1 #ifndef _item_h_ 2 #define _item_h_ 3 4 #define EMPTY 0 5 #define GRASS 1 6 #define SAND 2 7 #define STONE 3 8 #define BRICK 4 9 #define WOOD 5 10 #define CEMENT 6 11 #define DIRT 7 12 #define PLANK 8 13 #define SNOW 9 14 #define GLASS 10 15 #define COBBLE 11 16 #define LIGHT_STONE 12 17 #define DARK_STONE 13 18 #define CHEST 14 19 #define LEAVES 15 20 #define CLOUD 16 21 #define TALL_GRASS 17 22 #define YELLOW_FLOWER 18 23 #define RED_FLOWER 19 24 #define PURPLE_FLOWER 20 25 #define SUN_FLOWER 21 26 #define WHITE_FLOWER 22 27 #define BLUE_FLOWER 23 28 #define COLOR_00 32 29 #define COLOR_01 33 30 #define COLOR_02 34 31 #define COLOR_03 35 32 #define COLOR_04 36 33 #define COLOR_05 37 34 #define COLOR_06 38 35 #define COLOR_07 39 36 #define COLOR_08 40 37 #define COLOR_09 41 38 #define COLOR_10 42 39 #define COLOR_11 43 40 #define COLOR_12 44 41 #define COLOR_13 45 42 #define COLOR_14 46 43 #define COLOR_15 47 44 #define COLOR_16 48 45 #define COLOR_17 49 46 #define COLOR_18 50 47 #define COLOR_19 51 48 #define COLOR_20 52 49 #define COLOR_21 53 50 #define COLOR_22 54 51 #define COLOR_23 55 52 #define COLOR_24 56 53 #define COLOR_25 57 54 #define COLOR_26 58 55 #define COLOR_27 59 56 #define COLOR_28 60 57 #define COLOR_29 61 58 #define COLOR_30 62 59 #define COLOR_31 63 60 61 extern const int items[]; 62 extern const int item_count; 63 extern const int blocks[256][6]; 64 extern const int plants[256]; 65 66 int is_plant(int w); 67 int is_obstacle(int w); 68 int is_transparent(int w); 69 int is_destructable(int w); 70 71 #endif 72