1# DOOM - Material Enhancements 2# 3# Patch the Material definitions created automatically by the engine, 4# adding new effects to them. 5# 6# For further information on Material definition syntax and semantics see: 7# 8# http://dengine.net/dew/?title=Ded_material 9 10Header { Version = 6; } 11 12SkipIf -nodefaultfx; 13 14# 15# Glowing flats: 16# 17 18Material Mods "flats:NUKAGE1" { 19 Layer { 20 Stage { Glow = .5; Glow Rnd = .5; } 21 Stage { Glow = .5; Glow Rnd = .5; } 22 Stage { Glow = .5; Glow Rnd = .5; } 23 } 24} 25 26Material Mods "flats:NUKAGE2" { 27 Layer { 28 Stage { Glow = .5; Glow Rnd = .5; } 29 Stage { Glow = .5; Glow Rnd = .5; } 30 Stage { Glow = .5; Glow Rnd = .5; } 31 } 32} 33 34Material Mods "flats:NUKAGE3" { 35 Layer { 36 Stage { Glow = .5; Glow Rnd = .5; } 37 Stage { Glow = .5; Glow Rnd = .5; } 38 Stage { Glow = .5; Glow Rnd = .5; } 39 } 40} 41 42# The rest of this file is skipped if DOOM - shareware. 43SkipIf doom1-share; 44 45Material Mods "flats:LAVA1" { 46 Layer { 47 Stage { Glow = 1.8; Glow Rnd = .8; } 48 Stage { Glow = 1.8; Glow Rnd = .8; } 49 Stage { Glow = 1.8; Glow Rnd = .8; } 50 Stage { Glow = 1.8; Glow Rnd = .8; } 51 } 52} 53 54Material Mods "flats:LAVA2" { 55 Layer { 56 Stage { Glow = 1.8; Glow Rnd = .8; } 57 Stage { Glow = 1.8; Glow Rnd = .8; } 58 Stage { Glow = 1.8; Glow Rnd = .8; } 59 Stage { Glow = 1.8; Glow Rnd = .8; } 60 } 61} 62 63Material Mods "flats:LAVA3" { 64 Layer { 65 Stage { Glow = 1.8; Glow Rnd = .8; } 66 Stage { Glow = 1.8; Glow Rnd = .8; } 67 Stage { Glow = 1.8; Glow Rnd = .8; } 68 Stage { Glow = 1.8; Glow Rnd = .8; } 69 } 70} 71 72Material Mods "flats:LAVA4" { 73 Layer { 74 Stage { Glow = 1.8; Glow Rnd = .8; } 75 Stage { Glow = 1.8; Glow Rnd = .8; } 76 Stage { Glow = 1.8; Glow Rnd = .8; } 77 Stage { Glow = 1.8; Glow Rnd = .8; } 78 } 79} 80 81Material Mods "flats:FWATER1" { 82 Layer { 83 Stage { Glow = .116; Glow Rnd = .5; } 84 Stage { Glow = .116; Glow Rnd = .5; } 85 Stage { Glow = .116; Glow Rnd = .5; } 86 Stage { Glow = .116; Glow Rnd = .5; } 87 } 88} 89 90Material Mods "flats:FWATER2" { 91 Layer { 92 Stage { Glow = .116; Glow Rnd = .5; } 93 Stage { Glow = .116; Glow Rnd = .5; } 94 Stage { Glow = .116; Glow Rnd = .5; } 95 Stage { Glow = .116; Glow Rnd = .5; } 96 } 97} 98 99Material Mods "flats:FWATER3" { 100 Layer { 101 Stage { Glow = .116; Glow Rnd = .5; } 102 Stage { Glow = .116; Glow Rnd = .5; } 103 Stage { Glow = .116; Glow Rnd = .5; } 104 Stage { Glow = .116; Glow Rnd = .5; } 105 } 106} 107 108Material Mods "flats:FWATER4" { 109 Layer { 110 Stage { Glow = .116; Glow Rnd = .5; } 111 Stage { Glow = .116; Glow Rnd = .5; } 112 Stage { Glow = .116; Glow Rnd = .5; } 113 Stage { Glow = .116; Glow Rnd = .5; } 114 } 115} 116 117# The rest of this file is skipped if HacX. 118SkipIf hacx; 119 120# 121# Glowing textures: 122# 123 124Material Mods "textures:FIRELAV3" { 125 Layer { 126 Stage { Glow = 1.8; Glow Rnd = .8; } 127 Stage { Glow = 1.8; Glow Rnd = .8; } 128 } 129} 130 131Material Mods "textures:FIRELAVA" { 132 Layer { 133 Stage { Glow = 1.8; Glow Rnd = .8; } 134 Stage { Glow = 1.8; Glow Rnd = .8; } 135 } 136} 137 138Material Mods "textures:FIRELAV2" { 139 Layer { 140 Stage { Glow = 1.8; Glow Rnd = .8; } 141 } 142} 143 144Material Mods "textures:FIREMAG1" { 145 Layer { 146 Stage { Glow = 1.8; Glow Rnd = .8; } 147 Stage { Glow = 1.8; Glow Rnd = .8; } 148 Stage { Glow = 1.8; Glow Rnd = .8; } 149 } 150} 151 152Material Mods "textures:FIREMAG2" { 153 Layer { 154 Stage { Glow = 1.8; Glow Rnd = .8; } 155 Stage { Glow = 1.8; Glow Rnd = .8; } 156 Stage { Glow = 1.8; Glow Rnd = .8; } 157 } 158} 159 160Material Mods "textures:FIREMAG3" { 161 Layer { 162 Stage { Glow = 1.8; Glow Rnd = .8; } 163 Stage { Glow = 1.8; Glow Rnd = .8; } 164 Stage { Glow = 1.8; Glow Rnd = .8; } 165 } 166} 167 168Material Mods "textures:FIREWALA" { 169 Layer { 170 Stage { Glow = 1.8; Glow Rnd = .8; } 171 Stage { Glow = 1.8; Glow Rnd = .8; } 172 Stage { Glow = 1.8; Glow Rnd = .8; } 173 } 174} 175 176Material Mods "textures:FIREWALB" { 177 Layer { 178 Stage { Glow = 1.8; Glow Rnd = .8; } 179 Stage { Glow = 1.8; Glow Rnd = .8; } 180 Stage { Glow = 1.8; Glow Rnd = .8; } 181 } 182} 183 184Material Mods "textures:FIREWALL" { 185 Layer { 186 Stage { Glow = 1.8; Glow Rnd = .8; } 187 Stage { Glow = 1.8; Glow Rnd = .8; } 188 Stage { Glow = 1.8; Glow Rnd = .8; } 189 } 190} 191 192# Plutonia's version of FIREBLU is slimy rock animation. 193SkipIf doom2-plut; 194 195Material Mods "textures:FIREBLU1" { 196 Layer { 197 Stage { Glow = 1.8; Glow Rnd = .8; } 198 Stage { Glow = 1.8; Glow Rnd = .8; } 199 } 200} 201 202Material Mods "textures:FIREBLU2" { 203 Layer { 204 Stage { Glow = 1.8; Glow Rnd = .8; } 205 Stage { Glow = 1.8; Glow Rnd = .8; } 206 } 207} 208