1//
2//    EDGE ANIMS.DDF -redefine or add new animated wall/floor textures.
3//    For documentation, see http://edge.sourceforge.net/
4//    DDF Version 6.1
5//
6
7<ANIMATIONS>
8
9#VERSION 1.35
10
11// ------ Flat Animations ------------------
12
13[NUKAGE1]
14TYPE =FLAT;
15FIRST="NUKAGE1";
16LAST ="NUKAGE3";
17SPEED=8T;
18
19[FWATER1]
20TYPE =FLAT;
21FIRST="FWATER1";
22LAST ="FWATER4";
23SPEED=8T;
24
25[SWATER1]
26TYPE =FLAT;
27FIRST="SWATER1";
28LAST ="SWATER4";
29SPEED=8T;
30
31[LAVA1]
32TYPE =FLAT;
33FIRST="LAVA1";
34LAST ="LAVA4";
35SPEED=8T;
36
37[BLOOD1]
38TYPE =FLAT;
39FIRST="BLOOD1";
40LAST ="BLOOD3";
41SPEED=8T;
42
43[RROCK05]
44TYPE =FLAT;
45FIRST="RROCK05";
46LAST ="RROCK08";
47SPEED=8T;
48
49[SLIME01]
50TYPE =FLAT;
51FIRST="SLIME01";
52LAST ="SLIME04";
53SPEED=8T;
54
55[SLIME05]
56TYPE =FLAT;
57FIRST="SLIME05";
58LAST ="SLIME08";
59SPEED=8T;
60
61[SLIME09]
62TYPE =FLAT;
63FIRST="SLIME09";
64LAST ="SLIME12";
65SPEED=8T;
66
67// ------ Texture Animations ------------------
68
69[BLODGR1]
70TYPE =TEXTURE;
71FIRST="BLODGR1";
72LAST ="BLODGR4";
73SPEED=8T;
74
75[SLADRIP1]
76TYPE =TEXTURE;
77FIRST="SLADRIP1";
78LAST ="SLADRIP3";
79SPEED=8T;
80
81[BLODRIP1]
82TYPE =TEXTURE;
83FIRST="BLODRIP1";
84LAST ="BLODRIP4";
85SPEED=8T;
86
87[FIREWALA]
88TYPE =TEXTURE;
89FIRST="FIREWALA";
90LAST ="FIREWALL";
91SPEED=8T;
92
93[GSTFONT1]
94TYPE =TEXTURE;
95FIRST="GSTFONT1";
96LAST ="GSTFONT3";
97SPEED=8T;
98
99[FIRELAV3]
100TYPE =TEXTURE;
101FIRST="FIRELAV3";
102LAST ="FIRELAVA";
103SPEED=8T;
104
105[FIREMAG1]
106TYPE =TEXTURE;
107FIRST="FIREMAG1";
108LAST ="FIREMAG3";
109SPEED=8T;
110
111[FIREBLU1]
112TYPE =TEXTURE;
113FIRST="FIREBLU1";
114LAST ="FIREBLU2";
115SPEED=8T;
116
117[ROCKRED1]
118TYPE =TEXTURE;
119FIRST="ROCKRED1";
120LAST ="ROCKRED3";
121SPEED=8T;
122
123[BFALL1]
124TYPE =TEXTURE;
125FIRST="BFALL1";
126LAST ="BFALL4";
127SPEED=8T;
128
129[SFALL1]
130TYPE =TEXTURE;
131FIRST="SFALL1";
132LAST ="SFALL4";
133SPEED=8T;
134
135[WFALL1]
136TYPE =TEXTURE;
137FIRST="WFALL1";
138LAST ="WFALL4";
139SPEED=8T;
140
141[DBRAIN1]
142TYPE =TEXTURE;
143FIRST="DBRAIN1";
144LAST ="DBRAIN4";
145SPEED=8T;
146
147// ------ Edge Specifics ------------------
148
149[PORTAL7]
150TYPE=TEXTURE;
151SEQUENCE="PORTAL7","PORTAL7B","PORTAL7C","PORTAL7D","PORTAL7E","PORTAL7F","PORTAL7G";
152SPEED=3T;
153
154