1 /* 2 Copyright (C) 1997-2001 Id Software, Inc. 3 4 This program is free software; you can redistribute it and/or 5 modify it under the terms of the GNU General Public License 6 as published by the Free Software Foundation; either version 2 7 of the License, or (at your option) any later version. 8 9 This program is distributed in the hope that it will be useful, 10 but WITHOUT ANY WARRANTY; without even the implied warranty of 11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 12 13 See the GNU General Public License for more details. 14 15 You should have received a copy of the GNU General Public License 16 along with this program; if not, write to the Free Software 17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 18 19 */ 20 // G:\quake2\baseq2\models/monsters/mutant 21 22 // This file generated by ModelGen - Do NOT Modify 23 24 #define FRAME_attack01 0 25 #define FRAME_attack02 1 26 #define FRAME_attack03 2 27 #define FRAME_attack04 3 28 #define FRAME_attack05 4 29 #define FRAME_attack06 5 30 #define FRAME_attack07 6 31 #define FRAME_attack08 7 32 #define FRAME_attack09 8 33 #define FRAME_attack10 9 34 #define FRAME_attack11 10 35 #define FRAME_attack12 11 36 #define FRAME_attack13 12 37 #define FRAME_attack14 13 38 #define FRAME_attack15 14 39 #define FRAME_death101 15 40 #define FRAME_death102 16 41 #define FRAME_death103 17 42 #define FRAME_death104 18 43 #define FRAME_death105 19 44 #define FRAME_death106 20 45 #define FRAME_death107 21 46 #define FRAME_death108 22 47 #define FRAME_death109 23 48 #define FRAME_death201 24 49 #define FRAME_death202 25 50 #define FRAME_death203 26 51 #define FRAME_death204 27 52 #define FRAME_death205 28 53 #define FRAME_death206 29 54 #define FRAME_death207 30 55 #define FRAME_death208 31 56 #define FRAME_death209 32 57 #define FRAME_death210 33 58 #define FRAME_pain101 34 59 #define FRAME_pain102 35 60 #define FRAME_pain103 36 61 #define FRAME_pain104 37 62 #define FRAME_pain105 38 63 #define FRAME_pain201 39 64 #define FRAME_pain202 40 65 #define FRAME_pain203 41 66 #define FRAME_pain204 42 67 #define FRAME_pain205 43 68 #define FRAME_pain206 44 69 #define FRAME_pain301 45 70 #define FRAME_pain302 46 71 #define FRAME_pain303 47 72 #define FRAME_pain304 48 73 #define FRAME_pain305 49 74 #define FRAME_pain306 50 75 #define FRAME_pain307 51 76 #define FRAME_pain308 52 77 #define FRAME_pain309 53 78 #define FRAME_pain310 54 79 #define FRAME_pain311 55 80 #define FRAME_run03 56 81 #define FRAME_run04 57 82 #define FRAME_run05 58 83 #define FRAME_run06 59 84 #define FRAME_run07 60 85 #define FRAME_run08 61 86 #define FRAME_stand101 62 87 #define FRAME_stand102 63 88 #define FRAME_stand103 64 89 #define FRAME_stand104 65 90 #define FRAME_stand105 66 91 #define FRAME_stand106 67 92 #define FRAME_stand107 68 93 #define FRAME_stand108 69 94 #define FRAME_stand109 70 95 #define FRAME_stand110 71 96 #define FRAME_stand111 72 97 #define FRAME_stand112 73 98 #define FRAME_stand113 74 99 #define FRAME_stand114 75 100 #define FRAME_stand115 76 101 #define FRAME_stand116 77 102 #define FRAME_stand117 78 103 #define FRAME_stand118 79 104 #define FRAME_stand119 80 105 #define FRAME_stand120 81 106 #define FRAME_stand121 82 107 #define FRAME_stand122 83 108 #define FRAME_stand123 84 109 #define FRAME_stand124 85 110 #define FRAME_stand125 86 111 #define FRAME_stand126 87 112 #define FRAME_stand127 88 113 #define FRAME_stand128 89 114 #define FRAME_stand129 90 115 #define FRAME_stand130 91 116 #define FRAME_stand131 92 117 #define FRAME_stand132 93 118 #define FRAME_stand133 94 119 #define FRAME_stand134 95 120 #define FRAME_stand135 96 121 #define FRAME_stand136 97 122 #define FRAME_stand137 98 123 #define FRAME_stand138 99 124 #define FRAME_stand139 100 125 #define FRAME_stand140 101 126 #define FRAME_stand141 102 127 #define FRAME_stand142 103 128 #define FRAME_stand143 104 129 #define FRAME_stand144 105 130 #define FRAME_stand145 106 131 #define FRAME_stand146 107 132 #define FRAME_stand147 108 133 #define FRAME_stand148 109 134 #define FRAME_stand149 110 135 #define FRAME_stand150 111 136 #define FRAME_stand151 112 137 #define FRAME_stand152 113 138 #define FRAME_stand153 114 139 #define FRAME_stand154 115 140 #define FRAME_stand155 116 141 #define FRAME_stand156 117 142 #define FRAME_stand157 118 143 #define FRAME_stand158 119 144 #define FRAME_stand159 120 145 #define FRAME_stand160 121 146 #define FRAME_stand161 122 147 #define FRAME_stand162 123 148 #define FRAME_stand163 124 149 #define FRAME_stand164 125 150 #define FRAME_walk01 126 151 #define FRAME_walk02 127 152 #define FRAME_walk03 128 153 #define FRAME_walk04 129 154 #define FRAME_walk05 130 155 #define FRAME_walk06 131 156 #define FRAME_walk07 132 157 #define FRAME_walk08 133 158 #define FRAME_walk09 134 159 #define FRAME_walk10 135 160 #define FRAME_walk11 136 161 #define FRAME_walk12 137 162 #define FRAME_walk13 138 163 #define FRAME_walk14 139 164 #define FRAME_walk15 140 165 #define FRAME_walk16 141 166 #define FRAME_walk17 142 167 #define FRAME_walk18 143 168 #define FRAME_walk19 144 169 #define FRAME_walk20 145 170 #define FRAME_walk21 146 171 #define FRAME_walk22 147 172 #define FRAME_walk23 148 173 174 #define MODEL_SCALE 1.000000f 175