1 /*
2 ** The OpenGL Extension Wrangler Library
3 ** Copyright (C) 2002-2007, Milan Ikits <milan ikits[]ieee org>
4 ** Copyright (C) 2002-2007, Marcelo E. Magallon <mmagallo[]debian org>
5 ** Copyright (C) 2002, Lev Povalahev
6 ** All rights reserved.
7 **
8 ** Redistribution and use in source and binary forms, with or without
9 ** modification, are permitted provided that the following conditions are met:
10 **
11 ** * Redistributions of source code must retain the above copyright notice,
12 ** this list of conditions and the following disclaimer.
13 ** * Redistributions in binary form must reproduce the above copyright notice,
14 ** this list of conditions and the following disclaimer in the documentation
15 ** and/or other materials provided with the distribution.
16 ** * The name of the author may be used to endorse or promote products
17 ** derived from this software without specific prior written permission.
18 **
19 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
20 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
23 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
29 ** THE POSSIBILITY OF SUCH DAMAGE.
30 */
31
32 #include <GL/glew.h>
33 #if defined(_WIN32)
34 # include <GL/wglew.h>
35 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
36 # include <GL/glxew.h>
37 #endif
38
39 /*
40 * Define glewGetContext and related helper macros.
41 */
42 #ifdef GLEW_MX
43 # define glewGetContext() ctx
44 # ifdef _WIN32
45 # define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx
46 # define GLEW_CONTEXT_ARG_VAR_INIT ctx
47 # define wglewGetContext() ctx
48 # define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx
49 # define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx
50 # else /* _WIN32 */
51 # define GLEW_CONTEXT_ARG_DEF_INIT void
52 # define GLEW_CONTEXT_ARG_VAR_INIT
53 # define glxewGetContext() ctx
54 # define GLXEW_CONTEXT_ARG_DEF_INIT void
55 # define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx
56 # endif /* _WIN32 */
57 # define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx
58 #else /* GLEW_MX */
59 # define GLEW_CONTEXT_ARG_DEF_INIT void
60 # define GLEW_CONTEXT_ARG_VAR_INIT
61 # define GLEW_CONTEXT_ARG_DEF_LIST void
62 # define WGLEW_CONTEXT_ARG_DEF_INIT void
63 # define WGLEW_CONTEXT_ARG_DEF_LIST void
64 # define GLXEW_CONTEXT_ARG_DEF_INIT void
65 # define GLXEW_CONTEXT_ARG_DEF_LIST void
66 #endif /* GLEW_MX */
67
68 #if defined(__APPLE__)
69 #include <mach-o/dyld.h>
70 #include <stdlib.h>
71 #include <string.h>
72
NSGLGetProcAddress(const GLubyte * name)73 void* NSGLGetProcAddress (const GLubyte *name)
74 {
75 static const struct mach_header* image = NULL;
76 NSSymbol symbol;
77 char* symbolName;
78 if (NULL == image)
79 {
80 image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
81 }
82 /* prepend a '_' for the Unix C symbol mangling convention */
83 symbolName = malloc(strlen((const char*)name) + 2);
84 strcpy(symbolName+1, (const char*)name);
85 symbolName[0] = '_';
86 symbol = NULL;
87 /* if (NSIsSymbolNameDefined(symbolName))
88 symbol = NSLookupAndBindSymbol(symbolName); */
89 symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
90 free(symbolName);
91 return symbol ? NSAddressOfSymbol(symbol) : NULL;
92 }
93 #endif /* __APPLE__ */
94
95 #if defined(__sgi) || defined (__sun)
96 #include <dlfcn.h>
97 #include <stdio.h>
98 #include <stdlib.h>
99
dlGetProcAddress(const GLubyte * name)100 void* dlGetProcAddress (const GLubyte* name)
101 {
102 static void* h = NULL;
103 static void* gpa;
104
105 if (h == NULL)
106 {
107 if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
108 gpa = dlsym(h, "glXGetProcAddress");
109 }
110
111 if (gpa != NULL)
112 return ((void*(*)(const GLubyte*))gpa)(name);
113 else
114 return dlsym(h, (const char*)name);
115 }
116 #endif /* __sgi || __sun */
117
118 /*
119 * Define glewGetProcAddress.
120 */
121 #if defined(_WIN32)
122 # define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
123 #else
124 # if defined(__APPLE__)
125 # define glewGetProcAddress(name) NSGLGetProcAddress(name)
126 # else
127 # if defined(__sgi) || defined(__sun)
128 # define glewGetProcAddress(name) dlGetProcAddress(name)
129 # else /* __linux */
130 # define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
131 # endif
132 # endif
133 #endif
134
135 /*
136 * Define GLboolean const cast.
137 */
138 #define CONST_CAST(x) (*(GLboolean*)&x)
139
140 /*
141 * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
142 * These functions implement the functionality required in this file.
143 */
_glewStrLen(const GLubyte * s)144 static GLuint _glewStrLen (const GLubyte* s)
145 {
146 GLuint i=0;
147 if (s == NULL) return 0;
148 while (s[i] != '\0') i++;
149 return i;
150 }
151
_glewStrCLen(const GLubyte * s,GLubyte c)152 static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
153 {
154 GLuint i=0;
155 if (s == NULL) return 0;
156 while (s[i] != '\0' && s[i] != c) i++;
157 return s[i] == c ? i : 0;
158 }
159
_glewStrSame(const GLubyte * a,const GLubyte * b,GLuint n)160 static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
161 {
162 GLuint i=0;
163 if(a == NULL || b == NULL)
164 return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
165 while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
166 return i == n ? GL_TRUE : GL_FALSE;
167 }
168
_glewStrSame1(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)169 static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
170 {
171 while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
172 {
173 (*a)++;
174 (*na)--;
175 }
176 if(*na >= nb)
177 {
178 GLuint i=0;
179 while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
180 if(i == nb)
181 {
182 *a = *a + nb;
183 *na = *na - nb;
184 return GL_TRUE;
185 }
186 }
187 return GL_FALSE;
188 }
189
_glewStrSame2(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)190 static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
191 {
192 if(*na >= nb)
193 {
194 GLuint i=0;
195 while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
196 if(i == nb)
197 {
198 *a = *a + nb;
199 *na = *na - nb;
200 return GL_TRUE;
201 }
202 }
203 return GL_FALSE;
204 }
205
_glewStrSame3(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)206 static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
207 {
208 if(*na >= nb)
209 {
210 GLuint i=0;
211 while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
212 if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
213 {
214 *a = *a + nb;
215 *na = *na - nb;
216 return GL_TRUE;
217 }
218 }
219 return GL_FALSE;
220 }
221
222 #if !defined(_WIN32) || !defined(GLEW_MX)
223
224 PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
225 PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
226 PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
227 PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
228
229 PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
230 PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
231 PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
232 PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
233 PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
234 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
235 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
236 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
237 PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
238 PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
239 PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
240 PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
241 PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
242 PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
243 PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
244 PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
245 PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
246 PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
247 PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
248 PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
249 PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
250 PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
251 PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
252 PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
253 PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
254 PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
255 PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
256 PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
257 PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
258 PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
259 PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
260 PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
261 PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
262 PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
263 PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
264 PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
265 PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
266 PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
267 PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
268 PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
269 PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
270 PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
271 PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
272 PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
273 PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
274 PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
275
276 PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
277 PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
278 PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
279 PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
280 PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
281 PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
282 PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
283 PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
284 PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
285 PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
286 PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
287 PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
288 PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
289 PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
290 PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
291 PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
292 PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
293 PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
294 PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
295 PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
296 PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
297 PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
298 PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
299 PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
300 PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
301 PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
302 PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
303 PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
304 PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
305 PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
306 PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
307 PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
308 PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
309 PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
310 PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
311 PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
312 PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
313 PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
314 PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
315 PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
316 PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
317 PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
318 PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
319 PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
320 PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
321
322 PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
323 PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
324 PFNGLBUFFERDATAPROC __glewBufferData = NULL;
325 PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
326 PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
327 PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
328 PFNGLENDQUERYPROC __glewEndQuery = NULL;
329 PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
330 PFNGLGENQUERIESPROC __glewGenQueries = NULL;
331 PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
332 PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
333 PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
334 PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
335 PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
336 PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
337 PFNGLISBUFFERPROC __glewIsBuffer = NULL;
338 PFNGLISQUERYPROC __glewIsQuery = NULL;
339 PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
340 PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
341
342 PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
343 PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
344 PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
345 PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
346 PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
347 PFNGLCREATESHADERPROC __glewCreateShader = NULL;
348 PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
349 PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
350 PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
351 PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
352 PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
353 PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
354 PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
355 PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
356 PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
357 PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
358 PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL;
359 PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL;
360 PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL;
361 PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
362 PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL;
363 PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
364 PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
365 PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
366 PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
367 PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
368 PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
369 PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
370 PFNGLISPROGRAMPROC __glewIsProgram = NULL;
371 PFNGLISSHADERPROC __glewIsShader = NULL;
372 PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
373 PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
374 PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
375 PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
376 PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
377 PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
378 PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
379 PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
380 PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
381 PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
382 PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
383 PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
384 PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
385 PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
386 PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
387 PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
388 PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
389 PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
390 PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
391 PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
392 PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
393 PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
394 PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
395 PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
396 PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
397 PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
398 PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
399 PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
400 PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
401 PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
402 PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
403 PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
404 PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
405 PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
406 PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
407 PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
408 PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
409 PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
410 PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
411 PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
412 PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
413 PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
414 PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
415 PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
416 PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
417 PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
418 PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
419 PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
420 PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
421 PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
422 PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
423 PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
424 PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
425 PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
426 PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
427 PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
428 PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
429 PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
430 PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
431 PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
432 PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
433 PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
434 PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
435
436 PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
437 PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
438 PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
439 PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
440 PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
441 PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
442
443 PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
444
445 PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
446 PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
447 PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
448 PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
449 PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
450
451 PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
452 PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
453 PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
454 PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
455 PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
456 PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
457 PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
458 PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
459
460 PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
461 PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
462
463 PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
464 PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
465 PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
466 PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
467
468 PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
469 PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
470 PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
471
472 PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
473
474 PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
475
476 PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
477 PFNGLCOLORTABLEPROC __glewColorTable = NULL;
478 PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
479 PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
480 PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
481 PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
482 PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
483 PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
484 PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
485 PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
486 PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
487 PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
488 PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
489 PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
490 PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
491 PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
492 PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
493 PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
494 PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
495 PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
496 PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
497 PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
498 PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
499 PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
500 PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
501 PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
502 PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
503 PFNGLHISTOGRAMPROC __glewHistogram = NULL;
504 PFNGLMINMAXPROC __glewMinmax = NULL;
505 PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
506 PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
507 PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
508
509 PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
510 PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
511 PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
512 PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
513 PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
514
515 PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
516
517 PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
518 PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
519 PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
520 PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
521 PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
522 PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
523 PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
524 PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
525 PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
526 PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
527 PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
528 PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
529 PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
530 PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
531 PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
532 PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
533 PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
534 PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
535 PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
536 PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
537 PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
538 PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
539 PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
540 PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
541 PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
542 PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
543 PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
544 PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
545 PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
546 PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
547 PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
548 PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
549 PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
550 PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
551
552 PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
553 PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
554 PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
555 PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
556 PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
557 PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
558 PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
559 PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
560
561 PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
562 PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
563
564 PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
565 PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
566 PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
567 PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
568 PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
569 PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
570 PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
571 PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
572 PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
573 PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
574 PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
575 PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
576 PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
577 PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
578 PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
579 PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
580 PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
581 PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
582 PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
583 PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
584 PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
585 PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
586 PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
587 PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
588 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
589 PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
590 PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
591 PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
592 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
593 PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
594 PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
595 PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
596 PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
597 PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
598 PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
599 PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
600 PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
601 PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
602 PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
603
604 PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
605 PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
606 PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
607 PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
608 PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
609 PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
610 PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
611
612 PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
613 PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
614 PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
615 PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
616
617 PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
618 PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
619 PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
620 PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
621 PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
622 PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
623 PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
624 PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
625 PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
626 PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
627
628 PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
629 PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
630 PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
631 PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
632 PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
633 PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
634 PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
635 PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
636 PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
637 PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
638 PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
639
640 PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
641 PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
642 PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
643 PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
644 PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
645 PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
646 PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
647 PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL;
648 PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL;
649 PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
650 PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
651 PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
652 PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
653 PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
654 PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
655 PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
656 PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
657 PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
658 PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
659 PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
660 PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
661 PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
662 PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
663 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
664 PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
665 PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
666 PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
667 PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
668 PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
669 PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
670 PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
671 PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
672 PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
673 PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
674 PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
675 PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
676 PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
677 PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
678 PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
679 PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
680 PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
681 PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
682 PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
683 PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
684 PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
685 PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
686 PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
687 PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
688 PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
689 PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
690 PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
691 PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
692 PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
693 PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
694 PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
695 PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
696 PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
697 PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
698 PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
699 PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
700 PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
701 PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
702
703 PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
704 PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
705 PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
706
707 PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
708 PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
709 PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
710 PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
711 PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
712 PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
713 PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
714 PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
715 PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
716 PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
717 PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
718 PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
719 PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
720 PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
721 PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
722 PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
723
724 PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
725
726 PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
727 PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
728 PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
729
730 PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
731 PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
732 PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
733 PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
734
735 PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
736 PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
737 PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
738 PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
739 PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
740 PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
741 PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
742 PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
743 PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
744 PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
745 PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
746 PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
747 PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
748 PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
749
750 PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
751 PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
752
753 PFNGLPNTRIANGLESFATIPROC __glPNTrianglewesfATI = NULL;
754 PFNGLPNTRIANGLESIATIPROC __glPNTrianglewesiATI = NULL;
755
756 PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
757 PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
758
759 PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
760 PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
761 PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
762 PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
763 PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
764 PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
765 PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
766 PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
767 PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
768 PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
769 PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
770 PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
771
772 PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
773 PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
774 PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
775
776 PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
777 PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
778 PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
779 PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
780 PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
781 PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
782 PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
783 PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
784 PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
785 PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
786 PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
787 PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
788 PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
789 PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
790 PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
791 PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
792 PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
793 PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
794 PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
795 PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
796 PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
797 PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
798 PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
799 PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
800 PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
801 PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
802 PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
803 PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
804 PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
805 PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
806 PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
807 PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
808 PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
809 PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
810 PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
811 PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
812 PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
813
814 PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
815 PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
816 PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
817
818 PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
819
820 PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
821
822 PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
823
824 PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
825
826 PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
827 PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
828
829 PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
830 PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
831
832 PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
833 PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
834 PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
835 PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
836 PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
837 PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
838 PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
839 PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
840 PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
841 PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
842 PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
843 PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
844 PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
845
846 PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
847 PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
848
849 PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
850 PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
851 PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
852 PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
853 PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
854
855 PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
856 PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
857
858 PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
859
860 PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
861 PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
862 PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
863 PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
864 PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
865 PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
866
867 PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
868 PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
869
870 PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
871
872 PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
873 PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
874 PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
875 PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
876 PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
877
878 PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
879 PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
880 PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
881 PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
882 PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
883 PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
884 PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
885 PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
886 PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
887 PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
888 PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
889 PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
890 PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
891 PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
892 PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
893 PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
894 PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
895 PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
896
897 PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL;
898
899 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL;
900
901 PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
902 PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
903 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
904 PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
905 PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
906 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
907 PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL;
908 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
909 PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
910 PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
911 PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
912 PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
913 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL;
914 PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL;
915 PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
916 PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
917 PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
918
919 PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
920 PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
921 PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
922 PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
923
924 PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
925 PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
926
927 PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
928 PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
929 PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
930 PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
931 PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
932 PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
933 PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
934 PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
935 PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
936 PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
937 PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
938 PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
939 PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
940 PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
941 PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
942 PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
943 PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
944 PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
945 PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
946 PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
947 PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
948 PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
949 PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
950 PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
951 PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
952 PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
953 PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
954 PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
955 PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
956 PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
957 PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
958 PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
959 PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
960 PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
961
962 PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
963 PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
964 PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
965 PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
966 PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
967 PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
968 PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
969 PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
970 PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
971 PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
972
973 PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
974
975 PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
976
977 PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
978 PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
979 PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
980
981 PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
982 PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
983
984 PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
985 PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
986
987 PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
988 PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
989 PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
990 PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
991
992 PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
993 PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
994 PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
995 PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
996 PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
997 PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
998
999 PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
1000 PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
1001
1002 PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
1003
1004 PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
1005 PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
1006
1007 PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
1008 PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
1009 PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
1010 PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
1011 PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
1012 PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
1013 PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
1014 PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
1015 PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
1016 PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
1017 PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
1018 PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
1019 PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
1020 PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
1021 PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
1022 PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
1023 PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
1024
1025 PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
1026
1027 PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
1028 PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
1029 PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
1030
1031 PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
1032
1033 PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
1034
1035 PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
1036 PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
1037 PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
1038 PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
1039 PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
1040 PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
1041
1042 PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
1043 PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
1044 PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
1045 PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
1046 PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
1047 PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
1048
1049 PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
1050
1051 PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
1052 PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
1053
1054 PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
1055 PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
1056 PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
1057 PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
1058 PFNGLGETPOINTERVEXTPROC __glewGetPointervEXT = NULL;
1059 PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
1060 PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
1061 PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
1062 PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
1063
1064 PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
1065 PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
1066 PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
1067 PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
1068 PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
1069 PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
1070 PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
1071 PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
1072 PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
1073 PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
1074 PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
1075 PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
1076 PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
1077 PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
1078 PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
1079 PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
1080 PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
1081 PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
1082 PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
1083 PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
1084 PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
1085 PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
1086 PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
1087 PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
1088 PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
1089 PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
1090 PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
1091 PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
1092 PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
1093 PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
1094 PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
1095 PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
1096 PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
1097 PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
1098 PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
1099 PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
1100 PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
1101 PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
1102 PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
1103 PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
1104 PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
1105 PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
1106
1107 PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
1108 PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
1109 PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
1110
1111 PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
1112
1113 PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
1114 PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL;
1115 PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
1116 PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
1117 PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
1118 PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
1119
1120 PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
1121 PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
1122
1123 PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
1124 PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
1125 PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
1126 PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
1127 PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
1128 PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
1129 PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
1130 PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
1131
1132 PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
1133 PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
1134 PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
1135 PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
1136
1137 PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
1138 PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
1139
1140 PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT = NULL;
1141 PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT = NULL;
1142 PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT = NULL;
1143 PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT = NULL;
1144 PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT = NULL;
1145
1146 PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
1147
1148 PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
1149 PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
1150 PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
1151 PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
1152 PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
1153 PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
1154 PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
1155 PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
1156 PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
1157 PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
1158 PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
1159 PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
1160 PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
1161 PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
1162 PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
1163 PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
1164 PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
1165 PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
1166 PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
1167 PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
1168 PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
1169 PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
1170 PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
1171 PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
1172
1173 PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
1174 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
1175 PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
1176
1177 PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
1178 PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
1179 PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
1180 PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
1181 PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
1182 PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
1183 PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
1184 PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
1185 PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
1186
1187 PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
1188 PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
1189 PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
1190 PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
1191 PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
1192 PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
1193 PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
1194
1195 PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
1196 PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
1197 PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
1198 PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
1199 PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
1200 PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
1201
1202 PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL;
1203
1204 PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
1205
1206 PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
1207 PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
1208 PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
1209 PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
1210 PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
1211 PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
1212 PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
1213 PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
1214 PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
1215 PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
1216 PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
1217 PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL;
1218
1219 PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
1220 PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
1221 PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
1222 PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
1223 PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
1224 PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
1225 PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
1226 PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
1227 PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
1228 PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
1229 PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
1230 PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
1231 PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
1232 PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
1233 PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
1234 PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
1235 PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
1236 PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
1237 PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
1238 PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
1239 PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
1240 PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
1241 PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
1242 PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
1243 PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
1244 PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
1245 PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
1246 PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
1247 PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
1248 PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
1249 PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
1250 PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
1251 PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
1252 PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
1253 PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
1254 PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
1255 PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
1256 PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
1257 PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
1258 PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
1259 PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
1260 PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
1261 PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
1262 PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
1263 PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
1264 PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
1265
1266 PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
1267 PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
1268 PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
1269 PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
1270 PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
1271 PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
1272 PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
1273
1274 PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
1275 PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
1276 PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
1277
1278 PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
1279 PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
1280
1281 PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
1282 PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
1283
1284 PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
1285 PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
1286
1287 PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
1288 PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
1289 PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
1290 PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
1291 PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
1292 PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
1293 PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
1294 PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL;
1295 PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL;
1296 PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL;
1297 PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL;
1298 PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL;
1299 PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL;
1300
1301 PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
1302 PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
1303
1304 PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
1305 PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
1306 PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
1307 PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
1308 PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
1309 PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
1310 PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
1311 PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL;
1312 PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
1313 PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
1314 PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
1315
1316 PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
1317 PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
1318
1319 PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
1320 PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
1321 PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
1322 PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
1323 PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
1324 PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
1325 PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
1326 PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
1327 PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
1328 PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
1329 PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
1330 PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
1331 PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
1332 PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
1333 PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
1334 PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
1335 PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
1336 PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
1337 PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
1338 PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
1339 PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
1340 PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
1341 PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
1342 PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
1343 PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
1344 PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
1345 PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
1346 PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
1347 PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
1348 PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
1349 PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
1350 PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
1351 PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
1352 PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
1353 PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
1354 PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
1355 PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
1356 PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
1357 PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
1358 PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
1359 PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
1360 PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
1361 PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
1362 PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
1363 PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
1364 PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
1365 PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
1366 PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
1367 PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
1368 PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
1369 PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
1370 PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
1371 PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
1372 PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
1373 PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
1374 PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
1375 PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
1376 PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
1377 PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
1378 PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
1379 PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
1380 PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
1381 PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
1382 PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
1383
1384 PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
1385 PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
1386 PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
1387 PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
1388 PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
1389 PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
1390
1391 PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
1392 PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
1393
1394 PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
1395 PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
1396
1397 PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
1398 PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
1399
1400 PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
1401 PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
1402
1403 PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
1404 PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
1405
1406 PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
1407 PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
1408
1409 PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
1410 PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
1411 PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
1412 PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
1413 PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
1414 PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
1415
1416 PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
1417
1418 PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
1419
1420 PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
1421 PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
1422 PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
1423 PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
1424 PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
1425 PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
1426 PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
1427 PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
1428 PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
1429 PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
1430 PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
1431 PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
1432 PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
1433 PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
1434 PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
1435 PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
1436 PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
1437
1438 PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
1439
1440 PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
1441
1442 PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
1443
1444 PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
1445 PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
1446 PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
1447 PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
1448
1449 PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
1450
1451 PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
1452 PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
1453 PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
1454 PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
1455 PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
1456 PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
1457 PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
1458
1459 PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
1460
1461 PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
1462 PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
1463 PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
1464 PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
1465 PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
1466 PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
1467 PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
1468 PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
1469
1470 PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
1471
1472 PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
1473 PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
1474 PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
1475 PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
1476 PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
1477 PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
1478 PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
1479
1480 PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
1481 PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
1482 PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
1483 PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
1484 PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
1485 PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
1486 PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
1487 PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
1488 PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
1489 PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
1490 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL;
1491 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL;
1492 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
1493 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
1494 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL;
1495 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL;
1496 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL;
1497 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL;
1498 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
1499 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
1500 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
1501 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
1502 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
1503 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
1504 PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
1505 PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL;
1506 PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
1507 PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL;
1508 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
1509 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
1510 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL;
1511 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL;
1512 PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL;
1513 PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL;
1514 PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
1515 PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
1516 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
1517 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
1518 PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
1519 PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
1520
1521 PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
1522
1523 #endif /* !WIN32 || !GLEW_MX */
1524
1525 #if !defined(GLEW_MX)
1526
1527 GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
1528 GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
1529 GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
1530 GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
1531 GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
1532 GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
1533 GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
1534 GLboolean __GLEW_3DFX_multisample = GL_FALSE;
1535 GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
1536 GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
1537 GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
1538 GLboolean __GLEW_APPLE_element_array = GL_FALSE;
1539 GLboolean __GLEW_APPLE_fence = GL_FALSE;
1540 GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
1541 GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
1542 GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
1543 GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
1544 GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
1545 GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
1546 GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
1547 GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
1548 GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
1549 GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
1550 GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
1551 GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
1552 GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
1553 GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
1554 GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
1555 GLboolean __GLEW_ARB_imaging = GL_FALSE;
1556 GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
1557 GLboolean __GLEW_ARB_multisample = GL_FALSE;
1558 GLboolean __GLEW_ARB_multitexture = GL_FALSE;
1559 GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
1560 GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
1561 GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
1562 GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
1563 GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
1564 GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
1565 GLboolean __GLEW_ARB_shadow = GL_FALSE;
1566 GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
1567 GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
1568 GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
1569 GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
1570 GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
1571 GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
1572 GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
1573 GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
1574 GLboolean __GLEW_ARB_texture_float = GL_FALSE;
1575 GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
1576 GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
1577 GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
1578 GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
1579 GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
1580 GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
1581 GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
1582 GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
1583 GLboolean __GLEW_ARB_window_pos = GL_FALSE;
1584 GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
1585 GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
1586 GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
1587 GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
1588 GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
1589 GLboolean __GLEW_ATI_element_array = GL_FALSE;
1590 GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
1591 GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
1592 GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
1593 GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
1594 GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
1595 GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
1596 GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
1597 GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
1598 GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
1599 GLboolean __GLEW_ATI_texture_float = GL_FALSE;
1600 GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
1601 GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
1602 GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
1603 GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
1604 GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
1605 GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
1606 GLboolean __GLEW_EXT_abgr = GL_FALSE;
1607 GLboolean __GLEW_EXT_bgra = GL_FALSE;
1608 GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
1609 GLboolean __GLEW_EXT_blend_color = GL_FALSE;
1610 GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
1611 GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
1612 GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
1613 GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
1614 GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
1615 GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
1616 GLboolean __GLEW_EXT_cmyka = GL_FALSE;
1617 GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
1618 GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
1619 GLboolean __GLEW_EXT_convolution = GL_FALSE;
1620 GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
1621 GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
1622 GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
1623 GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
1624 GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
1625 GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
1626 GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
1627 GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
1628 GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
1629 GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
1630 GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
1631 GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
1632 GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
1633 GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
1634 GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
1635 GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
1636 GLboolean __GLEW_EXT_histogram = GL_FALSE;
1637 GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
1638 GLboolean __GLEW_EXT_index_func = GL_FALSE;
1639 GLboolean __GLEW_EXT_index_material = GL_FALSE;
1640 GLboolean __GLEW_EXT_index_texture = GL_FALSE;
1641 GLboolean __GLEW_EXT_light_texture = GL_FALSE;
1642 GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
1643 GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
1644 GLboolean __GLEW_EXT_multisample = GL_FALSE;
1645 GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
1646 GLboolean __GLEW_EXT_packed_float = GL_FALSE;
1647 GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
1648 GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
1649 GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
1650 GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
1651 GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
1652 GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
1653 GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
1654 GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
1655 GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
1656 GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
1657 GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
1658 GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
1659 GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
1660 GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE;
1661 GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
1662 GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
1663 GLboolean __GLEW_EXT_subtexture = GL_FALSE;
1664 GLboolean __GLEW_EXT_texture = GL_FALSE;
1665 GLboolean __GLEW_EXT_texture3D = GL_FALSE;
1666 GLboolean __GLEW_EXT_texture_array = GL_FALSE;
1667 GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
1668 GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
1669 GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
1670 GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
1671 GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
1672 GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
1673 GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
1674 GLboolean __GLEW_EXT_texture_env = GL_FALSE;
1675 GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
1676 GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
1677 GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
1678 GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
1679 GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
1680 GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
1681 GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
1682 GLboolean __GLEW_EXT_texture_object = GL_FALSE;
1683 GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
1684 GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
1685 GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
1686 GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
1687 GLboolean __GLEW_EXT_timer_query = GL_FALSE;
1688 GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
1689 GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
1690 GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
1691 GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
1692 GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
1693 GLboolean __GLEW_HP_image_transform = GL_FALSE;
1694 GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
1695 GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
1696 GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
1697 GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
1698 GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
1699 GLboolean __GLEW_IBM_static_data = GL_FALSE;
1700 GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
1701 GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
1702 GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
1703 GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
1704 GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
1705 GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
1706 GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
1707 GLboolean __GLEW_MESAX_texture_stack = GL_FALSE;
1708 GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
1709 GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
1710 GLboolean __GLEW_MESA_window_pos = GL_FALSE;
1711 GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
1712 GLboolean __GLEW_NV_blend_square = GL_FALSE;
1713 GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
1714 GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
1715 GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
1716 GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
1717 GLboolean __GLEW_NV_evaluators = GL_FALSE;
1718 GLboolean __GLEW_NV_fence = GL_FALSE;
1719 GLboolean __GLEW_NV_float_buffer = GL_FALSE;
1720 GLboolean __GLEW_NV_fog_distance = GL_FALSE;
1721 GLboolean __GLEW_NV_fragment_program = GL_FALSE;
1722 GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
1723 GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
1724 GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
1725 GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
1726 GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
1727 GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
1728 GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
1729 GLboolean __GLEW_NV_half_float = GL_FALSE;
1730 GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
1731 GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
1732 GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
1733 GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
1734 GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
1735 GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
1736 GLboolean __GLEW_NV_point_sprite = GL_FALSE;
1737 GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
1738 GLboolean __GLEW_NV_register_combiners = GL_FALSE;
1739 GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
1740 GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
1741 GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
1742 GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
1743 GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
1744 GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
1745 GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
1746 GLboolean __GLEW_NV_texture_shader = GL_FALSE;
1747 GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
1748 GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
1749 GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
1750 GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
1751 GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
1752 GLboolean __GLEW_NV_vertex_program = GL_FALSE;
1753 GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
1754 GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
1755 GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
1756 GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
1757 GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
1758 GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
1759 GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
1760 GLboolean __GLEW_OES_read_format = GL_FALSE;
1761 GLboolean __GLEW_OES_single_precision = GL_FALSE;
1762 GLboolean __GLEW_OML_interlace = GL_FALSE;
1763 GLboolean __GLEW_OML_resample = GL_FALSE;
1764 GLboolean __GLEW_OML_subsample = GL_FALSE;
1765 GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
1766 GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
1767 GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
1768 GLboolean __GLEW_S3_s3tc = GL_FALSE;
1769 GLboolean __GLEW_SGIS_color_range = GL_FALSE;
1770 GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
1771 GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
1772 GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
1773 GLboolean __GLEW_SGIS_multisample = GL_FALSE;
1774 GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
1775 GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
1776 GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
1777 GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
1778 GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
1779 GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
1780 GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
1781 GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
1782 GLboolean __GLEW_SGIX_async = GL_FALSE;
1783 GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
1784 GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
1785 GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
1786 GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
1787 GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
1788 GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
1789 GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
1790 GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
1791 GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
1792 GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
1793 GLboolean __GLEW_SGIX_interlace = GL_FALSE;
1794 GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
1795 GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
1796 GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
1797 GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
1798 GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
1799 GLboolean __GLEW_SGIX_resample = GL_FALSE;
1800 GLboolean __GLEW_SGIX_shadow = GL_FALSE;
1801 GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
1802 GLboolean __GLEW_SGIX_sprite = GL_FALSE;
1803 GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
1804 GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
1805 GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
1806 GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
1807 GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
1808 GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
1809 GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
1810 GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
1811 GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
1812 GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
1813 GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
1814 GLboolean __GLEW_SGI_color_table = GL_FALSE;
1815 GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
1816 GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
1817 GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
1818 GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
1819 GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
1820 GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
1821 GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
1822 GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
1823 GLboolean __GLEW_SUN_vertex = GL_FALSE;
1824 GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
1825 GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
1826 GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
1827
1828 #endif /* !GLEW_MX */
1829
1830 #ifdef GL_VERSION_1_2
1831
_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_DEF_INIT)1832 static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT)
1833 {
1834 GLboolean r = GL_FALSE;
1835
1836 r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
1837 r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r;
1838 r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r;
1839 r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r;
1840
1841 return r;
1842 }
1843
1844 #endif /* GL_VERSION_1_2 */
1845
1846 #ifdef GL_VERSION_1_3
1847
_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_DEF_INIT)1848 static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT)
1849 {
1850 GLboolean r = GL_FALSE;
1851
1852 r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r;
1853 r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
1854 r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
1855 r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
1856 r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
1857 r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
1858 r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
1859 r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
1860 r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
1861 r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
1862 r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
1863 r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
1864 r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
1865 r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
1866 r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
1867 r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
1868 r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
1869 r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
1870 r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
1871 r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
1872 r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
1873 r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
1874 r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
1875 r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
1876 r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
1877 r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
1878 r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
1879 r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
1880 r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
1881 r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
1882 r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
1883 r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
1884 r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
1885 r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
1886 r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
1887 r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
1888 r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
1889 r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
1890 r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
1891 r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
1892 r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
1893 r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
1894 r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
1895 r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
1896 r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
1897 r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r;
1898
1899 return r;
1900 }
1901
1902 #endif /* GL_VERSION_1_3 */
1903
1904 #ifdef GL_VERSION_1_4
1905
_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_DEF_INIT)1906 static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
1907 {
1908 GLboolean r = GL_FALSE;
1909
1910 r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r;
1911 r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
1912 r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
1913 r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
1914 r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r;
1915 r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r;
1916 r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r;
1917 r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r;
1918 r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
1919 r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
1920 r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
1921 r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
1922 r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
1923 r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
1924 r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
1925 r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
1926 r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r;
1927 r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
1928 r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r;
1929 r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
1930 r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r;
1931 r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
1932 r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
1933 r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
1934 r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
1935 r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
1936 r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r;
1937 r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
1938 r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
1939 r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r;
1940 r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r;
1941 r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r;
1942 r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r;
1943 r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r;
1944 r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r;
1945 r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r;
1946 r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r;
1947 r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r;
1948 r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r;
1949 r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r;
1950 r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r;
1951 r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r;
1952 r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r;
1953 r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r;
1954 r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r;
1955
1956 return r;
1957 }
1958
1959 #endif /* GL_VERSION_1_4 */
1960
1961 #ifdef GL_VERSION_1_5
1962
_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_DEF_INIT)1963 static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT)
1964 {
1965 GLboolean r = GL_FALSE;
1966
1967 r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
1968 r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r;
1969 r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r;
1970 r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r;
1971 r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r;
1972 r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r;
1973 r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r;
1974 r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r;
1975 r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r;
1976 r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
1977 r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r;
1978 r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r;
1979 r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
1980 r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
1981 r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r;
1982 r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r;
1983 r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r;
1984 r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r;
1985 r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r;
1986
1987 return r;
1988 }
1989
1990 #endif /* GL_VERSION_1_5 */
1991
1992 #ifdef GL_VERSION_2_0
1993
_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_DEF_INIT)1994 static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
1995 {
1996 GLboolean r = GL_FALSE;
1997
1998 r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
1999 r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
2000 r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
2001 r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r;
2002 r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r;
2003 r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r;
2004 r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r;
2005 r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r;
2006 r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r;
2007 r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
2008 r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r;
2009 r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
2010 r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
2011 r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r;
2012 r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
2013 r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r;
2014 r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r;
2015 r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r;
2016 r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r;
2017 r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
2018 r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r;
2019 r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r;
2020 r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r;
2021 r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r;
2022 r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
2023 r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
2024 r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
2025 r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
2026 r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r;
2027 r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r;
2028 r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r;
2029 r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r;
2030 r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
2031 r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
2032 r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r;
2033 r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r;
2034 r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r;
2035 r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r;
2036 r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r;
2037 r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r;
2038 r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r;
2039 r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r;
2040 r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r;
2041 r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r;
2042 r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r;
2043 r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r;
2044 r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r;
2045 r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r;
2046 r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r;
2047 r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r;
2048 r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r;
2049 r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
2050 r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
2051 r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
2052 r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r;
2053 r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
2054 r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r;
2055 r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
2056 r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r;
2057 r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
2058 r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r;
2059 r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
2060 r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r;
2061 r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
2062 r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r;
2063 r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
2064 r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r;
2065 r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
2066 r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r;
2067 r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
2068 r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r;
2069 r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
2070 r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r;
2071 r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
2072 r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
2073 r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
2074 r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
2075 r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
2076 r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
2077 r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
2078 r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
2079 r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
2080 r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r;
2081 r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
2082 r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r;
2083 r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
2084 r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
2085 r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r;
2086 r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
2087 r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
2088 r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
2089 r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
2090 r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
2091
2092 return r;
2093 }
2094
2095 #endif /* GL_VERSION_2_0 */
2096
2097 #ifdef GL_VERSION_2_1
2098
_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_DEF_INIT)2099 static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT)
2100 {
2101 GLboolean r = GL_FALSE;
2102
2103 r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
2104 r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
2105 r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
2106 r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
2107 r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
2108 r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
2109
2110 return r;
2111 }
2112
2113 #endif /* GL_VERSION_2_1 */
2114
2115 #ifdef GL_3DFX_multisample
2116
2117 #endif /* GL_3DFX_multisample */
2118
2119 #ifdef GL_3DFX_tbuffer
2120
_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_DEF_INIT)2121 static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
2122 {
2123 GLboolean r = GL_FALSE;
2124
2125 r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
2126
2127 return r;
2128 }
2129
2130 #endif /* GL_3DFX_tbuffer */
2131
2132 #ifdef GL_3DFX_texture_compression_FXT1
2133
2134 #endif /* GL_3DFX_texture_compression_FXT1 */
2135
2136 #ifdef GL_APPLE_client_storage
2137
2138 #endif /* GL_APPLE_client_storage */
2139
2140 #ifdef GL_APPLE_element_array
2141
_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_DEF_INIT)2142 static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
2143 {
2144 GLboolean r = GL_FALSE;
2145
2146 r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
2147 r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
2148 r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
2149 r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
2150 r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r;
2151
2152 return r;
2153 }
2154
2155 #endif /* GL_APPLE_element_array */
2156
2157 #ifdef GL_APPLE_fence
2158
_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_DEF_INIT)2159 static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
2160 {
2161 GLboolean r = GL_FALSE;
2162
2163 r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
2164 r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
2165 r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
2166 r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r;
2167 r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r;
2168 r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r;
2169 r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r;
2170 r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
2171
2172 return r;
2173 }
2174
2175 #endif /* GL_APPLE_fence */
2176
2177 #ifdef GL_APPLE_float_pixels
2178
2179 #endif /* GL_APPLE_float_pixels */
2180
2181 #ifdef GL_APPLE_pixel_buffer
2182
2183 #endif /* GL_APPLE_pixel_buffer */
2184
2185 #ifdef GL_APPLE_specular_vector
2186
2187 #endif /* GL_APPLE_specular_vector */
2188
2189 #ifdef GL_APPLE_texture_range
2190
_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_DEF_INIT)2191 static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT)
2192 {
2193 GLboolean r = GL_FALSE;
2194
2195 r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r;
2196 r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
2197
2198 return r;
2199 }
2200
2201 #endif /* GL_APPLE_texture_range */
2202
2203 #ifdef GL_APPLE_transform_hint
2204
2205 #endif /* GL_APPLE_transform_hint */
2206
2207 #ifdef GL_APPLE_vertex_array_object
2208
_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)2209 static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
2210 {
2211 GLboolean r = GL_FALSE;
2212
2213 r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
2214 r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
2215 r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
2216 r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
2217
2218 return r;
2219 }
2220
2221 #endif /* GL_APPLE_vertex_array_object */
2222
2223 #ifdef GL_APPLE_vertex_array_range
2224
_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_DEF_INIT)2225 static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
2226 {
2227 GLboolean r = GL_FALSE;
2228
2229 r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
2230 r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
2231 r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
2232
2233 return r;
2234 }
2235
2236 #endif /* GL_APPLE_vertex_array_range */
2237
2238 #ifdef GL_APPLE_ycbcr_422
2239
2240 #endif /* GL_APPLE_ycbcr_422 */
2241
2242 #ifdef GL_ARB_color_buffer_float
2243
_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_DEF_INIT)2244 static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
2245 {
2246 GLboolean r = GL_FALSE;
2247
2248 r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r;
2249
2250 return r;
2251 }
2252
2253 #endif /* GL_ARB_color_buffer_float */
2254
2255 #ifdef GL_ARB_depth_texture
2256
2257 #endif /* GL_ARB_depth_texture */
2258
2259 #ifdef GL_ARB_draw_buffers
2260
_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_DEF_INIT)2261 static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
2262 {
2263 GLboolean r = GL_FALSE;
2264
2265 r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r;
2266
2267 return r;
2268 }
2269
2270 #endif /* GL_ARB_draw_buffers */
2271
2272 #ifdef GL_ARB_fragment_program
2273
2274 #endif /* GL_ARB_fragment_program */
2275
2276 #ifdef GL_ARB_fragment_program_shadow
2277
2278 #endif /* GL_ARB_fragment_program_shadow */
2279
2280 #ifdef GL_ARB_fragment_shader
2281
2282 #endif /* GL_ARB_fragment_shader */
2283
2284 #ifdef GL_ARB_half_float_pixel
2285
2286 #endif /* GL_ARB_half_float_pixel */
2287
2288 #ifdef GL_ARB_imaging
2289
_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_DEF_INIT)2290 static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
2291 {
2292 GLboolean r = GL_FALSE;
2293
2294 r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
2295 r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
2296 r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
2297 r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
2298 r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
2299 r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
2300 r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
2301 r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
2302 r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
2303 r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
2304 r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
2305 r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r;
2306 r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r;
2307 r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
2308 r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
2309 r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r;
2310 r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
2311 r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
2312 r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
2313 r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
2314 r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
2315 r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r;
2316 r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
2317 r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
2318 r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r;
2319 r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
2320 r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
2321 r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
2322 r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r;
2323 r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r;
2324 r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r;
2325 r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r;
2326 r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r;
2327
2328 return r;
2329 }
2330
2331 #endif /* GL_ARB_imaging */
2332
2333 #ifdef GL_ARB_matrix_palette
2334
_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_DEF_INIT)2335 static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
2336 {
2337 GLboolean r = GL_FALSE;
2338
2339 r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
2340 r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
2341 r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
2342 r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
2343 r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
2344
2345 return r;
2346 }
2347
2348 #endif /* GL_ARB_matrix_palette */
2349
2350 #ifdef GL_ARB_multisample
2351
_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_DEF_INIT)2352 static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
2353 {
2354 GLboolean r = GL_FALSE;
2355
2356 r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r;
2357
2358 return r;
2359 }
2360
2361 #endif /* GL_ARB_multisample */
2362
2363 #ifdef GL_ARB_multitexture
2364
_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_DEF_INIT)2365 static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT)
2366 {
2367 GLboolean r = GL_FALSE;
2368
2369 r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r;
2370 r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
2371 r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
2372 r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
2373 r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
2374 r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
2375 r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
2376 r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
2377 r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
2378 r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
2379 r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
2380 r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
2381 r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
2382 r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
2383 r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
2384 r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
2385 r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
2386 r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
2387 r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
2388 r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
2389 r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
2390 r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
2391 r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
2392 r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
2393 r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
2394 r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
2395 r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
2396 r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
2397 r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
2398 r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
2399 r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
2400 r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
2401 r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
2402 r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
2403
2404 return r;
2405 }
2406
2407 #endif /* GL_ARB_multitexture */
2408
2409 #ifdef GL_ARB_occlusion_query
2410
_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_DEF_INIT)2411 static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
2412 {
2413 GLboolean r = GL_FALSE;
2414
2415 r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
2416 r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
2417 r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r;
2418 r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r;
2419 r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
2420 r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
2421 r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r;
2422 r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r;
2423
2424 return r;
2425 }
2426
2427 #endif /* GL_ARB_occlusion_query */
2428
2429 #ifdef GL_ARB_pixel_buffer_object
2430
2431 #endif /* GL_ARB_pixel_buffer_object */
2432
2433 #ifdef GL_ARB_point_parameters
2434
_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_DEF_INIT)2435 static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
2436 {
2437 GLboolean r = GL_FALSE;
2438
2439 r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r;
2440 r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
2441
2442 return r;
2443 }
2444
2445 #endif /* GL_ARB_point_parameters */
2446
2447 #ifdef GL_ARB_point_sprite
2448
2449 #endif /* GL_ARB_point_sprite */
2450
2451 #ifdef GL_ARB_shader_objects
2452
_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)2453 static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
2454 {
2455 GLboolean r = GL_FALSE;
2456
2457 r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
2458 r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r;
2459 r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
2460 r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
2461 r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
2462 r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
2463 r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
2464 r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
2465 r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r;
2466 r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r;
2467 r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
2468 r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
2469 r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
2470 r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
2471 r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
2472 r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
2473 r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r;
2474 r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
2475 r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r;
2476 r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r;
2477 r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r;
2478 r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r;
2479 r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r;
2480 r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r;
2481 r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r;
2482 r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r;
2483 r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r;
2484 r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r;
2485 r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r;
2486 r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r;
2487 r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r;
2488 r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r;
2489 r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r;
2490 r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r;
2491 r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
2492 r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
2493 r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
2494 r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
2495 r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r;
2496
2497 return r;
2498 }
2499
2500 #endif /* GL_ARB_shader_objects */
2501
2502 #ifdef GL_ARB_shading_language_100
2503
2504 #endif /* GL_ARB_shading_language_100 */
2505
2506 #ifdef GL_ARB_shadow
2507
2508 #endif /* GL_ARB_shadow */
2509
2510 #ifdef GL_ARB_shadow_ambient
2511
2512 #endif /* GL_ARB_shadow_ambient */
2513
2514 #ifdef GL_ARB_texture_border_clamp
2515
2516 #endif /* GL_ARB_texture_border_clamp */
2517
2518 #ifdef GL_ARB_texture_compression
2519
_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_DEF_INIT)2520 static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
2521 {
2522 GLboolean r = GL_FALSE;
2523
2524 r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
2525 r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
2526 r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
2527 r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
2528 r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
2529 r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
2530 r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
2531
2532 return r;
2533 }
2534
2535 #endif /* GL_ARB_texture_compression */
2536
2537 #ifdef GL_ARB_texture_cube_map
2538
2539 #endif /* GL_ARB_texture_cube_map */
2540
2541 #ifdef GL_ARB_texture_env_add
2542
2543 #endif /* GL_ARB_texture_env_add */
2544
2545 #ifdef GL_ARB_texture_env_combine
2546
2547 #endif /* GL_ARB_texture_env_combine */
2548
2549 #ifdef GL_ARB_texture_env_crossbar
2550
2551 #endif /* GL_ARB_texture_env_crossbar */
2552
2553 #ifdef GL_ARB_texture_env_dot3
2554
2555 #endif /* GL_ARB_texture_env_dot3 */
2556
2557 #ifdef GL_ARB_texture_float
2558
2559 #endif /* GL_ARB_texture_float */
2560
2561 #ifdef GL_ARB_texture_mirrored_repeat
2562
2563 #endif /* GL_ARB_texture_mirrored_repeat */
2564
2565 #ifdef GL_ARB_texture_non_power_of_two
2566
2567 #endif /* GL_ARB_texture_non_power_of_two */
2568
2569 #ifdef GL_ARB_texture_rectangle
2570
2571 #endif /* GL_ARB_texture_rectangle */
2572
2573 #ifdef GL_ARB_transpose_matrix
2574
_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_DEF_INIT)2575 static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
2576 {
2577 GLboolean r = GL_FALSE;
2578
2579 r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r;
2580 r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r;
2581 r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r;
2582 r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r;
2583
2584 return r;
2585 }
2586
2587 #endif /* GL_ARB_transpose_matrix */
2588
2589 #ifdef GL_ARB_vertex_blend
2590
_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_DEF_INIT)2591 static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
2592 {
2593 GLboolean r = GL_FALSE;
2594
2595 r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r;
2596 r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r;
2597 r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r;
2598 r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r;
2599 r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r;
2600 r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r;
2601 r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r;
2602 r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r;
2603 r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r;
2604 r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r;
2605
2606 return r;
2607 }
2608
2609 #endif /* GL_ARB_vertex_blend */
2610
2611 #ifdef GL_ARB_vertex_buffer_object
2612
_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)2613 static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
2614 {
2615 GLboolean r = GL_FALSE;
2616
2617 r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r;
2618 r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r;
2619 r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r;
2620 r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
2621 r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r;
2622 r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
2623 r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
2624 r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
2625 r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r;
2626 r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r;
2627 r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r;
2628
2629 return r;
2630 }
2631
2632 #endif /* GL_ARB_vertex_buffer_object */
2633
2634 #ifdef GL_ARB_vertex_program
2635
_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_DEF_INIT)2636 static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
2637 {
2638 GLboolean r = GL_FALSE;
2639
2640 r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r;
2641 r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
2642 r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r;
2643 r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
2644 r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r;
2645 r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r;
2646 r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r;
2647 r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r;
2648 r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r;
2649 r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
2650 r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
2651 r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
2652 r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
2653 r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
2654 r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
2655 r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r;
2656 r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
2657 r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
2658 r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
2659 r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
2660 r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
2661 r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r;
2662 r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
2663 r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r;
2664 r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r;
2665 r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
2666 r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
2667 r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
2668 r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
2669 r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
2670 r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
2671 r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
2672 r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
2673 r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
2674 r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
2675 r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
2676 r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
2677 r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
2678 r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
2679 r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
2680 r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
2681 r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
2682 r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
2683 r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
2684 r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
2685 r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
2686 r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
2687 r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
2688 r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
2689 r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
2690 r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
2691 r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
2692 r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
2693 r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
2694 r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
2695 r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
2696 r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
2697 r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
2698 r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
2699 r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
2700 r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
2701 r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
2702
2703 return r;
2704 }
2705
2706 #endif /* GL_ARB_vertex_program */
2707
2708 #ifdef GL_ARB_vertex_shader
2709
_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_DEF_INIT)2710 static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
2711 {
2712 GLboolean r = GL_FALSE;
2713
2714 r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
2715 r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
2716 r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
2717
2718 return r;
2719 }
2720
2721 #endif /* GL_ARB_vertex_shader */
2722
2723 #ifdef GL_ARB_window_pos
2724
_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_DEF_INIT)2725 static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
2726 {
2727 GLboolean r = GL_FALSE;
2728
2729 r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r;
2730 r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
2731 r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r;
2732 r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
2733 r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r;
2734 r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
2735 r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r;
2736 r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
2737 r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r;
2738 r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
2739 r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r;
2740 r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
2741 r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r;
2742 r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
2743 r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r;
2744 r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
2745
2746 return r;
2747 }
2748
2749 #endif /* GL_ARB_window_pos */
2750
2751 #ifdef GL_ATIX_point_sprites
2752
2753 #endif /* GL_ATIX_point_sprites */
2754
2755 #ifdef GL_ATIX_texture_env_combine3
2756
2757 #endif /* GL_ATIX_texture_env_combine3 */
2758
2759 #ifdef GL_ATIX_texture_env_route
2760
2761 #endif /* GL_ATIX_texture_env_route */
2762
2763 #ifdef GL_ATIX_vertex_shader_output_point_size
2764
2765 #endif /* GL_ATIX_vertex_shader_output_point_size */
2766
2767 #ifdef GL_ATI_draw_buffers
2768
_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_DEF_INIT)2769 static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
2770 {
2771 GLboolean r = GL_FALSE;
2772
2773 r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r;
2774
2775 return r;
2776 }
2777
2778 #endif /* GL_ATI_draw_buffers */
2779
2780 #ifdef GL_ATI_element_array
2781
_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_DEF_INIT)2782 static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
2783 {
2784 GLboolean r = GL_FALSE;
2785
2786 r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
2787 r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
2788 r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r;
2789
2790 return r;
2791 }
2792
2793 #endif /* GL_ATI_element_array */
2794
2795 #ifdef GL_ATI_envmap_bumpmap
2796
_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_DEF_INIT)2797 static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT)
2798 {
2799 GLboolean r = GL_FALSE;
2800
2801 r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
2802 r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
2803 r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
2804 r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
2805
2806 return r;
2807 }
2808
2809 #endif /* GL_ATI_envmap_bumpmap */
2810
2811 #ifdef GL_ATI_fragment_shader
2812
_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_DEF_INIT)2813 static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT)
2814 {
2815 GLboolean r = GL_FALSE;
2816
2817 r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
2818 r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
2819 r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
2820 r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
2821 r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
2822 r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
2823 r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
2824 r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
2825 r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
2826 r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
2827 r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
2828 r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
2829 r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r;
2830 r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r;
2831
2832 return r;
2833 }
2834
2835 #endif /* GL_ATI_fragment_shader */
2836
2837 #ifdef GL_ATI_map_object_buffer
2838
_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_DEF_INIT)2839 static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
2840 {
2841 GLboolean r = GL_FALSE;
2842
2843 r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
2844 r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
2845
2846 return r;
2847 }
2848
2849 #endif /* GL_ATI_map_object_buffer */
2850
2851 #ifdef GL_ATI_pn_triangles
2852
_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_DEF_INIT)2853 static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
2854 {
2855 GLboolean r = GL_FALSE;
2856
2857 r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
2858 r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
2859
2860 return r;
2861 }
2862
2863 #endif /* GL_ATI_pn_triangles */
2864
2865 #ifdef GL_ATI_separate_stencil
2866
_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_DEF_INIT)2867 static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
2868 {
2869 GLboolean r = GL_FALSE;
2870
2871 r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
2872 r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
2873
2874 return r;
2875 }
2876
2877 #endif /* GL_ATI_separate_stencil */
2878
2879 #ifdef GL_ATI_shader_texture_lod
2880
2881 #endif /* GL_ATI_shader_texture_lod */
2882
2883 #ifdef GL_ATI_text_fragment_shader
2884
2885 #endif /* GL_ATI_text_fragment_shader */
2886
2887 #ifdef GL_ATI_texture_compression_3dc
2888
2889 #endif /* GL_ATI_texture_compression_3dc */
2890
2891 #ifdef GL_ATI_texture_env_combine3
2892
2893 #endif /* GL_ATI_texture_env_combine3 */
2894
2895 #ifdef GL_ATI_texture_float
2896
2897 #endif /* GL_ATI_texture_float */
2898
2899 #ifdef GL_ATI_texture_mirror_once
2900
2901 #endif /* GL_ATI_texture_mirror_once */
2902
2903 #ifdef GL_ATI_vertex_array_object
2904
_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)2905 static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
2906 {
2907 GLboolean r = GL_FALSE;
2908
2909 r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r;
2910 r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
2911 r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
2912 r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
2913 r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
2914 r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
2915 r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
2916 r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
2917 r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
2918 r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
2919 r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
2920 r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
2921
2922 return r;
2923 }
2924
2925 #endif /* GL_ATI_vertex_array_object */
2926
2927 #ifdef GL_ATI_vertex_attrib_array_object
2928
_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_DEF_INIT)2929 static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
2930 {
2931 GLboolean r = GL_FALSE;
2932
2933 r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r;
2934 r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r;
2935 r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
2936
2937 return r;
2938 }
2939
2940 #endif /* GL_ATI_vertex_attrib_array_object */
2941
2942 #ifdef GL_ATI_vertex_streams
2943
_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_DEF_INIT)2944 static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
2945 {
2946 GLboolean r = GL_FALSE;
2947
2948 r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r;
2949 r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r;
2950 r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
2951 r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r;
2952 r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
2953 r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r;
2954 r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
2955 r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r;
2956 r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
2957 r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r;
2958 r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
2959 r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
2960 r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
2961 r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r;
2962 r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
2963 r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r;
2964 r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
2965 r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r;
2966 r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
2967 r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r;
2968 r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
2969 r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r;
2970 r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
2971 r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r;
2972 r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
2973 r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r;
2974 r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
2975 r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r;
2976 r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
2977 r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r;
2978 r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
2979 r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r;
2980 r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
2981 r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r;
2982 r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
2983 r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r;
2984 r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
2985
2986 return r;
2987 }
2988
2989 #endif /* GL_ATI_vertex_streams */
2990
2991 #ifdef GL_EXT_422_pixels
2992
2993 #endif /* GL_EXT_422_pixels */
2994
2995 #ifdef GL_EXT_Cg_shader
2996
2997 #endif /* GL_EXT_Cg_shader */
2998
2999 #ifdef GL_EXT_abgr
3000
3001 #endif /* GL_EXT_abgr */
3002
3003 #ifdef GL_EXT_bgra
3004
3005 #endif /* GL_EXT_bgra */
3006
3007 #ifdef GL_EXT_bindable_uniform
3008
_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_DEF_INIT)3009 static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT)
3010 {
3011 GLboolean r = GL_FALSE;
3012
3013 r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
3014 r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
3015 r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r;
3016
3017 return r;
3018 }
3019
3020 #endif /* GL_EXT_bindable_uniform */
3021
3022 #ifdef GL_EXT_blend_color
3023
_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_DEF_INIT)3024 static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
3025 {
3026 GLboolean r = GL_FALSE;
3027
3028 r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r;
3029
3030 return r;
3031 }
3032
3033 #endif /* GL_EXT_blend_color */
3034
3035 #ifdef GL_EXT_blend_equation_separate
3036
_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_DEF_INIT)3037 static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT)
3038 {
3039 GLboolean r = GL_FALSE;
3040
3041 r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
3042
3043 return r;
3044 }
3045
3046 #endif /* GL_EXT_blend_equation_separate */
3047
3048 #ifdef GL_EXT_blend_func_separate
3049
_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_DEF_INIT)3050 static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT)
3051 {
3052 GLboolean r = GL_FALSE;
3053
3054 r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
3055
3056 return r;
3057 }
3058
3059 #endif /* GL_EXT_blend_func_separate */
3060
3061 #ifdef GL_EXT_blend_logic_op
3062
3063 #endif /* GL_EXT_blend_logic_op */
3064
3065 #ifdef GL_EXT_blend_minmax
3066
_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_DEF_INIT)3067 static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT)
3068 {
3069 GLboolean r = GL_FALSE;
3070
3071 r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r;
3072
3073 return r;
3074 }
3075
3076 #endif /* GL_EXT_blend_minmax */
3077
3078 #ifdef GL_EXT_blend_subtract
3079
3080 #endif /* GL_EXT_blend_subtract */
3081
3082 #ifdef GL_EXT_clip_volume_hint
3083
3084 #endif /* GL_EXT_clip_volume_hint */
3085
3086 #ifdef GL_EXT_cmyka
3087
3088 #endif /* GL_EXT_cmyka */
3089
3090 #ifdef GL_EXT_color_subtable
3091
_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_DEF_INIT)3092 static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT)
3093 {
3094 GLboolean r = GL_FALSE;
3095
3096 r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
3097 r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
3098
3099 return r;
3100 }
3101
3102 #endif /* GL_EXT_color_subtable */
3103
3104 #ifdef GL_EXT_compiled_vertex_array
3105
_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_DEF_INIT)3106 static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
3107 {
3108 GLboolean r = GL_FALSE;
3109
3110 r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r;
3111 r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
3112
3113 return r;
3114 }
3115
3116 #endif /* GL_EXT_compiled_vertex_array */
3117
3118 #ifdef GL_EXT_convolution
3119
_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_DEF_INIT)3120 static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT)
3121 {
3122 GLboolean r = GL_FALSE;
3123
3124 r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
3125 r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
3126 r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
3127 r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
3128 r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
3129 r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
3130 r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
3131 r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
3132 r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
3133 r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r;
3134 r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r;
3135 r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
3136 r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
3137
3138 return r;
3139 }
3140
3141 #endif /* GL_EXT_convolution */
3142
3143 #ifdef GL_EXT_coordinate_frame
3144
_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_DEF_INIT)3145 static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT)
3146 {
3147 GLboolean r = GL_FALSE;
3148
3149 r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
3150 r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r;
3151
3152 return r;
3153 }
3154
3155 #endif /* GL_EXT_coordinate_frame */
3156
3157 #ifdef GL_EXT_copy_texture
3158
_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_DEF_INIT)3159 static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT)
3160 {
3161 GLboolean r = GL_FALSE;
3162
3163 r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
3164 r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
3165 r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
3166 r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
3167 r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
3168
3169 return r;
3170 }
3171
3172 #endif /* GL_EXT_copy_texture */
3173
3174 #ifdef GL_EXT_cull_vertex
3175
_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_DEF_INIT)3176 static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
3177 {
3178 GLboolean r = GL_FALSE;
3179
3180 r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
3181 r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
3182
3183 return r;
3184 }
3185
3186 #endif /* GL_EXT_cull_vertex */
3187
3188 #ifdef GL_EXT_depth_bounds_test
3189
_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_DEF_INIT)3190 static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
3191 {
3192 GLboolean r = GL_FALSE;
3193
3194 r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r;
3195
3196 return r;
3197 }
3198
3199 #endif /* GL_EXT_depth_bounds_test */
3200
3201 #ifdef GL_EXT_draw_buffers2
3202
_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_DEF_INIT)3203 static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT)
3204 {
3205 GLboolean r = GL_FALSE;
3206
3207 r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
3208 r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
3209 r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
3210 r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
3211 r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
3212 r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
3213
3214 return r;
3215 }
3216
3217 #endif /* GL_EXT_draw_buffers2 */
3218
3219 #ifdef GL_EXT_draw_instanced
3220
_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_DEF_INIT)3221 static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
3222 {
3223 GLboolean r = GL_FALSE;
3224
3225 r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
3226 r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
3227
3228 return r;
3229 }
3230
3231 #endif /* GL_EXT_draw_instanced */
3232
3233 #ifdef GL_EXT_draw_range_elements
3234
_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_DEF_INIT)3235 static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
3236 {
3237 GLboolean r = GL_FALSE;
3238
3239 r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
3240
3241 return r;
3242 }
3243
3244 #endif /* GL_EXT_draw_range_elements */
3245
3246 #ifdef GL_EXT_fog_coord
3247
_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_DEF_INIT)3248 static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT)
3249 {
3250 GLboolean r = GL_FALSE;
3251
3252 r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
3253 r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r;
3254 r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r;
3255 r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r;
3256 r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r;
3257
3258 return r;
3259 }
3260
3261 #endif /* GL_EXT_fog_coord */
3262
3263 #ifdef GL_EXT_fragment_lighting
3264
_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_DEF_INIT)3265 static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
3266 {
3267 GLboolean r = GL_FALSE;
3268
3269 r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
3270 r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
3271 r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
3272 r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
3273 r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
3274 r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
3275 r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
3276 r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
3277 r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
3278 r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
3279 r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
3280 r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
3281 r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
3282 r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
3283 r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
3284 r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
3285 r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
3286 r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r;
3287
3288 return r;
3289 }
3290
3291 #endif /* GL_EXT_fragment_lighting */
3292
3293 #ifdef GL_EXT_framebuffer_blit
3294
_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_DEF_INIT)3295 static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
3296 {
3297 GLboolean r = GL_FALSE;
3298
3299 r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r;
3300
3301 return r;
3302 }
3303
3304 #endif /* GL_EXT_framebuffer_blit */
3305
3306 #ifdef GL_EXT_framebuffer_multisample
3307
_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_DEF_INIT)3308 static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
3309 {
3310 GLboolean r = GL_FALSE;
3311
3312 r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r;
3313
3314 return r;
3315 }
3316
3317 #endif /* GL_EXT_framebuffer_multisample */
3318
3319 #ifdef GL_EXT_framebuffer_object
3320
_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_DEF_INIT)3321 static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
3322 {
3323 GLboolean r = GL_FALSE;
3324
3325 r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
3326 r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
3327 r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
3328 r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
3329 r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
3330 r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
3331 r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r;
3332 r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
3333 r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
3334 r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
3335 r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
3336 r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
3337 r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r;
3338 r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r;
3339 r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
3340 r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
3341 r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
3342
3343 return r;
3344 }
3345
3346 #endif /* GL_EXT_framebuffer_object */
3347
3348 #ifdef GL_EXT_framebuffer_sRGB
3349
3350 #endif /* GL_EXT_framebuffer_sRGB */
3351
3352 #ifdef GL_EXT_geometry_shader4
3353
_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_DEF_INIT)3354 static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
3355 {
3356 GLboolean r = GL_FALSE;
3357
3358 r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
3359 r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
3360 r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
3361 r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
3362
3363 return r;
3364 }
3365
3366 #endif /* GL_EXT_geometry_shader4 */
3367
3368 #ifdef GL_EXT_gpu_program_parameters
3369
_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_DEF_INIT)3370 static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
3371 {
3372 GLboolean r = GL_FALSE;
3373
3374 r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
3375 r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r;
3376
3377 return r;
3378 }
3379
3380 #endif /* GL_EXT_gpu_program_parameters */
3381
3382 #ifdef GL_EXT_gpu_shader4
3383
_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_DEF_INIT)3384 static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
3385 {
3386 GLboolean r = GL_FALSE;
3387
3388 r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
3389 r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
3390 r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
3391 r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
3392 r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
3393 r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r;
3394 r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r;
3395 r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r;
3396 r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r;
3397 r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r;
3398 r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r;
3399 r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r;
3400 r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r;
3401 r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
3402 r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
3403 r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
3404 r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
3405 r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
3406 r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
3407 r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
3408 r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
3409 r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
3410 r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
3411 r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
3412 r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
3413 r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
3414 r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
3415 r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
3416 r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
3417 r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
3418 r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
3419 r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
3420 r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
3421 r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
3422
3423 return r;
3424 }
3425
3426 #endif /* GL_EXT_gpu_shader4 */
3427
3428 #ifdef GL_EXT_histogram
3429
_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_DEF_INIT)3430 static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
3431 {
3432 GLboolean r = GL_FALSE;
3433
3434 r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
3435 r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
3436 r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
3437 r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r;
3438 r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
3439 r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
3440 r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r;
3441 r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r;
3442 r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r;
3443 r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r;
3444
3445 return r;
3446 }
3447
3448 #endif /* GL_EXT_histogram */
3449
3450 #ifdef GL_EXT_index_array_formats
3451
3452 #endif /* GL_EXT_index_array_formats */
3453
3454 #ifdef GL_EXT_index_func
3455
_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_DEF_INIT)3456 static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT)
3457 {
3458 GLboolean r = GL_FALSE;
3459
3460 r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r;
3461
3462 return r;
3463 }
3464
3465 #endif /* GL_EXT_index_func */
3466
3467 #ifdef GL_EXT_index_material
3468
_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_DEF_INIT)3469 static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT)
3470 {
3471 GLboolean r = GL_FALSE;
3472
3473 r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
3474
3475 return r;
3476 }
3477
3478 #endif /* GL_EXT_index_material */
3479
3480 #ifdef GL_EXT_index_texture
3481
3482 #endif /* GL_EXT_index_texture */
3483
3484 #ifdef GL_EXT_light_texture
3485
_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_DEF_INIT)3486 static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT)
3487 {
3488 GLboolean r = GL_FALSE;
3489
3490 r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
3491 r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
3492 r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
3493
3494 return r;
3495 }
3496
3497 #endif /* GL_EXT_light_texture */
3498
3499 #ifdef GL_EXT_misc_attribute
3500
3501 #endif /* GL_EXT_misc_attribute */
3502
3503 #ifdef GL_EXT_multi_draw_arrays
3504
_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_DEF_INIT)3505 static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
3506 {
3507 GLboolean r = GL_FALSE;
3508
3509 r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
3510 r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
3511
3512 return r;
3513 }
3514
3515 #endif /* GL_EXT_multi_draw_arrays */
3516
3517 #ifdef GL_EXT_multisample
3518
_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_DEF_INIT)3519 static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
3520 {
3521 GLboolean r = GL_FALSE;
3522
3523 r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r;
3524 r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r;
3525
3526 return r;
3527 }
3528
3529 #endif /* GL_EXT_multisample */
3530
3531 #ifdef GL_EXT_packed_depth_stencil
3532
3533 #endif /* GL_EXT_packed_depth_stencil */
3534
3535 #ifdef GL_EXT_packed_float
3536
3537 #endif /* GL_EXT_packed_float */
3538
3539 #ifdef GL_EXT_packed_pixels
3540
3541 #endif /* GL_EXT_packed_pixels */
3542
3543 #ifdef GL_EXT_paletted_texture
3544
_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_DEF_INIT)3545 static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT)
3546 {
3547 GLboolean r = GL_FALSE;
3548
3549 r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
3550 r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r;
3551 r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r;
3552 r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r;
3553
3554 return r;
3555 }
3556
3557 #endif /* GL_EXT_paletted_texture */
3558
3559 #ifdef GL_EXT_pixel_buffer_object
3560
3561 #endif /* GL_EXT_pixel_buffer_object */
3562
3563 #ifdef GL_EXT_pixel_transform
3564
_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_DEF_INIT)3565 static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT)
3566 {
3567 GLboolean r = GL_FALSE;
3568
3569 r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r;
3570 r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r;
3571 r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r;
3572 r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r;
3573 r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r;
3574 r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r;
3575
3576 return r;
3577 }
3578
3579 #endif /* GL_EXT_pixel_transform */
3580
3581 #ifdef GL_EXT_pixel_transform_color_table
3582
3583 #endif /* GL_EXT_pixel_transform_color_table */
3584
3585 #ifdef GL_EXT_point_parameters
3586
_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_DEF_INIT)3587 static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
3588 {
3589 GLboolean r = GL_FALSE;
3590
3591 r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
3592 r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
3593
3594 return r;
3595 }
3596
3597 #endif /* GL_EXT_point_parameters */
3598
3599 #ifdef GL_EXT_polygon_offset
3600
_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_DEF_INIT)3601 static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
3602 {
3603 GLboolean r = GL_FALSE;
3604
3605 r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
3606
3607 return r;
3608 }
3609
3610 #endif /* GL_EXT_polygon_offset */
3611
3612 #ifdef GL_EXT_rescale_normal
3613
3614 #endif /* GL_EXT_rescale_normal */
3615
3616 #ifdef GL_EXT_scene_marker
3617
_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_DEF_INIT)3618 static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT)
3619 {
3620 GLboolean r = GL_FALSE;
3621
3622 r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
3623 r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r;
3624
3625 return r;
3626 }
3627
3628 #endif /* GL_EXT_scene_marker */
3629
3630 #ifdef GL_EXT_secondary_color
3631
_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_DEF_INIT)3632 static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
3633 {
3634 GLboolean r = GL_FALSE;
3635
3636 r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
3637 r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
3638 r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
3639 r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
3640 r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
3641 r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
3642 r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
3643 r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
3644 r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
3645 r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
3646 r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
3647 r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
3648 r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
3649 r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
3650 r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
3651 r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
3652 r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
3653
3654 return r;
3655 }
3656
3657 #endif /* GL_EXT_secondary_color */
3658
3659 #ifdef GL_EXT_separate_specular_color
3660
3661 #endif /* GL_EXT_separate_specular_color */
3662
3663 #ifdef GL_EXT_shadow_funcs
3664
3665 #endif /* GL_EXT_shadow_funcs */
3666
3667 #ifdef GL_EXT_shared_texture_palette
3668
3669 #endif /* GL_EXT_shared_texture_palette */
3670
3671 #ifdef GL_EXT_stencil_clear_tag
3672
3673 #endif /* GL_EXT_stencil_clear_tag */
3674
3675 #ifdef GL_EXT_stencil_two_side
3676
_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_DEF_INIT)3677 static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT)
3678 {
3679 GLboolean r = GL_FALSE;
3680
3681 r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
3682
3683 return r;
3684 }
3685
3686 #endif /* GL_EXT_stencil_two_side */
3687
3688 #ifdef GL_EXT_stencil_wrap
3689
3690 #endif /* GL_EXT_stencil_wrap */
3691
3692 #ifdef GL_EXT_subtexture
3693
_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_DEF_INIT)3694 static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT)
3695 {
3696 GLboolean r = GL_FALSE;
3697
3698 r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
3699 r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
3700 r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
3701
3702 return r;
3703 }
3704
3705 #endif /* GL_EXT_subtexture */
3706
3707 #ifdef GL_EXT_texture
3708
3709 #endif /* GL_EXT_texture */
3710
3711 #ifdef GL_EXT_texture3D
3712
_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_DEF_INIT)3713 static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
3714 {
3715 GLboolean r = GL_FALSE;
3716
3717 r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r;
3718
3719 return r;
3720 }
3721
3722 #endif /* GL_EXT_texture3D */
3723
3724 #ifdef GL_EXT_texture_array
3725
3726 #endif /* GL_EXT_texture_array */
3727
3728 #ifdef GL_EXT_texture_buffer_object
3729
_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)3730 static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
3731 {
3732 GLboolean r = GL_FALSE;
3733
3734 r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r;
3735
3736 return r;
3737 }
3738
3739 #endif /* GL_EXT_texture_buffer_object */
3740
3741 #ifdef GL_EXT_texture_compression_dxt1
3742
3743 #endif /* GL_EXT_texture_compression_dxt1 */
3744
3745 #ifdef GL_EXT_texture_compression_latc
3746
3747 #endif /* GL_EXT_texture_compression_latc */
3748
3749 #ifdef GL_EXT_texture_compression_rgtc
3750
3751 #endif /* GL_EXT_texture_compression_rgtc */
3752
3753 #ifdef GL_EXT_texture_compression_s3tc
3754
3755 #endif /* GL_EXT_texture_compression_s3tc */
3756
3757 #ifdef GL_EXT_texture_cube_map
3758
3759 #endif /* GL_EXT_texture_cube_map */
3760
3761 #ifdef GL_EXT_texture_edge_clamp
3762
3763 #endif /* GL_EXT_texture_edge_clamp */
3764
3765 #ifdef GL_EXT_texture_env
3766
3767 #endif /* GL_EXT_texture_env */
3768
3769 #ifdef GL_EXT_texture_env_add
3770
3771 #endif /* GL_EXT_texture_env_add */
3772
3773 #ifdef GL_EXT_texture_env_combine
3774
3775 #endif /* GL_EXT_texture_env_combine */
3776
3777 #ifdef GL_EXT_texture_env_dot3
3778
3779 #endif /* GL_EXT_texture_env_dot3 */
3780
3781 #ifdef GL_EXT_texture_filter_anisotropic
3782
3783 #endif /* GL_EXT_texture_filter_anisotropic */
3784
3785 #ifdef GL_EXT_texture_integer
3786
_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_DEF_INIT)3787 static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT)
3788 {
3789 GLboolean r = GL_FALSE;
3790
3791 r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
3792 r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
3793 r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
3794 r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
3795 r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
3796 r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
3797
3798 return r;
3799 }
3800
3801 #endif /* GL_EXT_texture_integer */
3802
3803 #ifdef GL_EXT_texture_lod_bias
3804
3805 #endif /* GL_EXT_texture_lod_bias */
3806
3807 #ifdef GL_EXT_texture_mirror_clamp
3808
3809 #endif /* GL_EXT_texture_mirror_clamp */
3810
3811 #ifdef GL_EXT_texture_object
3812
_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_DEF_INIT)3813 static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT)
3814 {
3815 GLboolean r = GL_FALSE;
3816
3817 r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
3818 r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r;
3819 r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
3820 r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r;
3821 r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r;
3822 r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
3823
3824 return r;
3825 }
3826
3827 #endif /* GL_EXT_texture_object */
3828
3829 #ifdef GL_EXT_texture_perturb_normal
3830
_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_DEF_INIT)3831 static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT)
3832 {
3833 GLboolean r = GL_FALSE;
3834
3835 r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r;
3836
3837 return r;
3838 }
3839
3840 #endif /* GL_EXT_texture_perturb_normal */
3841
3842 #ifdef GL_EXT_texture_rectangle
3843
3844 #endif /* GL_EXT_texture_rectangle */
3845
3846 #ifdef GL_EXT_texture_sRGB
3847
3848 #endif /* GL_EXT_texture_sRGB */
3849
3850 #ifdef GL_EXT_texture_shared_exponent
3851
3852 #endif /* GL_EXT_texture_shared_exponent */
3853
3854 #ifdef GL_EXT_timer_query
3855
_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)3856 static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
3857 {
3858 GLboolean r = GL_FALSE;
3859
3860 r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
3861 r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
3862
3863 return r;
3864 }
3865
3866 #endif /* GL_EXT_timer_query */
3867
3868 #ifdef GL_EXT_vertex_array
3869
_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_DEF_INIT)3870 static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
3871 {
3872 GLboolean r = GL_FALSE;
3873
3874 r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
3875 r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
3876 r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r;
3877 r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
3878 r = ((glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointervEXT")) == NULL) || r;
3879 r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
3880 r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r;
3881 r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
3882 r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r;
3883
3884 return r;
3885 }
3886
3887 #endif /* GL_EXT_vertex_array */
3888
3889 #ifdef GL_EXT_vertex_shader
3890
_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_DEF_INIT)3891 static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
3892 {
3893 GLboolean r = GL_FALSE;
3894
3895 r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
3896 r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
3897 r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
3898 r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r;
3899 r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
3900 r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r;
3901 r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
3902 r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
3903 r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r;
3904 r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r;
3905 r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
3906 r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
3907 r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r;
3908 r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
3909 r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
3910 r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
3911 r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
3912 r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r;
3913 r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
3914 r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r;
3915 r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
3916 r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
3917 r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
3918 r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
3919 r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
3920 r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
3921 r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
3922 r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
3923 r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r;
3924 r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r;
3925 r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r;
3926 r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r;
3927 r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r;
3928 r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r;
3929 r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r;
3930 r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r;
3931 r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r;
3932 r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r;
3933 r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r;
3934 r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r;
3935 r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r;
3936 r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r;
3937
3938 return r;
3939 }
3940
3941 #endif /* GL_EXT_vertex_shader */
3942
3943 #ifdef GL_EXT_vertex_weighting
3944
_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_DEF_INIT)3945 static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
3946 {
3947 GLboolean r = GL_FALSE;
3948
3949 r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
3950 r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
3951 r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
3952
3953 return r;
3954 }
3955
3956 #endif /* GL_EXT_vertex_weighting */
3957
3958 #ifdef GL_GREMEDY_string_marker
3959
_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_DEF_INIT)3960 static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
3961 {
3962 GLboolean r = GL_FALSE;
3963
3964 r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r;
3965
3966 return r;
3967 }
3968
3969 #endif /* GL_GREMEDY_string_marker */
3970
3971 #ifdef GL_HP_convolution_border_modes
3972
3973 #endif /* GL_HP_convolution_border_modes */
3974
3975 #ifdef GL_HP_image_transform
3976
_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_DEF_INIT)3977 static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT)
3978 {
3979 GLboolean r = GL_FALSE;
3980
3981 r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r;
3982 r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r;
3983 r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r;
3984 r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r;
3985 r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r;
3986 r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r;
3987
3988 return r;
3989 }
3990
3991 #endif /* GL_HP_image_transform */
3992
3993 #ifdef GL_HP_occlusion_test
3994
3995 #endif /* GL_HP_occlusion_test */
3996
3997 #ifdef GL_HP_texture_lighting
3998
3999 #endif /* GL_HP_texture_lighting */
4000
4001 #ifdef GL_IBM_cull_vertex
4002
4003 #endif /* GL_IBM_cull_vertex */
4004
4005 #ifdef GL_IBM_multimode_draw_arrays
4006
_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_DEF_INIT)4007 static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
4008 {
4009 GLboolean r = GL_FALSE;
4010
4011 r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
4012 r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
4013
4014 return r;
4015 }
4016
4017 #endif /* GL_IBM_multimode_draw_arrays */
4018
4019 #ifdef GL_IBM_rasterpos_clip
4020
4021 #endif /* GL_IBM_rasterpos_clip */
4022
4023 #ifdef GL_IBM_static_data
4024
4025 #endif /* GL_IBM_static_data */
4026
4027 #ifdef GL_IBM_texture_mirrored_repeat
4028
4029 #endif /* GL_IBM_texture_mirrored_repeat */
4030
4031 #ifdef GL_IBM_vertex_array_lists
4032
_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_DEF_INIT)4033 static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT)
4034 {
4035 GLboolean r = GL_FALSE;
4036
4037 r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
4038 r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
4039 r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
4040 r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
4041 r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
4042 r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r;
4043 r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
4044 r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
4045
4046 return r;
4047 }
4048
4049 #endif /* GL_IBM_vertex_array_lists */
4050
4051 #ifdef GL_INGR_color_clamp
4052
4053 #endif /* GL_INGR_color_clamp */
4054
4055 #ifdef GL_INGR_interlace_read
4056
4057 #endif /* GL_INGR_interlace_read */
4058
4059 #ifdef GL_INTEL_parallel_arrays
4060
_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_DEF_INIT)4061 static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
4062 {
4063 GLboolean r = GL_FALSE;
4064
4065 r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
4066 r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
4067 r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
4068 r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
4069
4070 return r;
4071 }
4072
4073 #endif /* GL_INTEL_parallel_arrays */
4074
4075 #ifdef GL_INTEL_texture_scissor
4076
_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_DEF_INIT)4077 static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT)
4078 {
4079 GLboolean r = GL_FALSE;
4080
4081 r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
4082 r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
4083
4084 return r;
4085 }
4086
4087 #endif /* GL_INTEL_texture_scissor */
4088
4089 #ifdef GL_KTX_buffer_region
4090
_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_DEF_INIT)4091 static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
4092 {
4093 GLboolean r = GL_FALSE;
4094
4095 r = ((glBufferRegionEnabledEXT = (PFNGLBUFFERREGIONENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabledEXT")) == NULL) || r;
4096 r = ((glDeleteBufferRegionEXT = (PFNGLDELETEBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegionEXT")) == NULL) || r;
4097 r = ((glDrawBufferRegionEXT = (PFNGLDRAWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegionEXT")) == NULL) || r;
4098 r = ((glNewBufferRegionEXT = (PFNGLNEWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegionEXT")) == NULL) || r;
4099 r = ((glReadBufferRegionEXT = (PFNGLREADBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegionEXT")) == NULL) || r;
4100
4101 return r;
4102 }
4103
4104 #endif /* GL_KTX_buffer_region */
4105
4106 #ifdef GL_MESAX_texture_stack
4107
4108 #endif /* GL_MESAX_texture_stack */
4109
4110 #ifdef GL_MESA_pack_invert
4111
4112 #endif /* GL_MESA_pack_invert */
4113
4114 #ifdef GL_MESA_resize_buffers
4115
_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_DEF_INIT)4116 static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
4117 {
4118 GLboolean r = GL_FALSE;
4119
4120 r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
4121
4122 return r;
4123 }
4124
4125 #endif /* GL_MESA_resize_buffers */
4126
4127 #ifdef GL_MESA_window_pos
4128
_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_DEF_INIT)4129 static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
4130 {
4131 GLboolean r = GL_FALSE;
4132
4133 r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
4134 r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
4135 r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
4136 r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
4137 r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
4138 r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
4139 r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
4140 r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
4141 r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
4142 r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
4143 r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
4144 r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
4145 r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
4146 r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
4147 r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
4148 r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
4149 r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
4150 r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
4151 r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
4152 r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
4153 r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
4154 r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
4155 r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
4156 r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
4157
4158 return r;
4159 }
4160
4161 #endif /* GL_MESA_window_pos */
4162
4163 #ifdef GL_MESA_ycbcr_texture
4164
4165 #endif /* GL_MESA_ycbcr_texture */
4166
4167 #ifdef GL_NV_blend_square
4168
4169 #endif /* GL_NV_blend_square */
4170
4171 #ifdef GL_NV_copy_depth_to_color
4172
4173 #endif /* GL_NV_copy_depth_to_color */
4174
4175 #ifdef GL_NV_depth_buffer_float
4176
_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_DEF_INIT)4177 static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
4178 {
4179 GLboolean r = GL_FALSE;
4180
4181 r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
4182 r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r;
4183 r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r;
4184
4185 return r;
4186 }
4187
4188 #endif /* GL_NV_depth_buffer_float */
4189
4190 #ifdef GL_NV_depth_clamp
4191
4192 #endif /* GL_NV_depth_clamp */
4193
4194 #ifdef GL_NV_depth_range_unclamped
4195
4196 #endif /* GL_NV_depth_range_unclamped */
4197
4198 #ifdef GL_NV_evaluators
4199
_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_DEF_INIT)4200 static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
4201 {
4202 GLboolean r = GL_FALSE;
4203
4204 r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r;
4205 r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
4206 r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
4207 r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
4208 r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
4209 r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
4210 r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
4211 r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r;
4212 r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r;
4213
4214 return r;
4215 }
4216
4217 #endif /* GL_NV_evaluators */
4218
4219 #ifdef GL_NV_fence
4220
_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_DEF_INIT)4221 static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
4222 {
4223 GLboolean r = GL_FALSE;
4224
4225 r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r;
4226 r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r;
4227 r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r;
4228 r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r;
4229 r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r;
4230 r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r;
4231 r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r;
4232
4233 return r;
4234 }
4235
4236 #endif /* GL_NV_fence */
4237
4238 #ifdef GL_NV_float_buffer
4239
4240 #endif /* GL_NV_float_buffer */
4241
4242 #ifdef GL_NV_fog_distance
4243
4244 #endif /* GL_NV_fog_distance */
4245
4246 #ifdef GL_NV_fragment_program
4247
_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_DEF_INIT)4248 static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
4249 {
4250 GLboolean r = GL_FALSE;
4251
4252 r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r;
4253 r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r;
4254 r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
4255 r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
4256 r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
4257 r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
4258
4259 return r;
4260 }
4261
4262 #endif /* GL_NV_fragment_program */
4263
4264 #ifdef GL_NV_fragment_program2
4265
4266 #endif /* GL_NV_fragment_program2 */
4267
4268 #ifdef GL_NV_fragment_program4
4269
4270 #endif /* GL_NV_fragment_program4 */
4271
4272 #ifdef GL_NV_fragment_program_option
4273
4274 #endif /* GL_NV_fragment_program_option */
4275
4276 #ifdef GL_NV_framebuffer_multisample_coverage
4277
_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_DEF_INIT)4278 static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT)
4279 {
4280 GLboolean r = GL_FALSE;
4281
4282 r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r;
4283
4284 return r;
4285 }
4286
4287 #endif /* GL_NV_framebuffer_multisample_coverage */
4288
4289 #ifdef GL_NV_geometry_program4
4290
_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_DEF_INIT)4291 static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
4292 {
4293 GLboolean r = GL_FALSE;
4294
4295 r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
4296
4297 return r;
4298 }
4299
4300 #endif /* GL_NV_geometry_program4 */
4301
4302 #ifdef GL_NV_geometry_shader4
4303
4304 #endif /* GL_NV_geometry_shader4 */
4305
4306 #ifdef GL_NV_gpu_program4
4307
_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_DEF_INIT)4308 static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
4309 {
4310 GLboolean r = GL_FALSE;
4311
4312 r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
4313 r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
4314 r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
4315 r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
4316 r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
4317 r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r;
4318 r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
4319 r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r;
4320 r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r;
4321 r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r;
4322 r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r;
4323 r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r;
4324
4325 return r;
4326 }
4327
4328 #endif /* GL_NV_gpu_program4 */
4329
4330 #ifdef GL_NV_half_float
4331
_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_DEF_INIT)4332 static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
4333 {
4334 GLboolean r = GL_FALSE;
4335
4336 r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
4337 r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
4338 r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
4339 r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
4340 r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r;
4341 r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r;
4342 r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
4343 r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
4344 r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
4345 r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
4346 r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
4347 r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
4348 r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
4349 r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
4350 r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r;
4351 r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r;
4352 r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
4353 r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
4354 r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r;
4355 r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r;
4356 r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r;
4357 r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r;
4358 r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r;
4359 r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r;
4360 r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r;
4361 r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r;
4362 r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r;
4363 r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r;
4364 r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r;
4365 r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r;
4366 r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r;
4367 r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r;
4368 r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
4369 r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
4370 r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
4371 r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
4372 r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
4373 r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
4374 r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
4375 r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
4376 r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
4377 r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
4378 r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
4379 r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
4380 r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
4381 r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
4382
4383 return r;
4384 }
4385
4386 #endif /* GL_NV_half_float */
4387
4388 #ifdef GL_NV_light_max_exponent
4389
4390 #endif /* GL_NV_light_max_exponent */
4391
4392 #ifdef GL_NV_multisample_filter_hint
4393
4394 #endif /* GL_NV_multisample_filter_hint */
4395
4396 #ifdef GL_NV_occlusion_query
4397
_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_DEF_INIT)4398 static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
4399 {
4400 GLboolean r = GL_FALSE;
4401
4402 r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
4403 r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
4404 r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
4405 r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
4406 r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
4407 r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
4408 r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
4409
4410 return r;
4411 }
4412
4413 #endif /* GL_NV_occlusion_query */
4414
4415 #ifdef GL_NV_packed_depth_stencil
4416
4417 #endif /* GL_NV_packed_depth_stencil */
4418
4419 #ifdef GL_NV_parameter_buffer_object
4420
_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)4421 static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4422 {
4423 GLboolean r = GL_FALSE;
4424
4425 r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r;
4426 r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r;
4427 r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r;
4428
4429 return r;
4430 }
4431
4432 #endif /* GL_NV_parameter_buffer_object */
4433
4434 #ifdef GL_NV_pixel_data_range
4435
_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_DEF_INIT)4436 static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
4437 {
4438 GLboolean r = GL_FALSE;
4439
4440 r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
4441 r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
4442
4443 return r;
4444 }
4445
4446 #endif /* GL_NV_pixel_data_range */
4447
4448 #ifdef GL_NV_point_sprite
4449
_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_DEF_INIT)4450 static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
4451 {
4452 GLboolean r = GL_FALSE;
4453
4454 r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r;
4455 r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r;
4456
4457 return r;
4458 }
4459
4460 #endif /* GL_NV_point_sprite */
4461
4462 #ifdef GL_NV_primitive_restart
4463
_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_DEF_INIT)4464 static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
4465 {
4466 GLboolean r = GL_FALSE;
4467
4468 r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
4469 r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
4470
4471 return r;
4472 }
4473
4474 #endif /* GL_NV_primitive_restart */
4475
4476 #ifdef GL_NV_register_combiners
4477
_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_DEF_INIT)4478 static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT)
4479 {
4480 GLboolean r = GL_FALSE;
4481
4482 r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
4483 r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r;
4484 r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
4485 r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
4486 r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
4487 r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
4488 r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
4489 r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r;
4490 r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r;
4491 r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r;
4492 r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r;
4493 r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r;
4494 r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r;
4495
4496 return r;
4497 }
4498
4499 #endif /* GL_NV_register_combiners */
4500
4501 #ifdef GL_NV_register_combiners2
4502
_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_DEF_INIT)4503 static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
4504 {
4505 GLboolean r = GL_FALSE;
4506
4507 r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
4508 r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r;
4509
4510 return r;
4511 }
4512
4513 #endif /* GL_NV_register_combiners2 */
4514
4515 #ifdef GL_NV_texgen_emboss
4516
4517 #endif /* GL_NV_texgen_emboss */
4518
4519 #ifdef GL_NV_texgen_reflection
4520
4521 #endif /* GL_NV_texgen_reflection */
4522
4523 #ifdef GL_NV_texture_compression_vtc
4524
4525 #endif /* GL_NV_texture_compression_vtc */
4526
4527 #ifdef GL_NV_texture_env_combine4
4528
4529 #endif /* GL_NV_texture_env_combine4 */
4530
4531 #ifdef GL_NV_texture_expand_normal
4532
4533 #endif /* GL_NV_texture_expand_normal */
4534
4535 #ifdef GL_NV_texture_rectangle
4536
4537 #endif /* GL_NV_texture_rectangle */
4538
4539 #ifdef GL_NV_texture_shader
4540
4541 #endif /* GL_NV_texture_shader */
4542
4543 #ifdef GL_NV_texture_shader2
4544
4545 #endif /* GL_NV_texture_shader2 */
4546
4547 #ifdef GL_NV_texture_shader3
4548
4549 #endif /* GL_NV_texture_shader3 */
4550
4551 #ifdef GL_NV_transform_feedback
4552
_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_DEF_INIT)4553 static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
4554 {
4555 GLboolean r = GL_FALSE;
4556
4557 r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
4558 r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
4559 r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
4560 r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
4561 r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
4562 r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
4563 r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
4564 r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r;
4565 r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
4566 r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
4567 r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r;
4568
4569 return r;
4570 }
4571
4572 #endif /* GL_NV_transform_feedback */
4573
4574 #ifdef GL_NV_vertex_array_range
4575
_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_DEF_INIT)4576 static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
4577 {
4578 GLboolean r = GL_FALSE;
4579
4580 r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
4581 r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
4582
4583 return r;
4584 }
4585
4586 #endif /* GL_NV_vertex_array_range */
4587
4588 #ifdef GL_NV_vertex_array_range2
4589
4590 #endif /* GL_NV_vertex_array_range2 */
4591
4592 #ifdef GL_NV_vertex_program
4593
_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_DEF_INIT)4594 static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
4595 {
4596 GLboolean r = GL_FALSE;
4597
4598 r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
4599 r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r;
4600 r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
4601 r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r;
4602 r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r;
4603 r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
4604 r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
4605 r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
4606 r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r;
4607 r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
4608 r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
4609 r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
4610 r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
4611 r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
4612 r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r;
4613 r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r;
4614 r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
4615 r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
4616 r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
4617 r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
4618 r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
4619 r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
4620 r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
4621 r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r;
4622 r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
4623 r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
4624 r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
4625 r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
4626 r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
4627 r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
4628 r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
4629 r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
4630 r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
4631 r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
4632 r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
4633 r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
4634 r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
4635 r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
4636 r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
4637 r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
4638 r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
4639 r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
4640 r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
4641 r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
4642 r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
4643 r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
4644 r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
4645 r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
4646 r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
4647 r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
4648 r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
4649 r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
4650 r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
4651 r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
4652 r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
4653 r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
4654 r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
4655 r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
4656 r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
4657 r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
4658 r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
4659 r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
4660 r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
4661 r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
4662
4663 return r;
4664 }
4665
4666 #endif /* GL_NV_vertex_program */
4667
4668 #ifdef GL_NV_vertex_program1_1
4669
4670 #endif /* GL_NV_vertex_program1_1 */
4671
4672 #ifdef GL_NV_vertex_program2
4673
4674 #endif /* GL_NV_vertex_program2 */
4675
4676 #ifdef GL_NV_vertex_program2_option
4677
4678 #endif /* GL_NV_vertex_program2_option */
4679
4680 #ifdef GL_NV_vertex_program3
4681
4682 #endif /* GL_NV_vertex_program3 */
4683
4684 #ifdef GL_NV_vertex_program4
4685
4686 #endif /* GL_NV_vertex_program4 */
4687
4688 #ifdef GL_OES_byte_coordinates
4689
4690 #endif /* GL_OES_byte_coordinates */
4691
4692 #ifdef GL_OES_compressed_paletted_texture
4693
4694 #endif /* GL_OES_compressed_paletted_texture */
4695
4696 #ifdef GL_OES_read_format
4697
4698 #endif /* GL_OES_read_format */
4699
4700 #ifdef GL_OES_single_precision
4701
_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_DEF_INIT)4702 static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT)
4703 {
4704 GLboolean r = GL_FALSE;
4705
4706 r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
4707 r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r;
4708 r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r;
4709 r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r;
4710 r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
4711 r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r;
4712
4713 return r;
4714 }
4715
4716 #endif /* GL_OES_single_precision */
4717
4718 #ifdef GL_OML_interlace
4719
4720 #endif /* GL_OML_interlace */
4721
4722 #ifdef GL_OML_resample
4723
4724 #endif /* GL_OML_resample */
4725
4726 #ifdef GL_OML_subsample
4727
4728 #endif /* GL_OML_subsample */
4729
4730 #ifdef GL_PGI_misc_hints
4731
4732 #endif /* GL_PGI_misc_hints */
4733
4734 #ifdef GL_PGI_vertex_hints
4735
4736 #endif /* GL_PGI_vertex_hints */
4737
4738 #ifdef GL_REND_screen_coordinates
4739
4740 #endif /* GL_REND_screen_coordinates */
4741
4742 #ifdef GL_S3_s3tc
4743
4744 #endif /* GL_S3_s3tc */
4745
4746 #ifdef GL_SGIS_color_range
4747
4748 #endif /* GL_SGIS_color_range */
4749
4750 #ifdef GL_SGIS_detail_texture
4751
_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_DEF_INIT)4752 static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4753 {
4754 GLboolean r = GL_FALSE;
4755
4756 r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
4757 r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
4758
4759 return r;
4760 }
4761
4762 #endif /* GL_SGIS_detail_texture */
4763
4764 #ifdef GL_SGIS_fog_function
4765
_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_DEF_INIT)4766 static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT)
4767 {
4768 GLboolean r = GL_FALSE;
4769
4770 r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r;
4771 r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r;
4772
4773 return r;
4774 }
4775
4776 #endif /* GL_SGIS_fog_function */
4777
4778 #ifdef GL_SGIS_generate_mipmap
4779
4780 #endif /* GL_SGIS_generate_mipmap */
4781
4782 #ifdef GL_SGIS_multisample
4783
_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_DEF_INIT)4784 static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
4785 {
4786 GLboolean r = GL_FALSE;
4787
4788 r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r;
4789 r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
4790
4791 return r;
4792 }
4793
4794 #endif /* GL_SGIS_multisample */
4795
4796 #ifdef GL_SGIS_pixel_texture
4797
4798 #endif /* GL_SGIS_pixel_texture */
4799
4800 #ifdef GL_SGIS_sharpen_texture
4801
_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_DEF_INIT)4802 static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4803 {
4804 GLboolean r = GL_FALSE;
4805
4806 r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
4807 r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
4808
4809 return r;
4810 }
4811
4812 #endif /* GL_SGIS_sharpen_texture */
4813
4814 #ifdef GL_SGIS_texture4D
4815
_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_DEF_INIT)4816 static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT)
4817 {
4818 GLboolean r = GL_FALSE;
4819
4820 r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r;
4821 r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
4822
4823 return r;
4824 }
4825
4826 #endif /* GL_SGIS_texture4D */
4827
4828 #ifdef GL_SGIS_texture_border_clamp
4829
4830 #endif /* GL_SGIS_texture_border_clamp */
4831
4832 #ifdef GL_SGIS_texture_edge_clamp
4833
4834 #endif /* GL_SGIS_texture_edge_clamp */
4835
4836 #ifdef GL_SGIS_texture_filter4
4837
_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_DEF_INIT)4838 static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT)
4839 {
4840 GLboolean r = GL_FALSE;
4841
4842 r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
4843 r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
4844
4845 return r;
4846 }
4847
4848 #endif /* GL_SGIS_texture_filter4 */
4849
4850 #ifdef GL_SGIS_texture_lod
4851
4852 #endif /* GL_SGIS_texture_lod */
4853
4854 #ifdef GL_SGIS_texture_select
4855
4856 #endif /* GL_SGIS_texture_select */
4857
4858 #ifdef GL_SGIX_async
4859
_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_DEF_INIT)4860 static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
4861 {
4862 GLboolean r = GL_FALSE;
4863
4864 r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
4865 r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
4866 r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
4867 r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
4868 r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
4869 r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r;
4870
4871 return r;
4872 }
4873
4874 #endif /* GL_SGIX_async */
4875
4876 #ifdef GL_SGIX_async_histogram
4877
4878 #endif /* GL_SGIX_async_histogram */
4879
4880 #ifdef GL_SGIX_async_pixel
4881
4882 #endif /* GL_SGIX_async_pixel */
4883
4884 #ifdef GL_SGIX_blend_alpha_minmax
4885
4886 #endif /* GL_SGIX_blend_alpha_minmax */
4887
4888 #ifdef GL_SGIX_clipmap
4889
4890 #endif /* GL_SGIX_clipmap */
4891
4892 #ifdef GL_SGIX_depth_texture
4893
4894 #endif /* GL_SGIX_depth_texture */
4895
4896 #ifdef GL_SGIX_flush_raster
4897
_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_DEF_INIT)4898 static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT)
4899 {
4900 GLboolean r = GL_FALSE;
4901
4902 r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
4903
4904 return r;
4905 }
4906
4907 #endif /* GL_SGIX_flush_raster */
4908
4909 #ifdef GL_SGIX_fog_offset
4910
4911 #endif /* GL_SGIX_fog_offset */
4912
4913 #ifdef GL_SGIX_fog_texture
4914
_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_DEF_INIT)4915 static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4916 {
4917 GLboolean r = GL_FALSE;
4918
4919 r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r;
4920
4921 return r;
4922 }
4923
4924 #endif /* GL_SGIX_fog_texture */
4925
4926 #ifdef GL_SGIX_fragment_specular_lighting
4927
_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_DEF_INIT)4928 static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
4929 {
4930 GLboolean r = GL_FALSE;
4931
4932 r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
4933 r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
4934 r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
4935 r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
4936 r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
4937 r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
4938 r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
4939 r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
4940 r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
4941 r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
4942 r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
4943 r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
4944 r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
4945 r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
4946 r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
4947 r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
4948 r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
4949
4950 return r;
4951 }
4952
4953 #endif /* GL_SGIX_fragment_specular_lighting */
4954
4955 #ifdef GL_SGIX_framezoom
4956
_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_DEF_INIT)4957 static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT)
4958 {
4959 GLboolean r = GL_FALSE;
4960
4961 r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r;
4962
4963 return r;
4964 }
4965
4966 #endif /* GL_SGIX_framezoom */
4967
4968 #ifdef GL_SGIX_interlace
4969
4970 #endif /* GL_SGIX_interlace */
4971
4972 #ifdef GL_SGIX_ir_instrument1
4973
4974 #endif /* GL_SGIX_ir_instrument1 */
4975
4976 #ifdef GL_SGIX_list_priority
4977
4978 #endif /* GL_SGIX_list_priority */
4979
4980 #ifdef GL_SGIX_pixel_texture
4981
_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_DEF_INIT)4982 static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4983 {
4984 GLboolean r = GL_FALSE;
4985
4986 r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
4987
4988 return r;
4989 }
4990
4991 #endif /* GL_SGIX_pixel_texture */
4992
4993 #ifdef GL_SGIX_pixel_texture_bits
4994
4995 #endif /* GL_SGIX_pixel_texture_bits */
4996
4997 #ifdef GL_SGIX_reference_plane
4998
_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_DEF_INIT)4999 static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT)
5000 {
5001 GLboolean r = GL_FALSE;
5002
5003 r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
5004
5005 return r;
5006 }
5007
5008 #endif /* GL_SGIX_reference_plane */
5009
5010 #ifdef GL_SGIX_resample
5011
5012 #endif /* GL_SGIX_resample */
5013
5014 #ifdef GL_SGIX_shadow
5015
5016 #endif /* GL_SGIX_shadow */
5017
5018 #ifdef GL_SGIX_shadow_ambient
5019
5020 #endif /* GL_SGIX_shadow_ambient */
5021
5022 #ifdef GL_SGIX_sprite
5023
_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_DEF_INIT)5024 static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
5025 {
5026 GLboolean r = GL_FALSE;
5027
5028 r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
5029 r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
5030 r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
5031 r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
5032
5033 return r;
5034 }
5035
5036 #endif /* GL_SGIX_sprite */
5037
5038 #ifdef GL_SGIX_tag_sample_buffer
5039
_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_DEF_INIT)5040 static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
5041 {
5042 GLboolean r = GL_FALSE;
5043
5044 r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
5045
5046 return r;
5047 }
5048
5049 #endif /* GL_SGIX_tag_sample_buffer */
5050
5051 #ifdef GL_SGIX_texture_add_env
5052
5053 #endif /* GL_SGIX_texture_add_env */
5054
5055 #ifdef GL_SGIX_texture_coordinate_clamp
5056
5057 #endif /* GL_SGIX_texture_coordinate_clamp */
5058
5059 #ifdef GL_SGIX_texture_lod_bias
5060
5061 #endif /* GL_SGIX_texture_lod_bias */
5062
5063 #ifdef GL_SGIX_texture_multi_buffer
5064
5065 #endif /* GL_SGIX_texture_multi_buffer */
5066
5067 #ifdef GL_SGIX_texture_range
5068
5069 #endif /* GL_SGIX_texture_range */
5070
5071 #ifdef GL_SGIX_texture_scale_bias
5072
5073 #endif /* GL_SGIX_texture_scale_bias */
5074
5075 #ifdef GL_SGIX_vertex_preclip
5076
5077 #endif /* GL_SGIX_vertex_preclip */
5078
5079 #ifdef GL_SGIX_vertex_preclip_hint
5080
5081 #endif /* GL_SGIX_vertex_preclip_hint */
5082
5083 #ifdef GL_SGIX_ycrcb
5084
5085 #endif /* GL_SGIX_ycrcb */
5086
5087 #ifdef GL_SGI_color_matrix
5088
5089 #endif /* GL_SGI_color_matrix */
5090
5091 #ifdef GL_SGI_color_table
5092
_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_DEF_INIT)5093 static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT)
5094 {
5095 GLboolean r = GL_FALSE;
5096
5097 r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
5098 r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
5099 r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
5100 r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
5101 r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r;
5102 r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r;
5103 r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r;
5104
5105 return r;
5106 }
5107
5108 #endif /* GL_SGI_color_table */
5109
5110 #ifdef GL_SGI_texture_color_table
5111
5112 #endif /* GL_SGI_texture_color_table */
5113
5114 #ifdef GL_SUNX_constant_data
5115
_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_DEF_INIT)5116 static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT)
5117 {
5118 GLboolean r = GL_FALSE;
5119
5120 r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
5121
5122 return r;
5123 }
5124
5125 #endif /* GL_SUNX_constant_data */
5126
5127 #ifdef GL_SUN_convolution_border_modes
5128
5129 #endif /* GL_SUN_convolution_border_modes */
5130
5131 #ifdef GL_SUN_global_alpha
5132
_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_DEF_INIT)5133 static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT)
5134 {
5135 GLboolean r = GL_FALSE;
5136
5137 r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
5138 r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
5139 r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
5140 r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
5141 r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
5142 r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
5143 r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
5144 r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
5145
5146 return r;
5147 }
5148
5149 #endif /* GL_SUN_global_alpha */
5150
5151 #ifdef GL_SUN_mesh_array
5152
5153 #endif /* GL_SUN_mesh_array */
5154
5155 #ifdef GL_SUN_read_video_pixels
5156
_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_DEF_INIT)5157 static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT)
5158 {
5159 GLboolean r = GL_FALSE;
5160
5161 r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
5162
5163 return r;
5164 }
5165
5166 #endif /* GL_SUN_read_video_pixels */
5167
5168 #ifdef GL_SUN_slice_accum
5169
5170 #endif /* GL_SUN_slice_accum */
5171
5172 #ifdef GL_SUN_triangle_list
5173
_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_DEF_INIT)5174 static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT)
5175 {
5176 GLboolean r = GL_FALSE;
5177
5178 r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
5179 r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
5180 r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
5181 r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
5182 r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
5183 r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
5184 r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
5185
5186 return r;
5187 }
5188
5189 #endif /* GL_SUN_triangle_list */
5190
5191 #ifdef GL_SUN_vertex
5192
_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_DEF_INIT)5193 static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
5194 {
5195 GLboolean r = GL_FALSE;
5196
5197 r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
5198 r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
5199 r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
5200 r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r;
5201 r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
5202 r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
5203 r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
5204 r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
5205 r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
5206 r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
5207 r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r;
5208 r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r;
5209 r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
5210 r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
5211 r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r;
5212 r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r;
5213 r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r;
5214 r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r;
5215 r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
5216 r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
5217 r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
5218 r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
5219 r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r;
5220 r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r;
5221 r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r;
5222 r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r;
5223 r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r;
5224 r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r;
5225 r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
5226 r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
5227 r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r;
5228 r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r;
5229 r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
5230 r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
5231 r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
5232 r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
5233 r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r;
5234 r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r;
5235 r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
5236 r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
5237
5238 return r;
5239 }
5240
5241 #endif /* GL_SUN_vertex */
5242
5243 #ifdef GL_WIN_phong_shading
5244
5245 #endif /* GL_WIN_phong_shading */
5246
5247 #ifdef GL_WIN_specular_fog
5248
5249 #endif /* GL_WIN_specular_fog */
5250
5251 #ifdef GL_WIN_swap_hint
5252
_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_DEF_INIT)5253 static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
5254 {
5255 GLboolean r = GL_FALSE;
5256
5257 r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
5258
5259 return r;
5260 }
5261
5262 #endif /* GL_WIN_swap_hint */
5263
5264 /* ------------------------------------------------------------------------- */
5265
5266 /*
5267 * Search for name in the extensions string. Use of strstr()
5268 * is not sufficient because extension names can be prefixes of
5269 * other extension names. Could use strtok() but the constant
5270 * string returned by glGetString might be in read-only memory.
5271 */
glewGetExtension(const char * name)5272 GLboolean glewGetExtension (const char* name)
5273 {
5274 GLubyte* p;
5275 GLubyte* end;
5276 GLuint len = _glewStrLen((const GLubyte*)name);
5277 p = (GLubyte*)glGetString(GL_EXTENSIONS);
5278 if (0 == p) return GL_FALSE;
5279 end = p + _glewStrLen(p);
5280 while (p < end)
5281 {
5282 GLuint n = _glewStrCLen(p, ' ');
5283 if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
5284 p += n+1;
5285 }
5286 return GL_FALSE;
5287 }
5288
5289 /* ------------------------------------------------------------------------- */
5290
5291 #ifndef GLEW_MX
5292 static
5293 #endif
glewContextInit(GLEW_CONTEXT_ARG_DEF_LIST)5294 GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
5295 {
5296 const GLubyte* s;
5297 GLuint dot, major, minor;
5298 /* query opengl version */
5299 s = glGetString(GL_VERSION);
5300 dot = _glewStrCLen(s, '.');
5301 major = dot-1;
5302 minor = dot+1;
5303 if (dot == 0 || s[minor] == '\0')
5304 return GLEW_ERROR_NO_GL_VERSION;
5305 if (s[major] == '1' && s[minor] == '0')
5306 {
5307 return GLEW_ERROR_GL_VERSION_10_ONLY;
5308 }
5309 else
5310 {
5311 CONST_CAST(GLEW_VERSION_1_1) = GL_TRUE;
5312 if (s[major] >= '2')
5313 {
5314 CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
5315 CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
5316 CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
5317 CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE;
5318 CONST_CAST(GLEW_VERSION_2_0) = GL_TRUE;
5319 if (s[minor] >= '1')
5320 {
5321 CONST_CAST(GLEW_VERSION_2_1) = GL_TRUE;
5322 }
5323 }
5324 else
5325 {
5326 if (s[minor] >= '5')
5327 {
5328 CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
5329 CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
5330 CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
5331 CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE;
5332 CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
5333 CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
5334 }
5335 if (s[minor] == '4')
5336 {
5337 CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
5338 CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
5339 CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
5340 CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
5341 CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
5342 CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
5343 }
5344 if (s[minor] == '3')
5345 {
5346 CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
5347 CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
5348 CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
5349 CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
5350 CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
5351 CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
5352 }
5353 if (s[minor] == '2')
5354 {
5355 CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
5356 CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE;
5357 CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
5358 CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
5359 CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
5360 CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
5361 }
5362 if (s[minor] < '2')
5363 {
5364 CONST_CAST(GLEW_VERSION_1_2) = GL_FALSE;
5365 CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE;
5366 CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
5367 CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
5368 CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
5369 CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
5370 }
5371 }
5372 }
5373 /* initialize extensions */
5374 #ifdef GL_VERSION_1_2
5375 if (glewExperimental || GLEW_VERSION_1_2) CONST_CAST(GLEW_VERSION_1_2) = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
5376 #endif /* GL_VERSION_1_2 */
5377 #ifdef GL_VERSION_1_3
5378 if (glewExperimental || GLEW_VERSION_1_3) CONST_CAST(GLEW_VERSION_1_3) = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
5379 #endif /* GL_VERSION_1_3 */
5380 #ifdef GL_VERSION_1_4
5381 if (glewExperimental || GLEW_VERSION_1_4) CONST_CAST(GLEW_VERSION_1_4) = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
5382 #endif /* GL_VERSION_1_4 */
5383 #ifdef GL_VERSION_1_5
5384 if (glewExperimental || GLEW_VERSION_1_5) CONST_CAST(GLEW_VERSION_1_5) = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
5385 #endif /* GL_VERSION_1_5 */
5386 #ifdef GL_VERSION_2_0
5387 if (glewExperimental || GLEW_VERSION_2_0) CONST_CAST(GLEW_VERSION_2_0) = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
5388 #endif /* GL_VERSION_2_0 */
5389 #ifdef GL_VERSION_2_1
5390 if (glewExperimental || GLEW_VERSION_2_1) CONST_CAST(GLEW_VERSION_2_1) = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT);
5391 #endif /* GL_VERSION_2_1 */
5392 #ifdef GL_3DFX_multisample
5393 CONST_CAST(GLEW_3DFX_multisample) = glewGetExtension("GL_3DFX_multisample");
5394 #endif /* GL_3DFX_multisample */
5395 #ifdef GL_3DFX_tbuffer
5396 CONST_CAST(GLEW_3DFX_tbuffer) = glewGetExtension("GL_3DFX_tbuffer");
5397 if (glewExperimental || GLEW_3DFX_tbuffer) CONST_CAST(GLEW_3DFX_tbuffer) = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
5398 #endif /* GL_3DFX_tbuffer */
5399 #ifdef GL_3DFX_texture_compression_FXT1
5400 CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = glewGetExtension("GL_3DFX_texture_compression_FXT1");
5401 #endif /* GL_3DFX_texture_compression_FXT1 */
5402 #ifdef GL_APPLE_client_storage
5403 CONST_CAST(GLEW_APPLE_client_storage) = glewGetExtension("GL_APPLE_client_storage");
5404 #endif /* GL_APPLE_client_storage */
5405 #ifdef GL_APPLE_element_array
5406 CONST_CAST(GLEW_APPLE_element_array) = glewGetExtension("GL_APPLE_element_array");
5407 if (glewExperimental || GLEW_APPLE_element_array) CONST_CAST(GLEW_APPLE_element_array) = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
5408 #endif /* GL_APPLE_element_array */
5409 #ifdef GL_APPLE_fence
5410 CONST_CAST(GLEW_APPLE_fence) = glewGetExtension("GL_APPLE_fence");
5411 if (glewExperimental || GLEW_APPLE_fence) CONST_CAST(GLEW_APPLE_fence) = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
5412 #endif /* GL_APPLE_fence */
5413 #ifdef GL_APPLE_float_pixels
5414 CONST_CAST(GLEW_APPLE_float_pixels) = glewGetExtension("GL_APPLE_float_pixels");
5415 #endif /* GL_APPLE_float_pixels */
5416 #ifdef GL_APPLE_pixel_buffer
5417 CONST_CAST(GLEW_APPLE_pixel_buffer) = glewGetExtension("GL_APPLE_pixel_buffer");
5418 #endif /* GL_APPLE_pixel_buffer */
5419 #ifdef GL_APPLE_specular_vector
5420 CONST_CAST(GLEW_APPLE_specular_vector) = glewGetExtension("GL_APPLE_specular_vector");
5421 #endif /* GL_APPLE_specular_vector */
5422 #ifdef GL_APPLE_texture_range
5423 CONST_CAST(GLEW_APPLE_texture_range) = glewGetExtension("GL_APPLE_texture_range");
5424 if (glewExperimental || GLEW_APPLE_texture_range) CONST_CAST(GLEW_APPLE_texture_range) = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
5425 #endif /* GL_APPLE_texture_range */
5426 #ifdef GL_APPLE_transform_hint
5427 CONST_CAST(GLEW_APPLE_transform_hint) = glewGetExtension("GL_APPLE_transform_hint");
5428 #endif /* GL_APPLE_transform_hint */
5429 #ifdef GL_APPLE_vertex_array_object
5430 CONST_CAST(GLEW_APPLE_vertex_array_object) = glewGetExtension("GL_APPLE_vertex_array_object");
5431 if (glewExperimental || GLEW_APPLE_vertex_array_object) CONST_CAST(GLEW_APPLE_vertex_array_object) = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
5432 #endif /* GL_APPLE_vertex_array_object */
5433 #ifdef GL_APPLE_vertex_array_range
5434 CONST_CAST(GLEW_APPLE_vertex_array_range) = glewGetExtension("GL_APPLE_vertex_array_range");
5435 if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
5436 #endif /* GL_APPLE_vertex_array_range */
5437 #ifdef GL_APPLE_ycbcr_422
5438 CONST_CAST(GLEW_APPLE_ycbcr_422) = glewGetExtension("GL_APPLE_ycbcr_422");
5439 #endif /* GL_APPLE_ycbcr_422 */
5440 #ifdef GL_ARB_color_buffer_float
5441 CONST_CAST(GLEW_ARB_color_buffer_float) = glewGetExtension("GL_ARB_color_buffer_float");
5442 if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
5443 #endif /* GL_ARB_color_buffer_float */
5444 #ifdef GL_ARB_depth_texture
5445 CONST_CAST(GLEW_ARB_depth_texture) = glewGetExtension("GL_ARB_depth_texture");
5446 #endif /* GL_ARB_depth_texture */
5447 #ifdef GL_ARB_draw_buffers
5448 CONST_CAST(GLEW_ARB_draw_buffers) = glewGetExtension("GL_ARB_draw_buffers");
5449 if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
5450 #endif /* GL_ARB_draw_buffers */
5451 #ifdef GL_ARB_fragment_program
5452 CONST_CAST(GLEW_ARB_fragment_program) = glewGetExtension("GL_ARB_fragment_program");
5453 #endif /* GL_ARB_fragment_program */
5454 #ifdef GL_ARB_fragment_program_shadow
5455 CONST_CAST(GLEW_ARB_fragment_program_shadow) = glewGetExtension("GL_ARB_fragment_program_shadow");
5456 #endif /* GL_ARB_fragment_program_shadow */
5457 #ifdef GL_ARB_fragment_shader
5458 CONST_CAST(GLEW_ARB_fragment_shader) = glewGetExtension("GL_ARB_fragment_shader");
5459 #endif /* GL_ARB_fragment_shader */
5460 #ifdef GL_ARB_half_float_pixel
5461 CONST_CAST(GLEW_ARB_half_float_pixel) = glewGetExtension("GL_ARB_half_float_pixel");
5462 #endif /* GL_ARB_half_float_pixel */
5463 #ifdef GL_ARB_imaging
5464 CONST_CAST(GLEW_ARB_imaging) = glewGetExtension("GL_ARB_imaging");
5465 if (glewExperimental || GLEW_ARB_imaging) CONST_CAST(GLEW_ARB_imaging) = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
5466 #endif /* GL_ARB_imaging */
5467 #ifdef GL_ARB_matrix_palette
5468 CONST_CAST(GLEW_ARB_matrix_palette) = glewGetExtension("GL_ARB_matrix_palette");
5469 if (glewExperimental || GLEW_ARB_matrix_palette) CONST_CAST(GLEW_ARB_matrix_palette) = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
5470 #endif /* GL_ARB_matrix_palette */
5471 #ifdef GL_ARB_multisample
5472 CONST_CAST(GLEW_ARB_multisample) = glewGetExtension("GL_ARB_multisample");
5473 if (glewExperimental || GLEW_ARB_multisample) CONST_CAST(GLEW_ARB_multisample) = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
5474 #endif /* GL_ARB_multisample */
5475 #ifdef GL_ARB_multitexture
5476 CONST_CAST(GLEW_ARB_multitexture) = glewGetExtension("GL_ARB_multitexture");
5477 if (glewExperimental || GLEW_ARB_multitexture) CONST_CAST(GLEW_ARB_multitexture) = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
5478 #endif /* GL_ARB_multitexture */
5479 #ifdef GL_ARB_occlusion_query
5480 CONST_CAST(GLEW_ARB_occlusion_query) = glewGetExtension("GL_ARB_occlusion_query");
5481 if (glewExperimental || GLEW_ARB_occlusion_query) CONST_CAST(GLEW_ARB_occlusion_query) = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
5482 #endif /* GL_ARB_occlusion_query */
5483 #ifdef GL_ARB_pixel_buffer_object
5484 CONST_CAST(GLEW_ARB_pixel_buffer_object) = glewGetExtension("GL_ARB_pixel_buffer_object");
5485 #endif /* GL_ARB_pixel_buffer_object */
5486 #ifdef GL_ARB_point_parameters
5487 CONST_CAST(GLEW_ARB_point_parameters) = glewGetExtension("GL_ARB_point_parameters");
5488 if (glewExperimental || GLEW_ARB_point_parameters) CONST_CAST(GLEW_ARB_point_parameters) = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
5489 #endif /* GL_ARB_point_parameters */
5490 #ifdef GL_ARB_point_sprite
5491 CONST_CAST(GLEW_ARB_point_sprite) = glewGetExtension("GL_ARB_point_sprite");
5492 #endif /* GL_ARB_point_sprite */
5493 #ifdef GL_ARB_shader_objects
5494 CONST_CAST(GLEW_ARB_shader_objects) = glewGetExtension("GL_ARB_shader_objects");
5495 if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
5496 #endif /* GL_ARB_shader_objects */
5497 #ifdef GL_ARB_shading_language_100
5498 CONST_CAST(GLEW_ARB_shading_language_100) = glewGetExtension("GL_ARB_shading_language_100");
5499 #endif /* GL_ARB_shading_language_100 */
5500 #ifdef GL_ARB_shadow
5501 CONST_CAST(GLEW_ARB_shadow) = glewGetExtension("GL_ARB_shadow");
5502 #endif /* GL_ARB_shadow */
5503 #ifdef GL_ARB_shadow_ambient
5504 CONST_CAST(GLEW_ARB_shadow_ambient) = glewGetExtension("GL_ARB_shadow_ambient");
5505 #endif /* GL_ARB_shadow_ambient */
5506 #ifdef GL_ARB_texture_border_clamp
5507 CONST_CAST(GLEW_ARB_texture_border_clamp) = glewGetExtension("GL_ARB_texture_border_clamp");
5508 #endif /* GL_ARB_texture_border_clamp */
5509 #ifdef GL_ARB_texture_compression
5510 CONST_CAST(GLEW_ARB_texture_compression) = glewGetExtension("GL_ARB_texture_compression");
5511 if (glewExperimental || GLEW_ARB_texture_compression) CONST_CAST(GLEW_ARB_texture_compression) = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
5512 #endif /* GL_ARB_texture_compression */
5513 #ifdef GL_ARB_texture_cube_map
5514 CONST_CAST(GLEW_ARB_texture_cube_map) = glewGetExtension("GL_ARB_texture_cube_map");
5515 #endif /* GL_ARB_texture_cube_map */
5516 #ifdef GL_ARB_texture_env_add
5517 CONST_CAST(GLEW_ARB_texture_env_add) = glewGetExtension("GL_ARB_texture_env_add");
5518 #endif /* GL_ARB_texture_env_add */
5519 #ifdef GL_ARB_texture_env_combine
5520 CONST_CAST(GLEW_ARB_texture_env_combine) = glewGetExtension("GL_ARB_texture_env_combine");
5521 #endif /* GL_ARB_texture_env_combine */
5522 #ifdef GL_ARB_texture_env_crossbar
5523 CONST_CAST(GLEW_ARB_texture_env_crossbar) = glewGetExtension("GL_ARB_texture_env_crossbar");
5524 #endif /* GL_ARB_texture_env_crossbar */
5525 #ifdef GL_ARB_texture_env_dot3
5526 CONST_CAST(GLEW_ARB_texture_env_dot3) = glewGetExtension("GL_ARB_texture_env_dot3");
5527 #endif /* GL_ARB_texture_env_dot3 */
5528 #ifdef GL_ARB_texture_float
5529 CONST_CAST(GLEW_ARB_texture_float) = glewGetExtension("GL_ARB_texture_float");
5530 #endif /* GL_ARB_texture_float */
5531 #ifdef GL_ARB_texture_mirrored_repeat
5532 CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = glewGetExtension("GL_ARB_texture_mirrored_repeat");
5533 #endif /* GL_ARB_texture_mirrored_repeat */
5534 #ifdef GL_ARB_texture_non_power_of_two
5535 CONST_CAST(GLEW_ARB_texture_non_power_of_two) = glewGetExtension("GL_ARB_texture_non_power_of_two");
5536 #endif /* GL_ARB_texture_non_power_of_two */
5537 #ifdef GL_ARB_texture_rectangle
5538 CONST_CAST(GLEW_ARB_texture_rectangle) = glewGetExtension("GL_ARB_texture_rectangle");
5539 #endif /* GL_ARB_texture_rectangle */
5540 #ifdef GL_ARB_transpose_matrix
5541 CONST_CAST(GLEW_ARB_transpose_matrix) = glewGetExtension("GL_ARB_transpose_matrix");
5542 if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
5543 #endif /* GL_ARB_transpose_matrix */
5544 #ifdef GL_ARB_vertex_blend
5545 CONST_CAST(GLEW_ARB_vertex_blend) = glewGetExtension("GL_ARB_vertex_blend");
5546 if (glewExperimental || GLEW_ARB_vertex_blend) CONST_CAST(GLEW_ARB_vertex_blend) = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
5547 #endif /* GL_ARB_vertex_blend */
5548 #ifdef GL_ARB_vertex_buffer_object
5549 CONST_CAST(GLEW_ARB_vertex_buffer_object) = glewGetExtension("GL_ARB_vertex_buffer_object");
5550 if (glewExperimental || GLEW_ARB_vertex_buffer_object) CONST_CAST(GLEW_ARB_vertex_buffer_object) = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
5551 #endif /* GL_ARB_vertex_buffer_object */
5552 #ifdef GL_ARB_vertex_program
5553 CONST_CAST(GLEW_ARB_vertex_program) = glewGetExtension("GL_ARB_vertex_program");
5554 if (glewExperimental || GLEW_ARB_vertex_program) CONST_CAST(GLEW_ARB_vertex_program) = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
5555 #endif /* GL_ARB_vertex_program */
5556 #ifdef GL_ARB_vertex_shader
5557 CONST_CAST(GLEW_ARB_vertex_shader) = glewGetExtension("GL_ARB_vertex_shader");
5558 if (glewExperimental || GLEW_ARB_vertex_shader) CONST_CAST(GLEW_ARB_vertex_shader) = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
5559 #endif /* GL_ARB_vertex_shader */
5560 #ifdef GL_ARB_window_pos
5561 CONST_CAST(GLEW_ARB_window_pos) = glewGetExtension("GL_ARB_window_pos");
5562 if (glewExperimental || GLEW_ARB_window_pos) CONST_CAST(GLEW_ARB_window_pos) = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
5563 #endif /* GL_ARB_window_pos */
5564 #ifdef GL_ATIX_point_sprites
5565 CONST_CAST(GLEW_ATIX_point_sprites) = glewGetExtension("GL_ATIX_point_sprites");
5566 #endif /* GL_ATIX_point_sprites */
5567 #ifdef GL_ATIX_texture_env_combine3
5568 CONST_CAST(GLEW_ATIX_texture_env_combine3) = glewGetExtension("GL_ATIX_texture_env_combine3");
5569 #endif /* GL_ATIX_texture_env_combine3 */
5570 #ifdef GL_ATIX_texture_env_route
5571 CONST_CAST(GLEW_ATIX_texture_env_route) = glewGetExtension("GL_ATIX_texture_env_route");
5572 #endif /* GL_ATIX_texture_env_route */
5573 #ifdef GL_ATIX_vertex_shader_output_point_size
5574 CONST_CAST(GLEW_ATIX_vertex_shader_output_point_size) = glewGetExtension("GL_ATIX_vertex_shader_output_point_size");
5575 #endif /* GL_ATIX_vertex_shader_output_point_size */
5576 #ifdef GL_ATI_draw_buffers
5577 CONST_CAST(GLEW_ATI_draw_buffers) = glewGetExtension("GL_ATI_draw_buffers");
5578 if (glewExperimental || GLEW_ATI_draw_buffers) CONST_CAST(GLEW_ATI_draw_buffers) = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
5579 #endif /* GL_ATI_draw_buffers */
5580 #ifdef GL_ATI_element_array
5581 CONST_CAST(GLEW_ATI_element_array) = glewGetExtension("GL_ATI_element_array");
5582 if (glewExperimental || GLEW_ATI_element_array) CONST_CAST(GLEW_ATI_element_array) = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
5583 #endif /* GL_ATI_element_array */
5584 #ifdef GL_ATI_envmap_bumpmap
5585 CONST_CAST(GLEW_ATI_envmap_bumpmap) = glewGetExtension("GL_ATI_envmap_bumpmap");
5586 if (glewExperimental || GLEW_ATI_envmap_bumpmap) CONST_CAST(GLEW_ATI_envmap_bumpmap) = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
5587 #endif /* GL_ATI_envmap_bumpmap */
5588 #ifdef GL_ATI_fragment_shader
5589 CONST_CAST(GLEW_ATI_fragment_shader) = glewGetExtension("GL_ATI_fragment_shader");
5590 if (glewExperimental || GLEW_ATI_fragment_shader) CONST_CAST(GLEW_ATI_fragment_shader) = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
5591 #endif /* GL_ATI_fragment_shader */
5592 #ifdef GL_ATI_map_object_buffer
5593 CONST_CAST(GLEW_ATI_map_object_buffer) = glewGetExtension("GL_ATI_map_object_buffer");
5594 if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
5595 #endif /* GL_ATI_map_object_buffer */
5596 #ifdef GL_ATI_pn_triangles
5597 CONST_CAST(GLEW_ATI_pn_triangles) = glewGetExtension("GL_ATI_pn_triangles");
5598 if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
5599 #endif /* GL_ATI_pn_triangles */
5600 #ifdef GL_ATI_separate_stencil
5601 CONST_CAST(GLEW_ATI_separate_stencil) = glewGetExtension("GL_ATI_separate_stencil");
5602 if (glewExperimental || GLEW_ATI_separate_stencil) CONST_CAST(GLEW_ATI_separate_stencil) = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
5603 #endif /* GL_ATI_separate_stencil */
5604 #ifdef GL_ATI_shader_texture_lod
5605 CONST_CAST(GLEW_ATI_shader_texture_lod) = glewGetExtension("GL_ATI_shader_texture_lod");
5606 #endif /* GL_ATI_shader_texture_lod */
5607 #ifdef GL_ATI_text_fragment_shader
5608 CONST_CAST(GLEW_ATI_text_fragment_shader) = glewGetExtension("GL_ATI_text_fragment_shader");
5609 #endif /* GL_ATI_text_fragment_shader */
5610 #ifdef GL_ATI_texture_compression_3dc
5611 CONST_CAST(GLEW_ATI_texture_compression_3dc) = glewGetExtension("GL_ATI_texture_compression_3dc");
5612 #endif /* GL_ATI_texture_compression_3dc */
5613 #ifdef GL_ATI_texture_env_combine3
5614 CONST_CAST(GLEW_ATI_texture_env_combine3) = glewGetExtension("GL_ATI_texture_env_combine3");
5615 #endif /* GL_ATI_texture_env_combine3 */
5616 #ifdef GL_ATI_texture_float
5617 CONST_CAST(GLEW_ATI_texture_float) = glewGetExtension("GL_ATI_texture_float");
5618 #endif /* GL_ATI_texture_float */
5619 #ifdef GL_ATI_texture_mirror_once
5620 CONST_CAST(GLEW_ATI_texture_mirror_once) = glewGetExtension("GL_ATI_texture_mirror_once");
5621 #endif /* GL_ATI_texture_mirror_once */
5622 #ifdef GL_ATI_vertex_array_object
5623 CONST_CAST(GLEW_ATI_vertex_array_object) = glewGetExtension("GL_ATI_vertex_array_object");
5624 if (glewExperimental || GLEW_ATI_vertex_array_object) CONST_CAST(GLEW_ATI_vertex_array_object) = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
5625 #endif /* GL_ATI_vertex_array_object */
5626 #ifdef GL_ATI_vertex_attrib_array_object
5627 CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = glewGetExtension("GL_ATI_vertex_attrib_array_object");
5628 if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
5629 #endif /* GL_ATI_vertex_attrib_array_object */
5630 #ifdef GL_ATI_vertex_streams
5631 CONST_CAST(GLEW_ATI_vertex_streams) = glewGetExtension("GL_ATI_vertex_streams");
5632 if (glewExperimental || GLEW_ATI_vertex_streams) CONST_CAST(GLEW_ATI_vertex_streams) = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
5633 #endif /* GL_ATI_vertex_streams */
5634 #ifdef GL_EXT_422_pixels
5635 CONST_CAST(GLEW_EXT_422_pixels) = glewGetExtension("GL_EXT_422_pixels");
5636 #endif /* GL_EXT_422_pixels */
5637 #ifdef GL_EXT_Cg_shader
5638 CONST_CAST(GLEW_EXT_Cg_shader) = glewGetExtension("GL_EXT_Cg_shader");
5639 #endif /* GL_EXT_Cg_shader */
5640 #ifdef GL_EXT_abgr
5641 CONST_CAST(GLEW_EXT_abgr) = glewGetExtension("GL_EXT_abgr");
5642 #endif /* GL_EXT_abgr */
5643 #ifdef GL_EXT_bgra
5644 CONST_CAST(GLEW_EXT_bgra) = glewGetExtension("GL_EXT_bgra");
5645 #endif /* GL_EXT_bgra */
5646 #ifdef GL_EXT_bindable_uniform
5647 CONST_CAST(GLEW_EXT_bindable_uniform) = glewGetExtension("GL_EXT_bindable_uniform");
5648 if (glewExperimental || GLEW_EXT_bindable_uniform) CONST_CAST(GLEW_EXT_bindable_uniform) = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT);
5649 #endif /* GL_EXT_bindable_uniform */
5650 #ifdef GL_EXT_blend_color
5651 CONST_CAST(GLEW_EXT_blend_color) = glewGetExtension("GL_EXT_blend_color");
5652 if (glewExperimental || GLEW_EXT_blend_color) CONST_CAST(GLEW_EXT_blend_color) = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
5653 #endif /* GL_EXT_blend_color */
5654 #ifdef GL_EXT_blend_equation_separate
5655 CONST_CAST(GLEW_EXT_blend_equation_separate) = glewGetExtension("GL_EXT_blend_equation_separate");
5656 if (glewExperimental || GLEW_EXT_blend_equation_separate) CONST_CAST(GLEW_EXT_blend_equation_separate) = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
5657 #endif /* GL_EXT_blend_equation_separate */
5658 #ifdef GL_EXT_blend_func_separate
5659 CONST_CAST(GLEW_EXT_blend_func_separate) = glewGetExtension("GL_EXT_blend_func_separate");
5660 if (glewExperimental || GLEW_EXT_blend_func_separate) CONST_CAST(GLEW_EXT_blend_func_separate) = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
5661 #endif /* GL_EXT_blend_func_separate */
5662 #ifdef GL_EXT_blend_logic_op
5663 CONST_CAST(GLEW_EXT_blend_logic_op) = glewGetExtension("GL_EXT_blend_logic_op");
5664 #endif /* GL_EXT_blend_logic_op */
5665 #ifdef GL_EXT_blend_minmax
5666 CONST_CAST(GLEW_EXT_blend_minmax) = glewGetExtension("GL_EXT_blend_minmax");
5667 if (glewExperimental || GLEW_EXT_blend_minmax) CONST_CAST(GLEW_EXT_blend_minmax) = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
5668 #endif /* GL_EXT_blend_minmax */
5669 #ifdef GL_EXT_blend_subtract
5670 CONST_CAST(GLEW_EXT_blend_subtract) = glewGetExtension("GL_EXT_blend_subtract");
5671 #endif /* GL_EXT_blend_subtract */
5672 #ifdef GL_EXT_clip_volume_hint
5673 CONST_CAST(GLEW_EXT_clip_volume_hint) = glewGetExtension("GL_EXT_clip_volume_hint");
5674 #endif /* GL_EXT_clip_volume_hint */
5675 #ifdef GL_EXT_cmyka
5676 CONST_CAST(GLEW_EXT_cmyka) = glewGetExtension("GL_EXT_cmyka");
5677 #endif /* GL_EXT_cmyka */
5678 #ifdef GL_EXT_color_subtable
5679 CONST_CAST(GLEW_EXT_color_subtable) = glewGetExtension("GL_EXT_color_subtable");
5680 if (glewExperimental || GLEW_EXT_color_subtable) CONST_CAST(GLEW_EXT_color_subtable) = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
5681 #endif /* GL_EXT_color_subtable */
5682 #ifdef GL_EXT_compiled_vertex_array
5683 CONST_CAST(GLEW_EXT_compiled_vertex_array) = glewGetExtension("GL_EXT_compiled_vertex_array");
5684 if (glewExperimental || GLEW_EXT_compiled_vertex_array) CONST_CAST(GLEW_EXT_compiled_vertex_array) = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
5685 #endif /* GL_EXT_compiled_vertex_array */
5686 #ifdef GL_EXT_convolution
5687 CONST_CAST(GLEW_EXT_convolution) = glewGetExtension("GL_EXT_convolution");
5688 if (glewExperimental || GLEW_EXT_convolution) CONST_CAST(GLEW_EXT_convolution) = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
5689 #endif /* GL_EXT_convolution */
5690 #ifdef GL_EXT_coordinate_frame
5691 CONST_CAST(GLEW_EXT_coordinate_frame) = glewGetExtension("GL_EXT_coordinate_frame");
5692 if (glewExperimental || GLEW_EXT_coordinate_frame) CONST_CAST(GLEW_EXT_coordinate_frame) = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
5693 #endif /* GL_EXT_coordinate_frame */
5694 #ifdef GL_EXT_copy_texture
5695 CONST_CAST(GLEW_EXT_copy_texture) = glewGetExtension("GL_EXT_copy_texture");
5696 if (glewExperimental || GLEW_EXT_copy_texture) CONST_CAST(GLEW_EXT_copy_texture) = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
5697 #endif /* GL_EXT_copy_texture */
5698 #ifdef GL_EXT_cull_vertex
5699 CONST_CAST(GLEW_EXT_cull_vertex) = glewGetExtension("GL_EXT_cull_vertex");
5700 if (glewExperimental || GLEW_EXT_cull_vertex) CONST_CAST(GLEW_EXT_cull_vertex) = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
5701 #endif /* GL_EXT_cull_vertex */
5702 #ifdef GL_EXT_depth_bounds_test
5703 CONST_CAST(GLEW_EXT_depth_bounds_test) = glewGetExtension("GL_EXT_depth_bounds_test");
5704 if (glewExperimental || GLEW_EXT_depth_bounds_test) CONST_CAST(GLEW_EXT_depth_bounds_test) = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
5705 #endif /* GL_EXT_depth_bounds_test */
5706 #ifdef GL_EXT_draw_buffers2
5707 CONST_CAST(GLEW_EXT_draw_buffers2) = glewGetExtension("GL_EXT_draw_buffers2");
5708 if (glewExperimental || GLEW_EXT_draw_buffers2) CONST_CAST(GLEW_EXT_draw_buffers2) = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT);
5709 #endif /* GL_EXT_draw_buffers2 */
5710 #ifdef GL_EXT_draw_instanced
5711 CONST_CAST(GLEW_EXT_draw_instanced) = glewGetExtension("GL_EXT_draw_instanced");
5712 if (glewExperimental || GLEW_EXT_draw_instanced) CONST_CAST(GLEW_EXT_draw_instanced) = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
5713 #endif /* GL_EXT_draw_instanced */
5714 #ifdef GL_EXT_draw_range_elements
5715 CONST_CAST(GLEW_EXT_draw_range_elements) = glewGetExtension("GL_EXT_draw_range_elements");
5716 if (glewExperimental || GLEW_EXT_draw_range_elements) CONST_CAST(GLEW_EXT_draw_range_elements) = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
5717 #endif /* GL_EXT_draw_range_elements */
5718 #ifdef GL_EXT_fog_coord
5719 CONST_CAST(GLEW_EXT_fog_coord) = glewGetExtension("GL_EXT_fog_coord");
5720 if (glewExperimental || GLEW_EXT_fog_coord) CONST_CAST(GLEW_EXT_fog_coord) = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
5721 #endif /* GL_EXT_fog_coord */
5722 #ifdef GL_EXT_fragment_lighting
5723 CONST_CAST(GLEW_EXT_fragment_lighting) = glewGetExtension("GL_EXT_fragment_lighting");
5724 if (glewExperimental || GLEW_EXT_fragment_lighting) CONST_CAST(GLEW_EXT_fragment_lighting) = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
5725 #endif /* GL_EXT_fragment_lighting */
5726 #ifdef GL_EXT_framebuffer_blit
5727 CONST_CAST(GLEW_EXT_framebuffer_blit) = glewGetExtension("GL_EXT_framebuffer_blit");
5728 if (glewExperimental || GLEW_EXT_framebuffer_blit) CONST_CAST(GLEW_EXT_framebuffer_blit) = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
5729 #endif /* GL_EXT_framebuffer_blit */
5730 #ifdef GL_EXT_framebuffer_multisample
5731 CONST_CAST(GLEW_EXT_framebuffer_multisample) = glewGetExtension("GL_EXT_framebuffer_multisample");
5732 if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
5733 #endif /* GL_EXT_framebuffer_multisample */
5734 #ifdef GL_EXT_framebuffer_object
5735 CONST_CAST(GLEW_EXT_framebuffer_object) = glewGetExtension("GL_EXT_framebuffer_object");
5736 if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_framebuffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
5737 #endif /* GL_EXT_framebuffer_object */
5738 #ifdef GL_EXT_framebuffer_sRGB
5739 CONST_CAST(GLEW_EXT_framebuffer_sRGB) = glewGetExtension("GL_EXT_framebuffer_sRGB");
5740 #endif /* GL_EXT_framebuffer_sRGB */
5741 #ifdef GL_EXT_geometry_shader4
5742 CONST_CAST(GLEW_EXT_geometry_shader4) = glewGetExtension("GL_EXT_geometry_shader4");
5743 if (glewExperimental || GLEW_EXT_geometry_shader4) CONST_CAST(GLEW_EXT_geometry_shader4) = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
5744 #endif /* GL_EXT_geometry_shader4 */
5745 #ifdef GL_EXT_gpu_program_parameters
5746 CONST_CAST(GLEW_EXT_gpu_program_parameters) = glewGetExtension("GL_EXT_gpu_program_parameters");
5747 if (glewExperimental || GLEW_EXT_gpu_program_parameters) CONST_CAST(GLEW_EXT_gpu_program_parameters) = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
5748 #endif /* GL_EXT_gpu_program_parameters */
5749 #ifdef GL_EXT_gpu_shader4
5750 CONST_CAST(GLEW_EXT_gpu_shader4) = glewGetExtension("GL_EXT_gpu_shader4");
5751 if (glewExperimental || GLEW_EXT_gpu_shader4) CONST_CAST(GLEW_EXT_gpu_shader4) = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
5752 #endif /* GL_EXT_gpu_shader4 */
5753 #ifdef GL_EXT_histogram
5754 CONST_CAST(GLEW_EXT_histogram) = glewGetExtension("GL_EXT_histogram");
5755 if (glewExperimental || GLEW_EXT_histogram) CONST_CAST(GLEW_EXT_histogram) = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
5756 #endif /* GL_EXT_histogram */
5757 #ifdef GL_EXT_index_array_formats
5758 CONST_CAST(GLEW_EXT_index_array_formats) = glewGetExtension("GL_EXT_index_array_formats");
5759 #endif /* GL_EXT_index_array_formats */
5760 #ifdef GL_EXT_index_func
5761 CONST_CAST(GLEW_EXT_index_func) = glewGetExtension("GL_EXT_index_func");
5762 if (glewExperimental || GLEW_EXT_index_func) CONST_CAST(GLEW_EXT_index_func) = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
5763 #endif /* GL_EXT_index_func */
5764 #ifdef GL_EXT_index_material
5765 CONST_CAST(GLEW_EXT_index_material) = glewGetExtension("GL_EXT_index_material");
5766 if (glewExperimental || GLEW_EXT_index_material) CONST_CAST(GLEW_EXT_index_material) = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
5767 #endif /* GL_EXT_index_material */
5768 #ifdef GL_EXT_index_texture
5769 CONST_CAST(GLEW_EXT_index_texture) = glewGetExtension("GL_EXT_index_texture");
5770 #endif /* GL_EXT_index_texture */
5771 #ifdef GL_EXT_light_texture
5772 CONST_CAST(GLEW_EXT_light_texture) = glewGetExtension("GL_EXT_light_texture");
5773 if (glewExperimental || GLEW_EXT_light_texture) CONST_CAST(GLEW_EXT_light_texture) = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
5774 #endif /* GL_EXT_light_texture */
5775 #ifdef GL_EXT_misc_attribute
5776 CONST_CAST(GLEW_EXT_misc_attribute) = glewGetExtension("GL_EXT_misc_attribute");
5777 #endif /* GL_EXT_misc_attribute */
5778 #ifdef GL_EXT_multi_draw_arrays
5779 CONST_CAST(GLEW_EXT_multi_draw_arrays) = glewGetExtension("GL_EXT_multi_draw_arrays");
5780 if (glewExperimental || GLEW_EXT_multi_draw_arrays) CONST_CAST(GLEW_EXT_multi_draw_arrays) = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
5781 #endif /* GL_EXT_multi_draw_arrays */
5782 #ifdef GL_EXT_multisample
5783 CONST_CAST(GLEW_EXT_multisample) = glewGetExtension("GL_EXT_multisample");
5784 if (glewExperimental || GLEW_EXT_multisample) CONST_CAST(GLEW_EXT_multisample) = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
5785 #endif /* GL_EXT_multisample */
5786 #ifdef GL_EXT_packed_depth_stencil
5787 CONST_CAST(GLEW_EXT_packed_depth_stencil) = glewGetExtension("GL_EXT_packed_depth_stencil");
5788 #endif /* GL_EXT_packed_depth_stencil */
5789 #ifdef GL_EXT_packed_float
5790 CONST_CAST(GLEW_EXT_packed_float) = glewGetExtension("GL_EXT_packed_float");
5791 #endif /* GL_EXT_packed_float */
5792 #ifdef GL_EXT_packed_pixels
5793 CONST_CAST(GLEW_EXT_packed_pixels) = glewGetExtension("GL_EXT_packed_pixels");
5794 #endif /* GL_EXT_packed_pixels */
5795 #ifdef GL_EXT_paletted_texture
5796 CONST_CAST(GLEW_EXT_paletted_texture) = glewGetExtension("GL_EXT_paletted_texture");
5797 if (glewExperimental || GLEW_EXT_paletted_texture) CONST_CAST(GLEW_EXT_paletted_texture) = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
5798 #endif /* GL_EXT_paletted_texture */
5799 #ifdef GL_EXT_pixel_buffer_object
5800 CONST_CAST(GLEW_EXT_pixel_buffer_object) = glewGetExtension("GL_EXT_pixel_buffer_object");
5801 #endif /* GL_EXT_pixel_buffer_object */
5802 #ifdef GL_EXT_pixel_transform
5803 CONST_CAST(GLEW_EXT_pixel_transform) = glewGetExtension("GL_EXT_pixel_transform");
5804 if (glewExperimental || GLEW_EXT_pixel_transform) CONST_CAST(GLEW_EXT_pixel_transform) = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
5805 #endif /* GL_EXT_pixel_transform */
5806 #ifdef GL_EXT_pixel_transform_color_table
5807 CONST_CAST(GLEW_EXT_pixel_transform_color_table) = glewGetExtension("GL_EXT_pixel_transform_color_table");
5808 #endif /* GL_EXT_pixel_transform_color_table */
5809 #ifdef GL_EXT_point_parameters
5810 CONST_CAST(GLEW_EXT_point_parameters) = glewGetExtension("GL_EXT_point_parameters");
5811 if (glewExperimental || GLEW_EXT_point_parameters) CONST_CAST(GLEW_EXT_point_parameters) = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
5812 #endif /* GL_EXT_point_parameters */
5813 #ifdef GL_EXT_polygon_offset
5814 CONST_CAST(GLEW_EXT_polygon_offset) = glewGetExtension("GL_EXT_polygon_offset");
5815 if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
5816 #endif /* GL_EXT_polygon_offset */
5817 #ifdef GL_EXT_rescale_normal
5818 CONST_CAST(GLEW_EXT_rescale_normal) = glewGetExtension("GL_EXT_rescale_normal");
5819 #endif /* GL_EXT_rescale_normal */
5820 #ifdef GL_EXT_scene_marker
5821 CONST_CAST(GLEW_EXT_scene_marker) = glewGetExtension("GL_EXT_scene_marker");
5822 if (glewExperimental || GLEW_EXT_scene_marker) CONST_CAST(GLEW_EXT_scene_marker) = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
5823 #endif /* GL_EXT_scene_marker */
5824 #ifdef GL_EXT_secondary_color
5825 CONST_CAST(GLEW_EXT_secondary_color) = glewGetExtension("GL_EXT_secondary_color");
5826 if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
5827 #endif /* GL_EXT_secondary_color */
5828 #ifdef GL_EXT_separate_specular_color
5829 CONST_CAST(GLEW_EXT_separate_specular_color) = glewGetExtension("GL_EXT_separate_specular_color");
5830 #endif /* GL_EXT_separate_specular_color */
5831 #ifdef GL_EXT_shadow_funcs
5832 CONST_CAST(GLEW_EXT_shadow_funcs) = glewGetExtension("GL_EXT_shadow_funcs");
5833 #endif /* GL_EXT_shadow_funcs */
5834 #ifdef GL_EXT_shared_texture_palette
5835 CONST_CAST(GLEW_EXT_shared_texture_palette) = glewGetExtension("GL_EXT_shared_texture_palette");
5836 #endif /* GL_EXT_shared_texture_palette */
5837 #ifdef GL_EXT_stencil_clear_tag
5838 CONST_CAST(GLEW_EXT_stencil_clear_tag) = glewGetExtension("GL_EXT_stencil_clear_tag");
5839 #endif /* GL_EXT_stencil_clear_tag */
5840 #ifdef GL_EXT_stencil_two_side
5841 CONST_CAST(GLEW_EXT_stencil_two_side) = glewGetExtension("GL_EXT_stencil_two_side");
5842 if (glewExperimental || GLEW_EXT_stencil_two_side) CONST_CAST(GLEW_EXT_stencil_two_side) = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
5843 #endif /* GL_EXT_stencil_two_side */
5844 #ifdef GL_EXT_stencil_wrap
5845 CONST_CAST(GLEW_EXT_stencil_wrap) = glewGetExtension("GL_EXT_stencil_wrap");
5846 #endif /* GL_EXT_stencil_wrap */
5847 #ifdef GL_EXT_subtexture
5848 CONST_CAST(GLEW_EXT_subtexture) = glewGetExtension("GL_EXT_subtexture");
5849 if (glewExperimental || GLEW_EXT_subtexture) CONST_CAST(GLEW_EXT_subtexture) = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
5850 #endif /* GL_EXT_subtexture */
5851 #ifdef GL_EXT_texture
5852 CONST_CAST(GLEW_EXT_texture) = glewGetExtension("GL_EXT_texture");
5853 #endif /* GL_EXT_texture */
5854 #ifdef GL_EXT_texture3D
5855 CONST_CAST(GLEW_EXT_texture3D) = glewGetExtension("GL_EXT_texture3D");
5856 if (glewExperimental || GLEW_EXT_texture3D) CONST_CAST(GLEW_EXT_texture3D) = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
5857 #endif /* GL_EXT_texture3D */
5858 #ifdef GL_EXT_texture_array
5859 CONST_CAST(GLEW_EXT_texture_array) = glewGetExtension("GL_EXT_texture_array");
5860 #endif /* GL_EXT_texture_array */
5861 #ifdef GL_EXT_texture_buffer_object
5862 CONST_CAST(GLEW_EXT_texture_buffer_object) = glewGetExtension("GL_EXT_texture_buffer_object");
5863 if (glewExperimental || GLEW_EXT_texture_buffer_object) CONST_CAST(GLEW_EXT_texture_buffer_object) = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
5864 #endif /* GL_EXT_texture_buffer_object */
5865 #ifdef GL_EXT_texture_compression_dxt1
5866 CONST_CAST(GLEW_EXT_texture_compression_dxt1) = glewGetExtension("GL_EXT_texture_compression_dxt1");
5867 #endif /* GL_EXT_texture_compression_dxt1 */
5868 #ifdef GL_EXT_texture_compression_latc
5869 CONST_CAST(GLEW_EXT_texture_compression_latc) = glewGetExtension("GL_EXT_texture_compression_latc");
5870 #endif /* GL_EXT_texture_compression_latc */
5871 #ifdef GL_EXT_texture_compression_rgtc
5872 CONST_CAST(GLEW_EXT_texture_compression_rgtc) = glewGetExtension("GL_EXT_texture_compression_rgtc");
5873 #endif /* GL_EXT_texture_compression_rgtc */
5874 #ifdef GL_EXT_texture_compression_s3tc
5875 CONST_CAST(GLEW_EXT_texture_compression_s3tc) = glewGetExtension("GL_EXT_texture_compression_s3tc");
5876 #endif /* GL_EXT_texture_compression_s3tc */
5877 #ifdef GL_EXT_texture_cube_map
5878 CONST_CAST(GLEW_EXT_texture_cube_map) = glewGetExtension("GL_EXT_texture_cube_map");
5879 #endif /* GL_EXT_texture_cube_map */
5880 #ifdef GL_EXT_texture_edge_clamp
5881 CONST_CAST(GLEW_EXT_texture_edge_clamp) = glewGetExtension("GL_EXT_texture_edge_clamp");
5882 #endif /* GL_EXT_texture_edge_clamp */
5883 #ifdef GL_EXT_texture_env
5884 CONST_CAST(GLEW_EXT_texture_env) = glewGetExtension("GL_EXT_texture_env");
5885 #endif /* GL_EXT_texture_env */
5886 #ifdef GL_EXT_texture_env_add
5887 CONST_CAST(GLEW_EXT_texture_env_add) = glewGetExtension("GL_EXT_texture_env_add");
5888 #endif /* GL_EXT_texture_env_add */
5889 #ifdef GL_EXT_texture_env_combine
5890 CONST_CAST(GLEW_EXT_texture_env_combine) = glewGetExtension("GL_EXT_texture_env_combine");
5891 #endif /* GL_EXT_texture_env_combine */
5892 #ifdef GL_EXT_texture_env_dot3
5893 CONST_CAST(GLEW_EXT_texture_env_dot3) = glewGetExtension("GL_EXT_texture_env_dot3");
5894 #endif /* GL_EXT_texture_env_dot3 */
5895 #ifdef GL_EXT_texture_filter_anisotropic
5896 CONST_CAST(GLEW_EXT_texture_filter_anisotropic) = glewGetExtension("GL_EXT_texture_filter_anisotropic");
5897 #endif /* GL_EXT_texture_filter_anisotropic */
5898 #ifdef GL_EXT_texture_integer
5899 CONST_CAST(GLEW_EXT_texture_integer) = glewGetExtension("GL_EXT_texture_integer");
5900 if (glewExperimental || GLEW_EXT_texture_integer) CONST_CAST(GLEW_EXT_texture_integer) = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT);
5901 #endif /* GL_EXT_texture_integer */
5902 #ifdef GL_EXT_texture_lod_bias
5903 CONST_CAST(GLEW_EXT_texture_lod_bias) = glewGetExtension("GL_EXT_texture_lod_bias");
5904 #endif /* GL_EXT_texture_lod_bias */
5905 #ifdef GL_EXT_texture_mirror_clamp
5906 CONST_CAST(GLEW_EXT_texture_mirror_clamp) = glewGetExtension("GL_EXT_texture_mirror_clamp");
5907 #endif /* GL_EXT_texture_mirror_clamp */
5908 #ifdef GL_EXT_texture_object
5909 CONST_CAST(GLEW_EXT_texture_object) = glewGetExtension("GL_EXT_texture_object");
5910 if (glewExperimental || GLEW_EXT_texture_object) CONST_CAST(GLEW_EXT_texture_object) = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
5911 #endif /* GL_EXT_texture_object */
5912 #ifdef GL_EXT_texture_perturb_normal
5913 CONST_CAST(GLEW_EXT_texture_perturb_normal) = glewGetExtension("GL_EXT_texture_perturb_normal");
5914 if (glewExperimental || GLEW_EXT_texture_perturb_normal) CONST_CAST(GLEW_EXT_texture_perturb_normal) = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
5915 #endif /* GL_EXT_texture_perturb_normal */
5916 #ifdef GL_EXT_texture_rectangle
5917 CONST_CAST(GLEW_EXT_texture_rectangle) = glewGetExtension("GL_EXT_texture_rectangle");
5918 #endif /* GL_EXT_texture_rectangle */
5919 #ifdef GL_EXT_texture_sRGB
5920 CONST_CAST(GLEW_EXT_texture_sRGB) = glewGetExtension("GL_EXT_texture_sRGB");
5921 #endif /* GL_EXT_texture_sRGB */
5922 #ifdef GL_EXT_texture_shared_exponent
5923 CONST_CAST(GLEW_EXT_texture_shared_exponent) = glewGetExtension("GL_EXT_texture_shared_exponent");
5924 #endif /* GL_EXT_texture_shared_exponent */
5925 #ifdef GL_EXT_timer_query
5926 CONST_CAST(GLEW_EXT_timer_query) = glewGetExtension("GL_EXT_timer_query");
5927 if (glewExperimental || GLEW_EXT_timer_query) CONST_CAST(GLEW_EXT_timer_query) = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
5928 #endif /* GL_EXT_timer_query */
5929 #ifdef GL_EXT_vertex_array
5930 CONST_CAST(GLEW_EXT_vertex_array) = glewGetExtension("GL_EXT_vertex_array");
5931 if (glewExperimental || GLEW_EXT_vertex_array) CONST_CAST(GLEW_EXT_vertex_array) = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
5932 #endif /* GL_EXT_vertex_array */
5933 #ifdef GL_EXT_vertex_shader
5934 CONST_CAST(GLEW_EXT_vertex_shader) = glewGetExtension("GL_EXT_vertex_shader");
5935 if (glewExperimental || GLEW_EXT_vertex_shader) CONST_CAST(GLEW_EXT_vertex_shader) = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
5936 #endif /* GL_EXT_vertex_shader */
5937 #ifdef GL_EXT_vertex_weighting
5938 CONST_CAST(GLEW_EXT_vertex_weighting) = glewGetExtension("GL_EXT_vertex_weighting");
5939 if (glewExperimental || GLEW_EXT_vertex_weighting) CONST_CAST(GLEW_EXT_vertex_weighting) = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
5940 #endif /* GL_EXT_vertex_weighting */
5941 #ifdef GL_GREMEDY_string_marker
5942 CONST_CAST(GLEW_GREMEDY_string_marker) = glewGetExtension("GL_GREMEDY_string_marker");
5943 if (glewExperimental || GLEW_GREMEDY_string_marker) CONST_CAST(GLEW_GREMEDY_string_marker) = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
5944 #endif /* GL_GREMEDY_string_marker */
5945 #ifdef GL_HP_convolution_border_modes
5946 CONST_CAST(GLEW_HP_convolution_border_modes) = glewGetExtension("GL_HP_convolution_border_modes");
5947 #endif /* GL_HP_convolution_border_modes */
5948 #ifdef GL_HP_image_transform
5949 CONST_CAST(GLEW_HP_image_transform) = glewGetExtension("GL_HP_image_transform");
5950 if (glewExperimental || GLEW_HP_image_transform) CONST_CAST(GLEW_HP_image_transform) = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
5951 #endif /* GL_HP_image_transform */
5952 #ifdef GL_HP_occlusion_test
5953 CONST_CAST(GLEW_HP_occlusion_test) = glewGetExtension("GL_HP_occlusion_test");
5954 #endif /* GL_HP_occlusion_test */
5955 #ifdef GL_HP_texture_lighting
5956 CONST_CAST(GLEW_HP_texture_lighting) = glewGetExtension("GL_HP_texture_lighting");
5957 #endif /* GL_HP_texture_lighting */
5958 #ifdef GL_IBM_cull_vertex
5959 CONST_CAST(GLEW_IBM_cull_vertex) = glewGetExtension("GL_IBM_cull_vertex");
5960 #endif /* GL_IBM_cull_vertex */
5961 #ifdef GL_IBM_multimode_draw_arrays
5962 CONST_CAST(GLEW_IBM_multimode_draw_arrays) = glewGetExtension("GL_IBM_multimode_draw_arrays");
5963 if (glewExperimental || GLEW_IBM_multimode_draw_arrays) CONST_CAST(GLEW_IBM_multimode_draw_arrays) = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
5964 #endif /* GL_IBM_multimode_draw_arrays */
5965 #ifdef GL_IBM_rasterpos_clip
5966 CONST_CAST(GLEW_IBM_rasterpos_clip) = glewGetExtension("GL_IBM_rasterpos_clip");
5967 #endif /* GL_IBM_rasterpos_clip */
5968 #ifdef GL_IBM_static_data
5969 CONST_CAST(GLEW_IBM_static_data) = glewGetExtension("GL_IBM_static_data");
5970 #endif /* GL_IBM_static_data */
5971 #ifdef GL_IBM_texture_mirrored_repeat
5972 CONST_CAST(GLEW_IBM_texture_mirrored_repeat) = glewGetExtension("GL_IBM_texture_mirrored_repeat");
5973 #endif /* GL_IBM_texture_mirrored_repeat */
5974 #ifdef GL_IBM_vertex_array_lists
5975 CONST_CAST(GLEW_IBM_vertex_array_lists) = glewGetExtension("GL_IBM_vertex_array_lists");
5976 if (glewExperimental || GLEW_IBM_vertex_array_lists) CONST_CAST(GLEW_IBM_vertex_array_lists) = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
5977 #endif /* GL_IBM_vertex_array_lists */
5978 #ifdef GL_INGR_color_clamp
5979 CONST_CAST(GLEW_INGR_color_clamp) = glewGetExtension("GL_INGR_color_clamp");
5980 #endif /* GL_INGR_color_clamp */
5981 #ifdef GL_INGR_interlace_read
5982 CONST_CAST(GLEW_INGR_interlace_read) = glewGetExtension("GL_INGR_interlace_read");
5983 #endif /* GL_INGR_interlace_read */
5984 #ifdef GL_INTEL_parallel_arrays
5985 CONST_CAST(GLEW_INTEL_parallel_arrays) = glewGetExtension("GL_INTEL_parallel_arrays");
5986 if (glewExperimental || GLEW_INTEL_parallel_arrays) CONST_CAST(GLEW_INTEL_parallel_arrays) = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
5987 #endif /* GL_INTEL_parallel_arrays */
5988 #ifdef GL_INTEL_texture_scissor
5989 CONST_CAST(GLEW_INTEL_texture_scissor) = glewGetExtension("GL_INTEL_texture_scissor");
5990 if (glewExperimental || GLEW_INTEL_texture_scissor) CONST_CAST(GLEW_INTEL_texture_scissor) = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
5991 #endif /* GL_INTEL_texture_scissor */
5992 #ifdef GL_KTX_buffer_region
5993 CONST_CAST(GLEW_KTX_buffer_region) = glewGetExtension("GL_KTX_buffer_region");
5994 if (glewExperimental || GLEW_KTX_buffer_region) CONST_CAST(GLEW_KTX_buffer_region) = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
5995 #endif /* GL_KTX_buffer_region */
5996 #ifdef GL_MESAX_texture_stack
5997 CONST_CAST(GLEW_MESAX_texture_stack) = glewGetExtension("GL_MESAX_texture_stack");
5998 #endif /* GL_MESAX_texture_stack */
5999 #ifdef GL_MESA_pack_invert
6000 CONST_CAST(GLEW_MESA_pack_invert) = glewGetExtension("GL_MESA_pack_invert");
6001 #endif /* GL_MESA_pack_invert */
6002 #ifdef GL_MESA_resize_buffers
6003 CONST_CAST(GLEW_MESA_resize_buffers) = glewGetExtension("GL_MESA_resize_buffers");
6004 if (glewExperimental || GLEW_MESA_resize_buffers) CONST_CAST(GLEW_MESA_resize_buffers) = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
6005 #endif /* GL_MESA_resize_buffers */
6006 #ifdef GL_MESA_window_pos
6007 CONST_CAST(GLEW_MESA_window_pos) = glewGetExtension("GL_MESA_window_pos");
6008 if (glewExperimental || GLEW_MESA_window_pos) CONST_CAST(GLEW_MESA_window_pos) = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
6009 #endif /* GL_MESA_window_pos */
6010 #ifdef GL_MESA_ycbcr_texture
6011 CONST_CAST(GLEW_MESA_ycbcr_texture) = glewGetExtension("GL_MESA_ycbcr_texture");
6012 #endif /* GL_MESA_ycbcr_texture */
6013 #ifdef GL_NV_blend_square
6014 CONST_CAST(GLEW_NV_blend_square) = glewGetExtension("GL_NV_blend_square");
6015 #endif /* GL_NV_blend_square */
6016 #ifdef GL_NV_copy_depth_to_color
6017 CONST_CAST(GLEW_NV_copy_depth_to_color) = glewGetExtension("GL_NV_copy_depth_to_color");
6018 #endif /* GL_NV_copy_depth_to_color */
6019 #ifdef GL_NV_depth_buffer_float
6020 CONST_CAST(GLEW_NV_depth_buffer_float) = glewGetExtension("GL_NV_depth_buffer_float");
6021 if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
6022 #endif /* GL_NV_depth_buffer_float */
6023 #ifdef GL_NV_depth_clamp
6024 CONST_CAST(GLEW_NV_depth_clamp) = glewGetExtension("GL_NV_depth_clamp");
6025 #endif /* GL_NV_depth_clamp */
6026 #ifdef GL_NV_depth_range_unclamped
6027 CONST_CAST(GLEW_NV_depth_range_unclamped) = glewGetExtension("GL_NV_depth_range_unclamped");
6028 #endif /* GL_NV_depth_range_unclamped */
6029 #ifdef GL_NV_evaluators
6030 CONST_CAST(GLEW_NV_evaluators) = glewGetExtension("GL_NV_evaluators");
6031 if (glewExperimental || GLEW_NV_evaluators) CONST_CAST(GLEW_NV_evaluators) = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
6032 #endif /* GL_NV_evaluators */
6033 #ifdef GL_NV_fence
6034 CONST_CAST(GLEW_NV_fence) = glewGetExtension("GL_NV_fence");
6035 if (glewExperimental || GLEW_NV_fence) CONST_CAST(GLEW_NV_fence) = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
6036 #endif /* GL_NV_fence */
6037 #ifdef GL_NV_float_buffer
6038 CONST_CAST(GLEW_NV_float_buffer) = glewGetExtension("GL_NV_float_buffer");
6039 #endif /* GL_NV_float_buffer */
6040 #ifdef GL_NV_fog_distance
6041 CONST_CAST(GLEW_NV_fog_distance) = glewGetExtension("GL_NV_fog_distance");
6042 #endif /* GL_NV_fog_distance */
6043 #ifdef GL_NV_fragment_program
6044 CONST_CAST(GLEW_NV_fragment_program) = glewGetExtension("GL_NV_fragment_program");
6045 if (glewExperimental || GLEW_NV_fragment_program) CONST_CAST(GLEW_NV_fragment_program) = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
6046 #endif /* GL_NV_fragment_program */
6047 #ifdef GL_NV_fragment_program2
6048 CONST_CAST(GLEW_NV_fragment_program2) = glewGetExtension("GL_NV_fragment_program2");
6049 #endif /* GL_NV_fragment_program2 */
6050 #ifdef GL_NV_fragment_program4
6051 CONST_CAST(GLEW_NV_fragment_program4) = glewGetExtension("GL_NV_fragment_program4");
6052 #endif /* GL_NV_fragment_program4 */
6053 #ifdef GL_NV_fragment_program_option
6054 CONST_CAST(GLEW_NV_fragment_program_option) = glewGetExtension("GL_NV_fragment_program_option");
6055 #endif /* GL_NV_fragment_program_option */
6056 #ifdef GL_NV_framebuffer_multisample_coverage
6057 CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = glewGetExtension("GL_NV_framebuffer_multisample_coverage");
6058 if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT);
6059 #endif /* GL_NV_framebuffer_multisample_coverage */
6060 #ifdef GL_NV_geometry_program4
6061 CONST_CAST(GLEW_NV_geometry_program4) = glewGetExtension("GL_NV_geometry_program4");
6062 if (glewExperimental || GLEW_NV_geometry_program4) CONST_CAST(GLEW_NV_geometry_program4) = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT);
6063 #endif /* GL_NV_geometry_program4 */
6064 #ifdef GL_NV_geometry_shader4
6065 CONST_CAST(GLEW_NV_geometry_shader4) = glewGetExtension("GL_NV_geometry_shader4");
6066 #endif /* GL_NV_geometry_shader4 */
6067 #ifdef GL_NV_gpu_program4
6068 CONST_CAST(GLEW_NV_gpu_program4) = glewGetExtension("GL_NV_gpu_program4");
6069 if (glewExperimental || GLEW_NV_gpu_program4) CONST_CAST(GLEW_NV_gpu_program4) = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT);
6070 #endif /* GL_NV_gpu_program4 */
6071 #ifdef GL_NV_half_float
6072 CONST_CAST(GLEW_NV_half_float) = glewGetExtension("GL_NV_half_float");
6073 if (glewExperimental || GLEW_NV_half_float) CONST_CAST(GLEW_NV_half_float) = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
6074 #endif /* GL_NV_half_float */
6075 #ifdef GL_NV_light_max_exponent
6076 CONST_CAST(GLEW_NV_light_max_exponent) = glewGetExtension("GL_NV_light_max_exponent");
6077 #endif /* GL_NV_light_max_exponent */
6078 #ifdef GL_NV_multisample_filter_hint
6079 CONST_CAST(GLEW_NV_multisample_filter_hint) = glewGetExtension("GL_NV_multisample_filter_hint");
6080 #endif /* GL_NV_multisample_filter_hint */
6081 #ifdef GL_NV_occlusion_query
6082 CONST_CAST(GLEW_NV_occlusion_query) = glewGetExtension("GL_NV_occlusion_query");
6083 if (glewExperimental || GLEW_NV_occlusion_query) CONST_CAST(GLEW_NV_occlusion_query) = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
6084 #endif /* GL_NV_occlusion_query */
6085 #ifdef GL_NV_packed_depth_stencil
6086 CONST_CAST(GLEW_NV_packed_depth_stencil) = glewGetExtension("GL_NV_packed_depth_stencil");
6087 #endif /* GL_NV_packed_depth_stencil */
6088 #ifdef GL_NV_parameter_buffer_object
6089 CONST_CAST(GLEW_NV_parameter_buffer_object) = glewGetExtension("GL_NV_parameter_buffer_object");
6090 if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
6091 #endif /* GL_NV_parameter_buffer_object */
6092 #ifdef GL_NV_pixel_data_range
6093 CONST_CAST(GLEW_NV_pixel_data_range) = glewGetExtension("GL_NV_pixel_data_range");
6094 if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
6095 #endif /* GL_NV_pixel_data_range */
6096 #ifdef GL_NV_point_sprite
6097 CONST_CAST(GLEW_NV_point_sprite) = glewGetExtension("GL_NV_point_sprite");
6098 if (glewExperimental || GLEW_NV_point_sprite) CONST_CAST(GLEW_NV_point_sprite) = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
6099 #endif /* GL_NV_point_sprite */
6100 #ifdef GL_NV_primitive_restart
6101 CONST_CAST(GLEW_NV_primitive_restart) = glewGetExtension("GL_NV_primitive_restart");
6102 if (glewExperimental || GLEW_NV_primitive_restart) CONST_CAST(GLEW_NV_primitive_restart) = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
6103 #endif /* GL_NV_primitive_restart */
6104 #ifdef GL_NV_register_combiners
6105 CONST_CAST(GLEW_NV_register_combiners) = glewGetExtension("GL_NV_register_combiners");
6106 if (glewExperimental || GLEW_NV_register_combiners) CONST_CAST(GLEW_NV_register_combiners) = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
6107 #endif /* GL_NV_register_combiners */
6108 #ifdef GL_NV_register_combiners2
6109 CONST_CAST(GLEW_NV_register_combiners2) = glewGetExtension("GL_NV_register_combiners2");
6110 if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
6111 #endif /* GL_NV_register_combiners2 */
6112 #ifdef GL_NV_texgen_emboss
6113 CONST_CAST(GLEW_NV_texgen_emboss) = glewGetExtension("GL_NV_texgen_emboss");
6114 #endif /* GL_NV_texgen_emboss */
6115 #ifdef GL_NV_texgen_reflection
6116 CONST_CAST(GLEW_NV_texgen_reflection) = glewGetExtension("GL_NV_texgen_reflection");
6117 #endif /* GL_NV_texgen_reflection */
6118 #ifdef GL_NV_texture_compression_vtc
6119 CONST_CAST(GLEW_NV_texture_compression_vtc) = glewGetExtension("GL_NV_texture_compression_vtc");
6120 #endif /* GL_NV_texture_compression_vtc */
6121 #ifdef GL_NV_texture_env_combine4
6122 CONST_CAST(GLEW_NV_texture_env_combine4) = glewGetExtension("GL_NV_texture_env_combine4");
6123 #endif /* GL_NV_texture_env_combine4 */
6124 #ifdef GL_NV_texture_expand_normal
6125 CONST_CAST(GLEW_NV_texture_expand_normal) = glewGetExtension("GL_NV_texture_expand_normal");
6126 #endif /* GL_NV_texture_expand_normal */
6127 #ifdef GL_NV_texture_rectangle
6128 CONST_CAST(GLEW_NV_texture_rectangle) = glewGetExtension("GL_NV_texture_rectangle");
6129 #endif /* GL_NV_texture_rectangle */
6130 #ifdef GL_NV_texture_shader
6131 CONST_CAST(GLEW_NV_texture_shader) = glewGetExtension("GL_NV_texture_shader");
6132 #endif /* GL_NV_texture_shader */
6133 #ifdef GL_NV_texture_shader2
6134 CONST_CAST(GLEW_NV_texture_shader2) = glewGetExtension("GL_NV_texture_shader2");
6135 #endif /* GL_NV_texture_shader2 */
6136 #ifdef GL_NV_texture_shader3
6137 CONST_CAST(GLEW_NV_texture_shader3) = glewGetExtension("GL_NV_texture_shader3");
6138 #endif /* GL_NV_texture_shader3 */
6139 #ifdef GL_NV_transform_feedback
6140 CONST_CAST(GLEW_NV_transform_feedback) = glewGetExtension("GL_NV_transform_feedback");
6141 if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
6142 #endif /* GL_NV_transform_feedback */
6143 #ifdef GL_NV_vertex_array_range
6144 CONST_CAST(GLEW_NV_vertex_array_range) = glewGetExtension("GL_NV_vertex_array_range");
6145 if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
6146 #endif /* GL_NV_vertex_array_range */
6147 #ifdef GL_NV_vertex_array_range2
6148 CONST_CAST(GLEW_NV_vertex_array_range2) = glewGetExtension("GL_NV_vertex_array_range2");
6149 #endif /* GL_NV_vertex_array_range2 */
6150 #ifdef GL_NV_vertex_program
6151 CONST_CAST(GLEW_NV_vertex_program) = glewGetExtension("GL_NV_vertex_program");
6152 if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
6153 #endif /* GL_NV_vertex_program */
6154 #ifdef GL_NV_vertex_program1_1
6155 CONST_CAST(GLEW_NV_vertex_program1_1) = glewGetExtension("GL_NV_vertex_program1_1");
6156 #endif /* GL_NV_vertex_program1_1 */
6157 #ifdef GL_NV_vertex_program2
6158 CONST_CAST(GLEW_NV_vertex_program2) = glewGetExtension("GL_NV_vertex_program2");
6159 #endif /* GL_NV_vertex_program2 */
6160 #ifdef GL_NV_vertex_program2_option
6161 CONST_CAST(GLEW_NV_vertex_program2_option) = glewGetExtension("GL_NV_vertex_program2_option");
6162 #endif /* GL_NV_vertex_program2_option */
6163 #ifdef GL_NV_vertex_program3
6164 CONST_CAST(GLEW_NV_vertex_program3) = glewGetExtension("GL_NV_vertex_program3");
6165 #endif /* GL_NV_vertex_program3 */
6166 #ifdef GL_NV_vertex_program4
6167 CONST_CAST(GLEW_NV_vertex_program4) = glewGetExtension("GL_NV_vertex_program4");
6168 #endif /* GL_NV_vertex_program4 */
6169 #ifdef GL_OES_byte_coordinates
6170 CONST_CAST(GLEW_OES_byte_coordinates) = glewGetExtension("GL_OES_byte_coordinates");
6171 #endif /* GL_OES_byte_coordinates */
6172 #ifdef GL_OES_compressed_paletted_texture
6173 CONST_CAST(GLEW_OES_compressed_paletted_texture) = glewGetExtension("GL_OES_compressed_paletted_texture");
6174 #endif /* GL_OES_compressed_paletted_texture */
6175 #ifdef GL_OES_read_format
6176 CONST_CAST(GLEW_OES_read_format) = glewGetExtension("GL_OES_read_format");
6177 #endif /* GL_OES_read_format */
6178 #ifdef GL_OES_single_precision
6179 CONST_CAST(GLEW_OES_single_precision) = glewGetExtension("GL_OES_single_precision");
6180 if (glewExperimental || GLEW_OES_single_precision) CONST_CAST(GLEW_OES_single_precision) = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT);
6181 #endif /* GL_OES_single_precision */
6182 #ifdef GL_OML_interlace
6183 CONST_CAST(GLEW_OML_interlace) = glewGetExtension("GL_OML_interlace");
6184 #endif /* GL_OML_interlace */
6185 #ifdef GL_OML_resample
6186 CONST_CAST(GLEW_OML_resample) = glewGetExtension("GL_OML_resample");
6187 #endif /* GL_OML_resample */
6188 #ifdef GL_OML_subsample
6189 CONST_CAST(GLEW_OML_subsample) = glewGetExtension("GL_OML_subsample");
6190 #endif /* GL_OML_subsample */
6191 #ifdef GL_PGI_misc_hints
6192 CONST_CAST(GLEW_PGI_misc_hints) = glewGetExtension("GL_PGI_misc_hints");
6193 #endif /* GL_PGI_misc_hints */
6194 #ifdef GL_PGI_vertex_hints
6195 CONST_CAST(GLEW_PGI_vertex_hints) = glewGetExtension("GL_PGI_vertex_hints");
6196 #endif /* GL_PGI_vertex_hints */
6197 #ifdef GL_REND_screen_coordinates
6198 CONST_CAST(GLEW_REND_screen_coordinates) = glewGetExtension("GL_REND_screen_coordinates");
6199 #endif /* GL_REND_screen_coordinates */
6200 #ifdef GL_S3_s3tc
6201 CONST_CAST(GLEW_S3_s3tc) = glewGetExtension("GL_S3_s3tc");
6202 #endif /* GL_S3_s3tc */
6203 #ifdef GL_SGIS_color_range
6204 CONST_CAST(GLEW_SGIS_color_range) = glewGetExtension("GL_SGIS_color_range");
6205 #endif /* GL_SGIS_color_range */
6206 #ifdef GL_SGIS_detail_texture
6207 CONST_CAST(GLEW_SGIS_detail_texture) = glewGetExtension("GL_SGIS_detail_texture");
6208 if (glewExperimental || GLEW_SGIS_detail_texture) CONST_CAST(GLEW_SGIS_detail_texture) = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
6209 #endif /* GL_SGIS_detail_texture */
6210 #ifdef GL_SGIS_fog_function
6211 CONST_CAST(GLEW_SGIS_fog_function) = glewGetExtension("GL_SGIS_fog_function");
6212 if (glewExperimental || GLEW_SGIS_fog_function) CONST_CAST(GLEW_SGIS_fog_function) = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
6213 #endif /* GL_SGIS_fog_function */
6214 #ifdef GL_SGIS_generate_mipmap
6215 CONST_CAST(GLEW_SGIS_generate_mipmap) = glewGetExtension("GL_SGIS_generate_mipmap");
6216 #endif /* GL_SGIS_generate_mipmap */
6217 #ifdef GL_SGIS_multisample
6218 CONST_CAST(GLEW_SGIS_multisample) = glewGetExtension("GL_SGIS_multisample");
6219 if (glewExperimental || GLEW_SGIS_multisample) CONST_CAST(GLEW_SGIS_multisample) = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
6220 #endif /* GL_SGIS_multisample */
6221 #ifdef GL_SGIS_pixel_texture
6222 CONST_CAST(GLEW_SGIS_pixel_texture) = glewGetExtension("GL_SGIS_pixel_texture");
6223 #endif /* GL_SGIS_pixel_texture */
6224 #ifdef GL_SGIS_sharpen_texture
6225 CONST_CAST(GLEW_SGIS_sharpen_texture) = glewGetExtension("GL_SGIS_sharpen_texture");
6226 if (glewExperimental || GLEW_SGIS_sharpen_texture) CONST_CAST(GLEW_SGIS_sharpen_texture) = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
6227 #endif /* GL_SGIS_sharpen_texture */
6228 #ifdef GL_SGIS_texture4D
6229 CONST_CAST(GLEW_SGIS_texture4D) = glewGetExtension("GL_SGIS_texture4D");
6230 if (glewExperimental || GLEW_SGIS_texture4D) CONST_CAST(GLEW_SGIS_texture4D) = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
6231 #endif /* GL_SGIS_texture4D */
6232 #ifdef GL_SGIS_texture_border_clamp
6233 CONST_CAST(GLEW_SGIS_texture_border_clamp) = glewGetExtension("GL_SGIS_texture_border_clamp");
6234 #endif /* GL_SGIS_texture_border_clamp */
6235 #ifdef GL_SGIS_texture_edge_clamp
6236 CONST_CAST(GLEW_SGIS_texture_edge_clamp) = glewGetExtension("GL_SGIS_texture_edge_clamp");
6237 #endif /* GL_SGIS_texture_edge_clamp */
6238 #ifdef GL_SGIS_texture_filter4
6239 CONST_CAST(GLEW_SGIS_texture_filter4) = glewGetExtension("GL_SGIS_texture_filter4");
6240 if (glewExperimental || GLEW_SGIS_texture_filter4) CONST_CAST(GLEW_SGIS_texture_filter4) = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
6241 #endif /* GL_SGIS_texture_filter4 */
6242 #ifdef GL_SGIS_texture_lod
6243 CONST_CAST(GLEW_SGIS_texture_lod) = glewGetExtension("GL_SGIS_texture_lod");
6244 #endif /* GL_SGIS_texture_lod */
6245 #ifdef GL_SGIS_texture_select
6246 CONST_CAST(GLEW_SGIS_texture_select) = glewGetExtension("GL_SGIS_texture_select");
6247 #endif /* GL_SGIS_texture_select */
6248 #ifdef GL_SGIX_async
6249 CONST_CAST(GLEW_SGIX_async) = glewGetExtension("GL_SGIX_async");
6250 if (glewExperimental || GLEW_SGIX_async) CONST_CAST(GLEW_SGIX_async) = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
6251 #endif /* GL_SGIX_async */
6252 #ifdef GL_SGIX_async_histogram
6253 CONST_CAST(GLEW_SGIX_async_histogram) = glewGetExtension("GL_SGIX_async_histogram");
6254 #endif /* GL_SGIX_async_histogram */
6255 #ifdef GL_SGIX_async_pixel
6256 CONST_CAST(GLEW_SGIX_async_pixel) = glewGetExtension("GL_SGIX_async_pixel");
6257 #endif /* GL_SGIX_async_pixel */
6258 #ifdef GL_SGIX_blend_alpha_minmax
6259 CONST_CAST(GLEW_SGIX_blend_alpha_minmax) = glewGetExtension("GL_SGIX_blend_alpha_minmax");
6260 #endif /* GL_SGIX_blend_alpha_minmax */
6261 #ifdef GL_SGIX_clipmap
6262 CONST_CAST(GLEW_SGIX_clipmap) = glewGetExtension("GL_SGIX_clipmap");
6263 #endif /* GL_SGIX_clipmap */
6264 #ifdef GL_SGIX_depth_texture
6265 CONST_CAST(GLEW_SGIX_depth_texture) = glewGetExtension("GL_SGIX_depth_texture");
6266 #endif /* GL_SGIX_depth_texture */
6267 #ifdef GL_SGIX_flush_raster
6268 CONST_CAST(GLEW_SGIX_flush_raster) = glewGetExtension("GL_SGIX_flush_raster");
6269 if (glewExperimental || GLEW_SGIX_flush_raster) CONST_CAST(GLEW_SGIX_flush_raster) = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
6270 #endif /* GL_SGIX_flush_raster */
6271 #ifdef GL_SGIX_fog_offset
6272 CONST_CAST(GLEW_SGIX_fog_offset) = glewGetExtension("GL_SGIX_fog_offset");
6273 #endif /* GL_SGIX_fog_offset */
6274 #ifdef GL_SGIX_fog_texture
6275 CONST_CAST(GLEW_SGIX_fog_texture) = glewGetExtension("GL_SGIX_fog_texture");
6276 if (glewExperimental || GLEW_SGIX_fog_texture) CONST_CAST(GLEW_SGIX_fog_texture) = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
6277 #endif /* GL_SGIX_fog_texture */
6278 #ifdef GL_SGIX_fragment_specular_lighting
6279 CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = glewGetExtension("GL_SGIX_fragment_specular_lighting");
6280 if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
6281 #endif /* GL_SGIX_fragment_specular_lighting */
6282 #ifdef GL_SGIX_framezoom
6283 CONST_CAST(GLEW_SGIX_framezoom) = glewGetExtension("GL_SGIX_framezoom");
6284 if (glewExperimental || GLEW_SGIX_framezoom) CONST_CAST(GLEW_SGIX_framezoom) = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
6285 #endif /* GL_SGIX_framezoom */
6286 #ifdef GL_SGIX_interlace
6287 CONST_CAST(GLEW_SGIX_interlace) = glewGetExtension("GL_SGIX_interlace");
6288 #endif /* GL_SGIX_interlace */
6289 #ifdef GL_SGIX_ir_instrument1
6290 CONST_CAST(GLEW_SGIX_ir_instrument1) = glewGetExtension("GL_SGIX_ir_instrument1");
6291 #endif /* GL_SGIX_ir_instrument1 */
6292 #ifdef GL_SGIX_list_priority
6293 CONST_CAST(GLEW_SGIX_list_priority) = glewGetExtension("GL_SGIX_list_priority");
6294 #endif /* GL_SGIX_list_priority */
6295 #ifdef GL_SGIX_pixel_texture
6296 CONST_CAST(GLEW_SGIX_pixel_texture) = glewGetExtension("GL_SGIX_pixel_texture");
6297 if (glewExperimental || GLEW_SGIX_pixel_texture) CONST_CAST(GLEW_SGIX_pixel_texture) = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
6298 #endif /* GL_SGIX_pixel_texture */
6299 #ifdef GL_SGIX_pixel_texture_bits
6300 CONST_CAST(GLEW_SGIX_pixel_texture_bits) = glewGetExtension("GL_SGIX_pixel_texture_bits");
6301 #endif /* GL_SGIX_pixel_texture_bits */
6302 #ifdef GL_SGIX_reference_plane
6303 CONST_CAST(GLEW_SGIX_reference_plane) = glewGetExtension("GL_SGIX_reference_plane");
6304 if (glewExperimental || GLEW_SGIX_reference_plane) CONST_CAST(GLEW_SGIX_reference_plane) = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
6305 #endif /* GL_SGIX_reference_plane */
6306 #ifdef GL_SGIX_resample
6307 CONST_CAST(GLEW_SGIX_resample) = glewGetExtension("GL_SGIX_resample");
6308 #endif /* GL_SGIX_resample */
6309 #ifdef GL_SGIX_shadow
6310 CONST_CAST(GLEW_SGIX_shadow) = glewGetExtension("GL_SGIX_shadow");
6311 #endif /* GL_SGIX_shadow */
6312 #ifdef GL_SGIX_shadow_ambient
6313 CONST_CAST(GLEW_SGIX_shadow_ambient) = glewGetExtension("GL_SGIX_shadow_ambient");
6314 #endif /* GL_SGIX_shadow_ambient */
6315 #ifdef GL_SGIX_sprite
6316 CONST_CAST(GLEW_SGIX_sprite) = glewGetExtension("GL_SGIX_sprite");
6317 if (glewExperimental || GLEW_SGIX_sprite) CONST_CAST(GLEW_SGIX_sprite) = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
6318 #endif /* GL_SGIX_sprite */
6319 #ifdef GL_SGIX_tag_sample_buffer
6320 CONST_CAST(GLEW_SGIX_tag_sample_buffer) = glewGetExtension("GL_SGIX_tag_sample_buffer");
6321 if (glewExperimental || GLEW_SGIX_tag_sample_buffer) CONST_CAST(GLEW_SGIX_tag_sample_buffer) = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
6322 #endif /* GL_SGIX_tag_sample_buffer */
6323 #ifdef GL_SGIX_texture_add_env
6324 CONST_CAST(GLEW_SGIX_texture_add_env) = glewGetExtension("GL_SGIX_texture_add_env");
6325 #endif /* GL_SGIX_texture_add_env */
6326 #ifdef GL_SGIX_texture_coordinate_clamp
6327 CONST_CAST(GLEW_SGIX_texture_coordinate_clamp) = glewGetExtension("GL_SGIX_texture_coordinate_clamp");
6328 #endif /* GL_SGIX_texture_coordinate_clamp */
6329 #ifdef GL_SGIX_texture_lod_bias
6330 CONST_CAST(GLEW_SGIX_texture_lod_bias) = glewGetExtension("GL_SGIX_texture_lod_bias");
6331 #endif /* GL_SGIX_texture_lod_bias */
6332 #ifdef GL_SGIX_texture_multi_buffer
6333 CONST_CAST(GLEW_SGIX_texture_multi_buffer) = glewGetExtension("GL_SGIX_texture_multi_buffer");
6334 #endif /* GL_SGIX_texture_multi_buffer */
6335 #ifdef GL_SGIX_texture_range
6336 CONST_CAST(GLEW_SGIX_texture_range) = glewGetExtension("GL_SGIX_texture_range");
6337 #endif /* GL_SGIX_texture_range */
6338 #ifdef GL_SGIX_texture_scale_bias
6339 CONST_CAST(GLEW_SGIX_texture_scale_bias) = glewGetExtension("GL_SGIX_texture_scale_bias");
6340 #endif /* GL_SGIX_texture_scale_bias */
6341 #ifdef GL_SGIX_vertex_preclip
6342 CONST_CAST(GLEW_SGIX_vertex_preclip) = glewGetExtension("GL_SGIX_vertex_preclip");
6343 #endif /* GL_SGIX_vertex_preclip */
6344 #ifdef GL_SGIX_vertex_preclip_hint
6345 CONST_CAST(GLEW_SGIX_vertex_preclip_hint) = glewGetExtension("GL_SGIX_vertex_preclip_hint");
6346 #endif /* GL_SGIX_vertex_preclip_hint */
6347 #ifdef GL_SGIX_ycrcb
6348 CONST_CAST(GLEW_SGIX_ycrcb) = glewGetExtension("GL_SGIX_ycrcb");
6349 #endif /* GL_SGIX_ycrcb */
6350 #ifdef GL_SGI_color_matrix
6351 CONST_CAST(GLEW_SGI_color_matrix) = glewGetExtension("GL_SGI_color_matrix");
6352 #endif /* GL_SGI_color_matrix */
6353 #ifdef GL_SGI_color_table
6354 CONST_CAST(GLEW_SGI_color_table) = glewGetExtension("GL_SGI_color_table");
6355 if (glewExperimental || GLEW_SGI_color_table) CONST_CAST(GLEW_SGI_color_table) = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
6356 #endif /* GL_SGI_color_table */
6357 #ifdef GL_SGI_texture_color_table
6358 CONST_CAST(GLEW_SGI_texture_color_table) = glewGetExtension("GL_SGI_texture_color_table");
6359 #endif /* GL_SGI_texture_color_table */
6360 #ifdef GL_SUNX_constant_data
6361 CONST_CAST(GLEW_SUNX_constant_data) = glewGetExtension("GL_SUNX_constant_data");
6362 if (glewExperimental || GLEW_SUNX_constant_data) CONST_CAST(GLEW_SUNX_constant_data) = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
6363 #endif /* GL_SUNX_constant_data */
6364 #ifdef GL_SUN_convolution_border_modes
6365 CONST_CAST(GLEW_SUN_convolution_border_modes) = glewGetExtension("GL_SUN_convolution_border_modes");
6366 #endif /* GL_SUN_convolution_border_modes */
6367 #ifdef GL_SUN_global_alpha
6368 CONST_CAST(GLEW_SUN_global_alpha) = glewGetExtension("GL_SUN_global_alpha");
6369 if (glewExperimental || GLEW_SUN_global_alpha) CONST_CAST(GLEW_SUN_global_alpha) = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
6370 #endif /* GL_SUN_global_alpha */
6371 #ifdef GL_SUN_mesh_array
6372 CONST_CAST(GLEW_SUN_mesh_array) = glewGetExtension("GL_SUN_mesh_array");
6373 #endif /* GL_SUN_mesh_array */
6374 #ifdef GL_SUN_read_video_pixels
6375 CONST_CAST(GLEW_SUN_read_video_pixels) = glewGetExtension("GL_SUN_read_video_pixels");
6376 if (glewExperimental || GLEW_SUN_read_video_pixels) CONST_CAST(GLEW_SUN_read_video_pixels) = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
6377 #endif /* GL_SUN_read_video_pixels */
6378 #ifdef GL_SUN_slice_accum
6379 CONST_CAST(GLEW_SUN_slice_accum) = glewGetExtension("GL_SUN_slice_accum");
6380 #endif /* GL_SUN_slice_accum */
6381 #ifdef GL_SUN_triangle_list
6382 CONST_CAST(GLEW_SUN_triangle_list) = glewGetExtension("GL_SUN_triangle_list");
6383 if (glewExperimental || GLEW_SUN_triangle_list) CONST_CAST(GLEW_SUN_triangle_list) = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
6384 #endif /* GL_SUN_triangle_list */
6385 #ifdef GL_SUN_vertex
6386 CONST_CAST(GLEW_SUN_vertex) = glewGetExtension("GL_SUN_vertex");
6387 if (glewExperimental || GLEW_SUN_vertex) CONST_CAST(GLEW_SUN_vertex) = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
6388 #endif /* GL_SUN_vertex */
6389 #ifdef GL_WIN_phong_shading
6390 CONST_CAST(GLEW_WIN_phong_shading) = glewGetExtension("GL_WIN_phong_shading");
6391 #endif /* GL_WIN_phong_shading */
6392 #ifdef GL_WIN_specular_fog
6393 CONST_CAST(GLEW_WIN_specular_fog) = glewGetExtension("GL_WIN_specular_fog");
6394 #endif /* GL_WIN_specular_fog */
6395 #ifdef GL_WIN_swap_hint
6396 CONST_CAST(GLEW_WIN_swap_hint) = glewGetExtension("GL_WIN_swap_hint");
6397 if (glewExperimental || GLEW_WIN_swap_hint) CONST_CAST(GLEW_WIN_swap_hint) = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
6398 #endif /* GL_WIN_swap_hint */
6399
6400 return GLEW_OK;
6401 }
6402
6403
6404 #if defined(_WIN32)
6405
6406 #if !defined(GLEW_MX)
6407
6408 PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
6409
6410 PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
6411 PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
6412 PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
6413 PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
6414
6415 PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
6416
6417 PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
6418 PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
6419
6420 PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
6421 PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
6422 PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
6423 PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
6424 PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
6425
6426 PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
6427 PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
6428 PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
6429
6430 PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
6431 PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
6432 PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
6433
6434 PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
6435 PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
6436 PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
6437 PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
6438
6439 PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
6440
6441 PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
6442 PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
6443
6444 PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
6445 PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
6446 PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
6447 PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
6448 PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
6449
6450 PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
6451 PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
6452 PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
6453
6454 PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
6455 PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
6456
6457 PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL;
6458 PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL;
6459
6460 PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
6461 PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
6462 PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
6463 PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
6464
6465 PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
6466 PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
6467 PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
6468 PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
6469 PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
6470 PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
6471 PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
6472 PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
6473 PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
6474 PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
6475 PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
6476 PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL;
6477
6478 PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL;
6479 PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
6480 PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
6481 PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
6482
6483 PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
6484 PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
6485 PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
6486 PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
6487
6488 PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
6489 PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
6490 PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
6491 PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
6492
6493 PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
6494 PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
6495 PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
6496 PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
6497 PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
6498
6499 PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
6500 PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
6501
6502 PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
6503 PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
6504 PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
6505 PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
6506 PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
6507 PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
6508 GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
6509 GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
6510 GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
6511 GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
6512 GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
6513 GLboolean __WGLEW_ARB_multisample = GL_FALSE;
6514 GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
6515 GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
6516 GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
6517 GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
6518 GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
6519 GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
6520 GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
6521 GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
6522 GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
6523 GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
6524 GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
6525 GLboolean __WGLEW_EXT_multisample = GL_FALSE;
6526 GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
6527 GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
6528 GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
6529 GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
6530 GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
6531 GLboolean __WGLEW_I3D_gamma = GL_FALSE;
6532 GLboolean __WGLEW_I3D_genlock = GL_FALSE;
6533 GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
6534 GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
6535 GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
6536 GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
6537 GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
6538 GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
6539 GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
6540 GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
6541 GLboolean __WGLEW_OML_sync_control = GL_FALSE;
6542
6543 #endif /* !GLEW_MX */
6544
6545 #ifdef WGL_3DFX_multisample
6546
6547 #endif /* WGL_3DFX_multisample */
6548
6549 #ifdef WGL_3DL_stereo_control
6550
_glewInit_WGL_3DL_stereo_control(WGLEW_CONTEXT_ARG_DEF_INIT)6551 static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
6552 {
6553 GLboolean r = GL_FALSE;
6554
6555 r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r;
6556
6557 return r;
6558 }
6559
6560 #endif /* WGL_3DL_stereo_control */
6561
6562 #ifdef WGL_ARB_buffer_region
6563
_glewInit_WGL_ARB_buffer_region(WGLEW_CONTEXT_ARG_DEF_INIT)6564 static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
6565 {
6566 GLboolean r = GL_FALSE;
6567
6568 r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
6569 r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
6570 r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
6571 r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
6572
6573 return r;
6574 }
6575
6576 #endif /* WGL_ARB_buffer_region */
6577
6578 #ifdef WGL_ARB_extensions_string
6579
_glewInit_WGL_ARB_extensions_string(WGLEW_CONTEXT_ARG_DEF_INIT)6580 static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
6581 {
6582 GLboolean r = GL_FALSE;
6583
6584 r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
6585
6586 return r;
6587 }
6588
6589 #endif /* WGL_ARB_extensions_string */
6590
6591 #ifdef WGL_ARB_make_current_read
6592
_glewInit_WGL_ARB_make_current_read(WGLEW_CONTEXT_ARG_DEF_INIT)6593 static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
6594 {
6595 GLboolean r = GL_FALSE;
6596
6597 r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
6598 r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
6599
6600 return r;
6601 }
6602
6603 #endif /* WGL_ARB_make_current_read */
6604
6605 #ifdef WGL_ARB_multisample
6606
6607 #endif /* WGL_ARB_multisample */
6608
6609 #ifdef WGL_ARB_pbuffer
6610
_glewInit_WGL_ARB_pbuffer(WGLEW_CONTEXT_ARG_DEF_INIT)6611 static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
6612 {
6613 GLboolean r = GL_FALSE;
6614
6615 r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
6616 r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
6617 r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
6618 r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
6619 r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
6620
6621 return r;
6622 }
6623
6624 #endif /* WGL_ARB_pbuffer */
6625
6626 #ifdef WGL_ARB_pixel_format
6627
_glewInit_WGL_ARB_pixel_format(WGLEW_CONTEXT_ARG_DEF_INIT)6628 static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
6629 {
6630 GLboolean r = GL_FALSE;
6631
6632 r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
6633 r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
6634 r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
6635
6636 return r;
6637 }
6638
6639 #endif /* WGL_ARB_pixel_format */
6640
6641 #ifdef WGL_ARB_pixel_format_float
6642
6643 #endif /* WGL_ARB_pixel_format_float */
6644
6645 #ifdef WGL_ARB_render_texture
6646
_glewInit_WGL_ARB_render_texture(WGLEW_CONTEXT_ARG_DEF_INIT)6647 static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT)
6648 {
6649 GLboolean r = GL_FALSE;
6650
6651 r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r;
6652 r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
6653 r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
6654
6655 return r;
6656 }
6657
6658 #endif /* WGL_ARB_render_texture */
6659
6660 #ifdef WGL_ATI_pixel_format_float
6661
6662 #endif /* WGL_ATI_pixel_format_float */
6663
6664 #ifdef WGL_ATI_render_texture_rectangle
6665
6666 #endif /* WGL_ATI_render_texture_rectangle */
6667
6668 #ifdef WGL_EXT_depth_float
6669
6670 #endif /* WGL_EXT_depth_float */
6671
6672 #ifdef WGL_EXT_display_color_table
6673
_glewInit_WGL_EXT_display_color_table(WGLEW_CONTEXT_ARG_DEF_INIT)6674 static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT)
6675 {
6676 GLboolean r = GL_FALSE;
6677
6678 r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
6679 r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r;
6680 r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r;
6681 r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
6682
6683 return r;
6684 }
6685
6686 #endif /* WGL_EXT_display_color_table */
6687
6688 #ifdef WGL_EXT_extensions_string
6689
_glewInit_WGL_EXT_extensions_string(WGLEW_CONTEXT_ARG_DEF_INIT)6690 static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
6691 {
6692 GLboolean r = GL_FALSE;
6693
6694 r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
6695
6696 return r;
6697 }
6698
6699 #endif /* WGL_EXT_extensions_string */
6700
6701 #ifdef WGL_EXT_framebuffer_sRGB
6702
6703 #endif /* WGL_EXT_framebuffer_sRGB */
6704
6705 #ifdef WGL_EXT_make_current_read
6706
_glewInit_WGL_EXT_make_current_read(WGLEW_CONTEXT_ARG_DEF_INIT)6707 static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
6708 {
6709 GLboolean r = GL_FALSE;
6710
6711 r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
6712 r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
6713
6714 return r;
6715 }
6716
6717 #endif /* WGL_EXT_make_current_read */
6718
6719 #ifdef WGL_EXT_multisample
6720
6721 #endif /* WGL_EXT_multisample */
6722
6723 #ifdef WGL_EXT_pbuffer
6724
_glewInit_WGL_EXT_pbuffer(WGLEW_CONTEXT_ARG_DEF_INIT)6725 static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
6726 {
6727 GLboolean r = GL_FALSE;
6728
6729 r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
6730 r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
6731 r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
6732 r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
6733 r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
6734
6735 return r;
6736 }
6737
6738 #endif /* WGL_EXT_pbuffer */
6739
6740 #ifdef WGL_EXT_pixel_format
6741
_glewInit_WGL_EXT_pixel_format(WGLEW_CONTEXT_ARG_DEF_INIT)6742 static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
6743 {
6744 GLboolean r = GL_FALSE;
6745
6746 r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
6747 r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
6748 r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
6749
6750 return r;
6751 }
6752
6753 #endif /* WGL_EXT_pixel_format */
6754
6755 #ifdef WGL_EXT_pixel_format_packed_float
6756
6757 #endif /* WGL_EXT_pixel_format_packed_float */
6758
6759 #ifdef WGL_EXT_swap_control
6760
_glewInit_WGL_EXT_swap_control(WGLEW_CONTEXT_ARG_DEF_INIT)6761 static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
6762 {
6763 GLboolean r = GL_FALSE;
6764
6765 r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
6766 r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
6767
6768 return r;
6769 }
6770
6771 #endif /* WGL_EXT_swap_control */
6772
6773 #ifdef WGL_I3D_digital_video_control
6774
_glewInit_WGL_I3D_digital_video_control(WGLEW_CONTEXT_ARG_DEF_INIT)6775 static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT)
6776 {
6777 GLboolean r = GL_FALSE;
6778
6779 r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r;
6780 r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r;
6781
6782 return r;
6783 }
6784
6785 #endif /* WGL_I3D_digital_video_control */
6786
6787 #ifdef WGL_I3D_gamma
6788
_glewInit_WGL_I3D_gamma(WGLEW_CONTEXT_ARG_DEF_INIT)6789 static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT)
6790 {
6791 GLboolean r = GL_FALSE;
6792
6793 r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
6794 r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r;
6795 r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
6796 r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r;
6797
6798 return r;
6799 }
6800
6801 #endif /* WGL_I3D_gamma */
6802
6803 #ifdef WGL_I3D_genlock
6804
_glewInit_WGL_I3D_genlock(WGLEW_CONTEXT_ARG_DEF_INIT)6805 static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT)
6806 {
6807 GLboolean r = GL_FALSE;
6808
6809 r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
6810 r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
6811 r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
6812 r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
6813 r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
6814 r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
6815 r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
6816 r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
6817 r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
6818 r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
6819 r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
6820 r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r;
6821
6822 return r;
6823 }
6824
6825 #endif /* WGL_I3D_genlock */
6826
6827 #ifdef WGL_I3D_image_buffer
6828
_glewInit_WGL_I3D_image_buffer(WGLEW_CONTEXT_ARG_DEF_INIT)6829 static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT)
6830 {
6831 GLboolean r = GL_FALSE;
6832
6833 r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r;
6834 r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
6835 r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
6836 r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r;
6837
6838 return r;
6839 }
6840
6841 #endif /* WGL_I3D_image_buffer */
6842
6843 #ifdef WGL_I3D_swap_frame_lock
6844
_glewInit_WGL_I3D_swap_frame_lock(WGLEW_CONTEXT_ARG_DEF_INIT)6845 static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT)
6846 {
6847 GLboolean r = GL_FALSE;
6848
6849 r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
6850 r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
6851 r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
6852 r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
6853
6854 return r;
6855 }
6856
6857 #endif /* WGL_I3D_swap_frame_lock */
6858
6859 #ifdef WGL_I3D_swap_frame_usage
6860
_glewInit_WGL_I3D_swap_frame_usage(WGLEW_CONTEXT_ARG_DEF_INIT)6861 static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
6862 {
6863 GLboolean r = GL_FALSE;
6864
6865 r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
6866 r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
6867 r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
6868 r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
6869
6870 return r;
6871 }
6872
6873 #endif /* WGL_I3D_swap_frame_usage */
6874
6875 #ifdef WGL_NV_float_buffer
6876
6877 #endif /* WGL_NV_float_buffer */
6878
6879 #ifdef WGL_NV_gpu_affinity
6880
_glewInit_WGL_NV_gpu_affinity(WGLEW_CONTEXT_ARG_DEF_INIT)6881 static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT)
6882 {
6883 GLboolean r = GL_FALSE;
6884
6885 r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
6886 r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r;
6887 r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
6888 r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
6889 r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r;
6890
6891 return r;
6892 }
6893
6894 #endif /* WGL_NV_gpu_affinity */
6895
6896 #ifdef WGL_NV_render_depth_texture
6897
6898 #endif /* WGL_NV_render_depth_texture */
6899
6900 #ifdef WGL_NV_render_texture_rectangle
6901
6902 #endif /* WGL_NV_render_texture_rectangle */
6903
6904 #ifdef WGL_NV_vertex_array_range
6905
_glewInit_WGL_NV_vertex_array_range(WGLEW_CONTEXT_ARG_DEF_INIT)6906 static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
6907 {
6908 GLboolean r = GL_FALSE;
6909
6910 r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
6911 r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r;
6912
6913 return r;
6914 }
6915
6916 #endif /* WGL_NV_vertex_array_range */
6917
6918 #ifdef WGL_OML_sync_control
6919
_glewInit_WGL_OML_sync_control(WGLEW_CONTEXT_ARG_DEF_INIT)6920 static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
6921 {
6922 GLboolean r = GL_FALSE;
6923
6924 r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r;
6925 r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
6926 r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
6927 r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
6928 r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r;
6929 r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r;
6930
6931 return r;
6932 }
6933
6934 #endif /* WGL_OML_sync_control */
6935
6936 /* ------------------------------------------------------------------------- */
6937
6938 static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
6939 static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
6940
wglewGetExtension(const char * name)6941 GLboolean wglewGetExtension (const char* name)
6942 {
6943 GLubyte* p;
6944 GLubyte* end;
6945 GLuint len = _glewStrLen((const GLubyte*)name);
6946 if (_wglewGetExtensionsStringARB == NULL)
6947 if (_wglewGetExtensionsStringEXT == NULL)
6948 return GL_FALSE;
6949 else
6950 p = (GLubyte*)_wglewGetExtensionsStringEXT();
6951 else
6952 p = (GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
6953 if (0 == p) return GL_FALSE;
6954 end = p + _glewStrLen(p);
6955 while (p < end)
6956 {
6957 GLuint n = _glewStrCLen(p, ' ');
6958 if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
6959 p += n+1;
6960 }
6961 return GL_FALSE;
6962 }
6963
wglewContextInit(WGLEW_CONTEXT_ARG_DEF_LIST)6964 GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
6965 {
6966 GLboolean crippled;
6967 /* find wgl extension string query functions */
6968 _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
6969 _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
6970 /* initialize extensions */
6971 crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
6972 #ifdef WGL_3DFX_multisample
6973 CONST_CAST(WGLEW_3DFX_multisample) = wglewGetExtension("WGL_3DFX_multisample");
6974 #endif /* WGL_3DFX_multisample */
6975 #ifdef WGL_3DL_stereo_control
6976 CONST_CAST(WGLEW_3DL_stereo_control) = wglewGetExtension("WGL_3DL_stereo_control");
6977 if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
6978 #endif /* WGL_3DL_stereo_control */
6979 #ifdef WGL_ARB_buffer_region
6980 CONST_CAST(WGLEW_ARB_buffer_region) = wglewGetExtension("WGL_ARB_buffer_region");
6981 if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
6982 #endif /* WGL_ARB_buffer_region */
6983 #ifdef WGL_ARB_extensions_string
6984 CONST_CAST(WGLEW_ARB_extensions_string) = wglewGetExtension("WGL_ARB_extensions_string");
6985 if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
6986 #endif /* WGL_ARB_extensions_string */
6987 #ifdef WGL_ARB_make_current_read
6988 CONST_CAST(WGLEW_ARB_make_current_read) = wglewGetExtension("WGL_ARB_make_current_read");
6989 if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) CONST_CAST(WGLEW_ARB_make_current_read)= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
6990 #endif /* WGL_ARB_make_current_read */
6991 #ifdef WGL_ARB_multisample
6992 CONST_CAST(WGLEW_ARB_multisample) = wglewGetExtension("WGL_ARB_multisample");
6993 #endif /* WGL_ARB_multisample */
6994 #ifdef WGL_ARB_pbuffer
6995 CONST_CAST(WGLEW_ARB_pbuffer) = wglewGetExtension("WGL_ARB_pbuffer");
6996 if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) CONST_CAST(WGLEW_ARB_pbuffer)= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
6997 #endif /* WGL_ARB_pbuffer */
6998 #ifdef WGL_ARB_pixel_format
6999 CONST_CAST(WGLEW_ARB_pixel_format) = wglewGetExtension("WGL_ARB_pixel_format");
7000 if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) CONST_CAST(WGLEW_ARB_pixel_format)= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
7001 #endif /* WGL_ARB_pixel_format */
7002 #ifdef WGL_ARB_pixel_format_float
7003 CONST_CAST(WGLEW_ARB_pixel_format_float) = wglewGetExtension("WGL_ARB_pixel_format_float");
7004 #endif /* WGL_ARB_pixel_format_float */
7005 #ifdef WGL_ARB_render_texture
7006 CONST_CAST(WGLEW_ARB_render_texture) = wglewGetExtension("WGL_ARB_render_texture");
7007 if (glewExperimental || WGLEW_ARB_render_texture|| crippled) CONST_CAST(WGLEW_ARB_render_texture)= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
7008 #endif /* WGL_ARB_render_texture */
7009 #ifdef WGL_ATI_pixel_format_float
7010 CONST_CAST(WGLEW_ATI_pixel_format_float) = wglewGetExtension("WGL_ATI_pixel_format_float");
7011 #endif /* WGL_ATI_pixel_format_float */
7012 #ifdef WGL_ATI_render_texture_rectangle
7013 CONST_CAST(WGLEW_ATI_render_texture_rectangle) = wglewGetExtension("WGL_ATI_render_texture_rectangle");
7014 #endif /* WGL_ATI_render_texture_rectangle */
7015 #ifdef WGL_EXT_depth_float
7016 CONST_CAST(WGLEW_EXT_depth_float) = wglewGetExtension("WGL_EXT_depth_float");
7017 #endif /* WGL_EXT_depth_float */
7018 #ifdef WGL_EXT_display_color_table
7019 CONST_CAST(WGLEW_EXT_display_color_table) = wglewGetExtension("WGL_EXT_display_color_table");
7020 if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) CONST_CAST(WGLEW_EXT_display_color_table)= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
7021 #endif /* WGL_EXT_display_color_table */
7022 #ifdef WGL_EXT_extensions_string
7023 CONST_CAST(WGLEW_EXT_extensions_string) = wglewGetExtension("WGL_EXT_extensions_string");
7024 if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) CONST_CAST(WGLEW_EXT_extensions_string)= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
7025 #endif /* WGL_EXT_extensions_string */
7026 #ifdef WGL_EXT_framebuffer_sRGB
7027 CONST_CAST(WGLEW_EXT_framebuffer_sRGB) = wglewGetExtension("WGL_EXT_framebuffer_sRGB");
7028 #endif /* WGL_EXT_framebuffer_sRGB */
7029 #ifdef WGL_EXT_make_current_read
7030 CONST_CAST(WGLEW_EXT_make_current_read) = wglewGetExtension("WGL_EXT_make_current_read");
7031 if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) CONST_CAST(WGLEW_EXT_make_current_read)= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
7032 #endif /* WGL_EXT_make_current_read */
7033 #ifdef WGL_EXT_multisample
7034 CONST_CAST(WGLEW_EXT_multisample) = wglewGetExtension("WGL_EXT_multisample");
7035 #endif /* WGL_EXT_multisample */
7036 #ifdef WGL_EXT_pbuffer
7037 CONST_CAST(WGLEW_EXT_pbuffer) = wglewGetExtension("WGL_EXT_pbuffer");
7038 if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) CONST_CAST(WGLEW_EXT_pbuffer)= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
7039 #endif /* WGL_EXT_pbuffer */
7040 #ifdef WGL_EXT_pixel_format
7041 CONST_CAST(WGLEW_EXT_pixel_format) = wglewGetExtension("WGL_EXT_pixel_format");
7042 if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) CONST_CAST(WGLEW_EXT_pixel_format)= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
7043 #endif /* WGL_EXT_pixel_format */
7044 #ifdef WGL_EXT_pixel_format_packed_float
7045 CONST_CAST(WGLEW_EXT_pixel_format_packed_float) = wglewGetExtension("WGL_EXT_pixel_format_packed_float");
7046 #endif /* WGL_EXT_pixel_format_packed_float */
7047 #ifdef WGL_EXT_swap_control
7048 CONST_CAST(WGLEW_EXT_swap_control) = wglewGetExtension("WGL_EXT_swap_control");
7049 if (glewExperimental || WGLEW_EXT_swap_control|| crippled) CONST_CAST(WGLEW_EXT_swap_control)= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
7050 #endif /* WGL_EXT_swap_control */
7051 #ifdef WGL_I3D_digital_video_control
7052 CONST_CAST(WGLEW_I3D_digital_video_control) = wglewGetExtension("WGL_I3D_digital_video_control");
7053 if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) CONST_CAST(WGLEW_I3D_digital_video_control)= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
7054 #endif /* WGL_I3D_digital_video_control */
7055 #ifdef WGL_I3D_gamma
7056 CONST_CAST(WGLEW_I3D_gamma) = wglewGetExtension("WGL_I3D_gamma");
7057 if (glewExperimental || WGLEW_I3D_gamma|| crippled) CONST_CAST(WGLEW_I3D_gamma)= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
7058 #endif /* WGL_I3D_gamma */
7059 #ifdef WGL_I3D_genlock
7060 CONST_CAST(WGLEW_I3D_genlock) = wglewGetExtension("WGL_I3D_genlock");
7061 if (glewExperimental || WGLEW_I3D_genlock|| crippled) CONST_CAST(WGLEW_I3D_genlock)= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
7062 #endif /* WGL_I3D_genlock */
7063 #ifdef WGL_I3D_image_buffer
7064 CONST_CAST(WGLEW_I3D_image_buffer) = wglewGetExtension("WGL_I3D_image_buffer");
7065 if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) CONST_CAST(WGLEW_I3D_image_buffer)= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
7066 #endif /* WGL_I3D_image_buffer */
7067 #ifdef WGL_I3D_swap_frame_lock
7068 CONST_CAST(WGLEW_I3D_swap_frame_lock) = wglewGetExtension("WGL_I3D_swap_frame_lock");
7069 if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_lock)= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
7070 #endif /* WGL_I3D_swap_frame_lock */
7071 #ifdef WGL_I3D_swap_frame_usage
7072 CONST_CAST(WGLEW_I3D_swap_frame_usage) = wglewGetExtension("WGL_I3D_swap_frame_usage");
7073 if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
7074 #endif /* WGL_I3D_swap_frame_usage */
7075 #ifdef WGL_NV_float_buffer
7076 CONST_CAST(WGLEW_NV_float_buffer) = wglewGetExtension("WGL_NV_float_buffer");
7077 #endif /* WGL_NV_float_buffer */
7078 #ifdef WGL_NV_gpu_affinity
7079 CONST_CAST(WGLEW_NV_gpu_affinity) = wglewGetExtension("WGL_NV_gpu_affinity");
7080 if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) CONST_CAST(WGLEW_NV_gpu_affinity)= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT);
7081 #endif /* WGL_NV_gpu_affinity */
7082 #ifdef WGL_NV_render_depth_texture
7083 CONST_CAST(WGLEW_NV_render_depth_texture) = wglewGetExtension("WGL_NV_render_depth_texture");
7084 #endif /* WGL_NV_render_depth_texture */
7085 #ifdef WGL_NV_render_texture_rectangle
7086 CONST_CAST(WGLEW_NV_render_texture_rectangle) = wglewGetExtension("WGL_NV_render_texture_rectangle");
7087 #endif /* WGL_NV_render_texture_rectangle */
7088 #ifdef WGL_NV_vertex_array_range
7089 CONST_CAST(WGLEW_NV_vertex_array_range) = wglewGetExtension("WGL_NV_vertex_array_range");
7090 if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) CONST_CAST(WGLEW_NV_vertex_array_range)= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
7091 #endif /* WGL_NV_vertex_array_range */
7092 #ifdef WGL_OML_sync_control
7093 CONST_CAST(WGLEW_OML_sync_control) = wglewGetExtension("WGL_OML_sync_control");
7094 if (glewExperimental || WGLEW_OML_sync_control|| crippled) CONST_CAST(WGLEW_OML_sync_control)= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
7095 #endif /* WGL_OML_sync_control */
7096
7097 return GLEW_OK;
7098 }
7099
7100 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
7101
7102 PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
7103
7104 PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
7105 PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
7106 PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
7107 PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
7108 PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
7109 PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
7110 PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
7111 PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
7112 PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
7113 PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
7114 PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
7115 PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
7116 PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
7117 PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
7118 PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
7119 PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
7120 PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
7121
7122 PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
7123 PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
7124 PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
7125
7126 PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
7127 PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
7128 PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
7129 PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
7130
7131 PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
7132
7133 PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
7134
7135 PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
7136
7137 PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
7138
7139 PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
7140
7141 PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
7142 PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
7143
7144 #ifdef GLX_OML_sync_control
7145 PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
7146 PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
7147 PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
7148 PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
7149 PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
7150 #endif
7151
7152 PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
7153 PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
7154 PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL;
7155 PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
7156 PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
7157 PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
7158
7159 PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
7160 PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
7161 PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
7162 PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
7163 PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
7164 PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL;
7165 PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
7166 PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
7167
7168 PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
7169 PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
7170 PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
7171 PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
7172 PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
7173
7174 PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
7175 PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
7176
7177 PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
7178
7179 PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
7180 PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
7181 PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
7182 PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
7183 PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
7184
7185 PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
7186
7187 PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
7188 PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
7189
7190 PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
7191
7192 PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
7193 PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
7194
7195 PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
7196
7197 PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
7198 PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
7199
7200 #if !defined(GLEW_MX)
7201
7202 GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
7203 GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
7204 GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
7205 GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
7206 GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
7207 GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
7208 GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
7209 GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
7210 GLboolean __GLXEW_ARB_multisample = GL_FALSE;
7211 GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
7212 GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
7213 GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
7214 GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
7215 GLboolean __GLXEW_EXT_import_context = GL_FALSE;
7216 GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
7217 GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
7218 GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
7219 GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
7220 GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
7221 GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
7222 GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
7223 GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
7224 GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
7225 GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
7226 GLboolean __GLXEW_OML_swap_method = GL_FALSE;
7227 #ifdef GLX_OML_sync_control
7228 GLboolean __GLXEW_OML_sync_control = GL_FALSE;
7229 #endif
7230 GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
7231 GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
7232 GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
7233 GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
7234 GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
7235 GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
7236 GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
7237 GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
7238 GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
7239 GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
7240 GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
7241 GLboolean __GLXEW_SGI_cushion = GL_FALSE;
7242 GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
7243 GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
7244 GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
7245 GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
7246 GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
7247
7248 #endif /* !GLEW_MX */
7249
7250 #ifdef GLX_VERSION_1_2
7251
_glewInit_GLX_VERSION_1_2(GLXEW_CONTEXT_ARG_DEF_INIT)7252 static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT)
7253 {
7254 GLboolean r = GL_FALSE;
7255
7256 r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
7257
7258 return r;
7259 }
7260
7261 #endif /* GLX_VERSION_1_2 */
7262
7263 #ifdef GLX_VERSION_1_3
7264
_glewInit_GLX_VERSION_1_3(GLXEW_CONTEXT_ARG_DEF_INIT)7265 static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
7266 {
7267 GLboolean r = GL_FALSE;
7268
7269 r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
7270 r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
7271 r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
7272 r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
7273 r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
7274 r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
7275 r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
7276 r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
7277 r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
7278 r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
7279 r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
7280 r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
7281 r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
7282 r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
7283 r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
7284 r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
7285 r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
7286
7287 return r;
7288 }
7289
7290 #endif /* GLX_VERSION_1_3 */
7291
7292 #ifdef GLX_VERSION_1_4
7293
7294 #endif /* GLX_VERSION_1_4 */
7295
7296 #ifdef GLX_3DFX_multisample
7297
7298 #endif /* GLX_3DFX_multisample */
7299
7300 #ifdef GLX_ARB_fbconfig_float
7301
7302 #endif /* GLX_ARB_fbconfig_float */
7303
7304 #ifdef GLX_ARB_get_proc_address
7305
7306 #endif /* GLX_ARB_get_proc_address */
7307
7308 #ifdef GLX_ARB_multisample
7309
7310 #endif /* GLX_ARB_multisample */
7311
7312 #ifdef GLX_ATI_pixel_format_float
7313
7314 #endif /* GLX_ATI_pixel_format_float */
7315
7316 #ifdef GLX_ATI_render_texture
7317
_glewInit_GLX_ATI_render_texture(GLXEW_CONTEXT_ARG_DEF_INIT)7318 static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
7319 {
7320 GLboolean r = GL_FALSE;
7321
7322 r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
7323 r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
7324 r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
7325
7326 return r;
7327 }
7328
7329 #endif /* GLX_ATI_render_texture */
7330
7331 #ifdef GLX_EXT_fbconfig_packed_float
7332
7333 #endif /* GLX_EXT_fbconfig_packed_float */
7334
7335 #ifdef GLX_EXT_framebuffer_sRGB
7336
7337 #endif /* GLX_EXT_framebuffer_sRGB */
7338
7339 #ifdef GLX_EXT_import_context
7340
_glewInit_GLX_EXT_import_context(GLXEW_CONTEXT_ARG_DEF_INIT)7341 static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
7342 {
7343 GLboolean r = GL_FALSE;
7344
7345 r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
7346 r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
7347 r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
7348 r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
7349
7350 return r;
7351 }
7352
7353 #endif /* GLX_EXT_import_context */
7354
7355 #ifdef GLX_EXT_scene_marker
7356
7357 #endif /* GLX_EXT_scene_marker */
7358
7359 #ifdef GLX_EXT_visual_info
7360
7361 #endif /* GLX_EXT_visual_info */
7362
7363 #ifdef GLX_EXT_visual_rating
7364
7365 #endif /* GLX_EXT_visual_rating */
7366
7367 #ifdef GLX_MESA_agp_offset
7368
_glewInit_GLX_MESA_agp_offset(GLXEW_CONTEXT_ARG_DEF_INIT)7369 static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT)
7370 {
7371 GLboolean r = GL_FALSE;
7372
7373 r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
7374
7375 return r;
7376 }
7377
7378 #endif /* GLX_MESA_agp_offset */
7379
7380 #ifdef GLX_MESA_copy_sub_buffer
7381
_glewInit_GLX_MESA_copy_sub_buffer(GLXEW_CONTEXT_ARG_DEF_INIT)7382 static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
7383 {
7384 GLboolean r = GL_FALSE;
7385
7386 r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
7387
7388 return r;
7389 }
7390
7391 #endif /* GLX_MESA_copy_sub_buffer */
7392
7393 #ifdef GLX_MESA_pixmap_colormap
7394
_glewInit_GLX_MESA_pixmap_colormap(GLXEW_CONTEXT_ARG_DEF_INIT)7395 static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT)
7396 {
7397 GLboolean r = GL_FALSE;
7398
7399 r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
7400
7401 return r;
7402 }
7403
7404 #endif /* GLX_MESA_pixmap_colormap */
7405
7406 #ifdef GLX_MESA_release_buffers
7407
_glewInit_GLX_MESA_release_buffers(GLXEW_CONTEXT_ARG_DEF_INIT)7408 static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT)
7409 {
7410 GLboolean r = GL_FALSE;
7411
7412 r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
7413
7414 return r;
7415 }
7416
7417 #endif /* GLX_MESA_release_buffers */
7418
7419 #ifdef GLX_MESA_set_3dfx_mode
7420
_glewInit_GLX_MESA_set_3dfx_mode(GLXEW_CONTEXT_ARG_DEF_INIT)7421 static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
7422 {
7423 GLboolean r = GL_FALSE;
7424
7425 r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
7426
7427 return r;
7428 }
7429
7430 #endif /* GLX_MESA_set_3dfx_mode */
7431
7432 #ifdef GLX_NV_float_buffer
7433
7434 #endif /* GLX_NV_float_buffer */
7435
7436 #ifdef GLX_NV_vertex_array_range
7437
_glewInit_GLX_NV_vertex_array_range(GLXEW_CONTEXT_ARG_DEF_INIT)7438 static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
7439 {
7440 GLboolean r = GL_FALSE;
7441
7442 r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
7443 r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
7444
7445 return r;
7446 }
7447
7448 #endif /* GLX_NV_vertex_array_range */
7449
7450 #ifdef GLX_OML_swap_method
7451
7452 #endif /* GLX_OML_swap_method */
7453
7454 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
7455 #include <inttypes.h>
7456
_glewInit_GLX_OML_sync_control(GLXEW_CONTEXT_ARG_DEF_INIT)7457 static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT)
7458 {
7459 GLboolean r = GL_FALSE;
7460
7461 r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
7462 r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
7463 r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
7464 r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
7465 r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
7466
7467 return r;
7468 }
7469
7470 #endif /* GLX_OML_sync_control */
7471
7472 #ifdef GLX_SGIS_blended_overlay
7473
7474 #endif /* GLX_SGIS_blended_overlay */
7475
7476 #ifdef GLX_SGIS_color_range
7477
7478 #endif /* GLX_SGIS_color_range */
7479
7480 #ifdef GLX_SGIS_multisample
7481
7482 #endif /* GLX_SGIS_multisample */
7483
7484 #ifdef GLX_SGIS_shared_multisample
7485
7486 #endif /* GLX_SGIS_shared_multisample */
7487
7488 #ifdef GLX_SGIX_fbconfig
7489
_glewInit_GLX_SGIX_fbconfig(GLXEW_CONTEXT_ARG_DEF_INIT)7490 static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
7491 {
7492 GLboolean r = GL_FALSE;
7493
7494 r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
7495 r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
7496 r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
7497 r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
7498 r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
7499 r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
7500
7501 return r;
7502 }
7503
7504 #endif /* GLX_SGIX_fbconfig */
7505
7506 #ifdef GLX_SGIX_hyperpipe
7507
_glewInit_GLX_SGIX_hyperpipe(GLXEW_CONTEXT_ARG_DEF_INIT)7508 static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT)
7509 {
7510 GLboolean r = GL_FALSE;
7511
7512 r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
7513 r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
7514 r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
7515 r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
7516 r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
7517 r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
7518 r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
7519 r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
7520
7521 return r;
7522 }
7523
7524 #endif /* GLX_SGIX_hyperpipe */
7525
7526 #ifdef GLX_SGIX_pbuffer
7527
_glewInit_GLX_SGIX_pbuffer(GLXEW_CONTEXT_ARG_DEF_INIT)7528 static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
7529 {
7530 GLboolean r = GL_FALSE;
7531
7532 r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
7533 r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
7534 r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
7535 r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
7536 r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
7537
7538 return r;
7539 }
7540
7541 #endif /* GLX_SGIX_pbuffer */
7542
7543 #ifdef GLX_SGIX_swap_barrier
7544
_glewInit_GLX_SGIX_swap_barrier(GLXEW_CONTEXT_ARG_DEF_INIT)7545 static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT)
7546 {
7547 GLboolean r = GL_FALSE;
7548
7549 r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
7550 r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
7551
7552 return r;
7553 }
7554
7555 #endif /* GLX_SGIX_swap_barrier */
7556
7557 #ifdef GLX_SGIX_swap_group
7558
_glewInit_GLX_SGIX_swap_group(GLXEW_CONTEXT_ARG_DEF_INIT)7559 static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
7560 {
7561 GLboolean r = GL_FALSE;
7562
7563 r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
7564
7565 return r;
7566 }
7567
7568 #endif /* GLX_SGIX_swap_group */
7569
7570 #ifdef GLX_SGIX_video_resize
7571
_glewInit_GLX_SGIX_video_resize(GLXEW_CONTEXT_ARG_DEF_INIT)7572 static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
7573 {
7574 GLboolean r = GL_FALSE;
7575
7576 r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
7577 r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
7578 r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
7579 r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
7580 r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
7581
7582 return r;
7583 }
7584
7585 #endif /* GLX_SGIX_video_resize */
7586
7587 #ifdef GLX_SGIX_visual_select_group
7588
7589 #endif /* GLX_SGIX_visual_select_group */
7590
7591 #ifdef GLX_SGI_cushion
7592
_glewInit_GLX_SGI_cushion(GLXEW_CONTEXT_ARG_DEF_INIT)7593 static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT)
7594 {
7595 GLboolean r = GL_FALSE;
7596
7597 r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
7598
7599 return r;
7600 }
7601
7602 #endif /* GLX_SGI_cushion */
7603
7604 #ifdef GLX_SGI_make_current_read
7605
_glewInit_GLX_SGI_make_current_read(GLXEW_CONTEXT_ARG_DEF_INIT)7606 static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT)
7607 {
7608 GLboolean r = GL_FALSE;
7609
7610 r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
7611 r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
7612
7613 return r;
7614 }
7615
7616 #endif /* GLX_SGI_make_current_read */
7617
7618 #ifdef GLX_SGI_swap_control
7619
_glewInit_GLX_SGI_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)7620 static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
7621 {
7622 GLboolean r = GL_FALSE;
7623
7624 r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
7625
7626 return r;
7627 }
7628
7629 #endif /* GLX_SGI_swap_control */
7630
7631 #ifdef GLX_SGI_video_sync
7632
_glewInit_GLX_SGI_video_sync(GLXEW_CONTEXT_ARG_DEF_INIT)7633 static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT)
7634 {
7635 GLboolean r = GL_FALSE;
7636
7637 r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
7638 r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
7639
7640 return r;
7641 }
7642
7643 #endif /* GLX_SGI_video_sync */
7644
7645 #ifdef GLX_SUN_get_transparent_index
7646
_glewInit_GLX_SUN_get_transparent_index(GLXEW_CONTEXT_ARG_DEF_INIT)7647 static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT)
7648 {
7649 GLboolean r = GL_FALSE;
7650
7651 r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
7652
7653 return r;
7654 }
7655
7656 #endif /* GLX_SUN_get_transparent_index */
7657
7658 #ifdef GLX_SUN_video_resize
7659
_glewInit_GLX_SUN_video_resize(GLXEW_CONTEXT_ARG_DEF_INIT)7660 static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
7661 {
7662 GLboolean r = GL_FALSE;
7663
7664 r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
7665 r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
7666
7667 return r;
7668 }
7669
7670 #endif /* GLX_SUN_video_resize */
7671
7672 /* ------------------------------------------------------------------------ */
7673
glxewGetExtension(const char * name)7674 GLboolean glxewGetExtension (const char* name)
7675 {
7676 GLubyte* p;
7677 GLubyte* end;
7678 GLuint len = _glewStrLen((const GLubyte*)name);
7679 /* if (glXQueryExtensionsString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE; */
7680 /* p = (GLubyte*)glXQueryExtensionsString(glXGetCurrentDisplay(), DefaultScreen(glXGetCurrentDisplay())); */
7681 if (glXGetClientString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE;
7682 p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
7683 if (0 == p) return GL_FALSE;
7684 end = p + _glewStrLen(p);
7685 while (p < end)
7686 {
7687 GLuint n = _glewStrCLen(p, ' ');
7688 if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
7689 p += n+1;
7690 }
7691 return GL_FALSE;
7692 }
7693
glxewContextInit(GLXEW_CONTEXT_ARG_DEF_LIST)7694 GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
7695 {
7696 int major, minor;
7697 /* initialize core GLX 1.2 */
7698 if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
7699 /* initialize flags */
7700 CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE;
7701 CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE;
7702 CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE;
7703 CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE;
7704 CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE;
7705 /* query GLX version */
7706 glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
7707 if (major == 1 && minor <= 3)
7708 {
7709 switch (minor)
7710 {
7711 case 3:
7712 CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
7713 break;
7714 case 2:
7715 CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
7716 CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE;
7717 break;
7718 default:
7719 return GLEW_ERROR_GLX_VERSION_11_ONLY;
7720 break;
7721 }
7722 }
7723 /* initialize extensions */
7724 #ifdef GLX_VERSION_1_3
7725 if (glewExperimental || GLXEW_VERSION_1_3) CONST_CAST(GLXEW_VERSION_1_3) = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
7726 #endif /* GLX_VERSION_1_3 */
7727 #ifdef GLX_3DFX_multisample
7728 CONST_CAST(GLXEW_3DFX_multisample) = glxewGetExtension("GLX_3DFX_multisample");
7729 #endif /* GLX_3DFX_multisample */
7730 #ifdef GLX_ARB_fbconfig_float
7731 CONST_CAST(GLXEW_ARB_fbconfig_float) = glxewGetExtension("GLX_ARB_fbconfig_float");
7732 #endif /* GLX_ARB_fbconfig_float */
7733 #ifdef GLX_ARB_get_proc_address
7734 CONST_CAST(GLXEW_ARB_get_proc_address) = glxewGetExtension("GLX_ARB_get_proc_address");
7735 #endif /* GLX_ARB_get_proc_address */
7736 #ifdef GLX_ARB_multisample
7737 CONST_CAST(GLXEW_ARB_multisample) = glxewGetExtension("GLX_ARB_multisample");
7738 #endif /* GLX_ARB_multisample */
7739 #ifdef GLX_ATI_pixel_format_float
7740 CONST_CAST(GLXEW_ATI_pixel_format_float) = glxewGetExtension("GLX_ATI_pixel_format_float");
7741 #endif /* GLX_ATI_pixel_format_float */
7742 #ifdef GLX_ATI_render_texture
7743 CONST_CAST(GLXEW_ATI_render_texture) = glxewGetExtension("GLX_ATI_render_texture");
7744 if (glewExperimental || GLXEW_ATI_render_texture) CONST_CAST(GLXEW_ATI_render_texture) = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
7745 #endif /* GLX_ATI_render_texture */
7746 #ifdef GLX_EXT_fbconfig_packed_float
7747 CONST_CAST(GLXEW_EXT_fbconfig_packed_float) = glxewGetExtension("GLX_EXT_fbconfig_packed_float");
7748 #endif /* GLX_EXT_fbconfig_packed_float */
7749 #ifdef GLX_EXT_framebuffer_sRGB
7750 CONST_CAST(GLXEW_EXT_framebuffer_sRGB) = glxewGetExtension("GLX_EXT_framebuffer_sRGB");
7751 #endif /* GLX_EXT_framebuffer_sRGB */
7752 #ifdef GLX_EXT_import_context
7753 CONST_CAST(GLXEW_EXT_import_context) = glxewGetExtension("GLX_EXT_import_context");
7754 if (glewExperimental || GLXEW_EXT_import_context) CONST_CAST(GLXEW_EXT_import_context) = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
7755 #endif /* GLX_EXT_import_context */
7756 #ifdef GLX_EXT_scene_marker
7757 CONST_CAST(GLXEW_EXT_scene_marker) = glxewGetExtension("GLX_EXT_scene_marker");
7758 #endif /* GLX_EXT_scene_marker */
7759 #ifdef GLX_EXT_visual_info
7760 CONST_CAST(GLXEW_EXT_visual_info) = glxewGetExtension("GLX_EXT_visual_info");
7761 #endif /* GLX_EXT_visual_info */
7762 #ifdef GLX_EXT_visual_rating
7763 CONST_CAST(GLXEW_EXT_visual_rating) = glxewGetExtension("GLX_EXT_visual_rating");
7764 #endif /* GLX_EXT_visual_rating */
7765 #ifdef GLX_MESA_agp_offset
7766 CONST_CAST(GLXEW_MESA_agp_offset) = glxewGetExtension("GLX_MESA_agp_offset");
7767 if (glewExperimental || GLXEW_MESA_agp_offset) CONST_CAST(GLXEW_MESA_agp_offset) = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
7768 #endif /* GLX_MESA_agp_offset */
7769 #ifdef GLX_MESA_copy_sub_buffer
7770 CONST_CAST(GLXEW_MESA_copy_sub_buffer) = glxewGetExtension("GLX_MESA_copy_sub_buffer");
7771 if (glewExperimental || GLXEW_MESA_copy_sub_buffer) CONST_CAST(GLXEW_MESA_copy_sub_buffer) = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
7772 #endif /* GLX_MESA_copy_sub_buffer */
7773 #ifdef GLX_MESA_pixmap_colormap
7774 CONST_CAST(GLXEW_MESA_pixmap_colormap) = glxewGetExtension("GLX_MESA_pixmap_colormap");
7775 if (glewExperimental || GLXEW_MESA_pixmap_colormap) CONST_CAST(GLXEW_MESA_pixmap_colormap) = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
7776 #endif /* GLX_MESA_pixmap_colormap */
7777 #ifdef GLX_MESA_release_buffers
7778 CONST_CAST(GLXEW_MESA_release_buffers) = glxewGetExtension("GLX_MESA_release_buffers");
7779 if (glewExperimental || GLXEW_MESA_release_buffers) CONST_CAST(GLXEW_MESA_release_buffers) = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
7780 #endif /* GLX_MESA_release_buffers */
7781 #ifdef GLX_MESA_set_3dfx_mode
7782 CONST_CAST(GLXEW_MESA_set_3dfx_mode) = glxewGetExtension("GLX_MESA_set_3dfx_mode");
7783 if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
7784 #endif /* GLX_MESA_set_3dfx_mode */
7785 #ifdef GLX_NV_float_buffer
7786 CONST_CAST(GLXEW_NV_float_buffer) = glxewGetExtension("GLX_NV_float_buffer");
7787 #endif /* GLX_NV_float_buffer */
7788 #ifdef GLX_NV_vertex_array_range
7789 CONST_CAST(GLXEW_NV_vertex_array_range) = glxewGetExtension("GLX_NV_vertex_array_range");
7790 if (glewExperimental || GLXEW_NV_vertex_array_range) CONST_CAST(GLXEW_NV_vertex_array_range) = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
7791 #endif /* GLX_NV_vertex_array_range */
7792 #ifdef GLX_OML_swap_method
7793 CONST_CAST(GLXEW_OML_swap_method) = glxewGetExtension("GLX_OML_swap_method");
7794 #endif /* GLX_OML_swap_method */
7795 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
7796 #include <inttypes.h>
7797 CONST_CAST(GLXEW_OML_sync_control) = glxewGetExtension("GLX_OML_sync_control");
7798 if (glewExperimental || GLXEW_OML_sync_control) CONST_CAST(GLXEW_OML_sync_control) = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
7799 #endif /* GLX_OML_sync_control */
7800 #ifdef GLX_SGIS_blended_overlay
7801 CONST_CAST(GLXEW_SGIS_blended_overlay) = glxewGetExtension("GLX_SGIS_blended_overlay");
7802 #endif /* GLX_SGIS_blended_overlay */
7803 #ifdef GLX_SGIS_color_range
7804 CONST_CAST(GLXEW_SGIS_color_range) = glxewGetExtension("GLX_SGIS_color_range");
7805 #endif /* GLX_SGIS_color_range */
7806 #ifdef GLX_SGIS_multisample
7807 CONST_CAST(GLXEW_SGIS_multisample) = glxewGetExtension("GLX_SGIS_multisample");
7808 #endif /* GLX_SGIS_multisample */
7809 #ifdef GLX_SGIS_shared_multisample
7810 CONST_CAST(GLXEW_SGIS_shared_multisample) = glxewGetExtension("GLX_SGIS_shared_multisample");
7811 #endif /* GLX_SGIS_shared_multisample */
7812 #ifdef GLX_SGIX_fbconfig
7813 CONST_CAST(GLXEW_SGIX_fbconfig) = glxewGetExtension("GLX_SGIX_fbconfig");
7814 if (glewExperimental || GLXEW_SGIX_fbconfig) CONST_CAST(GLXEW_SGIX_fbconfig) = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
7815 #endif /* GLX_SGIX_fbconfig */
7816 #ifdef GLX_SGIX_hyperpipe
7817 CONST_CAST(GLXEW_SGIX_hyperpipe) = glxewGetExtension("GLX_SGIX_hyperpipe");
7818 if (glewExperimental || GLXEW_SGIX_hyperpipe) CONST_CAST(GLXEW_SGIX_hyperpipe) = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT);
7819 #endif /* GLX_SGIX_hyperpipe */
7820 #ifdef GLX_SGIX_pbuffer
7821 CONST_CAST(GLXEW_SGIX_pbuffer) = glxewGetExtension("GLX_SGIX_pbuffer");
7822 if (glewExperimental || GLXEW_SGIX_pbuffer) CONST_CAST(GLXEW_SGIX_pbuffer) = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
7823 #endif /* GLX_SGIX_pbuffer */
7824 #ifdef GLX_SGIX_swap_barrier
7825 CONST_CAST(GLXEW_SGIX_swap_barrier) = glxewGetExtension("GLX_SGIX_swap_barrier");
7826 if (glewExperimental || GLXEW_SGIX_swap_barrier) CONST_CAST(GLXEW_SGIX_swap_barrier) = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
7827 #endif /* GLX_SGIX_swap_barrier */
7828 #ifdef GLX_SGIX_swap_group
7829 CONST_CAST(GLXEW_SGIX_swap_group) = glxewGetExtension("GLX_SGIX_swap_group");
7830 if (glewExperimental || GLXEW_SGIX_swap_group) CONST_CAST(GLXEW_SGIX_swap_group) = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
7831 #endif /* GLX_SGIX_swap_group */
7832 #ifdef GLX_SGIX_video_resize
7833 CONST_CAST(GLXEW_SGIX_video_resize) = glxewGetExtension("GLX_SGIX_video_resize");
7834 if (glewExperimental || GLXEW_SGIX_video_resize) CONST_CAST(GLXEW_SGIX_video_resize) = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
7835 #endif /* GLX_SGIX_video_resize */
7836 #ifdef GLX_SGIX_visual_select_group
7837 CONST_CAST(GLXEW_SGIX_visual_select_group) = glxewGetExtension("GLX_SGIX_visual_select_group");
7838 #endif /* GLX_SGIX_visual_select_group */
7839 #ifdef GLX_SGI_cushion
7840 CONST_CAST(GLXEW_SGI_cushion) = glxewGetExtension("GLX_SGI_cushion");
7841 if (glewExperimental || GLXEW_SGI_cushion) CONST_CAST(GLXEW_SGI_cushion) = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
7842 #endif /* GLX_SGI_cushion */
7843 #ifdef GLX_SGI_make_current_read
7844 CONST_CAST(GLXEW_SGI_make_current_read) = glxewGetExtension("GLX_SGI_make_current_read");
7845 if (glewExperimental || GLXEW_SGI_make_current_read) CONST_CAST(GLXEW_SGI_make_current_read) = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
7846 #endif /* GLX_SGI_make_current_read */
7847 #ifdef GLX_SGI_swap_control
7848 CONST_CAST(GLXEW_SGI_swap_control) = glxewGetExtension("GLX_SGI_swap_control");
7849 if (glewExperimental || GLXEW_SGI_swap_control) CONST_CAST(GLXEW_SGI_swap_control) = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
7850 #endif /* GLX_SGI_swap_control */
7851 #ifdef GLX_SGI_video_sync
7852 CONST_CAST(GLXEW_SGI_video_sync) = glxewGetExtension("GLX_SGI_video_sync");
7853 if (glewExperimental || GLXEW_SGI_video_sync) CONST_CAST(GLXEW_SGI_video_sync) = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
7854 #endif /* GLX_SGI_video_sync */
7855 #ifdef GLX_SUN_get_transparent_index
7856 CONST_CAST(GLXEW_SUN_get_transparent_index) = glxewGetExtension("GLX_SUN_get_transparent_index");
7857 if (glewExperimental || GLXEW_SUN_get_transparent_index) CONST_CAST(GLXEW_SUN_get_transparent_index) = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
7858 #endif /* GLX_SUN_get_transparent_index */
7859 #ifdef GLX_SUN_video_resize
7860 CONST_CAST(GLXEW_SUN_video_resize) = glxewGetExtension("GLX_SUN_video_resize");
7861 if (glewExperimental || GLXEW_SUN_video_resize) CONST_CAST(GLXEW_SUN_video_resize) = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
7862 #endif /* GLX_SUN_video_resize */
7863
7864 return GLEW_OK;
7865 }
7866
7867 #endif /* !__APPLE__ || GLEW_APPLE_GLX */
7868
7869 /* ------------------------------------------------------------------------ */
7870
glewGetErrorString(GLenum error)7871 const GLubyte* glewGetErrorString (GLenum error)
7872 {
7873 static const GLubyte* _glewErrorString[] =
7874 {
7875 (const GLubyte*)"No error",
7876 (const GLubyte*)"Missing GL version",
7877 (const GLubyte*)"GL 1.1 and up are not supported",
7878 (const GLubyte*)"GLX 1.2 and up are not supported",
7879 (const GLubyte*)"Unknown error"
7880 };
7881 const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
7882 return _glewErrorString[(int)error > max_error ? max_error : (int)error];
7883 }
7884
glewGetString(GLenum name)7885 const GLubyte* glewGetString (GLenum name)
7886 {
7887 static const GLubyte* _glewString[] =
7888 {
7889 (const GLubyte*)NULL,
7890 (const GLubyte*)"1.4.0"
7891 };
7892 const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
7893 return _glewString[(int)name > max_string ? 0 : (int)name];
7894 }
7895
7896 /* ------------------------------------------------------------------------ */
7897
7898 GLboolean glewExperimental = GL_FALSE;
7899
7900 #if !defined(GLEW_MX)
7901
7902 #if defined(_WIN32)
7903 extern GLenum wglewContextInit (void);
7904 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
7905 extern GLenum glxewContextInit (void);
7906 #endif /* _WIN32 */
7907
glewInit()7908 GLenum glewInit ()
7909 {
7910 GLenum r;
7911 if ( (r = glewContextInit()) ) return r;
7912 #if defined(_WIN32)
7913 return wglewContextInit();
7914 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
7915 return glxewContextInit();
7916 #else
7917 return r;
7918 #endif /* _WIN32 */
7919 }
7920
7921 #endif /* !GLEW_MX */
7922 #ifdef GLEW_MX
glewContextIsSupported(GLEWContext * ctx,const char * name)7923 GLboolean glewContextIsSupported (GLEWContext* ctx, const char* name)
7924 #else
7925 GLboolean glewIsSupported (const char* name)
7926 #endif
7927 {
7928 GLubyte* pos = (GLubyte*)name;
7929 GLuint len = _glewStrLen(pos);
7930 GLboolean ret = GL_TRUE;
7931 while (ret && len > 0)
7932 {
7933 if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
7934 {
7935 if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
7936 {
7937 #ifdef GL_VERSION_1_2
7938 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
7939 {
7940 ret = GLEW_VERSION_1_2;
7941 continue;
7942 }
7943 #endif
7944 #ifdef GL_VERSION_1_3
7945 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
7946 {
7947 ret = GLEW_VERSION_1_3;
7948 continue;
7949 }
7950 #endif
7951 #ifdef GL_VERSION_1_4
7952 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
7953 {
7954 ret = GLEW_VERSION_1_4;
7955 continue;
7956 }
7957 #endif
7958 #ifdef GL_VERSION_1_5
7959 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
7960 {
7961 ret = GLEW_VERSION_1_5;
7962 continue;
7963 }
7964 #endif
7965 #ifdef GL_VERSION_2_0
7966 if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
7967 {
7968 ret = GLEW_VERSION_2_0;
7969 continue;
7970 }
7971 #endif
7972 #ifdef GL_VERSION_2_1
7973 if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
7974 {
7975 ret = GLEW_VERSION_2_1;
7976 continue;
7977 }
7978 #endif
7979 }
7980 if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
7981 {
7982 #ifdef GL_3DFX_multisample
7983 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
7984 {
7985 ret = GLEW_3DFX_multisample;
7986 continue;
7987 }
7988 #endif
7989 #ifdef GL_3DFX_tbuffer
7990 if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
7991 {
7992 ret = GLEW_3DFX_tbuffer;
7993 continue;
7994 }
7995 #endif
7996 #ifdef GL_3DFX_texture_compression_FXT1
7997 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24))
7998 {
7999 ret = GLEW_3DFX_texture_compression_FXT1;
8000 continue;
8001 }
8002 #endif
8003 }
8004 if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
8005 {
8006 #ifdef GL_APPLE_client_storage
8007 if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
8008 {
8009 ret = GLEW_APPLE_client_storage;
8010 continue;
8011 }
8012 #endif
8013 #ifdef GL_APPLE_element_array
8014 if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
8015 {
8016 ret = GLEW_APPLE_element_array;
8017 continue;
8018 }
8019 #endif
8020 #ifdef GL_APPLE_fence
8021 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
8022 {
8023 ret = GLEW_APPLE_fence;
8024 continue;
8025 }
8026 #endif
8027 #ifdef GL_APPLE_float_pixels
8028 if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
8029 {
8030 ret = GLEW_APPLE_float_pixels;
8031 continue;
8032 }
8033 #endif
8034 #ifdef GL_APPLE_pixel_buffer
8035 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
8036 {
8037 ret = GLEW_APPLE_pixel_buffer;
8038 continue;
8039 }
8040 #endif
8041 #ifdef GL_APPLE_specular_vector
8042 if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
8043 {
8044 ret = GLEW_APPLE_specular_vector;
8045 continue;
8046 }
8047 #endif
8048 #ifdef GL_APPLE_texture_range
8049 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
8050 {
8051 ret = GLEW_APPLE_texture_range;
8052 continue;
8053 }
8054 #endif
8055 #ifdef GL_APPLE_transform_hint
8056 if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
8057 {
8058 ret = GLEW_APPLE_transform_hint;
8059 continue;
8060 }
8061 #endif
8062 #ifdef GL_APPLE_vertex_array_object
8063 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
8064 {
8065 ret = GLEW_APPLE_vertex_array_object;
8066 continue;
8067 }
8068 #endif
8069 #ifdef GL_APPLE_vertex_array_range
8070 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
8071 {
8072 ret = GLEW_APPLE_vertex_array_range;
8073 continue;
8074 }
8075 #endif
8076 #ifdef GL_APPLE_ycbcr_422
8077 if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
8078 {
8079 ret = GLEW_APPLE_ycbcr_422;
8080 continue;
8081 }
8082 #endif
8083 }
8084 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
8085 {
8086 #ifdef GL_ARB_color_buffer_float
8087 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
8088 {
8089 ret = GLEW_ARB_color_buffer_float;
8090 continue;
8091 }
8092 #endif
8093 #ifdef GL_ARB_depth_texture
8094 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
8095 {
8096 ret = GLEW_ARB_depth_texture;
8097 continue;
8098 }
8099 #endif
8100 #ifdef GL_ARB_draw_buffers
8101 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
8102 {
8103 ret = GLEW_ARB_draw_buffers;
8104 continue;
8105 }
8106 #endif
8107 #ifdef GL_ARB_fragment_program
8108 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
8109 {
8110 ret = GLEW_ARB_fragment_program;
8111 continue;
8112 }
8113 #endif
8114 #ifdef GL_ARB_fragment_program_shadow
8115 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
8116 {
8117 ret = GLEW_ARB_fragment_program_shadow;
8118 continue;
8119 }
8120 #endif
8121 #ifdef GL_ARB_fragment_shader
8122 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
8123 {
8124 ret = GLEW_ARB_fragment_shader;
8125 continue;
8126 }
8127 #endif
8128 #ifdef GL_ARB_half_float_pixel
8129 if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
8130 {
8131 ret = GLEW_ARB_half_float_pixel;
8132 continue;
8133 }
8134 #endif
8135 #ifdef GL_ARB_imaging
8136 if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
8137 {
8138 ret = GLEW_ARB_imaging;
8139 continue;
8140 }
8141 #endif
8142 #ifdef GL_ARB_matrix_palette
8143 if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
8144 {
8145 ret = GLEW_ARB_matrix_palette;
8146 continue;
8147 }
8148 #endif
8149 #ifdef GL_ARB_multisample
8150 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
8151 {
8152 ret = GLEW_ARB_multisample;
8153 continue;
8154 }
8155 #endif
8156 #ifdef GL_ARB_multitexture
8157 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
8158 {
8159 ret = GLEW_ARB_multitexture;
8160 continue;
8161 }
8162 #endif
8163 #ifdef GL_ARB_occlusion_query
8164 if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
8165 {
8166 ret = GLEW_ARB_occlusion_query;
8167 continue;
8168 }
8169 #endif
8170 #ifdef GL_ARB_pixel_buffer_object
8171 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
8172 {
8173 ret = GLEW_ARB_pixel_buffer_object;
8174 continue;
8175 }
8176 #endif
8177 #ifdef GL_ARB_point_parameters
8178 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
8179 {
8180 ret = GLEW_ARB_point_parameters;
8181 continue;
8182 }
8183 #endif
8184 #ifdef GL_ARB_point_sprite
8185 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
8186 {
8187 ret = GLEW_ARB_point_sprite;
8188 continue;
8189 }
8190 #endif
8191 #ifdef GL_ARB_shader_objects
8192 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
8193 {
8194 ret = GLEW_ARB_shader_objects;
8195 continue;
8196 }
8197 #endif
8198 #ifdef GL_ARB_shading_language_100
8199 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
8200 {
8201 ret = GLEW_ARB_shading_language_100;
8202 continue;
8203 }
8204 #endif
8205 #ifdef GL_ARB_shadow
8206 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
8207 {
8208 ret = GLEW_ARB_shadow;
8209 continue;
8210 }
8211 #endif
8212 #ifdef GL_ARB_shadow_ambient
8213 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
8214 {
8215 ret = GLEW_ARB_shadow_ambient;
8216 continue;
8217 }
8218 #endif
8219 #ifdef GL_ARB_texture_border_clamp
8220 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
8221 {
8222 ret = GLEW_ARB_texture_border_clamp;
8223 continue;
8224 }
8225 #endif
8226 #ifdef GL_ARB_texture_compression
8227 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
8228 {
8229 ret = GLEW_ARB_texture_compression;
8230 continue;
8231 }
8232 #endif
8233 #ifdef GL_ARB_texture_cube_map
8234 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
8235 {
8236 ret = GLEW_ARB_texture_cube_map;
8237 continue;
8238 }
8239 #endif
8240 #ifdef GL_ARB_texture_env_add
8241 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
8242 {
8243 ret = GLEW_ARB_texture_env_add;
8244 continue;
8245 }
8246 #endif
8247 #ifdef GL_ARB_texture_env_combine
8248 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
8249 {
8250 ret = GLEW_ARB_texture_env_combine;
8251 continue;
8252 }
8253 #endif
8254 #ifdef GL_ARB_texture_env_crossbar
8255 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20))
8256 {
8257 ret = GLEW_ARB_texture_env_crossbar;
8258 continue;
8259 }
8260 #endif
8261 #ifdef GL_ARB_texture_env_dot3
8262 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
8263 {
8264 ret = GLEW_ARB_texture_env_dot3;
8265 continue;
8266 }
8267 #endif
8268 #ifdef GL_ARB_texture_float
8269 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
8270 {
8271 ret = GLEW_ARB_texture_float;
8272 continue;
8273 }
8274 #endif
8275 #ifdef GL_ARB_texture_mirrored_repeat
8276 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
8277 {
8278 ret = GLEW_ARB_texture_mirrored_repeat;
8279 continue;
8280 }
8281 #endif
8282 #ifdef GL_ARB_texture_non_power_of_two
8283 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
8284 {
8285 ret = GLEW_ARB_texture_non_power_of_two;
8286 continue;
8287 }
8288 #endif
8289 #ifdef GL_ARB_texture_rectangle
8290 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
8291 {
8292 ret = GLEW_ARB_texture_rectangle;
8293 continue;
8294 }
8295 #endif
8296 #ifdef GL_ARB_transpose_matrix
8297 if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
8298 {
8299 ret = GLEW_ARB_transpose_matrix;
8300 continue;
8301 }
8302 #endif
8303 #ifdef GL_ARB_vertex_blend
8304 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
8305 {
8306 ret = GLEW_ARB_vertex_blend;
8307 continue;
8308 }
8309 #endif
8310 #ifdef GL_ARB_vertex_buffer_object
8311 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
8312 {
8313 ret = GLEW_ARB_vertex_buffer_object;
8314 continue;
8315 }
8316 #endif
8317 #ifdef GL_ARB_vertex_program
8318 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
8319 {
8320 ret = GLEW_ARB_vertex_program;
8321 continue;
8322 }
8323 #endif
8324 #ifdef GL_ARB_vertex_shader
8325 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
8326 {
8327 ret = GLEW_ARB_vertex_shader;
8328 continue;
8329 }
8330 #endif
8331 #ifdef GL_ARB_window_pos
8332 if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
8333 {
8334 ret = GLEW_ARB_window_pos;
8335 continue;
8336 }
8337 #endif
8338 }
8339 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
8340 {
8341 #ifdef GL_ATIX_point_sprites
8342 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
8343 {
8344 ret = GLEW_ATIX_point_sprites;
8345 continue;
8346 }
8347 #endif
8348 #ifdef GL_ATIX_texture_env_combine3
8349 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
8350 {
8351 ret = GLEW_ATIX_texture_env_combine3;
8352 continue;
8353 }
8354 #endif
8355 #ifdef GL_ATIX_texture_env_route
8356 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
8357 {
8358 ret = GLEW_ATIX_texture_env_route;
8359 continue;
8360 }
8361 #endif
8362 #ifdef GL_ATIX_vertex_shader_output_point_size
8363 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31))
8364 {
8365 ret = GLEW_ATIX_vertex_shader_output_point_size;
8366 continue;
8367 }
8368 #endif
8369 }
8370 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
8371 {
8372 #ifdef GL_ATI_draw_buffers
8373 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
8374 {
8375 ret = GLEW_ATI_draw_buffers;
8376 continue;
8377 }
8378 #endif
8379 #ifdef GL_ATI_element_array
8380 if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
8381 {
8382 ret = GLEW_ATI_element_array;
8383 continue;
8384 }
8385 #endif
8386 #ifdef GL_ATI_envmap_bumpmap
8387 if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
8388 {
8389 ret = GLEW_ATI_envmap_bumpmap;
8390 continue;
8391 }
8392 #endif
8393 #ifdef GL_ATI_fragment_shader
8394 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
8395 {
8396 ret = GLEW_ATI_fragment_shader;
8397 continue;
8398 }
8399 #endif
8400 #ifdef GL_ATI_map_object_buffer
8401 if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
8402 {
8403 ret = GLEW_ATI_map_object_buffer;
8404 continue;
8405 }
8406 #endif
8407 #ifdef GL_ATI_pn_triangles
8408 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
8409 {
8410 ret = GLEW_ATI_pn_triangles;
8411 continue;
8412 }
8413 #endif
8414 #ifdef GL_ATI_separate_stencil
8415 if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
8416 {
8417 ret = GLEW_ATI_separate_stencil;
8418 continue;
8419 }
8420 #endif
8421 #ifdef GL_ATI_shader_texture_lod
8422 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
8423 {
8424 ret = GLEW_ATI_shader_texture_lod;
8425 continue;
8426 }
8427 #endif
8428 #ifdef GL_ATI_text_fragment_shader
8429 if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
8430 {
8431 ret = GLEW_ATI_text_fragment_shader;
8432 continue;
8433 }
8434 #endif
8435 #ifdef GL_ATI_texture_compression_3dc
8436 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
8437 {
8438 ret = GLEW_ATI_texture_compression_3dc;
8439 continue;
8440 }
8441 #endif
8442 #ifdef GL_ATI_texture_env_combine3
8443 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
8444 {
8445 ret = GLEW_ATI_texture_env_combine3;
8446 continue;
8447 }
8448 #endif
8449 #ifdef GL_ATI_texture_float
8450 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
8451 {
8452 ret = GLEW_ATI_texture_float;
8453 continue;
8454 }
8455 #endif
8456 #ifdef GL_ATI_texture_mirror_once
8457 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19))
8458 {
8459 ret = GLEW_ATI_texture_mirror_once;
8460 continue;
8461 }
8462 #endif
8463 #ifdef GL_ATI_vertex_array_object
8464 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
8465 {
8466 ret = GLEW_ATI_vertex_array_object;
8467 continue;
8468 }
8469 #endif
8470 #ifdef GL_ATI_vertex_attrib_array_object
8471 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26))
8472 {
8473 ret = GLEW_ATI_vertex_attrib_array_object;
8474 continue;
8475 }
8476 #endif
8477 #ifdef GL_ATI_vertex_streams
8478 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
8479 {
8480 ret = GLEW_ATI_vertex_streams;
8481 continue;
8482 }
8483 #endif
8484 }
8485 if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
8486 {
8487 #ifdef GL_EXT_422_pixels
8488 if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
8489 {
8490 ret = GLEW_EXT_422_pixels;
8491 continue;
8492 }
8493 #endif
8494 #ifdef GL_EXT_Cg_shader
8495 if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
8496 {
8497 ret = GLEW_EXT_Cg_shader;
8498 continue;
8499 }
8500 #endif
8501 #ifdef GL_EXT_abgr
8502 if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
8503 {
8504 ret = GLEW_EXT_abgr;
8505 continue;
8506 }
8507 #endif
8508 #ifdef GL_EXT_bgra
8509 if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
8510 {
8511 ret = GLEW_EXT_bgra;
8512 continue;
8513 }
8514 #endif
8515 #ifdef GL_EXT_bindable_uniform
8516 if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
8517 {
8518 ret = GLEW_EXT_bindable_uniform;
8519 continue;
8520 }
8521 #endif
8522 #ifdef GL_EXT_blend_color
8523 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
8524 {
8525 ret = GLEW_EXT_blend_color;
8526 continue;
8527 }
8528 #endif
8529 #ifdef GL_EXT_blend_equation_separate
8530 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
8531 {
8532 ret = GLEW_EXT_blend_equation_separate;
8533 continue;
8534 }
8535 #endif
8536 #ifdef GL_EXT_blend_func_separate
8537 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19))
8538 {
8539 ret = GLEW_EXT_blend_func_separate;
8540 continue;
8541 }
8542 #endif
8543 #ifdef GL_EXT_blend_logic_op
8544 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
8545 {
8546 ret = GLEW_EXT_blend_logic_op;
8547 continue;
8548 }
8549 #endif
8550 #ifdef GL_EXT_blend_minmax
8551 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
8552 {
8553 ret = GLEW_EXT_blend_minmax;
8554 continue;
8555 }
8556 #endif
8557 #ifdef GL_EXT_blend_subtract
8558 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
8559 {
8560 ret = GLEW_EXT_blend_subtract;
8561 continue;
8562 }
8563 #endif
8564 #ifdef GL_EXT_clip_volume_hint
8565 if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
8566 {
8567 ret = GLEW_EXT_clip_volume_hint;
8568 continue;
8569 }
8570 #endif
8571 #ifdef GL_EXT_cmyka
8572 if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
8573 {
8574 ret = GLEW_EXT_cmyka;
8575 continue;
8576 }
8577 #endif
8578 #ifdef GL_EXT_color_subtable
8579 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
8580 {
8581 ret = GLEW_EXT_color_subtable;
8582 continue;
8583 }
8584 #endif
8585 #ifdef GL_EXT_compiled_vertex_array
8586 if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21))
8587 {
8588 ret = GLEW_EXT_compiled_vertex_array;
8589 continue;
8590 }
8591 #endif
8592 #ifdef GL_EXT_convolution
8593 if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
8594 {
8595 ret = GLEW_EXT_convolution;
8596 continue;
8597 }
8598 #endif
8599 #ifdef GL_EXT_coordinate_frame
8600 if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
8601 {
8602 ret = GLEW_EXT_coordinate_frame;
8603 continue;
8604 }
8605 #endif
8606 #ifdef GL_EXT_copy_texture
8607 if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
8608 {
8609 ret = GLEW_EXT_copy_texture;
8610 continue;
8611 }
8612 #endif
8613 #ifdef GL_EXT_cull_vertex
8614 if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
8615 {
8616 ret = GLEW_EXT_cull_vertex;
8617 continue;
8618 }
8619 #endif
8620 #ifdef GL_EXT_depth_bounds_test
8621 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
8622 {
8623 ret = GLEW_EXT_depth_bounds_test;
8624 continue;
8625 }
8626 #endif
8627 #ifdef GL_EXT_draw_buffers2
8628 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
8629 {
8630 ret = GLEW_EXT_draw_buffers2;
8631 continue;
8632 }
8633 #endif
8634 #ifdef GL_EXT_draw_instanced
8635 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
8636 {
8637 ret = GLEW_EXT_draw_instanced;
8638 continue;
8639 }
8640 #endif
8641 #ifdef GL_EXT_draw_range_elements
8642 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
8643 {
8644 ret = GLEW_EXT_draw_range_elements;
8645 continue;
8646 }
8647 #endif
8648 #ifdef GL_EXT_fog_coord
8649 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
8650 {
8651 ret = GLEW_EXT_fog_coord;
8652 continue;
8653 }
8654 #endif
8655 #ifdef GL_EXT_fragment_lighting
8656 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
8657 {
8658 ret = GLEW_EXT_fragment_lighting;
8659 continue;
8660 }
8661 #endif
8662 #ifdef GL_EXT_framebuffer_blit
8663 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
8664 {
8665 ret = GLEW_EXT_framebuffer_blit;
8666 continue;
8667 }
8668 #endif
8669 #ifdef GL_EXT_framebuffer_multisample
8670 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
8671 {
8672 ret = GLEW_EXT_framebuffer_multisample;
8673 continue;
8674 }
8675 #endif
8676 #ifdef GL_EXT_framebuffer_object
8677 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
8678 {
8679 ret = GLEW_EXT_framebuffer_object;
8680 continue;
8681 }
8682 #endif
8683 #ifdef GL_EXT_framebuffer_sRGB
8684 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
8685 {
8686 ret = GLEW_EXT_framebuffer_sRGB;
8687 continue;
8688 }
8689 #endif
8690 #ifdef GL_EXT_geometry_shader4
8691 if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
8692 {
8693 ret = GLEW_EXT_geometry_shader4;
8694 continue;
8695 }
8696 #endif
8697 #ifdef GL_EXT_gpu_program_parameters
8698 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
8699 {
8700 ret = GLEW_EXT_gpu_program_parameters;
8701 continue;
8702 }
8703 #endif
8704 #ifdef GL_EXT_gpu_shader4
8705 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
8706 {
8707 ret = GLEW_EXT_gpu_shader4;
8708 continue;
8709 }
8710 #endif
8711 #ifdef GL_EXT_histogram
8712 if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
8713 {
8714 ret = GLEW_EXT_histogram;
8715 continue;
8716 }
8717 #endif
8718 #ifdef GL_EXT_index_array_formats
8719 if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19))
8720 {
8721 ret = GLEW_EXT_index_array_formats;
8722 continue;
8723 }
8724 #endif
8725 #ifdef GL_EXT_index_func
8726 if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
8727 {
8728 ret = GLEW_EXT_index_func;
8729 continue;
8730 }
8731 #endif
8732 #ifdef GL_EXT_index_material
8733 if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
8734 {
8735 ret = GLEW_EXT_index_material;
8736 continue;
8737 }
8738 #endif
8739 #ifdef GL_EXT_index_texture
8740 if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
8741 {
8742 ret = GLEW_EXT_index_texture;
8743 continue;
8744 }
8745 #endif
8746 #ifdef GL_EXT_light_texture
8747 if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
8748 {
8749 ret = GLEW_EXT_light_texture;
8750 continue;
8751 }
8752 #endif
8753 #ifdef GL_EXT_misc_attribute
8754 if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
8755 {
8756 ret = GLEW_EXT_misc_attribute;
8757 continue;
8758 }
8759 #endif
8760 #ifdef GL_EXT_multi_draw_arrays
8761 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
8762 {
8763 ret = GLEW_EXT_multi_draw_arrays;
8764 continue;
8765 }
8766 #endif
8767 #ifdef GL_EXT_multisample
8768 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
8769 {
8770 ret = GLEW_EXT_multisample;
8771 continue;
8772 }
8773 #endif
8774 #ifdef GL_EXT_packed_depth_stencil
8775 if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
8776 {
8777 ret = GLEW_EXT_packed_depth_stencil;
8778 continue;
8779 }
8780 #endif
8781 #ifdef GL_EXT_packed_float
8782 if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
8783 {
8784 ret = GLEW_EXT_packed_float;
8785 continue;
8786 }
8787 #endif
8788 #ifdef GL_EXT_packed_pixels
8789 if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
8790 {
8791 ret = GLEW_EXT_packed_pixels;
8792 continue;
8793 }
8794 #endif
8795 #ifdef GL_EXT_paletted_texture
8796 if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
8797 {
8798 ret = GLEW_EXT_paletted_texture;
8799 continue;
8800 }
8801 #endif
8802 #ifdef GL_EXT_pixel_buffer_object
8803 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
8804 {
8805 ret = GLEW_EXT_pixel_buffer_object;
8806 continue;
8807 }
8808 #endif
8809 #ifdef GL_EXT_pixel_transform
8810 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
8811 {
8812 ret = GLEW_EXT_pixel_transform;
8813 continue;
8814 }
8815 #endif
8816 #ifdef GL_EXT_pixel_transform_color_table
8817 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27))
8818 {
8819 ret = GLEW_EXT_pixel_transform_color_table;
8820 continue;
8821 }
8822 #endif
8823 #ifdef GL_EXT_point_parameters
8824 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
8825 {
8826 ret = GLEW_EXT_point_parameters;
8827 continue;
8828 }
8829 #endif
8830 #ifdef GL_EXT_polygon_offset
8831 if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
8832 {
8833 ret = GLEW_EXT_polygon_offset;
8834 continue;
8835 }
8836 #endif
8837 #ifdef GL_EXT_rescale_normal
8838 if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
8839 {
8840 ret = GLEW_EXT_rescale_normal;
8841 continue;
8842 }
8843 #endif
8844 #ifdef GL_EXT_scene_marker
8845 if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
8846 {
8847 ret = GLEW_EXT_scene_marker;
8848 continue;
8849 }
8850 #endif
8851 #ifdef GL_EXT_secondary_color
8852 if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
8853 {
8854 ret = GLEW_EXT_secondary_color;
8855 continue;
8856 }
8857 #endif
8858 #ifdef GL_EXT_separate_specular_color
8859 if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
8860 {
8861 ret = GLEW_EXT_separate_specular_color;
8862 continue;
8863 }
8864 #endif
8865 #ifdef GL_EXT_shadow_funcs
8866 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
8867 {
8868 ret = GLEW_EXT_shadow_funcs;
8869 continue;
8870 }
8871 #endif
8872 #ifdef GL_EXT_shared_texture_palette
8873 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
8874 {
8875 ret = GLEW_EXT_shared_texture_palette;
8876 continue;
8877 }
8878 #endif
8879 #ifdef GL_EXT_stencil_clear_tag
8880 if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17))
8881 {
8882 ret = GLEW_EXT_stencil_clear_tag;
8883 continue;
8884 }
8885 #endif
8886 #ifdef GL_EXT_stencil_two_side
8887 if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
8888 {
8889 ret = GLEW_EXT_stencil_two_side;
8890 continue;
8891 }
8892 #endif
8893 #ifdef GL_EXT_stencil_wrap
8894 if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
8895 {
8896 ret = GLEW_EXT_stencil_wrap;
8897 continue;
8898 }
8899 #endif
8900 #ifdef GL_EXT_subtexture
8901 if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
8902 {
8903 ret = GLEW_EXT_subtexture;
8904 continue;
8905 }
8906 #endif
8907 #ifdef GL_EXT_texture
8908 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
8909 {
8910 ret = GLEW_EXT_texture;
8911 continue;
8912 }
8913 #endif
8914 #ifdef GL_EXT_texture3D
8915 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
8916 {
8917 ret = GLEW_EXT_texture3D;
8918 continue;
8919 }
8920 #endif
8921 #ifdef GL_EXT_texture_array
8922 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
8923 {
8924 ret = GLEW_EXT_texture_array;
8925 continue;
8926 }
8927 #endif
8928 #ifdef GL_EXT_texture_buffer_object
8929 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
8930 {
8931 ret = GLEW_EXT_texture_buffer_object;
8932 continue;
8933 }
8934 #endif
8935 #ifdef GL_EXT_texture_compression_dxt1
8936 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
8937 {
8938 ret = GLEW_EXT_texture_compression_dxt1;
8939 continue;
8940 }
8941 #endif
8942 #ifdef GL_EXT_texture_compression_latc
8943 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24))
8944 {
8945 ret = GLEW_EXT_texture_compression_latc;
8946 continue;
8947 }
8948 #endif
8949 #ifdef GL_EXT_texture_compression_rgtc
8950 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
8951 {
8952 ret = GLEW_EXT_texture_compression_rgtc;
8953 continue;
8954 }
8955 #endif
8956 #ifdef GL_EXT_texture_compression_s3tc
8957 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
8958 {
8959 ret = GLEW_EXT_texture_compression_s3tc;
8960 continue;
8961 }
8962 #endif
8963 #ifdef GL_EXT_texture_cube_map
8964 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
8965 {
8966 ret = GLEW_EXT_texture_cube_map;
8967 continue;
8968 }
8969 #endif
8970 #ifdef GL_EXT_texture_edge_clamp
8971 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
8972 {
8973 ret = GLEW_EXT_texture_edge_clamp;
8974 continue;
8975 }
8976 #endif
8977 #ifdef GL_EXT_texture_env
8978 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
8979 {
8980 ret = GLEW_EXT_texture_env;
8981 continue;
8982 }
8983 #endif
8984 #ifdef GL_EXT_texture_env_add
8985 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
8986 {
8987 ret = GLEW_EXT_texture_env_add;
8988 continue;
8989 }
8990 #endif
8991 #ifdef GL_EXT_texture_env_combine
8992 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
8993 {
8994 ret = GLEW_EXT_texture_env_combine;
8995 continue;
8996 }
8997 #endif
8998 #ifdef GL_EXT_texture_env_dot3
8999 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
9000 {
9001 ret = GLEW_EXT_texture_env_dot3;
9002 continue;
9003 }
9004 #endif
9005 #ifdef GL_EXT_texture_filter_anisotropic
9006 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26))
9007 {
9008 ret = GLEW_EXT_texture_filter_anisotropic;
9009 continue;
9010 }
9011 #endif
9012 #ifdef GL_EXT_texture_integer
9013 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
9014 {
9015 ret = GLEW_EXT_texture_integer;
9016 continue;
9017 }
9018 #endif
9019 #ifdef GL_EXT_texture_lod_bias
9020 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
9021 {
9022 ret = GLEW_EXT_texture_lod_bias;
9023 continue;
9024 }
9025 #endif
9026 #ifdef GL_EXT_texture_mirror_clamp
9027 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20))
9028 {
9029 ret = GLEW_EXT_texture_mirror_clamp;
9030 continue;
9031 }
9032 #endif
9033 #ifdef GL_EXT_texture_object
9034 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
9035 {
9036 ret = GLEW_EXT_texture_object;
9037 continue;
9038 }
9039 #endif
9040 #ifdef GL_EXT_texture_perturb_normal
9041 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
9042 {
9043 ret = GLEW_EXT_texture_perturb_normal;
9044 continue;
9045 }
9046 #endif
9047 #ifdef GL_EXT_texture_rectangle
9048 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
9049 {
9050 ret = GLEW_EXT_texture_rectangle;
9051 continue;
9052 }
9053 #endif
9054 #ifdef GL_EXT_texture_sRGB
9055 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12))
9056 {
9057 ret = GLEW_EXT_texture_sRGB;
9058 continue;
9059 }
9060 #endif
9061 #ifdef GL_EXT_texture_shared_exponent
9062 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
9063 {
9064 ret = GLEW_EXT_texture_shared_exponent;
9065 continue;
9066 }
9067 #endif
9068 #ifdef GL_EXT_timer_query
9069 if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
9070 {
9071 ret = GLEW_EXT_timer_query;
9072 continue;
9073 }
9074 #endif
9075 #ifdef GL_EXT_vertex_array
9076 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
9077 {
9078 ret = GLEW_EXT_vertex_array;
9079 continue;
9080 }
9081 #endif
9082 #ifdef GL_EXT_vertex_shader
9083 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
9084 {
9085 ret = GLEW_EXT_vertex_shader;
9086 continue;
9087 }
9088 #endif
9089 #ifdef GL_EXT_vertex_weighting
9090 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
9091 {
9092 ret = GLEW_EXT_vertex_weighting;
9093 continue;
9094 }
9095 #endif
9096 }
9097 if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
9098 {
9099 #ifdef GL_GREMEDY_string_marker
9100 if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
9101 {
9102 ret = GLEW_GREMEDY_string_marker;
9103 continue;
9104 }
9105 #endif
9106 }
9107 if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
9108 {
9109 #ifdef GL_HP_convolution_border_modes
9110 if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
9111 {
9112 ret = GLEW_HP_convolution_border_modes;
9113 continue;
9114 }
9115 #endif
9116 #ifdef GL_HP_image_transform
9117 if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
9118 {
9119 ret = GLEW_HP_image_transform;
9120 continue;
9121 }
9122 #endif
9123 #ifdef GL_HP_occlusion_test
9124 if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
9125 {
9126 ret = GLEW_HP_occlusion_test;
9127 continue;
9128 }
9129 #endif
9130 #ifdef GL_HP_texture_lighting
9131 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
9132 {
9133 ret = GLEW_HP_texture_lighting;
9134 continue;
9135 }
9136 #endif
9137 }
9138 if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
9139 {
9140 #ifdef GL_IBM_cull_vertex
9141 if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
9142 {
9143 ret = GLEW_IBM_cull_vertex;
9144 continue;
9145 }
9146 #endif
9147 #ifdef GL_IBM_multimode_draw_arrays
9148 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21))
9149 {
9150 ret = GLEW_IBM_multimode_draw_arrays;
9151 continue;
9152 }
9153 #endif
9154 #ifdef GL_IBM_rasterpos_clip
9155 if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
9156 {
9157 ret = GLEW_IBM_rasterpos_clip;
9158 continue;
9159 }
9160 #endif
9161 #ifdef GL_IBM_static_data
9162 if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
9163 {
9164 ret = GLEW_IBM_static_data;
9165 continue;
9166 }
9167 #endif
9168 #ifdef GL_IBM_texture_mirrored_repeat
9169 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
9170 {
9171 ret = GLEW_IBM_texture_mirrored_repeat;
9172 continue;
9173 }
9174 #endif
9175 #ifdef GL_IBM_vertex_array_lists
9176 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
9177 {
9178 ret = GLEW_IBM_vertex_array_lists;
9179 continue;
9180 }
9181 #endif
9182 }
9183 if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
9184 {
9185 #ifdef GL_INGR_color_clamp
9186 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
9187 {
9188 ret = GLEW_INGR_color_clamp;
9189 continue;
9190 }
9191 #endif
9192 #ifdef GL_INGR_interlace_read
9193 if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
9194 {
9195 ret = GLEW_INGR_interlace_read;
9196 continue;
9197 }
9198 #endif
9199 }
9200 if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
9201 {
9202 #ifdef GL_INTEL_parallel_arrays
9203 if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
9204 {
9205 ret = GLEW_INTEL_parallel_arrays;
9206 continue;
9207 }
9208 #endif
9209 #ifdef GL_INTEL_texture_scissor
9210 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
9211 {
9212 ret = GLEW_INTEL_texture_scissor;
9213 continue;
9214 }
9215 #endif
9216 }
9217 if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
9218 {
9219 #ifdef GL_KTX_buffer_region
9220 if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
9221 {
9222 ret = GLEW_KTX_buffer_region;
9223 continue;
9224 }
9225 #endif
9226 }
9227 if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6))
9228 {
9229 #ifdef GL_MESAX_texture_stack
9230 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13))
9231 {
9232 ret = GLEW_MESAX_texture_stack;
9233 continue;
9234 }
9235 #endif
9236 }
9237 if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
9238 {
9239 #ifdef GL_MESA_pack_invert
9240 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
9241 {
9242 ret = GLEW_MESA_pack_invert;
9243 continue;
9244 }
9245 #endif
9246 #ifdef GL_MESA_resize_buffers
9247 if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
9248 {
9249 ret = GLEW_MESA_resize_buffers;
9250 continue;
9251 }
9252 #endif
9253 #ifdef GL_MESA_window_pos
9254 if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
9255 {
9256 ret = GLEW_MESA_window_pos;
9257 continue;
9258 }
9259 #endif
9260 #ifdef GL_MESA_ycbcr_texture
9261 if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
9262 {
9263 ret = GLEW_MESA_ycbcr_texture;
9264 continue;
9265 }
9266 #endif
9267 }
9268 if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
9269 {
9270 #ifdef GL_NV_blend_square
9271 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
9272 {
9273 ret = GLEW_NV_blend_square;
9274 continue;
9275 }
9276 #endif
9277 #ifdef GL_NV_copy_depth_to_color
9278 if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
9279 {
9280 ret = GLEW_NV_copy_depth_to_color;
9281 continue;
9282 }
9283 #endif
9284 #ifdef GL_NV_depth_buffer_float
9285 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
9286 {
9287 ret = GLEW_NV_depth_buffer_float;
9288 continue;
9289 }
9290 #endif
9291 #ifdef GL_NV_depth_clamp
9292 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
9293 {
9294 ret = GLEW_NV_depth_clamp;
9295 continue;
9296 }
9297 #endif
9298 #ifdef GL_NV_depth_range_unclamped
9299 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21))
9300 {
9301 ret = GLEW_NV_depth_range_unclamped;
9302 continue;
9303 }
9304 #endif
9305 #ifdef GL_NV_evaluators
9306 if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
9307 {
9308 ret = GLEW_NV_evaluators;
9309 continue;
9310 }
9311 #endif
9312 #ifdef GL_NV_fence
9313 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
9314 {
9315 ret = GLEW_NV_fence;
9316 continue;
9317 }
9318 #endif
9319 #ifdef GL_NV_float_buffer
9320 if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
9321 {
9322 ret = GLEW_NV_float_buffer;
9323 continue;
9324 }
9325 #endif
9326 #ifdef GL_NV_fog_distance
9327 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
9328 {
9329 ret = GLEW_NV_fog_distance;
9330 continue;
9331 }
9332 #endif
9333 #ifdef GL_NV_fragment_program
9334 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
9335 {
9336 ret = GLEW_NV_fragment_program;
9337 continue;
9338 }
9339 #endif
9340 #ifdef GL_NV_fragment_program2
9341 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
9342 {
9343 ret = GLEW_NV_fragment_program2;
9344 continue;
9345 }
9346 #endif
9347 #ifdef GL_NV_fragment_program4
9348 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
9349 {
9350 ret = GLEW_NV_fragment_program4;
9351 continue;
9352 }
9353 #endif
9354 #ifdef GL_NV_fragment_program_option
9355 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
9356 {
9357 ret = GLEW_NV_fragment_program_option;
9358 continue;
9359 }
9360 #endif
9361 #ifdef GL_NV_framebuffer_multisample_coverage
9362 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32))
9363 {
9364 ret = GLEW_NV_framebuffer_multisample_coverage;
9365 continue;
9366 }
9367 #endif
9368 #ifdef GL_NV_geometry_program4
9369 if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
9370 {
9371 ret = GLEW_NV_geometry_program4;
9372 continue;
9373 }
9374 #endif
9375 #ifdef GL_NV_geometry_shader4
9376 if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
9377 {
9378 ret = GLEW_NV_geometry_shader4;
9379 continue;
9380 }
9381 #endif
9382 #ifdef GL_NV_gpu_program4
9383 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
9384 {
9385 ret = GLEW_NV_gpu_program4;
9386 continue;
9387 }
9388 #endif
9389 #ifdef GL_NV_half_float
9390 if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
9391 {
9392 ret = GLEW_NV_half_float;
9393 continue;
9394 }
9395 #endif
9396 #ifdef GL_NV_light_max_exponent
9397 if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
9398 {
9399 ret = GLEW_NV_light_max_exponent;
9400 continue;
9401 }
9402 #endif
9403 #ifdef GL_NV_multisample_filter_hint
9404 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
9405 {
9406 ret = GLEW_NV_multisample_filter_hint;
9407 continue;
9408 }
9409 #endif
9410 #ifdef GL_NV_occlusion_query
9411 if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
9412 {
9413 ret = GLEW_NV_occlusion_query;
9414 continue;
9415 }
9416 #endif
9417 #ifdef GL_NV_packed_depth_stencil
9418 if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
9419 {
9420 ret = GLEW_NV_packed_depth_stencil;
9421 continue;
9422 }
9423 #endif
9424 #ifdef GL_NV_parameter_buffer_object
9425 if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
9426 {
9427 ret = GLEW_NV_parameter_buffer_object;
9428 continue;
9429 }
9430 #endif
9431 #ifdef GL_NV_pixel_data_range
9432 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
9433 {
9434 ret = GLEW_NV_pixel_data_range;
9435 continue;
9436 }
9437 #endif
9438 #ifdef GL_NV_point_sprite
9439 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
9440 {
9441 ret = GLEW_NV_point_sprite;
9442 continue;
9443 }
9444 #endif
9445 #ifdef GL_NV_primitive_restart
9446 if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
9447 {
9448 ret = GLEW_NV_primitive_restart;
9449 continue;
9450 }
9451 #endif
9452 #ifdef GL_NV_register_combiners
9453 if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
9454 {
9455 ret = GLEW_NV_register_combiners;
9456 continue;
9457 }
9458 #endif
9459 #ifdef GL_NV_register_combiners2
9460 if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19))
9461 {
9462 ret = GLEW_NV_register_combiners2;
9463 continue;
9464 }
9465 #endif
9466 #ifdef GL_NV_texgen_emboss
9467 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
9468 {
9469 ret = GLEW_NV_texgen_emboss;
9470 continue;
9471 }
9472 #endif
9473 #ifdef GL_NV_texgen_reflection
9474 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
9475 {
9476 ret = GLEW_NV_texgen_reflection;
9477 continue;
9478 }
9479 #endif
9480 #ifdef GL_NV_texture_compression_vtc
9481 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
9482 {
9483 ret = GLEW_NV_texture_compression_vtc;
9484 continue;
9485 }
9486 #endif
9487 #ifdef GL_NV_texture_env_combine4
9488 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20))
9489 {
9490 ret = GLEW_NV_texture_env_combine4;
9491 continue;
9492 }
9493 #endif
9494 #ifdef GL_NV_texture_expand_normal
9495 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21))
9496 {
9497 ret = GLEW_NV_texture_expand_normal;
9498 continue;
9499 }
9500 #endif
9501 #ifdef GL_NV_texture_rectangle
9502 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
9503 {
9504 ret = GLEW_NV_texture_rectangle;
9505 continue;
9506 }
9507 #endif
9508 #ifdef GL_NV_texture_shader
9509 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
9510 {
9511 ret = GLEW_NV_texture_shader;
9512 continue;
9513 }
9514 #endif
9515 #ifdef GL_NV_texture_shader2
9516 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
9517 {
9518 ret = GLEW_NV_texture_shader2;
9519 continue;
9520 }
9521 #endif
9522 #ifdef GL_NV_texture_shader3
9523 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
9524 {
9525 ret = GLEW_NV_texture_shader3;
9526 continue;
9527 }
9528 #endif
9529 #ifdef GL_NV_transform_feedback
9530 if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
9531 {
9532 ret = GLEW_NV_transform_feedback;
9533 continue;
9534 }
9535 #endif
9536 #ifdef GL_NV_vertex_array_range
9537 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
9538 {
9539 ret = GLEW_NV_vertex_array_range;
9540 continue;
9541 }
9542 #endif
9543 #ifdef GL_NV_vertex_array_range2
9544 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19))
9545 {
9546 ret = GLEW_NV_vertex_array_range2;
9547 continue;
9548 }
9549 #endif
9550 #ifdef GL_NV_vertex_program
9551 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
9552 {
9553 ret = GLEW_NV_vertex_program;
9554 continue;
9555 }
9556 #endif
9557 #ifdef GL_NV_vertex_program1_1
9558 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
9559 {
9560 ret = GLEW_NV_vertex_program1_1;
9561 continue;
9562 }
9563 #endif
9564 #ifdef GL_NV_vertex_program2
9565 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
9566 {
9567 ret = GLEW_NV_vertex_program2;
9568 continue;
9569 }
9570 #endif
9571 #ifdef GL_NV_vertex_program2_option
9572 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22))
9573 {
9574 ret = GLEW_NV_vertex_program2_option;
9575 continue;
9576 }
9577 #endif
9578 #ifdef GL_NV_vertex_program3
9579 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15))
9580 {
9581 ret = GLEW_NV_vertex_program3;
9582 continue;
9583 }
9584 #endif
9585 #ifdef GL_NV_vertex_program4
9586 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15))
9587 {
9588 ret = GLEW_NV_vertex_program4;
9589 continue;
9590 }
9591 #endif
9592 }
9593 if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4))
9594 {
9595 #ifdef GL_OES_byte_coordinates
9596 if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16))
9597 {
9598 ret = GLEW_OES_byte_coordinates;
9599 continue;
9600 }
9601 #endif
9602 #ifdef GL_OES_compressed_paletted_texture
9603 if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27))
9604 {
9605 ret = GLEW_OES_compressed_paletted_texture;
9606 continue;
9607 }
9608 #endif
9609 #ifdef GL_OES_read_format
9610 if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11))
9611 {
9612 ret = GLEW_OES_read_format;
9613 continue;
9614 }
9615 #endif
9616 #ifdef GL_OES_single_precision
9617 if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16))
9618 {
9619 ret = GLEW_OES_single_precision;
9620 continue;
9621 }
9622 #endif
9623 }
9624 if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
9625 {
9626 #ifdef GL_OML_interlace
9627 if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
9628 {
9629 ret = GLEW_OML_interlace;
9630 continue;
9631 }
9632 #endif
9633 #ifdef GL_OML_resample
9634 if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
9635 {
9636 ret = GLEW_OML_resample;
9637 continue;
9638 }
9639 #endif
9640 #ifdef GL_OML_subsample
9641 if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9))
9642 {
9643 ret = GLEW_OML_subsample;
9644 continue;
9645 }
9646 #endif
9647 }
9648 if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4))
9649 {
9650 #ifdef GL_PGI_misc_hints
9651 if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10))
9652 {
9653 ret = GLEW_PGI_misc_hints;
9654 continue;
9655 }
9656 #endif
9657 #ifdef GL_PGI_vertex_hints
9658 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12))
9659 {
9660 ret = GLEW_PGI_vertex_hints;
9661 continue;
9662 }
9663 #endif
9664 }
9665 if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5))
9666 {
9667 #ifdef GL_REND_screen_coordinates
9668 if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18))
9669 {
9670 ret = GLEW_REND_screen_coordinates;
9671 continue;
9672 }
9673 #endif
9674 }
9675 if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3))
9676 {
9677 #ifdef GL_S3_s3tc
9678 if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4))
9679 {
9680 ret = GLEW_S3_s3tc;
9681 continue;
9682 }
9683 #endif
9684 }
9685 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
9686 {
9687 #ifdef GL_SGIS_color_range
9688 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
9689 {
9690 ret = GLEW_SGIS_color_range;
9691 continue;
9692 }
9693 #endif
9694 #ifdef GL_SGIS_detail_texture
9695 if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14))
9696 {
9697 ret = GLEW_SGIS_detail_texture;
9698 continue;
9699 }
9700 #endif
9701 #ifdef GL_SGIS_fog_function
9702 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12))
9703 {
9704 ret = GLEW_SGIS_fog_function;
9705 continue;
9706 }
9707 #endif
9708 #ifdef GL_SGIS_generate_mipmap
9709 if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15))
9710 {
9711 ret = GLEW_SGIS_generate_mipmap;
9712 continue;
9713 }
9714 #endif
9715 #ifdef GL_SGIS_multisample
9716 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
9717 {
9718 ret = GLEW_SGIS_multisample;
9719 continue;
9720 }
9721 #endif
9722 #ifdef GL_SGIS_pixel_texture
9723 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
9724 {
9725 ret = GLEW_SGIS_pixel_texture;
9726 continue;
9727 }
9728 #endif
9729 #ifdef GL_SGIS_sharpen_texture
9730 if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
9731 {
9732 ret = GLEW_SGIS_sharpen_texture;
9733 continue;
9734 }
9735 #endif
9736 #ifdef GL_SGIS_texture4D
9737 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9))
9738 {
9739 ret = GLEW_SGIS_texture4D;
9740 continue;
9741 }
9742 #endif
9743 #ifdef GL_SGIS_texture_border_clamp
9744 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
9745 {
9746 ret = GLEW_SGIS_texture_border_clamp;
9747 continue;
9748 }
9749 #endif
9750 #ifdef GL_SGIS_texture_edge_clamp
9751 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
9752 {
9753 ret = GLEW_SGIS_texture_edge_clamp;
9754 continue;
9755 }
9756 #endif
9757 #ifdef GL_SGIS_texture_filter4
9758 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15))
9759 {
9760 ret = GLEW_SGIS_texture_filter4;
9761 continue;
9762 }
9763 #endif
9764 #ifdef GL_SGIS_texture_lod
9765 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11))
9766 {
9767 ret = GLEW_SGIS_texture_lod;
9768 continue;
9769 }
9770 #endif
9771 #ifdef GL_SGIS_texture_select
9772 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14))
9773 {
9774 ret = GLEW_SGIS_texture_select;
9775 continue;
9776 }
9777 #endif
9778 }
9779 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
9780 {
9781 #ifdef GL_SGIX_async
9782 if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5))
9783 {
9784 ret = GLEW_SGIX_async;
9785 continue;
9786 }
9787 #endif
9788 #ifdef GL_SGIX_async_histogram
9789 if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15))
9790 {
9791 ret = GLEW_SGIX_async_histogram;
9792 continue;
9793 }
9794 #endif
9795 #ifdef GL_SGIX_async_pixel
9796 if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11))
9797 {
9798 ret = GLEW_SGIX_async_pixel;
9799 continue;
9800 }
9801 #endif
9802 #ifdef GL_SGIX_blend_alpha_minmax
9803 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18))
9804 {
9805 ret = GLEW_SGIX_blend_alpha_minmax;
9806 continue;
9807 }
9808 #endif
9809 #ifdef GL_SGIX_clipmap
9810 if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7))
9811 {
9812 ret = GLEW_SGIX_clipmap;
9813 continue;
9814 }
9815 #endif
9816 #ifdef GL_SGIX_depth_texture
9817 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
9818 {
9819 ret = GLEW_SGIX_depth_texture;
9820 continue;
9821 }
9822 #endif
9823 #ifdef GL_SGIX_flush_raster
9824 if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12))
9825 {
9826 ret = GLEW_SGIX_flush_raster;
9827 continue;
9828 }
9829 #endif
9830 #ifdef GL_SGIX_fog_offset
9831 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10))
9832 {
9833 ret = GLEW_SGIX_fog_offset;
9834 continue;
9835 }
9836 #endif
9837 #ifdef GL_SGIX_fog_texture
9838 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11))
9839 {
9840 ret = GLEW_SGIX_fog_texture;
9841 continue;
9842 }
9843 #endif
9844 #ifdef GL_SGIX_fragment_specular_lighting
9845 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26))
9846 {
9847 ret = GLEW_SGIX_fragment_specular_lighting;
9848 continue;
9849 }
9850 #endif
9851 #ifdef GL_SGIX_framezoom
9852 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9))
9853 {
9854 ret = GLEW_SGIX_framezoom;
9855 continue;
9856 }
9857 #endif
9858 #ifdef GL_SGIX_interlace
9859 if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
9860 {
9861 ret = GLEW_SGIX_interlace;
9862 continue;
9863 }
9864 #endif
9865 #ifdef GL_SGIX_ir_instrument1
9866 if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14))
9867 {
9868 ret = GLEW_SGIX_ir_instrument1;
9869 continue;
9870 }
9871 #endif
9872 #ifdef GL_SGIX_list_priority
9873 if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13))
9874 {
9875 ret = GLEW_SGIX_list_priority;
9876 continue;
9877 }
9878 #endif
9879 #ifdef GL_SGIX_pixel_texture
9880 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
9881 {
9882 ret = GLEW_SGIX_pixel_texture;
9883 continue;
9884 }
9885 #endif
9886 #ifdef GL_SGIX_pixel_texture_bits
9887 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18))
9888 {
9889 ret = GLEW_SGIX_pixel_texture_bits;
9890 continue;
9891 }
9892 #endif
9893 #ifdef GL_SGIX_reference_plane
9894 if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15))
9895 {
9896 ret = GLEW_SGIX_reference_plane;
9897 continue;
9898 }
9899 #endif
9900 #ifdef GL_SGIX_resample
9901 if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
9902 {
9903 ret = GLEW_SGIX_resample;
9904 continue;
9905 }
9906 #endif
9907 #ifdef GL_SGIX_shadow
9908 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
9909 {
9910 ret = GLEW_SGIX_shadow;
9911 continue;
9912 }
9913 #endif
9914 #ifdef GL_SGIX_shadow_ambient
9915 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
9916 {
9917 ret = GLEW_SGIX_shadow_ambient;
9918 continue;
9919 }
9920 #endif
9921 #ifdef GL_SGIX_sprite
9922 if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6))
9923 {
9924 ret = GLEW_SGIX_sprite;
9925 continue;
9926 }
9927 #endif
9928 #ifdef GL_SGIX_tag_sample_buffer
9929 if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17))
9930 {
9931 ret = GLEW_SGIX_tag_sample_buffer;
9932 continue;
9933 }
9934 #endif
9935 #ifdef GL_SGIX_texture_add_env
9936 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15))
9937 {
9938 ret = GLEW_SGIX_texture_add_env;
9939 continue;
9940 }
9941 #endif
9942 #ifdef GL_SGIX_texture_coordinate_clamp
9943 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24))
9944 {
9945 ret = GLEW_SGIX_texture_coordinate_clamp;
9946 continue;
9947 }
9948 #endif
9949 #ifdef GL_SGIX_texture_lod_bias
9950 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
9951 {
9952 ret = GLEW_SGIX_texture_lod_bias;
9953 continue;
9954 }
9955 #endif
9956 #ifdef GL_SGIX_texture_multi_buffer
9957 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20))
9958 {
9959 ret = GLEW_SGIX_texture_multi_buffer;
9960 continue;
9961 }
9962 #endif
9963 #ifdef GL_SGIX_texture_range
9964 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
9965 {
9966 ret = GLEW_SGIX_texture_range;
9967 continue;
9968 }
9969 #endif
9970 #ifdef GL_SGIX_texture_scale_bias
9971 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18))
9972 {
9973 ret = GLEW_SGIX_texture_scale_bias;
9974 continue;
9975 }
9976 #endif
9977 #ifdef GL_SGIX_vertex_preclip
9978 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14))
9979 {
9980 ret = GLEW_SGIX_vertex_preclip;
9981 continue;
9982 }
9983 #endif
9984 #ifdef GL_SGIX_vertex_preclip_hint
9985 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19))
9986 {
9987 ret = GLEW_SGIX_vertex_preclip_hint;
9988 continue;
9989 }
9990 #endif
9991 #ifdef GL_SGIX_ycrcb
9992 if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5))
9993 {
9994 ret = GLEW_SGIX_ycrcb;
9995 continue;
9996 }
9997 #endif
9998 }
9999 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
10000 {
10001 #ifdef GL_SGI_color_matrix
10002 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12))
10003 {
10004 ret = GLEW_SGI_color_matrix;
10005 continue;
10006 }
10007 #endif
10008 #ifdef GL_SGI_color_table
10009 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11))
10010 {
10011 ret = GLEW_SGI_color_table;
10012 continue;
10013 }
10014 #endif
10015 #ifdef GL_SGI_texture_color_table
10016 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19))
10017 {
10018 ret = GLEW_SGI_texture_color_table;
10019 continue;
10020 }
10021 #endif
10022 }
10023 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5))
10024 {
10025 #ifdef GL_SUNX_constant_data
10026 if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13))
10027 {
10028 ret = GLEW_SUNX_constant_data;
10029 continue;
10030 }
10031 #endif
10032 }
10033 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
10034 {
10035 #ifdef GL_SUN_convolution_border_modes
10036 if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
10037 {
10038 ret = GLEW_SUN_convolution_border_modes;
10039 continue;
10040 }
10041 #endif
10042 #ifdef GL_SUN_global_alpha
10043 if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12))
10044 {
10045 ret = GLEW_SUN_global_alpha;
10046 continue;
10047 }
10048 #endif
10049 #ifdef GL_SUN_mesh_array
10050 if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10))
10051 {
10052 ret = GLEW_SUN_mesh_array;
10053 continue;
10054 }
10055 #endif
10056 #ifdef GL_SUN_read_video_pixels
10057 if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17))
10058 {
10059 ret = GLEW_SUN_read_video_pixels;
10060 continue;
10061 }
10062 #endif
10063 #ifdef GL_SUN_slice_accum
10064 if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11))
10065 {
10066 ret = GLEW_SUN_slice_accum;
10067 continue;
10068 }
10069 #endif
10070 #ifdef GL_SUN_triangle_list
10071 if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13))
10072 {
10073 ret = GLEW_SUN_triangle_list;
10074 continue;
10075 }
10076 #endif
10077 #ifdef GL_SUN_vertex
10078 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6))
10079 {
10080 ret = GLEW_SUN_vertex;
10081 continue;
10082 }
10083 #endif
10084 }
10085 if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4))
10086 {
10087 #ifdef GL_WIN_phong_shading
10088 if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13))
10089 {
10090 ret = GLEW_WIN_phong_shading;
10091 continue;
10092 }
10093 #endif
10094 #ifdef GL_WIN_specular_fog
10095 if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12))
10096 {
10097 ret = GLEW_WIN_specular_fog;
10098 continue;
10099 }
10100 #endif
10101 #ifdef GL_WIN_swap_hint
10102 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9))
10103 {
10104 ret = GLEW_WIN_swap_hint;
10105 continue;
10106 }
10107 #endif
10108 }
10109 }
10110 ret = (len == 0);
10111 }
10112 return ret;
10113 }
10114
10115 #if defined(_WIN32)
10116
10117 #if defined(GLEW_MX)
wglewContextIsSupported(WGLEWContext * ctx,const char * name)10118 GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name)
10119 #else
10120 GLboolean wglewIsSupported (const char* name)
10121 #endif
10122 {
10123 GLubyte* pos = (GLubyte*)name;
10124 GLuint len = _glewStrLen(pos);
10125 GLboolean ret = GL_TRUE;
10126 while (ret && len > 0)
10127 {
10128 if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
10129 {
10130 if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
10131 {
10132 #ifdef WGL_3DFX_multisample
10133 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
10134 {
10135 ret = WGLEW_3DFX_multisample;
10136 continue;
10137 }
10138 #endif
10139 }
10140 if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4))
10141 {
10142 #ifdef WGL_3DL_stereo_control
10143 if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14))
10144 {
10145 ret = WGLEW_3DL_stereo_control;
10146 continue;
10147 }
10148 #endif
10149 }
10150 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
10151 {
10152 #ifdef WGL_ARB_buffer_region
10153 if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
10154 {
10155 ret = WGLEW_ARB_buffer_region;
10156 continue;
10157 }
10158 #endif
10159 #ifdef WGL_ARB_extensions_string
10160 if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
10161 {
10162 ret = WGLEW_ARB_extensions_string;
10163 continue;
10164 }
10165 #endif
10166 #ifdef WGL_ARB_make_current_read
10167 if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
10168 {
10169 ret = WGLEW_ARB_make_current_read;
10170 continue;
10171 }
10172 #endif
10173 #ifdef WGL_ARB_multisample
10174 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
10175 {
10176 ret = WGLEW_ARB_multisample;
10177 continue;
10178 }
10179 #endif
10180 #ifdef WGL_ARB_pbuffer
10181 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
10182 {
10183 ret = WGLEW_ARB_pbuffer;
10184 continue;
10185 }
10186 #endif
10187 #ifdef WGL_ARB_pixel_format
10188 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
10189 {
10190 ret = WGLEW_ARB_pixel_format;
10191 continue;
10192 }
10193 #endif
10194 #ifdef WGL_ARB_pixel_format_float
10195 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
10196 {
10197 ret = WGLEW_ARB_pixel_format_float;
10198 continue;
10199 }
10200 #endif
10201 #ifdef WGL_ARB_render_texture
10202 if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
10203 {
10204 ret = WGLEW_ARB_render_texture;
10205 continue;
10206 }
10207 #endif
10208 }
10209 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
10210 {
10211 #ifdef WGL_ATI_pixel_format_float
10212 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
10213 {
10214 ret = WGLEW_ATI_pixel_format_float;
10215 continue;
10216 }
10217 #endif
10218 #ifdef WGL_ATI_render_texture_rectangle
10219 if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
10220 {
10221 ret = WGLEW_ATI_render_texture_rectangle;
10222 continue;
10223 }
10224 #endif
10225 }
10226 if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
10227 {
10228 #ifdef WGL_EXT_depth_float
10229 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11))
10230 {
10231 ret = WGLEW_EXT_depth_float;
10232 continue;
10233 }
10234 #endif
10235 #ifdef WGL_EXT_display_color_table
10236 if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19))
10237 {
10238 ret = WGLEW_EXT_display_color_table;
10239 continue;
10240 }
10241 #endif
10242 #ifdef WGL_EXT_extensions_string
10243 if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
10244 {
10245 ret = WGLEW_EXT_extensions_string;
10246 continue;
10247 }
10248 #endif
10249 #ifdef WGL_EXT_framebuffer_sRGB
10250 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
10251 {
10252 ret = WGLEW_EXT_framebuffer_sRGB;
10253 continue;
10254 }
10255 #endif
10256 #ifdef WGL_EXT_make_current_read
10257 if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
10258 {
10259 ret = WGLEW_EXT_make_current_read;
10260 continue;
10261 }
10262 #endif
10263 #ifdef WGL_EXT_multisample
10264 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
10265 {
10266 ret = WGLEW_EXT_multisample;
10267 continue;
10268 }
10269 #endif
10270 #ifdef WGL_EXT_pbuffer
10271 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
10272 {
10273 ret = WGLEW_EXT_pbuffer;
10274 continue;
10275 }
10276 #endif
10277 #ifdef WGL_EXT_pixel_format
10278 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
10279 {
10280 ret = WGLEW_EXT_pixel_format;
10281 continue;
10282 }
10283 #endif
10284 #ifdef WGL_EXT_pixel_format_packed_float
10285 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25))
10286 {
10287 ret = WGLEW_EXT_pixel_format_packed_float;
10288 continue;
10289 }
10290 #endif
10291 #ifdef WGL_EXT_swap_control
10292 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
10293 {
10294 ret = WGLEW_EXT_swap_control;
10295 continue;
10296 }
10297 #endif
10298 }
10299 if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4))
10300 {
10301 #ifdef WGL_I3D_digital_video_control
10302 if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21))
10303 {
10304 ret = WGLEW_I3D_digital_video_control;
10305 continue;
10306 }
10307 #endif
10308 #ifdef WGL_I3D_gamma
10309 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5))
10310 {
10311 ret = WGLEW_I3D_gamma;
10312 continue;
10313 }
10314 #endif
10315 #ifdef WGL_I3D_genlock
10316 if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7))
10317 {
10318 ret = WGLEW_I3D_genlock;
10319 continue;
10320 }
10321 #endif
10322 #ifdef WGL_I3D_image_buffer
10323 if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12))
10324 {
10325 ret = WGLEW_I3D_image_buffer;
10326 continue;
10327 }
10328 #endif
10329 #ifdef WGL_I3D_swap_frame_lock
10330 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15))
10331 {
10332 ret = WGLEW_I3D_swap_frame_lock;
10333 continue;
10334 }
10335 #endif
10336 #ifdef WGL_I3D_swap_frame_usage
10337 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16))
10338 {
10339 ret = WGLEW_I3D_swap_frame_usage;
10340 continue;
10341 }
10342 #endif
10343 }
10344 if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
10345 {
10346 #ifdef WGL_NV_float_buffer
10347 if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
10348 {
10349 ret = WGLEW_NV_float_buffer;
10350 continue;
10351 }
10352 #endif
10353 #ifdef WGL_NV_gpu_affinity
10354 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12))
10355 {
10356 ret = WGLEW_NV_gpu_affinity;
10357 continue;
10358 }
10359 #endif
10360 #ifdef WGL_NV_render_depth_texture
10361 if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
10362 {
10363 ret = WGLEW_NV_render_depth_texture;
10364 continue;
10365 }
10366 #endif
10367 #ifdef WGL_NV_render_texture_rectangle
10368 if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
10369 {
10370 ret = WGLEW_NV_render_texture_rectangle;
10371 continue;
10372 }
10373 #endif
10374 #ifdef WGL_NV_vertex_array_range
10375 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
10376 {
10377 ret = WGLEW_NV_vertex_array_range;
10378 continue;
10379 }
10380 #endif
10381 }
10382 if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
10383 {
10384 #ifdef WGL_OML_sync_control
10385 if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
10386 {
10387 ret = WGLEW_OML_sync_control;
10388 continue;
10389 }
10390 #endif
10391 }
10392 }
10393 ret = (len == 0);
10394 }
10395 return ret;
10396 }
10397
10398 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
10399
10400 #if defined(GLEW_MX)
glxewContextIsSupported(GLXEWContext * ctx,const char * name)10401 GLboolean glxewContextIsSupported (GLXEWContext* ctx, const char* name)
10402 #else
10403 GLboolean glxewIsSupported (const char* name)
10404 #endif
10405 {
10406 GLubyte* pos = (GLubyte*)name;
10407 GLuint len = _glewStrLen(pos);
10408 GLboolean ret = GL_TRUE;
10409 while (ret && len > 0)
10410 {
10411 if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
10412 {
10413 if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
10414 {
10415 #ifdef GLX_VERSION_1_2
10416 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
10417 {
10418 ret = GLXEW_VERSION_1_2;
10419 continue;
10420 }
10421 #endif
10422 #ifdef GLX_VERSION_1_3
10423 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
10424 {
10425 ret = GLXEW_VERSION_1_3;
10426 continue;
10427 }
10428 #endif
10429 #ifdef GLX_VERSION_1_4
10430 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
10431 {
10432 ret = GLXEW_VERSION_1_4;
10433 continue;
10434 }
10435 #endif
10436 }
10437 if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
10438 {
10439 #ifdef GLX_3DFX_multisample
10440 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
10441 {
10442 ret = GLXEW_3DFX_multisample;
10443 continue;
10444 }
10445 #endif
10446 }
10447 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
10448 {
10449 #ifdef GLX_ARB_fbconfig_float
10450 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
10451 {
10452 ret = GLXEW_ARB_fbconfig_float;
10453 continue;
10454 }
10455 #endif
10456 #ifdef GLX_ARB_get_proc_address
10457 if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
10458 {
10459 ret = GLXEW_ARB_get_proc_address;
10460 continue;
10461 }
10462 #endif
10463 #ifdef GLX_ARB_multisample
10464 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
10465 {
10466 ret = GLXEW_ARB_multisample;
10467 continue;
10468 }
10469 #endif
10470 }
10471 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
10472 {
10473 #ifdef GLX_ATI_pixel_format_float
10474 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
10475 {
10476 ret = GLXEW_ATI_pixel_format_float;
10477 continue;
10478 }
10479 #endif
10480 #ifdef GLX_ATI_render_texture
10481 if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
10482 {
10483 ret = GLXEW_ATI_render_texture;
10484 continue;
10485 }
10486 #endif
10487 }
10488 if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
10489 {
10490 #ifdef GLX_EXT_fbconfig_packed_float
10491 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21))
10492 {
10493 ret = GLXEW_EXT_fbconfig_packed_float;
10494 continue;
10495 }
10496 #endif
10497 #ifdef GLX_EXT_framebuffer_sRGB
10498 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
10499 {
10500 ret = GLXEW_EXT_framebuffer_sRGB;
10501 continue;
10502 }
10503 #endif
10504 #ifdef GLX_EXT_import_context
10505 if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
10506 {
10507 ret = GLXEW_EXT_import_context;
10508 continue;
10509 }
10510 #endif
10511 #ifdef GLX_EXT_scene_marker
10512 if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
10513 {
10514 ret = GLXEW_EXT_scene_marker;
10515 continue;
10516 }
10517 #endif
10518 #ifdef GLX_EXT_visual_info
10519 if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
10520 {
10521 ret = GLXEW_EXT_visual_info;
10522 continue;
10523 }
10524 #endif
10525 #ifdef GLX_EXT_visual_rating
10526 if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13))
10527 {
10528 ret = GLXEW_EXT_visual_rating;
10529 continue;
10530 }
10531 #endif
10532 }
10533 if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
10534 {
10535 #ifdef GLX_MESA_agp_offset
10536 if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10))
10537 {
10538 ret = GLXEW_MESA_agp_offset;
10539 continue;
10540 }
10541 #endif
10542 #ifdef GLX_MESA_copy_sub_buffer
10543 if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15))
10544 {
10545 ret = GLXEW_MESA_copy_sub_buffer;
10546 continue;
10547 }
10548 #endif
10549 #ifdef GLX_MESA_pixmap_colormap
10550 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15))
10551 {
10552 ret = GLXEW_MESA_pixmap_colormap;
10553 continue;
10554 }
10555 #endif
10556 #ifdef GLX_MESA_release_buffers
10557 if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15))
10558 {
10559 ret = GLXEW_MESA_release_buffers;
10560 continue;
10561 }
10562 #endif
10563 #ifdef GLX_MESA_set_3dfx_mode
10564 if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13))
10565 {
10566 ret = GLXEW_MESA_set_3dfx_mode;
10567 continue;
10568 }
10569 #endif
10570 }
10571 if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
10572 {
10573 #ifdef GLX_NV_float_buffer
10574 if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
10575 {
10576 ret = GLXEW_NV_float_buffer;
10577 continue;
10578 }
10579 #endif
10580 #ifdef GLX_NV_vertex_array_range
10581 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
10582 {
10583 ret = GLXEW_NV_vertex_array_range;
10584 continue;
10585 }
10586 #endif
10587 }
10588 if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
10589 {
10590 #ifdef GLX_OML_swap_method
10591 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11))
10592 {
10593 ret = GLXEW_OML_swap_method;
10594 continue;
10595 }
10596 #endif
10597 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
10598 #include <inttypes.h>
10599 if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
10600 {
10601 ret = GLXEW_OML_sync_control;
10602 continue;
10603 }
10604 #endif
10605 }
10606 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
10607 {
10608 #ifdef GLX_SGIS_blended_overlay
10609 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15))
10610 {
10611 ret = GLXEW_SGIS_blended_overlay;
10612 continue;
10613 }
10614 #endif
10615 #ifdef GLX_SGIS_color_range
10616 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
10617 {
10618 ret = GLXEW_SGIS_color_range;
10619 continue;
10620 }
10621 #endif
10622 #ifdef GLX_SGIS_multisample
10623 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
10624 {
10625 ret = GLXEW_SGIS_multisample;
10626 continue;
10627 }
10628 #endif
10629 #ifdef GLX_SGIS_shared_multisample
10630 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18))
10631 {
10632 ret = GLXEW_SGIS_shared_multisample;
10633 continue;
10634 }
10635 #endif
10636 }
10637 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
10638 {
10639 #ifdef GLX_SGIX_fbconfig
10640 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8))
10641 {
10642 ret = GLXEW_SGIX_fbconfig;
10643 continue;
10644 }
10645 #endif
10646 #ifdef GLX_SGIX_hyperpipe
10647 if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9))
10648 {
10649 ret = GLXEW_SGIX_hyperpipe;
10650 continue;
10651 }
10652 #endif
10653 #ifdef GLX_SGIX_pbuffer
10654 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
10655 {
10656 ret = GLXEW_SGIX_pbuffer;
10657 continue;
10658 }
10659 #endif
10660 #ifdef GLX_SGIX_swap_barrier
10661 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12))
10662 {
10663 ret = GLXEW_SGIX_swap_barrier;
10664 continue;
10665 }
10666 #endif
10667 #ifdef GLX_SGIX_swap_group
10668 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
10669 {
10670 ret = GLXEW_SGIX_swap_group;
10671 continue;
10672 }
10673 #endif
10674 #ifdef GLX_SGIX_video_resize
10675 if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
10676 {
10677 ret = GLXEW_SGIX_video_resize;
10678 continue;
10679 }
10680 #endif
10681 #ifdef GLX_SGIX_visual_select_group
10682 if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19))
10683 {
10684 ret = GLXEW_SGIX_visual_select_group;
10685 continue;
10686 }
10687 #endif
10688 }
10689 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
10690 {
10691 #ifdef GLX_SGI_cushion
10692 if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7))
10693 {
10694 ret = GLXEW_SGI_cushion;
10695 continue;
10696 }
10697 #endif
10698 #ifdef GLX_SGI_make_current_read
10699 if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
10700 {
10701 ret = GLXEW_SGI_make_current_read;
10702 continue;
10703 }
10704 #endif
10705 #ifdef GLX_SGI_swap_control
10706 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
10707 {
10708 ret = GLXEW_SGI_swap_control;
10709 continue;
10710 }
10711 #endif
10712 #ifdef GLX_SGI_video_sync
10713 if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10))
10714 {
10715 ret = GLXEW_SGI_video_sync;
10716 continue;
10717 }
10718 #endif
10719 }
10720 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
10721 {
10722 #ifdef GLX_SUN_get_transparent_index
10723 if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21))
10724 {
10725 ret = GLXEW_SUN_get_transparent_index;
10726 continue;
10727 }
10728 #endif
10729 #ifdef GLX_SUN_video_resize
10730 if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
10731 {
10732 ret = GLXEW_SUN_video_resize;
10733 continue;
10734 }
10735 #endif
10736 }
10737 }
10738 ret = (len == 0);
10739 }
10740 return ret;
10741 }
10742
10743 #endif /* _WIN32 */
10744