1<actor type="dragon3" id="87">
2	<skin>./meshes/dragon3.dds</skin>
3	<mesh>./meshes/dragon3.cmf</mesh>
4	<skeleton>./skeletons/dragon.csf</skeleton>
5	<frames>
6		<CAL_walk sound_scale="1.0">./animations/dragon_walk.caf 0</CAL_walk>
7		<CAL_die1 duration="500" sound="Dragon Idle">./animations/dragon_die.caf 1</CAL_die1>
8		<CAL_die2 duration="500" sound="Dragon Idle">./animations/dragon_die.caf 1</CAL_die2>
9		<CAL_pain1 duration="500">./animations/dragon_pain.caf 1</CAL_pain1>
10		<CAL_pain2 duration="500">./animations/dragon_pain.caf 1</CAL_pain2>
11		<CAL_idle sound="Dragon Idle">./animations/dragon_idle1.caf 0</CAL_idle>
12		<CAL_attack_up_1 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_up_1>
13		<CAL_attack_up_2 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_up_2>
14		<CAL_attack_up_3 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_up_3>
15		<CAL_attack_up_4 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_up_4>
16		<CAL_attack_up_5 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_up_5>
17		<CAL_attack_up_6 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_up_6>
18		<CAL_attack_up_7 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_up_7>
19		<CAL_attack_up_8 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_up_8>
20		<CAL_attack_up_9 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_up_9>
21		<CAL_attack_up_10 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_up_10>
22		<CAL_attack_down_1 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_down_1>
23		<CAL_attack_down_2 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_down_2>
24		<CAL_attack_down_5 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_down_5>
25		<CAL_attack_down_6 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_down_6>
26		<CAL_attack_down_7 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_down_7>
27		<CAL_attack_down_8 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_down_8>
28		<CAL_attack_down_9 duration="500" sound="Dragon Attack">./animations/dragon_attack1.caf 1</CAL_attack_down_9>
29		<CAL_attack_down_10 duration="500" sound="Dragon Attack">./animations/dragon_attack2.caf 1</CAL_attack_down_10>
30		<CAL_in_combat duration="500">./animations/dragon_fight_in.caf 1</CAL_in_combat>
31		<CAL_out_combat duration="500">./animations/dragon_fight_out.caf 1</CAL_out_combat>
32		<CAL_combat_idle duration="500">./animations/dragon_fight_idle.caf 0</CAL_combat_idle>
33
34	</frames>
35	<ghost>no</ghost>
36	<walk_speed>0.1111111119</walk_speed>
37	<run_speed>0.1111111111</run_speed>
38</actor>
39
40