1 /**
2  ** expinf.h - Explosion information from 'shape_info.txt'.
3  **
4  ** Written: 06/01/2008 - Marzo
5  **/
6 
7 #ifndef INCL_EXPINF_H
8 #define INCL_EXPINF_H   1
9 
10 /*
11 Copyright (C) 2008 The Exult Team
12 
13 This program is free software; you can redistribute it and/or
14 modify it under the terms of the GNU General Public License
15 as published by the Free Software Foundation; either version 2
16 of the License, or (at your option) any later version.
17 
18 This program is distributed in the hope that it will be useful,
19 but WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
21 GNU General Public License for more details.
22 
23 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software
25 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
26 */
27 
28 #include "baseinf.h"
29 #include "exult_constants.h"
30 
31 #include <iosfwd>
32 
33 class Shape_info;
34 
35 /*
36  *  Information about explosions.
37  */
38 class Explosion_info : public Base_info {
39 	int     sprite;         // Explosion sprite.
40 	int     sfxnum;         // SFX to play or 255 for none.
41 public:
42 	friend class Shape_info;
43 	// Read in from file.
44 	bool read(std::istream &in, int version, Exult_Game game);
45 	// Write out.
46 	void write(std::ostream &out, int shapenum, Exult_Game game);
set(int shape,int sfx)47 	void set(int shape, int sfx) {
48 		if (sfxnum != sfx || sprite != shape) {
49 			set_modified(true);
50 			sfxnum = sfx;
51 			sprite = shape;
52 		}
53 	}
get_sprite()54 	int get_sprite() const {
55 		return sprite;
56 	}
get_sfx()57 	int get_sfx() const {
58 		return sfxnum;
59 	}
get_info_flag()60 	static int get_info_flag() {
61 		return 0x10;
62 	}
63 	enum { is_binary = 0, entry_size = 0 };
64 };
65 
66 #endif
67