = GLEW_EXT_index_texture;
14416           continue;
14417         }
14418 #endif
14419 #ifdef GL_EXT_light_texture
14420         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
14421         {
14422           ret = GLEW_EXT_light_texture;
14423           continue;
14424         }
14425 #endif
14426 #ifdef GL_EXT_misc_attribute
14427         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
14428         {
14429           ret = GLEW_EXT_misc_attribute;
14430           continue;
14431         }
14432 #endif
14433 #ifdef GL_EXT_multi_draw_arrays
14434         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
14435         {
14436           ret = GLEW_EXT_multi_draw_arrays;
14437           continue;
14438         }
14439 #endif
14440 #ifdef GL_EXT_multisample
14441         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14442         {
14443           ret = GLEW_EXT_multisample;
14444           continue;
14445         }
14446 #endif
14447 #ifdef GL_EXT_packed_depth_stencil
14448         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
14449         {
14450           ret = GLEW_EXT_packed_depth_stencil;
14451           continue;
14452         }
14453 #endif
14454 #ifdef GL_EXT_packed_float
14455         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
14456         {
14457           ret = GLEW_EXT_packed_float;
14458           continue;
14459         }
14460 #endif
14461 #ifdef GL_EXT_packed_pixels
14462         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
14463         {
14464           ret = GLEW_EXT_packed_pixels;
14465           continue;
14466         }
14467 #endif
14468 #ifdef GL_EXT_paletted_texture
14469         if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
14470         {
14471           ret = GLEW_EXT_paletted_texture;
14472           continue;
14473         }
14474 #endif
14475 #ifdef GL_EXT_pixel_buffer_object
14476         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
14477         {
14478           ret = GLEW_EXT_pixel_buffer_object;
14479           continue;
14480         }
14481 #endif
14482 #ifdef GL_EXT_pixel_transform
14483         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
14484         {
14485           ret = GLEW_EXT_pixel_transform;
14486           continue;
14487         }
14488 #endif
14489 #ifdef GL_EXT_pixel_transform_color_table
14490         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27))
14491         {
14492           ret = GLEW_EXT_pixel_transform_color_table;
14493           continue;
14494         }
14495 #endif
14496 #ifdef GL_EXT_point_parameters
14497         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
14498         {
14499           ret = GLEW_EXT_point_parameters;
14500           continue;
14501         }
14502 #endif
14503 #ifdef GL_EXT_polygon_offset
14504         if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
14505         {
14506           ret = GLEW_EXT_polygon_offset;
14507           continue;
14508         }
14509 #endif
14510 #ifdef GL_EXT_provoking_vertex
14511         if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
14512         {
14513           ret = GLEW_EXT_provoking_vertex;
14514           continue;
14515         }
14516 #endif
14517 #ifdef GL_EXT_rescale_normal
14518         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
14519         {
14520           ret = GLEW_EXT_rescale_normal;
14521           continue;
14522         }
14523 #endif
14524 #ifdef GL_EXT_scene_marker
14525         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
14526         {
14527           ret = GLEW_EXT_scene_marker;
14528           continue;
14529         }
14530 #endif
14531 #ifdef GL_EXT_secondary_color
14532         if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
14533         {
14534           ret = GLEW_EXT_secondary_color;
14535           continue;
14536         }
14537 #endif
14538 #ifdef GL_EXT_separate_shader_objects
14539         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
14540         {
14541           ret = GLEW_EXT_separate_shader_objects;
14542           continue;
14543         }
14544 #endif
14545 #ifdef GL_EXT_separate_specular_color
14546         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
14547         {
14548           ret = GLEW_EXT_separate_specular_color;
14549           continue;
14550         }
14551 #endif
14552 #ifdef GL_EXT_shader_image_load_store
14553         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
14554         {
14555           ret = GLEW_EXT_shader_image_load_store;
14556           continue;
14557         }
14558 #endif
14559 #ifdef GL_EXT_shadow_funcs
14560         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
14561         {
14562           ret = GLEW_EXT_shadow_funcs;
14563           continue;
14564         }
14565 #endif
14566 #ifdef GL_EXT_shared_texture_palette
14567         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
14568         {
14569           ret = GLEW_EXT_shared_texture_palette;
14570           continue;
14571         }
14572 #endif
14573 #ifdef GL_EXT_stencil_clear_tag
14574         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17))
14575         {
14576           ret = GLEW_EXT_stencil_clear_tag;
14577           continue;
14578         }
14579 #endif
14580 #ifdef GL_EXT_stencil_two_side
14581         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
14582         {
14583           ret = GLEW_EXT_stencil_two_side;
14584           continue;
14585         }
14586 #endif
14587 #ifdef GL_EXT_stencil_wrap
14588         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
14589         {
14590           ret = GLEW_EXT_stencil_wrap;
14591           continue;
14592         }
14593 #endif
14594 #ifdef GL_EXT_subtexture
14595         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
14596         {
14597           ret = GLEW_EXT_subtexture;
14598           continue;
14599         }
14600 #endif
14601 #ifdef GL_EXT_texture
14602         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
14603         {
14604           ret = GLEW_EXT_texture;
14605           continue;
14606         }
14607 #endif
14608 #ifdef GL_EXT_texture3D
14609         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
14610         {
14611           ret = GLEW_EXT_texture3D;
14612           continue;
14613         }
14614 #endif
14615 #ifdef GL_EXT_texture_array
14616         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
14617         {
14618           ret = GLEW_EXT_texture_array;
14619           continue;
14620         }
14621 #endif
14622 #ifdef GL_EXT_texture_buffer_object
14623         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
14624         {
14625           ret = GLEW_EXT_texture_buffer_object;
14626           continue;
14627         }
14628 #endif
14629 #ifdef GL_EXT_texture_compression_dxt1
14630         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
14631         {
14632           ret = GLEW_EXT_texture_compression_dxt1;
14633           continue;
14634         }
14635 #endif
14636 #ifdef GL_EXT_texture_compression_latc
14637         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24))
14638         {
14639           ret = GLEW_EXT_texture_compression_latc;
14640           continue;
14641         }
14642 #endif
14643 #ifdef GL_EXT_texture_compression_rgtc
14644         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
14645         {
14646           ret = GLEW_EXT_texture_compression_rgtc;
14647           continue;
14648         }
14649 #endif
14650 #ifdef GL_EXT_texture_compression_s3tc
14651         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
14652         {
14653           ret = GLEW_EXT_texture_compression_s3tc;
14654           continue;
14655         }
14656 #endif
14657 #ifdef GL_EXT_texture_cube_map
14658         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
14659         {
14660           ret = GLEW_EXT_texture_cube_map;
14661           continue;
14662         }
14663 #endif
14664 #ifdef GL_EXT_texture_edge_clamp
14665         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
14666         {
14667           ret = GLEW_EXT_texture_edge_clamp;
14668           continue;
14669         }
14670 #endif
14671 #ifdef GL_EXT_texture_env
14672         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
14673         {
14674           ret = GLEW_EXT_texture_env;
14675           continue;
14676         }
14677 #endif
14678 #ifdef GL_EXT_texture_env_add
14679         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
14680         {
14681           ret = GLEW_EXT_texture_env_add;
14682           continue;
14683         }
14684 #endif
14685 #ifdef GL_EXT_texture_env_combine
14686         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
14687         {
14688           ret = GLEW_EXT_texture_env_combine;
14689           continue;
14690         }
14691 #endif
14692 #ifdef GL_EXT_texture_env_dot3
14693         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
14694         {
14695           ret = GLEW_EXT_texture_env_dot3;
14696           continue;
14697         }
14698 #endif
14699 #ifdef GL_EXT_texture_filter_anisotropic
14700         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26))
14701         {
14702           ret = GLEW_EXT_texture_filter_anisotropic;
14703           continue;
14704         }
14705 #endif
14706 #ifdef GL_EXT_texture_integer
14707         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
14708         {
14709           ret = GLEW_EXT_texture_integer;
14710           continue;
14711         }
14712 #endif
14713 #ifdef GL_EXT_texture_lod_bias
14714         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
14715         {
14716           ret = GLEW_EXT_texture_lod_bias;
14717           continue;
14718         }
14719 #endif
14720 #ifdef GL_EXT_texture_mirror_clamp
14721         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20))
14722         {
14723           ret = GLEW_EXT_texture_mirror_clamp;
14724           continue;
14725         }
14726 #endif
14727 #ifdef GL_EXT_texture_object
14728         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
14729         {
14730           ret = GLEW_EXT_texture_object;
14731           continue;
14732         }
14733 #endif
14734 #ifdef GL_EXT_texture_perturb_normal
14735         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
14736         {
14737           ret = GLEW_EXT_texture_perturb_normal;
14738           continue;
14739         }
14740 #endif
14741 #ifdef GL_EXT_texture_rectangle
14742         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
14743         {
14744           ret = GLEW_EXT_texture_rectangle;
14745           continue;
14746         }
14747 #endif
14748 #ifdef GL_EXT_texture_sRGB
14749         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12))
14750         {
14751           ret = GLEW_EXT_texture_sRGB;
14752           continue;
14753         }
14754 #endif
14755 #ifdef GL_EXT_texture_sRGB_decode
14756         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB_decode", 19))
14757         {
14758           ret = GLEW_EXT_texture_sRGB_decode;
14759           continue;
14760         }
14761 #endif
14762 #ifdef GL_EXT_texture_shared_exponent
14763         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
14764         {
14765           ret = GLEW_EXT_texture_shared_exponent;
14766           continue;
14767         }
14768 #endif
14769 #ifdef GL_EXT_texture_snorm
14770         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13))
14771         {
14772           ret = GLEW_EXT_texture_snorm;
14773           continue;
14774         }
14775 #endif
14776 #ifdef GL_EXT_texture_swizzle
14777         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
14778         {
14779           ret = GLEW_EXT_texture_swizzle;
14780           continue;
14781         }
14782 #endif
14783 #ifdef GL_EXT_timer_query
14784         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
14785         {
14786           ret = GLEW_EXT_timer_query;
14787           continue;
14788         }
14789 #endif
14790 #ifdef GL_EXT_transform_feedback
14791         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
14792         {
14793           ret = GLEW_EXT_transform_feedback;
14794           continue;
14795         }
14796 #endif
14797 #ifdef GL_EXT_vertex_array
14798         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
14799         {
14800           ret = GLEW_EXT_vertex_array;
14801           continue;
14802         }
14803 #endif
14804 #ifdef GL_EXT_vertex_array_bgra
14805         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
14806         {
14807           ret = GLEW_EXT_vertex_array_bgra;
14808           continue;
14809         }
14810 #endif
14811 #ifdef GL_EXT_vertex_attrib_64bit
14812         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
14813         {
14814           ret = GLEW_EXT_vertex_attrib_64bit;
14815           continue;
14816         }
14817 #endif
14818 #ifdef GL_EXT_vertex_shader
14819         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
14820         {
14821           ret = GLEW_EXT_vertex_shader;
14822           continue;
14823         }
14824 #endif
14825 #ifdef GL_EXT_vertex_weighting
14826         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
14827         {
14828           ret = GLEW_EXT_vertex_weighting;
14829           continue;
14830         }
14831 #endif
14832 #ifdef GL_EXT_x11_sync_object
14833         if (_glewStrSame3(&pos, &len, (const GLubyte*)"x11_sync_object", 15))
14834         {
14835           ret = GLEW_EXT_x11_sync_object;
14836           continue;
14837         }
14838 #endif
14839       }
14840       if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
14841       {
14842 #ifdef GL_GREMEDY_frame_terminator
14843         if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16))
14844         {
14845           ret = GLEW_GREMEDY_frame_terminator;
14846           continue;
14847         }
14848 #endif
14849 #ifdef GL_GREMEDY_string_marker
14850         if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
14851         {
14852           ret = GLEW_GREMEDY_string_marker;
14853           continue;
14854         }
14855 #endif
14856       }
14857       if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
14858       {
14859 #ifdef GL_HP_convolution_border_modes
14860         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
14861         {
14862           ret = GLEW_HP_convolution_border_modes;
14863           continue;
14864         }
14865 #endif
14866 #ifdef GL_HP_image_transform
14867         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
14868         {
14869           ret = GLEW_HP_image_transform;
14870           continue;
14871         }
14872 #endif
14873 #ifdef GL_HP_occlusion_test
14874         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
14875         {
14876           ret = GLEW_HP_occlusion_test;
14877           continue;
14878         }
14879 #endif
14880 #ifdef GL_HP_texture_lighting
14881         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
14882         {
14883           ret = GLEW_HP_texture_lighting;
14884           continue;
14885         }
14886 #endif
14887       }
14888       if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
14889       {
14890 #ifdef GL_IBM_cull_vertex
14891         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
14892         {
14893           ret = GLEW_IBM_cull_vertex;
14894           continue;
14895         }
14896 #endif
14897 #ifdef GL_IBM_multimode_draw_arrays
14898         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21))
14899         {
14900           ret = GLEW_IBM_multimode_draw_arrays;
14901           continue;
14902         }
14903 #endif
14904 #ifdef GL_IBM_rasterpos_clip
14905         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
14906         {
14907           ret = GLEW_IBM_rasterpos_clip;
14908           continue;
14909         }
14910 #endif
14911 #ifdef GL_IBM_static_data
14912         if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
14913         {
14914           ret = GLEW_IBM_static_data;
14915           continue;
14916         }
14917 #endif
14918 #ifdef GL_IBM_texture_mirrored_repeat
14919         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
14920         {
14921           ret = GLEW_IBM_texture_mirrored_repeat;
14922           continue;
14923         }
14924 #endif
14925 #ifdef GL_IBM_vertex_array_lists
14926         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
14927         {
14928           ret = GLEW_IBM_vertex_array_lists;
14929           continue;
14930         }
14931 #endif
14932       }
14933       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
14934       {
14935 #ifdef GL_INGR_color_clamp
14936         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
14937         {
14938           ret = GLEW_INGR_color_clamp;
14939           continue;
14940         }
14941 #endif
14942 #ifdef GL_INGR_interlace_read
14943         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
14944         {
14945           ret = GLEW_INGR_interlace_read;
14946           continue;
14947         }
14948 #endif
14949       }
14950       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
14951       {
14952 #ifdef GL_INTEL_parallel_arrays
14953         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
14954         {
14955           ret = GLEW_INTEL_parallel_arrays;
14956           continue;
14957         }
14958 #endif
14959 #ifdef GL_INTEL_texture_scissor
14960         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
14961         {
14962           ret = GLEW_INTEL_texture_scissor;
14963           continue;
14964         }
14965 #endif
14966       }
14967       if (_glewStrSame2(&pos, &len, (const GLubyte*)"KHR_", 4))
14968       {
14969 #ifdef GL_KHR_debug
14970         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug", 5))
14971         {
14972           ret = GLEW_KHR_debug;
14973           continue;
14974         }
14975 #endif
14976 #ifdef GL_KHR_texture_compression_astc_ldr
14977         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_ldr", 28))
14978         {
14979           ret = GLEW_KHR_texture_compression_astc_ldr;
14980           continue;
14981         }
14982 #endif
14983       }
14984       if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
14985       {
14986 #ifdef GL_KTX_buffer_region
14987         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
14988         {
14989           ret = GLEW_KTX_buffer_region;
14990           continue;
14991         }
14992 #endif
14993       }
14994       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6))
14995       {
14996 #ifdef GL_MESAX_texture_stack
14997         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13))
14998         {
14999           ret = GLEW_MESAX_texture_stack;
15000           continue;
15001         }
15002 #endif
15003       }
15004       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
15005       {
15006 #ifdef GL_MESA_pack_invert
15007         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
15008         {
15009           ret = GLEW_MESA_pack_invert;
15010           continue;
15011         }
15012 #endif
15013 #ifdef GL_MESA_resize_buffers
15014         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
15015         {
15016           ret = GLEW_MESA_resize_buffers;
15017           continue;
15018         }
15019 #endif
15020 #ifdef GL_MESA_window_pos
15021         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
15022         {
15023           ret = GLEW_MESA_window_pos;
15024           continue;
15025         }
15026 #endif
15027 #ifdef GL_MESA_ycbcr_texture
15028         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
15029         {
15030           ret = GLEW_MESA_ycbcr_texture;
15031           continue;
15032         }
15033 #endif
15034       }
15035       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NVX_", 4))
15036       {
15037 #ifdef GL_NVX_gpu_memory_info
15038         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_memory_info", 15))
15039         {
15040           ret = GLEW_NVX_gpu_memory_info;
15041           continue;
15042         }
15043 #endif
15044       }
15045       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
15046       {
15047 #ifdef GL_NV_bindless_texture
15048         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16))
15049         {
15050           ret = GLEW_NV_bindless_texture;
15051           continue;
15052         }
15053 #endif
15054 #ifdef GL_NV_blend_square
15055         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
15056         {
15057           ret = GLEW_NV_blend_square;
15058           continue;
15059         }
15060 #endif
15061 #ifdef GL_NV_conditional_render
15062         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
15063         {
15064           ret = GLEW_NV_conditional_render;
15065           continue;
15066         }
15067 #endif
15068 #ifdef GL_NV_copy_depth_to_color
15069         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
15070         {
15071           ret = GLEW_NV_copy_depth_to_color;
15072           continue;
15073         }
15074 #endif
15075 #ifdef GL_NV_copy_image
15076         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
15077         {
15078           ret = GLEW_NV_copy_image;
15079           continue;
15080         }
15081 #endif
15082 #ifdef GL_NV_depth_buffer_float
15083         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
15084         {
15085           ret = GLEW_NV_depth_buffer_float;
15086           continue;
15087         }
15088 #endif
15089 #ifdef GL_NV_depth_clamp
15090         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
15091         {
15092           ret = GLEW_NV_depth_clamp;
15093           continue;
15094         }
15095 #endif
15096 #ifdef GL_NV_depth_range_unclamped
15097         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21))
15098         {
15099           ret = GLEW_NV_depth_range_unclamped;
15100           continue;
15101         }
15102 #endif
15103 #ifdef GL_NV_evaluators
15104         if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
15105         {
15106           ret = GLEW_NV_evaluators;
15107           continue;
15108         }
15109 #endif
15110 #ifdef GL_NV_explicit_multisample
15111         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20))
15112         {
15113           ret = GLEW_NV_explicit_multisample;
15114           continue;
15115         }
15116 #endif
15117 #ifdef GL_NV_fence
15118         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
15119         {
15120           ret = GLEW_NV_fence;
15121           continue;
15122         }
15123 #endif
15124 #ifdef GL_NV_float_buffer
15125         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
15126         {
15127           ret = GLEW_NV_float_buffer;
15128           continue;
15129         }
15130 #endif
15131 #ifdef GL_NV_fog_distance
15132         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
15133         {
15134           ret = GLEW_NV_fog_distance;
15135           continue;
15136         }
15137 #endif
15138 #ifdef GL_NV_fragment_program
15139         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
15140         {
15141           ret = GLEW_NV_fragment_program;
15142           continue;
15143         }
15144 #endif
15145 #ifdef GL_NV_fragment_program2
15146         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
15147         {
15148           ret = GLEW_NV_fragment_program2;
15149           continue;
15150         }
15151 #endif
15152 #ifdef GL_NV_fragment_program4
15153         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
15154         {
15155           ret = GLEW_NV_fragment_program4;
15156           continue;
15157         }
15158 #endif
15159 #ifdef GL_NV_fragment_program_option
15160         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
15161         {
15162           ret = GLEW_NV_fragment_program_option;
15163           continue;
15164         }
15165 #endif
15166 #ifdef GL_NV_framebuffer_multisample_coverage
15167         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32))
15168         {
15169           ret = GLEW_NV_framebuffer_multisample_coverage;
15170           continue;
15171         }
15172 #endif
15173 #ifdef GL_NV_geometry_program4
15174         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
15175         {
15176           ret = GLEW_NV_geometry_program4;
15177           continue;
15178         }
15179 #endif
15180 #ifdef GL_NV_geometry_shader4
15181         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
15182         {
15183           ret = GLEW_NV_geometry_shader4;
15184           continue;
15185         }
15186 #endif
15187 #ifdef GL_NV_gpu_program4
15188         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
15189         {
15190           ret = GLEW_NV_gpu_program4;
15191           continue;
15192         }
15193 #endif
15194 #ifdef GL_NV_gpu_program5
15195         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12))
15196         {
15197           ret = GLEW_NV_gpu_program5;
15198           continue;
15199         }
15200 #endif
15201 #ifdef GL_NV_gpu_program_fp64
15202         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16))
15203         {
15204           ret = GLEW_NV_gpu_program_fp64;
15205           continue;
15206         }
15207 #endif
15208 #ifdef GL_NV_gpu_shader5
15209         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
15210         {
15211           ret = GLEW_NV_gpu_shader5;
15212           continue;
15213         }
15214 #endif
15215 #ifdef GL_NV_half_float
15216         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
15217         {
15218           ret = GLEW_NV_half_float;
15219           continue;
15220         }
15221 #endif
15222 #ifdef GL_NV_light_max_exponent
15223         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
15224         {
15225           ret = GLEW_NV_light_max_exponent;
15226           continue;
15227         }
15228 #endif
15229 #ifdef GL_NV_multisample_coverage
15230         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
15231         {
15232           ret = GLEW_NV_multisample_coverage;
15233           continue;
15234         }
15235 #endif
15236 #ifdef GL_NV_multisample_filter_hint
15237         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
15238         {
15239           ret = GLEW_NV_multisample_filter_hint;
15240           continue;
15241         }
15242 #endif
15243 #ifdef GL_NV_occlusion_query
15244         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
15245         {
15246           ret = GLEW_NV_occlusion_query;
15247           continue;
15248         }
15249 #endif
15250 #ifdef GL_NV_packed_depth_stencil
15251         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
15252         {
15253           ret = GLEW_NV_packed_depth_stencil;
15254           continue;
15255         }
15256 #endif
15257 #ifdef GL_NV_parameter_buffer_object
15258         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
15259         {
15260           ret = GLEW_NV_parameter_buffer_object;
15261           continue;
15262         }
15263 #endif
15264 #ifdef GL_NV_parameter_buffer_object2
15265         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24))
15266         {
15267           ret = GLEW_NV_parameter_buffer_object2;
15268           continue;
15269         }
15270 #endif
15271 #ifdef GL_NV_path_rendering
15272         if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering", 14))
15273         {
15274           ret = GLEW_NV_path_rendering;
15275           continue;
15276         }
15277 #endif
15278 #ifdef GL_NV_pixel_data_range
15279         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
15280         {
15281           ret = GLEW_NV_pixel_data_range;
15282           continue;
15283         }
15284 #endif
15285 #ifdef GL_NV_point_sprite
15286         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
15287         {
15288           ret = GLEW_NV_point_sprite;
15289           continue;
15290         }
15291 #endif
15292 #ifdef GL_NV_present_video
15293         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
15294         {
15295           ret = GLEW_NV_present_video;
15296           continue;
15297         }
15298 #endif
15299 #ifdef GL_NV_primitive_restart
15300         if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
15301         {
15302           ret = GLEW_NV_primitive_restart;
15303           continue;
15304         }
15305 #endif
15306 #ifdef GL_NV_register_combiners
15307         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
15308         {
15309           ret = GLEW_NV_register_combiners;
15310           continue;
15311         }
15312 #endif
15313 #ifdef GL_NV_register_combiners2
15314         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19))
15315         {
15316           ret = GLEW_NV_register_combiners2;
15317           continue;
15318         }
15319 #endif
15320 #ifdef GL_NV_shader_atomic_float
15321         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_float", 19))
15322         {
15323           ret = GLEW_NV_shader_atomic_float;
15324           continue;
15325         }
15326 #endif
15327 #ifdef GL_NV_shader_buffer_load
15328         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18))
15329         {
15330           ret = GLEW_NV_shader_buffer_load;
15331           continue;
15332         }
15333 #endif
15334 #ifdef GL_NV_tessellation_program5
15335         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21))
15336         {
15337           ret = GLEW_NV_tessellation_program5;
15338           continue;
15339         }
15340 #endif
15341 #ifdef GL_NV_texgen_emboss
15342         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
15343         {
15344           ret = GLEW_NV_texgen_emboss;
15345           continue;
15346         }
15347 #endif
15348 #ifdef GL_NV_texgen_reflection
15349         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
15350         {
15351           ret = GLEW_NV_texgen_reflection;
15352           continue;
15353         }
15354 #endif
15355 #ifdef GL_NV_texture_barrier
15356         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15))
15357         {
15358           ret = GLEW_NV_texture_barrier;
15359           continue;
15360         }
15361 #endif
15362 #ifdef GL_NV_texture_compression_vtc
15363         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
15364         {
15365           ret = GLEW_NV_texture_compression_vtc;
15366           continue;
15367         }
15368 #endif
15369 #ifdef GL_NV_texture_env_combine4
15370         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20))
15371         {
15372           ret = GLEW_NV_texture_env_combine4;
15373           continue;
15374         }
15375 #endif
15376 #ifdef GL_NV_texture_expand_normal
15377         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21))
15378         {
15379           ret = GLEW_NV_texture_expand_normal;
15380           continue;
15381         }
15382 #endif
15383 #ifdef GL_NV_texture_multisample
15384         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
15385         {
15386           ret = GLEW_NV_texture_multisample;
15387           continue;
15388         }
15389 #endif
15390 #ifdef GL_NV_texture_rectangle
15391         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
15392         {
15393           ret = GLEW_NV_texture_rectangle;
15394           continue;
15395         }
15396 #endif
15397 #ifdef GL_NV_texture_shader
15398         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
15399         {
15400           ret = GLEW_NV_texture_shader;
15401           continue;
15402         }
15403 #endif
15404 #ifdef GL_NV_texture_shader2
15405         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
15406         {
15407           ret = GLEW_NV_texture_shader2;
15408           continue;
15409         }
15410 #endif
15411 #ifdef GL_NV_texture_shader3
15412         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
15413         {
15414           ret = GLEW_NV_texture_shader3;
15415           continue;
15416         }
15417 #endif
15418 #ifdef GL_NV_transform_feedback
15419         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
15420         {
15421           ret = GLEW_NV_transform_feedback;
15422           continue;
15423         }
15424 #endif
15425 #ifdef GL_NV_transform_feedback2
15426         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
15427         {
15428           ret = GLEW_NV_transform_feedback2;
15429           continue;
15430         }
15431 #endif
15432 #ifdef GL_NV_vdpau_interop
15433         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13))
15434         {
15435           ret = GLEW_NV_vdpau_interop;
15436           continue;
15437         }
15438 #endif
15439 #ifdef GL_NV_vertex_array_range
15440         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
15441         {
15442           ret = GLEW_NV_vertex_array_range;
15443           continue;
15444         }
15445 #endif
15446 #ifdef GL_NV_vertex_array_range2
15447         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19))
15448         {
15449           ret = GLEW_NV_vertex_array_range2;
15450           continue;
15451         }
15452 #endif
15453 #ifdef GL_NV_vertex_attrib_integer_64bit
15454         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27))
15455         {
15456           ret = GLEW_NV_vertex_attrib_integer_64bit;
15457           continue;
15458         }
15459 #endif
15460 #ifdef GL_NV_vertex_buffer_unified_memory
15461         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28))
15462         {
15463           ret = GLEW_NV_vertex_buffer_unified_memory;
15464           continue;
15465         }
15466 #endif
15467 #ifdef GL_NV_vertex_program
15468         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
15469         {
15470           ret = GLEW_NV_vertex_program;
15471           continue;
15472         }
15473 #endif
15474 #ifdef GL_NV_vertex_program1_1
15475         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
15476         {
15477           ret = GLEW_NV_vertex_program1_1;
15478           continue;
15479         }
15480 #endif
15481 #ifdef GL_NV_vertex_program2
15482         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
15483         {
15484           ret = GLEW_NV_vertex_program2;
15485           continue;
15486         }
15487 #endif
15488 #ifdef GL_NV_vertex_program2_option
15489         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22))
15490         {
15491           ret = GLEW_NV_vertex_program2_option;
15492           continue;
15493         }
15494 #endif
15495 #ifdef GL_NV_vertex_program3
15496         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15))
15497         {
15498           ret = GLEW_NV_vertex_program3;
15499           continue;
15500         }
15501 #endif
15502 #ifdef GL_NV_vertex_program4
15503         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15))
15504         {
15505           ret = GLEW_NV_vertex_program4;
15506           continue;
15507         }
15508 #endif
15509 #ifdef GL_NV_video_capture
15510         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
15511         {
15512           ret = GLEW_NV_video_capture;
15513           continue;
15514         }
15515 #endif
15516       }
15517       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4))
15518       {
15519 #ifdef GL_OES_byte_coordinates
15520         if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16))
15521         {
15522           ret = GLEW_OES_byte_coordinates;
15523           continue;
15524         }
15525 #endif
15526 #ifdef GL_OES_compressed_paletted_texture
15527         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27))
15528         {
15529           ret = GLEW_OES_compressed_paletted_texture;
15530           continue;
15531         }
15532 #endif
15533 #ifdef GL_OES_read_format
15534         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11))
15535         {
15536           ret = GLEW_OES_read_format;
15537           continue;
15538         }
15539 #endif
15540 #ifdef GL_OES_single_precision
15541         if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16))
15542         {
15543           ret = GLEW_OES_single_precision;
15544           continue;
15545         }
15546 #endif
15547       }
15548       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
15549       {
15550 #ifdef GL_OML_interlace
15551         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
15552         {
15553           ret = GLEW_OML_interlace;
15554           continue;
15555         }
15556 #endif
15557 #ifdef GL_OML_resample
15558         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
15559         {
15560           ret = GLEW_OML_resample;
15561           continue;
15562         }
15563 #endif
15564 #ifdef GL_OML_subsample
15565         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9))
15566         {
15567           ret = GLEW_OML_subsample;
15568           continue;
15569         }
15570 #endif
15571       }
15572       if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4))
15573       {
15574 #ifdef GL_PGI_misc_hints
15575         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10))
15576         {
15577           ret = GLEW_PGI_misc_hints;
15578           continue;
15579         }
15580 #endif
15581 #ifdef GL_PGI_vertex_hints
15582         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12))
15583         {
15584           ret = GLEW_PGI_vertex_hints;
15585           continue;
15586         }
15587 #endif
15588       }
15589       if (_glewStrSame2(&pos, &len, (const GLubyte*)"REGAL_", 6))
15590       {
15591 #ifdef GL_REGAL_error_string
15592         if (_glewStrSame3(&pos, &len, (const GLubyte*)"error_string", 12))
15593         {
15594           ret = GLEW_REGAL_error_string;
15595           continue;
15596         }
15597 #endif
15598 #ifdef GL_REGAL_extension_query
15599         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extension_query", 15))
15600         {
15601           ret = GLEW_REGAL_extension_query;
15602           continue;
15603         }
15604 #endif
15605 #ifdef GL_REGAL_log
15606         if (_glewStrSame3(&pos, &len, (const GLubyte*)"log", 3))
15607         {
15608           ret = GLEW_REGAL_log;
15609           continue;
15610         }
15611 #endif
15612       }
15613       if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5))
15614       {
15615 #ifdef GL_REND_screen_coordinates
15616         if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18))
15617         {
15618           ret = GLEW_REND_screen_coordinates;
15619           continue;
15620         }
15621 #endif
15622       }
15623       if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3))
15624       {
15625 #ifdef GL_S3_s3tc
15626         if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4))
15627         {
15628           ret = GLEW_S3_s3tc;
15629           continue;
15630         }
15631 #endif
15632       }
15633       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
15634       {
15635 #ifdef GL_SGIS_color_range
15636         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
15637         {
15638           ret = GLEW_SGIS_color_range;
15639           continue;
15640         }
15641 #endif
15642 #ifdef GL_SGIS_detail_texture
15643         if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14))
15644         {
15645           ret = GLEW_SGIS_detail_texture;
15646           continue;
15647         }
15648 #endif
15649 #ifdef GL_SGIS_fog_function
15650         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12))
15651         {
15652           ret = GLEW_SGIS_fog_function;
15653           continue;
15654         }
15655 #endif
15656 #ifdef GL_SGIS_generate_mipmap
15657         if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15))
15658         {
15659           ret = GLEW_SGIS_generate_mipmap;
15660           continue;
15661         }
15662 #endif
15663 #ifdef GL_SGIS_multisample
15664         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
15665         {
15666           ret = GLEW_SGIS_multisample;
15667           continue;
15668         }
15669 #endif
15670 #ifdef GL_SGIS_pixel_texture
15671         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
15672         {
15673           ret = GLEW_SGIS_pixel_texture;
15674           continue;
15675         }
15676 #endif
15677 #ifdef GL_SGIS_point_line_texgen
15678         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17))
15679         {
15680           ret = GLEW_SGIS_point_line_texgen;
15681           continue;
15682         }
15683 #endif
15684 #ifdef GL_SGIS_sharpen_texture
15685         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
15686         {
15687           ret = GLEW_SGIS_sharpen_texture;
15688           continue;
15689         }
15690 #endif
15691 #ifdef GL_SGIS_texture4D
15692         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9))
15693         {
15694           ret = GLEW_SGIS_texture4D;
15695           continue;
15696         }
15697 #endif
15698 #ifdef GL_SGIS_texture_border_clamp
15699         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
15700         {
15701           ret = GLEW_SGIS_texture_border_clamp;
15702           continue;
15703         }
15704 #endif
15705 #ifdef GL_SGIS_texture_edge_clamp
15706         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
15707         {
15708           ret = GLEW_SGIS_texture_edge_clamp;
15709           continue;
15710         }
15711 #endif
15712 #ifdef GL_SGIS_texture_filter4
15713         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15))
15714         {
15715           ret = GLEW_SGIS_texture_filter4;
15716           continue;
15717         }
15718 #endif
15719 #ifdef GL_SGIS_texture_lod
15720         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11))
15721         {
15722           ret = GLEW_SGIS_texture_lod;
15723           continue;
15724         }
15725 #endif
15726 #ifdef GL_SGIS_texture_select
15727         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14))
15728         {
15729           ret = GLEW_SGIS_texture_select;
15730           continue;
15731         }
15732 #endif
15733       }
15734       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
15735       {
15736 #ifdef GL_SGIX_async
15737         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5))
15738         {
15739           ret = GLEW_SGIX_async;
15740           continue;
15741         }
15742 #endif
15743 #ifdef GL_SGIX_async_histogram
15744         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15))
15745         {
15746           ret = GLEW_SGIX_async_histogram;
15747           continue;
15748         }
15749 #endif
15750 #ifdef GL_SGIX_async_pixel
15751         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11))
15752         {
15753           ret = GLEW_SGIX_async_pixel;
15754           continue;
15755         }
15756 #endif
15757 #ifdef GL_SGIX_blend_alpha_minmax
15758         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18))
15759         {
15760           ret = GLEW_SGIX_blend_alpha_minmax;
15761           continue;
15762         }
15763 #endif
15764 #ifdef GL_SGIX_clipmap
15765         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7))
15766         {
15767           ret = GLEW_SGIX_clipmap;
15768           continue;
15769         }
15770 #endif
15771 #ifdef GL_SGIX_convolution_accuracy
15772         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20))
15773         {
15774           ret = GLEW_SGIX_convolution_accuracy;
15775           continue;
15776         }
15777 #endif
15778 #ifdef GL_SGIX_depth_texture
15779         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
15780         {
15781           ret = GLEW_SGIX_depth_texture;
15782           continue;
15783         }
15784 #endif
15785 #ifdef GL_SGIX_flush_raster
15786         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12))
15787         {
15788           ret = GLEW_SGIX_flush_raster;
15789           continue;
15790         }
15791 #endif
15792 #ifdef GL_SGIX_fog_offset
15793         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10))
15794         {
15795           ret = GLEW_SGIX_fog_offset;
15796           continue;
15797         }
15798 #endif
15799 #ifdef GL_SGIX_fog_texture
15800         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11))
15801         {
15802           ret = GLEW_SGIX_fog_texture;
15803           continue;
15804         }
15805 #endif
15806 #ifdef GL_SGIX_fragment_specular_lighting
15807         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26))
15808         {
15809           ret = GLEW_SGIX_fragment_specular_lighting;
15810           continue;
15811         }
15812 #endif
15813 #ifdef GL_SGIX_framezoom
15814         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9))
15815         {
15816           ret = GLEW_SGIX_framezoom;
15817           continue;
15818         }
15819 #endif
15820 #ifdef GL_SGIX_interlace
15821         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
15822         {
15823           ret = GLEW_SGIX_interlace;
15824           continue;
15825         }
15826 #endif
15827 #ifdef GL_SGIX_ir_instrument1
15828         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14))
15829         {
15830           ret = GLEW_SGIX_ir_instrument1;
15831           continue;
15832         }
15833 #endif
15834 #ifdef GL_SGIX_list_priority
15835         if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13))
15836         {
15837           ret = GLEW_SGIX_list_priority;
15838           continue;
15839         }
15840 #endif
15841 #ifdef GL_SGIX_pixel_texture
15842         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
15843         {
15844           ret = GLEW_SGIX_pixel_texture;
15845           continue;
15846         }
15847 #endif
15848 #ifdef GL_SGIX_pixel_texture_bits
15849         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18))
15850         {
15851           ret = GLEW_SGIX_pixel_texture_bits;
15852           continue;
15853         }
15854 #endif
15855 #ifdef GL_SGIX_reference_plane
15856         if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15))
15857         {
15858           ret = GLEW_SGIX_reference_plane;
15859           continue;
15860         }
15861 #endif
15862 #ifdef GL_SGIX_resample
15863         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
15864         {
15865           ret = GLEW_SGIX_resample;
15866           continue;
15867         }
15868 #endif
15869 #ifdef GL_SGIX_shadow
15870         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
15871         {
15872           ret = GLEW_SGIX_shadow;
15873           continue;
15874         }
15875 #endif
15876 #ifdef GL_SGIX_shadow_ambient
15877         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
15878         {
15879           ret = GLEW_SGIX_shadow_ambient;
15880           continue;
15881         }
15882 #endif
15883 #ifdef GL_SGIX_sprite
15884         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6))
15885         {
15886           ret = GLEW_SGIX_sprite;
15887           continue;
15888         }
15889 #endif
15890 #ifdef GL_SGIX_tag_sample_buffer
15891         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17))
15892         {
15893           ret = GLEW_SGIX_tag_sample_buffer;
15894           continue;
15895         }
15896 #endif
15897 #ifdef GL_SGIX_texture_add_env
15898         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15))
15899         {
15900           ret = GLEW_SGIX_texture_add_env;
15901           continue;
15902         }
15903 #endif
15904 #ifdef GL_SGIX_texture_coordinate_clamp
15905         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24))
15906         {
15907           ret = GLEW_SGIX_texture_coordinate_clamp;
15908           continue;
15909         }
15910 #endif
15911 #ifdef GL_SGIX_texture_lod_bias
15912         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
15913         {
15914           ret = GLEW_SGIX_texture_lod_bias;
15915           continue;
15916         }
15917 #endif
15918 #ifdef GL_SGIX_texture_multi_buffer
15919         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20))
15920         {
15921           ret = GLEW_SGIX_texture_multi_buffer;
15922           continue;
15923         }
15924 #endif
15925 #ifdef GL_SGIX_texture_range
15926         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
15927         {
15928           ret = GLEW_SGIX_texture_range;
15929           continue;
15930         }
15931 #endif
15932 #ifdef GL_SGIX_texture_scale_bias
15933         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18))
15934         {
15935           ret = GLEW_SGIX_texture_scale_bias;
15936           continue;
15937         }
15938 #endif
15939 #ifdef GL_SGIX_vertex_preclip
15940         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14))
15941         {
15942           ret = GLEW_SGIX_vertex_preclip;
15943           continue;
15944         }
15945 #endif
15946 #ifdef GL_SGIX_vertex_preclip_hint
15947         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19))
15948         {
15949           ret = GLEW_SGIX_vertex_preclip_hint;
15950           continue;
15951         }
15952 #endif
15953 #ifdef GL_SGIX_ycrcb
15954         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5))
15955         {
15956           ret = GLEW_SGIX_ycrcb;
15957           continue;
15958         }
15959 #endif
15960       }
15961       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
15962       {
15963 #ifdef GL_SGI_color_matrix
15964         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12))
15965         {
15966           ret = GLEW_SGI_color_matrix;
15967           continue;
15968         }
15969 #endif
15970 #ifdef GL_SGI_color_table
15971         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11))
15972         {
15973           ret = GLEW_SGI_color_table;
15974           continue;
15975         }
15976 #endif
15977 #ifdef GL_SGI_texture_color_table
15978         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19))
15979         {
15980           ret = GLEW_SGI_texture_color_table;
15981           continue;
15982         }
15983 #endif
15984       }
15985       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5))
15986       {
15987 #ifdef GL_SUNX_constant_data
15988         if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13))
15989         {
15990           ret = GLEW_SUNX_constant_data;
15991           continue;
15992         }
15993 #endif
15994       }
15995       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
15996       {
15997 #ifdef GL_SUN_convolution_border_modes
15998         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
15999         {
16000           ret = GLEW_SUN_convolution_border_modes;
16001           continue;
16002         }
16003 #endif
16004 #ifdef GL_SUN_global_alpha
16005         if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12))
16006         {
16007           ret = GLEW_SUN_global_alpha;
16008           continue;
16009         }
16010 #endif
16011 #ifdef GL_SUN_mesh_array
16012         if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10))
16013         {
16014           ret = GLEW_SUN_mesh_array;
16015           continue;
16016         }
16017 #endif
16018 #ifdef GL_SUN_read_video_pixels
16019         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17))
16020         {
16021           ret = GLEW_SUN_read_video_pixels;
16022           continue;
16023         }
16024 #endif
16025 #ifdef GL_SUN_slice_accum
16026         if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11))
16027         {
16028           ret = GLEW_SUN_slice_accum;
16029           continue;
16030         }
16031 #endif
16032 #ifdef GL_SUN_triangle_list
16033         if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13))
16034         {
16035           ret = GLEW_SUN_triangle_list;
16036           continue;
16037         }
16038 #endif
16039 #ifdef GL_SUN_vertex
16040         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6))
16041         {
16042           ret = GLEW_SUN_vertex;
16043           continue;
16044         }
16045 #endif
16046       }
16047       if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4))
16048       {
16049 #ifdef GL_WIN_phong_shading
16050         if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13))
16051         {
16052           ret = GLEW_WIN_phong_shading;
16053           continue;
16054         }
16055 #endif
16056 #ifdef GL_WIN_specular_fog
16057         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12))
16058         {
16059           ret = GLEW_WIN_specular_fog;
16060           continue;
16061         }
16062 #endif
16063 #ifdef GL_WIN_swap_hint
16064         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9))
16065         {
16066           ret = GLEW_WIN_swap_hint;
16067           continue;
16068         }
16069 #endif
16070       }
16071     }
16072     ret = (len == 0);
16073   }
16074   return ret;
16075 }
16076 
16077 #if defined(_WIN32)
16078 
16079 #if defined(GLEW_MX)
wglewContextIsSupported(const WGLEWContext * ctx,const char * name)16080 GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext* ctx, const char* name)
16081 #else
16082 GLboolean GLEWAPIENTRY wglewIsSupported (const char* name)
16083 #endif
16084 {
16085   GLubyte* pos = (GLubyte*)name;
16086   GLuint len = _glewStrLen(pos);
16087   GLboolean ret = GL_TRUE;
16088   while (ret && len > 0)
16089   {
16090     if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
16091     {
16092       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
16093       {
16094 #ifdef WGL_3DFX_multisample
16095         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
16096         {
16097           ret = WGLEW_3DFX_multisample;
16098           continue;
16099         }
16100 #endif
16101       }
16102       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4))
16103       {
16104 #ifdef WGL_3DL_stereo_control
16105         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14))
16106         {
16107           ret = WGLEW_3DL_stereo_control;
16108           continue;
16109         }
16110 #endif
16111       }
16112       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
16113       {
16114 #ifdef WGL_AMD_gpu_association
16115         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
16116         {
16117           ret = WGLEW_AMD_gpu_association;
16118           continue;
16119         }
16120 #endif
16121       }
16122       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
16123       {
16124 #ifdef WGL_ARB_buffer_region
16125         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
16126         {
16127           ret = WGLEW_ARB_buffer_region;
16128           continue;
16129         }
16130 #endif
16131 #ifdef WGL_ARB_create_context
16132         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
16133         {
16134           ret = WGLEW_ARB_create_context;
16135           continue;
16136         }
16137 #endif
16138 #ifdef WGL_ARB_create_context_profile
16139         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
16140         {
16141           ret = WGLEW_ARB_create_context_profile;
16142           continue;
16143         }
16144 #endif
16145 #ifdef WGL_ARB_create_context_robustness
16146         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
16147         {
16148           ret = WGLEW_ARB_create_context_robustness;
16149           continue;
16150         }
16151 #endif
16152 #ifdef WGL_ARB_extensions_string
16153         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
16154         {
16155           ret = WGLEW_ARB_extensions_string;
16156           continue;
16157         }
16158 #endif
16159 #ifdef WGL_ARB_framebuffer_sRGB
16160         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
16161         {
16162           ret = WGLEW_ARB_framebuffer_sRGB;
16163           continue;
16164         }
16165 #endif
16166 #ifdef WGL_ARB_make_current_read
16167         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
16168         {
16169           ret = WGLEW_ARB_make_current_read;
16170           continue;
16171         }
16172 #endif
16173 #ifdef WGL_ARB_multisample
16174         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
16175         {
16176           ret = WGLEW_ARB_multisample;
16177           continue;
16178         }
16179 #endif
16180 #ifdef WGL_ARB_pbuffer
16181         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
16182         {
16183           ret = WGLEW_ARB_pbuffer;
16184           continue;
16185         }
16186 #endif
16187 #ifdef WGL_ARB_pixel_format
16188         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
16189         {
16190           ret = WGLEW_ARB_pixel_format;
16191           continue;
16192         }
16193 #endif
16194 #ifdef WGL_ARB_pixel_format_float
16195         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
16196         {
16197           ret = WGLEW_ARB_pixel_format_float;
16198           continue;
16199         }
16200 #endif
16201 #ifdef WGL_ARB_render_texture
16202         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
16203         {
16204           ret = WGLEW_ARB_render_texture;
16205           continue;
16206         }
16207 #endif
16208       }
16209       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
16210       {
16211 #ifdef WGL_ATI_pixel_format_float
16212         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
16213         {
16214           ret = WGLEW_ATI_pixel_format_float;
16215           continue;
16216         }
16217 #endif
16218 #ifdef WGL_ATI_render_texture_rectangle
16219         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
16220         {
16221           ret = WGLEW_ATI_render_texture_rectangle;
16222           continue;
16223         }
16224 #endif
16225       }
16226       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
16227       {
16228 #ifdef WGL_EXT_create_context_es2_profile
16229         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
16230         {
16231           ret = WGLEW_EXT_create_context_es2_profile;
16232           continue;
16233         }
16234 #endif
16235 #ifdef WGL_EXT_create_context_es_profile
16236         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25))
16237         {
16238           ret = WGLEW_EXT_create_context_es_profile;
16239           continue;
16240         }
16241 #endif
16242 #ifdef WGL_EXT_depth_float
16243         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11))
16244         {
16245           ret = WGLEW_EXT_depth_float;
16246           continue;
16247         }
16248 #endif
16249 #ifdef WGL_EXT_display_color_table
16250         if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19))
16251         {
16252           ret = WGLEW_EXT_display_color_table;
16253           continue;
16254         }
16255 #endif
16256 #ifdef WGL_EXT_extensions_string
16257         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
16258         {
16259           ret = WGLEW_EXT_extensions_string;
16260           continue;
16261         }
16262 #endif
16263 #ifdef WGL_EXT_framebuffer_sRGB
16264         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
16265         {
16266           ret = WGLEW_EXT_framebuffer_sRGB;
16267           continue;
16268         }
16269 #endif
16270 #ifdef WGL_EXT_make_current_read
16271         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
16272         {
16273           ret = WGLEW_EXT_make_current_read;
16274           continue;
16275         }
16276 #endif
16277 #ifdef WGL_EXT_multisample
16278         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
16279         {
16280           ret = WGLEW_EXT_multisample;
16281           continue;
16282         }
16283 #endif
16284 #ifdef WGL_EXT_pbuffer
16285         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
16286         {
16287           ret = WGLEW_EXT_pbuffer;
16288           continue;
16289         }
16290 #endif
16291 #ifdef WGL_EXT_pixel_format
16292         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
16293         {
16294           ret = WGLEW_EXT_pixel_format;
16295           continue;
16296         }
16297 #endif
16298 #ifdef WGL_EXT_pixel_format_packed_float
16299         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25))
16300         {
16301           ret = WGLEW_EXT_pixel_format_packed_float;
16302           continue;
16303         }
16304 #endif
16305 #ifdef WGL_EXT_swap_control
16306         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
16307         {
16308           ret = WGLEW_EXT_swap_control;
16309           continue;
16310         }
16311 #endif
16312 #ifdef WGL_EXT_swap_control_tear
16313         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17))
16314         {
16315           ret = WGLEW_EXT_swap_control_tear;
16316           continue;
16317         }
16318 #endif
16319       }
16320       if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4))
16321       {
16322 #ifdef WGL_I3D_digital_video_control
16323         if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21))
16324         {
16325           ret = WGLEW_I3D_digital_video_control;
16326           continue;
16327         }
16328 #endif
16329 #ifdef WGL_I3D_gamma
16330         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5))
16331         {
16332           ret = WGLEW_I3D_gamma;
16333           continue;
16334         }
16335 #endif
16336 #ifdef WGL_I3D_genlock
16337         if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7))
16338         {
16339           ret = WGLEW_I3D_genlock;
16340           continue;
16341         }
16342 #endif
16343 #ifdef WGL_I3D_image_buffer
16344         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12))
16345         {
16346           ret = WGLEW_I3D_image_buffer;
16347           continue;
16348         }
16349 #endif
16350 #ifdef WGL_I3D_swap_frame_lock
16351         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15))
16352         {
16353           ret = WGLEW_I3D_swap_frame_lock;
16354           continue;
16355         }
16356 #endif
16357 #ifdef WGL_I3D_swap_frame_usage
16358         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16))
16359         {
16360           ret = WGLEW_I3D_swap_frame_usage;
16361           continue;
16362         }
16363 #endif
16364       }
16365       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
16366       {
16367 #ifdef WGL_NV_DX_interop
16368         if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop", 10))
16369         {
16370           ret = WGLEW_NV_DX_interop;
16371           continue;
16372         }
16373 #endif
16374 #ifdef WGL_NV_DX_interop2
16375         if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop2", 11))
16376         {
16377           ret = WGLEW_NV_DX_interop2;
16378           continue;
16379         }
16380 #endif
16381 #ifdef WGL_NV_copy_image
16382         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
16383         {
16384           ret = WGLEW_NV_copy_image;
16385           continue;
16386         }
16387 #endif
16388 #ifdef WGL_NV_float_buffer
16389         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
16390         {
16391           ret = WGLEW_NV_float_buffer;
16392           continue;
16393         }
16394 #endif
16395 #ifdef WGL_NV_gpu_affinity
16396         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12))
16397         {
16398           ret = WGLEW_NV_gpu_affinity;
16399           continue;
16400         }
16401 #endif
16402 #ifdef WGL_NV_multisample_coverage
16403         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
16404         {
16405           ret = WGLEW_NV_multisample_coverage;
16406           continue;
16407         }
16408 #endif
16409 #ifdef WGL_NV_present_video
16410         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
16411         {
16412           ret = WGLEW_NV_present_video;
16413           continue;
16414         }
16415 #endif
16416 #ifdef WGL_NV_render_depth_texture
16417         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
16418         {
16419           ret = WGLEW_NV_render_depth_texture;
16420           continue;
16421         }
16422 #endif
16423 #ifdef WGL_NV_render_texture_rectangle
16424         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
16425         {
16426           ret = WGLEW_NV_render_texture_rectangle;
16427           continue;
16428         }
16429 #endif
16430 #ifdef WGL_NV_swap_group
16431         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
16432         {
16433           ret = WGLEW_NV_swap_group;
16434           continue;
16435         }
16436 #endif
16437 #ifdef WGL_NV_vertex_array_range
16438         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
16439         {
16440           ret = WGLEW_NV_vertex_array_range;
16441           continue;
16442         }
16443 #endif
16444 #ifdef WGL_NV_video_capture
16445         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
16446         {
16447           ret = WGLEW_NV_video_capture;
16448           continue;
16449         }
16450 #endif
16451 #ifdef WGL_NV_video_output
16452         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
16453         {
16454           ret = WGLEW_NV_video_output;
16455           continue;
16456         }
16457 #endif
16458       }
16459       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
16460       {
16461 #ifdef WGL_OML_sync_control
16462         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
16463         {
16464           ret = WGLEW_OML_sync_control;
16465           continue;
16466         }
16467 #endif
16468       }
16469     }
16470     ret = (len == 0);
16471   }
16472   return ret;
16473 }
16474 
16475 #elif !defined(__ANDROID__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
16476 
16477 #if defined(GLEW_MX)
glxewContextIsSupported(const GLXEWContext * ctx,const char * name)16478 GLboolean glxewContextIsSupported (const GLXEWContext* ctx, const char* name)
16479 #else
16480 GLboolean glxewIsSupported (const char* name)
16481 #endif
16482 {
16483   GLubyte* pos = (GLubyte*)name;
16484   GLuint len = _glewStrLen(pos);
16485   GLboolean ret = GL_TRUE;
16486   while (ret && len > 0)
16487   {
16488     if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
16489     {
16490       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
16491       {
16492 #ifdef GLX_VERSION_1_2
16493         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
16494         {
16495           ret = GLXEW_VERSION_1_2;
16496           continue;
16497         }
16498 #endif
16499 #ifdef GLX_VERSION_1_3
16500         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
16501         {
16502           ret = GLXEW_VERSION_1_3;
16503           continue;
16504         }
16505 #endif
16506 #ifdef GLX_VERSION_1_4
16507         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
16508         {
16509           ret = GLXEW_VERSION_1_4;
16510           continue;
16511         }
16512 #endif
16513       }
16514       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
16515       {
16516 #ifdef GLX_3DFX_multisample
16517         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
16518         {
16519           ret = GLXEW_3DFX_multisample;
16520           continue;
16521         }
16522 #endif
16523       }
16524       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
16525       {
16526 #ifdef GLX_AMD_gpu_association
16527         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
16528         {
16529           ret = GLXEW_AMD_gpu_association;
16530           continue;
16531         }
16532 #endif
16533       }
16534       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
16535       {
16536 #ifdef GLX_ARB_create_context
16537         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
16538         {
16539           ret = GLXEW_ARB_create_context;
16540           continue;
16541         }
16542 #endif
16543 #ifdef GLX_ARB_create_context_profile
16544         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
16545         {
16546           ret = GLXEW_ARB_create_context_profile;
16547           continue;
16548         }
16549 #endif
16550 #ifdef GLX_ARB_create_context_robustness
16551         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
16552         {
16553           ret = GLXEW_ARB_create_context_robustness;
16554           continue;
16555         }
16556 #endif
16557 #ifdef GLX_ARB_fbconfig_float
16558         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
16559         {
16560           ret = GLXEW_ARB_fbconfig_float;
16561           continue;
16562         }
16563 #endif
16564 #ifdef GLX_ARB_framebuffer_sRGB
16565         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
16566         {
16567           ret = GLXEW_ARB_framebuffer_sRGB;
16568           continue;
16569         }
16570 #endif
16571 #ifdef GLX_ARB_get_proc_address
16572         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
16573         {
16574           ret = GLXEW_ARB_get_proc_address;
16575           continue;
16576         }
16577 #endif
16578 #ifdef GLX_ARB_multisample
16579         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
16580         {
16581           ret = GLXEW_ARB_multisample;
16582           continue;
16583         }
16584 #endif
16585 #ifdef GLX_ARB_robustness_application_isolation
16586         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
16587         {
16588           ret = GLXEW_ARB_robustness_application_isolation;
16589           continue;
16590         }
16591 #endif
16592 #ifdef GLX_ARB_robustness_share_group_isolation
16593         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
16594         {
16595           ret = GLXEW_ARB_robustness_share_group_isolation;
16596           continue;
16597         }
16598 #endif
16599 #ifdef GLX_ARB_vertex_buffer_object
16600         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
16601         {
16602           ret = GLXEW_ARB_vertex_buffer_object;
16603           continue;
16604         }
16605 #endif
16606       }
16607       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
16608       {
16609 #ifdef GLX_ATI_pixel_format_float
16610         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
16611         {
16612           ret = GLXEW_ATI_pixel_format_float;
16613           continue;
16614         }
16615 #endif
16616 #ifdef GLX_ATI_render_texture
16617         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
16618         {
16619           ret = GLXEW_ATI_render_texture;
16620           continue;
16621         }
16622 #endif
16623       }
16624       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
16625       {
16626 #ifdef GLX_EXT_create_context_es2_profile
16627         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
16628         {
16629           ret = GLXEW_EXT_create_context_es2_profile;
16630           continue;
16631         }
16632 #endif
16633 #ifdef GLX_EXT_create_context_es_profile
16634         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25))
16635         {
16636           ret = GLXEW_EXT_create_context_es_profile;
16637           continue;
16638         }
16639 #endif
16640 #ifdef GLX_EXT_fbconfig_packed_float
16641         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21))
16642         {
16643           ret = GLXEW_EXT_fbconfig_packed_float;
16644           continue;
16645         }
16646 #endif
16647 #ifdef GLX_EXT_framebuffer_sRGB
16648         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
16649         {
16650           ret = GLXEW_EXT_framebuffer_sRGB;
16651           continue;
16652         }
16653 #endif
16654 #ifdef GLX_EXT_import_context
16655         if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
16656         {
16657           ret = GLXEW_EXT_import_context;
16658           continue;
16659         }
16660 #endif
16661 #ifdef GLX_EXT_scene_marker
16662         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
16663         {
16664           ret = GLXEW_EXT_scene_marker;
16665           continue;
16666         }
16667 #endif
16668 #ifdef GLX_EXT_swap_control
16669         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
16670         {
16671           ret = GLXEW_EXT_swap_control;
16672           continue;
16673         }
16674 #endif
16675 #ifdef GLX_EXT_swap_control_tear
16676         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17))
16677         {
16678           ret = GLXEW_EXT_swap_control_tear;
16679           continue;
16680         }
16681 #endif
16682 #ifdef GLX_EXT_texture_from_pixmap
16683         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19))
16684         {
16685           ret = GLXEW_EXT_texture_from_pixmap;
16686           continue;
16687         }
16688 #endif
16689 #ifdef GLX_EXT_visual_info
16690         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
16691         {
16692           ret = GLXEW_EXT_visual_info;
16693           continue;
16694         }
16695 #endif
16696 #ifdef GLX_EXT_visual_rating
16697         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13))
16698         {
16699           ret = GLXEW_EXT_visual_rating;
16700           continue;
16701         }
16702 #endif
16703       }
16704       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
16705       {
16706 #ifdef GLX_INTEL_swap_event
16707         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10))
16708         {
16709           ret = GLXEW_INTEL_swap_event;
16710           continue;
16711         }
16712 #endif
16713       }
16714       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
16715       {
16716 #ifdef GLX_MESA_agp_offset
16717         if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10))
16718         {
16719           ret = GLXEW_MESA_agp_offset;
16720           continue;
16721         }
16722 #endif
16723 #ifdef GLX_MESA_copy_sub_buffer
16724         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15))
16725         {
16726           ret = GLXEW_MESA_copy_sub_buffer;
16727           continue;
16728         }
16729 #endif
16730 #ifdef GLX_MESA_pixmap_colormap
16731         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15))
16732         {
16733           ret = GLXEW_MESA_pixmap_colormap;
16734           continue;
16735         }
16736 #endif
16737 #ifdef GLX_MESA_release_buffers
16738         if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15))
16739         {
16740           ret = GLXEW_MESA_release_buffers;
16741           continue;
16742         }
16743 #endif
16744 #ifdef GLX_MESA_set_3dfx_mode
16745         if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13))
16746         {
16747           ret = GLXEW_MESA_set_3dfx_mode;
16748           continue;
16749         }
16750 #endif
16751 #ifdef GLX_MESA_swap_control
16752         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
16753         {
16754           ret = GLXEW_MESA_swap_control;
16755           continue;
16756         }
16757 #endif
16758       }
16759       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
16760       {
16761 #ifdef GLX_NV_copy_image
16762         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
16763         {
16764           ret = GLXEW_NV_copy_image;
16765           continue;
16766         }
16767 #endif
16768 #ifdef GLX_NV_float_buffer
16769         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
16770         {
16771           ret = GLXEW_NV_float_buffer;
16772           continue;
16773         }
16774 #endif
16775 #ifdef GLX_NV_multisample_coverage
16776         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
16777         {
16778           ret = GLXEW_NV_multisample_coverage;
16779           continue;
16780         }
16781 #endif
16782 #ifdef GLX_NV_present_video
16783         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
16784         {
16785           ret = GLXEW_NV_present_video;
16786           continue;
16787         }
16788 #endif
16789 #ifdef GLX_NV_swap_group
16790         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
16791         {
16792           ret = GLXEW_NV_swap_group;
16793           continue;
16794         }
16795 #endif
16796 #ifdef GLX_NV_vertex_array_range
16797         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
16798         {
16799           ret = GLXEW_NV_vertex_array_range;
16800           continue;
16801         }
16802 #endif
16803 #ifdef GLX_NV_video_capture
16804         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
16805         {
16806           ret = GLXEW_NV_video_capture;
16807           continue;
16808         }
16809 #endif
16810 #ifdef GLX_NV_video_out
16811         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_out", 9))
16812         {
16813           ret = GLXEW_NV_video_out;
16814           continue;
16815         }
16816 #endif
16817       }
16818       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
16819       {
16820 #ifdef GLX_OML_swap_method
16821         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11))
16822         {
16823           ret = GLXEW_OML_swap_method;
16824           continue;
16825         }
16826 #endif
16827 #ifdef GLX_OML_sync_control
16828         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
16829         {
16830           ret = GLXEW_OML_sync_control;
16831           continue;
16832         }
16833 #endif
16834       }
16835       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
16836       {
16837 #ifdef GLX_SGIS_blended_overlay
16838         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15))
16839         {
16840           ret = GLXEW_SGIS_blended_overlay;
16841           continue;
16842         }
16843 #endif
16844 #ifdef GLX_SGIS_color_range
16845         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
16846         {
16847           ret = GLXEW_SGIS_color_range;
16848           continue;
16849         }
16850 #endif
16851 #ifdef GLX_SGIS_multisample
16852         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
16853         {
16854           ret = GLXEW_SGIS_multisample;
16855           continue;
16856         }
16857 #endif
16858 #ifdef GLX_SGIS_shared_multisample
16859         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18))
16860         {
16861           ret = GLXEW_SGIS_shared_multisample;
16862           continue;
16863         }
16864 #endif
16865       }
16866       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
16867       {
16868 #ifdef GLX_SGIX_fbconfig
16869         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8))
16870         {
16871           ret = GLXEW_SGIX_fbconfig;
16872           continue;
16873         }
16874 #endif
16875 #ifdef GLX_SGIX_hyperpipe
16876         if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9))
16877         {
16878           ret = GLXEW_SGIX_hyperpipe;
16879           continue;
16880         }
16881 #endif
16882 #ifdef GLX_SGIX_pbuffer
16883         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
16884         {
16885           ret = GLXEW_SGIX_pbuffer;
16886           continue;
16887         }
16888 #endif
16889 #ifdef GLX_SGIX_swap_barrier
16890         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12))
16891         {
16892           ret = GLXEW_SGIX_swap_barrier;
16893           continue;
16894         }
16895 #endif
16896 #ifdef GLX_SGIX_swap_group
16897         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
16898         {
16899           ret = GLXEW_SGIX_swap_group;
16900           continue;
16901         }
16902 #endif
16903 #ifdef GLX_SGIX_video_resize
16904         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
16905         {
16906           ret = GLXEW_SGIX_video_resize;
16907           continue;
16908         }
16909 #endif
16910 #ifdef GLX_SGIX_visual_select_group
16911         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19))
16912         {
16913           ret = GLXEW_SGIX_visual_select_group;
16914           continue;
16915         }
16916 #endif
16917       }
16918       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
16919       {
16920 #ifdef GLX_SGI_cushion
16921         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7))
16922         {
16923           ret = GLXEW_SGI_cushion;
16924           continue;
16925         }
16926 #endif
16927 #ifdef GLX_SGI_make_current_read
16928         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
16929         {
16930           ret = GLXEW_SGI_make_current_read;
16931           continue;
16932         }
16933 #endif
16934 #ifdef GLX_SGI_swap_control
16935         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
16936         {
16937           ret = GLXEW_SGI_swap_control;
16938           continue;
16939         }
16940 #endif
16941 #ifdef GLX_SGI_video_sync
16942         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10))
16943         {
16944           ret = GLXEW_SGI_video_sync;
16945           continue;
16946         }
16947 #endif
16948       }
16949       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
16950       {
16951 #ifdef GLX_SUN_get_transparent_index
16952         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21))
16953         {
16954           ret = GLXEW_SUN_get_transparent_index;
16955           continue;
16956         }
16957 #endif
16958 #ifdef GLX_SUN_video_resize
16959         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
16960         {
16961           ret = GLXEW_SUN_video_resize;
16962           continue;
16963         }
16964 #endif
16965       }
16966     }
16967     ret = (len == 0);
16968   }
16969   return ret;
16970 }
16971 
16972 #endif /* _WIN32 */
16973