10.7 2 Fixed bug where pass markers are not cleared after an all-pass event 3 (thanks to an unknown euchre lover on sourceforge...) 4 Added previous tricks dialog and the view menu items to access it 5 60.6 7 Fixed bug where a non-trump 9 could not win a trick 8 Moved up card into the playing area instead of on the side 9 Added bid markers to indicate who has passed 10 Got rid of auction pop up and integrated the auction buttons into 11 the main gui window. 12 Added pixmaps indicating who won the auction and what suit is trump. 13 These are placed next to the dealer's name. 14 Removed some old widgets that were no longer in use 15 Added stick the dealer option 16 Changed up the preferences dialog into multiple tabbed pages 17 Added a couple of other optional card backs (more are always 18 welcome, they should be 72x96 -- i'll convert them to xpm if 19 they aren't already. mine obviously suck so i won't be too picky) 20 210.5 22 23 Fixed bug if the partner of the person to the left of the dealer 24 went loner the first trick played would be messed up (thanks to 25 Glen Sanft and Scott Allen for pointing this out) 26 Fixed bug when the auction window was closed or killed the game be 27 stuck (thanks to Scott Allen for this one as well) 28 Added no-partner-loner option 29 Fixed bug when you hit "new-game" in the middle of a game it will 30 sometimes cause problems (once more thanks to Scott Allen) 31 320.4 33 Couple of compile fixes for different boxes (thanks to Mike Cheng and 34 Bruce Momjian and Kevin Erickson for pointing them out) 35 Added hard level ai 36 Decreased number of aggression levels 37 Added "End deal as soon as possible" option (thanks to Glen Sanft 38 for suggesting this) 39 Updated README to have info on what the different options do 40 410.3 42 Removed dependencies on gnome 43 Changed auction windows to one integrated window with bids integrated 44 as well 45 Added some coloration (dealer name is always in red, whoever's turn to 46 play/bid is always in blue, if dealer and dealer's turn to play/bid 47 then purple [red+blue]) 48 Fixed bug in delay logic after the first auction ends 49 moved interface.cpp to interface.c to remove some compile warnings 50 from g++ but not gcc (there is still something wacky in the way 51 glade is generating the interface.c file as the syntax for strings 52 is always messed up) 53 As there is still no hard level api, changed hard to give a medium 54 level instead of easy 55 Added itty-bitty pixmaps for the suits 56 570.2 58 Added logic for loner bids and loaner game play 59 Added ability for game to auto-play for human players (default off) 60 Added optional delay between bids bid cards played by 61 players (default on) 62 Rewrote some of the core game driver. Removed the recursive 63 elements in favor of an event driven design. 64 Modified callbacks to play well with the new game driver logic 65 Changed from cout to env var to enable debug output (EUCHRE_DEBUG=1) 66 Added new card pixmaps shamelessly stolen from kpoker 67 Preferences are now saved off in $HOME/.euchrerc 68 690.1 70 initial release 71 72