1 #ifndef SPACE_STATION_H 2 #define SPACE_STATION_H 3 4 #include "shipTemplateBasedObject.h" 5 6 class SpaceStation : public ShipTemplateBasedObject 7 { 8 public: 9 SpaceStation(); 10 11 virtual void drawOnRadar(sf::RenderTarget& window, sf::Vector2f position, float scale, float rotation, bool long_range); 12 virtual bool canBeDockedBy(P<SpaceObject> obj); 13 virtual void destroyedByDamage(DamageInfo& info); 14 virtual void applyTemplateValues(); 15 16 virtual string getExportLine(); 17 }; 18 19 #endif//SPACE_STATION_H 20