1 /*
2 ** The OpenGL Extension Wrangler Library
3 ** Copyright (C) 2002-2007, Milan Ikits <milan ikits[]ieee org>
4 ** Copyright (C) 2002-2007, Marcelo E. Magallon <mmagallo[]debian org>
5 ** Copyright (C) 2002, Lev Povalahev
6 ** All rights reserved.
7 **
8 ** Redistribution and use in source and binary forms, with or without
9 ** modification, are permitted provided that the following conditions are met:
10 **
11 ** * Redistributions of source code must retain the above copyright notice,
12 **   this list of conditions and the following disclaimer.
13 ** * Redistributions in binary form must reproduce the above copyright notice,
14 **   this list of conditions and the following disclaimer in the documentation
15 **   and/or other materials provided with the distribution.
16 ** * The name of the author may be used to endorse or promote products
17 **   derived from this software without specific prior written permission.
18 **
19 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
20 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
23 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
29 ** THE POSSIBILITY OF SUCH DAMAGE.
30 */
31 
32 #include <GL/glew.h>
33 #if defined(_WIN32)
34 #  include <GL/wglew.h>
35 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
36 #  include <GL/glxew.h>
37 #endif
38 
39 /*
40  * Define glewGetContext and related helper macros.
41  */
42 #ifdef GLEW_MX
43 #  define glewGetContext() ctx
44 #  ifdef _WIN32
45 #    define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx
46 #    define GLEW_CONTEXT_ARG_VAR_INIT ctx
47 #    define wglewGetContext() ctx
48 #    define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx
49 #    define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx
50 #  else /* _WIN32 */
51 #    define GLEW_CONTEXT_ARG_DEF_INIT void
52 #    define GLEW_CONTEXT_ARG_VAR_INIT
53 #    define glxewGetContext() ctx
54 #    define GLXEW_CONTEXT_ARG_DEF_INIT void
55 #    define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx
56 #  endif /* _WIN32 */
57 #  define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx
58 #else /* GLEW_MX */
59 #  define GLEW_CONTEXT_ARG_DEF_INIT void
60 #  define GLEW_CONTEXT_ARG_VAR_INIT
61 #  define GLEW_CONTEXT_ARG_DEF_LIST void
62 #  define WGLEW_CONTEXT_ARG_DEF_INIT void
63 #  define WGLEW_CONTEXT_ARG_DEF_LIST void
64 #  define GLXEW_CONTEXT_ARG_DEF_INIT void
65 #  define GLXEW_CONTEXT_ARG_DEF_LIST void
66 #endif /* GLEW_MX */
67 
68 #if defined(__APPLE__)
69 #include <mach-o/dyld.h>
70 #include <stdlib.h>
71 #include <string.h>
72 
NSGLGetProcAddress(const GLubyte * name)73 void* NSGLGetProcAddress (const GLubyte *name)
74 {
75   static const struct mach_header* image = NULL;
76   NSSymbol symbol;
77   char* symbolName;
78   if (NULL == image)
79   {
80     image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
81   }
82   /* prepend a '_' for the Unix C symbol mangling convention */
83   symbolName = malloc(strlen((const char*)name) + 2);
84   strcpy(symbolName+1, (const char*)name);
85   symbolName[0] = '_';
86   symbol = NULL;
87   /* if (NSIsSymbolNameDefined(symbolName))
88 	 symbol = NSLookupAndBindSymbol(symbolName); */
89   symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
90   free(symbolName);
91   return symbol ? NSAddressOfSymbol(symbol) : NULL;
92 }
93 #endif /* __APPLE__ */
94 
95 #if defined(__sgi) || defined (__sun)
96 #include <dlfcn.h>
97 #include <stdio.h>
98 #include <stdlib.h>
99 
dlGetProcAddress(const GLubyte * name)100 void* dlGetProcAddress (const GLubyte* name)
101 {
102   static void* h = NULL;
103   static void* gpa;
104 
105   if (h == NULL)
106   {
107     if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
108     gpa = dlsym(h, "glXGetProcAddress");
109   }
110 
111   if (gpa != NULL)
112     return ((void*(*)(const GLubyte*))gpa)(name);
113   else
114     return dlsym(h, (const char*)name);
115 }
116 #endif /* __sgi || __sun */
117 
118 /*
119  * Define glewGetProcAddress.
120  */
121 #if defined(_WIN32)
122 #  define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
123 #else
124 #  if defined(__APPLE__)
125 #    define glewGetProcAddress(name) NSGLGetProcAddress(name)
126 #  else
127 #    if defined(__sgi) || defined(__sun)
128 #      define glewGetProcAddress(name) dlGetProcAddress(name)
129 #    else /* __linux */
130 #      define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
131 #    endif
132 #  endif
133 #endif
134 
135 /*
136  * Define GLboolean const cast.
137  */
138 #define CONST_CAST(x) (*(GLboolean*)&x)
139 
140 /*
141  * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
142  * These functions implement the functionality required in this file.
143  */
_glewStrLen(const GLubyte * s)144 static GLuint _glewStrLen (const GLubyte* s)
145 {
146   GLuint i=0;
147   if (s == NULL) return 0;
148   while (s[i] != '\0') i++;
149   return i;
150 }
151 
_glewStrCLen(const GLubyte * s,GLubyte c)152 static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
153 {
154   GLuint i=0;
155   if (s == NULL) return 0;
156   while (s[i] != '\0' && s[i] != c) i++;
157   return s[i] == c ? i : 0;
158 }
159 
_glewStrSame(const GLubyte * a,const GLubyte * b,GLuint n)160 static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
161 {
162   GLuint i=0;
163   if(a == NULL || b == NULL)
164     return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
165   while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
166   return i == n ? GL_TRUE : GL_FALSE;
167 }
168 
_glewStrSame1(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)169 static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
170 {
171   while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
172   {
173     (*a)++;
174     (*na)--;
175   }
176   if(*na >= nb)
177   {
178     GLuint i=0;
179     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
180 	if(i == nb)
181 	{
182 		*a = *a + nb;
183 		*na = *na - nb;
184 		return GL_TRUE;
185 	}
186   }
187   return GL_FALSE;
188 }
189 
_glewStrSame2(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)190 static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
191 {
192   if(*na >= nb)
193   {
194     GLuint i=0;
195     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
196 	if(i == nb)
197 	{
198 		*a = *a + nb;
199 		*na = *na - nb;
200 		return GL_TRUE;
201 	}
202   }
203   return GL_FALSE;
204 }
205 
_glewStrSame3(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)206 static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
207 {
208   if(*na >= nb)
209   {
210     GLuint i=0;
211     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
212     if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
213     {
214       *a = *a + nb;
215       *na = *na - nb;
216       return GL_TRUE;
217     }
218   }
219   return GL_FALSE;
220 }
221 
222 #if !defined(_WIN32) || !defined(GLEW_MX)
223 
224 PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
225 PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
226 PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
227 PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
228 
229 PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
230 PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
231 PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
232 PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
233 PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
234 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
235 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
236 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
237 PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
238 PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
239 PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
240 PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
241 PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
242 PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
243 PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
244 PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
245 PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
246 PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
247 PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
248 PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
249 PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
250 PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
251 PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
252 PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
253 PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
254 PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
255 PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
256 PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
257 PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
258 PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
259 PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
260 PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
261 PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
262 PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
263 PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
264 PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
265 PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
266 PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
267 PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
268 PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
269 PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
270 PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
271 PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
272 PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
273 PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
274 PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
275 
276 PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
277 PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
278 PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
279 PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
280 PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
281 PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
282 PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
283 PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
284 PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
285 PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
286 PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
287 PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
288 PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
289 PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
290 PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
291 PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
292 PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
293 PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
294 PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
295 PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
296 PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
297 PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
298 PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
299 PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
300 PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
301 PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
302 PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
303 PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
304 PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
305 PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
306 PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
307 PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
308 PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
309 PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
310 PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
311 PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
312 PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
313 PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
314 PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
315 PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
316 PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
317 PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
318 PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
319 PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
320 PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
321 
322 PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
323 PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
324 PFNGLBUFFERDATAPROC __glewBufferData = NULL;
325 PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
326 PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
327 PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
328 PFNGLENDQUERYPROC __glewEndQuery = NULL;
329 PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
330 PFNGLGENQUERIESPROC __glewGenQueries = NULL;
331 PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
332 PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
333 PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
334 PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
335 PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
336 PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
337 PFNGLISBUFFERPROC __glewIsBuffer = NULL;
338 PFNGLISQUERYPROC __glewIsQuery = NULL;
339 PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
340 PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
341 
342 PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
343 PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
344 PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
345 PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
346 PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
347 PFNGLCREATESHADERPROC __glewCreateShader = NULL;
348 PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
349 PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
350 PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
351 PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
352 PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
353 PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
354 PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
355 PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
356 PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
357 PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
358 PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL;
359 PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL;
360 PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL;
361 PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
362 PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL;
363 PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
364 PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
365 PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
366 PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
367 PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
368 PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
369 PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
370 PFNGLISPROGRAMPROC __glewIsProgram = NULL;
371 PFNGLISSHADERPROC __glewIsShader = NULL;
372 PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
373 PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
374 PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
375 PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
376 PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
377 PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
378 PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
379 PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
380 PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
381 PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
382 PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
383 PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
384 PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
385 PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
386 PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
387 PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
388 PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
389 PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
390 PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
391 PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
392 PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
393 PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
394 PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
395 PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
396 PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
397 PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
398 PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
399 PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
400 PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
401 PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
402 PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
403 PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
404 PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
405 PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
406 PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
407 PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
408 PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
409 PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
410 PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
411 PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
412 PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
413 PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
414 PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
415 PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
416 PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
417 PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
418 PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
419 PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
420 PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
421 PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
422 PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
423 PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
424 PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
425 PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
426 PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
427 PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
428 PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
429 PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
430 PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
431 PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
432 PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
433 PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
434 PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
435 
436 PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
437 PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
438 PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
439 PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
440 PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
441 PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
442 
443 PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
444 
445 PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
446 PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
447 PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
448 PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
449 PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
450 
451 PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
452 PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
453 PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
454 PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
455 PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
456 PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
457 PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
458 PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
459 
460 PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
461 PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
462 
463 PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
464 PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
465 PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
466 PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
467 
468 PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
469 PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
470 PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
471 
472 PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
473 
474 PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
475 
476 PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
477 PFNGLCOLORTABLEPROC __glewColorTable = NULL;
478 PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
479 PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
480 PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
481 PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
482 PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
483 PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
484 PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
485 PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
486 PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
487 PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
488 PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
489 PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
490 PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
491 PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
492 PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
493 PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
494 PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
495 PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
496 PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
497 PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
498 PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
499 PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
500 PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
501 PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
502 PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
503 PFNGLHISTOGRAMPROC __glewHistogram = NULL;
504 PFNGLMINMAXPROC __glewMinmax = NULL;
505 PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
506 PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
507 PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
508 
509 PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
510 PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
511 PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
512 PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
513 PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
514 
515 PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
516 
517 PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
518 PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
519 PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
520 PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
521 PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
522 PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
523 PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
524 PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
525 PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
526 PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
527 PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
528 PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
529 PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
530 PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
531 PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
532 PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
533 PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
534 PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
535 PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
536 PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
537 PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
538 PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
539 PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
540 PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
541 PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
542 PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
543 PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
544 PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
545 PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
546 PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
547 PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
548 PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
549 PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
550 PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
551 
552 PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
553 PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
554 PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
555 PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
556 PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
557 PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
558 PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
559 PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
560 
561 PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
562 PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
563 
564 PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
565 PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
566 PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
567 PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
568 PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
569 PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
570 PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
571 PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
572 PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
573 PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
574 PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
575 PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
576 PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
577 PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
578 PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
579 PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
580 PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
581 PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
582 PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
583 PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
584 PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
585 PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
586 PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
587 PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
588 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
589 PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
590 PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
591 PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
592 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
593 PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
594 PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
595 PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
596 PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
597 PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
598 PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
599 PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
600 PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
601 PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
602 PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
603 
604 PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
605 PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
606 PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
607 PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
608 PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
609 PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
610 PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
611 
612 PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
613 PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
614 PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
615 PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
616 
617 PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
618 PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
619 PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
620 PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
621 PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
622 PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
623 PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
624 PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
625 PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
626 PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
627 
628 PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
629 PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
630 PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
631 PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
632 PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
633 PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
634 PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
635 PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
636 PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
637 PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
638 PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
639 
640 PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
641 PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
642 PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
643 PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
644 PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
645 PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
646 PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
647 PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL;
648 PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL;
649 PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
650 PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
651 PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
652 PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
653 PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
654 PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
655 PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
656 PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
657 PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
658 PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
659 PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
660 PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
661 PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
662 PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
663 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
664 PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
665 PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
666 PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
667 PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
668 PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
669 PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
670 PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
671 PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
672 PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
673 PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
674 PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
675 PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
676 PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
677 PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
678 PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
679 PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
680 PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
681 PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
682 PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
683 PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
684 PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
685 PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
686 PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
687 PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
688 PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
689 PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
690 PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
691 PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
692 PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
693 PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
694 PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
695 PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
696 PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
697 PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
698 PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
699 PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
700 PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
701 PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
702 
703 PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
704 PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
705 PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
706 
707 PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
708 PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
709 PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
710 PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
711 PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
712 PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
713 PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
714 PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
715 PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
716 PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
717 PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
718 PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
719 PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
720 PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
721 PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
722 PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
723 
724 PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
725 
726 PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
727 PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
728 PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
729 
730 PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
731 PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
732 PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
733 PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
734 
735 PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
736 PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
737 PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
738 PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
739 PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
740 PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
741 PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
742 PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
743 PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
744 PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
745 PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
746 PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
747 PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
748 PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
749 
750 PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
751 PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
752 
753 PFNGLPNTRIANGLESFATIPROC __glPNTrianglewesfATI = NULL;
754 PFNGLPNTRIANGLESIATIPROC __glPNTrianglewesiATI = NULL;
755 
756 PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
757 PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
758 
759 PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
760 PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
761 PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
762 PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
763 PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
764 PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
765 PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
766 PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
767 PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
768 PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
769 PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
770 PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
771 
772 PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
773 PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
774 PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
775 
776 PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
777 PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
778 PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
779 PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
780 PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
781 PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
782 PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
783 PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
784 PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
785 PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
786 PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
787 PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
788 PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
789 PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
790 PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
791 PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
792 PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
793 PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
794 PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
795 PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
796 PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
797 PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
798 PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
799 PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
800 PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
801 PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
802 PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
803 PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
804 PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
805 PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
806 PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
807 PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
808 PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
809 PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
810 PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
811 PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
812 PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
813 
814 PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
815 PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
816 PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
817 
818 PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
819 
820 PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
821 
822 PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
823 
824 PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
825 
826 PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
827 PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
828 
829 PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
830 PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
831 
832 PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
833 PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
834 PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
835 PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
836 PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
837 PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
838 PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
839 PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
840 PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
841 PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
842 PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
843 PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
844 PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
845 
846 PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
847 PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
848 
849 PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
850 PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
851 PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
852 PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
853 PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
854 
855 PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
856 PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
857 
858 PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
859 
860 PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
861 PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
862 PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
863 PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
864 PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
865 PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
866 
867 PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
868 PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
869 
870 PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
871 
872 PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
873 PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
874 PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
875 PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
876 PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
877 
878 PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
879 PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
880 PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
881 PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
882 PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
883 PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
884 PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
885 PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
886 PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
887 PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
888 PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
889 PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
890 PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
891 PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
892 PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
893 PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
894 PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
895 PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
896 
897 PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL;
898 
899 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL;
900 
901 PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
902 PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
903 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
904 PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
905 PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
906 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
907 PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL;
908 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
909 PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
910 PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
911 PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
912 PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
913 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL;
914 PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL;
915 PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
916 PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
917 PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
918 
919 PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
920 PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
921 PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
922 PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
923 
924 PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
925 PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
926 
927 PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
928 PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
929 PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
930 PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
931 PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
932 PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
933 PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
934 PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
935 PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
936 PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
937 PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
938 PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
939 PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
940 PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
941 PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
942 PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
943 PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
944 PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
945 PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
946 PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
947 PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
948 PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
949 PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
950 PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
951 PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
952 PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
953 PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
954 PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
955 PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
956 PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
957 PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
958 PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
959 PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
960 PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
961 
962 PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
963 PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
964 PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
965 PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
966 PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
967 PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
968 PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
969 PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
970 PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
971 PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
972 
973 PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
974 
975 PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
976 
977 PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
978 PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
979 PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
980 
981 PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
982 PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
983 
984 PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
985 PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
986 
987 PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
988 PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
989 PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
990 PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
991 
992 PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
993 PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
994 PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
995 PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
996 PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
997 PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
998 
999 PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
1000 PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
1001 
1002 PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
1003 
1004 PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
1005 PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
1006 
1007 PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
1008 PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
1009 PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
1010 PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
1011 PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
1012 PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
1013 PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
1014 PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
1015 PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
1016 PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
1017 PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
1018 PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
1019 PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
1020 PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
1021 PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
1022 PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
1023 PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
1024 
1025 PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
1026 
1027 PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
1028 PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
1029 PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
1030 
1031 PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
1032 
1033 PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
1034 
1035 PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
1036 PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
1037 PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
1038 PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
1039 PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
1040 PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
1041 
1042 PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
1043 PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
1044 PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
1045 PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
1046 PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
1047 PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
1048 
1049 PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
1050 
1051 PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
1052 PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
1053 
1054 PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
1055 PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
1056 PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
1057 PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
1058 PFNGLGETPOINTERVEXTPROC __glewGetPointervEXT = NULL;
1059 PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
1060 PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
1061 PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
1062 PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
1063 
1064 PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
1065 PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
1066 PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
1067 PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
1068 PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
1069 PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
1070 PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
1071 PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
1072 PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
1073 PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
1074 PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
1075 PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
1076 PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
1077 PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
1078 PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
1079 PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
1080 PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
1081 PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
1082 PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
1083 PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
1084 PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
1085 PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
1086 PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
1087 PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
1088 PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
1089 PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
1090 PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
1091 PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
1092 PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
1093 PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
1094 PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
1095 PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
1096 PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
1097 PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
1098 PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
1099 PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
1100 PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
1101 PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
1102 PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
1103 PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
1104 PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
1105 PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
1106 
1107 PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
1108 PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
1109 PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
1110 
1111 PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
1112 
1113 PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
1114 PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL;
1115 PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
1116 PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
1117 PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
1118 PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
1119 
1120 PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
1121 PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
1122 
1123 PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
1124 PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
1125 PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
1126 PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
1127 PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
1128 PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
1129 PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
1130 PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
1131 
1132 PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
1133 PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
1134 PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
1135 PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
1136 
1137 PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
1138 PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
1139 
1140 PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT = NULL;
1141 PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT = NULL;
1142 PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT = NULL;
1143 PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT = NULL;
1144 PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT = NULL;
1145 
1146 PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
1147 
1148 PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
1149 PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
1150 PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
1151 PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
1152 PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
1153 PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
1154 PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
1155 PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
1156 PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
1157 PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
1158 PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
1159 PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
1160 PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
1161 PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
1162 PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
1163 PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
1164 PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
1165 PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
1166 PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
1167 PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
1168 PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
1169 PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
1170 PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
1171 PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
1172 
1173 PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
1174 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
1175 PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
1176 
1177 PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
1178 PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
1179 PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
1180 PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
1181 PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
1182 PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
1183 PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
1184 PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
1185 PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
1186 
1187 PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
1188 PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
1189 PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
1190 PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
1191 PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
1192 PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
1193 PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
1194 
1195 PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
1196 PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
1197 PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
1198 PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
1199 PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
1200 PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
1201 
1202 PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL;
1203 
1204 PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
1205 
1206 PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
1207 PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
1208 PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
1209 PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
1210 PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
1211 PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
1212 PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
1213 PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
1214 PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
1215 PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
1216 PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
1217 PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL;
1218 
1219 PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
1220 PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
1221 PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
1222 PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
1223 PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
1224 PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
1225 PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
1226 PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
1227 PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
1228 PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
1229 PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
1230 PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
1231 PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
1232 PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
1233 PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
1234 PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
1235 PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
1236 PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
1237 PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
1238 PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
1239 PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
1240 PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
1241 PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
1242 PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
1243 PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
1244 PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
1245 PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
1246 PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
1247 PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
1248 PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
1249 PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
1250 PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
1251 PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
1252 PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
1253 PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
1254 PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
1255 PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
1256 PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
1257 PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
1258 PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
1259 PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
1260 PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
1261 PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
1262 PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
1263 PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
1264 PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
1265 
1266 PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
1267 PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
1268 PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
1269 PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
1270 PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
1271 PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
1272 PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
1273 
1274 PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
1275 PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
1276 PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
1277 
1278 PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
1279 PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
1280 
1281 PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
1282 PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
1283 
1284 PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
1285 PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
1286 
1287 PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
1288 PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
1289 PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
1290 PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
1291 PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
1292 PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
1293 PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
1294 PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL;
1295 PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL;
1296 PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL;
1297 PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL;
1298 PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL;
1299 PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL;
1300 
1301 PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
1302 PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
1303 
1304 PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
1305 PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
1306 PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
1307 PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
1308 PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
1309 PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
1310 PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
1311 PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL;
1312 PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
1313 PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
1314 PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
1315 
1316 PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
1317 PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
1318 
1319 PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
1320 PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
1321 PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
1322 PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
1323 PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
1324 PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
1325 PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
1326 PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
1327 PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
1328 PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
1329 PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
1330 PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
1331 PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
1332 PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
1333 PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
1334 PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
1335 PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
1336 PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
1337 PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
1338 PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
1339 PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
1340 PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
1341 PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
1342 PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
1343 PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
1344 PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
1345 PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
1346 PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
1347 PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
1348 PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
1349 PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
1350 PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
1351 PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
1352 PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
1353 PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
1354 PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
1355 PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
1356 PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
1357 PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
1358 PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
1359 PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
1360 PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
1361 PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
1362 PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
1363 PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
1364 PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
1365 PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
1366 PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
1367 PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
1368 PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
1369 PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
1370 PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
1371 PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
1372 PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
1373 PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
1374 PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
1375 PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
1376 PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
1377 PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
1378 PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
1379 PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
1380 PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
1381 PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
1382 PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
1383 
1384 PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
1385 PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
1386 PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
1387 PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
1388 PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
1389 PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
1390 
1391 PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
1392 PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
1393 
1394 PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
1395 PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
1396 
1397 PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
1398 PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
1399 
1400 PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
1401 PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
1402 
1403 PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
1404 PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
1405 
1406 PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
1407 PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
1408 
1409 PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
1410 PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
1411 PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
1412 PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
1413 PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
1414 PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
1415 
1416 PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
1417 
1418 PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
1419 
1420 PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
1421 PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
1422 PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
1423 PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
1424 PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
1425 PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
1426 PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
1427 PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
1428 PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
1429 PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
1430 PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
1431 PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
1432 PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
1433 PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
1434 PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
1435 PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
1436 PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
1437 
1438 PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
1439 
1440 PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
1441 
1442 PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
1443 
1444 PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
1445 PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
1446 PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
1447 PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
1448 
1449 PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
1450 
1451 PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
1452 PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
1453 PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
1454 PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
1455 PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
1456 PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
1457 PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
1458 
1459 PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
1460 
1461 PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
1462 PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
1463 PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
1464 PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
1465 PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
1466 PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
1467 PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
1468 PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
1469 
1470 PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
1471 
1472 PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
1473 PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
1474 PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
1475 PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
1476 PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
1477 PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
1478 PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
1479 
1480 PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
1481 PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
1482 PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
1483 PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
1484 PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
1485 PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
1486 PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
1487 PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
1488 PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
1489 PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
1490 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL;
1491 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL;
1492 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
1493 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
1494 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL;
1495 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL;
1496 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL;
1497 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL;
1498 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
1499 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
1500 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
1501 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
1502 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
1503 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
1504 PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
1505 PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL;
1506 PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
1507 PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL;
1508 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
1509 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
1510 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL;
1511 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL;
1512 PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL;
1513 PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL;
1514 PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
1515 PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
1516 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
1517 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
1518 PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
1519 PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
1520 
1521 PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
1522 
1523 #endif /* !WIN32 || !GLEW_MX */
1524 
1525 #if !defined(GLEW_MX)
1526 
1527 GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
1528 GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
1529 GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
1530 GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
1531 GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
1532 GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
1533 GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
1534 GLboolean __GLEW_3DFX_multisample = GL_FALSE;
1535 GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
1536 GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
1537 GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
1538 GLboolean __GLEW_APPLE_element_array = GL_FALSE;
1539 GLboolean __GLEW_APPLE_fence = GL_FALSE;
1540 GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
1541 GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
1542 GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
1543 GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
1544 GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
1545 GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
1546 GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
1547 GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
1548 GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
1549 GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
1550 GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
1551 GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
1552 GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
1553 GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
1554 GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
1555 GLboolean __GLEW_ARB_imaging = GL_FALSE;
1556 GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
1557 GLboolean __GLEW_ARB_multisample = GL_FALSE;
1558 GLboolean __GLEW_ARB_multitexture = GL_FALSE;
1559 GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
1560 GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
1561 GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
1562 GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
1563 GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
1564 GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
1565 GLboolean __GLEW_ARB_shadow = GL_FALSE;
1566 GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
1567 GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
1568 GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
1569 GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
1570 GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
1571 GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
1572 GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
1573 GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
1574 GLboolean __GLEW_ARB_texture_float = GL_FALSE;
1575 GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
1576 GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
1577 GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
1578 GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
1579 GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
1580 GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
1581 GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
1582 GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
1583 GLboolean __GLEW_ARB_window_pos = GL_FALSE;
1584 GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
1585 GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
1586 GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
1587 GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
1588 GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
1589 GLboolean __GLEW_ATI_element_array = GL_FALSE;
1590 GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
1591 GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
1592 GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
1593 GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
1594 GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
1595 GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
1596 GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
1597 GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
1598 GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
1599 GLboolean __GLEW_ATI_texture_float = GL_FALSE;
1600 GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
1601 GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
1602 GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
1603 GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
1604 GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
1605 GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
1606 GLboolean __GLEW_EXT_abgr = GL_FALSE;
1607 GLboolean __GLEW_EXT_bgra = GL_FALSE;
1608 GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
1609 GLboolean __GLEW_EXT_blend_color = GL_FALSE;
1610 GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
1611 GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
1612 GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
1613 GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
1614 GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
1615 GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
1616 GLboolean __GLEW_EXT_cmyka = GL_FALSE;
1617 GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
1618 GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
1619 GLboolean __GLEW_EXT_convolution = GL_FALSE;
1620 GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
1621 GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
1622 GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
1623 GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
1624 GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
1625 GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
1626 GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
1627 GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
1628 GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
1629 GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
1630 GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
1631 GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
1632 GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
1633 GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
1634 GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
1635 GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
1636 GLboolean __GLEW_EXT_histogram = GL_FALSE;
1637 GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
1638 GLboolean __GLEW_EXT_index_func = GL_FALSE;
1639 GLboolean __GLEW_EXT_index_material = GL_FALSE;
1640 GLboolean __GLEW_EXT_index_texture = GL_FALSE;
1641 GLboolean __GLEW_EXT_light_texture = GL_FALSE;
1642 GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
1643 GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
1644 GLboolean __GLEW_EXT_multisample = GL_FALSE;
1645 GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
1646 GLboolean __GLEW_EXT_packed_float = GL_FALSE;
1647 GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
1648 GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
1649 GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
1650 GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
1651 GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
1652 GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
1653 GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
1654 GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
1655 GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
1656 GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
1657 GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
1658 GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
1659 GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
1660 GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE;
1661 GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
1662 GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
1663 GLboolean __GLEW_EXT_subtexture = GL_FALSE;
1664 GLboolean __GLEW_EXT_texture = GL_FALSE;
1665 GLboolean __GLEW_EXT_texture3D = GL_FALSE;
1666 GLboolean __GLEW_EXT_texture_array = GL_FALSE;
1667 GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
1668 GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
1669 GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
1670 GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
1671 GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
1672 GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
1673 GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
1674 GLboolean __GLEW_EXT_texture_env = GL_FALSE;
1675 GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
1676 GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
1677 GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
1678 GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
1679 GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
1680 GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
1681 GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
1682 GLboolean __GLEW_EXT_texture_object = GL_FALSE;
1683 GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
1684 GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
1685 GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
1686 GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
1687 GLboolean __GLEW_EXT_timer_query = GL_FALSE;
1688 GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
1689 GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
1690 GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
1691 GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
1692 GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
1693 GLboolean __GLEW_HP_image_transform = GL_FALSE;
1694 GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
1695 GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
1696 GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
1697 GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
1698 GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
1699 GLboolean __GLEW_IBM_static_data = GL_FALSE;
1700 GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
1701 GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
1702 GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
1703 GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
1704 GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
1705 GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
1706 GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
1707 GLboolean __GLEW_MESAX_texture_stack = GL_FALSE;
1708 GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
1709 GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
1710 GLboolean __GLEW_MESA_window_pos = GL_FALSE;
1711 GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
1712 GLboolean __GLEW_NV_blend_square = GL_FALSE;
1713 GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
1714 GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
1715 GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
1716 GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
1717 GLboolean __GLEW_NV_evaluators = GL_FALSE;
1718 GLboolean __GLEW_NV_fence = GL_FALSE;
1719 GLboolean __GLEW_NV_float_buffer = GL_FALSE;
1720 GLboolean __GLEW_NV_fog_distance = GL_FALSE;
1721 GLboolean __GLEW_NV_fragment_program = GL_FALSE;
1722 GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
1723 GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
1724 GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
1725 GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
1726 GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
1727 GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
1728 GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
1729 GLboolean __GLEW_NV_half_float = GL_FALSE;
1730 GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
1731 GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
1732 GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
1733 GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
1734 GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
1735 GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
1736 GLboolean __GLEW_NV_point_sprite = GL_FALSE;
1737 GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
1738 GLboolean __GLEW_NV_register_combiners = GL_FALSE;
1739 GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
1740 GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
1741 GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
1742 GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
1743 GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
1744 GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
1745 GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
1746 GLboolean __GLEW_NV_texture_shader = GL_FALSE;
1747 GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
1748 GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
1749 GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
1750 GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
1751 GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
1752 GLboolean __GLEW_NV_vertex_program = GL_FALSE;
1753 GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
1754 GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
1755 GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
1756 GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
1757 GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
1758 GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
1759 GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
1760 GLboolean __GLEW_OES_read_format = GL_FALSE;
1761 GLboolean __GLEW_OES_single_precision = GL_FALSE;
1762 GLboolean __GLEW_OML_interlace = GL_FALSE;
1763 GLboolean __GLEW_OML_resample = GL_FALSE;
1764 GLboolean __GLEW_OML_subsample = GL_FALSE;
1765 GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
1766 GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
1767 GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
1768 GLboolean __GLEW_S3_s3tc = GL_FALSE;
1769 GLboolean __GLEW_SGIS_color_range = GL_FALSE;
1770 GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
1771 GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
1772 GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
1773 GLboolean __GLEW_SGIS_multisample = GL_FALSE;
1774 GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
1775 GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
1776 GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
1777 GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
1778 GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
1779 GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
1780 GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
1781 GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
1782 GLboolean __GLEW_SGIX_async = GL_FALSE;
1783 GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
1784 GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
1785 GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
1786 GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
1787 GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
1788 GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
1789 GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
1790 GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
1791 GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
1792 GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
1793 GLboolean __GLEW_SGIX_interlace = GL_FALSE;
1794 GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
1795 GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
1796 GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
1797 GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
1798 GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
1799 GLboolean __GLEW_SGIX_resample = GL_FALSE;
1800 GLboolean __GLEW_SGIX_shadow = GL_FALSE;
1801 GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
1802 GLboolean __GLEW_SGIX_sprite = GL_FALSE;
1803 GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
1804 GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
1805 GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
1806 GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
1807 GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
1808 GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
1809 GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
1810 GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
1811 GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
1812 GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
1813 GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
1814 GLboolean __GLEW_SGI_color_table = GL_FALSE;
1815 GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
1816 GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
1817 GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
1818 GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
1819 GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
1820 GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
1821 GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
1822 GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
1823 GLboolean __GLEW_SUN_vertex = GL_FALSE;
1824 GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
1825 GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
1826 GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
1827 
1828 #endif /* !GLEW_MX */
1829 
1830 #ifdef GL_VERSION_1_2
1831 
_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_DEF_INIT)1832 static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT)
1833 {
1834   GLboolean r = GL_FALSE;
1835 
1836   r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
1837   r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r;
1838   r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r;
1839   r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r;
1840 
1841   return r;
1842 }
1843 
1844 #endif /* GL_VERSION_1_2 */
1845 
1846 #ifdef GL_VERSION_1_3
1847 
_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_DEF_INIT)1848 static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT)
1849 {
1850   GLboolean r = GL_FALSE;
1851 
1852   r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r;
1853   r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
1854   r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
1855   r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
1856   r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
1857   r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
1858   r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
1859   r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
1860   r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
1861   r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
1862   r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
1863   r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
1864   r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
1865   r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
1866   r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
1867   r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
1868   r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
1869   r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
1870   r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
1871   r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
1872   r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
1873   r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
1874   r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
1875   r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
1876   r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
1877   r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
1878   r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
1879   r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
1880   r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
1881   r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
1882   r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
1883   r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
1884   r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
1885   r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
1886   r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
1887   r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
1888   r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
1889   r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
1890   r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
1891   r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
1892   r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
1893   r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
1894   r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
1895   r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
1896   r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
1897   r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r;
1898 
1899   return r;
1900 }
1901 
1902 #endif /* GL_VERSION_1_3 */
1903 
1904 #ifdef GL_VERSION_1_4
1905 
_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_DEF_INIT)1906 static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
1907 {
1908   GLboolean r = GL_FALSE;
1909 
1910   r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r;
1911   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
1912   r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
1913   r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
1914   r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r;
1915   r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r;
1916   r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r;
1917   r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r;
1918   r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
1919   r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
1920   r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
1921   r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
1922   r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
1923   r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
1924   r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
1925   r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
1926   r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r;
1927   r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
1928   r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r;
1929   r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
1930   r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r;
1931   r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
1932   r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
1933   r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
1934   r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
1935   r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
1936   r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r;
1937   r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
1938   r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
1939   r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r;
1940   r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r;
1941   r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r;
1942   r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r;
1943   r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r;
1944   r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r;
1945   r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r;
1946   r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r;
1947   r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r;
1948   r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r;
1949   r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r;
1950   r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r;
1951   r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r;
1952   r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r;
1953   r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r;
1954   r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r;
1955 
1956   return r;
1957 }
1958 
1959 #endif /* GL_VERSION_1_4 */
1960 
1961 #ifdef GL_VERSION_1_5
1962 
_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_DEF_INIT)1963 static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT)
1964 {
1965   GLboolean r = GL_FALSE;
1966 
1967   r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
1968   r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r;
1969   r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r;
1970   r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r;
1971   r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r;
1972   r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r;
1973   r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r;
1974   r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r;
1975   r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r;
1976   r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
1977   r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r;
1978   r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r;
1979   r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
1980   r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
1981   r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r;
1982   r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r;
1983   r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r;
1984   r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r;
1985   r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r;
1986 
1987   return r;
1988 }
1989 
1990 #endif /* GL_VERSION_1_5 */
1991 
1992 #ifdef GL_VERSION_2_0
1993 
_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_DEF_INIT)1994 static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
1995 {
1996   GLboolean r = GL_FALSE;
1997 
1998   r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
1999   r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
2000   r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
2001   r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r;
2002   r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r;
2003   r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r;
2004   r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r;
2005   r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r;
2006   r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r;
2007   r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
2008   r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r;
2009   r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
2010   r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
2011   r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r;
2012   r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
2013   r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r;
2014   r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r;
2015   r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r;
2016   r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r;
2017   r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
2018   r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r;
2019   r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r;
2020   r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r;
2021   r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r;
2022   r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
2023   r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
2024   r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
2025   r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
2026   r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r;
2027   r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r;
2028   r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r;
2029   r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r;
2030   r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
2031   r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
2032   r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r;
2033   r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r;
2034   r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r;
2035   r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r;
2036   r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r;
2037   r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r;
2038   r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r;
2039   r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r;
2040   r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r;
2041   r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r;
2042   r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r;
2043   r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r;
2044   r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r;
2045   r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r;
2046   r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r;
2047   r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r;
2048   r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r;
2049   r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
2050   r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
2051   r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
2052   r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r;
2053   r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
2054   r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r;
2055   r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
2056   r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r;
2057   r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
2058   r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r;
2059   r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
2060   r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r;
2061   r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
2062   r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r;
2063   r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
2064   r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r;
2065   r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
2066   r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r;
2067   r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
2068   r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r;
2069   r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
2070   r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r;
2071   r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
2072   r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
2073   r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
2074   r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
2075   r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
2076   r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
2077   r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
2078   r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
2079   r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
2080   r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r;
2081   r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
2082   r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r;
2083   r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
2084   r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
2085   r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r;
2086   r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
2087   r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
2088   r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
2089   r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
2090   r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
2091 
2092   return r;
2093 }
2094 
2095 #endif /* GL_VERSION_2_0 */
2096 
2097 #ifdef GL_VERSION_2_1
2098 
_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_DEF_INIT)2099 static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT)
2100 {
2101   GLboolean r = GL_FALSE;
2102 
2103   r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
2104   r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
2105   r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
2106   r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
2107   r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
2108   r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
2109 
2110   return r;
2111 }
2112 
2113 #endif /* GL_VERSION_2_1 */
2114 
2115 #ifdef GL_3DFX_multisample
2116 
2117 #endif /* GL_3DFX_multisample */
2118 
2119 #ifdef GL_3DFX_tbuffer
2120 
_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_DEF_INIT)2121 static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
2122 {
2123   GLboolean r = GL_FALSE;
2124 
2125   r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
2126 
2127   return r;
2128 }
2129 
2130 #endif /* GL_3DFX_tbuffer */
2131 
2132 #ifdef GL_3DFX_texture_compression_FXT1
2133 
2134 #endif /* GL_3DFX_texture_compression_FXT1 */
2135 
2136 #ifdef GL_APPLE_client_storage
2137 
2138 #endif /* GL_APPLE_client_storage */
2139 
2140 #ifdef GL_APPLE_element_array
2141 
_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_DEF_INIT)2142 static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
2143 {
2144   GLboolean r = GL_FALSE;
2145 
2146   r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
2147   r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
2148   r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
2149   r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
2150   r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r;
2151 
2152   return r;
2153 }
2154 
2155 #endif /* GL_APPLE_element_array */
2156 
2157 #ifdef GL_APPLE_fence
2158 
_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_DEF_INIT)2159 static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
2160 {
2161   GLboolean r = GL_FALSE;
2162 
2163   r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
2164   r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
2165   r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
2166   r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r;
2167   r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r;
2168   r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r;
2169   r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r;
2170   r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
2171 
2172   return r;
2173 }
2174 
2175 #endif /* GL_APPLE_fence */
2176 
2177 #ifdef GL_APPLE_float_pixels
2178 
2179 #endif /* GL_APPLE_float_pixels */
2180 
2181 #ifdef GL_APPLE_pixel_buffer
2182 
2183 #endif /* GL_APPLE_pixel_buffer */
2184 
2185 #ifdef GL_APPLE_specular_vector
2186 
2187 #endif /* GL_APPLE_specular_vector */
2188 
2189 #ifdef GL_APPLE_texture_range
2190 
_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_DEF_INIT)2191 static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT)
2192 {
2193   GLboolean r = GL_FALSE;
2194 
2195   r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r;
2196   r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
2197 
2198   return r;
2199 }
2200 
2201 #endif /* GL_APPLE_texture_range */
2202 
2203 #ifdef GL_APPLE_transform_hint
2204 
2205 #endif /* GL_APPLE_transform_hint */
2206 
2207 #ifdef GL_APPLE_vertex_array_object
2208 
_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)2209 static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
2210 {
2211   GLboolean r = GL_FALSE;
2212 
2213   r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
2214   r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
2215   r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
2216   r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
2217 
2218   return r;
2219 }
2220 
2221 #endif /* GL_APPLE_vertex_array_object */
2222 
2223 #ifdef GL_APPLE_vertex_array_range
2224 
_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_DEF_INIT)2225 static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
2226 {
2227   GLboolean r = GL_FALSE;
2228 
2229   r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
2230   r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
2231   r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
2232 
2233   return r;
2234 }
2235 
2236 #endif /* GL_APPLE_vertex_array_range */
2237 
2238 #ifdef GL_APPLE_ycbcr_422
2239 
2240 #endif /* GL_APPLE_ycbcr_422 */
2241 
2242 #ifdef GL_ARB_color_buffer_float
2243 
_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_DEF_INIT)2244 static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
2245 {
2246   GLboolean r = GL_FALSE;
2247 
2248   r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r;
2249 
2250   return r;
2251 }
2252 
2253 #endif /* GL_ARB_color_buffer_float */
2254 
2255 #ifdef GL_ARB_depth_texture
2256 
2257 #endif /* GL_ARB_depth_texture */
2258 
2259 #ifdef GL_ARB_draw_buffers
2260 
_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_DEF_INIT)2261 static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
2262 {
2263   GLboolean r = GL_FALSE;
2264 
2265   r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r;
2266 
2267   return r;
2268 }
2269 
2270 #endif /* GL_ARB_draw_buffers */
2271 
2272 #ifdef GL_ARB_fragment_program
2273 
2274 #endif /* GL_ARB_fragment_program */
2275 
2276 #ifdef GL_ARB_fragment_program_shadow
2277 
2278 #endif /* GL_ARB_fragment_program_shadow */
2279 
2280 #ifdef GL_ARB_fragment_shader
2281 
2282 #endif /* GL_ARB_fragment_shader */
2283 
2284 #ifdef GL_ARB_half_float_pixel
2285 
2286 #endif /* GL_ARB_half_float_pixel */
2287 
2288 #ifdef GL_ARB_imaging
2289 
_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_DEF_INIT)2290 static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
2291 {
2292   GLboolean r = GL_FALSE;
2293 
2294   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
2295   r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
2296   r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
2297   r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
2298   r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
2299   r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
2300   r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
2301   r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
2302   r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
2303   r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
2304   r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
2305   r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r;
2306   r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r;
2307   r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
2308   r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
2309   r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r;
2310   r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
2311   r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
2312   r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
2313   r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
2314   r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
2315   r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r;
2316   r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
2317   r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
2318   r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r;
2319   r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
2320   r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
2321   r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
2322   r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r;
2323   r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r;
2324   r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r;
2325   r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r;
2326   r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r;
2327 
2328   return r;
2329 }
2330 
2331 #endif /* GL_ARB_imaging */
2332 
2333 #ifdef GL_ARB_matrix_palette
2334 
_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_DEF_INIT)2335 static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
2336 {
2337   GLboolean r = GL_FALSE;
2338 
2339   r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
2340   r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
2341   r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
2342   r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
2343   r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
2344 
2345   return r;
2346 }
2347 
2348 #endif /* GL_ARB_matrix_palette */
2349 
2350 #ifdef GL_ARB_multisample
2351 
_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_DEF_INIT)2352 static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
2353 {
2354   GLboolean r = GL_FALSE;
2355 
2356   r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r;
2357 
2358   return r;
2359 }
2360 
2361 #endif /* GL_ARB_multisample */
2362 
2363 #ifdef GL_ARB_multitexture
2364 
_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_DEF_INIT)2365 static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT)
2366 {
2367   GLboolean r = GL_FALSE;
2368 
2369   r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r;
2370   r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
2371   r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
2372   r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
2373   r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
2374   r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
2375   r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
2376   r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
2377   r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
2378   r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
2379   r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
2380   r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
2381   r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
2382   r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
2383   r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
2384   r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
2385   r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
2386   r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
2387   r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
2388   r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
2389   r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
2390   r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
2391   r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
2392   r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
2393   r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
2394   r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
2395   r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
2396   r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
2397   r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
2398   r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
2399   r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
2400   r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
2401   r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
2402   r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
2403 
2404   return r;
2405 }
2406 
2407 #endif /* GL_ARB_multitexture */
2408 
2409 #ifdef GL_ARB_occlusion_query
2410 
_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_DEF_INIT)2411 static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
2412 {
2413   GLboolean r = GL_FALSE;
2414 
2415   r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
2416   r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
2417   r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r;
2418   r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r;
2419   r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
2420   r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
2421   r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r;
2422   r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r;
2423 
2424   return r;
2425 }
2426 
2427 #endif /* GL_ARB_occlusion_query */
2428 
2429 #ifdef GL_ARB_pixel_buffer_object
2430 
2431 #endif /* GL_ARB_pixel_buffer_object */
2432 
2433 #ifdef GL_ARB_point_parameters
2434 
_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_DEF_INIT)2435 static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
2436 {
2437   GLboolean r = GL_FALSE;
2438 
2439   r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r;
2440   r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
2441 
2442   return r;
2443 }
2444 
2445 #endif /* GL_ARB_point_parameters */
2446 
2447 #ifdef GL_ARB_point_sprite
2448 
2449 #endif /* GL_ARB_point_sprite */
2450 
2451 #ifdef GL_ARB_shader_objects
2452 
_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)2453 static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
2454 {
2455   GLboolean r = GL_FALSE;
2456 
2457   r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
2458   r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r;
2459   r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
2460   r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
2461   r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
2462   r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
2463   r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
2464   r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
2465   r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r;
2466   r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r;
2467   r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
2468   r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
2469   r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
2470   r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
2471   r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
2472   r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
2473   r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r;
2474   r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
2475   r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r;
2476   r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r;
2477   r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r;
2478   r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r;
2479   r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r;
2480   r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r;
2481   r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r;
2482   r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r;
2483   r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r;
2484   r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r;
2485   r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r;
2486   r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r;
2487   r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r;
2488   r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r;
2489   r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r;
2490   r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r;
2491   r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
2492   r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
2493   r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
2494   r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
2495   r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r;
2496 
2497   return r;
2498 }
2499 
2500 #endif /* GL_ARB_shader_objects */
2501 
2502 #ifdef GL_ARB_shading_language_100
2503 
2504 #endif /* GL_ARB_shading_language_100 */
2505 
2506 #ifdef GL_ARB_shadow
2507 
2508 #endif /* GL_ARB_shadow */
2509 
2510 #ifdef GL_ARB_shadow_ambient
2511 
2512 #endif /* GL_ARB_shadow_ambient */
2513 
2514 #ifdef GL_ARB_texture_border_clamp
2515 
2516 #endif /* GL_ARB_texture_border_clamp */
2517 
2518 #ifdef GL_ARB_texture_compression
2519 
_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_DEF_INIT)2520 static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
2521 {
2522   GLboolean r = GL_FALSE;
2523 
2524   r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
2525   r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
2526   r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
2527   r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
2528   r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
2529   r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
2530   r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
2531 
2532   return r;
2533 }
2534 
2535 #endif /* GL_ARB_texture_compression */
2536 
2537 #ifdef GL_ARB_texture_cube_map
2538 
2539 #endif /* GL_ARB_texture_cube_map */
2540 
2541 #ifdef GL_ARB_texture_env_add
2542 
2543 #endif /* GL_ARB_texture_env_add */
2544 
2545 #ifdef GL_ARB_texture_env_combine
2546 
2547 #endif /* GL_ARB_texture_env_combine */
2548 
2549 #ifdef GL_ARB_texture_env_crossbar
2550 
2551 #endif /* GL_ARB_texture_env_crossbar */
2552 
2553 #ifdef GL_ARB_texture_env_dot3
2554 
2555 #endif /* GL_ARB_texture_env_dot3 */
2556 
2557 #ifdef GL_ARB_texture_float
2558 
2559 #endif /* GL_ARB_texture_float */
2560 
2561 #ifdef GL_ARB_texture_mirrored_repeat
2562 
2563 #endif /* GL_ARB_texture_mirrored_repeat */
2564 
2565 #ifdef GL_ARB_texture_non_power_of_two
2566 
2567 #endif /* GL_ARB_texture_non_power_of_two */
2568 
2569 #ifdef GL_ARB_texture_rectangle
2570 
2571 #endif /* GL_ARB_texture_rectangle */
2572 
2573 #ifdef GL_ARB_transpose_matrix
2574 
_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_DEF_INIT)2575 static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
2576 {
2577   GLboolean r = GL_FALSE;
2578 
2579   r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r;
2580   r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r;
2581   r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r;
2582   r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r;
2583 
2584   return r;
2585 }
2586 
2587 #endif /* GL_ARB_transpose_matrix */
2588 
2589 #ifdef GL_ARB_vertex_blend
2590 
_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_DEF_INIT)2591 static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
2592 {
2593   GLboolean r = GL_FALSE;
2594 
2595   r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r;
2596   r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r;
2597   r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r;
2598   r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r;
2599   r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r;
2600   r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r;
2601   r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r;
2602   r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r;
2603   r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r;
2604   r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r;
2605 
2606   return r;
2607 }
2608 
2609 #endif /* GL_ARB_vertex_blend */
2610 
2611 #ifdef GL_ARB_vertex_buffer_object
2612 
_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)2613 static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
2614 {
2615   GLboolean r = GL_FALSE;
2616 
2617   r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r;
2618   r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r;
2619   r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r;
2620   r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
2621   r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r;
2622   r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
2623   r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
2624   r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
2625   r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r;
2626   r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r;
2627   r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r;
2628 
2629   return r;
2630 }
2631 
2632 #endif /* GL_ARB_vertex_buffer_object */
2633 
2634 #ifdef GL_ARB_vertex_program
2635 
_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_DEF_INIT)2636 static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
2637 {
2638   GLboolean r = GL_FALSE;
2639 
2640   r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r;
2641   r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
2642   r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r;
2643   r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
2644   r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r;
2645   r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r;
2646   r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r;
2647   r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r;
2648   r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r;
2649   r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
2650   r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
2651   r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
2652   r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
2653   r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
2654   r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
2655   r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r;
2656   r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
2657   r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
2658   r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
2659   r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
2660   r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
2661   r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r;
2662   r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
2663   r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r;
2664   r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r;
2665   r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
2666   r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
2667   r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
2668   r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
2669   r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
2670   r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
2671   r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
2672   r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
2673   r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
2674   r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
2675   r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
2676   r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
2677   r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
2678   r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
2679   r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
2680   r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
2681   r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
2682   r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
2683   r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
2684   r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
2685   r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
2686   r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
2687   r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
2688   r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
2689   r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
2690   r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
2691   r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
2692   r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
2693   r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
2694   r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
2695   r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
2696   r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
2697   r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
2698   r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
2699   r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
2700   r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
2701   r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
2702 
2703   return r;
2704 }
2705 
2706 #endif /* GL_ARB_vertex_program */
2707 
2708 #ifdef GL_ARB_vertex_shader
2709 
_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_DEF_INIT)2710 static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
2711 {
2712   GLboolean r = GL_FALSE;
2713 
2714   r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
2715   r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
2716   r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
2717 
2718   return r;
2719 }
2720 
2721 #endif /* GL_ARB_vertex_shader */
2722 
2723 #ifdef GL_ARB_window_pos
2724 
_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_DEF_INIT)2725 static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
2726 {
2727   GLboolean r = GL_FALSE;
2728 
2729   r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r;
2730   r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
2731   r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r;
2732   r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
2733   r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r;
2734   r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
2735   r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r;
2736   r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
2737   r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r;
2738   r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
2739   r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r;
2740   r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
2741   r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r;
2742   r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
2743   r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r;
2744   r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
2745 
2746   return r;
2747 }
2748 
2749 #endif /* GL_ARB_window_pos */
2750 
2751 #ifdef GL_ATIX_point_sprites
2752 
2753 #endif /* GL_ATIX_point_sprites */
2754 
2755 #ifdef GL_ATIX_texture_env_combine3
2756 
2757 #endif /* GL_ATIX_texture_env_combine3 */
2758 
2759 #ifdef GL_ATIX_texture_env_route
2760 
2761 #endif /* GL_ATIX_texture_env_route */
2762 
2763 #ifdef GL_ATIX_vertex_shader_output_point_size
2764 
2765 #endif /* GL_ATIX_vertex_shader_output_point_size */
2766 
2767 #ifdef GL_ATI_draw_buffers
2768 
_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_DEF_INIT)2769 static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
2770 {
2771   GLboolean r = GL_FALSE;
2772 
2773   r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r;
2774 
2775   return r;
2776 }
2777 
2778 #endif /* GL_ATI_draw_buffers */
2779 
2780 #ifdef GL_ATI_element_array
2781 
_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_DEF_INIT)2782 static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
2783 {
2784   GLboolean r = GL_FALSE;
2785 
2786   r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
2787   r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
2788   r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r;
2789 
2790   return r;
2791 }
2792 
2793 #endif /* GL_ATI_element_array */
2794 
2795 #ifdef GL_ATI_envmap_bumpmap
2796 
_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_DEF_INIT)2797 static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT)
2798 {
2799   GLboolean r = GL_FALSE;
2800 
2801   r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
2802   r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
2803   r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
2804   r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
2805 
2806   return r;
2807 }
2808 
2809 #endif /* GL_ATI_envmap_bumpmap */
2810 
2811 #ifdef GL_ATI_fragment_shader
2812 
_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_DEF_INIT)2813 static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT)
2814 {
2815   GLboolean r = GL_FALSE;
2816 
2817   r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
2818   r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
2819   r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
2820   r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
2821   r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
2822   r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
2823   r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
2824   r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
2825   r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
2826   r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
2827   r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
2828   r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
2829   r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r;
2830   r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r;
2831 
2832   return r;
2833 }
2834 
2835 #endif /* GL_ATI_fragment_shader */
2836 
2837 #ifdef GL_ATI_map_object_buffer
2838 
_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_DEF_INIT)2839 static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
2840 {
2841   GLboolean r = GL_FALSE;
2842 
2843   r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
2844   r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
2845 
2846   return r;
2847 }
2848 
2849 #endif /* GL_ATI_map_object_buffer */
2850 
2851 #ifdef GL_ATI_pn_triangles
2852 
_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_DEF_INIT)2853 static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
2854 {
2855   GLboolean r = GL_FALSE;
2856 
2857   r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
2858   r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
2859 
2860   return r;
2861 }
2862 
2863 #endif /* GL_ATI_pn_triangles */
2864 
2865 #ifdef GL_ATI_separate_stencil
2866 
_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_DEF_INIT)2867 static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
2868 {
2869   GLboolean r = GL_FALSE;
2870 
2871   r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
2872   r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
2873 
2874   return r;
2875 }
2876 
2877 #endif /* GL_ATI_separate_stencil */
2878 
2879 #ifdef GL_ATI_shader_texture_lod
2880 
2881 #endif /* GL_ATI_shader_texture_lod */
2882 
2883 #ifdef GL_ATI_text_fragment_shader
2884 
2885 #endif /* GL_ATI_text_fragment_shader */
2886 
2887 #ifdef GL_ATI_texture_compression_3dc
2888 
2889 #endif /* GL_ATI_texture_compression_3dc */
2890 
2891 #ifdef GL_ATI_texture_env_combine3
2892 
2893 #endif /* GL_ATI_texture_env_combine3 */
2894 
2895 #ifdef GL_ATI_texture_float
2896 
2897 #endif /* GL_ATI_texture_float */
2898 
2899 #ifdef GL_ATI_texture_mirror_once
2900 
2901 #endif /* GL_ATI_texture_mirror_once */
2902 
2903 #ifdef GL_ATI_vertex_array_object
2904 
_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)2905 static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
2906 {
2907   GLboolean r = GL_FALSE;
2908 
2909   r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r;
2910   r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
2911   r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
2912   r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
2913   r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
2914   r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
2915   r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
2916   r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
2917   r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
2918   r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
2919   r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
2920   r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
2921 
2922   return r;
2923 }
2924 
2925 #endif /* GL_ATI_vertex_array_object */
2926 
2927 #ifdef GL_ATI_vertex_attrib_array_object
2928 
_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_DEF_INIT)2929 static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
2930 {
2931   GLboolean r = GL_FALSE;
2932 
2933   r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r;
2934   r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r;
2935   r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
2936 
2937   return r;
2938 }
2939 
2940 #endif /* GL_ATI_vertex_attrib_array_object */
2941 
2942 #ifdef GL_ATI_vertex_streams
2943 
_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_DEF_INIT)2944 static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
2945 {
2946   GLboolean r = GL_FALSE;
2947 
2948   r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r;
2949   r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r;
2950   r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
2951   r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r;
2952   r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
2953   r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r;
2954   r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
2955   r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r;
2956   r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
2957   r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r;
2958   r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
2959   r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
2960   r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
2961   r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r;
2962   r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
2963   r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r;
2964   r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
2965   r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r;
2966   r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
2967   r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r;
2968   r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
2969   r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r;
2970   r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
2971   r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r;
2972   r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
2973   r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r;
2974   r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
2975   r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r;
2976   r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
2977   r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r;
2978   r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
2979   r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r;
2980   r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
2981   r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r;
2982   r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
2983   r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r;
2984   r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
2985 
2986   return r;
2987 }
2988 
2989 #endif /* GL_ATI_vertex_streams */
2990 
2991 #ifdef GL_EXT_422_pixels
2992 
2993 #endif /* GL_EXT_422_pixels */
2994 
2995 #ifdef GL_EXT_Cg_shader
2996 
2997 #endif /* GL_EXT_Cg_shader */
2998 
2999 #ifdef GL_EXT_abgr
3000 
3001 #endif /* GL_EXT_abgr */
3002 
3003 #ifdef GL_EXT_bgra
3004 
3005 #endif /* GL_EXT_bgra */
3006 
3007 #ifdef GL_EXT_bindable_uniform
3008 
_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_DEF_INIT)3009 static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT)
3010 {
3011   GLboolean r = GL_FALSE;
3012 
3013   r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
3014   r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
3015   r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r;
3016 
3017   return r;
3018 }
3019 
3020 #endif /* GL_EXT_bindable_uniform */
3021 
3022 #ifdef GL_EXT_blend_color
3023 
_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_DEF_INIT)3024 static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
3025 {
3026   GLboolean r = GL_FALSE;
3027 
3028   r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r;
3029 
3030   return r;
3031 }
3032 
3033 #endif /* GL_EXT_blend_color */
3034 
3035 #ifdef GL_EXT_blend_equation_separate
3036 
_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_DEF_INIT)3037 static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT)
3038 {
3039   GLboolean r = GL_FALSE;
3040 
3041   r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
3042 
3043   return r;
3044 }
3045 
3046 #endif /* GL_EXT_blend_equation_separate */
3047 
3048 #ifdef GL_EXT_blend_func_separate
3049 
_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_DEF_INIT)3050 static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT)
3051 {
3052   GLboolean r = GL_FALSE;
3053 
3054   r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
3055 
3056   return r;
3057 }
3058 
3059 #endif /* GL_EXT_blend_func_separate */
3060 
3061 #ifdef GL_EXT_blend_logic_op
3062 
3063 #endif /* GL_EXT_blend_logic_op */
3064 
3065 #ifdef GL_EXT_blend_minmax
3066 
_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_DEF_INIT)3067 static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT)
3068 {
3069   GLboolean r = GL_FALSE;
3070 
3071   r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r;
3072 
3073   return r;
3074 }
3075 
3076 #endif /* GL_EXT_blend_minmax */
3077 
3078 #ifdef GL_EXT_blend_subtract
3079 
3080 #endif /* GL_EXT_blend_subtract */
3081 
3082 #ifdef GL_EXT_clip_volume_hint
3083 
3084 #endif /* GL_EXT_clip_volume_hint */
3085 
3086 #ifdef GL_EXT_cmyka
3087 
3088 #endif /* GL_EXT_cmyka */
3089 
3090 #ifdef GL_EXT_color_subtable
3091 
_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_DEF_INIT)3092 static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT)
3093 {
3094   GLboolean r = GL_FALSE;
3095 
3096   r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
3097   r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
3098 
3099   return r;
3100 }
3101 
3102 #endif /* GL_EXT_color_subtable */
3103 
3104 #ifdef GL_EXT_compiled_vertex_array
3105 
_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_DEF_INIT)3106 static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
3107 {
3108   GLboolean r = GL_FALSE;
3109 
3110   r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r;
3111   r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
3112 
3113   return r;
3114 }
3115 
3116 #endif /* GL_EXT_compiled_vertex_array */
3117 
3118 #ifdef GL_EXT_convolution
3119 
_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_DEF_INIT)3120 static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT)
3121 {
3122   GLboolean r = GL_FALSE;
3123 
3124   r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
3125   r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
3126   r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
3127   r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
3128   r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
3129   r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
3130   r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
3131   r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
3132   r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
3133   r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r;
3134   r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r;
3135   r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
3136   r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
3137 
3138   return r;
3139 }
3140 
3141 #endif /* GL_EXT_convolution */
3142 
3143 #ifdef GL_EXT_coordinate_frame
3144 
_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_DEF_INIT)3145 static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT)
3146 {
3147   GLboolean r = GL_FALSE;
3148 
3149   r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
3150   r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r;
3151 
3152   return r;
3153 }
3154 
3155 #endif /* GL_EXT_coordinate_frame */
3156 
3157 #ifdef GL_EXT_copy_texture
3158 
_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_DEF_INIT)3159 static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT)
3160 {
3161   GLboolean r = GL_FALSE;
3162 
3163   r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
3164   r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
3165   r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
3166   r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
3167   r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
3168 
3169   return r;
3170 }
3171 
3172 #endif /* GL_EXT_copy_texture */
3173 
3174 #ifdef GL_EXT_cull_vertex
3175 
_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_DEF_INIT)3176 static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
3177 {
3178   GLboolean r = GL_FALSE;
3179 
3180   r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
3181   r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
3182 
3183   return r;
3184 }
3185 
3186 #endif /* GL_EXT_cull_vertex */
3187 
3188 #ifdef GL_EXT_depth_bounds_test
3189 
_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_DEF_INIT)3190 static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
3191 {
3192   GLboolean r = GL_FALSE;
3193 
3194   r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r;
3195 
3196   return r;
3197 }
3198 
3199 #endif /* GL_EXT_depth_bounds_test */
3200 
3201 #ifdef GL_EXT_draw_buffers2
3202 
_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_DEF_INIT)3203 static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT)
3204 {
3205   GLboolean r = GL_FALSE;
3206 
3207   r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
3208   r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
3209   r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
3210   r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
3211   r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
3212   r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
3213 
3214   return r;
3215 }
3216 
3217 #endif /* GL_EXT_draw_buffers2 */
3218 
3219 #ifdef GL_EXT_draw_instanced
3220 
_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_DEF_INIT)3221 static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
3222 {
3223   GLboolean r = GL_FALSE;
3224 
3225   r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
3226   r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
3227 
3228   return r;
3229 }
3230 
3231 #endif /* GL_EXT_draw_instanced */
3232 
3233 #ifdef GL_EXT_draw_range_elements
3234 
_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_DEF_INIT)3235 static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
3236 {
3237   GLboolean r = GL_FALSE;
3238 
3239   r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
3240 
3241   return r;
3242 }
3243 
3244 #endif /* GL_EXT_draw_range_elements */
3245 
3246 #ifdef GL_EXT_fog_coord
3247 
_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_DEF_INIT)3248 static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT)
3249 {
3250   GLboolean r = GL_FALSE;
3251 
3252   r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
3253   r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r;
3254   r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r;
3255   r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r;
3256   r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r;
3257 
3258   return r;
3259 }
3260 
3261 #endif /* GL_EXT_fog_coord */
3262 
3263 #ifdef GL_EXT_fragment_lighting
3264 
_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_DEF_INIT)3265 static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
3266 {
3267   GLboolean r = GL_FALSE;
3268 
3269   r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
3270   r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
3271   r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
3272   r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
3273   r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
3274   r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
3275   r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
3276   r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
3277   r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
3278   r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
3279   r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
3280   r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
3281   r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
3282   r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
3283   r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
3284   r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
3285   r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
3286   r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r;
3287 
3288   return r;
3289 }
3290 
3291 #endif /* GL_EXT_fragment_lighting */
3292 
3293 #ifdef GL_EXT_framebuffer_blit
3294 
_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_DEF_INIT)3295 static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
3296 {
3297   GLboolean r = GL_FALSE;
3298 
3299   r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r;
3300 
3301   return r;
3302 }
3303 
3304 #endif /* GL_EXT_framebuffer_blit */
3305 
3306 #ifdef GL_EXT_framebuffer_multisample
3307 
_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_DEF_INIT)3308 static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
3309 {
3310   GLboolean r = GL_FALSE;
3311 
3312   r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r;
3313 
3314   return r;
3315 }
3316 
3317 #endif /* GL_EXT_framebuffer_multisample */
3318 
3319 #ifdef GL_EXT_framebuffer_object
3320 
_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_DEF_INIT)3321 static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
3322 {
3323   GLboolean r = GL_FALSE;
3324 
3325   r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
3326   r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
3327   r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
3328   r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
3329   r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
3330   r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
3331   r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r;
3332   r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
3333   r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
3334   r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
3335   r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
3336   r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
3337   r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r;
3338   r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r;
3339   r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
3340   r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
3341   r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
3342 
3343   return r;
3344 }
3345 
3346 #endif /* GL_EXT_framebuffer_object */
3347 
3348 #ifdef GL_EXT_framebuffer_sRGB
3349 
3350 #endif /* GL_EXT_framebuffer_sRGB */
3351 
3352 #ifdef GL_EXT_geometry_shader4
3353 
_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_DEF_INIT)3354 static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
3355 {
3356   GLboolean r = GL_FALSE;
3357 
3358   r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
3359   r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
3360   r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
3361   r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
3362 
3363   return r;
3364 }
3365 
3366 #endif /* GL_EXT_geometry_shader4 */
3367 
3368 #ifdef GL_EXT_gpu_program_parameters
3369 
_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_DEF_INIT)3370 static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
3371 {
3372   GLboolean r = GL_FALSE;
3373 
3374   r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
3375   r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r;
3376 
3377   return r;
3378 }
3379 
3380 #endif /* GL_EXT_gpu_program_parameters */
3381 
3382 #ifdef GL_EXT_gpu_shader4
3383 
_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_DEF_INIT)3384 static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
3385 {
3386   GLboolean r = GL_FALSE;
3387 
3388   r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
3389   r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
3390   r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
3391   r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
3392   r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
3393   r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r;
3394   r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r;
3395   r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r;
3396   r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r;
3397   r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r;
3398   r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r;
3399   r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r;
3400   r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r;
3401   r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
3402   r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
3403   r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
3404   r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
3405   r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
3406   r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
3407   r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
3408   r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
3409   r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
3410   r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
3411   r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
3412   r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
3413   r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
3414   r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
3415   r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
3416   r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
3417   r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
3418   r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
3419   r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
3420   r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
3421   r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
3422 
3423   return r;
3424 }
3425 
3426 #endif /* GL_EXT_gpu_shader4 */
3427 
3428 #ifdef GL_EXT_histogram
3429 
_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_DEF_INIT)3430 static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
3431 {
3432   GLboolean r = GL_FALSE;
3433 
3434   r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
3435   r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
3436   r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
3437   r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r;
3438   r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
3439   r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
3440   r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r;
3441   r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r;
3442   r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r;
3443   r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r;
3444 
3445   return r;
3446 }
3447 
3448 #endif /* GL_EXT_histogram */
3449 
3450 #ifdef GL_EXT_index_array_formats
3451 
3452 #endif /* GL_EXT_index_array_formats */
3453 
3454 #ifdef GL_EXT_index_func
3455 
_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_DEF_INIT)3456 static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT)
3457 {
3458   GLboolean r = GL_FALSE;
3459 
3460   r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r;
3461 
3462   return r;
3463 }
3464 
3465 #endif /* GL_EXT_index_func */
3466 
3467 #ifdef GL_EXT_index_material
3468 
_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_DEF_INIT)3469 static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT)
3470 {
3471   GLboolean r = GL_FALSE;
3472 
3473   r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
3474 
3475   return r;
3476 }
3477 
3478 #endif /* GL_EXT_index_material */
3479 
3480 #ifdef GL_EXT_index_texture
3481 
3482 #endif /* GL_EXT_index_texture */
3483 
3484 #ifdef GL_EXT_light_texture
3485 
_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_DEF_INIT)3486 static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT)
3487 {
3488   GLboolean r = GL_FALSE;
3489 
3490   r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
3491   r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
3492   r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
3493 
3494   return r;
3495 }
3496 
3497 #endif /* GL_EXT_light_texture */
3498 
3499 #ifdef GL_EXT_misc_attribute
3500 
3501 #endif /* GL_EXT_misc_attribute */
3502 
3503 #ifdef GL_EXT_multi_draw_arrays
3504 
_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_DEF_INIT)3505 static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
3506 {
3507   GLboolean r = GL_FALSE;
3508 
3509   r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
3510   r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
3511 
3512   return r;
3513 }
3514 
3515 #endif /* GL_EXT_multi_draw_arrays */
3516 
3517 #ifdef GL_EXT_multisample
3518 
_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_DEF_INIT)3519 static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
3520 {
3521   GLboolean r = GL_FALSE;
3522 
3523   r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r;
3524   r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r;
3525 
3526   return r;
3527 }
3528 
3529 #endif /* GL_EXT_multisample */
3530 
3531 #ifdef GL_EXT_packed_depth_stencil
3532 
3533 #endif /* GL_EXT_packed_depth_stencil */
3534 
3535 #ifdef GL_EXT_packed_float
3536 
3537 #endif /* GL_EXT_packed_float */
3538 
3539 #ifdef GL_EXT_packed_pixels
3540 
3541 #endif /* GL_EXT_packed_pixels */
3542 
3543 #ifdef GL_EXT_paletted_texture
3544 
_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_DEF_INIT)3545 static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT)
3546 {
3547   GLboolean r = GL_FALSE;
3548 
3549   r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
3550   r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r;
3551   r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r;
3552   r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r;
3553 
3554   return r;
3555 }
3556 
3557 #endif /* GL_EXT_paletted_texture */
3558 
3559 #ifdef GL_EXT_pixel_buffer_object
3560 
3561 #endif /* GL_EXT_pixel_buffer_object */
3562 
3563 #ifdef GL_EXT_pixel_transform
3564 
_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_DEF_INIT)3565 static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT)
3566 {
3567   GLboolean r = GL_FALSE;
3568 
3569   r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r;
3570   r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r;
3571   r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r;
3572   r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r;
3573   r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r;
3574   r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r;
3575 
3576   return r;
3577 }
3578 
3579 #endif /* GL_EXT_pixel_transform */
3580 
3581 #ifdef GL_EXT_pixel_transform_color_table
3582 
3583 #endif /* GL_EXT_pixel_transform_color_table */
3584 
3585 #ifdef GL_EXT_point_parameters
3586 
_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_DEF_INIT)3587 static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
3588 {
3589   GLboolean r = GL_FALSE;
3590 
3591   r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
3592   r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
3593 
3594   return r;
3595 }
3596 
3597 #endif /* GL_EXT_point_parameters */
3598 
3599 #ifdef GL_EXT_polygon_offset
3600 
_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_DEF_INIT)3601 static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
3602 {
3603   GLboolean r = GL_FALSE;
3604 
3605   r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
3606 
3607   return r;
3608 }
3609 
3610 #endif /* GL_EXT_polygon_offset */
3611 
3612 #ifdef GL_EXT_rescale_normal
3613 
3614 #endif /* GL_EXT_rescale_normal */
3615 
3616 #ifdef GL_EXT_scene_marker
3617 
_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_DEF_INIT)3618 static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT)
3619 {
3620   GLboolean r = GL_FALSE;
3621 
3622   r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
3623   r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r;
3624 
3625   return r;
3626 }
3627 
3628 #endif /* GL_EXT_scene_marker */
3629 
3630 #ifdef GL_EXT_secondary_color
3631 
_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_DEF_INIT)3632 static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
3633 {
3634   GLboolean r = GL_FALSE;
3635 
3636   r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
3637   r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
3638   r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
3639   r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
3640   r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
3641   r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
3642   r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
3643   r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
3644   r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
3645   r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
3646   r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
3647   r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
3648   r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
3649   r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
3650   r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
3651   r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
3652   r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
3653 
3654   return r;
3655 }
3656 
3657 #endif /* GL_EXT_secondary_color */
3658 
3659 #ifdef GL_EXT_separate_specular_color
3660 
3661 #endif /* GL_EXT_separate_specular_color */
3662 
3663 #ifdef GL_EXT_shadow_funcs
3664 
3665 #endif /* GL_EXT_shadow_funcs */
3666 
3667 #ifdef GL_EXT_shared_texture_palette
3668 
3669 #endif /* GL_EXT_shared_texture_palette */
3670 
3671 #ifdef GL_EXT_stencil_clear_tag
3672 
3673 #endif /* GL_EXT_stencil_clear_tag */
3674 
3675 #ifdef GL_EXT_stencil_two_side
3676 
_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_DEF_INIT)3677 static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT)
3678 {
3679   GLboolean r = GL_FALSE;
3680 
3681   r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
3682 
3683   return r;
3684 }
3685 
3686 #endif /* GL_EXT_stencil_two_side */
3687 
3688 #ifdef GL_EXT_stencil_wrap
3689 
3690 #endif /* GL_EXT_stencil_wrap */
3691 
3692 #ifdef GL_EXT_subtexture
3693 
_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_DEF_INIT)3694 static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT)
3695 {
3696   GLboolean r = GL_FALSE;
3697 
3698   r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
3699   r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
3700   r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
3701 
3702   return r;
3703 }
3704 
3705 #endif /* GL_EXT_subtexture */
3706 
3707 #ifdef GL_EXT_texture
3708 
3709 #endif /* GL_EXT_texture */
3710 
3711 #ifdef GL_EXT_texture3D
3712 
_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_DEF_INIT)3713 static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
3714 {
3715   GLboolean r = GL_FALSE;
3716 
3717   r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r;
3718 
3719   return r;
3720 }
3721 
3722 #endif /* GL_EXT_texture3D */
3723 
3724 #ifdef GL_EXT_texture_array
3725 
3726 #endif /* GL_EXT_texture_array */
3727 
3728 #ifdef GL_EXT_texture_buffer_object
3729 
_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)3730 static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
3731 {
3732   GLboolean r = GL_FALSE;
3733 
3734   r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r;
3735 
3736   return r;
3737 }
3738 
3739 #endif /* GL_EXT_texture_buffer_object */
3740 
3741 #ifdef GL_EXT_texture_compression_dxt1
3742 
3743 #endif /* GL_EXT_texture_compression_dxt1 */
3744 
3745 #ifdef GL_EXT_texture_compression_latc
3746 
3747 #endif /* GL_EXT_texture_compression_latc */
3748 
3749 #ifdef GL_EXT_texture_compression_rgtc
3750 
3751 #endif /* GL_EXT_texture_compression_rgtc */
3752 
3753 #ifdef GL_EXT_texture_compression_s3tc
3754 
3755 #endif /* GL_EXT_texture_compression_s3tc */
3756 
3757 #ifdef GL_EXT_texture_cube_map
3758 
3759 #endif /* GL_EXT_texture_cube_map */
3760 
3761 #ifdef GL_EXT_texture_edge_clamp
3762 
3763 #endif /* GL_EXT_texture_edge_clamp */
3764 
3765 #ifdef GL_EXT_texture_env
3766 
3767 #endif /* GL_EXT_texture_env */
3768 
3769 #ifdef GL_EXT_texture_env_add
3770 
3771 #endif /* GL_EXT_texture_env_add */
3772 
3773 #ifdef GL_EXT_texture_env_combine
3774 
3775 #endif /* GL_EXT_texture_env_combine */
3776 
3777 #ifdef GL_EXT_texture_env_dot3
3778 
3779 #endif /* GL_EXT_texture_env_dot3 */
3780 
3781 #ifdef GL_EXT_texture_filter_anisotropic
3782 
3783 #endif /* GL_EXT_texture_filter_anisotropic */
3784 
3785 #ifdef GL_EXT_texture_integer
3786 
_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_DEF_INIT)3787 static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT)
3788 {
3789   GLboolean r = GL_FALSE;
3790 
3791   r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
3792   r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
3793   r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
3794   r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
3795   r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
3796   r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
3797 
3798   return r;
3799 }
3800 
3801 #endif /* GL_EXT_texture_integer */
3802 
3803 #ifdef GL_EXT_texture_lod_bias
3804 
3805 #endif /* GL_EXT_texture_lod_bias */
3806 
3807 #ifdef GL_EXT_texture_mirror_clamp
3808 
3809 #endif /* GL_EXT_texture_mirror_clamp */
3810 
3811 #ifdef GL_EXT_texture_object
3812 
_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_DEF_INIT)3813 static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT)
3814 {
3815   GLboolean r = GL_FALSE;
3816 
3817   r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
3818   r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r;
3819   r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
3820   r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r;
3821   r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r;
3822   r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
3823 
3824   return r;
3825 }
3826 
3827 #endif /* GL_EXT_texture_object */
3828 
3829 #ifdef GL_EXT_texture_perturb_normal
3830 
_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_DEF_INIT)3831 static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT)
3832 {
3833   GLboolean r = GL_FALSE;
3834 
3835   r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r;
3836 
3837   return r;
3838 }
3839 
3840 #endif /* GL_EXT_texture_perturb_normal */
3841 
3842 #ifdef GL_EXT_texture_rectangle
3843 
3844 #endif /* GL_EXT_texture_rectangle */
3845 
3846 #ifdef GL_EXT_texture_sRGB
3847 
3848 #endif /* GL_EXT_texture_sRGB */
3849 
3850 #ifdef GL_EXT_texture_shared_exponent
3851 
3852 #endif /* GL_EXT_texture_shared_exponent */
3853 
3854 #ifdef GL_EXT_timer_query
3855 
_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)3856 static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
3857 {
3858   GLboolean r = GL_FALSE;
3859 
3860   r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
3861   r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
3862 
3863   return r;
3864 }
3865 
3866 #endif /* GL_EXT_timer_query */
3867 
3868 #ifdef GL_EXT_vertex_array
3869 
_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_DEF_INIT)3870 static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
3871 {
3872   GLboolean r = GL_FALSE;
3873 
3874   r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
3875   r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
3876   r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r;
3877   r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
3878   r = ((glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointervEXT")) == NULL) || r;
3879   r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
3880   r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r;
3881   r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
3882   r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r;
3883 
3884   return r;
3885 }
3886 
3887 #endif /* GL_EXT_vertex_array */
3888 
3889 #ifdef GL_EXT_vertex_shader
3890 
_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_DEF_INIT)3891 static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
3892 {
3893   GLboolean r = GL_FALSE;
3894 
3895   r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
3896   r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
3897   r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
3898   r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r;
3899   r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
3900   r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r;
3901   r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
3902   r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
3903   r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r;
3904   r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r;
3905   r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
3906   r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
3907   r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r;
3908   r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
3909   r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
3910   r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
3911   r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
3912   r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r;
3913   r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
3914   r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r;
3915   r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
3916   r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
3917   r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
3918   r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
3919   r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
3920   r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
3921   r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
3922   r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
3923   r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r;
3924   r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r;
3925   r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r;
3926   r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r;
3927   r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r;
3928   r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r;
3929   r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r;
3930   r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r;
3931   r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r;
3932   r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r;
3933   r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r;
3934   r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r;
3935   r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r;
3936   r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r;
3937 
3938   return r;
3939 }
3940 
3941 #endif /* GL_EXT_vertex_shader */
3942 
3943 #ifdef GL_EXT_vertex_weighting
3944 
_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_DEF_INIT)3945 static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
3946 {
3947   GLboolean r = GL_FALSE;
3948 
3949   r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
3950   r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
3951   r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
3952 
3953   return r;
3954 }
3955 
3956 #endif /* GL_EXT_vertex_weighting */
3957 
3958 #ifdef GL_GREMEDY_string_marker
3959 
_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_DEF_INIT)3960 static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
3961 {
3962   GLboolean r = GL_FALSE;
3963 
3964   r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r;
3965 
3966   return r;
3967 }
3968 
3969 #endif /* GL_GREMEDY_string_marker */
3970 
3971 #ifdef GL_HP_convolution_border_modes
3972 
3973 #endif /* GL_HP_convolution_border_modes */
3974 
3975 #ifdef GL_HP_image_transform
3976 
_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_DEF_INIT)3977 static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT)
3978 {
3979   GLboolean r = GL_FALSE;
3980 
3981   r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r;
3982   r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r;
3983   r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r;
3984   r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r;
3985   r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r;
3986   r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r;
3987 
3988   return r;
3989 }
3990 
3991 #endif /* GL_HP_image_transform */
3992 
3993 #ifdef GL_HP_occlusion_test
3994 
3995 #endif /* GL_HP_occlusion_test */
3996 
3997 #ifdef GL_HP_texture_lighting
3998 
3999 #endif /* GL_HP_texture_lighting */
4000 
4001 #ifdef GL_IBM_cull_vertex
4002 
4003 #endif /* GL_IBM_cull_vertex */
4004 
4005 #ifdef GL_IBM_multimode_draw_arrays
4006 
_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_DEF_INIT)4007 static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
4008 {
4009   GLboolean r = GL_FALSE;
4010 
4011   r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
4012   r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
4013 
4014   return r;
4015 }
4016 
4017 #endif /* GL_IBM_multimode_draw_arrays */
4018 
4019 #ifdef GL_IBM_rasterpos_clip
4020 
4021 #endif /* GL_IBM_rasterpos_clip */
4022 
4023 #ifdef GL_IBM_static_data
4024 
4025 #endif /* GL_IBM_static_data */
4026 
4027 #ifdef GL_IBM_texture_mirrored_repeat
4028 
4029 #endif /* GL_IBM_texture_mirrored_repeat */
4030 
4031 #ifdef GL_IBM_vertex_array_lists
4032 
_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_DEF_INIT)4033 static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT)
4034 {
4035   GLboolean r = GL_FALSE;
4036 
4037   r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
4038   r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
4039   r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
4040   r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
4041   r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
4042   r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r;
4043   r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
4044   r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
4045 
4046   return r;
4047 }
4048 
4049 #endif /* GL_IBM_vertex_array_lists */
4050 
4051 #ifdef GL_INGR_color_clamp
4052 
4053 #endif /* GL_INGR_color_clamp */
4054 
4055 #ifdef GL_INGR_interlace_read
4056 
4057 #endif /* GL_INGR_interlace_read */
4058 
4059 #ifdef GL_INTEL_parallel_arrays
4060 
_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_DEF_INIT)4061 static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
4062 {
4063   GLboolean r = GL_FALSE;
4064 
4065   r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
4066   r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
4067   r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
4068   r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
4069 
4070   return r;
4071 }
4072 
4073 #endif /* GL_INTEL_parallel_arrays */
4074 
4075 #ifdef GL_INTEL_texture_scissor
4076 
_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_DEF_INIT)4077 static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT)
4078 {
4079   GLboolean r = GL_FALSE;
4080 
4081   r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
4082   r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
4083 
4084   return r;
4085 }
4086 
4087 #endif /* GL_INTEL_texture_scissor */
4088 
4089 #ifdef GL_KTX_buffer_region
4090 
_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_DEF_INIT)4091 static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
4092 {
4093   GLboolean r = GL_FALSE;
4094 
4095   r = ((glBufferRegionEnabledEXT = (PFNGLBUFFERREGIONENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabledEXT")) == NULL) || r;
4096   r = ((glDeleteBufferRegionEXT = (PFNGLDELETEBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegionEXT")) == NULL) || r;
4097   r = ((glDrawBufferRegionEXT = (PFNGLDRAWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegionEXT")) == NULL) || r;
4098   r = ((glNewBufferRegionEXT = (PFNGLNEWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegionEXT")) == NULL) || r;
4099   r = ((glReadBufferRegionEXT = (PFNGLREADBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegionEXT")) == NULL) || r;
4100 
4101   return r;
4102 }
4103 
4104 #endif /* GL_KTX_buffer_region */
4105 
4106 #ifdef GL_MESAX_texture_stack
4107 
4108 #endif /* GL_MESAX_texture_stack */
4109 
4110 #ifdef GL_MESA_pack_invert
4111 
4112 #endif /* GL_MESA_pack_invert */
4113 
4114 #ifdef GL_MESA_resize_buffers
4115 
_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_DEF_INIT)4116 static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
4117 {
4118   GLboolean r = GL_FALSE;
4119 
4120   r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
4121 
4122   return r;
4123 }
4124 
4125 #endif /* GL_MESA_resize_buffers */
4126 
4127 #ifdef GL_MESA_window_pos
4128 
_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_DEF_INIT)4129 static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
4130 {
4131   GLboolean r = GL_FALSE;
4132 
4133   r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
4134   r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
4135   r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
4136   r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
4137   r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
4138   r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
4139   r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
4140   r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
4141   r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
4142   r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
4143   r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
4144   r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
4145   r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
4146   r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
4147   r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
4148   r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
4149   r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
4150   r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
4151   r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
4152   r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
4153   r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
4154   r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
4155   r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
4156   r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
4157 
4158   return r;
4159 }
4160 
4161 #endif /* GL_MESA_window_pos */
4162 
4163 #ifdef GL_MESA_ycbcr_texture
4164 
4165 #endif /* GL_MESA_ycbcr_texture */
4166 
4167 #ifdef GL_NV_blend_square
4168 
4169 #endif /* GL_NV_blend_square */
4170 
4171 #ifdef GL_NV_copy_depth_to_color
4172 
4173 #endif /* GL_NV_copy_depth_to_color */
4174 
4175 #ifdef GL_NV_depth_buffer_float
4176 
_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_DEF_INIT)4177 static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
4178 {
4179   GLboolean r = GL_FALSE;
4180 
4181   r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
4182   r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r;
4183   r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r;
4184 
4185   return r;
4186 }
4187 
4188 #endif /* GL_NV_depth_buffer_float */
4189 
4190 #ifdef GL_NV_depth_clamp
4191 
4192 #endif /* GL_NV_depth_clamp */
4193 
4194 #ifdef GL_NV_depth_range_unclamped
4195 
4196 #endif /* GL_NV_depth_range_unclamped */
4197 
4198 #ifdef GL_NV_evaluators
4199 
_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_DEF_INIT)4200 static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
4201 {
4202   GLboolean r = GL_FALSE;
4203 
4204   r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r;
4205   r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
4206   r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
4207   r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
4208   r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
4209   r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
4210   r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
4211   r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r;
4212   r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r;
4213 
4214   return r;
4215 }
4216 
4217 #endif /* GL_NV_evaluators */
4218 
4219 #ifdef GL_NV_fence
4220 
_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_DEF_INIT)4221 static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
4222 {
4223   GLboolean r = GL_FALSE;
4224 
4225   r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r;
4226   r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r;
4227   r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r;
4228   r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r;
4229   r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r;
4230   r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r;
4231   r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r;
4232 
4233   return r;
4234 }
4235 
4236 #endif /* GL_NV_fence */
4237 
4238 #ifdef GL_NV_float_buffer
4239 
4240 #endif /* GL_NV_float_buffer */
4241 
4242 #ifdef GL_NV_fog_distance
4243 
4244 #endif /* GL_NV_fog_distance */
4245 
4246 #ifdef GL_NV_fragment_program
4247 
_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_DEF_INIT)4248 static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
4249 {
4250   GLboolean r = GL_FALSE;
4251 
4252   r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r;
4253   r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r;
4254   r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
4255   r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
4256   r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
4257   r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
4258 
4259   return r;
4260 }
4261 
4262 #endif /* GL_NV_fragment_program */
4263 
4264 #ifdef GL_NV_fragment_program2
4265 
4266 #endif /* GL_NV_fragment_program2 */
4267 
4268 #ifdef GL_NV_fragment_program4
4269 
4270 #endif /* GL_NV_fragment_program4 */
4271 
4272 #ifdef GL_NV_fragment_program_option
4273 
4274 #endif /* GL_NV_fragment_program_option */
4275 
4276 #ifdef GL_NV_framebuffer_multisample_coverage
4277 
_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_DEF_INIT)4278 static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT)
4279 {
4280   GLboolean r = GL_FALSE;
4281 
4282   r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r;
4283 
4284   return r;
4285 }
4286 
4287 #endif /* GL_NV_framebuffer_multisample_coverage */
4288 
4289 #ifdef GL_NV_geometry_program4
4290 
_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_DEF_INIT)4291 static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
4292 {
4293   GLboolean r = GL_FALSE;
4294 
4295   r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
4296 
4297   return r;
4298 }
4299 
4300 #endif /* GL_NV_geometry_program4 */
4301 
4302 #ifdef GL_NV_geometry_shader4
4303 
4304 #endif /* GL_NV_geometry_shader4 */
4305 
4306 #ifdef GL_NV_gpu_program4
4307 
_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_DEF_INIT)4308 static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
4309 {
4310   GLboolean r = GL_FALSE;
4311 
4312   r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
4313   r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
4314   r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
4315   r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
4316   r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
4317   r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r;
4318   r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
4319   r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r;
4320   r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r;
4321   r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r;
4322   r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r;
4323   r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r;
4324 
4325   return r;
4326 }
4327 
4328 #endif /* GL_NV_gpu_program4 */
4329 
4330 #ifdef GL_NV_half_float
4331 
_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_DEF_INIT)4332 static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
4333 {
4334   GLboolean r = GL_FALSE;
4335 
4336   r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
4337   r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
4338   r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
4339   r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
4340   r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r;
4341   r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r;
4342   r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
4343   r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
4344   r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
4345   r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
4346   r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
4347   r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
4348   r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
4349   r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
4350   r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r;
4351   r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r;
4352   r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
4353   r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
4354   r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r;
4355   r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r;
4356   r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r;
4357   r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r;
4358   r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r;
4359   r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r;
4360   r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r;
4361   r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r;
4362   r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r;
4363   r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r;
4364   r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r;
4365   r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r;
4366   r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r;
4367   r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r;
4368   r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
4369   r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
4370   r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
4371   r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
4372   r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
4373   r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
4374   r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
4375   r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
4376   r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
4377   r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
4378   r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
4379   r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
4380   r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
4381   r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
4382 
4383   return r;
4384 }
4385 
4386 #endif /* GL_NV_half_float */
4387 
4388 #ifdef GL_NV_light_max_exponent
4389 
4390 #endif /* GL_NV_light_max_exponent */
4391 
4392 #ifdef GL_NV_multisample_filter_hint
4393 
4394 #endif /* GL_NV_multisample_filter_hint */
4395 
4396 #ifdef GL_NV_occlusion_query
4397 
_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_DEF_INIT)4398 static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
4399 {
4400   GLboolean r = GL_FALSE;
4401 
4402   r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
4403   r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
4404   r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
4405   r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
4406   r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
4407   r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
4408   r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
4409 
4410   return r;
4411 }
4412 
4413 #endif /* GL_NV_occlusion_query */
4414 
4415 #ifdef GL_NV_packed_depth_stencil
4416 
4417 #endif /* GL_NV_packed_depth_stencil */
4418 
4419 #ifdef GL_NV_parameter_buffer_object
4420 
_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)4421 static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4422 {
4423   GLboolean r = GL_FALSE;
4424 
4425   r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r;
4426   r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r;
4427   r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r;
4428 
4429   return r;
4430 }
4431 
4432 #endif /* GL_NV_parameter_buffer_object */
4433 
4434 #ifdef GL_NV_pixel_data_range
4435 
_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_DEF_INIT)4436 static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
4437 {
4438   GLboolean r = GL_FALSE;
4439 
4440   r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
4441   r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
4442 
4443   return r;
4444 }
4445 
4446 #endif /* GL_NV_pixel_data_range */
4447 
4448 #ifdef GL_NV_point_sprite
4449 
_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_DEF_INIT)4450 static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
4451 {
4452   GLboolean r = GL_FALSE;
4453 
4454   r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r;
4455   r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r;
4456 
4457   return r;
4458 }
4459 
4460 #endif /* GL_NV_point_sprite */
4461 
4462 #ifdef GL_NV_primitive_restart
4463 
_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_DEF_INIT)4464 static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
4465 {
4466   GLboolean r = GL_FALSE;
4467 
4468   r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
4469   r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
4470 
4471   return r;
4472 }
4473 
4474 #endif /* GL_NV_primitive_restart */
4475 
4476 #ifdef GL_NV_register_combiners
4477 
_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_DEF_INIT)4478 static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT)
4479 {
4480   GLboolean r = GL_FALSE;
4481 
4482   r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
4483   r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r;
4484   r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
4485   r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
4486   r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
4487   r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
4488   r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
4489   r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r;
4490   r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r;
4491   r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r;
4492   r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r;
4493   r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r;
4494   r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r;
4495 
4496   return r;
4497 }
4498 
4499 #endif /* GL_NV_register_combiners */
4500 
4501 #ifdef GL_NV_register_combiners2
4502 
_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_DEF_INIT)4503 static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
4504 {
4505   GLboolean r = GL_FALSE;
4506 
4507   r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
4508   r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r;
4509 
4510   return r;
4511 }
4512 
4513 #endif /* GL_NV_register_combiners2 */
4514 
4515 #ifdef GL_NV_texgen_emboss
4516 
4517 #endif /* GL_NV_texgen_emboss */
4518 
4519 #ifdef GL_NV_texgen_reflection
4520 
4521 #endif /* GL_NV_texgen_reflection */
4522 
4523 #ifdef GL_NV_texture_compression_vtc
4524 
4525 #endif /* GL_NV_texture_compression_vtc */
4526 
4527 #ifdef GL_NV_texture_env_combine4
4528 
4529 #endif /* GL_NV_texture_env_combine4 */
4530 
4531 #ifdef GL_NV_texture_expand_normal
4532 
4533 #endif /* GL_NV_texture_expand_normal */
4534 
4535 #ifdef GL_NV_texture_rectangle
4536 
4537 #endif /* GL_NV_texture_rectangle */
4538 
4539 #ifdef GL_NV_texture_shader
4540 
4541 #endif /* GL_NV_texture_shader */
4542 
4543 #ifdef GL_NV_texture_shader2
4544 
4545 #endif /* GL_NV_texture_shader2 */
4546 
4547 #ifdef GL_NV_texture_shader3
4548 
4549 #endif /* GL_NV_texture_shader3 */
4550 
4551 #ifdef GL_NV_transform_feedback
4552 
_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_DEF_INIT)4553 static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
4554 {
4555   GLboolean r = GL_FALSE;
4556 
4557   r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
4558   r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
4559   r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
4560   r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
4561   r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
4562   r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
4563   r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
4564   r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r;
4565   r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
4566   r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
4567   r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r;
4568 
4569   return r;
4570 }
4571 
4572 #endif /* GL_NV_transform_feedback */
4573 
4574 #ifdef GL_NV_vertex_array_range
4575 
_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_DEF_INIT)4576 static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
4577 {
4578   GLboolean r = GL_FALSE;
4579 
4580   r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
4581   r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
4582 
4583   return r;
4584 }
4585 
4586 #endif /* GL_NV_vertex_array_range */
4587 
4588 #ifdef GL_NV_vertex_array_range2
4589 
4590 #endif /* GL_NV_vertex_array_range2 */
4591 
4592 #ifdef GL_NV_vertex_program
4593 
_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_DEF_INIT)4594 static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
4595 {
4596   GLboolean r = GL_FALSE;
4597 
4598   r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
4599   r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r;
4600   r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
4601   r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r;
4602   r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r;
4603   r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
4604   r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
4605   r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
4606   r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r;
4607   r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
4608   r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
4609   r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
4610   r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
4611   r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
4612   r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r;
4613   r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r;
4614   r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
4615   r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
4616   r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
4617   r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
4618   r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
4619   r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
4620   r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
4621   r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r;
4622   r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
4623   r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
4624   r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
4625   r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
4626   r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
4627   r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
4628   r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
4629   r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
4630   r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
4631   r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
4632   r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
4633   r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
4634   r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
4635   r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
4636   r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
4637   r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
4638   r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
4639   r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
4640   r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
4641   r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
4642   r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
4643   r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
4644   r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
4645   r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
4646   r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
4647   r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
4648   r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
4649   r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
4650   r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
4651   r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
4652   r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
4653   r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
4654   r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
4655   r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
4656   r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
4657   r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
4658   r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
4659   r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
4660   r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
4661   r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
4662 
4663   return r;
4664 }
4665 
4666 #endif /* GL_NV_vertex_program */
4667 
4668 #ifdef GL_NV_vertex_program1_1
4669 
4670 #endif /* GL_NV_vertex_program1_1 */
4671 
4672 #ifdef GL_NV_vertex_program2
4673 
4674 #endif /* GL_NV_vertex_program2 */
4675 
4676 #ifdef GL_NV_vertex_program2_option
4677 
4678 #endif /* GL_NV_vertex_program2_option */
4679 
4680 #ifdef GL_NV_vertex_program3
4681 
4682 #endif /* GL_NV_vertex_program3 */
4683 
4684 #ifdef GL_NV_vertex_program4
4685 
4686 #endif /* GL_NV_vertex_program4 */
4687 
4688 #ifdef GL_OES_byte_coordinates
4689 
4690 #endif /* GL_OES_byte_coordinates */
4691 
4692 #ifdef GL_OES_compressed_paletted_texture
4693 
4694 #endif /* GL_OES_compressed_paletted_texture */
4695 
4696 #ifdef GL_OES_read_format
4697 
4698 #endif /* GL_OES_read_format */
4699 
4700 #ifdef GL_OES_single_precision
4701 
_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_DEF_INIT)4702 static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT)
4703 {
4704   GLboolean r = GL_FALSE;
4705 
4706   r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
4707   r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r;
4708   r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r;
4709   r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r;
4710   r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
4711   r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r;
4712 
4713   return r;
4714 }
4715 
4716 #endif /* GL_OES_single_precision */
4717 
4718 #ifdef GL_OML_interlace
4719 
4720 #endif /* GL_OML_interlace */
4721 
4722 #ifdef GL_OML_resample
4723 
4724 #endif /* GL_OML_resample */
4725 
4726 #ifdef GL_OML_subsample
4727 
4728 #endif /* GL_OML_subsample */
4729 
4730 #ifdef GL_PGI_misc_hints
4731 
4732 #endif /* GL_PGI_misc_hints */
4733 
4734 #ifdef GL_PGI_vertex_hints
4735 
4736 #endif /* GL_PGI_vertex_hints */
4737 
4738 #ifdef GL_REND_screen_coordinates
4739 
4740 #endif /* GL_REND_screen_coordinates */
4741 
4742 #ifdef GL_S3_s3tc
4743 
4744 #endif /* GL_S3_s3tc */
4745 
4746 #ifdef GL_SGIS_color_range
4747 
4748 #endif /* GL_SGIS_color_range */
4749 
4750 #ifdef GL_SGIS_detail_texture
4751 
_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_DEF_INIT)4752 static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4753 {
4754   GLboolean r = GL_FALSE;
4755 
4756   r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
4757   r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
4758 
4759   return r;
4760 }
4761 
4762 #endif /* GL_SGIS_detail_texture */
4763 
4764 #ifdef GL_SGIS_fog_function
4765 
_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_DEF_INIT)4766 static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT)
4767 {
4768   GLboolean r = GL_FALSE;
4769 
4770   r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r;
4771   r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r;
4772 
4773   return r;
4774 }
4775 
4776 #endif /* GL_SGIS_fog_function */
4777 
4778 #ifdef GL_SGIS_generate_mipmap
4779 
4780 #endif /* GL_SGIS_generate_mipmap */
4781 
4782 #ifdef GL_SGIS_multisample
4783 
_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_DEF_INIT)4784 static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
4785 {
4786   GLboolean r = GL_FALSE;
4787 
4788   r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r;
4789   r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
4790 
4791   return r;
4792 }
4793 
4794 #endif /* GL_SGIS_multisample */
4795 
4796 #ifdef GL_SGIS_pixel_texture
4797 
4798 #endif /* GL_SGIS_pixel_texture */
4799 
4800 #ifdef GL_SGIS_sharpen_texture
4801 
_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_DEF_INIT)4802 static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4803 {
4804   GLboolean r = GL_FALSE;
4805 
4806   r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
4807   r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
4808 
4809   return r;
4810 }
4811 
4812 #endif /* GL_SGIS_sharpen_texture */
4813 
4814 #ifdef GL_SGIS_texture4D
4815 
_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_DEF_INIT)4816 static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT)
4817 {
4818   GLboolean r = GL_FALSE;
4819 
4820   r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r;
4821   r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
4822 
4823   return r;
4824 }
4825 
4826 #endif /* GL_SGIS_texture4D */
4827 
4828 #ifdef GL_SGIS_texture_border_clamp
4829 
4830 #endif /* GL_SGIS_texture_border_clamp */
4831 
4832 #ifdef GL_SGIS_texture_edge_clamp
4833 
4834 #endif /* GL_SGIS_texture_edge_clamp */
4835 
4836 #ifdef GL_SGIS_texture_filter4
4837 
_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_DEF_INIT)4838 static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT)
4839 {
4840   GLboolean r = GL_FALSE;
4841 
4842   r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
4843   r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
4844 
4845   return r;
4846 }
4847 
4848 #endif /* GL_SGIS_texture_filter4 */
4849 
4850 #ifdef GL_SGIS_texture_lod
4851 
4852 #endif /* GL_SGIS_texture_lod */
4853 
4854 #ifdef GL_SGIS_texture_select
4855 
4856 #endif /* GL_SGIS_texture_select */
4857 
4858 #ifdef GL_SGIX_async
4859 
_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_DEF_INIT)4860 static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
4861 {
4862   GLboolean r = GL_FALSE;
4863 
4864   r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
4865   r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
4866   r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
4867   r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
4868   r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
4869   r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r;
4870 
4871   return r;
4872 }
4873 
4874 #endif /* GL_SGIX_async */
4875 
4876 #ifdef GL_SGIX_async_histogram
4877 
4878 #endif /* GL_SGIX_async_histogram */
4879 
4880 #ifdef GL_SGIX_async_pixel
4881 
4882 #endif /* GL_SGIX_async_pixel */
4883 
4884 #ifdef GL_SGIX_blend_alpha_minmax
4885 
4886 #endif /* GL_SGIX_blend_alpha_minmax */
4887 
4888 #ifdef GL_SGIX_clipmap
4889 
4890 #endif /* GL_SGIX_clipmap */
4891 
4892 #ifdef GL_SGIX_depth_texture
4893 
4894 #endif /* GL_SGIX_depth_texture */
4895 
4896 #ifdef GL_SGIX_flush_raster
4897 
_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_DEF_INIT)4898 static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT)
4899 {
4900   GLboolean r = GL_FALSE;
4901 
4902   r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
4903 
4904   return r;
4905 }
4906 
4907 #endif /* GL_SGIX_flush_raster */
4908 
4909 #ifdef GL_SGIX_fog_offset
4910 
4911 #endif /* GL_SGIX_fog_offset */
4912 
4913 #ifdef GL_SGIX_fog_texture
4914 
_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_DEF_INIT)4915 static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4916 {
4917   GLboolean r = GL_FALSE;
4918 
4919   r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r;
4920 
4921   return r;
4922 }
4923 
4924 #endif /* GL_SGIX_fog_texture */
4925 
4926 #ifdef GL_SGIX_fragment_specular_lighting
4927 
_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_DEF_INIT)4928 static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
4929 {
4930   GLboolean r = GL_FALSE;
4931 
4932   r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
4933   r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
4934   r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
4935   r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
4936   r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
4937   r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
4938   r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
4939   r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
4940   r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
4941   r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
4942   r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
4943   r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
4944   r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
4945   r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
4946   r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
4947   r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
4948   r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
4949 
4950   return r;
4951 }
4952 
4953 #endif /* GL_SGIX_fragment_specular_lighting */
4954 
4955 #ifdef GL_SGIX_framezoom
4956 
_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_DEF_INIT)4957 static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT)
4958 {
4959   GLboolean r = GL_FALSE;
4960 
4961   r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r;
4962 
4963   return r;
4964 }
4965 
4966 #endif /* GL_SGIX_framezoom */
4967 
4968 #ifdef GL_SGIX_interlace
4969 
4970 #endif /* GL_SGIX_interlace */
4971 
4972 #ifdef GL_SGIX_ir_instrument1
4973 
4974 #endif /* GL_SGIX_ir_instrument1 */
4975 
4976 #ifdef GL_SGIX_list_priority
4977 
4978 #endif /* GL_SGIX_list_priority */
4979 
4980 #ifdef GL_SGIX_pixel_texture
4981 
_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_DEF_INIT)4982 static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4983 {
4984   GLboolean r = GL_FALSE;
4985 
4986   r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
4987 
4988   return r;
4989 }
4990 
4991 #endif /* GL_SGIX_pixel_texture */
4992 
4993 #ifdef GL_SGIX_pixel_texture_bits
4994 
4995 #endif /* GL_SGIX_pixel_texture_bits */
4996 
4997 #ifdef GL_SGIX_reference_plane
4998 
_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_DEF_INIT)4999 static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT)
5000 {
5001   GLboolean r = GL_FALSE;
5002 
5003   r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
5004 
5005   return r;
5006 }
5007 
5008 #endif /* GL_SGIX_reference_plane */
5009 
5010 #ifdef GL_SGIX_resample
5011 
5012 #endif /* GL_SGIX_resample */
5013 
5014 #ifdef GL_SGIX_shadow
5015 
5016 #endif /* GL_SGIX_shadow */
5017 
5018 #ifdef GL_SGIX_shadow_ambient
5019 
5020 #endif /* GL_SGIX_shadow_ambient */
5021 
5022 #ifdef GL_SGIX_sprite
5023 
_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_DEF_INIT)5024 static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
5025 {
5026   GLboolean r = GL_FALSE;
5027 
5028   r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
5029   r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
5030   r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
5031   r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
5032 
5033   return r;
5034 }
5035 
5036 #endif /* GL_SGIX_sprite */
5037 
5038 #ifdef GL_SGIX_tag_sample_buffer
5039 
_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_DEF_INIT)5040 static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
5041 {
5042   GLboolean r = GL_FALSE;
5043 
5044   r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
5045 
5046   return r;
5047 }
5048 
5049 #endif /* GL_SGIX_tag_sample_buffer */
5050 
5051 #ifdef GL_SGIX_texture_add_env
5052 
5053 #endif /* GL_SGIX_texture_add_env */
5054 
5055 #ifdef GL_SGIX_texture_coordinate_clamp
5056 
5057 #endif /* GL_SGIX_texture_coordinate_clamp */
5058 
5059 #ifdef GL_SGIX_texture_lod_bias
5060 
5061 #endif /* GL_SGIX_texture_lod_bias */
5062 
5063 #ifdef GL_SGIX_texture_multi_buffer
5064 
5065 #endif /* GL_SGIX_texture_multi_buffer */
5066 
5067 #ifdef GL_SGIX_texture_range
5068 
5069 #endif /* GL_SGIX_texture_range */
5070 
5071 #ifdef GL_SGIX_texture_scale_bias
5072 
5073 #endif /* GL_SGIX_texture_scale_bias */
5074 
5075 #ifdef GL_SGIX_vertex_preclip
5076 
5077 #endif /* GL_SGIX_vertex_preclip */
5078 
5079 #ifdef GL_SGIX_vertex_preclip_hint
5080 
5081 #endif /* GL_SGIX_vertex_preclip_hint */
5082 
5083 #ifdef GL_SGIX_ycrcb
5084 
5085 #endif /* GL_SGIX_ycrcb */
5086 
5087 #ifdef GL_SGI_color_matrix
5088 
5089 #endif /* GL_SGI_color_matrix */
5090 
5091 #ifdef GL_SGI_color_table
5092 
_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_DEF_INIT)5093 static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT)
5094 {
5095   GLboolean r = GL_FALSE;
5096 
5097   r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
5098   r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
5099   r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
5100   r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
5101   r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r;
5102   r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r;
5103   r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r;
5104 
5105   return r;
5106 }
5107 
5108 #endif /* GL_SGI_color_table */
5109 
5110 #ifdef GL_SGI_texture_color_table
5111 
5112 #endif /* GL_SGI_texture_color_table */
5113 
5114 #ifdef GL_SUNX_constant_data
5115 
_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_DEF_INIT)5116 static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT)
5117 {
5118   GLboolean r = GL_FALSE;
5119 
5120   r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
5121 
5122   return r;
5123 }
5124 
5125 #endif /* GL_SUNX_constant_data */
5126 
5127 #ifdef GL_SUN_convolution_border_modes
5128 
5129 #endif /* GL_SUN_convolution_border_modes */
5130 
5131 #ifdef GL_SUN_global_alpha
5132 
_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_DEF_INIT)5133 static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT)
5134 {
5135   GLboolean r = GL_FALSE;
5136 
5137   r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
5138   r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
5139   r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
5140   r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
5141   r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
5142   r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
5143   r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
5144   r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
5145 
5146   return r;
5147 }
5148 
5149 #endif /* GL_SUN_global_alpha */
5150 
5151 #ifdef GL_SUN_mesh_array
5152 
5153 #endif /* GL_SUN_mesh_array */
5154 
5155 #ifdef GL_SUN_read_video_pixels
5156 
_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_DEF_INIT)5157 static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT)
5158 {
5159   GLboolean r = GL_FALSE;
5160 
5161   r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
5162 
5163   return r;
5164 }
5165 
5166 #endif /* GL_SUN_read_video_pixels */
5167 
5168 #ifdef GL_SUN_slice_accum
5169 
5170 #endif /* GL_SUN_slice_accum */
5171 
5172 #ifdef GL_SUN_triangle_list
5173 
_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_DEF_INIT)5174 static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT)
5175 {
5176   GLboolean r = GL_FALSE;
5177 
5178   r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
5179   r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
5180   r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
5181   r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
5182   r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
5183   r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
5184   r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
5185 
5186   return r;
5187 }
5188 
5189 #endif /* GL_SUN_triangle_list */
5190 
5191 #ifdef GL_SUN_vertex
5192 
_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_DEF_INIT)5193 static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
5194 {
5195   GLboolean r = GL_FALSE;
5196 
5197   r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
5198   r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
5199   r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
5200   r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r;
5201   r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
5202   r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
5203   r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
5204   r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
5205   r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
5206   r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
5207   r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r;
5208   r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r;
5209   r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
5210   r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
5211   r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r;
5212   r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r;
5213   r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r;
5214   r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r;
5215   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
5216   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
5217   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
5218   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
5219   r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r;
5220   r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r;
5221   r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r;
5222   r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r;
5223   r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r;
5224   r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r;
5225   r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
5226   r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
5227   r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r;
5228   r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r;
5229   r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
5230   r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
5231   r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
5232   r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
5233   r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r;
5234   r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r;
5235   r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
5236   r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
5237 
5238   return r;
5239 }
5240 
5241 #endif /* GL_SUN_vertex */
5242 
5243 #ifdef GL_WIN_phong_shading
5244 
5245 #endif /* GL_WIN_phong_shading */
5246 
5247 #ifdef GL_WIN_specular_fog
5248 
5249 #endif /* GL_WIN_specular_fog */
5250 
5251 #ifdef GL_WIN_swap_hint
5252 
_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_DEF_INIT)5253 static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
5254 {
5255   GLboolean r = GL_FALSE;
5256 
5257   r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
5258 
5259   return r;
5260 }
5261 
5262 #endif /* GL_WIN_swap_hint */
5263 
5264 /* ------------------------------------------------------------------------- */
5265 
5266 /*
5267  * Search for name in the extensions string. Use of strstr()
5268  * is not sufficient because extension names can be prefixes of
5269  * other extension names. Could use strtok() but the constant
5270  * string returned by glGetString might be in read-only memory.
5271  */
glewGetExtension(const char * name)5272 GLboolean glewGetExtension (const char* name)
5273 {
5274   GLubyte* p;
5275   GLubyte* end;
5276   GLuint len = _glewStrLen((const GLubyte*)name);
5277   p = (GLubyte*)glGetString(GL_EXTENSIONS);
5278   if (0 == p) return GL_FALSE;
5279   end = p + _glewStrLen(p);
5280   while (p < end)
5281   {
5282     GLuint n = _glewStrCLen(p, ' ');
5283     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
5284     p += n+1;
5285   }
5286   return GL_FALSE;
5287 }
5288 
5289 /* ------------------------------------------------------------------------- */
5290 
5291 #ifndef GLEW_MX
5292 static
5293 #endif
glewContextInit(GLEW_CONTEXT_ARG_DEF_LIST)5294 GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
5295 {
5296   const GLubyte* s;
5297   GLuint dot, major, minor;
5298   /* query opengl version */
5299   s = glGetString(GL_VERSION);
5300   dot = _glewStrCLen(s, '.');
5301   major = dot-1;
5302   minor = dot+1;
5303   if (dot == 0 || s[minor] == '\0')
5304     return GLEW_ERROR_NO_GL_VERSION;
5305   if (s[major] == '1' && s[minor] == '0')
5306   {
5307 	return GLEW_ERROR_GL_VERSION_10_ONLY;
5308   }
5309   else
5310   {
5311     CONST_CAST(GLEW_VERSION_1_1) = GL_TRUE;
5312 	if (s[major] >= '2')
5313 	{
5314       CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
5315       CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
5316       CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
5317 	  CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE;
5318 	  CONST_CAST(GLEW_VERSION_2_0) = GL_TRUE;
5319 	  if (s[minor] >= '1')
5320 	  {
5321 	    CONST_CAST(GLEW_VERSION_2_1) = GL_TRUE;
5322       }
5323 	}
5324 	else
5325 	{
5326 	  if (s[minor] >= '5')
5327 	  {
5328 		CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
5329 		CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
5330 		CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
5331 		CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE;
5332 		CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
5333 		CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
5334 	  }
5335 	  if (s[minor] == '4')
5336 	  {
5337 		CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
5338 		CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
5339 		CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
5340 		CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
5341 		CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
5342 		CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
5343 	  }
5344 	  if (s[minor] == '3')
5345 	  {
5346 		CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
5347 		CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
5348 		CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
5349 		CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
5350 		CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
5351 		CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
5352 	  }
5353 	  if (s[minor] == '2')
5354 	  {
5355 		CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
5356 		CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE;
5357 		CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
5358 		CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
5359 		CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
5360 		CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
5361 	  }
5362 	  if (s[minor] < '2')
5363 	  {
5364 		CONST_CAST(GLEW_VERSION_1_2) = GL_FALSE;
5365 		CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE;
5366 		CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
5367 		CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
5368 		CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
5369 		CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
5370 	  }
5371 	}
5372   }
5373   /* initialize extensions */
5374 #ifdef GL_VERSION_1_2
5375   if (glewExperimental || GLEW_VERSION_1_2) CONST_CAST(GLEW_VERSION_1_2) = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
5376 #endif /* GL_VERSION_1_2 */
5377 #ifdef GL_VERSION_1_3
5378   if (glewExperimental || GLEW_VERSION_1_3) CONST_CAST(GLEW_VERSION_1_3) = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
5379 #endif /* GL_VERSION_1_3 */
5380 #ifdef GL_VERSION_1_4
5381   if (glewExperimental || GLEW_VERSION_1_4) CONST_CAST(GLEW_VERSION_1_4) = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
5382 #endif /* GL_VERSION_1_4 */
5383 #ifdef GL_VERSION_1_5
5384   if (glewExperimental || GLEW_VERSION_1_5) CONST_CAST(GLEW_VERSION_1_5) = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
5385 #endif /* GL_VERSION_1_5 */
5386 #ifdef GL_VERSION_2_0
5387   if (glewExperimental || GLEW_VERSION_2_0) CONST_CAST(GLEW_VERSION_2_0) = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
5388 #endif /* GL_VERSION_2_0 */
5389 #ifdef GL_VERSION_2_1
5390   if (glewExperimental || GLEW_VERSION_2_1) CONST_CAST(GLEW_VERSION_2_1) = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT);
5391 #endif /* GL_VERSION_2_1 */
5392 #ifdef GL_3DFX_multisample
5393   CONST_CAST(GLEW_3DFX_multisample) = glewGetExtension("GL_3DFX_multisample");
5394 #endif /* GL_3DFX_multisample */
5395 #ifdef GL_3DFX_tbuffer
5396   CONST_CAST(GLEW_3DFX_tbuffer) = glewGetExtension("GL_3DFX_tbuffer");
5397   if (glewExperimental || GLEW_3DFX_tbuffer) CONST_CAST(GLEW_3DFX_tbuffer) = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
5398 #endif /* GL_3DFX_tbuffer */
5399 #ifdef GL_3DFX_texture_compression_FXT1
5400   CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = glewGetExtension("GL_3DFX_texture_compression_FXT1");
5401 #endif /* GL_3DFX_texture_compression_FXT1 */
5402 #ifdef GL_APPLE_client_storage
5403   CONST_CAST(GLEW_APPLE_client_storage) = glewGetExtension("GL_APPLE_client_storage");
5404 #endif /* GL_APPLE_client_storage */
5405 #ifdef GL_APPLE_element_array
5406   CONST_CAST(GLEW_APPLE_element_array) = glewGetExtension("GL_APPLE_element_array");
5407   if (glewExperimental || GLEW_APPLE_element_array) CONST_CAST(GLEW_APPLE_element_array) = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
5408 #endif /* GL_APPLE_element_array */
5409 #ifdef GL_APPLE_fence
5410   CONST_CAST(GLEW_APPLE_fence) = glewGetExtension("GL_APPLE_fence");
5411   if (glewExperimental || GLEW_APPLE_fence) CONST_CAST(GLEW_APPLE_fence) = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
5412 #endif /* GL_APPLE_fence */
5413 #ifdef GL_APPLE_float_pixels
5414   CONST_CAST(GLEW_APPLE_float_pixels) = glewGetExtension("GL_APPLE_float_pixels");
5415 #endif /* GL_APPLE_float_pixels */
5416 #ifdef GL_APPLE_pixel_buffer
5417   CONST_CAST(GLEW_APPLE_pixel_buffer) = glewGetExtension("GL_APPLE_pixel_buffer");
5418 #endif /* GL_APPLE_pixel_buffer */
5419 #ifdef GL_APPLE_specular_vector
5420   CONST_CAST(GLEW_APPLE_specular_vector) = glewGetExtension("GL_APPLE_specular_vector");
5421 #endif /* GL_APPLE_specular_vector */
5422 #ifdef GL_APPLE_texture_range
5423   CONST_CAST(GLEW_APPLE_texture_range) = glewGetExtension("GL_APPLE_texture_range");
5424   if (glewExperimental || GLEW_APPLE_texture_range) CONST_CAST(GLEW_APPLE_texture_range) = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
5425 #endif /* GL_APPLE_texture_range */
5426 #ifdef GL_APPLE_transform_hint
5427   CONST_CAST(GLEW_APPLE_transform_hint) = glewGetExtension("GL_APPLE_transform_hint");
5428 #endif /* GL_APPLE_transform_hint */
5429 #ifdef GL_APPLE_vertex_array_object
5430   CONST_CAST(GLEW_APPLE_vertex_array_object) = glewGetExtension("GL_APPLE_vertex_array_object");
5431   if (glewExperimental || GLEW_APPLE_vertex_array_object) CONST_CAST(GLEW_APPLE_vertex_array_object) = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
5432 #endif /* GL_APPLE_vertex_array_object */
5433 #ifdef GL_APPLE_vertex_array_range
5434   CONST_CAST(GLEW_APPLE_vertex_array_range) = glewGetExtension("GL_APPLE_vertex_array_range");
5435   if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
5436 #endif /* GL_APPLE_vertex_array_range */
5437 #ifdef GL_APPLE_ycbcr_422
5438   CONST_CAST(GLEW_APPLE_ycbcr_422) = glewGetExtension("GL_APPLE_ycbcr_422");
5439 #endif /* GL_APPLE_ycbcr_422 */
5440 #ifdef GL_ARB_color_buffer_float
5441   CONST_CAST(GLEW_ARB_color_buffer_float) = glewGetExtension("GL_ARB_color_buffer_float");
5442   if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
5443 #endif /* GL_ARB_color_buffer_float */
5444 #ifdef GL_ARB_depth_texture
5445   CONST_CAST(GLEW_ARB_depth_texture) = glewGetExtension("GL_ARB_depth_texture");
5446 #endif /* GL_ARB_depth_texture */
5447 #ifdef GL_ARB_draw_buffers
5448   CONST_CAST(GLEW_ARB_draw_buffers) = glewGetExtension("GL_ARB_draw_buffers");
5449   if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
5450 #endif /* GL_ARB_draw_buffers */
5451 #ifdef GL_ARB_fragment_program
5452   CONST_CAST(GLEW_ARB_fragment_program) = glewGetExtension("GL_ARB_fragment_program");
5453 #endif /* GL_ARB_fragment_program */
5454 #ifdef GL_ARB_fragment_program_shadow
5455   CONST_CAST(GLEW_ARB_fragment_program_shadow) = glewGetExtension("GL_ARB_fragment_program_shadow");
5456 #endif /* GL_ARB_fragment_program_shadow */
5457 #ifdef GL_ARB_fragment_shader
5458   CONST_CAST(GLEW_ARB_fragment_shader) = glewGetExtension("GL_ARB_fragment_shader");
5459 #endif /* GL_ARB_fragment_shader */
5460 #ifdef GL_ARB_half_float_pixel
5461   CONST_CAST(GLEW_ARB_half_float_pixel) = glewGetExtension("GL_ARB_half_float_pixel");
5462 #endif /* GL_ARB_half_float_pixel */
5463 #ifdef GL_ARB_imaging
5464   CONST_CAST(GLEW_ARB_imaging) = glewGetExtension("GL_ARB_imaging");
5465   if (glewExperimental || GLEW_ARB_imaging) CONST_CAST(GLEW_ARB_imaging) = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
5466 #endif /* GL_ARB_imaging */
5467 #ifdef GL_ARB_matrix_palette
5468   CONST_CAST(GLEW_ARB_matrix_palette) = glewGetExtension("GL_ARB_matrix_palette");
5469   if (glewExperimental || GLEW_ARB_matrix_palette) CONST_CAST(GLEW_ARB_matrix_palette) = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
5470 #endif /* GL_ARB_matrix_palette */
5471 #ifdef GL_ARB_multisample
5472   CONST_CAST(GLEW_ARB_multisample) = glewGetExtension("GL_ARB_multisample");
5473   if (glewExperimental || GLEW_ARB_multisample) CONST_CAST(GLEW_ARB_multisample) = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
5474 #endif /* GL_ARB_multisample */
5475 #ifdef GL_ARB_multitexture
5476   CONST_CAST(GLEW_ARB_multitexture) = glewGetExtension("GL_ARB_multitexture");
5477   if (glewExperimental || GLEW_ARB_multitexture) CONST_CAST(GLEW_ARB_multitexture) = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
5478 #endif /* GL_ARB_multitexture */
5479 #ifdef GL_ARB_occlusion_query
5480   CONST_CAST(GLEW_ARB_occlusion_query) = glewGetExtension("GL_ARB_occlusion_query");
5481   if (glewExperimental || GLEW_ARB_occlusion_query) CONST_CAST(GLEW_ARB_occlusion_query) = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
5482 #endif /* GL_ARB_occlusion_query */
5483 #ifdef GL_ARB_pixel_buffer_object
5484   CONST_CAST(GLEW_ARB_pixel_buffer_object) = glewGetExtension("GL_ARB_pixel_buffer_object");
5485 #endif /* GL_ARB_pixel_buffer_object */
5486 #ifdef GL_ARB_point_parameters
5487   CONST_CAST(GLEW_ARB_point_parameters) = glewGetExtension("GL_ARB_point_parameters");
5488   if (glewExperimental || GLEW_ARB_point_parameters) CONST_CAST(GLEW_ARB_point_parameters) = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
5489 #endif /* GL_ARB_point_parameters */
5490 #ifdef GL_ARB_point_sprite
5491   CONST_CAST(GLEW_ARB_point_sprite) = glewGetExtension("GL_ARB_point_sprite");
5492 #endif /* GL_ARB_point_sprite */
5493 #ifdef GL_ARB_shader_objects
5494   CONST_CAST(GLEW_ARB_shader_objects) = glewGetExtension("GL_ARB_shader_objects");
5495   if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
5496 #endif /* GL_ARB_shader_objects */
5497 #ifdef GL_ARB_shading_language_100
5498   CONST_CAST(GLEW_ARB_shading_language_100) = glewGetExtension("GL_ARB_shading_language_100");
5499 #endif /* GL_ARB_shading_language_100 */
5500 #ifdef GL_ARB_shadow
5501   CONST_CAST(GLEW_ARB_shadow) = glewGetExtension("GL_ARB_shadow");
5502 #endif /* GL_ARB_shadow */
5503 #ifdef GL_ARB_shadow_ambient
5504   CONST_CAST(GLEW_ARB_shadow_ambient) = glewGetExtension("GL_ARB_shadow_ambient");
5505 #endif /* GL_ARB_shadow_ambient */
5506 #ifdef GL_ARB_texture_border_clamp
5507   CONST_CAST(GLEW_ARB_texture_border_clamp) = glewGetExtension("GL_ARB_texture_border_clamp");
5508 #endif /* GL_ARB_texture_border_clamp */
5509 #ifdef GL_ARB_texture_compression
5510   CONST_CAST(GLEW_ARB_texture_compression) = glewGetExtension("GL_ARB_texture_compression");
5511   if (glewExperimental || GLEW_ARB_texture_compression) CONST_CAST(GLEW_ARB_texture_compression) = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
5512 #endif /* GL_ARB_texture_compression */
5513 #ifdef GL_ARB_texture_cube_map
5514   CONST_CAST(GLEW_ARB_texture_cube_map) = glewGetExtension("GL_ARB_texture_cube_map");
5515 #endif /* GL_ARB_texture_cube_map */
5516 #ifdef GL_ARB_texture_env_add
5517   CONST_CAST(GLEW_ARB_texture_env_add) = glewGetExtension("GL_ARB_texture_env_add");
5518 #endif /* GL_ARB_texture_env_add */
5519 #ifdef GL_ARB_texture_env_combine
5520   CONST_CAST(GLEW_ARB_texture_env_combine) = glewGetExtension("GL_ARB_texture_env_combine");
5521 #endif /* GL_ARB_texture_env_combine */
5522 #ifdef GL_ARB_texture_env_crossbar
5523   CONST_CAST(GLEW_ARB_texture_env_crossbar) = glewGetExtension("GL_ARB_texture_env_crossbar");
5524 #endif /* GL_ARB_texture_env_crossbar */
5525 #ifdef GL_ARB_texture_env_dot3
5526   CONST_CAST(GLEW_ARB_texture_env_dot3) = glewGetExtension("GL_ARB_texture_env_dot3");
5527 #endif /* GL_ARB_texture_env_dot3 */
5528 #ifdef GL_ARB_texture_float
5529   CONST_CAST(GLEW_ARB_texture_float) = glewGetExtension("GL_ARB_texture_float");
5530 #endif /* GL_ARB_texture_float */
5531 #ifdef GL_ARB_texture_mirrored_repeat
5532   CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = glewGetExtension("GL_ARB_texture_mirrored_repeat");
5533 #endif /* GL_ARB_texture_mirrored_repeat */
5534 #ifdef GL_ARB_texture_non_power_of_two
5535   CONST_CAST(GLEW_ARB_texture_non_power_of_two) = glewGetExtension("GL_ARB_texture_non_power_of_two");
5536 #endif /* GL_ARB_texture_non_power_of_two */
5537 #ifdef GL_ARB_texture_rectangle
5538   CONST_CAST(GLEW_ARB_texture_rectangle) = glewGetExtension("GL_ARB_texture_rectangle");
5539 #endif /* GL_ARB_texture_rectangle */
5540 #ifdef GL_ARB_transpose_matrix
5541   CONST_CAST(GLEW_ARB_transpose_matrix) = glewGetExtension("GL_ARB_transpose_matrix");
5542   if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
5543 #endif /* GL_ARB_transpose_matrix */
5544 #ifdef GL_ARB_vertex_blend
5545   CONST_CAST(GLEW_ARB_vertex_blend) = glewGetExtension("GL_ARB_vertex_blend");
5546   if (glewExperimental || GLEW_ARB_vertex_blend) CONST_CAST(GLEW_ARB_vertex_blend) = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
5547 #endif /* GL_ARB_vertex_blend */
5548 #ifdef GL_ARB_vertex_buffer_object
5549   CONST_CAST(GLEW_ARB_vertex_buffer_object) = glewGetExtension("GL_ARB_vertex_buffer_object");
5550   if (glewExperimental || GLEW_ARB_vertex_buffer_object) CONST_CAST(GLEW_ARB_vertex_buffer_object) = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
5551 #endif /* GL_ARB_vertex_buffer_object */
5552 #ifdef GL_ARB_vertex_program
5553   CONST_CAST(GLEW_ARB_vertex_program) = glewGetExtension("GL_ARB_vertex_program");
5554   if (glewExperimental || GLEW_ARB_vertex_program) CONST_CAST(GLEW_ARB_vertex_program) = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
5555 #endif /* GL_ARB_vertex_program */
5556 #ifdef GL_ARB_vertex_shader
5557   CONST_CAST(GLEW_ARB_vertex_shader) = glewGetExtension("GL_ARB_vertex_shader");
5558   if (glewExperimental || GLEW_ARB_vertex_shader) CONST_CAST(GLEW_ARB_vertex_shader) = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
5559 #endif /* GL_ARB_vertex_shader */
5560 #ifdef GL_ARB_window_pos
5561   CONST_CAST(GLEW_ARB_window_pos) = glewGetExtension("GL_ARB_window_pos");
5562   if (glewExperimental || GLEW_ARB_window_pos) CONST_CAST(GLEW_ARB_window_pos) = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
5563 #endif /* GL_ARB_window_pos */
5564 #ifdef GL_ATIX_point_sprites
5565   CONST_CAST(GLEW_ATIX_point_sprites) = glewGetExtension("GL_ATIX_point_sprites");
5566 #endif /* GL_ATIX_point_sprites */
5567 #ifdef GL_ATIX_texture_env_combine3
5568   CONST_CAST(GLEW_ATIX_texture_env_combine3) = glewGetExtension("GL_ATIX_texture_env_combine3");
5569 #endif /* GL_ATIX_texture_env_combine3 */
5570 #ifdef GL_ATIX_texture_env_route
5571   CONST_CAST(GLEW_ATIX_texture_env_route) = glewGetExtension("GL_ATIX_texture_env_route");
5572 #endif /* GL_ATIX_texture_env_route */
5573 #ifdef GL_ATIX_vertex_shader_output_point_size
5574   CONST_CAST(GLEW_ATIX_vertex_shader_output_point_size) = glewGetExtension("GL_ATIX_vertex_shader_output_point_size");
5575 #endif /* GL_ATIX_vertex_shader_output_point_size */
5576 #ifdef GL_ATI_draw_buffers
5577   CONST_CAST(GLEW_ATI_draw_buffers) = glewGetExtension("GL_ATI_draw_buffers");
5578   if (glewExperimental || GLEW_ATI_draw_buffers) CONST_CAST(GLEW_ATI_draw_buffers) = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
5579 #endif /* GL_ATI_draw_buffers */
5580 #ifdef GL_ATI_element_array
5581   CONST_CAST(GLEW_ATI_element_array) = glewGetExtension("GL_ATI_element_array");
5582   if (glewExperimental || GLEW_ATI_element_array) CONST_CAST(GLEW_ATI_element_array) = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
5583 #endif /* GL_ATI_element_array */
5584 #ifdef GL_ATI_envmap_bumpmap
5585   CONST_CAST(GLEW_ATI_envmap_bumpmap) = glewGetExtension("GL_ATI_envmap_bumpmap");
5586   if (glewExperimental || GLEW_ATI_envmap_bumpmap) CONST_CAST(GLEW_ATI_envmap_bumpmap) = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
5587 #endif /* GL_ATI_envmap_bumpmap */
5588 #ifdef GL_ATI_fragment_shader
5589   CONST_CAST(GLEW_ATI_fragment_shader) = glewGetExtension("GL_ATI_fragment_shader");
5590   if (glewExperimental || GLEW_ATI_fragment_shader) CONST_CAST(GLEW_ATI_fragment_shader) = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
5591 #endif /* GL_ATI_fragment_shader */
5592 #ifdef GL_ATI_map_object_buffer
5593   CONST_CAST(GLEW_ATI_map_object_buffer) = glewGetExtension("GL_ATI_map_object_buffer");
5594   if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
5595 #endif /* GL_ATI_map_object_buffer */
5596 #ifdef GL_ATI_pn_triangles
5597   CONST_CAST(GLEW_ATI_pn_triangles) = glewGetExtension("GL_ATI_pn_triangles");
5598   if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
5599 #endif /* GL_ATI_pn_triangles */
5600 #ifdef GL_ATI_separate_stencil
5601   CONST_CAST(GLEW_ATI_separate_stencil) = glewGetExtension("GL_ATI_separate_stencil");
5602   if (glewExperimental || GLEW_ATI_separate_stencil) CONST_CAST(GLEW_ATI_separate_stencil) = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
5603 #endif /* GL_ATI_separate_stencil */
5604 #ifdef GL_ATI_shader_texture_lod
5605   CONST_CAST(GLEW_ATI_shader_texture_lod) = glewGetExtension("GL_ATI_shader_texture_lod");
5606 #endif /* GL_ATI_shader_texture_lod */
5607 #ifdef GL_ATI_text_fragment_shader
5608   CONST_CAST(GLEW_ATI_text_fragment_shader) = glewGetExtension("GL_ATI_text_fragment_shader");
5609 #endif /* GL_ATI_text_fragment_shader */
5610 #ifdef GL_ATI_texture_compression_3dc
5611   CONST_CAST(GLEW_ATI_texture_compression_3dc) = glewGetExtension("GL_ATI_texture_compression_3dc");
5612 #endif /* GL_ATI_texture_compression_3dc */
5613 #ifdef GL_ATI_texture_env_combine3
5614   CONST_CAST(GLEW_ATI_texture_env_combine3) = glewGetExtension("GL_ATI_texture_env_combine3");
5615 #endif /* GL_ATI_texture_env_combine3 */
5616 #ifdef GL_ATI_texture_float
5617   CONST_CAST(GLEW_ATI_texture_float) = glewGetExtension("GL_ATI_texture_float");
5618 #endif /* GL_ATI_texture_float */
5619 #ifdef GL_ATI_texture_mirror_once
5620   CONST_CAST(GLEW_ATI_texture_mirror_once) = glewGetExtension("GL_ATI_texture_mirror_once");
5621 #endif /* GL_ATI_texture_mirror_once */
5622 #ifdef GL_ATI_vertex_array_object
5623   CONST_CAST(GLEW_ATI_vertex_array_object) = glewGetExtension("GL_ATI_vertex_array_object");
5624   if (glewExperimental || GLEW_ATI_vertex_array_object) CONST_CAST(GLEW_ATI_vertex_array_object) = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
5625 #endif /* GL_ATI_vertex_array_object */
5626 #ifdef GL_ATI_vertex_attrib_array_object
5627   CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = glewGetExtension("GL_ATI_vertex_attrib_array_object");
5628   if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
5629 #endif /* GL_ATI_vertex_attrib_array_object */
5630 #ifdef GL_ATI_vertex_streams
5631   CONST_CAST(GLEW_ATI_vertex_streams) = glewGetExtension("GL_ATI_vertex_streams");
5632   if (glewExperimental || GLEW_ATI_vertex_streams) CONST_CAST(GLEW_ATI_vertex_streams) = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
5633 #endif /* GL_ATI_vertex_streams */
5634 #ifdef GL_EXT_422_pixels
5635   CONST_CAST(GLEW_EXT_422_pixels) = glewGetExtension("GL_EXT_422_pixels");
5636 #endif /* GL_EXT_422_pixels */
5637 #ifdef GL_EXT_Cg_shader
5638   CONST_CAST(GLEW_EXT_Cg_shader) = glewGetExtension("GL_EXT_Cg_shader");
5639 #endif /* GL_EXT_Cg_shader */
5640 #ifdef GL_EXT_abgr
5641   CONST_CAST(GLEW_EXT_abgr) = glewGetExtension("GL_EXT_abgr");
5642 #endif /* GL_EXT_abgr */
5643 #ifdef GL_EXT_bgra
5644   CONST_CAST(GLEW_EXT_bgra) = glewGetExtension("GL_EXT_bgra");
5645 #endif /* GL_EXT_bgra */
5646 #ifdef GL_EXT_bindable_uniform
5647   CONST_CAST(GLEW_EXT_bindable_uniform) = glewGetExtension("GL_EXT_bindable_uniform");
5648   if (glewExperimental || GLEW_EXT_bindable_uniform) CONST_CAST(GLEW_EXT_bindable_uniform) = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT);
5649 #endif /* GL_EXT_bindable_uniform */
5650 #ifdef GL_EXT_blend_color
5651   CONST_CAST(GLEW_EXT_blend_color) = glewGetExtension("GL_EXT_blend_color");
5652   if (glewExperimental || GLEW_EXT_blend_color) CONST_CAST(GLEW_EXT_blend_color) = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
5653 #endif /* GL_EXT_blend_color */
5654 #ifdef GL_EXT_blend_equation_separate
5655   CONST_CAST(GLEW_EXT_blend_equation_separate) = glewGetExtension("GL_EXT_blend_equation_separate");
5656   if (glewExperimental || GLEW_EXT_blend_equation_separate) CONST_CAST(GLEW_EXT_blend_equation_separate) = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
5657 #endif /* GL_EXT_blend_equation_separate */
5658 #ifdef GL_EXT_blend_func_separate
5659   CONST_CAST(GLEW_EXT_blend_func_separate) = glewGetExtension("GL_EXT_blend_func_separate");
5660   if (glewExperimental || GLEW_EXT_blend_func_separate) CONST_CAST(GLEW_EXT_blend_func_separate) = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
5661 #endif /* GL_EXT_blend_func_separate */
5662 #ifdef GL_EXT_blend_logic_op
5663   CONST_CAST(GLEW_EXT_blend_logic_op) = glewGetExtension("GL_EXT_blend_logic_op");
5664 #endif /* GL_EXT_blend_logic_op */
5665 #ifdef GL_EXT_blend_minmax
5666   CONST_CAST(GLEW_EXT_blend_minmax) = glewGetExtension("GL_EXT_blend_minmax");
5667   if (glewExperimental || GLEW_EXT_blend_minmax) CONST_CAST(GLEW_EXT_blend_minmax) = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
5668 #endif /* GL_EXT_blend_minmax */
5669 #ifdef GL_EXT_blend_subtract
5670   CONST_CAST(GLEW_EXT_blend_subtract) = glewGetExtension("GL_EXT_blend_subtract");
5671 #endif /* GL_EXT_blend_subtract */
5672 #ifdef GL_EXT_clip_volume_hint
5673   CONST_CAST(GLEW_EXT_clip_volume_hint) = glewGetExtension("GL_EXT_clip_volume_hint");
5674 #endif /* GL_EXT_clip_volume_hint */
5675 #ifdef GL_EXT_cmyka
5676   CONST_CAST(GLEW_EXT_cmyka) = glewGetExtension("GL_EXT_cmyka");
5677 #endif /* GL_EXT_cmyka */
5678 #ifdef GL_EXT_color_subtable
5679   CONST_CAST(GLEW_EXT_color_subtable) = glewGetExtension("GL_EXT_color_subtable");
5680   if (glewExperimental || GLEW_EXT_color_subtable) CONST_CAST(GLEW_EXT_color_subtable) = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
5681 #endif /* GL_EXT_color_subtable */
5682 #ifdef GL_EXT_compiled_vertex_array
5683   CONST_CAST(GLEW_EXT_compiled_vertex_array) = glewGetExtension("GL_EXT_compiled_vertex_array");
5684   if (glewExperimental || GLEW_EXT_compiled_vertex_array) CONST_CAST(GLEW_EXT_compiled_vertex_array) = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
5685 #endif /* GL_EXT_compiled_vertex_array */
5686 #ifdef GL_EXT_convolution
5687   CONST_CAST(GLEW_EXT_convolution) = glewGetExtension("GL_EXT_convolution");
5688   if (glewExperimental || GLEW_EXT_convolution) CONST_CAST(GLEW_EXT_convolution) = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
5689 #endif /* GL_EXT_convolution */
5690 #ifdef GL_EXT_coordinate_frame
5691   CONST_CAST(GLEW_EXT_coordinate_frame) = glewGetExtension("GL_EXT_coordinate_frame");
5692   if (glewExperimental || GLEW_EXT_coordinate_frame) CONST_CAST(GLEW_EXT_coordinate_frame) = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
5693 #endif /* GL_EXT_coordinate_frame */
5694 #ifdef GL_EXT_copy_texture
5695   CONST_CAST(GLEW_EXT_copy_texture) = glewGetExtension("GL_EXT_copy_texture");
5696   if (glewExperimental || GLEW_EXT_copy_texture) CONST_CAST(GLEW_EXT_copy_texture) = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
5697 #endif /* GL_EXT_copy_texture */
5698 #ifdef GL_EXT_cull_vertex
5699   CONST_CAST(GLEW_EXT_cull_vertex) = glewGetExtension("GL_EXT_cull_vertex");
5700   if (glewExperimental || GLEW_EXT_cull_vertex) CONST_CAST(GLEW_EXT_cull_vertex) = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
5701 #endif /* GL_EXT_cull_vertex */
5702 #ifdef GL_EXT_depth_bounds_test
5703   CONST_CAST(GLEW_EXT_depth_bounds_test) = glewGetExtension("GL_EXT_depth_bounds_test");
5704   if (glewExperimental || GLEW_EXT_depth_bounds_test) CONST_CAST(GLEW_EXT_depth_bounds_test) = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
5705 #endif /* GL_EXT_depth_bounds_test */
5706 #ifdef GL_EXT_draw_buffers2
5707   CONST_CAST(GLEW_EXT_draw_buffers2) = glewGetExtension("GL_EXT_draw_buffers2");
5708   if (glewExperimental || GLEW_EXT_draw_buffers2) CONST_CAST(GLEW_EXT_draw_buffers2) = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT);
5709 #endif /* GL_EXT_draw_buffers2 */
5710 #ifdef GL_EXT_draw_instanced
5711   CONST_CAST(GLEW_EXT_draw_instanced) = glewGetExtension("GL_EXT_draw_instanced");
5712   if (glewExperimental || GLEW_EXT_draw_instanced) CONST_CAST(GLEW_EXT_draw_instanced) = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
5713 #endif /* GL_EXT_draw_instanced */
5714 #ifdef GL_EXT_draw_range_elements
5715   CONST_CAST(GLEW_EXT_draw_range_elements) = glewGetExtension("GL_EXT_draw_range_elements");
5716   if (glewExperimental || GLEW_EXT_draw_range_elements) CONST_CAST(GLEW_EXT_draw_range_elements) = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
5717 #endif /* GL_EXT_draw_range_elements */
5718 #ifdef GL_EXT_fog_coord
5719   CONST_CAST(GLEW_EXT_fog_coord) = glewGetExtension("GL_EXT_fog_coord");
5720   if (glewExperimental || GLEW_EXT_fog_coord) CONST_CAST(GLEW_EXT_fog_coord) = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
5721 #endif /* GL_EXT_fog_coord */
5722 #ifdef GL_EXT_fragment_lighting
5723   CONST_CAST(GLEW_EXT_fragment_lighting) = glewGetExtension("GL_EXT_fragment_lighting");
5724   if (glewExperimental || GLEW_EXT_fragment_lighting) CONST_CAST(GLEW_EXT_fragment_lighting) = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
5725 #endif /* GL_EXT_fragment_lighting */
5726 #ifdef GL_EXT_framebuffer_blit
5727   CONST_CAST(GLEW_EXT_framebuffer_blit) = glewGetExtension("GL_EXT_framebuffer_blit");
5728   if (glewExperimental || GLEW_EXT_framebuffer_blit) CONST_CAST(GLEW_EXT_framebuffer_blit) = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
5729 #endif /* GL_EXT_framebuffer_blit */
5730 #ifdef GL_EXT_framebuffer_multisample
5731   CONST_CAST(GLEW_EXT_framebuffer_multisample) = glewGetExtension("GL_EXT_framebuffer_multisample");
5732   if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
5733 #endif /* GL_EXT_framebuffer_multisample */
5734 #ifdef GL_EXT_framebuffer_object
5735   CONST_CAST(GLEW_EXT_framebuffer_object) = glewGetExtension("GL_EXT_framebuffer_object");
5736   if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_framebuffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
5737 #endif /* GL_EXT_framebuffer_object */
5738 #ifdef GL_EXT_framebuffer_sRGB
5739   CONST_CAST(GLEW_EXT_framebuffer_sRGB) = glewGetExtension("GL_EXT_framebuffer_sRGB");
5740 #endif /* GL_EXT_framebuffer_sRGB */
5741 #ifdef GL_EXT_geometry_shader4
5742   CONST_CAST(GLEW_EXT_geometry_shader4) = glewGetExtension("GL_EXT_geometry_shader4");
5743   if (glewExperimental || GLEW_EXT_geometry_shader4) CONST_CAST(GLEW_EXT_geometry_shader4) = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
5744 #endif /* GL_EXT_geometry_shader4 */
5745 #ifdef GL_EXT_gpu_program_parameters
5746   CONST_CAST(GLEW_EXT_gpu_program_parameters) = glewGetExtension("GL_EXT_gpu_program_parameters");
5747   if (glewExperimental || GLEW_EXT_gpu_program_parameters) CONST_CAST(GLEW_EXT_gpu_program_parameters) = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
5748 #endif /* GL_EXT_gpu_program_parameters */
5749 #ifdef GL_EXT_gpu_shader4
5750   CONST_CAST(GLEW_EXT_gpu_shader4) = glewGetExtension("GL_EXT_gpu_shader4");
5751   if (glewExperimental || GLEW_EXT_gpu_shader4) CONST_CAST(GLEW_EXT_gpu_shader4) = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
5752 #endif /* GL_EXT_gpu_shader4 */
5753 #ifdef GL_EXT_histogram
5754   CONST_CAST(GLEW_EXT_histogram) = glewGetExtension("GL_EXT_histogram");
5755   if (glewExperimental || GLEW_EXT_histogram) CONST_CAST(GLEW_EXT_histogram) = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
5756 #endif /* GL_EXT_histogram */
5757 #ifdef GL_EXT_index_array_formats
5758   CONST_CAST(GLEW_EXT_index_array_formats) = glewGetExtension("GL_EXT_index_array_formats");
5759 #endif /* GL_EXT_index_array_formats */
5760 #ifdef GL_EXT_index_func
5761   CONST_CAST(GLEW_EXT_index_func) = glewGetExtension("GL_EXT_index_func");
5762   if (glewExperimental || GLEW_EXT_index_func) CONST_CAST(GLEW_EXT_index_func) = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
5763 #endif /* GL_EXT_index_func */
5764 #ifdef GL_EXT_index_material
5765   CONST_CAST(GLEW_EXT_index_material) = glewGetExtension("GL_EXT_index_material");
5766   if (glewExperimental || GLEW_EXT_index_material) CONST_CAST(GLEW_EXT_index_material) = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
5767 #endif /* GL_EXT_index_material */
5768 #ifdef GL_EXT_index_texture
5769   CONST_CAST(GLEW_EXT_index_texture) = glewGetExtension("GL_EXT_index_texture");
5770 #endif /* GL_EXT_index_texture */
5771 #ifdef GL_EXT_light_texture
5772   CONST_CAST(GLEW_EXT_light_texture) = glewGetExtension("GL_EXT_light_texture");
5773   if (glewExperimental || GLEW_EXT_light_texture) CONST_CAST(GLEW_EXT_light_texture) = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
5774 #endif /* GL_EXT_light_texture */
5775 #ifdef GL_EXT_misc_attribute
5776   CONST_CAST(GLEW_EXT_misc_attribute) = glewGetExtension("GL_EXT_misc_attribute");
5777 #endif /* GL_EXT_misc_attribute */
5778 #ifdef GL_EXT_multi_draw_arrays
5779   CONST_CAST(GLEW_EXT_multi_draw_arrays) = glewGetExtension("GL_EXT_multi_draw_arrays");
5780   if (glewExperimental || GLEW_EXT_multi_draw_arrays) CONST_CAST(GLEW_EXT_multi_draw_arrays) = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
5781 #endif /* GL_EXT_multi_draw_arrays */
5782 #ifdef GL_EXT_multisample
5783   CONST_CAST(GLEW_EXT_multisample) = glewGetExtension("GL_EXT_multisample");
5784   if (glewExperimental || GLEW_EXT_multisample) CONST_CAST(GLEW_EXT_multisample) = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
5785 #endif /* GL_EXT_multisample */
5786 #ifdef GL_EXT_packed_depth_stencil
5787   CONST_CAST(GLEW_EXT_packed_depth_stencil) = glewGetExtension("GL_EXT_packed_depth_stencil");
5788 #endif /* GL_EXT_packed_depth_stencil */
5789 #ifdef GL_EXT_packed_float
5790   CONST_CAST(GLEW_EXT_packed_float) = glewGetExtension("GL_EXT_packed_float");
5791 #endif /* GL_EXT_packed_float */
5792 #ifdef GL_EXT_packed_pixels
5793   CONST_CAST(GLEW_EXT_packed_pixels) = glewGetExtension("GL_EXT_packed_pixels");
5794 #endif /* GL_EXT_packed_pixels */
5795 #ifdef GL_EXT_paletted_texture
5796   CONST_CAST(GLEW_EXT_paletted_texture) = glewGetExtension("GL_EXT_paletted_texture");
5797   if (glewExperimental || GLEW_EXT_paletted_texture) CONST_CAST(GLEW_EXT_paletted_texture) = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
5798 #endif /* GL_EXT_paletted_texture */
5799 #ifdef GL_EXT_pixel_buffer_object
5800   CONST_CAST(GLEW_EXT_pixel_buffer_object) = glewGetExtension("GL_EXT_pixel_buffer_object");
5801 #endif /* GL_EXT_pixel_buffer_object */
5802 #ifdef GL_EXT_pixel_transform
5803   CONST_CAST(GLEW_EXT_pixel_transform) = glewGetExtension("GL_EXT_pixel_transform");
5804   if (glewExperimental || GLEW_EXT_pixel_transform) CONST_CAST(GLEW_EXT_pixel_transform) = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
5805 #endif /* GL_EXT_pixel_transform */
5806 #ifdef GL_EXT_pixel_transform_color_table
5807   CONST_CAST(GLEW_EXT_pixel_transform_color_table) = glewGetExtension("GL_EXT_pixel_transform_color_table");
5808 #endif /* GL_EXT_pixel_transform_color_table */
5809 #ifdef GL_EXT_point_parameters
5810   CONST_CAST(GLEW_EXT_point_parameters) = glewGetExtension("GL_EXT_point_parameters");
5811   if (glewExperimental || GLEW_EXT_point_parameters) CONST_CAST(GLEW_EXT_point_parameters) = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
5812 #endif /* GL_EXT_point_parameters */
5813 #ifdef GL_EXT_polygon_offset
5814   CONST_CAST(GLEW_EXT_polygon_offset) = glewGetExtension("GL_EXT_polygon_offset");
5815   if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
5816 #endif /* GL_EXT_polygon_offset */
5817 #ifdef GL_EXT_rescale_normal
5818   CONST_CAST(GLEW_EXT_rescale_normal) = glewGetExtension("GL_EXT_rescale_normal");
5819 #endif /* GL_EXT_rescale_normal */
5820 #ifdef GL_EXT_scene_marker
5821   CONST_CAST(GLEW_EXT_scene_marker) = glewGetExtension("GL_EXT_scene_marker");
5822   if (glewExperimental || GLEW_EXT_scene_marker) CONST_CAST(GLEW_EXT_scene_marker) = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
5823 #endif /* GL_EXT_scene_marker */
5824 #ifdef GL_EXT_secondary_color
5825   CONST_CAST(GLEW_EXT_secondary_color) = glewGetExtension("GL_EXT_secondary_color");
5826   if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
5827 #endif /* GL_EXT_secondary_color */
5828 #ifdef GL_EXT_separate_specular_color
5829   CONST_CAST(GLEW_EXT_separate_specular_color) = glewGetExtension("GL_EXT_separate_specular_color");
5830 #endif /* GL_EXT_separate_specular_color */
5831 #ifdef GL_EXT_shadow_funcs
5832   CONST_CAST(GLEW_EXT_shadow_funcs) = glewGetExtension("GL_EXT_shadow_funcs");
5833 #endif /* GL_EXT_shadow_funcs */
5834 #ifdef GL_EXT_shared_texture_palette
5835   CONST_CAST(GLEW_EXT_shared_texture_palette) = glewGetExtension("GL_EXT_shared_texture_palette");
5836 #endif /* GL_EXT_shared_texture_palette */
5837 #ifdef GL_EXT_stencil_clear_tag
5838   CONST_CAST(GLEW_EXT_stencil_clear_tag) = glewGetExtension("GL_EXT_stencil_clear_tag");
5839 #endif /* GL_EXT_stencil_clear_tag */
5840 #ifdef GL_EXT_stencil_two_side
5841   CONST_CAST(GLEW_EXT_stencil_two_side) = glewGetExtension("GL_EXT_stencil_two_side");
5842   if (glewExperimental || GLEW_EXT_stencil_two_side) CONST_CAST(GLEW_EXT_stencil_two_side) = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
5843 #endif /* GL_EXT_stencil_two_side */
5844 #ifdef GL_EXT_stencil_wrap
5845   CONST_CAST(GLEW_EXT_stencil_wrap) = glewGetExtension("GL_EXT_stencil_wrap");
5846 #endif /* GL_EXT_stencil_wrap */
5847 #ifdef GL_EXT_subtexture
5848   CONST_CAST(GLEW_EXT_subtexture) = glewGetExtension("GL_EXT_subtexture");
5849   if (glewExperimental || GLEW_EXT_subtexture) CONST_CAST(GLEW_EXT_subtexture) = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
5850 #endif /* GL_EXT_subtexture */
5851 #ifdef GL_EXT_texture
5852   CONST_CAST(GLEW_EXT_texture) = glewGetExtension("GL_EXT_texture");
5853 #endif /* GL_EXT_texture */
5854 #ifdef GL_EXT_texture3D
5855   CONST_CAST(GLEW_EXT_texture3D) = glewGetExtension("GL_EXT_texture3D");
5856   if (glewExperimental || GLEW_EXT_texture3D) CONST_CAST(GLEW_EXT_texture3D) = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
5857 #endif /* GL_EXT_texture3D */
5858 #ifdef GL_EXT_texture_array
5859   CONST_CAST(GLEW_EXT_texture_array) = glewGetExtension("GL_EXT_texture_array");
5860 #endif /* GL_EXT_texture_array */
5861 #ifdef GL_EXT_texture_buffer_object
5862   CONST_CAST(GLEW_EXT_texture_buffer_object) = glewGetExtension("GL_EXT_texture_buffer_object");
5863   if (glewExperimental || GLEW_EXT_texture_buffer_object) CONST_CAST(GLEW_EXT_texture_buffer_object) = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
5864 #endif /* GL_EXT_texture_buffer_object */
5865 #ifdef GL_EXT_texture_compression_dxt1
5866   CONST_CAST(GLEW_EXT_texture_compression_dxt1) = glewGetExtension("GL_EXT_texture_compression_dxt1");
5867 #endif /* GL_EXT_texture_compression_dxt1 */
5868 #ifdef GL_EXT_texture_compression_latc
5869   CONST_CAST(GLEW_EXT_texture_compression_latc) = glewGetExtension("GL_EXT_texture_compression_latc");
5870 #endif /* GL_EXT_texture_compression_latc */
5871 #ifdef GL_EXT_texture_compression_rgtc
5872   CONST_CAST(GLEW_EXT_texture_compression_rgtc) = glewGetExtension("GL_EXT_texture_compression_rgtc");
5873 #endif /* GL_EXT_texture_compression_rgtc */
5874 #ifdef GL_EXT_texture_compression_s3tc
5875   CONST_CAST(GLEW_EXT_texture_compression_s3tc) = glewGetExtension("GL_EXT_texture_compression_s3tc");
5876 #endif /* GL_EXT_texture_compression_s3tc */
5877 #ifdef GL_EXT_texture_cube_map
5878   CONST_CAST(GLEW_EXT_texture_cube_map) = glewGetExtension("GL_EXT_texture_cube_map");
5879 #endif /* GL_EXT_texture_cube_map */
5880 #ifdef GL_EXT_texture_edge_clamp
5881   CONST_CAST(GLEW_EXT_texture_edge_clamp) = glewGetExtension("GL_EXT_texture_edge_clamp");
5882 #endif /* GL_EXT_texture_edge_clamp */
5883 #ifdef GL_EXT_texture_env
5884   CONST_CAST(GLEW_EXT_texture_env) = glewGetExtension("GL_EXT_texture_env");
5885 #endif /* GL_EXT_texture_env */
5886 #ifdef GL_EXT_texture_env_add
5887   CONST_CAST(GLEW_EXT_texture_env_add) = glewGetExtension("GL_EXT_texture_env_add");
5888 #endif /* GL_EXT_texture_env_add */
5889 #ifdef GL_EXT_texture_env_combine
5890   CONST_CAST(GLEW_EXT_texture_env_combine) = glewGetExtension("GL_EXT_texture_env_combine");
5891 #endif /* GL_EXT_texture_env_combine */
5892 #ifdef GL_EXT_texture_env_dot3
5893   CONST_CAST(GLEW_EXT_texture_env_dot3) = glewGetExtension("GL_EXT_texture_env_dot3");
5894 #endif /* GL_EXT_texture_env_dot3 */
5895 #ifdef GL_EXT_texture_filter_anisotropic
5896   CONST_CAST(GLEW_EXT_texture_filter_anisotropic) = glewGetExtension("GL_EXT_texture_filter_anisotropic");
5897 #endif /* GL_EXT_texture_filter_anisotropic */
5898 #ifdef GL_EXT_texture_integer
5899   CONST_CAST(GLEW_EXT_texture_integer) = glewGetExtension("GL_EXT_texture_integer");
5900   if (glewExperimental || GLEW_EXT_texture_integer) CONST_CAST(GLEW_EXT_texture_integer) = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT);
5901 #endif /* GL_EXT_texture_integer */
5902 #ifdef GL_EXT_texture_lod_bias
5903   CONST_CAST(GLEW_EXT_texture_lod_bias) = glewGetExtension("GL_EXT_texture_lod_bias");
5904 #endif /* GL_EXT_texture_lod_bias */
5905 #ifdef GL_EXT_texture_mirror_clamp
5906   CONST_CAST(GLEW_EXT_texture_mirror_clamp) = glewGetExtension("GL_EXT_texture_mirror_clamp");
5907 #endif /* GL_EXT_texture_mirror_clamp */
5908 #ifdef GL_EXT_texture_object
5909   CONST_CAST(GLEW_EXT_texture_object) = glewGetExtension("GL_EXT_texture_object");
5910   if (glewExperimental || GLEW_EXT_texture_object) CONST_CAST(GLEW_EXT_texture_object) = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
5911 #endif /* GL_EXT_texture_object */
5912 #ifdef GL_EXT_texture_perturb_normal
5913   CONST_CAST(GLEW_EXT_texture_perturb_normal) = glewGetExtension("GL_EXT_texture_perturb_normal");
5914   if (glewExperimental || GLEW_EXT_texture_perturb_normal) CONST_CAST(GLEW_EXT_texture_perturb_normal) = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
5915 #endif /* GL_EXT_texture_perturb_normal */
5916 #ifdef GL_EXT_texture_rectangle
5917   CONST_CAST(GLEW_EXT_texture_rectangle) = glewGetExtension("GL_EXT_texture_rectangle");
5918 #endif /* GL_EXT_texture_rectangle */
5919 #ifdef GL_EXT_texture_sRGB
5920   CONST_CAST(GLEW_EXT_texture_sRGB) = glewGetExtension("GL_EXT_texture_sRGB");
5921 #endif /* GL_EXT_texture_sRGB */
5922 #ifdef GL_EXT_texture_shared_exponent
5923   CONST_CAST(GLEW_EXT_texture_shared_exponent) = glewGetExtension("GL_EXT_texture_shared_exponent");
5924 #endif /* GL_EXT_texture_shared_exponent */
5925 #ifdef GL_EXT_timer_query
5926   CONST_CAST(GLEW_EXT_timer_query) = glewGetExtension("GL_EXT_timer_query");
5927   if (glewExperimental || GLEW_EXT_timer_query) CONST_CAST(GLEW_EXT_timer_query) = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
5928 #endif /* GL_EXT_timer_query */
5929 #ifdef GL_EXT_vertex_array
5930   CONST_CAST(GLEW_EXT_vertex_array) = glewGetExtension("GL_EXT_vertex_array");
5931   if (glewExperimental || GLEW_EXT_vertex_array) CONST_CAST(GLEW_EXT_vertex_array) = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
5932 #endif /* GL_EXT_vertex_array */
5933 #ifdef GL_EXT_vertex_shader
5934   CONST_CAST(GLEW_EXT_vertex_shader) = glewGetExtension("GL_EXT_vertex_shader");
5935   if (glewExperimental || GLEW_EXT_vertex_shader) CONST_CAST(GLEW_EXT_vertex_shader) = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
5936 #endif /* GL_EXT_vertex_shader */
5937 #ifdef GL_EXT_vertex_weighting
5938   CONST_CAST(GLEW_EXT_vertex_weighting) = glewGetExtension("GL_EXT_vertex_weighting");
5939   if (glewExperimental || GLEW_EXT_vertex_weighting) CONST_CAST(GLEW_EXT_vertex_weighting) = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
5940 #endif /* GL_EXT_vertex_weighting */
5941 #ifdef GL_GREMEDY_string_marker
5942   CONST_CAST(GLEW_GREMEDY_string_marker) = glewGetExtension("GL_GREMEDY_string_marker");
5943   if (glewExperimental || GLEW_GREMEDY_string_marker) CONST_CAST(GLEW_GREMEDY_string_marker) = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
5944 #endif /* GL_GREMEDY_string_marker */
5945 #ifdef GL_HP_convolution_border_modes
5946   CONST_CAST(GLEW_HP_convolution_border_modes) = glewGetExtension("GL_HP_convolution_border_modes");
5947 #endif /* GL_HP_convolution_border_modes */
5948 #ifdef GL_HP_image_transform
5949   CONST_CAST(GLEW_HP_image_transform) = glewGetExtension("GL_HP_image_transform");
5950   if (glewExperimental || GLEW_HP_image_transform) CONST_CAST(GLEW_HP_image_transform) = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
5951 #endif /* GL_HP_image_transform */
5952 #ifdef GL_HP_occlusion_test
5953   CONST_CAST(GLEW_HP_occlusion_test) = glewGetExtension("GL_HP_occlusion_test");
5954 #endif /* GL_HP_occlusion_test */
5955 #ifdef GL_HP_texture_lighting
5956   CONST_CAST(GLEW_HP_texture_lighting) = glewGetExtension("GL_HP_texture_lighting");
5957 #endif /* GL_HP_texture_lighting */
5958 #ifdef GL_IBM_cull_vertex
5959   CONST_CAST(GLEW_IBM_cull_vertex) = glewGetExtension("GL_IBM_cull_vertex");
5960 #endif /* GL_IBM_cull_vertex */
5961 #ifdef GL_IBM_multimode_draw_arrays
5962   CONST_CAST(GLEW_IBM_multimode_draw_arrays) = glewGetExtension("GL_IBM_multimode_draw_arrays");
5963   if (glewExperimental || GLEW_IBM_multimode_draw_arrays) CONST_CAST(GLEW_IBM_multimode_draw_arrays) = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
5964 #endif /* GL_IBM_multimode_draw_arrays */
5965 #ifdef GL_IBM_rasterpos_clip
5966   CONST_CAST(GLEW_IBM_rasterpos_clip) = glewGetExtension("GL_IBM_rasterpos_clip");
5967 #endif /* GL_IBM_rasterpos_clip */
5968 #ifdef GL_IBM_static_data
5969   CONST_CAST(GLEW_IBM_static_data) = glewGetExtension("GL_IBM_static_data");
5970 #endif /* GL_IBM_static_data */
5971 #ifdef GL_IBM_texture_mirrored_repeat
5972   CONST_CAST(GLEW_IBM_texture_mirrored_repeat) = glewGetExtension("GL_IBM_texture_mirrored_repeat");
5973 #endif /* GL_IBM_texture_mirrored_repeat */
5974 #ifdef GL_IBM_vertex_array_lists
5975   CONST_CAST(GLEW_IBM_vertex_array_lists) = glewGetExtension("GL_IBM_vertex_array_lists");
5976   if (glewExperimental || GLEW_IBM_vertex_array_lists) CONST_CAST(GLEW_IBM_vertex_array_lists) = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
5977 #endif /* GL_IBM_vertex_array_lists */
5978 #ifdef GL_INGR_color_clamp
5979   CONST_CAST(GLEW_INGR_color_clamp) = glewGetExtension("GL_INGR_color_clamp");
5980 #endif /* GL_INGR_color_clamp */
5981 #ifdef GL_INGR_interlace_read
5982   CONST_CAST(GLEW_INGR_interlace_read) = glewGetExtension("GL_INGR_interlace_read");
5983 #endif /* GL_INGR_interlace_read */
5984 #ifdef GL_INTEL_parallel_arrays
5985   CONST_CAST(GLEW_INTEL_parallel_arrays) = glewGetExtension("GL_INTEL_parallel_arrays");
5986   if (glewExperimental || GLEW_INTEL_parallel_arrays) CONST_CAST(GLEW_INTEL_parallel_arrays) = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
5987 #endif /* GL_INTEL_parallel_arrays */
5988 #ifdef GL_INTEL_texture_scissor
5989   CONST_CAST(GLEW_INTEL_texture_scissor) = glewGetExtension("GL_INTEL_texture_scissor");
5990   if (glewExperimental || GLEW_INTEL_texture_scissor) CONST_CAST(GLEW_INTEL_texture_scissor) = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
5991 #endif /* GL_INTEL_texture_scissor */
5992 #ifdef GL_KTX_buffer_region
5993   CONST_CAST(GLEW_KTX_buffer_region) = glewGetExtension("GL_KTX_buffer_region");
5994   if (glewExperimental || GLEW_KTX_buffer_region) CONST_CAST(GLEW_KTX_buffer_region) = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
5995 #endif /* GL_KTX_buffer_region */
5996 #ifdef GL_MESAX_texture_stack
5997   CONST_CAST(GLEW_MESAX_texture_stack) = glewGetExtension("GL_MESAX_texture_stack");
5998 #endif /* GL_MESAX_texture_stack */
5999 #ifdef GL_MESA_pack_invert
6000   CONST_CAST(GLEW_MESA_pack_invert) = glewGetExtension("GL_MESA_pack_invert");
6001 #endif /* GL_MESA_pack_invert */
6002 #ifdef GL_MESA_resize_buffers
6003   CONST_CAST(GLEW_MESA_resize_buffers) = glewGetExtension("GL_MESA_resize_buffers");
6004   if (glewExperimental || GLEW_MESA_resize_buffers) CONST_CAST(GLEW_MESA_resize_buffers) = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
6005 #endif /* GL_MESA_resize_buffers */
6006 #ifdef GL_MESA_window_pos
6007   CONST_CAST(GLEW_MESA_window_pos) = glewGetExtension("GL_MESA_window_pos");
6008   if (glewExperimental || GLEW_MESA_window_pos) CONST_CAST(GLEW_MESA_window_pos) = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
6009 #endif /* GL_MESA_window_pos */
6010 #ifdef GL_MESA_ycbcr_texture
6011   CONST_CAST(GLEW_MESA_ycbcr_texture) = glewGetExtension("GL_MESA_ycbcr_texture");
6012 #endif /* GL_MESA_ycbcr_texture */
6013 #ifdef GL_NV_blend_square
6014   CONST_CAST(GLEW_NV_blend_square) = glewGetExtension("GL_NV_blend_square");
6015 #endif /* GL_NV_blend_square */
6016 #ifdef GL_NV_copy_depth_to_color
6017   CONST_CAST(GLEW_NV_copy_depth_to_color) = glewGetExtension("GL_NV_copy_depth_to_color");
6018 #endif /* GL_NV_copy_depth_to_color */
6019 #ifdef GL_NV_depth_buffer_float
6020   CONST_CAST(GLEW_NV_depth_buffer_float) = glewGetExtension("GL_NV_depth_buffer_float");
6021   if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
6022 #endif /* GL_NV_depth_buffer_float */
6023 #ifdef GL_NV_depth_clamp
6024   CONST_CAST(GLEW_NV_depth_clamp) = glewGetExtension("GL_NV_depth_clamp");
6025 #endif /* GL_NV_depth_clamp */
6026 #ifdef GL_NV_depth_range_unclamped
6027   CONST_CAST(GLEW_NV_depth_range_unclamped) = glewGetExtension("GL_NV_depth_range_unclamped");
6028 #endif /* GL_NV_depth_range_unclamped */
6029 #ifdef GL_NV_evaluators
6030   CONST_CAST(GLEW_NV_evaluators) = glewGetExtension("GL_NV_evaluators");
6031   if (glewExperimental || GLEW_NV_evaluators) CONST_CAST(GLEW_NV_evaluators) = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
6032 #endif /* GL_NV_evaluators */
6033 #ifdef GL_NV_fence
6034   CONST_CAST(GLEW_NV_fence) = glewGetExtension("GL_NV_fence");
6035   if (glewExperimental || GLEW_NV_fence) CONST_CAST(GLEW_NV_fence) = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
6036 #endif /* GL_NV_fence */
6037 #ifdef GL_NV_float_buffer
6038   CONST_CAST(GLEW_NV_float_buffer) = glewGetExtension("GL_NV_float_buffer");
6039 #endif /* GL_NV_float_buffer */
6040 #ifdef GL_NV_fog_distance
6041   CONST_CAST(GLEW_NV_fog_distance) = glewGetExtension("GL_NV_fog_distance");
6042 #endif /* GL_NV_fog_distance */
6043 #ifdef GL_NV_fragment_program
6044   CONST_CAST(GLEW_NV_fragment_program) = glewGetExtension("GL_NV_fragment_program");
6045   if (glewExperimental || GLEW_NV_fragment_program) CONST_CAST(GLEW_NV_fragment_program) = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
6046 #endif /* GL_NV_fragment_program */
6047 #ifdef GL_NV_fragment_program2
6048   CONST_CAST(GLEW_NV_fragment_program2) = glewGetExtension("GL_NV_fragment_program2");
6049 #endif /* GL_NV_fragment_program2 */
6050 #ifdef GL_NV_fragment_program4
6051   CONST_CAST(GLEW_NV_fragment_program4) = glewGetExtension("GL_NV_fragment_program4");
6052 #endif /* GL_NV_fragment_program4 */
6053 #ifdef GL_NV_fragment_program_option
6054   CONST_CAST(GLEW_NV_fragment_program_option) = glewGetExtension("GL_NV_fragment_program_option");
6055 #endif /* GL_NV_fragment_program_option */
6056 #ifdef GL_NV_framebuffer_multisample_coverage
6057   CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = glewGetExtension("GL_NV_framebuffer_multisample_coverage");
6058   if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT);
6059 #endif /* GL_NV_framebuffer_multisample_coverage */
6060 #ifdef GL_NV_geometry_program4
6061   CONST_CAST(GLEW_NV_geometry_program4) = glewGetExtension("GL_NV_geometry_program4");
6062   if (glewExperimental || GLEW_NV_geometry_program4) CONST_CAST(GLEW_NV_geometry_program4) = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT);
6063 #endif /* GL_NV_geometry_program4 */
6064 #ifdef GL_NV_geometry_shader4
6065   CONST_CAST(GLEW_NV_geometry_shader4) = glewGetExtension("GL_NV_geometry_shader4");
6066 #endif /* GL_NV_geometry_shader4 */
6067 #ifdef GL_NV_gpu_program4
6068   CONST_CAST(GLEW_NV_gpu_program4) = glewGetExtension("GL_NV_gpu_program4");
6069   if (glewExperimental || GLEW_NV_gpu_program4) CONST_CAST(GLEW_NV_gpu_program4) = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT);
6070 #endif /* GL_NV_gpu_program4 */
6071 #ifdef GL_NV_half_float
6072   CONST_CAST(GLEW_NV_half_float) = glewGetExtension("GL_NV_half_float");
6073   if (glewExperimental || GLEW_NV_half_float) CONST_CAST(GLEW_NV_half_float) = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
6074 #endif /* GL_NV_half_float */
6075 #ifdef GL_NV_light_max_exponent
6076   CONST_CAST(GLEW_NV_light_max_exponent) = glewGetExtension("GL_NV_light_max_exponent");
6077 #endif /* GL_NV_light_max_exponent */
6078 #ifdef GL_NV_multisample_filter_hint
6079   CONST_CAST(GLEW_NV_multisample_filter_hint) = glewGetExtension("GL_NV_multisample_filter_hint");
6080 #endif /* GL_NV_multisample_filter_hint */
6081 #ifdef GL_NV_occlusion_query
6082   CONST_CAST(GLEW_NV_occlusion_query) = glewGetExtension("GL_NV_occlusion_query");
6083   if (glewExperimental || GLEW_NV_occlusion_query) CONST_CAST(GLEW_NV_occlusion_query) = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
6084 #endif /* GL_NV_occlusion_query */
6085 #ifdef GL_NV_packed_depth_stencil
6086   CONST_CAST(GLEW_NV_packed_depth_stencil) = glewGetExtension("GL_NV_packed_depth_stencil");
6087 #endif /* GL_NV_packed_depth_stencil */
6088 #ifdef GL_NV_parameter_buffer_object
6089   CONST_CAST(GLEW_NV_parameter_buffer_object) = glewGetExtension("GL_NV_parameter_buffer_object");
6090   if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
6091 #endif /* GL_NV_parameter_buffer_object */
6092 #ifdef GL_NV_pixel_data_range
6093   CONST_CAST(GLEW_NV_pixel_data_range) = glewGetExtension("GL_NV_pixel_data_range");
6094   if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
6095 #endif /* GL_NV_pixel_data_range */
6096 #ifdef GL_NV_point_sprite
6097   CONST_CAST(GLEW_NV_point_sprite) = glewGetExtension("GL_NV_point_sprite");
6098   if (glewExperimental || GLEW_NV_point_sprite) CONST_CAST(GLEW_NV_point_sprite) = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
6099 #endif /* GL_NV_point_sprite */
6100 #ifdef GL_NV_primitive_restart
6101   CONST_CAST(GLEW_NV_primitive_restart) = glewGetExtension("GL_NV_primitive_restart");
6102   if (glewExperimental || GLEW_NV_primitive_restart) CONST_CAST(GLEW_NV_primitive_restart) = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
6103 #endif /* GL_NV_primitive_restart */
6104 #ifdef GL_NV_register_combiners
6105   CONST_CAST(GLEW_NV_register_combiners) = glewGetExtension("GL_NV_register_combiners");
6106   if (glewExperimental || GLEW_NV_register_combiners) CONST_CAST(GLEW_NV_register_combiners) = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
6107 #endif /* GL_NV_register_combiners */
6108 #ifdef GL_NV_register_combiners2
6109   CONST_CAST(GLEW_NV_register_combiners2) = glewGetExtension("GL_NV_register_combiners2");
6110   if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
6111 #endif /* GL_NV_register_combiners2 */
6112 #ifdef GL_NV_texgen_emboss
6113   CONST_CAST(GLEW_NV_texgen_emboss) = glewGetExtension("GL_NV_texgen_emboss");
6114 #endif /* GL_NV_texgen_emboss */
6115 #ifdef GL_NV_texgen_reflection
6116   CONST_CAST(GLEW_NV_texgen_reflection) = glewGetExtension("GL_NV_texgen_reflection");
6117 #endif /* GL_NV_texgen_reflection */
6118 #ifdef GL_NV_texture_compression_vtc
6119   CONST_CAST(GLEW_NV_texture_compression_vtc) = glewGetExtension("GL_NV_texture_compression_vtc");
6120 #endif /* GL_NV_texture_compression_vtc */
6121 #ifdef GL_NV_texture_env_combine4
6122   CONST_CAST(GLEW_NV_texture_env_combine4) = glewGetExtension("GL_NV_texture_env_combine4");
6123 #endif /* GL_NV_texture_env_combine4 */
6124 #ifdef GL_NV_texture_expand_normal
6125   CONST_CAST(GLEW_NV_texture_expand_normal) = glewGetExtension("GL_NV_texture_expand_normal");
6126 #endif /* GL_NV_texture_expand_normal */
6127 #ifdef GL_NV_texture_rectangle
6128   CONST_CAST(GLEW_NV_texture_rectangle) = glewGetExtension("GL_NV_texture_rectangle");
6129 #endif /* GL_NV_texture_rectangle */
6130 #ifdef GL_NV_texture_shader
6131   CONST_CAST(GLEW_NV_texture_shader) = glewGetExtension("GL_NV_texture_shader");
6132 #endif /* GL_NV_texture_shader */
6133 #ifdef GL_NV_texture_shader2
6134   CONST_CAST(GLEW_NV_texture_shader2) = glewGetExtension("GL_NV_texture_shader2");
6135 #endif /* GL_NV_texture_shader2 */
6136 #ifdef GL_NV_texture_shader3
6137   CONST_CAST(GLEW_NV_texture_shader3) = glewGetExtension("GL_NV_texture_shader3");
6138 #endif /* GL_NV_texture_shader3 */
6139 #ifdef GL_NV_transform_feedback
6140   CONST_CAST(GLEW_NV_transform_feedback) = glewGetExtension("GL_NV_transform_feedback");
6141   if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
6142 #endif /* GL_NV_transform_feedback */
6143 #ifdef GL_NV_vertex_array_range
6144   CONST_CAST(GLEW_NV_vertex_array_range) = glewGetExtension("GL_NV_vertex_array_range");
6145   if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
6146 #endif /* GL_NV_vertex_array_range */
6147 #ifdef GL_NV_vertex_array_range2
6148   CONST_CAST(GLEW_NV_vertex_array_range2) = glewGetExtension("GL_NV_vertex_array_range2");
6149 #endif /* GL_NV_vertex_array_range2 */
6150 #ifdef GL_NV_vertex_program
6151   CONST_CAST(GLEW_NV_vertex_program) = glewGetExtension("GL_NV_vertex_program");
6152   if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
6153 #endif /* GL_NV_vertex_program */
6154 #ifdef GL_NV_vertex_program1_1
6155   CONST_CAST(GLEW_NV_vertex_program1_1) = glewGetExtension("GL_NV_vertex_program1_1");
6156 #endif /* GL_NV_vertex_program1_1 */
6157 #ifdef GL_NV_vertex_program2
6158   CONST_CAST(GLEW_NV_vertex_program2) = glewGetExtension("GL_NV_vertex_program2");
6159 #endif /* GL_NV_vertex_program2 */
6160 #ifdef GL_NV_vertex_program2_option
6161   CONST_CAST(GLEW_NV_vertex_program2_option) = glewGetExtension("GL_NV_vertex_program2_option");
6162 #endif /* GL_NV_vertex_program2_option */
6163 #ifdef GL_NV_vertex_program3
6164   CONST_CAST(GLEW_NV_vertex_program3) = glewGetExtension("GL_NV_vertex_program3");
6165 #endif /* GL_NV_vertex_program3 */
6166 #ifdef GL_NV_vertex_program4
6167   CONST_CAST(GLEW_NV_vertex_program4) = glewGetExtension("GL_NV_vertex_program4");
6168 #endif /* GL_NV_vertex_program4 */
6169 #ifdef GL_OES_byte_coordinates
6170   CONST_CAST(GLEW_OES_byte_coordinates) = glewGetExtension("GL_OES_byte_coordinates");
6171 #endif /* GL_OES_byte_coordinates */
6172 #ifdef GL_OES_compressed_paletted_texture
6173   CONST_CAST(GLEW_OES_compressed_paletted_texture) = glewGetExtension("GL_OES_compressed_paletted_texture");
6174 #endif /* GL_OES_compressed_paletted_texture */
6175 #ifdef GL_OES_read_format
6176   CONST_CAST(GLEW_OES_read_format) = glewGetExtension("GL_OES_read_format");
6177 #endif /* GL_OES_read_format */
6178 #ifdef GL_OES_single_precision
6179   CONST_CAST(GLEW_OES_single_precision) = glewGetExtension("GL_OES_single_precision");
6180   if (glewExperimental || GLEW_OES_single_precision) CONST_CAST(GLEW_OES_single_precision) = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT);
6181 #endif /* GL_OES_single_precision */
6182 #ifdef GL_OML_interlace
6183   CONST_CAST(GLEW_OML_interlace) = glewGetExtension("GL_OML_interlace");
6184 #endif /* GL_OML_interlace */
6185 #ifdef GL_OML_resample
6186   CONST_CAST(GLEW_OML_resample) = glewGetExtension("GL_OML_resample");
6187 #endif /* GL_OML_resample */
6188 #ifdef GL_OML_subsample
6189   CONST_CAST(GLEW_OML_subsample) = glewGetExtension("GL_OML_subsample");
6190 #endif /* GL_OML_subsample */
6191 #ifdef GL_PGI_misc_hints
6192   CONST_CAST(GLEW_PGI_misc_hints) = glewGetExtension("GL_PGI_misc_hints");
6193 #endif /* GL_PGI_misc_hints */
6194 #ifdef GL_PGI_vertex_hints
6195   CONST_CAST(GLEW_PGI_vertex_hints) = glewGetExtension("GL_PGI_vertex_hints");
6196 #endif /* GL_PGI_vertex_hints */
6197 #ifdef GL_REND_screen_coordinates
6198   CONST_CAST(GLEW_REND_screen_coordinates) = glewGetExtension("GL_REND_screen_coordinates");
6199 #endif /* GL_REND_screen_coordinates */
6200 #ifdef GL_S3_s3tc
6201   CONST_CAST(GLEW_S3_s3tc) = glewGetExtension("GL_S3_s3tc");
6202 #endif /* GL_S3_s3tc */
6203 #ifdef GL_SGIS_color_range
6204   CONST_CAST(GLEW_SGIS_color_range) = glewGetExtension("GL_SGIS_color_range");
6205 #endif /* GL_SGIS_color_range */
6206 #ifdef GL_SGIS_detail_texture
6207   CONST_CAST(GLEW_SGIS_detail_texture) = glewGetExtension("GL_SGIS_detail_texture");
6208   if (glewExperimental || GLEW_SGIS_detail_texture) CONST_CAST(GLEW_SGIS_detail_texture) = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
6209 #endif /* GL_SGIS_detail_texture */
6210 #ifdef GL_SGIS_fog_function
6211   CONST_CAST(GLEW_SGIS_fog_function) = glewGetExtension("GL_SGIS_fog_function");
6212   if (glewExperimental || GLEW_SGIS_fog_function) CONST_CAST(GLEW_SGIS_fog_function) = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
6213 #endif /* GL_SGIS_fog_function */
6214 #ifdef GL_SGIS_generate_mipmap
6215   CONST_CAST(GLEW_SGIS_generate_mipmap) = glewGetExtension("GL_SGIS_generate_mipmap");
6216 #endif /* GL_SGIS_generate_mipmap */
6217 #ifdef GL_SGIS_multisample
6218   CONST_CAST(GLEW_SGIS_multisample) = glewGetExtension("GL_SGIS_multisample");
6219   if (glewExperimental || GLEW_SGIS_multisample) CONST_CAST(GLEW_SGIS_multisample) = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
6220 #endif /* GL_SGIS_multisample */
6221 #ifdef GL_SGIS_pixel_texture
6222   CONST_CAST(GLEW_SGIS_pixel_texture) = glewGetExtension("GL_SGIS_pixel_texture");
6223 #endif /* GL_SGIS_pixel_texture */
6224 #ifdef GL_SGIS_sharpen_texture
6225   CONST_CAST(GLEW_SGIS_sharpen_texture) = glewGetExtension("GL_SGIS_sharpen_texture");
6226   if (glewExperimental || GLEW_SGIS_sharpen_texture) CONST_CAST(GLEW_SGIS_sharpen_texture) = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
6227 #endif /* GL_SGIS_sharpen_texture */
6228 #ifdef GL_SGIS_texture4D
6229   CONST_CAST(GLEW_SGIS_texture4D) = glewGetExtension("GL_SGIS_texture4D");
6230   if (glewExperimental || GLEW_SGIS_texture4D) CONST_CAST(GLEW_SGIS_texture4D) = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
6231 #endif /* GL_SGIS_texture4D */
6232 #ifdef GL_SGIS_texture_border_clamp
6233   CONST_CAST(GLEW_SGIS_texture_border_clamp) = glewGetExtension("GL_SGIS_texture_border_clamp");
6234 #endif /* GL_SGIS_texture_border_clamp */
6235 #ifdef GL_SGIS_texture_edge_clamp
6236   CONST_CAST(GLEW_SGIS_texture_edge_clamp) = glewGetExtension("GL_SGIS_texture_edge_clamp");
6237 #endif /* GL_SGIS_texture_edge_clamp */
6238 #ifdef GL_SGIS_texture_filter4
6239   CONST_CAST(GLEW_SGIS_texture_filter4) = glewGetExtension("GL_SGIS_texture_filter4");
6240   if (glewExperimental || GLEW_SGIS_texture_filter4) CONST_CAST(GLEW_SGIS_texture_filter4) = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
6241 #endif /* GL_SGIS_texture_filter4 */
6242 #ifdef GL_SGIS_texture_lod
6243   CONST_CAST(GLEW_SGIS_texture_lod) = glewGetExtension("GL_SGIS_texture_lod");
6244 #endif /* GL_SGIS_texture_lod */
6245 #ifdef GL_SGIS_texture_select
6246   CONST_CAST(GLEW_SGIS_texture_select) = glewGetExtension("GL_SGIS_texture_select");
6247 #endif /* GL_SGIS_texture_select */
6248 #ifdef GL_SGIX_async
6249   CONST_CAST(GLEW_SGIX_async) = glewGetExtension("GL_SGIX_async");
6250   if (glewExperimental || GLEW_SGIX_async) CONST_CAST(GLEW_SGIX_async) = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
6251 #endif /* GL_SGIX_async */
6252 #ifdef GL_SGIX_async_histogram
6253   CONST_CAST(GLEW_SGIX_async_histogram) = glewGetExtension("GL_SGIX_async_histogram");
6254 #endif /* GL_SGIX_async_histogram */
6255 #ifdef GL_SGIX_async_pixel
6256   CONST_CAST(GLEW_SGIX_async_pixel) = glewGetExtension("GL_SGIX_async_pixel");
6257 #endif /* GL_SGIX_async_pixel */
6258 #ifdef GL_SGIX_blend_alpha_minmax
6259   CONST_CAST(GLEW_SGIX_blend_alpha_minmax) = glewGetExtension("GL_SGIX_blend_alpha_minmax");
6260 #endif /* GL_SGIX_blend_alpha_minmax */
6261 #ifdef GL_SGIX_clipmap
6262   CONST_CAST(GLEW_SGIX_clipmap) = glewGetExtension("GL_SGIX_clipmap");
6263 #endif /* GL_SGIX_clipmap */
6264 #ifdef GL_SGIX_depth_texture
6265   CONST_CAST(GLEW_SGIX_depth_texture) = glewGetExtension("GL_SGIX_depth_texture");
6266 #endif /* GL_SGIX_depth_texture */
6267 #ifdef GL_SGIX_flush_raster
6268   CONST_CAST(GLEW_SGIX_flush_raster) = glewGetExtension("GL_SGIX_flush_raster");
6269   if (glewExperimental || GLEW_SGIX_flush_raster) CONST_CAST(GLEW_SGIX_flush_raster) = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
6270 #endif /* GL_SGIX_flush_raster */
6271 #ifdef GL_SGIX_fog_offset
6272   CONST_CAST(GLEW_SGIX_fog_offset) = glewGetExtension("GL_SGIX_fog_offset");
6273 #endif /* GL_SGIX_fog_offset */
6274 #ifdef GL_SGIX_fog_texture
6275   CONST_CAST(GLEW_SGIX_fog_texture) = glewGetExtension("GL_SGIX_fog_texture");
6276   if (glewExperimental || GLEW_SGIX_fog_texture) CONST_CAST(GLEW_SGIX_fog_texture) = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
6277 #endif /* GL_SGIX_fog_texture */
6278 #ifdef GL_SGIX_fragment_specular_lighting
6279   CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = glewGetExtension("GL_SGIX_fragment_specular_lighting");
6280   if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
6281 #endif /* GL_SGIX_fragment_specular_lighting */
6282 #ifdef GL_SGIX_framezoom
6283   CONST_CAST(GLEW_SGIX_framezoom) = glewGetExtension("GL_SGIX_framezoom");
6284   if (glewExperimental || GLEW_SGIX_framezoom) CONST_CAST(GLEW_SGIX_framezoom) = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
6285 #endif /* GL_SGIX_framezoom */
6286 #ifdef GL_SGIX_interlace
6287   CONST_CAST(GLEW_SGIX_interlace) = glewGetExtension("GL_SGIX_interlace");
6288 #endif /* GL_SGIX_interlace */
6289 #ifdef GL_SGIX_ir_instrument1
6290   CONST_CAST(GLEW_SGIX_ir_instrument1) = glewGetExtension("GL_SGIX_ir_instrument1");
6291 #endif /* GL_SGIX_ir_instrument1 */
6292 #ifdef GL_SGIX_list_priority
6293   CONST_CAST(GLEW_SGIX_list_priority) = glewGetExtension("GL_SGIX_list_priority");
6294 #endif /* GL_SGIX_list_priority */
6295 #ifdef GL_SGIX_pixel_texture
6296   CONST_CAST(GLEW_SGIX_pixel_texture) = glewGetExtension("GL_SGIX_pixel_texture");
6297   if (glewExperimental || GLEW_SGIX_pixel_texture) CONST_CAST(GLEW_SGIX_pixel_texture) = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
6298 #endif /* GL_SGIX_pixel_texture */
6299 #ifdef GL_SGIX_pixel_texture_bits
6300   CONST_CAST(GLEW_SGIX_pixel_texture_bits) = glewGetExtension("GL_SGIX_pixel_texture_bits");
6301 #endif /* GL_SGIX_pixel_texture_bits */
6302 #ifdef GL_SGIX_reference_plane
6303   CONST_CAST(GLEW_SGIX_reference_plane) = glewGetExtension("GL_SGIX_reference_plane");
6304   if (glewExperimental || GLEW_SGIX_reference_plane) CONST_CAST(GLEW_SGIX_reference_plane) = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
6305 #endif /* GL_SGIX_reference_plane */
6306 #ifdef GL_SGIX_resample
6307   CONST_CAST(GLEW_SGIX_resample) = glewGetExtension("GL_SGIX_resample");
6308 #endif /* GL_SGIX_resample */
6309 #ifdef GL_SGIX_shadow
6310   CONST_CAST(GLEW_SGIX_shadow) = glewGetExtension("GL_SGIX_shadow");
6311 #endif /* GL_SGIX_shadow */
6312 #ifdef GL_SGIX_shadow_ambient
6313   CONST_CAST(GLEW_SGIX_shadow_ambient) = glewGetExtension("GL_SGIX_shadow_ambient");
6314 #endif /* GL_SGIX_shadow_ambient */
6315 #ifdef GL_SGIX_sprite
6316   CONST_CAST(GLEW_SGIX_sprite) = glewGetExtension("GL_SGIX_sprite");
6317   if (glewExperimental || GLEW_SGIX_sprite) CONST_CAST(GLEW_SGIX_sprite) = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
6318 #endif /* GL_SGIX_sprite */
6319 #ifdef GL_SGIX_tag_sample_buffer
6320   CONST_CAST(GLEW_SGIX_tag_sample_buffer) = glewGetExtension("GL_SGIX_tag_sample_buffer");
6321   if (glewExperimental || GLEW_SGIX_tag_sample_buffer) CONST_CAST(GLEW_SGIX_tag_sample_buffer) = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
6322 #endif /* GL_SGIX_tag_sample_buffer */
6323 #ifdef GL_SGIX_texture_add_env
6324   CONST_CAST(GLEW_SGIX_texture_add_env) = glewGetExtension("GL_SGIX_texture_add_env");
6325 #endif /* GL_SGIX_texture_add_env */
6326 #ifdef GL_SGIX_texture_coordinate_clamp
6327   CONST_CAST(GLEW_SGIX_texture_coordinate_clamp) = glewGetExtension("GL_SGIX_texture_coordinate_clamp");
6328 #endif /* GL_SGIX_texture_coordinate_clamp */
6329 #ifdef GL_SGIX_texture_lod_bias
6330   CONST_CAST(GLEW_SGIX_texture_lod_bias) = glewGetExtension("GL_SGIX_texture_lod_bias");
6331 #endif /* GL_SGIX_texture_lod_bias */
6332 #ifdef GL_SGIX_texture_multi_buffer
6333   CONST_CAST(GLEW_SGIX_texture_multi_buffer) = glewGetExtension("GL_SGIX_texture_multi_buffer");
6334 #endif /* GL_SGIX_texture_multi_buffer */
6335 #ifdef GL_SGIX_texture_range
6336   CONST_CAST(GLEW_SGIX_texture_range) = glewGetExtension("GL_SGIX_texture_range");
6337 #endif /* GL_SGIX_texture_range */
6338 #ifdef GL_SGIX_texture_scale_bias
6339   CONST_CAST(GLEW_SGIX_texture_scale_bias) = glewGetExtension("GL_SGIX_texture_scale_bias");
6340 #endif /* GL_SGIX_texture_scale_bias */
6341 #ifdef GL_SGIX_vertex_preclip
6342   CONST_CAST(GLEW_SGIX_vertex_preclip) = glewGetExtension("GL_SGIX_vertex_preclip");
6343 #endif /* GL_SGIX_vertex_preclip */
6344 #ifdef GL_SGIX_vertex_preclip_hint
6345   CONST_CAST(GLEW_SGIX_vertex_preclip_hint) = glewGetExtension("GL_SGIX_vertex_preclip_hint");
6346 #endif /* GL_SGIX_vertex_preclip_hint */
6347 #ifdef GL_SGIX_ycrcb
6348   CONST_CAST(GLEW_SGIX_ycrcb) = glewGetExtension("GL_SGIX_ycrcb");
6349 #endif /* GL_SGIX_ycrcb */
6350 #ifdef GL_SGI_color_matrix
6351   CONST_CAST(GLEW_SGI_color_matrix) = glewGetExtension("GL_SGI_color_matrix");
6352 #endif /* GL_SGI_color_matrix */
6353 #ifdef GL_SGI_color_table
6354   CONST_CAST(GLEW_SGI_color_table) = glewGetExtension("GL_SGI_color_table");
6355   if (glewExperimental || GLEW_SGI_color_table) CONST_CAST(GLEW_SGI_color_table) = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
6356 #endif /* GL_SGI_color_table */
6357 #ifdef GL_SGI_texture_color_table
6358   CONST_CAST(GLEW_SGI_texture_color_table) = glewGetExtension("GL_SGI_texture_color_table");
6359 #endif /* GL_SGI_texture_color_table */
6360 #ifdef GL_SUNX_constant_data
6361   CONST_CAST(GLEW_SUNX_constant_data) = glewGetExtension("GL_SUNX_constant_data");
6362   if (glewExperimental || GLEW_SUNX_constant_data) CONST_CAST(GLEW_SUNX_constant_data) = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
6363 #endif /* GL_SUNX_constant_data */
6364 #ifdef GL_SUN_convolution_border_modes
6365   CONST_CAST(GLEW_SUN_convolution_border_modes) = glewGetExtension("GL_SUN_convolution_border_modes");
6366 #endif /* GL_SUN_convolution_border_modes */
6367 #ifdef GL_SUN_global_alpha
6368   CONST_CAST(GLEW_SUN_global_alpha) = glewGetExtension("GL_SUN_global_alpha");
6369   if (glewExperimental || GLEW_SUN_global_alpha) CONST_CAST(GLEW_SUN_global_alpha) = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
6370 #endif /* GL_SUN_global_alpha */
6371 #ifdef GL_SUN_mesh_array
6372   CONST_CAST(GLEW_SUN_mesh_array) = glewGetExtension("GL_SUN_mesh_array");
6373 #endif /* GL_SUN_mesh_array */
6374 #ifdef GL_SUN_read_video_pixels
6375   CONST_CAST(GLEW_SUN_read_video_pixels) = glewGetExtension("GL_SUN_read_video_pixels");
6376   if (glewExperimental || GLEW_SUN_read_video_pixels) CONST_CAST(GLEW_SUN_read_video_pixels) = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
6377 #endif /* GL_SUN_read_video_pixels */
6378 #ifdef GL_SUN_slice_accum
6379   CONST_CAST(GLEW_SUN_slice_accum) = glewGetExtension("GL_SUN_slice_accum");
6380 #endif /* GL_SUN_slice_accum */
6381 #ifdef GL_SUN_triangle_list
6382   CONST_CAST(GLEW_SUN_triangle_list) = glewGetExtension("GL_SUN_triangle_list");
6383   if (glewExperimental || GLEW_SUN_triangle_list) CONST_CAST(GLEW_SUN_triangle_list) = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
6384 #endif /* GL_SUN_triangle_list */
6385 #ifdef GL_SUN_vertex
6386   CONST_CAST(GLEW_SUN_vertex) = glewGetExtension("GL_SUN_vertex");
6387   if (glewExperimental || GLEW_SUN_vertex) CONST_CAST(GLEW_SUN_vertex) = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
6388 #endif /* GL_SUN_vertex */
6389 #ifdef GL_WIN_phong_shading
6390   CONST_CAST(GLEW_WIN_phong_shading) = glewGetExtension("GL_WIN_phong_shading");
6391 #endif /* GL_WIN_phong_shading */
6392 #ifdef GL_WIN_specular_fog
6393   CONST_CAST(GLEW_WIN_specular_fog) = glewGetExtension("GL_WIN_specular_fog");
6394 #endif /* GL_WIN_specular_fog */
6395 #ifdef GL_WIN_swap_hint
6396   CONST_CAST(GLEW_WIN_swap_hint) = glewGetExtension("GL_WIN_swap_hint");
6397   if (glewExperimental || GLEW_WIN_swap_hint) CONST_CAST(GLEW_WIN_swap_hint) = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
6398 #endif /* GL_WIN_swap_hint */
6399 
6400   return GLEW_OK;
6401 }
6402 
6403 
6404 #if defined(_WIN32)
6405 
6406 #if !defined(GLEW_MX)
6407 
6408 PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
6409 
6410 PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
6411 PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
6412 PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
6413 PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
6414 
6415 PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
6416 
6417 PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
6418 PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
6419 
6420 PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
6421 PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
6422 PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
6423 PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
6424 PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
6425 
6426 PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
6427 PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
6428 PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
6429 
6430 PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
6431 PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
6432 PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
6433 
6434 PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
6435 PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
6436 PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
6437 PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
6438 
6439 PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
6440 
6441 PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
6442 PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
6443 
6444 PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
6445 PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
6446 PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
6447 PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
6448 PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
6449 
6450 PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
6451 PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
6452 PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
6453 
6454 PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
6455 PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
6456 
6457 PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL;
6458 PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL;
6459 
6460 PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
6461 PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
6462 PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
6463 PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
6464 
6465 PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
6466 PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
6467 PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
6468 PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
6469 PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
6470 PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
6471 PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
6472 PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
6473 PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
6474 PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
6475 PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
6476 PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL;
6477 
6478 PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL;
6479 PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
6480 PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
6481 PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
6482 
6483 PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
6484 PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
6485 PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
6486 PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
6487 
6488 PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
6489 PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
6490 PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
6491 PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
6492 
6493 PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
6494 PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
6495 PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
6496 PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
6497 PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
6498 
6499 PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
6500 PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
6501 
6502 PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
6503 PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
6504 PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
6505 PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
6506 PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
6507 PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
6508 GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
6509 GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
6510 GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
6511 GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
6512 GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
6513 GLboolean __WGLEW_ARB_multisample = GL_FALSE;
6514 GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
6515 GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
6516 GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
6517 GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
6518 GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
6519 GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
6520 GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
6521 GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
6522 GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
6523 GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
6524 GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
6525 GLboolean __WGLEW_EXT_multisample = GL_FALSE;
6526 GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
6527 GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
6528 GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
6529 GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
6530 GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
6531 GLboolean __WGLEW_I3D_gamma = GL_FALSE;
6532 GLboolean __WGLEW_I3D_genlock = GL_FALSE;
6533 GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
6534 GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
6535 GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
6536 GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
6537 GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
6538 GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
6539 GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
6540 GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
6541 GLboolean __WGLEW_OML_sync_control = GL_FALSE;
6542 
6543 #endif /* !GLEW_MX */
6544 
6545 #ifdef WGL_3DFX_multisample
6546 
6547 #endif /* WGL_3DFX_multisample */
6548 
6549 #ifdef WGL_3DL_stereo_control
6550 
_glewInit_WGL_3DL_stereo_control(WGLEW_CONTEXT_ARG_DEF_INIT)6551 static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
6552 {
6553   GLboolean r = GL_FALSE;
6554 
6555   r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r;
6556 
6557   return r;
6558 }
6559 
6560 #endif /* WGL_3DL_stereo_control */
6561 
6562 #ifdef WGL_ARB_buffer_region
6563 
_glewInit_WGL_ARB_buffer_region(WGLEW_CONTEXT_ARG_DEF_INIT)6564 static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
6565 {
6566   GLboolean r = GL_FALSE;
6567 
6568   r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
6569   r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
6570   r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
6571   r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
6572 
6573   return r;
6574 }
6575 
6576 #endif /* WGL_ARB_buffer_region */
6577 
6578 #ifdef WGL_ARB_extensions_string
6579 
_glewInit_WGL_ARB_extensions_string(WGLEW_CONTEXT_ARG_DEF_INIT)6580 static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
6581 {
6582   GLboolean r = GL_FALSE;
6583 
6584   r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
6585 
6586   return r;
6587 }
6588 
6589 #endif /* WGL_ARB_extensions_string */
6590 
6591 #ifdef WGL_ARB_make_current_read
6592 
_glewInit_WGL_ARB_make_current_read(WGLEW_CONTEXT_ARG_DEF_INIT)6593 static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
6594 {
6595   GLboolean r = GL_FALSE;
6596 
6597   r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
6598   r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
6599 
6600   return r;
6601 }
6602 
6603 #endif /* WGL_ARB_make_current_read */
6604 
6605 #ifdef WGL_ARB_multisample
6606 
6607 #endif /* WGL_ARB_multisample */
6608 
6609 #ifdef WGL_ARB_pbuffer
6610 
_glewInit_WGL_ARB_pbuffer(WGLEW_CONTEXT_ARG_DEF_INIT)6611 static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
6612 {
6613   GLboolean r = GL_FALSE;
6614 
6615   r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
6616   r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
6617   r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
6618   r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
6619   r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
6620 
6621   return r;
6622 }
6623 
6624 #endif /* WGL_ARB_pbuffer */
6625 
6626 #ifdef WGL_ARB_pixel_format
6627 
_glewInit_WGL_ARB_pixel_format(WGLEW_CONTEXT_ARG_DEF_INIT)6628 static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
6629 {
6630   GLboolean r = GL_FALSE;
6631 
6632   r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
6633   r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
6634   r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
6635 
6636   return r;
6637 }
6638 
6639 #endif /* WGL_ARB_pixel_format */
6640 
6641 #ifdef WGL_ARB_pixel_format_float
6642 
6643 #endif /* WGL_ARB_pixel_format_float */
6644 
6645 #ifdef WGL_ARB_render_texture
6646 
_glewInit_WGL_ARB_render_texture(WGLEW_CONTEXT_ARG_DEF_INIT)6647 static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT)
6648 {
6649   GLboolean r = GL_FALSE;
6650 
6651   r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r;
6652   r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
6653   r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
6654 
6655   return r;
6656 }
6657 
6658 #endif /* WGL_ARB_render_texture */
6659 
6660 #ifdef WGL_ATI_pixel_format_float
6661 
6662 #endif /* WGL_ATI_pixel_format_float */
6663 
6664 #ifdef WGL_ATI_render_texture_rectangle
6665 
6666 #endif /* WGL_ATI_render_texture_rectangle */
6667 
6668 #ifdef WGL_EXT_depth_float
6669 
6670 #endif /* WGL_EXT_depth_float */
6671 
6672 #ifdef WGL_EXT_display_color_table
6673 
_glewInit_WGL_EXT_display_color_table(WGLEW_CONTEXT_ARG_DEF_INIT)6674 static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT)
6675 {
6676   GLboolean r = GL_FALSE;
6677 
6678   r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
6679   r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r;
6680   r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r;
6681   r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
6682 
6683   return r;
6684 }
6685 
6686 #endif /* WGL_EXT_display_color_table */
6687 
6688 #ifdef WGL_EXT_extensions_string
6689 
_glewInit_WGL_EXT_extensions_string(WGLEW_CONTEXT_ARG_DEF_INIT)6690 static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
6691 {
6692   GLboolean r = GL_FALSE;
6693 
6694   r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
6695 
6696   return r;
6697 }
6698 
6699 #endif /* WGL_EXT_extensions_string */
6700 
6701 #ifdef WGL_EXT_framebuffer_sRGB
6702 
6703 #endif /* WGL_EXT_framebuffer_sRGB */
6704 
6705 #ifdef WGL_EXT_make_current_read
6706 
_glewInit_WGL_EXT_make_current_read(WGLEW_CONTEXT_ARG_DEF_INIT)6707 static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
6708 {
6709   GLboolean r = GL_FALSE;
6710 
6711   r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
6712   r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
6713 
6714   return r;
6715 }
6716 
6717 #endif /* WGL_EXT_make_current_read */
6718 
6719 #ifdef WGL_EXT_multisample
6720 
6721 #endif /* WGL_EXT_multisample */
6722 
6723 #ifdef WGL_EXT_pbuffer
6724 
_glewInit_WGL_EXT_pbuffer(WGLEW_CONTEXT_ARG_DEF_INIT)6725 static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
6726 {
6727   GLboolean r = GL_FALSE;
6728 
6729   r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
6730   r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
6731   r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
6732   r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
6733   r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
6734 
6735   return r;
6736 }
6737 
6738 #endif /* WGL_EXT_pbuffer */
6739 
6740 #ifdef WGL_EXT_pixel_format
6741 
_glewInit_WGL_EXT_pixel_format(WGLEW_CONTEXT_ARG_DEF_INIT)6742 static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
6743 {
6744   GLboolean r = GL_FALSE;
6745 
6746   r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
6747   r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
6748   r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
6749 
6750   return r;
6751 }
6752 
6753 #endif /* WGL_EXT_pixel_format */
6754 
6755 #ifdef WGL_EXT_pixel_format_packed_float
6756 
6757 #endif /* WGL_EXT_pixel_format_packed_float */
6758 
6759 #ifdef WGL_EXT_swap_control
6760 
_glewInit_WGL_EXT_swap_control(WGLEW_CONTEXT_ARG_DEF_INIT)6761 static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
6762 {
6763   GLboolean r = GL_FALSE;
6764 
6765   r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
6766   r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
6767 
6768   return r;
6769 }
6770 
6771 #endif /* WGL_EXT_swap_control */
6772 
6773 #ifdef WGL_I3D_digital_video_control
6774 
_glewInit_WGL_I3D_digital_video_control(WGLEW_CONTEXT_ARG_DEF_INIT)6775 static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT)
6776 {
6777   GLboolean r = GL_FALSE;
6778 
6779   r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r;
6780   r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r;
6781 
6782   return r;
6783 }
6784 
6785 #endif /* WGL_I3D_digital_video_control */
6786 
6787 #ifdef WGL_I3D_gamma
6788 
_glewInit_WGL_I3D_gamma(WGLEW_CONTEXT_ARG_DEF_INIT)6789 static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT)
6790 {
6791   GLboolean r = GL_FALSE;
6792 
6793   r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
6794   r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r;
6795   r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
6796   r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r;
6797 
6798   return r;
6799 }
6800 
6801 #endif /* WGL_I3D_gamma */
6802 
6803 #ifdef WGL_I3D_genlock
6804 
_glewInit_WGL_I3D_genlock(WGLEW_CONTEXT_ARG_DEF_INIT)6805 static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT)
6806 {
6807   GLboolean r = GL_FALSE;
6808 
6809   r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
6810   r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
6811   r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
6812   r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
6813   r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
6814   r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
6815   r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
6816   r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
6817   r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
6818   r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
6819   r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
6820   r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r;
6821 
6822   return r;
6823 }
6824 
6825 #endif /* WGL_I3D_genlock */
6826 
6827 #ifdef WGL_I3D_image_buffer
6828 
_glewInit_WGL_I3D_image_buffer(WGLEW_CONTEXT_ARG_DEF_INIT)6829 static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT)
6830 {
6831   GLboolean r = GL_FALSE;
6832 
6833   r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r;
6834   r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
6835   r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
6836   r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r;
6837 
6838   return r;
6839 }
6840 
6841 #endif /* WGL_I3D_image_buffer */
6842 
6843 #ifdef WGL_I3D_swap_frame_lock
6844 
_glewInit_WGL_I3D_swap_frame_lock(WGLEW_CONTEXT_ARG_DEF_INIT)6845 static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT)
6846 {
6847   GLboolean r = GL_FALSE;
6848 
6849   r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
6850   r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
6851   r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
6852   r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
6853 
6854   return r;
6855 }
6856 
6857 #endif /* WGL_I3D_swap_frame_lock */
6858 
6859 #ifdef WGL_I3D_swap_frame_usage
6860 
_glewInit_WGL_I3D_swap_frame_usage(WGLEW_CONTEXT_ARG_DEF_INIT)6861 static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
6862 {
6863   GLboolean r = GL_FALSE;
6864 
6865   r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
6866   r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
6867   r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
6868   r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
6869 
6870   return r;
6871 }
6872 
6873 #endif /* WGL_I3D_swap_frame_usage */
6874 
6875 #ifdef WGL_NV_float_buffer
6876 
6877 #endif /* WGL_NV_float_buffer */
6878 
6879 #ifdef WGL_NV_gpu_affinity
6880 
_glewInit_WGL_NV_gpu_affinity(WGLEW_CONTEXT_ARG_DEF_INIT)6881 static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT)
6882 {
6883   GLboolean r = GL_FALSE;
6884 
6885   r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
6886   r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r;
6887   r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
6888   r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
6889   r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r;
6890 
6891   return r;
6892 }
6893 
6894 #endif /* WGL_NV_gpu_affinity */
6895 
6896 #ifdef WGL_NV_render_depth_texture
6897 
6898 #endif /* WGL_NV_render_depth_texture */
6899 
6900 #ifdef WGL_NV_render_texture_rectangle
6901 
6902 #endif /* WGL_NV_render_texture_rectangle */
6903 
6904 #ifdef WGL_NV_vertex_array_range
6905 
_glewInit_WGL_NV_vertex_array_range(WGLEW_CONTEXT_ARG_DEF_INIT)6906 static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
6907 {
6908   GLboolean r = GL_FALSE;
6909 
6910   r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
6911   r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r;
6912 
6913   return r;
6914 }
6915 
6916 #endif /* WGL_NV_vertex_array_range */
6917 
6918 #ifdef WGL_OML_sync_control
6919 
_glewInit_WGL_OML_sync_control(WGLEW_CONTEXT_ARG_DEF_INIT)6920 static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
6921 {
6922   GLboolean r = GL_FALSE;
6923 
6924   r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r;
6925   r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
6926   r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
6927   r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
6928   r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r;
6929   r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r;
6930 
6931   return r;
6932 }
6933 
6934 #endif /* WGL_OML_sync_control */
6935 
6936 /* ------------------------------------------------------------------------- */
6937 
6938 static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
6939 static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
6940 
wglewGetExtension(const char * name)6941 GLboolean wglewGetExtension (const char* name)
6942 {
6943   GLubyte* p;
6944   GLubyte* end;
6945   GLuint len = _glewStrLen((const GLubyte*)name);
6946   if (_wglewGetExtensionsStringARB == NULL)
6947     if (_wglewGetExtensionsStringEXT == NULL)
6948       return GL_FALSE;
6949     else
6950       p = (GLubyte*)_wglewGetExtensionsStringEXT();
6951   else
6952     p = (GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
6953   if (0 == p) return GL_FALSE;
6954   end = p + _glewStrLen(p);
6955   while (p < end)
6956   {
6957     GLuint n = _glewStrCLen(p, ' ');
6958     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
6959     p += n+1;
6960   }
6961   return GL_FALSE;
6962 }
6963 
wglewContextInit(WGLEW_CONTEXT_ARG_DEF_LIST)6964 GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
6965 {
6966   GLboolean crippled;
6967   /* find wgl extension string query functions */
6968   _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
6969   _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
6970   /* initialize extensions */
6971   crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
6972 #ifdef WGL_3DFX_multisample
6973   CONST_CAST(WGLEW_3DFX_multisample) = wglewGetExtension("WGL_3DFX_multisample");
6974 #endif /* WGL_3DFX_multisample */
6975 #ifdef WGL_3DL_stereo_control
6976   CONST_CAST(WGLEW_3DL_stereo_control) = wglewGetExtension("WGL_3DL_stereo_control");
6977   if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
6978 #endif /* WGL_3DL_stereo_control */
6979 #ifdef WGL_ARB_buffer_region
6980   CONST_CAST(WGLEW_ARB_buffer_region) = wglewGetExtension("WGL_ARB_buffer_region");
6981   if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
6982 #endif /* WGL_ARB_buffer_region */
6983 #ifdef WGL_ARB_extensions_string
6984   CONST_CAST(WGLEW_ARB_extensions_string) = wglewGetExtension("WGL_ARB_extensions_string");
6985   if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
6986 #endif /* WGL_ARB_extensions_string */
6987 #ifdef WGL_ARB_make_current_read
6988   CONST_CAST(WGLEW_ARB_make_current_read) = wglewGetExtension("WGL_ARB_make_current_read");
6989   if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) CONST_CAST(WGLEW_ARB_make_current_read)= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
6990 #endif /* WGL_ARB_make_current_read */
6991 #ifdef WGL_ARB_multisample
6992   CONST_CAST(WGLEW_ARB_multisample) = wglewGetExtension("WGL_ARB_multisample");
6993 #endif /* WGL_ARB_multisample */
6994 #ifdef WGL_ARB_pbuffer
6995   CONST_CAST(WGLEW_ARB_pbuffer) = wglewGetExtension("WGL_ARB_pbuffer");
6996   if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) CONST_CAST(WGLEW_ARB_pbuffer)= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
6997 #endif /* WGL_ARB_pbuffer */
6998 #ifdef WGL_ARB_pixel_format
6999   CONST_CAST(WGLEW_ARB_pixel_format) = wglewGetExtension("WGL_ARB_pixel_format");
7000   if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) CONST_CAST(WGLEW_ARB_pixel_format)= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
7001 #endif /* WGL_ARB_pixel_format */
7002 #ifdef WGL_ARB_pixel_format_float
7003   CONST_CAST(WGLEW_ARB_pixel_format_float) = wglewGetExtension("WGL_ARB_pixel_format_float");
7004 #endif /* WGL_ARB_pixel_format_float */
7005 #ifdef WGL_ARB_render_texture
7006   CONST_CAST(WGLEW_ARB_render_texture) = wglewGetExtension("WGL_ARB_render_texture");
7007   if (glewExperimental || WGLEW_ARB_render_texture|| crippled) CONST_CAST(WGLEW_ARB_render_texture)= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
7008 #endif /* WGL_ARB_render_texture */
7009 #ifdef WGL_ATI_pixel_format_float
7010   CONST_CAST(WGLEW_ATI_pixel_format_float) = wglewGetExtension("WGL_ATI_pixel_format_float");
7011 #endif /* WGL_ATI_pixel_format_float */
7012 #ifdef WGL_ATI_render_texture_rectangle
7013   CONST_CAST(WGLEW_ATI_render_texture_rectangle) = wglewGetExtension("WGL_ATI_render_texture_rectangle");
7014 #endif /* WGL_ATI_render_texture_rectangle */
7015 #ifdef WGL_EXT_depth_float
7016   CONST_CAST(WGLEW_EXT_depth_float) = wglewGetExtension("WGL_EXT_depth_float");
7017 #endif /* WGL_EXT_depth_float */
7018 #ifdef WGL_EXT_display_color_table
7019   CONST_CAST(WGLEW_EXT_display_color_table) = wglewGetExtension("WGL_EXT_display_color_table");
7020   if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) CONST_CAST(WGLEW_EXT_display_color_table)= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
7021 #endif /* WGL_EXT_display_color_table */
7022 #ifdef WGL_EXT_extensions_string
7023   CONST_CAST(WGLEW_EXT_extensions_string) = wglewGetExtension("WGL_EXT_extensions_string");
7024   if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) CONST_CAST(WGLEW_EXT_extensions_string)= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
7025 #endif /* WGL_EXT_extensions_string */
7026 #ifdef WGL_EXT_framebuffer_sRGB
7027   CONST_CAST(WGLEW_EXT_framebuffer_sRGB) = wglewGetExtension("WGL_EXT_framebuffer_sRGB");
7028 #endif /* WGL_EXT_framebuffer_sRGB */
7029 #ifdef WGL_EXT_make_current_read
7030   CONST_CAST(WGLEW_EXT_make_current_read) = wglewGetExtension("WGL_EXT_make_current_read");
7031   if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) CONST_CAST(WGLEW_EXT_make_current_read)= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
7032 #endif /* WGL_EXT_make_current_read */
7033 #ifdef WGL_EXT_multisample
7034   CONST_CAST(WGLEW_EXT_multisample) = wglewGetExtension("WGL_EXT_multisample");
7035 #endif /* WGL_EXT_multisample */
7036 #ifdef WGL_EXT_pbuffer
7037   CONST_CAST(WGLEW_EXT_pbuffer) = wglewGetExtension("WGL_EXT_pbuffer");
7038   if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) CONST_CAST(WGLEW_EXT_pbuffer)= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
7039 #endif /* WGL_EXT_pbuffer */
7040 #ifdef WGL_EXT_pixel_format
7041   CONST_CAST(WGLEW_EXT_pixel_format) = wglewGetExtension("WGL_EXT_pixel_format");
7042   if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) CONST_CAST(WGLEW_EXT_pixel_format)= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
7043 #endif /* WGL_EXT_pixel_format */
7044 #ifdef WGL_EXT_pixel_format_packed_float
7045   CONST_CAST(WGLEW_EXT_pixel_format_packed_float) = wglewGetExtension("WGL_EXT_pixel_format_packed_float");
7046 #endif /* WGL_EXT_pixel_format_packed_float */
7047 #ifdef WGL_EXT_swap_control
7048   CONST_CAST(WGLEW_EXT_swap_control) = wglewGetExtension("WGL_EXT_swap_control");
7049   if (glewExperimental || WGLEW_EXT_swap_control|| crippled) CONST_CAST(WGLEW_EXT_swap_control)= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
7050 #endif /* WGL_EXT_swap_control */
7051 #ifdef WGL_I3D_digital_video_control
7052   CONST_CAST(WGLEW_I3D_digital_video_control) = wglewGetExtension("WGL_I3D_digital_video_control");
7053   if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) CONST_CAST(WGLEW_I3D_digital_video_control)= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
7054 #endif /* WGL_I3D_digital_video_control */
7055 #ifdef WGL_I3D_gamma
7056   CONST_CAST(WGLEW_I3D_gamma) = wglewGetExtension("WGL_I3D_gamma");
7057   if (glewExperimental || WGLEW_I3D_gamma|| crippled) CONST_CAST(WGLEW_I3D_gamma)= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
7058 #endif /* WGL_I3D_gamma */
7059 #ifdef WGL_I3D_genlock
7060   CONST_CAST(WGLEW_I3D_genlock) = wglewGetExtension("WGL_I3D_genlock");
7061   if (glewExperimental || WGLEW_I3D_genlock|| crippled) CONST_CAST(WGLEW_I3D_genlock)= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
7062 #endif /* WGL_I3D_genlock */
7063 #ifdef WGL_I3D_image_buffer
7064   CONST_CAST(WGLEW_I3D_image_buffer) = wglewGetExtension("WGL_I3D_image_buffer");
7065   if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) CONST_CAST(WGLEW_I3D_image_buffer)= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
7066 #endif /* WGL_I3D_image_buffer */
7067 #ifdef WGL_I3D_swap_frame_lock
7068   CONST_CAST(WGLEW_I3D_swap_frame_lock) = wglewGetExtension("WGL_I3D_swap_frame_lock");
7069   if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_lock)= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
7070 #endif /* WGL_I3D_swap_frame_lock */
7071 #ifdef WGL_I3D_swap_frame_usage
7072   CONST_CAST(WGLEW_I3D_swap_frame_usage) = wglewGetExtension("WGL_I3D_swap_frame_usage");
7073   if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
7074 #endif /* WGL_I3D_swap_frame_usage */
7075 #ifdef WGL_NV_float_buffer
7076   CONST_CAST(WGLEW_NV_float_buffer) = wglewGetExtension("WGL_NV_float_buffer");
7077 #endif /* WGL_NV_float_buffer */
7078 #ifdef WGL_NV_gpu_affinity
7079   CONST_CAST(WGLEW_NV_gpu_affinity) = wglewGetExtension("WGL_NV_gpu_affinity");
7080   if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) CONST_CAST(WGLEW_NV_gpu_affinity)= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT);
7081 #endif /* WGL_NV_gpu_affinity */
7082 #ifdef WGL_NV_render_depth_texture
7083   CONST_CAST(WGLEW_NV_render_depth_texture) = wglewGetExtension("WGL_NV_render_depth_texture");
7084 #endif /* WGL_NV_render_depth_texture */
7085 #ifdef WGL_NV_render_texture_rectangle
7086   CONST_CAST(WGLEW_NV_render_texture_rectangle) = wglewGetExtension("WGL_NV_render_texture_rectangle");
7087 #endif /* WGL_NV_render_texture_rectangle */
7088 #ifdef WGL_NV_vertex_array_range
7089   CONST_CAST(WGLEW_NV_vertex_array_range) = wglewGetExtension("WGL_NV_vertex_array_range");
7090   if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) CONST_CAST(WGLEW_NV_vertex_array_range)= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
7091 #endif /* WGL_NV_vertex_array_range */
7092 #ifdef WGL_OML_sync_control
7093   CONST_CAST(WGLEW_OML_sync_control) = wglewGetExtension("WGL_OML_sync_control");
7094   if (glewExperimental || WGLEW_OML_sync_control|| crippled) CONST_CAST(WGLEW_OML_sync_control)= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
7095 #endif /* WGL_OML_sync_control */
7096 
7097   return GLEW_OK;
7098 }
7099 
7100 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
7101 
7102 PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
7103 
7104 PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
7105 PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
7106 PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
7107 PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
7108 PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
7109 PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
7110 PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
7111 PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
7112 PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
7113 PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
7114 PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
7115 PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
7116 PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
7117 PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
7118 PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
7119 PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
7120 PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
7121 
7122 PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
7123 PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
7124 PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
7125 
7126 PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
7127 PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
7128 PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
7129 PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
7130 
7131 PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
7132 
7133 PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
7134 
7135 PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
7136 
7137 PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
7138 
7139 PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
7140 
7141 PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
7142 PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
7143 
7144 #ifdef GLX_OML_sync_control
7145 PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
7146 PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
7147 PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
7148 PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
7149 PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
7150 #endif
7151 
7152 PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
7153 PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
7154 PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL;
7155 PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
7156 PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
7157 PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
7158 
7159 PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
7160 PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
7161 PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
7162 PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
7163 PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
7164 PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL;
7165 PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
7166 PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
7167 
7168 PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
7169 PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
7170 PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
7171 PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
7172 PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
7173 
7174 PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
7175 PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
7176 
7177 PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
7178 
7179 PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
7180 PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
7181 PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
7182 PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
7183 PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
7184 
7185 PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
7186 
7187 PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
7188 PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
7189 
7190 PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
7191 
7192 PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
7193 PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
7194 
7195 PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
7196 
7197 PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
7198 PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
7199 
7200 #if !defined(GLEW_MX)
7201 
7202 GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
7203 GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
7204 GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
7205 GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
7206 GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
7207 GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
7208 GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
7209 GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
7210 GLboolean __GLXEW_ARB_multisample = GL_FALSE;
7211 GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
7212 GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
7213 GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
7214 GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
7215 GLboolean __GLXEW_EXT_import_context = GL_FALSE;
7216 GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
7217 GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
7218 GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
7219 GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
7220 GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
7221 GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
7222 GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
7223 GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
7224 GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
7225 GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
7226 GLboolean __GLXEW_OML_swap_method = GL_FALSE;
7227 #ifdef GLX_OML_sync_control
7228 GLboolean __GLXEW_OML_sync_control = GL_FALSE;
7229 #endif
7230 GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
7231 GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
7232 GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
7233 GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
7234 GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
7235 GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
7236 GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
7237 GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
7238 GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
7239 GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
7240 GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
7241 GLboolean __GLXEW_SGI_cushion = GL_FALSE;
7242 GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
7243 GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
7244 GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
7245 GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
7246 GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
7247 
7248 #endif /* !GLEW_MX */
7249 
7250 #ifdef GLX_VERSION_1_2
7251 
_glewInit_GLX_VERSION_1_2(GLXEW_CONTEXT_ARG_DEF_INIT)7252 static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT)
7253 {
7254   GLboolean r = GL_FALSE;
7255 
7256   r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
7257 
7258   return r;
7259 }
7260 
7261 #endif /* GLX_VERSION_1_2 */
7262 
7263 #ifdef GLX_VERSION_1_3
7264 
_glewInit_GLX_VERSION_1_3(GLXEW_CONTEXT_ARG_DEF_INIT)7265 static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
7266 {
7267   GLboolean r = GL_FALSE;
7268 
7269   r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
7270   r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
7271   r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
7272   r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
7273   r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
7274   r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
7275   r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
7276   r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
7277   r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
7278   r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
7279   r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
7280   r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
7281   r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
7282   r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
7283   r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
7284   r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
7285   r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
7286 
7287   return r;
7288 }
7289 
7290 #endif /* GLX_VERSION_1_3 */
7291 
7292 #ifdef GLX_VERSION_1_4
7293 
7294 #endif /* GLX_VERSION_1_4 */
7295 
7296 #ifdef GLX_3DFX_multisample
7297 
7298 #endif /* GLX_3DFX_multisample */
7299 
7300 #ifdef GLX_ARB_fbconfig_float
7301 
7302 #endif /* GLX_ARB_fbconfig_float */
7303 
7304 #ifdef GLX_ARB_get_proc_address
7305 
7306 #endif /* GLX_ARB_get_proc_address */
7307 
7308 #ifdef GLX_ARB_multisample
7309 
7310 #endif /* GLX_ARB_multisample */
7311 
7312 #ifdef GLX_ATI_pixel_format_float
7313 
7314 #endif /* GLX_ATI_pixel_format_float */
7315 
7316 #ifdef GLX_ATI_render_texture
7317 
_glewInit_GLX_ATI_render_texture(GLXEW_CONTEXT_ARG_DEF_INIT)7318 static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
7319 {
7320   GLboolean r = GL_FALSE;
7321 
7322   r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
7323   r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
7324   r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
7325 
7326   return r;
7327 }
7328 
7329 #endif /* GLX_ATI_render_texture */
7330 
7331 #ifdef GLX_EXT_fbconfig_packed_float
7332 
7333 #endif /* GLX_EXT_fbconfig_packed_float */
7334 
7335 #ifdef GLX_EXT_framebuffer_sRGB
7336 
7337 #endif /* GLX_EXT_framebuffer_sRGB */
7338 
7339 #ifdef GLX_EXT_import_context
7340 
_glewInit_GLX_EXT_import_context(GLXEW_CONTEXT_ARG_DEF_INIT)7341 static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
7342 {
7343   GLboolean r = GL_FALSE;
7344 
7345   r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
7346   r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
7347   r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
7348   r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
7349 
7350   return r;
7351 }
7352 
7353 #endif /* GLX_EXT_import_context */
7354 
7355 #ifdef GLX_EXT_scene_marker
7356 
7357 #endif /* GLX_EXT_scene_marker */
7358 
7359 #ifdef GLX_EXT_visual_info
7360 
7361 #endif /* GLX_EXT_visual_info */
7362 
7363 #ifdef GLX_EXT_visual_rating
7364 
7365 #endif /* GLX_EXT_visual_rating */
7366 
7367 #ifdef GLX_MESA_agp_offset
7368 
_glewInit_GLX_MESA_agp_offset(GLXEW_CONTEXT_ARG_DEF_INIT)7369 static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT)
7370 {
7371   GLboolean r = GL_FALSE;
7372 
7373   r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
7374 
7375   return r;
7376 }
7377 
7378 #endif /* GLX_MESA_agp_offset */
7379 
7380 #ifdef GLX_MESA_copy_sub_buffer
7381 
_glewInit_GLX_MESA_copy_sub_buffer(GLXEW_CONTEXT_ARG_DEF_INIT)7382 static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
7383 {
7384   GLboolean r = GL_FALSE;
7385 
7386   r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
7387 
7388   return r;
7389 }
7390 
7391 #endif /* GLX_MESA_copy_sub_buffer */
7392 
7393 #ifdef GLX_MESA_pixmap_colormap
7394 
_glewInit_GLX_MESA_pixmap_colormap(GLXEW_CONTEXT_ARG_DEF_INIT)7395 static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT)
7396 {
7397   GLboolean r = GL_FALSE;
7398 
7399   r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
7400 
7401   return r;
7402 }
7403 
7404 #endif /* GLX_MESA_pixmap_colormap */
7405 
7406 #ifdef GLX_MESA_release_buffers
7407 
_glewInit_GLX_MESA_release_buffers(GLXEW_CONTEXT_ARG_DEF_INIT)7408 static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT)
7409 {
7410   GLboolean r = GL_FALSE;
7411 
7412   r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
7413 
7414   return r;
7415 }
7416 
7417 #endif /* GLX_MESA_release_buffers */
7418 
7419 #ifdef GLX_MESA_set_3dfx_mode
7420 
_glewInit_GLX_MESA_set_3dfx_mode(GLXEW_CONTEXT_ARG_DEF_INIT)7421 static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
7422 {
7423   GLboolean r = GL_FALSE;
7424 
7425   r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
7426 
7427   return r;
7428 }
7429 
7430 #endif /* GLX_MESA_set_3dfx_mode */
7431 
7432 #ifdef GLX_NV_float_buffer
7433 
7434 #endif /* GLX_NV_float_buffer */
7435 
7436 #ifdef GLX_NV_vertex_array_range
7437 
_glewInit_GLX_NV_vertex_array_range(GLXEW_CONTEXT_ARG_DEF_INIT)7438 static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
7439 {
7440   GLboolean r = GL_FALSE;
7441 
7442   r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
7443   r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
7444 
7445   return r;
7446 }
7447 
7448 #endif /* GLX_NV_vertex_array_range */
7449 
7450 #ifdef GLX_OML_swap_method
7451 
7452 #endif /* GLX_OML_swap_method */
7453 
7454 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
7455 #include <inttypes.h>
7456 
_glewInit_GLX_OML_sync_control(GLXEW_CONTEXT_ARG_DEF_INIT)7457 static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT)
7458 {
7459   GLboolean r = GL_FALSE;
7460 
7461   r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
7462   r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
7463   r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
7464   r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
7465   r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
7466 
7467   return r;
7468 }
7469 
7470 #endif /* GLX_OML_sync_control */
7471 
7472 #ifdef GLX_SGIS_blended_overlay
7473 
7474 #endif /* GLX_SGIS_blended_overlay */
7475 
7476 #ifdef GLX_SGIS_color_range
7477 
7478 #endif /* GLX_SGIS_color_range */
7479 
7480 #ifdef GLX_SGIS_multisample
7481 
7482 #endif /* GLX_SGIS_multisample */
7483 
7484 #ifdef GLX_SGIS_shared_multisample
7485 
7486 #endif /* GLX_SGIS_shared_multisample */
7487 
7488 #ifdef GLX_SGIX_fbconfig
7489 
_glewInit_GLX_SGIX_fbconfig(GLXEW_CONTEXT_ARG_DEF_INIT)7490 static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
7491 {
7492   GLboolean r = GL_FALSE;
7493 
7494   r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
7495   r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
7496   r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
7497   r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
7498   r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
7499   r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
7500 
7501   return r;
7502 }
7503 
7504 #endif /* GLX_SGIX_fbconfig */
7505 
7506 #ifdef GLX_SGIX_hyperpipe
7507 
_glewInit_GLX_SGIX_hyperpipe(GLXEW_CONTEXT_ARG_DEF_INIT)7508 static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT)
7509 {
7510   GLboolean r = GL_FALSE;
7511 
7512   r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
7513   r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
7514   r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
7515   r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
7516   r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
7517   r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
7518   r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
7519   r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
7520 
7521   return r;
7522 }
7523 
7524 #endif /* GLX_SGIX_hyperpipe */
7525 
7526 #ifdef GLX_SGIX_pbuffer
7527 
_glewInit_GLX_SGIX_pbuffer(GLXEW_CONTEXT_ARG_DEF_INIT)7528 static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
7529 {
7530   GLboolean r = GL_FALSE;
7531 
7532   r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
7533   r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
7534   r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
7535   r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
7536   r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
7537 
7538   return r;
7539 }
7540 
7541 #endif /* GLX_SGIX_pbuffer */
7542 
7543 #ifdef GLX_SGIX_swap_barrier
7544 
_glewInit_GLX_SGIX_swap_barrier(GLXEW_CONTEXT_ARG_DEF_INIT)7545 static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT)
7546 {
7547   GLboolean r = GL_FALSE;
7548 
7549   r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
7550   r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
7551 
7552   return r;
7553 }
7554 
7555 #endif /* GLX_SGIX_swap_barrier */
7556 
7557 #ifdef GLX_SGIX_swap_group
7558 
_glewInit_GLX_SGIX_swap_group(GLXEW_CONTEXT_ARG_DEF_INIT)7559 static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
7560 {
7561   GLboolean r = GL_FALSE;
7562 
7563   r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
7564 
7565   return r;
7566 }
7567 
7568 #endif /* GLX_SGIX_swap_group */
7569 
7570 #ifdef GLX_SGIX_video_resize
7571 
_glewInit_GLX_SGIX_video_resize(GLXEW_CONTEXT_ARG_DEF_INIT)7572 static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
7573 {
7574   GLboolean r = GL_FALSE;
7575 
7576   r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
7577   r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
7578   r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
7579   r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
7580   r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
7581 
7582   return r;
7583 }
7584 
7585 #endif /* GLX_SGIX_video_resize */
7586 
7587 #ifdef GLX_SGIX_visual_select_group
7588 
7589 #endif /* GLX_SGIX_visual_select_group */
7590 
7591 #ifdef GLX_SGI_cushion
7592 
_glewInit_GLX_SGI_cushion(GLXEW_CONTEXT_ARG_DEF_INIT)7593 static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT)
7594 {
7595   GLboolean r = GL_FALSE;
7596 
7597   r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
7598 
7599   return r;
7600 }
7601 
7602 #endif /* GLX_SGI_cushion */
7603 
7604 #ifdef GLX_SGI_make_current_read
7605 
_glewInit_GLX_SGI_make_current_read(GLXEW_CONTEXT_ARG_DEF_INIT)7606 static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT)
7607 {
7608   GLboolean r = GL_FALSE;
7609 
7610   r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
7611   r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
7612 
7613   return r;
7614 }
7615 
7616 #endif /* GLX_SGI_make_current_read */
7617 
7618 #ifdef GLX_SGI_swap_control
7619 
_glewInit_GLX_SGI_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)7620 static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
7621 {
7622   GLboolean r = GL_FALSE;
7623 
7624   r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
7625 
7626   return r;
7627 }
7628 
7629 #endif /* GLX_SGI_swap_control */
7630 
7631 #ifdef GLX_SGI_video_sync
7632 
_glewInit_GLX_SGI_video_sync(GLXEW_CONTEXT_ARG_DEF_INIT)7633 static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT)
7634 {
7635   GLboolean r = GL_FALSE;
7636 
7637   r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
7638   r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
7639 
7640   return r;
7641 }
7642 
7643 #endif /* GLX_SGI_video_sync */
7644 
7645 #ifdef GLX_SUN_get_transparent_index
7646 
_glewInit_GLX_SUN_get_transparent_index(GLXEW_CONTEXT_ARG_DEF_INIT)7647 static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT)
7648 {
7649   GLboolean r = GL_FALSE;
7650 
7651   r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
7652 
7653   return r;
7654 }
7655 
7656 #endif /* GLX_SUN_get_transparent_index */
7657 
7658 #ifdef GLX_SUN_video_resize
7659 
_glewInit_GLX_SUN_video_resize(GLXEW_CONTEXT_ARG_DEF_INIT)7660 static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
7661 {
7662   GLboolean r = GL_FALSE;
7663 
7664   r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
7665   r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
7666 
7667   return r;
7668 }
7669 
7670 #endif /* GLX_SUN_video_resize */
7671 
7672 /* ------------------------------------------------------------------------ */
7673 
glxewGetExtension(const char * name)7674 GLboolean glxewGetExtension (const char* name)
7675 {
7676   GLubyte* p;
7677   GLubyte* end;
7678   GLuint len = _glewStrLen((const GLubyte*)name);
7679 /*   if (glXQueryExtensionsString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE; */
7680 /*   p = (GLubyte*)glXQueryExtensionsString(glXGetCurrentDisplay(), DefaultScreen(glXGetCurrentDisplay())); */
7681   if (glXGetClientString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE;
7682   p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
7683   if (0 == p) return GL_FALSE;
7684   end = p + _glewStrLen(p);
7685   while (p < end)
7686   {
7687     GLuint n = _glewStrCLen(p, ' ');
7688     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
7689     p += n+1;
7690   }
7691   return GL_FALSE;
7692 }
7693 
glxewContextInit(GLXEW_CONTEXT_ARG_DEF_LIST)7694 GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
7695 {
7696   int major, minor;
7697   /* initialize core GLX 1.2 */
7698   if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
7699   /* initialize flags */
7700   CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE;
7701   CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE;
7702   CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE;
7703   CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE;
7704   CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE;
7705   /* query GLX version */
7706   glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
7707   if (major == 1 && minor <= 3)
7708   {
7709     switch (minor)
7710     {
7711       case 3:
7712       CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
7713       break;
7714       case 2:
7715       CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
7716       CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE;
7717       break;
7718       default:
7719       return GLEW_ERROR_GLX_VERSION_11_ONLY;
7720       break;
7721     }
7722   }
7723   /* initialize extensions */
7724 #ifdef GLX_VERSION_1_3
7725   if (glewExperimental || GLXEW_VERSION_1_3) CONST_CAST(GLXEW_VERSION_1_3) = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
7726 #endif /* GLX_VERSION_1_3 */
7727 #ifdef GLX_3DFX_multisample
7728   CONST_CAST(GLXEW_3DFX_multisample) = glxewGetExtension("GLX_3DFX_multisample");
7729 #endif /* GLX_3DFX_multisample */
7730 #ifdef GLX_ARB_fbconfig_float
7731   CONST_CAST(GLXEW_ARB_fbconfig_float) = glxewGetExtension("GLX_ARB_fbconfig_float");
7732 #endif /* GLX_ARB_fbconfig_float */
7733 #ifdef GLX_ARB_get_proc_address
7734   CONST_CAST(GLXEW_ARB_get_proc_address) = glxewGetExtension("GLX_ARB_get_proc_address");
7735 #endif /* GLX_ARB_get_proc_address */
7736 #ifdef GLX_ARB_multisample
7737   CONST_CAST(GLXEW_ARB_multisample) = glxewGetExtension("GLX_ARB_multisample");
7738 #endif /* GLX_ARB_multisample */
7739 #ifdef GLX_ATI_pixel_format_float
7740   CONST_CAST(GLXEW_ATI_pixel_format_float) = glxewGetExtension("GLX_ATI_pixel_format_float");
7741 #endif /* GLX_ATI_pixel_format_float */
7742 #ifdef GLX_ATI_render_texture
7743   CONST_CAST(GLXEW_ATI_render_texture) = glxewGetExtension("GLX_ATI_render_texture");
7744   if (glewExperimental || GLXEW_ATI_render_texture) CONST_CAST(GLXEW_ATI_render_texture) = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
7745 #endif /* GLX_ATI_render_texture */
7746 #ifdef GLX_EXT_fbconfig_packed_float
7747   CONST_CAST(GLXEW_EXT_fbconfig_packed_float) = glxewGetExtension("GLX_EXT_fbconfig_packed_float");
7748 #endif /* GLX_EXT_fbconfig_packed_float */
7749 #ifdef GLX_EXT_framebuffer_sRGB
7750   CONST_CAST(GLXEW_EXT_framebuffer_sRGB) = glxewGetExtension("GLX_EXT_framebuffer_sRGB");
7751 #endif /* GLX_EXT_framebuffer_sRGB */
7752 #ifdef GLX_EXT_import_context
7753   CONST_CAST(GLXEW_EXT_import_context) = glxewGetExtension("GLX_EXT_import_context");
7754   if (glewExperimental || GLXEW_EXT_import_context) CONST_CAST(GLXEW_EXT_import_context) = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
7755 #endif /* GLX_EXT_import_context */
7756 #ifdef GLX_EXT_scene_marker
7757   CONST_CAST(GLXEW_EXT_scene_marker) = glxewGetExtension("GLX_EXT_scene_marker");
7758 #endif /* GLX_EXT_scene_marker */
7759 #ifdef GLX_EXT_visual_info
7760   CONST_CAST(GLXEW_EXT_visual_info) = glxewGetExtension("GLX_EXT_visual_info");
7761 #endif /* GLX_EXT_visual_info */
7762 #ifdef GLX_EXT_visual_rating
7763   CONST_CAST(GLXEW_EXT_visual_rating) = glxewGetExtension("GLX_EXT_visual_rating");
7764 #endif /* GLX_EXT_visual_rating */
7765 #ifdef GLX_MESA_agp_offset
7766   CONST_CAST(GLXEW_MESA_agp_offset) = glxewGetExtension("GLX_MESA_agp_offset");
7767   if (glewExperimental || GLXEW_MESA_agp_offset) CONST_CAST(GLXEW_MESA_agp_offset) = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
7768 #endif /* GLX_MESA_agp_offset */
7769 #ifdef GLX_MESA_copy_sub_buffer
7770   CONST_CAST(GLXEW_MESA_copy_sub_buffer) = glxewGetExtension("GLX_MESA_copy_sub_buffer");
7771   if (glewExperimental || GLXEW_MESA_copy_sub_buffer) CONST_CAST(GLXEW_MESA_copy_sub_buffer) = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
7772 #endif /* GLX_MESA_copy_sub_buffer */
7773 #ifdef GLX_MESA_pixmap_colormap
7774   CONST_CAST(GLXEW_MESA_pixmap_colormap) = glxewGetExtension("GLX_MESA_pixmap_colormap");
7775   if (glewExperimental || GLXEW_MESA_pixmap_colormap) CONST_CAST(GLXEW_MESA_pixmap_colormap) = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
7776 #endif /* GLX_MESA_pixmap_colormap */
7777 #ifdef GLX_MESA_release_buffers
7778   CONST_CAST(GLXEW_MESA_release_buffers) = glxewGetExtension("GLX_MESA_release_buffers");
7779   if (glewExperimental || GLXEW_MESA_release_buffers) CONST_CAST(GLXEW_MESA_release_buffers) = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
7780 #endif /* GLX_MESA_release_buffers */
7781 #ifdef GLX_MESA_set_3dfx_mode
7782   CONST_CAST(GLXEW_MESA_set_3dfx_mode) = glxewGetExtension("GLX_MESA_set_3dfx_mode");
7783   if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
7784 #endif /* GLX_MESA_set_3dfx_mode */
7785 #ifdef GLX_NV_float_buffer
7786   CONST_CAST(GLXEW_NV_float_buffer) = glxewGetExtension("GLX_NV_float_buffer");
7787 #endif /* GLX_NV_float_buffer */
7788 #ifdef GLX_NV_vertex_array_range
7789   CONST_CAST(GLXEW_NV_vertex_array_range) = glxewGetExtension("GLX_NV_vertex_array_range");
7790   if (glewExperimental || GLXEW_NV_vertex_array_range) CONST_CAST(GLXEW_NV_vertex_array_range) = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
7791 #endif /* GLX_NV_vertex_array_range */
7792 #ifdef GLX_OML_swap_method
7793   CONST_CAST(GLXEW_OML_swap_method) = glxewGetExtension("GLX_OML_swap_method");
7794 #endif /* GLX_OML_swap_method */
7795 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
7796 #include <inttypes.h>
7797   CONST_CAST(GLXEW_OML_sync_control) = glxewGetExtension("GLX_OML_sync_control");
7798   if (glewExperimental || GLXEW_OML_sync_control) CONST_CAST(GLXEW_OML_sync_control) = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
7799 #endif /* GLX_OML_sync_control */
7800 #ifdef GLX_SGIS_blended_overlay
7801   CONST_CAST(GLXEW_SGIS_blended_overlay) = glxewGetExtension("GLX_SGIS_blended_overlay");
7802 #endif /* GLX_SGIS_blended_overlay */
7803 #ifdef GLX_SGIS_color_range
7804   CONST_CAST(GLXEW_SGIS_color_range) = glxewGetExtension("GLX_SGIS_color_range");
7805 #endif /* GLX_SGIS_color_range */
7806 #ifdef GLX_SGIS_multisample
7807   CONST_CAST(GLXEW_SGIS_multisample) = glxewGetExtension("GLX_SGIS_multisample");
7808 #endif /* GLX_SGIS_multisample */
7809 #ifdef GLX_SGIS_shared_multisample
7810   CONST_CAST(GLXEW_SGIS_shared_multisample) = glxewGetExtension("GLX_SGIS_shared_multisample");
7811 #endif /* GLX_SGIS_shared_multisample */
7812 #ifdef GLX_SGIX_fbconfig
7813   CONST_CAST(GLXEW_SGIX_fbconfig) = glxewGetExtension("GLX_SGIX_fbconfig");
7814   if (glewExperimental || GLXEW_SGIX_fbconfig) CONST_CAST(GLXEW_SGIX_fbconfig) = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
7815 #endif /* GLX_SGIX_fbconfig */
7816 #ifdef GLX_SGIX_hyperpipe
7817   CONST_CAST(GLXEW_SGIX_hyperpipe) = glxewGetExtension("GLX_SGIX_hyperpipe");
7818   if (glewExperimental || GLXEW_SGIX_hyperpipe) CONST_CAST(GLXEW_SGIX_hyperpipe) = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT);
7819 #endif /* GLX_SGIX_hyperpipe */
7820 #ifdef GLX_SGIX_pbuffer
7821   CONST_CAST(GLXEW_SGIX_pbuffer) = glxewGetExtension("GLX_SGIX_pbuffer");
7822   if (glewExperimental || GLXEW_SGIX_pbuffer) CONST_CAST(GLXEW_SGIX_pbuffer) = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
7823 #endif /* GLX_SGIX_pbuffer */
7824 #ifdef GLX_SGIX_swap_barrier
7825   CONST_CAST(GLXEW_SGIX_swap_barrier) = glxewGetExtension("GLX_SGIX_swap_barrier");
7826   if (glewExperimental || GLXEW_SGIX_swap_barrier) CONST_CAST(GLXEW_SGIX_swap_barrier) = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
7827 #endif /* GLX_SGIX_swap_barrier */
7828 #ifdef GLX_SGIX_swap_group
7829   CONST_CAST(GLXEW_SGIX_swap_group) = glxewGetExtension("GLX_SGIX_swap_group");
7830   if (glewExperimental || GLXEW_SGIX_swap_group) CONST_CAST(GLXEW_SGIX_swap_group) = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
7831 #endif /* GLX_SGIX_swap_group */
7832 #ifdef GLX_SGIX_video_resize
7833   CONST_CAST(GLXEW_SGIX_video_resize) = glxewGetExtension("GLX_SGIX_video_resize");
7834   if (glewExperimental || GLXEW_SGIX_video_resize) CONST_CAST(GLXEW_SGIX_video_resize) = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
7835 #endif /* GLX_SGIX_video_resize */
7836 #ifdef GLX_SGIX_visual_select_group
7837   CONST_CAST(GLXEW_SGIX_visual_select_group) = glxewGetExtension("GLX_SGIX_visual_select_group");
7838 #endif /* GLX_SGIX_visual_select_group */
7839 #ifdef GLX_SGI_cushion
7840   CONST_CAST(GLXEW_SGI_cushion) = glxewGetExtension("GLX_SGI_cushion");
7841   if (glewExperimental || GLXEW_SGI_cushion) CONST_CAST(GLXEW_SGI_cushion) = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
7842 #endif /* GLX_SGI_cushion */
7843 #ifdef GLX_SGI_make_current_read
7844   CONST_CAST(GLXEW_SGI_make_current_read) = glxewGetExtension("GLX_SGI_make_current_read");
7845   if (glewExperimental || GLXEW_SGI_make_current_read) CONST_CAST(GLXEW_SGI_make_current_read) = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
7846 #endif /* GLX_SGI_make_current_read */
7847 #ifdef GLX_SGI_swap_control
7848   CONST_CAST(GLXEW_SGI_swap_control) = glxewGetExtension("GLX_SGI_swap_control");
7849   if (glewExperimental || GLXEW_SGI_swap_control) CONST_CAST(GLXEW_SGI_swap_control) = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
7850 #endif /* GLX_SGI_swap_control */
7851 #ifdef GLX_SGI_video_sync
7852   CONST_CAST(GLXEW_SGI_video_sync) = glxewGetExtension("GLX_SGI_video_sync");
7853   if (glewExperimental || GLXEW_SGI_video_sync) CONST_CAST(GLXEW_SGI_video_sync) = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
7854 #endif /* GLX_SGI_video_sync */
7855 #ifdef GLX_SUN_get_transparent_index
7856   CONST_CAST(GLXEW_SUN_get_transparent_index) = glxewGetExtension("GLX_SUN_get_transparent_index");
7857   if (glewExperimental || GLXEW_SUN_get_transparent_index) CONST_CAST(GLXEW_SUN_get_transparent_index) = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
7858 #endif /* GLX_SUN_get_transparent_index */
7859 #ifdef GLX_SUN_video_resize
7860   CONST_CAST(GLXEW_SUN_video_resize) = glxewGetExtension("GLX_SUN_video_resize");
7861   if (glewExperimental || GLXEW_SUN_video_resize) CONST_CAST(GLXEW_SUN_video_resize) = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
7862 #endif /* GLX_SUN_video_resize */
7863 
7864   return GLEW_OK;
7865 }
7866 
7867 #endif /* !__APPLE__ || GLEW_APPLE_GLX */
7868 
7869 /* ------------------------------------------------------------------------ */
7870 
glewGetErrorString(GLenum error)7871 const GLubyte* glewGetErrorString (GLenum error)
7872 {
7873   static const GLubyte* _glewErrorString[] =
7874   {
7875     (const GLubyte*)"No error",
7876     (const GLubyte*)"Missing GL version",
7877     (const GLubyte*)"GL 1.1 and up are not supported",
7878     (const GLubyte*)"GLX 1.2 and up are not supported",
7879     (const GLubyte*)"Unknown error"
7880   };
7881   const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
7882   return _glewErrorString[(int)error > max_error ? max_error : (int)error];
7883 }
7884 
glewGetString(GLenum name)7885 const GLubyte* glewGetString (GLenum name)
7886 {
7887   static const GLubyte* _glewString[] =
7888   {
7889     (const GLubyte*)NULL,
7890     (const GLubyte*)"1.4.0"
7891   };
7892   const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
7893   return _glewString[(int)name > max_string ? 0 : (int)name];
7894 }
7895 
7896 /* ------------------------------------------------------------------------ */
7897 
7898 GLboolean glewExperimental = GL_FALSE;
7899 
7900 #if !defined(GLEW_MX)
7901 
7902 #if defined(_WIN32)
7903 extern GLenum wglewContextInit (void);
7904 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
7905 extern GLenum glxewContextInit (void);
7906 #endif /* _WIN32 */
7907 
glewInit()7908 GLenum glewInit ()
7909 {
7910   GLenum r;
7911   if ( (r = glewContextInit()) ) return r;
7912 #if defined(_WIN32)
7913   return wglewContextInit();
7914 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
7915   return glxewContextInit();
7916 #else
7917   return r;
7918 #endif /* _WIN32 */
7919 }
7920 
7921 #endif /* !GLEW_MX */
7922 #ifdef GLEW_MX
glewContextIsSupported(GLEWContext * ctx,const char * name)7923 GLboolean glewContextIsSupported (GLEWContext* ctx, const char* name)
7924 #else
7925 GLboolean glewIsSupported (const char* name)
7926 #endif
7927 {
7928   GLubyte* pos = (GLubyte*)name;
7929   GLuint len = _glewStrLen(pos);
7930   GLboolean ret = GL_TRUE;
7931   while (ret && len > 0)
7932   {
7933     if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
7934     {
7935       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
7936       {
7937 #ifdef GL_VERSION_1_2
7938         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
7939         {
7940           ret = GLEW_VERSION_1_2;
7941           continue;
7942         }
7943 #endif
7944 #ifdef GL_VERSION_1_3
7945         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
7946         {
7947           ret = GLEW_VERSION_1_3;
7948           continue;
7949         }
7950 #endif
7951 #ifdef GL_VERSION_1_4
7952         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
7953         {
7954           ret = GLEW_VERSION_1_4;
7955           continue;
7956         }
7957 #endif
7958 #ifdef GL_VERSION_1_5
7959         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
7960         {
7961           ret = GLEW_VERSION_1_5;
7962           continue;
7963         }
7964 #endif
7965 #ifdef GL_VERSION_2_0
7966         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
7967         {
7968           ret = GLEW_VERSION_2_0;
7969           continue;
7970         }
7971 #endif
7972 #ifdef GL_VERSION_2_1
7973         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
7974         {
7975           ret = GLEW_VERSION_2_1;
7976           continue;
7977         }
7978 #endif
7979       }
7980       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
7981       {
7982 #ifdef GL_3DFX_multisample
7983         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
7984         {
7985           ret = GLEW_3DFX_multisample;
7986           continue;
7987         }
7988 #endif
7989 #ifdef GL_3DFX_tbuffer
7990         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
7991         {
7992           ret = GLEW_3DFX_tbuffer;
7993           continue;
7994         }
7995 #endif
7996 #ifdef GL_3DFX_texture_compression_FXT1
7997         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24))
7998         {
7999           ret = GLEW_3DFX_texture_compression_FXT1;
8000           continue;
8001         }
8002 #endif
8003       }
8004       if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
8005       {
8006 #ifdef GL_APPLE_client_storage
8007         if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
8008         {
8009           ret = GLEW_APPLE_client_storage;
8010           continue;
8011         }
8012 #endif
8013 #ifdef GL_APPLE_element_array
8014         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
8015         {
8016           ret = GLEW_APPLE_element_array;
8017           continue;
8018         }
8019 #endif
8020 #ifdef GL_APPLE_fence
8021         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
8022         {
8023           ret = GLEW_APPLE_fence;
8024           continue;
8025         }
8026 #endif
8027 #ifdef GL_APPLE_float_pixels
8028         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
8029         {
8030           ret = GLEW_APPLE_float_pixels;
8031           continue;
8032         }
8033 #endif
8034 #ifdef GL_APPLE_pixel_buffer
8035         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
8036         {
8037           ret = GLEW_APPLE_pixel_buffer;
8038           continue;
8039         }
8040 #endif
8041 #ifdef GL_APPLE_specular_vector
8042         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
8043         {
8044           ret = GLEW_APPLE_specular_vector;
8045           continue;
8046         }
8047 #endif
8048 #ifdef GL_APPLE_texture_range
8049         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
8050         {
8051           ret = GLEW_APPLE_texture_range;
8052           continue;
8053         }
8054 #endif
8055 #ifdef GL_APPLE_transform_hint
8056         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
8057         {
8058           ret = GLEW_APPLE_transform_hint;
8059           continue;
8060         }
8061 #endif
8062 #ifdef GL_APPLE_vertex_array_object
8063         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
8064         {
8065           ret = GLEW_APPLE_vertex_array_object;
8066           continue;
8067         }
8068 #endif
8069 #ifdef GL_APPLE_vertex_array_range
8070         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
8071         {
8072           ret = GLEW_APPLE_vertex_array_range;
8073           continue;
8074         }
8075 #endif
8076 #ifdef GL_APPLE_ycbcr_422
8077         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
8078         {
8079           ret = GLEW_APPLE_ycbcr_422;
8080           continue;
8081         }
8082 #endif
8083       }
8084       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
8085       {
8086 #ifdef GL_ARB_color_buffer_float
8087         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
8088         {
8089           ret = GLEW_ARB_color_buffer_float;
8090           continue;
8091         }
8092 #endif
8093 #ifdef GL_ARB_depth_texture
8094         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
8095         {
8096           ret = GLEW_ARB_depth_texture;
8097           continue;
8098         }
8099 #endif
8100 #ifdef GL_ARB_draw_buffers
8101         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
8102         {
8103           ret = GLEW_ARB_draw_buffers;
8104           continue;
8105         }
8106 #endif
8107 #ifdef GL_ARB_fragment_program
8108         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
8109         {
8110           ret = GLEW_ARB_fragment_program;
8111           continue;
8112         }
8113 #endif
8114 #ifdef GL_ARB_fragment_program_shadow
8115         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
8116         {
8117           ret = GLEW_ARB_fragment_program_shadow;
8118           continue;
8119         }
8120 #endif
8121 #ifdef GL_ARB_fragment_shader
8122         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
8123         {
8124           ret = GLEW_ARB_fragment_shader;
8125           continue;
8126         }
8127 #endif
8128 #ifdef GL_ARB_half_float_pixel
8129         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
8130         {
8131           ret = GLEW_ARB_half_float_pixel;
8132           continue;
8133         }
8134 #endif
8135 #ifdef GL_ARB_imaging
8136         if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
8137         {
8138           ret = GLEW_ARB_imaging;
8139           continue;
8140         }
8141 #endif
8142 #ifdef GL_ARB_matrix_palette
8143         if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
8144         {
8145           ret = GLEW_ARB_matrix_palette;
8146           continue;
8147         }
8148 #endif
8149 #ifdef GL_ARB_multisample
8150         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
8151         {
8152           ret = GLEW_ARB_multisample;
8153           continue;
8154         }
8155 #endif
8156 #ifdef GL_ARB_multitexture
8157         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
8158         {
8159           ret = GLEW_ARB_multitexture;
8160           continue;
8161         }
8162 #endif
8163 #ifdef GL_ARB_occlusion_query
8164         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
8165         {
8166           ret = GLEW_ARB_occlusion_query;
8167           continue;
8168         }
8169 #endif
8170 #ifdef GL_ARB_pixel_buffer_object
8171         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
8172         {
8173           ret = GLEW_ARB_pixel_buffer_object;
8174           continue;
8175         }
8176 #endif
8177 #ifdef GL_ARB_point_parameters
8178         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
8179         {
8180           ret = GLEW_ARB_point_parameters;
8181           continue;
8182         }
8183 #endif
8184 #ifdef GL_ARB_point_sprite
8185         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
8186         {
8187           ret = GLEW_ARB_point_sprite;
8188           continue;
8189         }
8190 #endif
8191 #ifdef GL_ARB_shader_objects
8192         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
8193         {
8194           ret = GLEW_ARB_shader_objects;
8195           continue;
8196         }
8197 #endif
8198 #ifdef GL_ARB_shading_language_100
8199         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
8200         {
8201           ret = GLEW_ARB_shading_language_100;
8202           continue;
8203         }
8204 #endif
8205 #ifdef GL_ARB_shadow
8206         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
8207         {
8208           ret = GLEW_ARB_shadow;
8209           continue;
8210         }
8211 #endif
8212 #ifdef GL_ARB_shadow_ambient
8213         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
8214         {
8215           ret = GLEW_ARB_shadow_ambient;
8216           continue;
8217         }
8218 #endif
8219 #ifdef GL_ARB_texture_border_clamp
8220         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
8221         {
8222           ret = GLEW_ARB_texture_border_clamp;
8223           continue;
8224         }
8225 #endif
8226 #ifdef GL_ARB_texture_compression
8227         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
8228         {
8229           ret = GLEW_ARB_texture_compression;
8230           continue;
8231         }
8232 #endif
8233 #ifdef GL_ARB_texture_cube_map
8234         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
8235         {
8236           ret = GLEW_ARB_texture_cube_map;
8237           continue;
8238         }
8239 #endif
8240 #ifdef GL_ARB_texture_env_add
8241         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
8242         {
8243           ret = GLEW_ARB_texture_env_add;
8244           continue;
8245         }
8246 #endif
8247 #ifdef GL_ARB_texture_env_combine
8248         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
8249         {
8250           ret = GLEW_ARB_texture_env_combine;
8251           continue;
8252         }
8253 #endif
8254 #ifdef GL_ARB_texture_env_crossbar
8255         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20))
8256         {
8257           ret = GLEW_ARB_texture_env_crossbar;
8258           continue;
8259         }
8260 #endif
8261 #ifdef GL_ARB_texture_env_dot3
8262         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
8263         {
8264           ret = GLEW_ARB_texture_env_dot3;
8265           continue;
8266         }
8267 #endif
8268 #ifdef GL_ARB_texture_float
8269         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
8270         {
8271           ret = GLEW_ARB_texture_float;
8272           continue;
8273         }
8274 #endif
8275 #ifdef GL_ARB_texture_mirrored_repeat
8276         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
8277         {
8278           ret = GLEW_ARB_texture_mirrored_repeat;
8279           continue;
8280         }
8281 #endif
8282 #ifdef GL_ARB_texture_non_power_of_two
8283         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
8284         {
8285           ret = GLEW_ARB_texture_non_power_of_two;
8286           continue;
8287         }
8288 #endif
8289 #ifdef GL_ARB_texture_rectangle
8290         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
8291         {
8292           ret = GLEW_ARB_texture_rectangle;
8293           continue;
8294         }
8295 #endif
8296 #ifdef GL_ARB_transpose_matrix
8297         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
8298         {
8299           ret = GLEW_ARB_transpose_matrix;
8300           continue;
8301         }
8302 #endif
8303 #ifdef GL_ARB_vertex_blend
8304         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
8305         {
8306           ret = GLEW_ARB_vertex_blend;
8307           continue;
8308         }
8309 #endif
8310 #ifdef GL_ARB_vertex_buffer_object
8311         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
8312         {
8313           ret = GLEW_ARB_vertex_buffer_object;
8314           continue;
8315         }
8316 #endif
8317 #ifdef GL_ARB_vertex_program
8318         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
8319         {
8320           ret = GLEW_ARB_vertex_program;
8321           continue;
8322         }
8323 #endif
8324 #ifdef GL_ARB_vertex_shader
8325         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
8326         {
8327           ret = GLEW_ARB_vertex_shader;
8328           continue;
8329         }
8330 #endif
8331 #ifdef GL_ARB_window_pos
8332         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
8333         {
8334           ret = GLEW_ARB_window_pos;
8335           continue;
8336         }
8337 #endif
8338       }
8339       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
8340       {
8341 #ifdef GL_ATIX_point_sprites
8342         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
8343         {
8344           ret = GLEW_ATIX_point_sprites;
8345           continue;
8346         }
8347 #endif
8348 #ifdef GL_ATIX_texture_env_combine3
8349         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
8350         {
8351           ret = GLEW_ATIX_texture_env_combine3;
8352           continue;
8353         }
8354 #endif
8355 #ifdef GL_ATIX_texture_env_route
8356         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
8357         {
8358           ret = GLEW_ATIX_texture_env_route;
8359           continue;
8360         }
8361 #endif
8362 #ifdef GL_ATIX_vertex_shader_output_point_size
8363         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31))
8364         {
8365           ret = GLEW_ATIX_vertex_shader_output_point_size;
8366           continue;
8367         }
8368 #endif
8369       }
8370       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
8371       {
8372 #ifdef GL_ATI_draw_buffers
8373         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
8374         {
8375           ret = GLEW_ATI_draw_buffers;
8376           continue;
8377         }
8378 #endif
8379 #ifdef GL_ATI_element_array
8380         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
8381         {
8382           ret = GLEW_ATI_element_array;
8383           continue;
8384         }
8385 #endif
8386 #ifdef GL_ATI_envmap_bumpmap
8387         if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
8388         {
8389           ret = GLEW_ATI_envmap_bumpmap;
8390           continue;
8391         }
8392 #endif
8393 #ifdef GL_ATI_fragment_shader
8394         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
8395         {
8396           ret = GLEW_ATI_fragment_shader;
8397           continue;
8398         }
8399 #endif
8400 #ifdef GL_ATI_map_object_buffer
8401         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
8402         {
8403           ret = GLEW_ATI_map_object_buffer;
8404           continue;
8405         }
8406 #endif
8407 #ifdef GL_ATI_pn_triangles
8408         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
8409         {
8410           ret = GLEW_ATI_pn_triangles;
8411           continue;
8412         }
8413 #endif
8414 #ifdef GL_ATI_separate_stencil
8415         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
8416         {
8417           ret = GLEW_ATI_separate_stencil;
8418           continue;
8419         }
8420 #endif
8421 #ifdef GL_ATI_shader_texture_lod
8422         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
8423         {
8424           ret = GLEW_ATI_shader_texture_lod;
8425           continue;
8426         }
8427 #endif
8428 #ifdef GL_ATI_text_fragment_shader
8429         if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
8430         {
8431           ret = GLEW_ATI_text_fragment_shader;
8432           continue;
8433         }
8434 #endif
8435 #ifdef GL_ATI_texture_compression_3dc
8436         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
8437         {
8438           ret = GLEW_ATI_texture_compression_3dc;
8439           continue;
8440         }
8441 #endif
8442 #ifdef GL_ATI_texture_env_combine3
8443         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
8444         {
8445           ret = GLEW_ATI_texture_env_combine3;
8446           continue;
8447         }
8448 #endif
8449 #ifdef GL_ATI_texture_float
8450         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
8451         {
8452           ret = GLEW_ATI_texture_float;
8453           continue;
8454         }
8455 #endif
8456 #ifdef GL_ATI_texture_mirror_once
8457         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19))
8458         {
8459           ret = GLEW_ATI_texture_mirror_once;
8460           continue;
8461         }
8462 #endif
8463 #ifdef GL_ATI_vertex_array_object
8464         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
8465         {
8466           ret = GLEW_ATI_vertex_array_object;
8467           continue;
8468         }
8469 #endif
8470 #ifdef GL_ATI_vertex_attrib_array_object
8471         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26))
8472         {
8473           ret = GLEW_ATI_vertex_attrib_array_object;
8474           continue;
8475         }
8476 #endif
8477 #ifdef GL_ATI_vertex_streams
8478         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
8479         {
8480           ret = GLEW_ATI_vertex_streams;
8481           continue;
8482         }
8483 #endif
8484       }
8485       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
8486       {
8487 #ifdef GL_EXT_422_pixels
8488         if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
8489         {
8490           ret = GLEW_EXT_422_pixels;
8491           continue;
8492         }
8493 #endif
8494 #ifdef GL_EXT_Cg_shader
8495         if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
8496         {
8497           ret = GLEW_EXT_Cg_shader;
8498           continue;
8499         }
8500 #endif
8501 #ifdef GL_EXT_abgr
8502         if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
8503         {
8504           ret = GLEW_EXT_abgr;
8505           continue;
8506         }
8507 #endif
8508 #ifdef GL_EXT_bgra
8509         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
8510         {
8511           ret = GLEW_EXT_bgra;
8512           continue;
8513         }
8514 #endif
8515 #ifdef GL_EXT_bindable_uniform
8516         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
8517         {
8518           ret = GLEW_EXT_bindable_uniform;
8519           continue;
8520         }
8521 #endif
8522 #ifdef GL_EXT_blend_color
8523         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
8524         {
8525           ret = GLEW_EXT_blend_color;
8526           continue;
8527         }
8528 #endif
8529 #ifdef GL_EXT_blend_equation_separate
8530         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
8531         {
8532           ret = GLEW_EXT_blend_equation_separate;
8533           continue;
8534         }
8535 #endif
8536 #ifdef GL_EXT_blend_func_separate
8537         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19))
8538         {
8539           ret = GLEW_EXT_blend_func_separate;
8540           continue;
8541         }
8542 #endif
8543 #ifdef GL_EXT_blend_logic_op
8544         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
8545         {
8546           ret = GLEW_EXT_blend_logic_op;
8547           continue;
8548         }
8549 #endif
8550 #ifdef GL_EXT_blend_minmax
8551         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
8552         {
8553           ret = GLEW_EXT_blend_minmax;
8554           continue;
8555         }
8556 #endif
8557 #ifdef GL_EXT_blend_subtract
8558         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
8559         {
8560           ret = GLEW_EXT_blend_subtract;
8561           continue;
8562         }
8563 #endif
8564 #ifdef GL_EXT_clip_volume_hint
8565         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
8566         {
8567           ret = GLEW_EXT_clip_volume_hint;
8568           continue;
8569         }
8570 #endif
8571 #ifdef GL_EXT_cmyka
8572         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
8573         {
8574           ret = GLEW_EXT_cmyka;
8575           continue;
8576         }
8577 #endif
8578 #ifdef GL_EXT_color_subtable
8579         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
8580         {
8581           ret = GLEW_EXT_color_subtable;
8582           continue;
8583         }
8584 #endif
8585 #ifdef GL_EXT_compiled_vertex_array
8586         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21))
8587         {
8588           ret = GLEW_EXT_compiled_vertex_array;
8589           continue;
8590         }
8591 #endif
8592 #ifdef GL_EXT_convolution
8593         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
8594         {
8595           ret = GLEW_EXT_convolution;
8596           continue;
8597         }
8598 #endif
8599 #ifdef GL_EXT_coordinate_frame
8600         if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
8601         {
8602           ret = GLEW_EXT_coordinate_frame;
8603           continue;
8604         }
8605 #endif
8606 #ifdef GL_EXT_copy_texture
8607         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
8608         {
8609           ret = GLEW_EXT_copy_texture;
8610           continue;
8611         }
8612 #endif
8613 #ifdef GL_EXT_cull_vertex
8614         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
8615         {
8616           ret = GLEW_EXT_cull_vertex;
8617           continue;
8618         }
8619 #endif
8620 #ifdef GL_EXT_depth_bounds_test
8621         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
8622         {
8623           ret = GLEW_EXT_depth_bounds_test;
8624           continue;
8625         }
8626 #endif
8627 #ifdef GL_EXT_draw_buffers2
8628         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
8629         {
8630           ret = GLEW_EXT_draw_buffers2;
8631           continue;
8632         }
8633 #endif
8634 #ifdef GL_EXT_draw_instanced
8635         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
8636         {
8637           ret = GLEW_EXT_draw_instanced;
8638           continue;
8639         }
8640 #endif
8641 #ifdef GL_EXT_draw_range_elements
8642         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
8643         {
8644           ret = GLEW_EXT_draw_range_elements;
8645           continue;
8646         }
8647 #endif
8648 #ifdef GL_EXT_fog_coord
8649         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
8650         {
8651           ret = GLEW_EXT_fog_coord;
8652           continue;
8653         }
8654 #endif
8655 #ifdef GL_EXT_fragment_lighting
8656         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
8657         {
8658           ret = GLEW_EXT_fragment_lighting;
8659           continue;
8660         }
8661 #endif
8662 #ifdef GL_EXT_framebuffer_blit
8663         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
8664         {
8665           ret = GLEW_EXT_framebuffer_blit;
8666           continue;
8667         }
8668 #endif
8669 #ifdef GL_EXT_framebuffer_multisample
8670         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
8671         {
8672           ret = GLEW_EXT_framebuffer_multisample;
8673           continue;
8674         }
8675 #endif
8676 #ifdef GL_EXT_framebuffer_object
8677         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
8678         {
8679           ret = GLEW_EXT_framebuffer_object;
8680           continue;
8681         }
8682 #endif
8683 #ifdef GL_EXT_framebuffer_sRGB
8684         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
8685         {
8686           ret = GLEW_EXT_framebuffer_sRGB;
8687           continue;
8688         }
8689 #endif
8690 #ifdef GL_EXT_geometry_shader4
8691         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
8692         {
8693           ret = GLEW_EXT_geometry_shader4;
8694           continue;
8695         }
8696 #endif
8697 #ifdef GL_EXT_gpu_program_parameters
8698         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
8699         {
8700           ret = GLEW_EXT_gpu_program_parameters;
8701           continue;
8702         }
8703 #endif
8704 #ifdef GL_EXT_gpu_shader4
8705         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
8706         {
8707           ret = GLEW_EXT_gpu_shader4;
8708           continue;
8709         }
8710 #endif
8711 #ifdef GL_EXT_histogram
8712         if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
8713         {
8714           ret = GLEW_EXT_histogram;
8715           continue;
8716         }
8717 #endif
8718 #ifdef GL_EXT_index_array_formats
8719         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19))
8720         {
8721           ret = GLEW_EXT_index_array_formats;
8722           continue;
8723         }
8724 #endif
8725 #ifdef GL_EXT_index_func
8726         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
8727         {
8728           ret = GLEW_EXT_index_func;
8729           continue;
8730         }
8731 #endif
8732 #ifdef GL_EXT_index_material
8733         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
8734         {
8735           ret = GLEW_EXT_index_material;
8736           continue;
8737         }
8738 #endif
8739 #ifdef GL_EXT_index_texture
8740         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
8741         {
8742           ret = GLEW_EXT_index_texture;
8743           continue;
8744         }
8745 #endif
8746 #ifdef GL_EXT_light_texture
8747         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
8748         {
8749           ret = GLEW_EXT_light_texture;
8750           continue;
8751         }
8752 #endif
8753 #ifdef GL_EXT_misc_attribute
8754         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
8755         {
8756           ret = GLEW_EXT_misc_attribute;
8757           continue;
8758         }
8759 #endif
8760 #ifdef GL_EXT_multi_draw_arrays
8761         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
8762         {
8763           ret = GLEW_EXT_multi_draw_arrays;
8764           continue;
8765         }
8766 #endif
8767 #ifdef GL_EXT_multisample
8768         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
8769         {
8770           ret = GLEW_EXT_multisample;
8771           continue;
8772         }
8773 #endif
8774 #ifdef GL_EXT_packed_depth_stencil
8775         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
8776         {
8777           ret = GLEW_EXT_packed_depth_stencil;
8778           continue;
8779         }
8780 #endif
8781 #ifdef GL_EXT_packed_float
8782         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
8783         {
8784           ret = GLEW_EXT_packed_float;
8785           continue;
8786         }
8787 #endif
8788 #ifdef GL_EXT_packed_pixels
8789         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
8790         {
8791           ret = GLEW_EXT_packed_pixels;
8792           continue;
8793         }
8794 #endif
8795 #ifdef GL_EXT_paletted_texture
8796         if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
8797         {
8798           ret = GLEW_EXT_paletted_texture;
8799           continue;
8800         }
8801 #endif
8802 #ifdef GL_EXT_pixel_buffer_object
8803         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
8804         {
8805           ret = GLEW_EXT_pixel_buffer_object;
8806           continue;
8807         }
8808 #endif
8809 #ifdef GL_EXT_pixel_transform
8810         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
8811         {
8812           ret = GLEW_EXT_pixel_transform;
8813           continue;
8814         }
8815 #endif
8816 #ifdef GL_EXT_pixel_transform_color_table
8817         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27))
8818         {
8819           ret = GLEW_EXT_pixel_transform_color_table;
8820           continue;
8821         }
8822 #endif
8823 #ifdef GL_EXT_point_parameters
8824         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
8825         {
8826           ret = GLEW_EXT_point_parameters;
8827           continue;
8828         }
8829 #endif
8830 #ifdef GL_EXT_polygon_offset
8831         if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
8832         {
8833           ret = GLEW_EXT_polygon_offset;
8834           continue;
8835         }
8836 #endif
8837 #ifdef GL_EXT_rescale_normal
8838         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
8839         {
8840           ret = GLEW_EXT_rescale_normal;
8841           continue;
8842         }
8843 #endif
8844 #ifdef GL_EXT_scene_marker
8845         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
8846         {
8847           ret = GLEW_EXT_scene_marker;
8848           continue;
8849         }
8850 #endif
8851 #ifdef GL_EXT_secondary_color
8852         if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
8853         {
8854           ret = GLEW_EXT_secondary_color;
8855           continue;
8856         }
8857 #endif
8858 #ifdef GL_EXT_separate_specular_color
8859         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
8860         {
8861           ret = GLEW_EXT_separate_specular_color;
8862           continue;
8863         }
8864 #endif
8865 #ifdef GL_EXT_shadow_funcs
8866         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
8867         {
8868           ret = GLEW_EXT_shadow_funcs;
8869           continue;
8870         }
8871 #endif
8872 #ifdef GL_EXT_shared_texture_palette
8873         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
8874         {
8875           ret = GLEW_EXT_shared_texture_palette;
8876           continue;
8877         }
8878 #endif
8879 #ifdef GL_EXT_stencil_clear_tag
8880         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17))
8881         {
8882           ret = GLEW_EXT_stencil_clear_tag;
8883           continue;
8884         }
8885 #endif
8886 #ifdef GL_EXT_stencil_two_side
8887         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
8888         {
8889           ret = GLEW_EXT_stencil_two_side;
8890           continue;
8891         }
8892 #endif
8893 #ifdef GL_EXT_stencil_wrap
8894         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
8895         {
8896           ret = GLEW_EXT_stencil_wrap;
8897           continue;
8898         }
8899 #endif
8900 #ifdef GL_EXT_subtexture
8901         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
8902         {
8903           ret = GLEW_EXT_subtexture;
8904           continue;
8905         }
8906 #endif
8907 #ifdef GL_EXT_texture
8908         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
8909         {
8910           ret = GLEW_EXT_texture;
8911           continue;
8912         }
8913 #endif
8914 #ifdef GL_EXT_texture3D
8915         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
8916         {
8917           ret = GLEW_EXT_texture3D;
8918           continue;
8919         }
8920 #endif
8921 #ifdef GL_EXT_texture_array
8922         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
8923         {
8924           ret = GLEW_EXT_texture_array;
8925           continue;
8926         }
8927 #endif
8928 #ifdef GL_EXT_texture_buffer_object
8929         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
8930         {
8931           ret = GLEW_EXT_texture_buffer_object;
8932           continue;
8933         }
8934 #endif
8935 #ifdef GL_EXT_texture_compression_dxt1
8936         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
8937         {
8938           ret = GLEW_EXT_texture_compression_dxt1;
8939           continue;
8940         }
8941 #endif
8942 #ifdef GL_EXT_texture_compression_latc
8943         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24))
8944         {
8945           ret = GLEW_EXT_texture_compression_latc;
8946           continue;
8947         }
8948 #endif
8949 #ifdef GL_EXT_texture_compression_rgtc
8950         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
8951         {
8952           ret = GLEW_EXT_texture_compression_rgtc;
8953           continue;
8954         }
8955 #endif
8956 #ifdef GL_EXT_texture_compression_s3tc
8957         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
8958         {
8959           ret = GLEW_EXT_texture_compression_s3tc;
8960           continue;
8961         }
8962 #endif
8963 #ifdef GL_EXT_texture_cube_map
8964         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
8965         {
8966           ret = GLEW_EXT_texture_cube_map;
8967           continue;
8968         }
8969 #endif
8970 #ifdef GL_EXT_texture_edge_clamp
8971         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
8972         {
8973           ret = GLEW_EXT_texture_edge_clamp;
8974           continue;
8975         }
8976 #endif
8977 #ifdef GL_EXT_texture_env
8978         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
8979         {
8980           ret = GLEW_EXT_texture_env;
8981           continue;
8982         }
8983 #endif
8984 #ifdef GL_EXT_texture_env_add
8985         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
8986         {
8987           ret = GLEW_EXT_texture_env_add;
8988           continue;
8989         }
8990 #endif
8991 #ifdef GL_EXT_texture_env_combine
8992         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
8993         {
8994           ret = GLEW_EXT_texture_env_combine;
8995           continue;
8996         }
8997 #endif
8998 #ifdef GL_EXT_texture_env_dot3
8999         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
9000         {
9001           ret = GLEW_EXT_texture_env_dot3;
9002           continue;
9003         }
9004 #endif
9005 #ifdef GL_EXT_texture_filter_anisotropic
9006         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26))
9007         {
9008           ret = GLEW_EXT_texture_filter_anisotropic;
9009           continue;
9010         }
9011 #endif
9012 #ifdef GL_EXT_texture_integer
9013         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
9014         {
9015           ret = GLEW_EXT_texture_integer;
9016           continue;
9017         }
9018 #endif
9019 #ifdef GL_EXT_texture_lod_bias
9020         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
9021         {
9022           ret = GLEW_EXT_texture_lod_bias;
9023           continue;
9024         }
9025 #endif
9026 #ifdef GL_EXT_texture_mirror_clamp
9027         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20))
9028         {
9029           ret = GLEW_EXT_texture_mirror_clamp;
9030           continue;
9031         }
9032 #endif
9033 #ifdef GL_EXT_texture_object
9034         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
9035         {
9036           ret = GLEW_EXT_texture_object;
9037           continue;
9038         }
9039 #endif
9040 #ifdef GL_EXT_texture_perturb_normal
9041         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
9042         {
9043           ret = GLEW_EXT_texture_perturb_normal;
9044           continue;
9045         }
9046 #endif
9047 #ifdef GL_EXT_texture_rectangle
9048         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
9049         {
9050           ret = GLEW_EXT_texture_rectangle;
9051           continue;
9052         }
9053 #endif
9054 #ifdef GL_EXT_texture_sRGB
9055         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12))
9056         {
9057           ret = GLEW_EXT_texture_sRGB;
9058           continue;
9059         }
9060 #endif
9061 #ifdef GL_EXT_texture_shared_exponent
9062         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
9063         {
9064           ret = GLEW_EXT_texture_shared_exponent;
9065           continue;
9066         }
9067 #endif
9068 #ifdef GL_EXT_timer_query
9069         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
9070         {
9071           ret = GLEW_EXT_timer_query;
9072           continue;
9073         }
9074 #endif
9075 #ifdef GL_EXT_vertex_array
9076         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
9077         {
9078           ret = GLEW_EXT_vertex_array;
9079           continue;
9080         }
9081 #endif
9082 #ifdef GL_EXT_vertex_shader
9083         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
9084         {
9085           ret = GLEW_EXT_vertex_shader;
9086           continue;
9087         }
9088 #endif
9089 #ifdef GL_EXT_vertex_weighting
9090         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
9091         {
9092           ret = GLEW_EXT_vertex_weighting;
9093           continue;
9094         }
9095 #endif
9096       }
9097       if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
9098       {
9099 #ifdef GL_GREMEDY_string_marker
9100         if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
9101         {
9102           ret = GLEW_GREMEDY_string_marker;
9103           continue;
9104         }
9105 #endif
9106       }
9107       if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
9108       {
9109 #ifdef GL_HP_convolution_border_modes
9110         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
9111         {
9112           ret = GLEW_HP_convolution_border_modes;
9113           continue;
9114         }
9115 #endif
9116 #ifdef GL_HP_image_transform
9117         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
9118         {
9119           ret = GLEW_HP_image_transform;
9120           continue;
9121         }
9122 #endif
9123 #ifdef GL_HP_occlusion_test
9124         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
9125         {
9126           ret = GLEW_HP_occlusion_test;
9127           continue;
9128         }
9129 #endif
9130 #ifdef GL_HP_texture_lighting
9131         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
9132         {
9133           ret = GLEW_HP_texture_lighting;
9134           continue;
9135         }
9136 #endif
9137       }
9138       if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
9139       {
9140 #ifdef GL_IBM_cull_vertex
9141         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
9142         {
9143           ret = GLEW_IBM_cull_vertex;
9144           continue;
9145         }
9146 #endif
9147 #ifdef GL_IBM_multimode_draw_arrays
9148         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21))
9149         {
9150           ret = GLEW_IBM_multimode_draw_arrays;
9151           continue;
9152         }
9153 #endif
9154 #ifdef GL_IBM_rasterpos_clip
9155         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
9156         {
9157           ret = GLEW_IBM_rasterpos_clip;
9158           continue;
9159         }
9160 #endif
9161 #ifdef GL_IBM_static_data
9162         if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
9163         {
9164           ret = GLEW_IBM_static_data;
9165           continue;
9166         }
9167 #endif
9168 #ifdef GL_IBM_texture_mirrored_repeat
9169         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
9170         {
9171           ret = GLEW_IBM_texture_mirrored_repeat;
9172           continue;
9173         }
9174 #endif
9175 #ifdef GL_IBM_vertex_array_lists
9176         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
9177         {
9178           ret = GLEW_IBM_vertex_array_lists;
9179           continue;
9180         }
9181 #endif
9182       }
9183       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
9184       {
9185 #ifdef GL_INGR_color_clamp
9186         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
9187         {
9188           ret = GLEW_INGR_color_clamp;
9189           continue;
9190         }
9191 #endif
9192 #ifdef GL_INGR_interlace_read
9193         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
9194         {
9195           ret = GLEW_INGR_interlace_read;
9196           continue;
9197         }
9198 #endif
9199       }
9200       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
9201       {
9202 #ifdef GL_INTEL_parallel_arrays
9203         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
9204         {
9205           ret = GLEW_INTEL_parallel_arrays;
9206           continue;
9207         }
9208 #endif
9209 #ifdef GL_INTEL_texture_scissor
9210         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
9211         {
9212           ret = GLEW_INTEL_texture_scissor;
9213           continue;
9214         }
9215 #endif
9216       }
9217       if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
9218       {
9219 #ifdef GL_KTX_buffer_region
9220         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
9221         {
9222           ret = GLEW_KTX_buffer_region;
9223           continue;
9224         }
9225 #endif
9226       }
9227       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6))
9228       {
9229 #ifdef GL_MESAX_texture_stack
9230         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13))
9231         {
9232           ret = GLEW_MESAX_texture_stack;
9233           continue;
9234         }
9235 #endif
9236       }
9237       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
9238       {
9239 #ifdef GL_MESA_pack_invert
9240         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
9241         {
9242           ret = GLEW_MESA_pack_invert;
9243           continue;
9244         }
9245 #endif
9246 #ifdef GL_MESA_resize_buffers
9247         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
9248         {
9249           ret = GLEW_MESA_resize_buffers;
9250           continue;
9251         }
9252 #endif
9253 #ifdef GL_MESA_window_pos
9254         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
9255         {
9256           ret = GLEW_MESA_window_pos;
9257           continue;
9258         }
9259 #endif
9260 #ifdef GL_MESA_ycbcr_texture
9261         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
9262         {
9263           ret = GLEW_MESA_ycbcr_texture;
9264           continue;
9265         }
9266 #endif
9267       }
9268       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
9269       {
9270 #ifdef GL_NV_blend_square
9271         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
9272         {
9273           ret = GLEW_NV_blend_square;
9274           continue;
9275         }
9276 #endif
9277 #ifdef GL_NV_copy_depth_to_color
9278         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
9279         {
9280           ret = GLEW_NV_copy_depth_to_color;
9281           continue;
9282         }
9283 #endif
9284 #ifdef GL_NV_depth_buffer_float
9285         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
9286         {
9287           ret = GLEW_NV_depth_buffer_float;
9288           continue;
9289         }
9290 #endif
9291 #ifdef GL_NV_depth_clamp
9292         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
9293         {
9294           ret = GLEW_NV_depth_clamp;
9295           continue;
9296         }
9297 #endif
9298 #ifdef GL_NV_depth_range_unclamped
9299         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21))
9300         {
9301           ret = GLEW_NV_depth_range_unclamped;
9302           continue;
9303         }
9304 #endif
9305 #ifdef GL_NV_evaluators
9306         if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
9307         {
9308           ret = GLEW_NV_evaluators;
9309           continue;
9310         }
9311 #endif
9312 #ifdef GL_NV_fence
9313         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
9314         {
9315           ret = GLEW_NV_fence;
9316           continue;
9317         }
9318 #endif
9319 #ifdef GL_NV_float_buffer
9320         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
9321         {
9322           ret = GLEW_NV_float_buffer;
9323           continue;
9324         }
9325 #endif
9326 #ifdef GL_NV_fog_distance
9327         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
9328         {
9329           ret = GLEW_NV_fog_distance;
9330           continue;
9331         }
9332 #endif
9333 #ifdef GL_NV_fragment_program
9334         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
9335         {
9336           ret = GLEW_NV_fragment_program;
9337           continue;
9338         }
9339 #endif
9340 #ifdef GL_NV_fragment_program2
9341         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
9342         {
9343           ret = GLEW_NV_fragment_program2;
9344           continue;
9345         }
9346 #endif
9347 #ifdef GL_NV_fragment_program4
9348         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
9349         {
9350           ret = GLEW_NV_fragment_program4;
9351           continue;
9352         }
9353 #endif
9354 #ifdef GL_NV_fragment_program_option
9355         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
9356         {
9357           ret = GLEW_NV_fragment_program_option;
9358           continue;
9359         }
9360 #endif
9361 #ifdef GL_NV_framebuffer_multisample_coverage
9362         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32))
9363         {
9364           ret = GLEW_NV_framebuffer_multisample_coverage;
9365           continue;
9366         }
9367 #endif
9368 #ifdef GL_NV_geometry_program4
9369         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
9370         {
9371           ret = GLEW_NV_geometry_program4;
9372           continue;
9373         }
9374 #endif
9375 #ifdef GL_NV_geometry_shader4
9376         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
9377         {
9378           ret = GLEW_NV_geometry_shader4;
9379           continue;
9380         }
9381 #endif
9382 #ifdef GL_NV_gpu_program4
9383         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
9384         {
9385           ret = GLEW_NV_gpu_program4;
9386           continue;
9387         }
9388 #endif
9389 #ifdef GL_NV_half_float
9390         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
9391         {
9392           ret = GLEW_NV_half_float;
9393           continue;
9394         }
9395 #endif
9396 #ifdef GL_NV_light_max_exponent
9397         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
9398         {
9399           ret = GLEW_NV_light_max_exponent;
9400           continue;
9401         }
9402 #endif
9403 #ifdef GL_NV_multisample_filter_hint
9404         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
9405         {
9406           ret = GLEW_NV_multisample_filter_hint;
9407           continue;
9408         }
9409 #endif
9410 #ifdef GL_NV_occlusion_query
9411         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
9412         {
9413           ret = GLEW_NV_occlusion_query;
9414           continue;
9415         }
9416 #endif
9417 #ifdef GL_NV_packed_depth_stencil
9418         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
9419         {
9420           ret = GLEW_NV_packed_depth_stencil;
9421           continue;
9422         }
9423 #endif
9424 #ifdef GL_NV_parameter_buffer_object
9425         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
9426         {
9427           ret = GLEW_NV_parameter_buffer_object;
9428           continue;
9429         }
9430 #endif
9431 #ifdef GL_NV_pixel_data_range
9432         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
9433         {
9434           ret = GLEW_NV_pixel_data_range;
9435           continue;
9436         }
9437 #endif
9438 #ifdef GL_NV_point_sprite
9439         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
9440         {
9441           ret = GLEW_NV_point_sprite;
9442           continue;
9443         }
9444 #endif
9445 #ifdef GL_NV_primitive_restart
9446         if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
9447         {
9448           ret = GLEW_NV_primitive_restart;
9449           continue;
9450         }
9451 #endif
9452 #ifdef GL_NV_register_combiners
9453         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
9454         {
9455           ret = GLEW_NV_register_combiners;
9456           continue;
9457         }
9458 #endif
9459 #ifdef GL_NV_register_combiners2
9460         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19))
9461         {
9462           ret = GLEW_NV_register_combiners2;
9463           continue;
9464         }
9465 #endif
9466 #ifdef GL_NV_texgen_emboss
9467         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
9468         {
9469           ret = GLEW_NV_texgen_emboss;
9470           continue;
9471         }
9472 #endif
9473 #ifdef GL_NV_texgen_reflection
9474         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
9475         {
9476           ret = GLEW_NV_texgen_reflection;
9477           continue;
9478         }
9479 #endif
9480 #ifdef GL_NV_texture_compression_vtc
9481         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
9482         {
9483           ret = GLEW_NV_texture_compression_vtc;
9484           continue;
9485         }
9486 #endif
9487 #ifdef GL_NV_texture_env_combine4
9488         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20))
9489         {
9490           ret = GLEW_NV_texture_env_combine4;
9491           continue;
9492         }
9493 #endif
9494 #ifdef GL_NV_texture_expand_normal
9495         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21))
9496         {
9497           ret = GLEW_NV_texture_expand_normal;
9498           continue;
9499         }
9500 #endif
9501 #ifdef GL_NV_texture_rectangle
9502         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
9503         {
9504           ret = GLEW_NV_texture_rectangle;
9505           continue;
9506         }
9507 #endif
9508 #ifdef GL_NV_texture_shader
9509         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
9510         {
9511           ret = GLEW_NV_texture_shader;
9512           continue;
9513         }
9514 #endif
9515 #ifdef GL_NV_texture_shader2
9516         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
9517         {
9518           ret = GLEW_NV_texture_shader2;
9519           continue;
9520         }
9521 #endif
9522 #ifdef GL_NV_texture_shader3
9523         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
9524         {
9525           ret = GLEW_NV_texture_shader3;
9526           continue;
9527         }
9528 #endif
9529 #ifdef GL_NV_transform_feedback
9530         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
9531         {
9532           ret = GLEW_NV_transform_feedback;
9533           continue;
9534         }
9535 #endif
9536 #ifdef GL_NV_vertex_array_range
9537         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
9538         {
9539           ret = GLEW_NV_vertex_array_range;
9540           continue;
9541         }
9542 #endif
9543 #ifdef GL_NV_vertex_array_range2
9544         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19))
9545         {
9546           ret = GLEW_NV_vertex_array_range2;
9547           continue;
9548         }
9549 #endif
9550 #ifdef GL_NV_vertex_program
9551         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
9552         {
9553           ret = GLEW_NV_vertex_program;
9554           continue;
9555         }
9556 #endif
9557 #ifdef GL_NV_vertex_program1_1
9558         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
9559         {
9560           ret = GLEW_NV_vertex_program1_1;
9561           continue;
9562         }
9563 #endif
9564 #ifdef GL_NV_vertex_program2
9565         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
9566         {
9567           ret = GLEW_NV_vertex_program2;
9568           continue;
9569         }
9570 #endif
9571 #ifdef GL_NV_vertex_program2_option
9572         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22))
9573         {
9574           ret = GLEW_NV_vertex_program2_option;
9575           continue;
9576         }
9577 #endif
9578 #ifdef GL_NV_vertex_program3
9579         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15))
9580         {
9581           ret = GLEW_NV_vertex_program3;
9582           continue;
9583         }
9584 #endif
9585 #ifdef GL_NV_vertex_program4
9586         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15))
9587         {
9588           ret = GLEW_NV_vertex_program4;
9589           continue;
9590         }
9591 #endif
9592       }
9593       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4))
9594       {
9595 #ifdef GL_OES_byte_coordinates
9596         if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16))
9597         {
9598           ret = GLEW_OES_byte_coordinates;
9599           continue;
9600         }
9601 #endif
9602 #ifdef GL_OES_compressed_paletted_texture
9603         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27))
9604         {
9605           ret = GLEW_OES_compressed_paletted_texture;
9606           continue;
9607         }
9608 #endif
9609 #ifdef GL_OES_read_format
9610         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11))
9611         {
9612           ret = GLEW_OES_read_format;
9613           continue;
9614         }
9615 #endif
9616 #ifdef GL_OES_single_precision
9617         if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16))
9618         {
9619           ret = GLEW_OES_single_precision;
9620           continue;
9621         }
9622 #endif
9623       }
9624       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
9625       {
9626 #ifdef GL_OML_interlace
9627         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
9628         {
9629           ret = GLEW_OML_interlace;
9630           continue;
9631         }
9632 #endif
9633 #ifdef GL_OML_resample
9634         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
9635         {
9636           ret = GLEW_OML_resample;
9637           continue;
9638         }
9639 #endif
9640 #ifdef GL_OML_subsample
9641         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9))
9642         {
9643           ret = GLEW_OML_subsample;
9644           continue;
9645         }
9646 #endif
9647       }
9648       if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4))
9649       {
9650 #ifdef GL_PGI_misc_hints
9651         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10))
9652         {
9653           ret = GLEW_PGI_misc_hints;
9654           continue;
9655         }
9656 #endif
9657 #ifdef GL_PGI_vertex_hints
9658         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12))
9659         {
9660           ret = GLEW_PGI_vertex_hints;
9661           continue;
9662         }
9663 #endif
9664       }
9665       if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5))
9666       {
9667 #ifdef GL_REND_screen_coordinates
9668         if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18))
9669         {
9670           ret = GLEW_REND_screen_coordinates;
9671           continue;
9672         }
9673 #endif
9674       }
9675       if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3))
9676       {
9677 #ifdef GL_S3_s3tc
9678         if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4))
9679         {
9680           ret = GLEW_S3_s3tc;
9681           continue;
9682         }
9683 #endif
9684       }
9685       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
9686       {
9687 #ifdef GL_SGIS_color_range
9688         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
9689         {
9690           ret = GLEW_SGIS_color_range;
9691           continue;
9692         }
9693 #endif
9694 #ifdef GL_SGIS_detail_texture
9695         if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14))
9696         {
9697           ret = GLEW_SGIS_detail_texture;
9698           continue;
9699         }
9700 #endif
9701 #ifdef GL_SGIS_fog_function
9702         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12))
9703         {
9704           ret = GLEW_SGIS_fog_function;
9705           continue;
9706         }
9707 #endif
9708 #ifdef GL_SGIS_generate_mipmap
9709         if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15))
9710         {
9711           ret = GLEW_SGIS_generate_mipmap;
9712           continue;
9713         }
9714 #endif
9715 #ifdef GL_SGIS_multisample
9716         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
9717         {
9718           ret = GLEW_SGIS_multisample;
9719           continue;
9720         }
9721 #endif
9722 #ifdef GL_SGIS_pixel_texture
9723         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
9724         {
9725           ret = GLEW_SGIS_pixel_texture;
9726           continue;
9727         }
9728 #endif
9729 #ifdef GL_SGIS_sharpen_texture
9730         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
9731         {
9732           ret = GLEW_SGIS_sharpen_texture;
9733           continue;
9734         }
9735 #endif
9736 #ifdef GL_SGIS_texture4D
9737         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9))
9738         {
9739           ret = GLEW_SGIS_texture4D;
9740           continue;
9741         }
9742 #endif
9743 #ifdef GL_SGIS_texture_border_clamp
9744         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
9745         {
9746           ret = GLEW_SGIS_texture_border_clamp;
9747           continue;
9748         }
9749 #endif
9750 #ifdef GL_SGIS_texture_edge_clamp
9751         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
9752         {
9753           ret = GLEW_SGIS_texture_edge_clamp;
9754           continue;
9755         }
9756 #endif
9757 #ifdef GL_SGIS_texture_filter4
9758         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15))
9759         {
9760           ret = GLEW_SGIS_texture_filter4;
9761           continue;
9762         }
9763 #endif
9764 #ifdef GL_SGIS_texture_lod
9765         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11))
9766         {
9767           ret = GLEW_SGIS_texture_lod;
9768           continue;
9769         }
9770 #endif
9771 #ifdef GL_SGIS_texture_select
9772         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14))
9773         {
9774           ret = GLEW_SGIS_texture_select;
9775           continue;
9776         }
9777 #endif
9778       }
9779       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
9780       {
9781 #ifdef GL_SGIX_async
9782         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5))
9783         {
9784           ret = GLEW_SGIX_async;
9785           continue;
9786         }
9787 #endif
9788 #ifdef GL_SGIX_async_histogram
9789         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15))
9790         {
9791           ret = GLEW_SGIX_async_histogram;
9792           continue;
9793         }
9794 #endif
9795 #ifdef GL_SGIX_async_pixel
9796         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11))
9797         {
9798           ret = GLEW_SGIX_async_pixel;
9799           continue;
9800         }
9801 #endif
9802 #ifdef GL_SGIX_blend_alpha_minmax
9803         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18))
9804         {
9805           ret = GLEW_SGIX_blend_alpha_minmax;
9806           continue;
9807         }
9808 #endif
9809 #ifdef GL_SGIX_clipmap
9810         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7))
9811         {
9812           ret = GLEW_SGIX_clipmap;
9813           continue;
9814         }
9815 #endif
9816 #ifdef GL_SGIX_depth_texture
9817         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
9818         {
9819           ret = GLEW_SGIX_depth_texture;
9820           continue;
9821         }
9822 #endif
9823 #ifdef GL_SGIX_flush_raster
9824         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12))
9825         {
9826           ret = GLEW_SGIX_flush_raster;
9827           continue;
9828         }
9829 #endif
9830 #ifdef GL_SGIX_fog_offset
9831         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10))
9832         {
9833           ret = GLEW_SGIX_fog_offset;
9834           continue;
9835         }
9836 #endif
9837 #ifdef GL_SGIX_fog_texture
9838         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11))
9839         {
9840           ret = GLEW_SGIX_fog_texture;
9841           continue;
9842         }
9843 #endif
9844 #ifdef GL_SGIX_fragment_specular_lighting
9845         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26))
9846         {
9847           ret = GLEW_SGIX_fragment_specular_lighting;
9848           continue;
9849         }
9850 #endif
9851 #ifdef GL_SGIX_framezoom
9852         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9))
9853         {
9854           ret = GLEW_SGIX_framezoom;
9855           continue;
9856         }
9857 #endif
9858 #ifdef GL_SGIX_interlace
9859         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
9860         {
9861           ret = GLEW_SGIX_interlace;
9862           continue;
9863         }
9864 #endif
9865 #ifdef GL_SGIX_ir_instrument1
9866         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14))
9867         {
9868           ret = GLEW_SGIX_ir_instrument1;
9869           continue;
9870         }
9871 #endif
9872 #ifdef GL_SGIX_list_priority
9873         if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13))
9874         {
9875           ret = GLEW_SGIX_list_priority;
9876           continue;
9877         }
9878 #endif
9879 #ifdef GL_SGIX_pixel_texture
9880         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
9881         {
9882           ret = GLEW_SGIX_pixel_texture;
9883           continue;
9884         }
9885 #endif
9886 #ifdef GL_SGIX_pixel_texture_bits
9887         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18))
9888         {
9889           ret = GLEW_SGIX_pixel_texture_bits;
9890           continue;
9891         }
9892 #endif
9893 #ifdef GL_SGIX_reference_plane
9894         if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15))
9895         {
9896           ret = GLEW_SGIX_reference_plane;
9897           continue;
9898         }
9899 #endif
9900 #ifdef GL_SGIX_resample
9901         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
9902         {
9903           ret = GLEW_SGIX_resample;
9904           continue;
9905         }
9906 #endif
9907 #ifdef GL_SGIX_shadow
9908         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
9909         {
9910           ret = GLEW_SGIX_shadow;
9911           continue;
9912         }
9913 #endif
9914 #ifdef GL_SGIX_shadow_ambient
9915         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
9916         {
9917           ret = GLEW_SGIX_shadow_ambient;
9918           continue;
9919         }
9920 #endif
9921 #ifdef GL_SGIX_sprite
9922         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6))
9923         {
9924           ret = GLEW_SGIX_sprite;
9925           continue;
9926         }
9927 #endif
9928 #ifdef GL_SGIX_tag_sample_buffer
9929         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17))
9930         {
9931           ret = GLEW_SGIX_tag_sample_buffer;
9932           continue;
9933         }
9934 #endif
9935 #ifdef GL_SGIX_texture_add_env
9936         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15))
9937         {
9938           ret = GLEW_SGIX_texture_add_env;
9939           continue;
9940         }
9941 #endif
9942 #ifdef GL_SGIX_texture_coordinate_clamp
9943         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24))
9944         {
9945           ret = GLEW_SGIX_texture_coordinate_clamp;
9946           continue;
9947         }
9948 #endif
9949 #ifdef GL_SGIX_texture_lod_bias
9950         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
9951         {
9952           ret = GLEW_SGIX_texture_lod_bias;
9953           continue;
9954         }
9955 #endif
9956 #ifdef GL_SGIX_texture_multi_buffer
9957         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20))
9958         {
9959           ret = GLEW_SGIX_texture_multi_buffer;
9960           continue;
9961         }
9962 #endif
9963 #ifdef GL_SGIX_texture_range
9964         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
9965         {
9966           ret = GLEW_SGIX_texture_range;
9967           continue;
9968         }
9969 #endif
9970 #ifdef GL_SGIX_texture_scale_bias
9971         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18))
9972         {
9973           ret = GLEW_SGIX_texture_scale_bias;
9974           continue;
9975         }
9976 #endif
9977 #ifdef GL_SGIX_vertex_preclip
9978         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14))
9979         {
9980           ret = GLEW_SGIX_vertex_preclip;
9981           continue;
9982         }
9983 #endif
9984 #ifdef GL_SGIX_vertex_preclip_hint
9985         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19))
9986         {
9987           ret = GLEW_SGIX_vertex_preclip_hint;
9988           continue;
9989         }
9990 #endif
9991 #ifdef GL_SGIX_ycrcb
9992         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5))
9993         {
9994           ret = GLEW_SGIX_ycrcb;
9995           continue;
9996         }
9997 #endif
9998       }
9999       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
10000       {
10001 #ifdef GL_SGI_color_matrix
10002         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12))
10003         {
10004           ret = GLEW_SGI_color_matrix;
10005           continue;
10006         }
10007 #endif
10008 #ifdef GL_SGI_color_table
10009         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11))
10010         {
10011           ret = GLEW_SGI_color_table;
10012           continue;
10013         }
10014 #endif
10015 #ifdef GL_SGI_texture_color_table
10016         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19))
10017         {
10018           ret = GLEW_SGI_texture_color_table;
10019           continue;
10020         }
10021 #endif
10022       }
10023       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5))
10024       {
10025 #ifdef GL_SUNX_constant_data
10026         if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13))
10027         {
10028           ret = GLEW_SUNX_constant_data;
10029           continue;
10030         }
10031 #endif
10032       }
10033       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
10034       {
10035 #ifdef GL_SUN_convolution_border_modes
10036         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
10037         {
10038           ret = GLEW_SUN_convolution_border_modes;
10039           continue;
10040         }
10041 #endif
10042 #ifdef GL_SUN_global_alpha
10043         if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12))
10044         {
10045           ret = GLEW_SUN_global_alpha;
10046           continue;
10047         }
10048 #endif
10049 #ifdef GL_SUN_mesh_array
10050         if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10))
10051         {
10052           ret = GLEW_SUN_mesh_array;
10053           continue;
10054         }
10055 #endif
10056 #ifdef GL_SUN_read_video_pixels
10057         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17))
10058         {
10059           ret = GLEW_SUN_read_video_pixels;
10060           continue;
10061         }
10062 #endif
10063 #ifdef GL_SUN_slice_accum
10064         if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11))
10065         {
10066           ret = GLEW_SUN_slice_accum;
10067           continue;
10068         }
10069 #endif
10070 #ifdef GL_SUN_triangle_list
10071         if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13))
10072         {
10073           ret = GLEW_SUN_triangle_list;
10074           continue;
10075         }
10076 #endif
10077 #ifdef GL_SUN_vertex
10078         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6))
10079         {
10080           ret = GLEW_SUN_vertex;
10081           continue;
10082         }
10083 #endif
10084       }
10085       if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4))
10086       {
10087 #ifdef GL_WIN_phong_shading
10088         if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13))
10089         {
10090           ret = GLEW_WIN_phong_shading;
10091           continue;
10092         }
10093 #endif
10094 #ifdef GL_WIN_specular_fog
10095         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12))
10096         {
10097           ret = GLEW_WIN_specular_fog;
10098           continue;
10099         }
10100 #endif
10101 #ifdef GL_WIN_swap_hint
10102         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9))
10103         {
10104           ret = GLEW_WIN_swap_hint;
10105           continue;
10106         }
10107 #endif
10108       }
10109     }
10110     ret = (len == 0);
10111   }
10112   return ret;
10113 }
10114 
10115 #if defined(_WIN32)
10116 
10117 #if defined(GLEW_MX)
wglewContextIsSupported(WGLEWContext * ctx,const char * name)10118 GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name)
10119 #else
10120 GLboolean wglewIsSupported (const char* name)
10121 #endif
10122 {
10123   GLubyte* pos = (GLubyte*)name;
10124   GLuint len = _glewStrLen(pos);
10125   GLboolean ret = GL_TRUE;
10126   while (ret && len > 0)
10127   {
10128     if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
10129     {
10130       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
10131       {
10132 #ifdef WGL_3DFX_multisample
10133         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
10134         {
10135           ret = WGLEW_3DFX_multisample;
10136           continue;
10137         }
10138 #endif
10139       }
10140       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4))
10141       {
10142 #ifdef WGL_3DL_stereo_control
10143         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14))
10144         {
10145           ret = WGLEW_3DL_stereo_control;
10146           continue;
10147         }
10148 #endif
10149       }
10150       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
10151       {
10152 #ifdef WGL_ARB_buffer_region
10153         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
10154         {
10155           ret = WGLEW_ARB_buffer_region;
10156           continue;
10157         }
10158 #endif
10159 #ifdef WGL_ARB_extensions_string
10160         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
10161         {
10162           ret = WGLEW_ARB_extensions_string;
10163           continue;
10164         }
10165 #endif
10166 #ifdef WGL_ARB_make_current_read
10167         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
10168         {
10169           ret = WGLEW_ARB_make_current_read;
10170           continue;
10171         }
10172 #endif
10173 #ifdef WGL_ARB_multisample
10174         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
10175         {
10176           ret = WGLEW_ARB_multisample;
10177           continue;
10178         }
10179 #endif
10180 #ifdef WGL_ARB_pbuffer
10181         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
10182         {
10183           ret = WGLEW_ARB_pbuffer;
10184           continue;
10185         }
10186 #endif
10187 #ifdef WGL_ARB_pixel_format
10188         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
10189         {
10190           ret = WGLEW_ARB_pixel_format;
10191           continue;
10192         }
10193 #endif
10194 #ifdef WGL_ARB_pixel_format_float
10195         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
10196         {
10197           ret = WGLEW_ARB_pixel_format_float;
10198           continue;
10199         }
10200 #endif
10201 #ifdef WGL_ARB_render_texture
10202         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
10203         {
10204           ret = WGLEW_ARB_render_texture;
10205           continue;
10206         }
10207 #endif
10208       }
10209       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
10210       {
10211 #ifdef WGL_ATI_pixel_format_float
10212         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
10213         {
10214           ret = WGLEW_ATI_pixel_format_float;
10215           continue;
10216         }
10217 #endif
10218 #ifdef WGL_ATI_render_texture_rectangle
10219         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
10220         {
10221           ret = WGLEW_ATI_render_texture_rectangle;
10222           continue;
10223         }
10224 #endif
10225       }
10226       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
10227       {
10228 #ifdef WGL_EXT_depth_float
10229         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11))
10230         {
10231           ret = WGLEW_EXT_depth_float;
10232           continue;
10233         }
10234 #endif
10235 #ifdef WGL_EXT_display_color_table
10236         if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19))
10237         {
10238           ret = WGLEW_EXT_display_color_table;
10239           continue;
10240         }
10241 #endif
10242 #ifdef WGL_EXT_extensions_string
10243         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
10244         {
10245           ret = WGLEW_EXT_extensions_string;
10246           continue;
10247         }
10248 #endif
10249 #ifdef WGL_EXT_framebuffer_sRGB
10250         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
10251         {
10252           ret = WGLEW_EXT_framebuffer_sRGB;
10253           continue;
10254         }
10255 #endif
10256 #ifdef WGL_EXT_make_current_read
10257         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
10258         {
10259           ret = WGLEW_EXT_make_current_read;
10260           continue;
10261         }
10262 #endif
10263 #ifdef WGL_EXT_multisample
10264         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
10265         {
10266           ret = WGLEW_EXT_multisample;
10267           continue;
10268         }
10269 #endif
10270 #ifdef WGL_EXT_pbuffer
10271         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
10272         {
10273           ret = WGLEW_EXT_pbuffer;
10274           continue;
10275         }
10276 #endif
10277 #ifdef WGL_EXT_pixel_format
10278         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
10279         {
10280           ret = WGLEW_EXT_pixel_format;
10281           continue;
10282         }
10283 #endif
10284 #ifdef WGL_EXT_pixel_format_packed_float
10285         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25))
10286         {
10287           ret = WGLEW_EXT_pixel_format_packed_float;
10288           continue;
10289         }
10290 #endif
10291 #ifdef WGL_EXT_swap_control
10292         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
10293         {
10294           ret = WGLEW_EXT_swap_control;
10295           continue;
10296         }
10297 #endif
10298       }
10299       if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4))
10300       {
10301 #ifdef WGL_I3D_digital_video_control
10302         if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21))
10303         {
10304           ret = WGLEW_I3D_digital_video_control;
10305           continue;
10306         }
10307 #endif
10308 #ifdef WGL_I3D_gamma
10309         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5))
10310         {
10311           ret = WGLEW_I3D_gamma;
10312           continue;
10313         }
10314 #endif
10315 #ifdef WGL_I3D_genlock
10316         if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7))
10317         {
10318           ret = WGLEW_I3D_genlock;
10319           continue;
10320         }
10321 #endif
10322 #ifdef WGL_I3D_image_buffer
10323         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12))
10324         {
10325           ret = WGLEW_I3D_image_buffer;
10326           continue;
10327         }
10328 #endif
10329 #ifdef WGL_I3D_swap_frame_lock
10330         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15))
10331         {
10332           ret = WGLEW_I3D_swap_frame_lock;
10333           continue;
10334         }
10335 #endif
10336 #ifdef WGL_I3D_swap_frame_usage
10337         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16))
10338         {
10339           ret = WGLEW_I3D_swap_frame_usage;
10340           continue;
10341         }
10342 #endif
10343       }
10344       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
10345       {
10346 #ifdef WGL_NV_float_buffer
10347         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
10348         {
10349           ret = WGLEW_NV_float_buffer;
10350           continue;
10351         }
10352 #endif
10353 #ifdef WGL_NV_gpu_affinity
10354         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12))
10355         {
10356           ret = WGLEW_NV_gpu_affinity;
10357           continue;
10358         }
10359 #endif
10360 #ifdef WGL_NV_render_depth_texture
10361         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
10362         {
10363           ret = WGLEW_NV_render_depth_texture;
10364           continue;
10365         }
10366 #endif
10367 #ifdef WGL_NV_render_texture_rectangle
10368         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
10369         {
10370           ret = WGLEW_NV_render_texture_rectangle;
10371           continue;
10372         }
10373 #endif
10374 #ifdef WGL_NV_vertex_array_range
10375         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
10376         {
10377           ret = WGLEW_NV_vertex_array_range;
10378           continue;
10379         }
10380 #endif
10381       }
10382       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
10383       {
10384 #ifdef WGL_OML_sync_control
10385         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
10386         {
10387           ret = WGLEW_OML_sync_control;
10388           continue;
10389         }
10390 #endif
10391       }
10392     }
10393     ret = (len == 0);
10394   }
10395   return ret;
10396 }
10397 
10398 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
10399 
10400 #if defined(GLEW_MX)
glxewContextIsSupported(GLXEWContext * ctx,const char * name)10401 GLboolean glxewContextIsSupported (GLXEWContext* ctx, const char* name)
10402 #else
10403 GLboolean glxewIsSupported (const char* name)
10404 #endif
10405 {
10406   GLubyte* pos = (GLubyte*)name;
10407   GLuint len = _glewStrLen(pos);
10408   GLboolean ret = GL_TRUE;
10409   while (ret && len > 0)
10410   {
10411     if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
10412     {
10413       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
10414       {
10415 #ifdef GLX_VERSION_1_2
10416         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
10417         {
10418           ret = GLXEW_VERSION_1_2;
10419           continue;
10420         }
10421 #endif
10422 #ifdef GLX_VERSION_1_3
10423         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
10424         {
10425           ret = GLXEW_VERSION_1_3;
10426           continue;
10427         }
10428 #endif
10429 #ifdef GLX_VERSION_1_4
10430         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
10431         {
10432           ret = GLXEW_VERSION_1_4;
10433           continue;
10434         }
10435 #endif
10436       }
10437       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
10438       {
10439 #ifdef GLX_3DFX_multisample
10440         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
10441         {
10442           ret = GLXEW_3DFX_multisample;
10443           continue;
10444         }
10445 #endif
10446       }
10447       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
10448       {
10449 #ifdef GLX_ARB_fbconfig_float
10450         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
10451         {
10452           ret = GLXEW_ARB_fbconfig_float;
10453           continue;
10454         }
10455 #endif
10456 #ifdef GLX_ARB_get_proc_address
10457         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
10458         {
10459           ret = GLXEW_ARB_get_proc_address;
10460           continue;
10461         }
10462 #endif
10463 #ifdef GLX_ARB_multisample
10464         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
10465         {
10466           ret = GLXEW_ARB_multisample;
10467           continue;
10468         }
10469 #endif
10470       }
10471       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
10472       {
10473 #ifdef GLX_ATI_pixel_format_float
10474         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
10475         {
10476           ret = GLXEW_ATI_pixel_format_float;
10477           continue;
10478         }
10479 #endif
10480 #ifdef GLX_ATI_render_texture
10481         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
10482         {
10483           ret = GLXEW_ATI_render_texture;
10484           continue;
10485         }
10486 #endif
10487       }
10488       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
10489       {
10490 #ifdef GLX_EXT_fbconfig_packed_float
10491         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21))
10492         {
10493           ret = GLXEW_EXT_fbconfig_packed_float;
10494           continue;
10495         }
10496 #endif
10497 #ifdef GLX_EXT_framebuffer_sRGB
10498         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
10499         {
10500           ret = GLXEW_EXT_framebuffer_sRGB;
10501           continue;
10502         }
10503 #endif
10504 #ifdef GLX_EXT_import_context
10505         if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
10506         {
10507           ret = GLXEW_EXT_import_context;
10508           continue;
10509         }
10510 #endif
10511 #ifdef GLX_EXT_scene_marker
10512         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
10513         {
10514           ret = GLXEW_EXT_scene_marker;
10515           continue;
10516         }
10517 #endif
10518 #ifdef GLX_EXT_visual_info
10519         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
10520         {
10521           ret = GLXEW_EXT_visual_info;
10522           continue;
10523         }
10524 #endif
10525 #ifdef GLX_EXT_visual_rating
10526         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13))
10527         {
10528           ret = GLXEW_EXT_visual_rating;
10529           continue;
10530         }
10531 #endif
10532       }
10533       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
10534       {
10535 #ifdef GLX_MESA_agp_offset
10536         if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10))
10537         {
10538           ret = GLXEW_MESA_agp_offset;
10539           continue;
10540         }
10541 #endif
10542 #ifdef GLX_MESA_copy_sub_buffer
10543         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15))
10544         {
10545           ret = GLXEW_MESA_copy_sub_buffer;
10546           continue;
10547         }
10548 #endif
10549 #ifdef GLX_MESA_pixmap_colormap
10550         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15))
10551         {
10552           ret = GLXEW_MESA_pixmap_colormap;
10553           continue;
10554         }
10555 #endif
10556 #ifdef GLX_MESA_release_buffers
10557         if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15))
10558         {
10559           ret = GLXEW_MESA_release_buffers;
10560           continue;
10561         }
10562 #endif
10563 #ifdef GLX_MESA_set_3dfx_mode
10564         if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13))
10565         {
10566           ret = GLXEW_MESA_set_3dfx_mode;
10567           continue;
10568         }
10569 #endif
10570       }
10571       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
10572       {
10573 #ifdef GLX_NV_float_buffer
10574         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
10575         {
10576           ret = GLXEW_NV_float_buffer;
10577           continue;
10578         }
10579 #endif
10580 #ifdef GLX_NV_vertex_array_range
10581         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
10582         {
10583           ret = GLXEW_NV_vertex_array_range;
10584           continue;
10585         }
10586 #endif
10587       }
10588       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
10589       {
10590 #ifdef GLX_OML_swap_method
10591         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11))
10592         {
10593           ret = GLXEW_OML_swap_method;
10594           continue;
10595         }
10596 #endif
10597 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
10598 #include <inttypes.h>
10599         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
10600         {
10601           ret = GLXEW_OML_sync_control;
10602           continue;
10603         }
10604 #endif
10605       }
10606       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
10607       {
10608 #ifdef GLX_SGIS_blended_overlay
10609         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15))
10610         {
10611           ret = GLXEW_SGIS_blended_overlay;
10612           continue;
10613         }
10614 #endif
10615 #ifdef GLX_SGIS_color_range
10616         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
10617         {
10618           ret = GLXEW_SGIS_color_range;
10619           continue;
10620         }
10621 #endif
10622 #ifdef GLX_SGIS_multisample
10623         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
10624         {
10625           ret = GLXEW_SGIS_multisample;
10626           continue;
10627         }
10628 #endif
10629 #ifdef GLX_SGIS_shared_multisample
10630         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18))
10631         {
10632           ret = GLXEW_SGIS_shared_multisample;
10633           continue;
10634         }
10635 #endif
10636       }
10637       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
10638       {
10639 #ifdef GLX_SGIX_fbconfig
10640         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8))
10641         {
10642           ret = GLXEW_SGIX_fbconfig;
10643           continue;
10644         }
10645 #endif
10646 #ifdef GLX_SGIX_hyperpipe
10647         if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9))
10648         {
10649           ret = GLXEW_SGIX_hyperpipe;
10650           continue;
10651         }
10652 #endif
10653 #ifdef GLX_SGIX_pbuffer
10654         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
10655         {
10656           ret = GLXEW_SGIX_pbuffer;
10657           continue;
10658         }
10659 #endif
10660 #ifdef GLX_SGIX_swap_barrier
10661         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12))
10662         {
10663           ret = GLXEW_SGIX_swap_barrier;
10664           continue;
10665         }
10666 #endif
10667 #ifdef GLX_SGIX_swap_group
10668         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
10669         {
10670           ret = GLXEW_SGIX_swap_group;
10671           continue;
10672         }
10673 #endif
10674 #ifdef GLX_SGIX_video_resize
10675         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
10676         {
10677           ret = GLXEW_SGIX_video_resize;
10678           continue;
10679         }
10680 #endif
10681 #ifdef GLX_SGIX_visual_select_group
10682         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19))
10683         {
10684           ret = GLXEW_SGIX_visual_select_group;
10685           continue;
10686         }
10687 #endif
10688       }
10689       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
10690       {
10691 #ifdef GLX_SGI_cushion
10692         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7))
10693         {
10694           ret = GLXEW_SGI_cushion;
10695           continue;
10696         }
10697 #endif
10698 #ifdef GLX_SGI_make_current_read
10699         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
10700         {
10701           ret = GLXEW_SGI_make_current_read;
10702           continue;
10703         }
10704 #endif
10705 #ifdef GLX_SGI_swap_control
10706         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
10707         {
10708           ret = GLXEW_SGI_swap_control;
10709           continue;
10710         }
10711 #endif
10712 #ifdef GLX_SGI_video_sync
10713         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10))
10714         {
10715           ret = GLXEW_SGI_video_sync;
10716           continue;
10717         }
10718 #endif
10719       }
10720       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
10721       {
10722 #ifdef GLX_SUN_get_transparent_index
10723         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21))
10724         {
10725           ret = GLXEW_SUN_get_transparent_index;
10726           continue;
10727         }
10728 #endif
10729 #ifdef GLX_SUN_video_resize
10730         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
10731         {
10732           ret = GLXEW_SUN_video_resize;
10733           continue;
10734         }
10735 #endif
10736       }
10737     }
10738     ret = (len == 0);
10739   }
10740   return ret;
10741 }
10742 
10743 #endif /* _WIN32 */
10744