main(void)1 void main( void )
2 {
3  if (&mayor == 1)
4  {
5   int &woman;
6   //Actually Spawn the girl, and her script
7   &woman = create_sprite(29, 320, 0, 0, 0);
8   sp_brain(&woman, 16);
9   sp_base_walk(&woman, 250);
10   sp_speed(&woman, 1);
11   sp_timing(&woman, 0);
12   //set starting pic
13   sp_pseq(&woman, 253);
14   sp_pframe(&woman, 1);
15   //Start stuff
16   freeze(1);
17   freeze(&woman);
18   say_stop("`9Over here.", &woman);
19   wait(250);
20   move_stop(&woman, 6, 150, 1);
21   move_stop(&woman, 9, 264, 1);
22   move_stop(&woman, 8, 180, 1);
23   say_stop("`9The mayor's sometimes in here.", &woman);
24   wait(250);
25   say_stop("`9If what you say is true, you have to go and talk to him.", &woman);
26    move_stop(1, 2, 332, 1);
27    move_stop(1, 8, 331, 1);
28   move_stop(1, 6, 140, 1);
29   move_stop(1, 9, 285, 1);
30   sp_dir(1, 4);
31   say_stop("Ok, I'll do it.", 1);
32   wait(250);
33   say_stop("What are you gonna do?", 1);
34   wait(250);
35   say_stop("`9I'll head back to the fountain and warn people.", &woman);
36   wait(250);
37   say_stop("`9Good luck.", &woman);
38   &mayor = 2;
39   move_stop(&woman, 1, -20, 1);
40   unfreeze(1);
41   unfreeze(&woman);
42   sp_active(&woman, 0);
43  }
44 }
45 
46