1<actor type="dragon3" id="87"> 2 <skin>./meshes/dragon3.dds</skin> 3 <mesh>./meshes/dragon3.cmf</mesh> 4 <skeleton>./skeletons/dragon.csf</skeleton> 5 <frames> 6 <CAL_walk sound_scale="1.0">./animations/dragon_walk.caf 0</CAL_walk> 7 <CAL_die1 duration="500" sound="Dragon Idle">./animations/dragon_die.caf 1</CAL_die1> 8 <CAL_die2 duration="500" sound="Dragon Idle">./animations/dragon_die.caf 1</CAL_die2> 9 <CAL_pain1 duration="500">./animations/dragon_pain.caf 1</CAL_pain1> 10 <CAL_pain2 duration="500">./animations/dragon_pain.caf 1</CAL_pain2> 11 <CAL_idle sound="Dragon Idle">./animations/dragon_idle1.caf 0</CAL_idle> 12 <CAL_attack_up_1 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_up_1> 13 <CAL_attack_up_2 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_up_2> 14 <CAL_attack_up_3 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_up_3> 15 <CAL_attack_up_4 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_up_4> 16 <CAL_attack_up_5 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_up_5> 17 <CAL_attack_up_6 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_up_6> 18 <CAL_attack_up_7 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_up_7> 19 <CAL_attack_up_8 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_up_8> 20 <CAL_attack_up_9 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_up_9> 21 <CAL_attack_up_10 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_up_10> 22 <CAL_attack_down_1 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_down_1> 23 <CAL_attack_down_2 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_down_2> 24 <CAL_attack_down_5 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_down_5> 25 <CAL_attack_down_6 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_down_6> 26 <CAL_attack_down_7 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_down_7> 27 <CAL_attack_down_8 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_down_8> 28 <CAL_attack_down_9 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_down_9> 29 <CAL_attack_down_10 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_down_10> 30 <CAL_in_combat duration="500">./animations/dragon_fight_in.caf 1</CAL_in_combat> 31 <CAL_out_combat duration="500">./animations/dragon_fight_out.caf 1</CAL_out_combat> 32 <CAL_combat_idle duration="500">./animations/dragon_fight_idle.caf 0</CAL_combat_idle> 33 34 </frames> 35 <ghost>no</ghost> 36 <walk_speed>0.1111111119</walk_speed> 37 <run_speed>0.1111111111</run_speed> 38</actor> 39 40