1 // Copyright (C) 2002-2005 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine" and the "irrXML" project.
3 // For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h
4 
5 #ifndef __IRR_ARRAY_H_INCLUDED__
6 #define __IRR_ARRAY_H_INCLUDED__
7 
8 #include "irrTypes.h"
9 #include "heapsort.h"
10 
11 namespace irr
12 {
13 namespace core
14 {
15 
16 //!	Self reallocating template array (like stl vector) with additional features.
17 /** Some features are: Heap sorting, binary search methods, easier debugging.
18 */
19 template <class T>
20 class array
21 {
22 
23 public:
24 
array()25 	array()
26 		: data(0), allocated(0), used(0),
27 			free_when_destroyed(true), is_sorted(true)
28 	{
29 	}
30 
31 	//! Constructs a array and allocates an initial chunk of memory.
32 	//! \param start_count: Amount of elements to allocate.
array(u32 start_count)33 	array(u32 start_count)
34 		: data(0), allocated(0), used(0),
35 			free_when_destroyed(true),	is_sorted(true)
36 	{
37 		reallocate(start_count);
38 	}
39 
40 
41 	//! Copy constructor
array(const array<T> & other)42 	array(const array<T>& other)
43 		: data(0)
44 	{
45 		*this = other;
46 	}
47 
48 
49 
50 	//! Destructor. Frees allocated memory, if set_free_when_destroyed
51 	//! was not set to false by the user before.
~array()52 	~array()
53 	{
54 		if (free_when_destroyed)
55 			delete [] data;
56 	}
57 
58 
59 
60 	//! Reallocates the array, make it bigger or smaller.
61 	//! \param new_size: New size of array.
reallocate(u32 new_size)62 	void reallocate(u32 new_size)
63 	{
64 		T* old_data = data;
65 
66 		data = new T[new_size];
67 		allocated = new_size;
68 
69 		s32 end = used < new_size ? used : new_size;
70 		for (s32 i=0; i<end; ++i)
71 			data[i] = old_data[i];
72 
73 		if (allocated < used)
74 			used = allocated;
75 
76 		delete [] old_data;
77 	}
78 
79 	//! Adds an element at back of array. If the array is to small to
80 	//! add this new element, the array is made bigger.
81 	//! \param element: Element to add at the back of the array.
push_back(const T & element)82 	void push_back(const T& element)
83 	{
84 		if (used + 1 > allocated)
85 		{
86 			// reallocate(used * 2 +1);
87 			// this doesn't work if the element is in the same array. So
88 			// we'll copy the element first to be sure we'll get no data
89 			// corruption
90 
91 			T e;
92 			e = element;           // copy element
93 			reallocate(used * 2 +1); // increase data block
94 			data[used++] = e;        // push_back
95 			is_sorted = false;
96 			return;
97 		}
98 
99 		data[used++] = element;
100 		is_sorted = false;
101 	}
102 
103 
104 	//! Adds an element at the front of the array. If the array is to small to
105 	//! add this new element, the array is made bigger. Please note that this
106 	//! is slow, because the whole array needs to be copied for this.
107 	//! \param element: Element to add at the back of the array.
push_front(const T & element)108 	void push_front(const T& element)
109 	{
110 		if (used + 1 > allocated)
111 			reallocate(used * 2 +1);
112 
113 		for (int i=(int)used; i>0; --i)
114 			data[i] = data[i-1];
115 
116 		data[0] = element;
117 		is_sorted = false;
118 		++used;
119 	}
120 
121 
122 	//! Insert item into array at specified position. Please use this
123 	//! only if you know what you are doing (possible performance loss).
124 	//! The preferred method of adding elements should be push_back().
125 	//! \param element: Element to be inserted
126 	//! \param index: Where position to insert the new element.
127 	void insert(const T& element, u32 index=0)
128 	{
129 		_IRR_DEBUG_BREAK_IF(index>used) // access violation
130 
131 		if (used + 1 > allocated)
132 			reallocate(used * 2 +1);
133 
134 		for (u32 i=used++; i>index; i--)
135 			data[i] = data[i-1];
136 
137 		data[index] = element;
138 		is_sorted = false;
139 	}
140 
141 
142 
143 
144 	//! Clears the array and deletes all allocated memory.
clear()145 	void clear()
146 	{
147 		delete [] data;
148 		data = 0;
149 		used = 0;
150 		allocated = 0;
151 		is_sorted = true;
152 	}
153 
154 
155 
156 	//! Sets pointer to new array, using this as new workspace.
157 	//! \param newPointer: Pointer to new array of elements.
158 	//! \param size: Size of the new array.
set_pointer(T * newPointer,u32 size)159 	void set_pointer(T* newPointer, u32 size)
160 	{
161 		delete [] data;
162 		data = newPointer;
163 		allocated = size;
164 		used = size;
165 		is_sorted = false;
166 	}
167 
168 
169 
170 	//! Sets if the array should delete the memory it used.
171 	//! \param f: If true, the array frees the allocated memory in its
172 	//! destructor, otherwise not. The default is true.
set_free_when_destroyed(bool f)173 	void set_free_when_destroyed(bool f)
174 	{
175 		free_when_destroyed = f;
176 	}
177 
178 
179 
180 	//! Sets the size of the array.
181 	//! \param usedNow: Amount of elements now used.
set_used(u32 usedNow)182 	void set_used(u32 usedNow)
183 	{
184 		if (allocated < usedNow)
185 			reallocate(usedNow);
186 
187 		used = usedNow;
188 	}
189 
190 
191 
192 	//! Assignement operator
193 	void operator=(const array<T>& other)
194 	{
195 		if (data)
196 			delete [] data;
197 
198 		//if (allocated < other.allocated)
199 		if (other.allocated == 0)
200 			data = 0;
201 		else
202 			data = new T[other.allocated];
203 
204 		used = other.used;
205 		free_when_destroyed = other.free_when_destroyed;
206 		is_sorted = other.is_sorted;
207 		allocated = other.allocated;
208 
209 		for (u32 i=0; i<other.used; ++i)
210 			data[i] = other.data[i];
211 	}
212 
213 
214 	//! Direct access operator
215 	T& operator [](u32 index)
216 	{
217 		_IRR_DEBUG_BREAK_IF(index>=used) // access violation
218 
219 		return data[index];
220 	}
221 
222 
223 
224 	//! Direct access operator
225 	const T& operator [](u32 index) const
226 	{
227 		_IRR_DEBUG_BREAK_IF(index>=used) // access violation
228 
229 		return data[index];
230 	}
231 
232     //! Gets last frame
getLast()233 	const T& getLast() const
234 	{
235 		_IRR_DEBUG_BREAK_IF(!used) // access violation
236 
237 		return data[used-1];
238 	}
239 
240     //! Gets last frame
getLast()241 	T& getLast()
242 	{
243 		_IRR_DEBUG_BREAK_IF(!used) // access violation
244 
245 		return data[used-1];
246 	}
247 
248 
249 	//! Returns a pointer to the array.
250 	//! \return Pointer to the array.
pointer()251 	T* pointer()
252 	{
253 		return data;
254 	}
255 
256 
257 
258 	//! Returns a const pointer to the array.
259 	//! \return Pointer to the array.
const_pointer()260 	const T* const_pointer() const
261 	{
262 		return data;
263 	}
264 
265 
266 
267 	//! Returns size of used array.
268 	//! \return Size of elements in the array.
size()269 	u32 size() const
270 	{
271 		return used;
272 	}
273 
274 
275 
276 	//! Returns amount memory allocated.
277 	//! \return Returns amount of memory allocated. The amount of bytes
278 	//! allocated would  be allocated_size() * sizeof(ElementsUsed);
allocated_size()279 	u32 allocated_size() const
280 	{
281 		return allocated;
282 	}
283 
284 
285 
286 	//! Returns true if array is empty
287 	//! \return True if the array is empty, false if not.
empty()288 	bool empty() const
289 	{
290 		return used == 0;
291 	}
292 
293 
294 
295 	//! Sorts the array using heapsort. There is no additional memory waste and
296 	//! the algorithm performs (O) n log n in worst case.
sort()297 	void sort()
298 	{
299 		if (is_sorted || used<2)
300 			return;
301 
302 		heapsort(data, used);
303 		is_sorted = true;
304 	}
305 
306 
307 
308 	//! Performs a binary search for an element, returns -1 if not found.
309 	//! The array will be sorted before the binary search if it is not
310 	//! already sorted.
311 	//! \param element: Element to search for.
312 	//! \return Returns position of the searched element if it was found,
313 	//! otherwise -1 is returned.
binary_search(const T & element)314 	s32 binary_search(const T& element)
315 	{
316 		return binary_search(element, 0, used-1);
317 	}
318 
319 
320 
321 	//! Performs a binary search for an element, returns -1 if not found.
322 	//! The array will be sorted before the binary search if it is not
323 	//! already sorted.
324 	//! \param element: Element to search for.
325 	//! \param left: First left index
326 	//! \param right: Last right index.
327 	//! \return Returns position of the searched element if it was found,
328 	//! otherwise -1 is returned.
binary_search(const T & element,s32 left,s32 right)329 	s32 binary_search(const T& element, s32 left, s32 right)
330 	{
331 		if (!used)
332 			return -1;
333 
334 		sort();
335 
336 		s32 m;
337 
338 		do
339 		{
340 			m = (left+right)>>1;
341 
342 			if (element < data[m])
343 				right = m - 1;
344 			else
345 				left = m + 1;
346 
347 		} while((element < data[m] || data[m] < element) && left<=right);
348 
349 		// this last line equals to:
350 		// " while((element != array[m]) && left<=right);"
351 		// but we only want to use the '<' operator.
352 		// the same in next line, it is "(element == array[m])"
353 
354 		if (!(element < data[m]) && !(data[m] < element))
355 			return m;
356 
357 		return -1;
358 	}
359 
360 
361 	//! Finds an element in linear time, which is very slow. Use
362 	//! binary_search for faster finding. Only works if =operator is implemented.
363 	//! \param element: Element to search for.
364 	//! \return Returns position of the searched element if it was found,
365 	//! otherwise -1 is returned.
linear_search(T & element)366 	s32 linear_search(T& element)
367 	{
368 		for (u32 i=0; i<used; ++i)
369 			if (!(element < data[i]) && !(data[i] < element))
370 				return (s32)i;
371 
372 		return -1;
373 	}
374 
375 
376 	//! Finds an element in linear time, which is very slow. Use
377 	//! binary_search for faster finding. Only works if =operator is implemented.
378 	//! \param element: Element to search for.
379 	//! \return Returns position of the searched element if it was found,
380 	//! otherwise -1 is returned.
linear_reverse_search(T & element)381 	s32 linear_reverse_search(T& element)
382 	{
383 		for (s32 i=used-1; i>=0; --i)
384 			if (data[i] == element)
385 				return (s32)i;
386 
387 		return -1;
388 	}
389 
390 
391 
392 	//! Erases an element from the array. May be slow, because all elements
393 	//! following after the erased element have to be copied.
394 	//! \param index: Index of element to be erased.
erase(u32 index)395 	void erase(u32 index)
396 	{
397 		_IRR_DEBUG_BREAK_IF(index>=used || index<0) // access violation
398 
399 		for (u32 i=index+1; i<used; ++i)
400 			data[i-1] = data[i];
401 
402 		--used;
403 	}
404 
405 
406 	//! Erases some elements from the array. may be slow, because all elements
407 	//! following after the erased element have to be copied.
408 	//! \param index: Index of the first element to be erased.
409 	//! \param count: Amount of elements to be erased.
erase(u32 index,s32 count)410 	void erase(u32 index, s32 count)
411 	{
412 		_IRR_DEBUG_BREAK_IF(index>=used || index<0 || count<1 || index+count>used) // access violation
413 
414 		for (u32 i=index+count; i<used; ++i)
415 			data[i-count] = data[i];
416 
417 		used-= count;
418 	}
419 
420 
421 	//! Sets if the array is sorted
set_sorted(bool _is_sorted)422 	void set_sorted(bool _is_sorted)
423 	{
424 		is_sorted = _is_sorted;
425 	}
426 
427 
428 	private:
429 
430 		T* data;
431 		u32 allocated;
432 		u32 used;
433 		bool free_when_destroyed;
434 		bool is_sorted;
435 };
436 
437 
438 } // end namespace core
439 } // end namespace irr
440 
441 
442 
443 #endif
444 
445