1 /*
2 Copyright (C) 1997-2001 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12 
13 See the GNU General Public License for more details.
14 
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 
19 */
20 // G:\quake2\baseq2\models/gunner
21 
22 // This file generated by ModelGen - Do NOT Modify
23 
24 #define FRAME_stand01         	0
25 #define FRAME_stand02         	1
26 #define FRAME_stand03         	2
27 #define FRAME_stand04         	3
28 #define FRAME_stand05         	4
29 #define FRAME_stand06         	5
30 #define FRAME_stand07         	6
31 #define FRAME_stand08         	7
32 #define FRAME_stand09         	8
33 #define FRAME_stand10         	9
34 #define FRAME_stand11         	10
35 #define FRAME_stand12         	11
36 #define FRAME_stand13         	12
37 #define FRAME_stand14         	13
38 #define FRAME_stand15         	14
39 #define FRAME_stand16         	15
40 #define FRAME_stand17         	16
41 #define FRAME_stand18         	17
42 #define FRAME_stand19         	18
43 #define FRAME_stand20         	19
44 #define FRAME_stand21         	20
45 #define FRAME_stand22         	21
46 #define FRAME_stand23         	22
47 #define FRAME_stand24         	23
48 #define FRAME_stand25         	24
49 #define FRAME_stand26         	25
50 #define FRAME_stand27         	26
51 #define FRAME_stand28         	27
52 #define FRAME_stand29         	28
53 #define FRAME_stand30         	29
54 #define FRAME_stand31         	30
55 #define FRAME_stand32         	31
56 #define FRAME_stand33         	32
57 #define FRAME_stand34         	33
58 #define FRAME_stand35         	34
59 #define FRAME_stand36         	35
60 #define FRAME_stand37         	36
61 #define FRAME_stand38         	37
62 #define FRAME_stand39         	38
63 #define FRAME_stand40         	39
64 #define FRAME_stand41         	40
65 #define FRAME_stand42         	41
66 #define FRAME_stand43         	42
67 #define FRAME_stand44         	43
68 #define FRAME_stand45         	44
69 #define FRAME_stand46         	45
70 #define FRAME_stand47         	46
71 #define FRAME_stand48         	47
72 #define FRAME_stand49         	48
73 #define FRAME_stand50         	49
74 #define FRAME_stand51         	50
75 #define FRAME_stand52         	51
76 #define FRAME_stand53         	52
77 #define FRAME_stand54         	53
78 #define FRAME_stand55         	54
79 #define FRAME_stand56         	55
80 #define FRAME_stand57         	56
81 #define FRAME_stand58         	57
82 #define FRAME_stand59         	58
83 #define FRAME_stand60         	59
84 #define FRAME_stand61         	60
85 #define FRAME_stand62         	61
86 #define FRAME_stand63         	62
87 #define FRAME_stand64         	63
88 #define FRAME_stand65         	64
89 #define FRAME_stand66         	65
90 #define FRAME_stand67         	66
91 #define FRAME_stand68         	67
92 #define FRAME_stand69         	68
93 #define FRAME_stand70         	69
94 #define FRAME_walk01          	70
95 #define FRAME_walk02          	71
96 #define FRAME_walk03          	72
97 #define FRAME_walk04          	73
98 #define FRAME_walk05          	74
99 #define FRAME_walk06          	75
100 #define FRAME_walk07          	76
101 #define FRAME_walk08          	77
102 #define FRAME_walk09          	78
103 #define FRAME_walk10          	79
104 #define FRAME_walk11          	80
105 #define FRAME_walk12          	81
106 #define FRAME_walk13          	82
107 #define FRAME_walk14          	83
108 #define FRAME_walk15          	84
109 #define FRAME_walk16          	85
110 #define FRAME_walk17          	86
111 #define FRAME_walk18          	87
112 #define FRAME_walk19          	88
113 #define FRAME_walk20          	89
114 #define FRAME_walk21          	90
115 #define FRAME_walk22          	91
116 #define FRAME_walk23          	92
117 #define FRAME_walk24          	93
118 #define FRAME_run01           	94
119 #define FRAME_run02           	95
120 #define FRAME_run03           	96
121 #define FRAME_run04           	97
122 #define FRAME_run05           	98
123 #define FRAME_run06           	99
124 #define FRAME_run07           	100
125 #define FRAME_run08           	101
126 #define FRAME_runs01          	102
127 #define FRAME_runs02          	103
128 #define FRAME_runs03          	104
129 #define FRAME_runs04          	105
130 #define FRAME_runs05          	106
131 #define FRAME_runs06          	107
132 #define FRAME_attak101        	108
133 #define FRAME_attak102        	109
134 #define FRAME_attak103        	110
135 #define FRAME_attak104        	111
136 #define FRAME_attak105        	112
137 #define FRAME_attak106        	113
138 #define FRAME_attak107        	114
139 #define FRAME_attak108        	115
140 #define FRAME_attak109        	116
141 #define FRAME_attak110        	117
142 #define FRAME_attak111        	118
143 #define FRAME_attak112        	119
144 #define FRAME_attak113        	120
145 #define FRAME_attak114        	121
146 #define FRAME_attak115        	122
147 #define FRAME_attak116        	123
148 #define FRAME_attak117        	124
149 #define FRAME_attak118        	125
150 #define FRAME_attak119        	126
151 #define FRAME_attak120        	127
152 #define FRAME_attak121        	128
153 #define FRAME_attak201        	129
154 #define FRAME_attak202        	130
155 #define FRAME_attak203        	131
156 #define FRAME_attak204        	132
157 #define FRAME_attak205        	133
158 #define FRAME_attak206        	134
159 #define FRAME_attak207        	135
160 #define FRAME_attak208        	136
161 #define FRAME_attak209        	137
162 #define FRAME_attak210        	138
163 #define FRAME_attak211        	139
164 #define FRAME_attak212        	140
165 #define FRAME_attak213        	141
166 #define FRAME_attak214        	142
167 #define FRAME_attak215        	143
168 #define FRAME_attak216        	144
169 #define FRAME_attak217        	145
170 #define FRAME_attak218        	146
171 #define FRAME_attak219        	147
172 #define FRAME_attak220        	148
173 #define FRAME_attak221        	149
174 #define FRAME_attak222        	150
175 #define FRAME_attak223        	151
176 #define FRAME_attak224        	152
177 #define FRAME_attak225        	153
178 #define FRAME_attak226        	154
179 #define FRAME_attak227        	155
180 #define FRAME_attak228        	156
181 #define FRAME_attak229        	157
182 #define FRAME_attak230        	158
183 #define FRAME_pain101         	159
184 #define FRAME_pain102         	160
185 #define FRAME_pain103         	161
186 #define FRAME_pain104         	162
187 #define FRAME_pain105         	163
188 #define FRAME_pain106         	164
189 #define FRAME_pain107         	165
190 #define FRAME_pain108         	166
191 #define FRAME_pain109         	167
192 #define FRAME_pain110         	168
193 #define FRAME_pain111         	169
194 #define FRAME_pain112         	170
195 #define FRAME_pain113         	171
196 #define FRAME_pain114         	172
197 #define FRAME_pain115         	173
198 #define FRAME_pain116         	174
199 #define FRAME_pain117         	175
200 #define FRAME_pain118         	176
201 #define FRAME_pain201         	177
202 #define FRAME_pain202         	178
203 #define FRAME_pain203         	179
204 #define FRAME_pain204         	180
205 #define FRAME_pain205         	181
206 #define FRAME_pain206         	182
207 #define FRAME_pain207         	183
208 #define FRAME_pain208         	184
209 #define FRAME_pain301         	185
210 #define FRAME_pain302         	186
211 #define FRAME_pain303         	187
212 #define FRAME_pain304         	188
213 #define FRAME_pain305         	189
214 #define FRAME_death01         	190
215 #define FRAME_death02         	191
216 #define FRAME_death03         	192
217 #define FRAME_death04         	193
218 #define FRAME_death05         	194
219 #define FRAME_death06         	195
220 #define FRAME_death07         	196
221 #define FRAME_death08         	197
222 #define FRAME_death09         	198
223 #define FRAME_death10         	199
224 #define FRAME_death11         	200
225 #define FRAME_duck01          	201
226 #define FRAME_duck02          	202
227 #define FRAME_duck03          	203
228 #define FRAME_duck04          	204
229 #define FRAME_duck05          	205
230 #define FRAME_duck06          	206
231 #define FRAME_duck07          	207
232 #define FRAME_duck08          	208
233 
234 #define MODEL_SCALE		1.150000f
235