1 #ifndef SPACE_STATION_H
2 #define SPACE_STATION_H
3 
4 #include "shipTemplateBasedObject.h"
5 
6 class SpaceStation : public ShipTemplateBasedObject
7 {
8 public:
9     SpaceStation();
10 
11     virtual void drawOnRadar(sf::RenderTarget& window, sf::Vector2f position, float scale, float rotation, bool long_range);
12     virtual bool canBeDockedBy(P<SpaceObject> obj);
13     virtual void destroyedByDamage(DamageInfo& info);
14     virtual void applyTemplateValues();
15 
16     virtual string getExportLine();
17 };
18 
19 #endif//SPACE_STATION_H
20