1 // ============================================================================
2 const char *flying_descriptor_string =
3 	"@(#)Game of Pool/Snooker/Carrom/Hockey/Curling for X-Windows\n";
4 const char *flying_version_string =
5 	"@(#)$Revision: 6.20 $ $Date: 1995/10/03 13:26:57 $ Author: Helmut Hoenig\n";
6 static const char *revision = "$Revision: 6.20 $";
7 // ============================================================================
8 // $Log: logfile.h,v $
9 // Revision 6.20  1995/10/03  13:26:57  helmut
10 // *** empty log message ***
11 //
12 // Revision 6.19  1995/08/07  21:20:44  helmut
13 // update to gcc-2.7.0
14 //
15 // Revision 6.18  1995/07/26  21:57:05  helmut
16 // Update der Versions-Nummer wegen verlorenen Versionen
17 //
18 // Revision 6.16  1995/07/26  21:52:28  helmut
19 // Linux-Version
20 //
21 // Revision 6.18  1995/07/18  20:37:16  helmut
22 // minor correction for HP-UX
23 //
24 // Revision 6.17  1995/07/06  22:11:50  helmut
25 // Linux-Version for S.u.S.E.
26 //
27 // Revision 6.16  1995/07/06  20:33:05  helmut
28 // Optimized for Linux
29 //
30 // Revision 6.16  1995/07/06  20:33:05  helmut
31 // Optimized for Linux
32 //
33 // Revision 6.15  95/05/24  12:51:48  12:51:48  emshh (Helmut Hoenig)
34 // Korrektur Verbesserung: Interpixel-Motion
35 //
36 // Revision 6.14  95/05/11  13:29:14  13:29:14  emshh (Helmut Hoenig)
37 // Korrektur: Interpixel-Motion
38 //
39 // Revision 6.13  95/05/08  18:41:37  18:41:37  emshh (Helmut Hoenig)
40 // PBallNorm::WaitForEvents to reduce CPU-usage / 3rd Enhanced XMover
41 //
42 // Revision 6.12  95/05/05  13:12:01  13:12:01  emshh (Helmut Hoenig)
43 // Enhanced XMover / Interpixel-Motion
44 //
45 // Revision 6.11  95/03/14  13:29:28  13:29:28  emshh (Helmut Hoenig)
46 // neue Flags: -nohints, -red, -green, -blue / usleep_local
47 //
48 // Revision 6.10  95/01/18  13:12:13  13:12:13  emshh (Helmut Hoenig)
49 // double buffered queue
50 //
51 // Revision 6.9  94/12/20  09:04:09  09:04:09  emshh (Helmut Hoenig)
52 // Abgabe-Version
53 //
54 // Revision 6.8  94/12/15  09:23:58  09:23:58  emshh (Helmut Hoenig)
55 // Font-Test / getenv-Test
56 //
57 // Revision 6.7  94/12/14  13:14:07  13:14:07  emshh (Helmut Hoenig)
58 // Static Colors, neue Farben, weniger ANSI
59 //
60 // Revision 6.6  94/12/02  12:51:03  12:51:03  emshh (Helmut Hoenig)
61 // neuer Header stdinc
62 //
63 // Revision 6.5  94/11/24  13:05:12  13:05:12  emshh (Helmut Hoenig)
64 // neue Baelle
65 //
66 // Revision 6.4  94/11/23  09:16:51  09:16:51  emshh (Helmut Hoenig)
67 // RAND_MASK f�r zuf�llige Hintergrundmuster
68 //
69 // Revision 6.3  94/11/18  12:52:47  12:52:47  emshh (Helmut Hoenig)
70 // Portabler Code?
71 //
72 // Revision 6.1  94/11/09  12:52:17  12:52:17  emshh (Helmut Hoenig)
73 // Version fuer gcc-2.6.0 / Ausgaben w�hrend Pixmap-Berechnung
74 //
75 // Revision 6.0  94/11/04  13:26:45  13:26:45  emshh (Helmut Hoenig)
76 // PD-version f�r beta-Test
77 //
78 // Revision 5.7  94/11/03  13:41:53  13:41:53  emshh (Helmut Hoenig)
79 // B�lle aus Pocket zur�ckholbar / Farben bei Reset 'r' korrekt
80 //
81 // Revision 5.6  94/11/02  13:25:34  13:25:34  emshh (Helmut Hoenig)
82 // R�cksetzen ohne �berlappung / neuer Einwurf: Hockey
83 //
84 // Revision 5.5  94/09/24  09:14:07  09:14:07  emshh (Helmut Hoenig)
85 // Curling auch mit Keeper
86 //
87 // Revision 5.4  94/09/23  13:25:23  13:25:23  emshh (Helmut Hoenig)
88 // Keeper als zeichenbares Objekt
89 //
90 // Revision 5.3  94/09/19  13:31:44  13:31:44  emshh (Helmut Hoenig)
91 // Mehrfachvererbung: StaticArc - Pocket - Keeper
92 //
93 // Revision 5.2  94/09/16  13:34:23  13:34:23  emshh (Helmut Hoenig)
94 // Curling 1
95 //
96 // Revision 5.1  94/09/14  09:42:06  09:42:06  emshh (Helmut Hoenig)
97 // PullMove in Billard / Default-Ballpositionen / englischer Header
98 //
99 // Revision 5.0  94/05/13  07:14:46  07:14:46  emshh (Helmut Hoenig)
100 // Vollversion / ISO-Fonts
101 //
102 // Revision 4.15  94/03/18  13:10:36  13:10:36  emshh (Helmut Hoenig)
103 // alle int->double casts explizit
104 //
105 // Revision 4.14  94/03/10  13:31:31  13:31:31  emshh (Helmut Hoenig)
106 // allgemeine Vektor-Klasse
107 //
108 // Revision 4.13  94/03/08  13:25:23  13:25:23  emshh (Helmut Hoenig)
109 // Klasse Vector->Vec2
110 //
111 // Revision 4.12  94/02/09  13:30:52  13:30:52  emshh (Helmut Hoenig)
112 // korrekte Rotation
113 //
114 // Revision 4.11  94/02/07  13:27:41  13:27:41  emshh (Helmut Hoenig)
115 // Redraw
116 //
117 // Revision 4.10  94/02/03  13:25:49  13:25:49  emshh (Helmut Hoenig)
118 // komprimieren der RingState-Daten
119 //
120 // Revision 4.9  94/02/02  12:59:54  12:59:54  emshh (Helmut Hoenig)
121 // RingState-Fehler behoben / right/left nicht abspeichern
122 //
123 // Revision 4.8  94/01/28  14:08:38  14:08:38  emshh (Helmut Hoenig)
124 // Rundungsfehlerverfolgung in xmover.C
125 //
126 // Revision 4.7  94/01/26  13:06:07  13:06:07  emshh (Helmut Hoenig)
127 // Portierung auf GNU-CC fertig
128 //
129 // Revision 4.6  94/01/25  13:22:23  13:22:23  emshh (Helmut Hoenig)
130 // RealZero Vec2Zero Vec3Zero eingefuegt
131 //
132 // Revision 4.5  94/01/25  09:30:18  09:30:18  emshh (Helmut Hoenig)
133 // Queue Locked after Shooting
134 //
135 // Revision 4.4  94/01/21  13:19:55  13:19:55  emshh (Helmut Hoenig)
136 // GNU-Fehler int auf const &Real implizit casten
137 //
138 // Revision 4.3  94/01/18  12:47:55  12:47:55  emshh (Helmut Hoenig)
139 // purified / GNU-CC
140 //
141 // Revision 4.2  94/01/05  13:10:38  13:10:38  emshh (Helmut Hoenig)
142 // Caching der Berechneten Bilder in Dateien
143 //
144 // Revision 4.1  93/12/21  14:50:12  14:50:12  emshh (Helmut Hoenig)
145 // Cueball in Demo / Destruktoren in Carrom
146 //
147 // Revision 4.0  93/12/21  12:54:42  12:54:42  emshh (Helmut Hoenig)
148 // Hockey (2) mit Pointer
149 //
150 // Revision 3.5  93/12/21  11:03:35  11:03:35  emshh (Helmut Hoenig)
151 // Deluxe (2) - Rollende Kugeln in alle Richtungen
152 //
153 // Revision 3.4  93/12/16  13:25:04  13:25:04  emshh (Helmut Hoenig)
154 // Vec3-Rotationen / PBall-Type
155 //
156 // Revision 3.3  93/12/15  09:18:06  09:18:06  emshh (Helmut Hoenig)
157 // Deluxe (1) - Rollende Kugeln in X-Richtung
158 //
159 // Revision 3.2  93/12/13  13:24:55  13:24:55  emshh (Helmut Hoenig)
160 // Hockey (1) / HalfBallMover (1) / Test-Klasse / interne Farben
161 //
162 // Revision 3.1  93/12/10  13:23:49  13:23:49  emshh (Helmut Hoenig)
163 // OFFSET-Korrektur / Destruktoren
164 //
165 // Revision 3.0  93/12/09  13:27:16  13:27:16  emshh (Helmut Hoenig)
166 // Konfi-Datei
167 //
168 // Revision 2.14  93/12/09  09:09:01  09:09:01  emshh (Helmut Hoenig)
169 // Snooker & Pool-Demo / Spielfeldmarkierungen / DOS-Farben
170 //
171 // Revision 2.13  93/12/08  13:04:56  13:04:56  emshh (Helmut Hoenig)
172 // Statistik unten / Variablen in Modul global.C
173 //
174 // Revision 2.12  93/12/07  13:39:57  13:39:57  emshh (Helmut Hoenig)
175 // Carrom-Demo / Statistik-Funktion
176 //
177 // Revision 2.11  93/12/06  13:18:15  13:18:15  emshh (Helmut Hoenig)
178 // DiscMover
179 //
180 // Revision 2.10  93/12/06  09:37:58  09:37:58  emshh (Helmut Hoenig)
181 // Carrom (X) / Klasse ShadedMover
182 //
183 // Revision 2.9  93/12/06  07:30:53  07:30:53  emshh (Helmut Hoenig)
184 // Carrom / Mover-Aufsplittung / Mischfarben
185 //
186 // Revision 2.8  93/12/03  17:32:51  17:32:51  emshh (Helmut Hoenig)
187 // Log-Datei
188 //
189 // Revision 2.7  93/12/03  14:56:44  14:56:44  emshh (Helmut Hoenig)
190 // Ausgabe der Rate korrigiert
191 //
192 // Revision 2.6  93/12/03  13:04:14  13:04:14  emshh (Helmut Hoenig)
193 // erweiterte Beleuchtung / Trace-Windows / XArc-Fehler umgangen
194 //
195 // Revision 2.5  93/12/02  13:21:34  13:21:34  emshh (Helmut Hoenig)
196 // Pocketline am unteren Bildrand
197 //
198 // Revision 2.4  93/12/02  11:04:53  11:04:53  emshh (Helmut Hoenig)
199 // Optimierung der Include's
200 //
201 // Revision 2.3  93/12/02  09:42:23  09:42:23  emshh (Helmut Hoenig)
202 // Tischma�e und Tascheneinlauf fertig
203 //
204 // Revision 2.2  93/12/02  07:31:19  07:31:19  emshh (Helmut Hoenig)
205 // DOS-Farben / Tischma�e in cm / gerundeter Tascheneinlauf (1)
206 //
207 // Revision 2.1  93/12/01  09:34:20  09:34:20  emshh (Helmut Hoenig)
208 // Neue Farben
209 //
210 // Revision 2.0  93/11/30  14:23:24  14:23:24  emshh (Helmut Hoenig)
211 // Initialversion: Spielbezogene Farbwahl
212 //
213 // ============================================================================
214