1# Process this file with autoconf to produce a configure script. 2AC_INIT(AUTHORS) 3AC_CANONICAL_TARGET 4 5# The AM_INIT_AUTOMAKE macro tells automake the name and version number 6# of the software package so it can generate rules for building a source 7# archive. 8AM_INIT_AUTOMAKE(fillets-ng, 1.0.1) 9 10# Checks for programs. 11AC_PROG_CXX 12AC_PROG_CC 13AC_PROG_INSTALL 14AC_PROG_RANLIB 15 16################################################### 17# Check for libm 18AC_CHECK_LIB(m, sin, LIBS="$LIBS -lm") 19 20################################################### 21# Test FriBidi 22PKG_CHECK_MODULES(FRIBIDI, fribidi, [have_fribidi="yes"], [have_fribidi="no"]) 23AC_SUBST(FRIBIDI_CFLAGS) 24AC_SUBST(FRIBIDI_LIBS) 25if test "x$have_fribidi" = xyes; then 26 AC_DEFINE(HAVE_FRIBIDI) 27fi 28 29################################################### 30# Check for lua and define LUA_CFLAGS and LUA_LIBS 31 32dnl ---- lua check ------------- (stolen from Stratagus) 33AC_ARG_WITH(lua, [ --with-lua=PFX Prefix where Lua is installed], 34 LUAPFX="$withval", LUAPFX="") 35if test "x$LUAPFX" != x ; then 36 LUA_CFLAGS="-I$LUAPFX" 37 LUA_LIBS="-L$LUAPFX -llua -llualib" 38else 39dnl Debian, and possibly other systems, include this script... 40 AC_CHECK_PROGS(LUACONFIG, [lua-config lua-config50 lua-config5.0], "") 41 if test "x$LUACONFIG" != x; then 42 LUA_CFLAGS="`[$LUACONFIG --include]`" 43 LUA_LIBS="`[$LUACONFIG --static]`" 44 else dnl ...otherwise, attempt to guess 45 PKG_CHECK_MODULES(LUA, lua, [], [ 46 LUA_CFLAGS="" 47 LUA_LIBS="" 48 AC_CHECK_LIB(lua, lua_setfenv, LUA_LIBS="$LUA_LIBS -llua", 49 [AC_CHECK_LIB(lua50, lua_setfenv, LUA_LIBS="$LUA_LIBS -llua50", 50 [AC_CHECK_LIB(lua5.0, lua_setfenv, LUA_LIBS="$LUA_LIBS -llua5.0", 51 [AC_MSG_ERROR([*** Lua5 is required. 52 Try --with-lua=PREFIX 53 You can download lua from http://www.lua.org])], 54 $LUA_LIBS)], $LUA_LIBS)], $LUA_LIBS) 55 56 AC_CHECK_LIB(lualib, luaopen_base, LUA_LIBS="$LUA_LIBS -llualib", 57 [AC_CHECK_LIB(lualib50, luaopen_base, LUA_LIBS="$LUA_LIBS -llualib50", 58 [AC_CHECK_LIB(lualib5.0, luaopen_base, LUA_LIBS="$LUA_LIBS -llualib5.0", 59 [AC_MSG_ERROR([*** Lualib5 is required. 60 You can download lua from http://www.lua.org])], 61 $LUA_LIBS)], $LUA_LIBS)], $LUA_LIBS) 62 ]) 63 fi 64fi 65AC_SUBST(LUA_CFLAGS) 66AC_SUBST(LUA_LIBS) 67dnl ---- end of lua check ------ 68 69 70################################################### 71# Check for SDL, and define SDL_CFLAGS and SDL_LIBS 72SDL_VERSION=1.2.0 73AM_PATH_SDL($SDL_VERSION, 74 :, [AC_MSG_ERROR([*** library SDL-devel version $SDL_VERSION not found!])] 75) 76 77################################################### 78# Checks for C libraries. 79# SDL_mixer 80AC_CHECK_LIB([SDL_mixer], [Mix_OpenAudio], 81 SDL_LIBS="-lSDL_mixer $SDL_LIBS", 82 [AC_MSG_ERROR([*** SDL_mixer-devel library not found!])], 83 $SDL_CFLAGS $SDL_LIBS 84) 85# SDL_image 86AC_CHECK_LIB([SDL_image], [IMG_Load], 87 SDL_LIBS="-lSDL_image $SDL_LIBS", 88 [AC_MSG_ERROR([*** SDL_image-devel library not found!])], 89 $SDL_CFLAGS $SDL_LIBS 90) 91# SDL_ttf 92AC_CHECK_LIB([SDL_ttf], [TTF_OpenFont], 93 SDL_LIBS="-lSDL_ttf $SDL_LIBS", 94 [AC_MSG_ERROR([*** SDL_ttf-devel library not found!])], 95 $SDL_CFLAGS $SDL_LIBS 96) 97 98################################################### 99# Test X11 100X_LIBS="" 101have_x11="no" 102AC_ARG_WITH(X, 103 [AC_HELP_STRING([--with-x],[enable X window manager support [default=detect]])], 104 [with_x11=$withval],[with_x11="maybe"]) 105if test "x$with_x11" != "xno" ; then 106 AC_CHECK_LIB([X11], [Xutf8TextListToTextProperty], [with_x11="yes"], [with_x11="no"]) 107 if test "x$with_x11" != "xno" ; then 108 OLD_CPPFLAGS="$CPPFLAGS" 109 CPPFLAGS="$CPPFLAGS $SDL_CFLAGS" 110 AC_TRY_COMPILE([ 111 #include "SDL.h" 112 #include "SDL_syswm.h" 113 #include <X11/Xutil.h> 114 ], [ 115 SDL_SysWMinfo info; 116 info.subsystem = SDL_SYSWM_X11; 117 ], [have_x11="yes"], [have_x11="no"]) 118 CPPFLAGS="$OLD_CPPFLAGS" 119 if test "x$have_x11" = xyes; then 120 AC_DEFINE(HAVE_X11) 121 X_LIBS="-lX11" 122 fi 123 fi 124fi 125AC_SUBST(X_LIBS) 126 127################################################### 128# enable C++ language 129AC_LANG(C++) 130 131################################################### 132# Checks for C++ libraries. 133# boost_filesystem, only need for nonPOSIX systems 134 135AC_ARG_WITH(boost, [ --with-boost=PFX Prefix where boost is installed], 136 BOOSTPFX="$withval", BOOSTPFX="") 137if test "x$BOOSTPFX" != x ; then 138 BOOST_LIBS="-lboost_filesystem" 139 if test "x$BOOSTPFX" != xyes ; then 140 BOOST_CFLAGS="-I$BOOSTPFX" 141 BOOST_LIBS="-L$BOOSTPFX $BOOST_LIBS" 142 fi 143fi 144AM_CONDITIONAL(WITH_BOOST, test "x$BOOSTPFX" != x) 145AC_SUBST(BOOST_CFLAGS) 146AC_SUBST(BOOST_LIBS) 147 148################################################### 149# Check for SMPEG 150AC_CHECK_LIB([smpeg], [SMPEG_new], [have_smpeg="yes"], [have_smpeg="no"], 151 $SDL_LIBS) 152if test "x$have_smpeg" = xyes; then 153 SDL_LIBS="-lsmpeg $SDL_LIBS" 154 AC_DEFINE(HAVE_SMPEG) 155fi 156 157################################################### 158# Check for windres for win32 icon. 159case "$target" in 160 *-mingw32*) 161 AC_CHECK_PROGS(WINDRES, [i386-mingw32msvc-windres i586-mingw32msvc-windres], "") 162 AM_CONDITIONAL(HAVE_WINDRES, test "x$WINDRES" != x) 163 AC_SUBST(WINDRES) 164 have_windres="yes" 165 ;; 166 *) 167 WINDRES="" 168 AM_CONDITIONAL(HAVE_WINDRES, false) 169 have_windres="no" 170 ;; 171esac 172 173################################################### 174# Mung up datadir if need be 175if test "${datadir}" = '${datarootdir}' ; then 176 datadir='${datarootdir}/games/${PACKAGE}' 177fi 178 179################################################### 180# Debug on/off 181AC_ARG_ENABLE(debug, 182 [ --enable-debug Print debug messages], 183 [case "${enableval}" in 184 yes) debug=true ;; 185 no) debug=false ;; 186 *) AC_MSG_ERROR(bad value ${enableval} for --enable-debug) ;; 187 esac],[debug=false] 188 ) 189CXXFLAGS="$CXXFLAGS -Wall -W -Wpointer-arith -Wcast-qual \ 190-Wcast-align -Woverloaded-virtual \ 191-Wconversion -Wshadow" 192if test "x$debug" = "xtrue"; then 193 CXXFLAGS="$CXXFLAGS -pedantic -ansi -pipe -g3 -O0" 194fi 195 196################################################### 197AC_OUTPUT([ 198 Makefile 199 src/Makefile 200 src/SDL_gfx/Makefile 201 src/gengine/Makefile 202 src/effect/Makefile 203 src/widget/Makefile 204 src/plan/Makefile 205 src/option/Makefile 206 src/state/Makefile 207 src/level/Makefile 208 src/menu/Makefile 209 src/game/Makefile 210 ]) 211 212AC_MSG_RESULT([ 213 214Fish Fillets NG are now configured. 215 Checked components: X11=$have_x11, WINDRES=$have_windres, FRIBIDI=$have_fribidi, SMPEG=$have_smpeg 216 217You can now run make. 218]) 219 220