1// 2// EDGE ANIMS.DDF -redefine or add new animated wall/floor textures. 3// For documentation, see http://edge.sourceforge.net/ 4// DDF Version 6.1 5// 6 7<ANIMATIONS> 8 9#VERSION 1.35 10 11// ------ Flat Animations ------------------ 12 13[NUKAGE1] 14TYPE =FLAT; 15FIRST="NUKAGE1"; 16LAST ="NUKAGE3"; 17SPEED=8T; 18 19[FWATER1] 20TYPE =FLAT; 21FIRST="FWATER1"; 22LAST ="FWATER4"; 23SPEED=8T; 24 25[SWATER1] 26TYPE =FLAT; 27FIRST="SWATER1"; 28LAST ="SWATER4"; 29SPEED=8T; 30 31[LAVA1] 32TYPE =FLAT; 33FIRST="LAVA1"; 34LAST ="LAVA4"; 35SPEED=8T; 36 37[BLOOD1] 38TYPE =FLAT; 39FIRST="BLOOD1"; 40LAST ="BLOOD3"; 41SPEED=8T; 42 43[RROCK05] 44TYPE =FLAT; 45FIRST="RROCK05"; 46LAST ="RROCK08"; 47SPEED=8T; 48 49[SLIME01] 50TYPE =FLAT; 51FIRST="SLIME01"; 52LAST ="SLIME04"; 53SPEED=8T; 54 55[SLIME05] 56TYPE =FLAT; 57FIRST="SLIME05"; 58LAST ="SLIME08"; 59SPEED=8T; 60 61[SLIME09] 62TYPE =FLAT; 63FIRST="SLIME09"; 64LAST ="SLIME12"; 65SPEED=8T; 66 67// ------ Texture Animations ------------------ 68 69[BLODGR1] 70TYPE =TEXTURE; 71FIRST="BLODGR1"; 72LAST ="BLODGR4"; 73SPEED=8T; 74 75[SLADRIP1] 76TYPE =TEXTURE; 77FIRST="SLADRIP1"; 78LAST ="SLADRIP3"; 79SPEED=8T; 80 81[BLODRIP1] 82TYPE =TEXTURE; 83FIRST="BLODRIP1"; 84LAST ="BLODRIP4"; 85SPEED=8T; 86 87[FIREWALA] 88TYPE =TEXTURE; 89FIRST="FIREWALA"; 90LAST ="FIREWALL"; 91SPEED=8T; 92 93[GSTFONT1] 94TYPE =TEXTURE; 95FIRST="GSTFONT1"; 96LAST ="GSTFONT3"; 97SPEED=8T; 98 99[FIRELAV3] 100TYPE =TEXTURE; 101FIRST="FIRELAV3"; 102LAST ="FIRELAVA"; 103SPEED=8T; 104 105[FIREMAG1] 106TYPE =TEXTURE; 107FIRST="FIREMAG1"; 108LAST ="FIREMAG3"; 109SPEED=8T; 110 111[FIREBLU1] 112TYPE =TEXTURE; 113FIRST="FIREBLU1"; 114LAST ="FIREBLU2"; 115SPEED=8T; 116 117[ROCKRED1] 118TYPE =TEXTURE; 119FIRST="ROCKRED1"; 120LAST ="ROCKRED3"; 121SPEED=8T; 122 123[BFALL1] 124TYPE =TEXTURE; 125FIRST="BFALL1"; 126LAST ="BFALL4"; 127SPEED=8T; 128 129[SFALL1] 130TYPE =TEXTURE; 131FIRST="SFALL1"; 132LAST ="SFALL4"; 133SPEED=8T; 134 135[WFALL1] 136TYPE =TEXTURE; 137FIRST="WFALL1"; 138LAST ="WFALL4"; 139SPEED=8T; 140 141[DBRAIN1] 142TYPE =TEXTURE; 143FIRST="DBRAIN1"; 144LAST ="DBRAIN4"; 145SPEED=8T; 146 147// ------ Edge Specifics ------------------ 148 149[PORTAL7] 150TYPE=TEXTURE; 151SEQUENCE="PORTAL7","PORTAL7B","PORTAL7C","PORTAL7D","PORTAL7E","PORTAL7F","PORTAL7G"; 152SPEED=3T; 153 154