1$ ! vms/install.com -- set up nethack 'playground' 2$ ! 3$ ! Use vmsbuild.com to create nethack.exe, makedefs, and lev_comp *first*. 4$ ! 5$ ! Edit this file to define gamedir & gameuic, or else invoke it with two 6$ ! command line parameters, as in: 7$ ! @[.sys.vms]install "disk$users:[games.nethack]" "games" 8$ ! or @[.sys.vms]install "[-.play]" "[40,1]" 9$ ! 10$ ! default location is old playground, default owner is installer 11$ gamedir = f$trnlnm("NETHACKDIR") !location of playground 12$ if gamedir.eqs."" then gamedir = f$trnlnm("HACKDIR") 13$ gameuic = f$user() !owner of playground 14$ ! --- nothing below this line should need to be changed --- 15$ if p1.nes."" then gamedir := 'p1' 16$ if p2.nes."" then gameuic := 'p2' 17$ 18$ ! note: all filespecs contain some punctuation, 19$ ! to avoid inadvertent logical name interaction 20$ play_files = "PERM.,RECORD.,LOGFILE." 21$ help_files = "HELP.,HH.,CMDHELP.,WIZHELP.,OPTHELP.,HISTORY.,LICENSE." 22$ data_files = "DATA.,RUMORS.,ORACLES.,OPTIONS.,QUEST.DAT" 23$ guidebook = "[.doc]Guidebook.txt" 24$ invoc_proc = "[.sys.vms]nethack.com" 25$ trmcp_file = "[.sys.share]termcap" 26$ spec_files = "AIR.LEV,ASMODEUS.LEV,ASTRAL.LEV,BAALZ.LEV,BIGRM-%.LEV," - 27 + "CASTLE.LEV,EARTH.LEV,FAKEWIZ%.LEV,FIRE.LEV," - 28 + "JUIBLEX.LEV,KNOX.LEV,MEDUSA-%.LEV,MINEFILL.LEV," - 29 + "MINETN-%.LEV,MINEND-%.LEV,ORACLE.LEV,ORCUS.LEV," - 30 + "SANCTUM.LEV,SOKO%-%.LEV,TOWER%.LEV,VALLEY.LEV," - 31 + "WATER.LEV,WIZARD%.LEV" 32$ spec_input = "bigroom.des castle.des endgame.des " - 33 + "gehennom.des knox.des medusa.des mines.des " - 34 + "oracle.des sokoban.des tower.des yendor.des" 35$ qstl_files = "%%%-GOAL.LEV,%%%-FIL%.LEV,%%%-LOCA.LEV,%%%-STRT.LEV" 36$ qstl_input = "Arch.des Barb.des Caveman.des Healer.des " - 37 + "Knight.des Monk.des Priest.des Ranger.des Rogue.des " - 38 + "Samurai.des Tourist.des Wizard.des Valkyrie.des" 39$ dngn_files = "DUNGEON." 40$ dngn_input = "dungeon.pdf" 41$ dlb_files = help_files + "," + data_files + "," - 42 + spec_files + "," + qstl_files + "," + dngn_files 43$ data_libry = "nh-data.dlb" 44$ xtrn_files = "LICENSE.,HISTORY.,OPTIONS." 45$ makedefs := $sys$disk:[-.util]makedefs 46$ lev_comp := $sys$disk:[-.util]lev_comp 47$ dgn_comp := $sys$disk:[-.util]dgn_comp 48$ dlb := $sys$disk:[-.util]dlb 49$ milestone = "write sys$output f$fao("" !5%T "",0)," 50$ if p3.nes."" .and. f$edit(p4,"UPCASE").nes."VERBOSE" then milestone = "!" 51$! 52$! make sure we've got a playground location 53$ gamedir := 'gamedir' 54$ if gamedir.eqs."" then gamedir = "[.play]" !last ditch default 55$ gamedir = f$parse(gamedir,,,,"SYNTAX_ONLY") - ".;" 56$ if gamedir.eqs."" then write sys$error "% must specify playground directory" 57$ if gamedir.eqs."" then exit %x1000002C !ss$_abort 58$ 59$! 60$! ['p3' is used in Makefile.top] 61$ if p3.nes."" then goto make_'p3' 62$ 63$ milestone "<installation...>" 64$! 65$make_data_plus_dlb: 66$make_data: 67$ ! start from a known location -- [.sys.vms] 68$ set default 'f$parse(f$environment("PROCEDURE"),,,"DIRECTORY")' 69$! generate miscellaneous data files 70$ set default [-.-.dat] !move to data directory 71$ milestone "(data)" 72$ makedefs -d !data.base -> data 73$ milestone "(rumors)" 74$ makedefs -r !rumors.tru + rumors.fal -> rumors 75$ milestone "(oracles)" 76$ makedefs -h !oracles.txt -> oracles 77$ milestone "(dungeon preprocess)" 78$ makedefs -e !dungeon.def -> dungeon.pdf 79$ milestone "(quest text)" 80$ makedefs -q !quest.txt -> quest.dat 81$ milestone "(special levels)" 82$ lev_comp 'spec_input' !special levels 83$ milestone "(quest levels)" 84$ lev_comp 'qstl_input' !quest levels 85$ milestone "(dungeon compile)" 86$ dgn_comp 'dngn_input' !dungeon database 87$ set default [-] !move up 88$ if p3.nes."" .and. f$edit(p3,"UPCASE").nes."DATA_PLUS_DLB" then exit 89$ 90$make_dlb: 91$ ! start from a known location -- [.sys.vms] 92$ set default 'f$parse(f$environment("PROCEDURE"),,,"DIRECTORY")' 93$! construct data library 94$ set default [-.-.dat] !move to data directory 95$ milestone "(dlb setup)" 96$! since DLB doesn't support wildcard expansion and we don't have shell 97$! file globbing, start by making a file listing its intended contents 98$ create nhdat.lst 99$ if f$search("nhdat.lst;-1").nes."" then - 100 purge/noConfirm/noLog nhdat.lst 101$! an old data file might fool us later, so get rid of it 102$ if f$search(data_libry).nes."" then - 103 delete/noConfirm/noLog 'data_libry';* 104$ if f$trnlnm("PFILE$").nes."" then close/noLog pfile$ 105$ open/Append pfile$ nhdat.lst 106$ i = 0 107$dloop: 108$ g = f$element(i,",",dlb_files) 109$ if g.eqs."," then goto ddone 110$ wild = f$locate("*",g).ne.f$locate("%",g) 111$floop: 112$ f = f$search(g) 113$ if f.eqs."" then goto fdone 114$! strip device, directory, and version from name 115$ f = f$parse(f,,,"NAME") + f$parse(f,,,"TYPE") 116$! strip trailing dot, if present, and change case 117$ f = f$edit(f + "#" - ".#" - "#","LOWERCASE") 118$ if f$extract(3,1,f).eqs."-" then - !"xyz-foo.lev" -> "Xyz-foo.lev" 119 f = f$edit(f$extract(0,1,f),"UPCASE") + f$extract(1,255,f) 120$ write pfile$ f 121$ if wild then goto floop 122$fdone: 123$ i = i + 1 124$ goto dloop 125$ddone: 126$ close pfile$ 127$ milestone "(dlb create)" 128$ dlb "-cfI" 'data_libry' nhdat.lst 129$ set default [-] !move up 130$ if p3.nes."" then exit 131$ 132$! 133$! set up the playground and save directories 134$ milestone "(directories)" 135$make_directories: 136$ srctree = f$environment("DEFAULT") 137$ set default 'gamedir' 138$ if f$parse("[-]").eqs."" then create/dir/log [-] !default owner & protection 139$ if f$parse("[]" ).eqs."" then - !needs to be world writable 140 create/directory/owner='gameuic'/prot=(s:rwe,o:rwe,g:rwe,w:rwe)/log [] 141$ if f$search("SAVE.DIR;1").eqs."" then - 142 create/directory/owner='gameuic'/prot=(s:rwe,o:rwe,g:rwe,w:rwe)/log - 143 [.SAVE]/version_limit=2 144$ set default 'srctree' 145$ if p3.nes."" then exit 146$! 147$! create empty writeable files -- logfile, scoreboard, multi-user access lock 148$! [if old versions are already present, validate and retain them if possible] 149$make_writeable_files: 150$ milestone "(writeable files)" 151!-!$ create/owner='gameuic'/prot=(s:rwed,o:rwed,g:rwed,w:rwed) - 152!-! 'gamedir''play_files' 153$ i = 0 154$ploop: if f$trnlnm("PFILE$").nes."" then close/nolog pfile$ 155$ f = f$element(i,",",play_files) 156$ if f.eqs."," then goto pdone 157$ i = i + 1 158$ f = gamedir + f 159$ if f$search(f).eqs."" then goto pmake !make it if not found 160$ if f$file_attrib(f,"RFM").nes."STMLF" then goto prej !must be stream_lf 161$ open/read/error=prej pfile$ 'f' 162$ read/end=ploop pfile$ pline !empty is ok 163$ close pfile$ 164$ pfield = f$element(0," ",pline) !1st field is version number 165$ if f$locate(".",pfield).lt.f$length(pfield) then goto ploop !keep 166$prej: rename/new_vers 'f' *.old !reject old version 167$pmake: create/fdl=sys$input:/owner='gameuic' 'f'/log 168file 169 organization sequential 170 protection (system:rwd,owner:rwd,group:rw,world:rw) 171record 172 format stream_lf 173$ goto ploop 174$pdone: 175$ if p3.nes."" then exit 176$! 177$! copy over the remaining game files, then make them readonly 178$make_readonly_files: 179$ milestone "(readonly files)" 180$ if f$search("[.dat]''data_libry'").nes."" 181$ then call copyfiles 'f$string(data_libry+","+xtrn_files)' [.dat] "r" 182$ else !'dlb_files' is too long for a single command 183$ k = 200 + f$locate(",",f$extract(200,999,dlb_files)) 184$ call copyfiles 'f$extract(0,k,dlb_files)' [.dat] "r" 185$ call copyfiles 'f$extract(k+1,999,dlb_files)' [.dat] "r" 186$ endif 187$ if p3.nes."" then exit 188$! 189$make_executable: 190$ milestone "(nethack.exe)" 191$ call copy_file [.src]nethack.exe 'gamedir'nethack.exe "re" 192$ if p3.nes."" then exit 193$! 194$! provide invocation procedure (if available) 195$make_procedure: 196$ if f$search(invoc_proc).eqs."" then goto skip_dcl 197$ if f$search("''gamedir'nethack.com").nes."" then - 198 if f$cvtime(f$file_attr("''gamedir'nethack.com","RDT")) - 199 .ges. f$cvtime(f$file_attr(invoc_proc,"RDT")) then goto skip_dcl 200$ milestone "(nethack.com)" 201$ call copy_file 'invoc_proc' 'gamedir'nethack.com "re" 202$skip_dcl: 203$ if p3.nes."" then exit 204$! 205$! provide plain-text Guidebook doc file (if available) 206$make_documentation: 207$ if f$search(guidebook).eqs."" then goto skip_doc 208$ milestone "(Guidebook)" 209$ call copy_file 'guidebook' 'gamedir'Guidebook.doc "r" 210$skip_doc: 211$ if p3.nes."" then exit 212$! 213$! provide last-resort termcap file (if available) 214$make_termcap: 215$ if f$search(trmcp_file).eqs."" then goto skip_termcap 216$ if f$search("''gamedir'termcap").nes."" then goto skip_termcap 217$ milestone "(termcap)" 218$ call copy_file 'trmcp_file' 'gamedir'termcap "r" 219$skip_termcap: 220$ if p3.nes."" then exit 221$! 222$! done 223$ milestone "<done>" 224$ define/nolog nethackdir 'gamedir' 225$ define/nolog hackdir 'gamedir' 226$ write sys$output - 227 f$fao("!/ Nethack installation complete. !/ Playground is !AS !/",gamedir) 228$ exit 229$ 230$! 231$! copy one file, resetting the protection on an earlier version first 232$copy_file: subroutine 233$ if f$search(p2).nes."" then set file/Prot=(s:rwed,o:rwed) 'p2' 234$ copy/Prot=(s:'p3'wd,o:'p3'wd,g:'p3',w:'p3') 'p1' 'p2' 235$ set file/Owner='gameuic'/Prot=(s:'p3',o:'p3') 'p2' 236$endsubroutine !copy_file 237$ 238$! 239$! copy a comma-separated list of wildcarded files, one file at a time 240$copyfiles: subroutine 241$ i = 0 242$lloop: 243$ g = f$element(i,",",p1) 244$ if g.eqs."," then goto ldone 245$ g = p2 + g 246$ wild = f$locate("*",g).ne.f$locate("%",g) 247$eloop: 248$ f = f$search(g) 249$ if f.eqs."" then goto edone 250$ f = f - f$parse(f,,,"VERSION") 251$ e = f$parse(f,,,"NAME") + f$parse(f,,,"TYPE") 252$ call copy_file 'f' 'gamedir''e' "''p3'" 253$ if wild then goto eloop 254$edone: 255$ i = i + 1 256$ goto lloop 257$ldone: 258$endsubroutine !copyfiles 259$ 260$!<eof> 261