1 /** 2 * Filesystem helpers 3 4 * Copyright (C) 2007, 2008, 2009 Sylvain Beucler 5 6 * This file is part of GNU FreeDink 7 8 * GNU FreeDink is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU General Public License as 10 * published by the Free Software Foundation; either version 3 of the 11 * License, or (at your option) any later version. 12 13 * GNU FreeDink is distributed in the hope that it will be useful, but 14 * WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 * General Public License for more details. 17 18 * You should have received a copy of the GNU General Public License 19 * along with this program. If not, see 20 * <http://www.gnu.org/licenses/>. 21 */ 22 23 #ifndef _IO_UTIL_H 24 #define _IO_UTIL_H 25 26 #include <limits.h> 27 #include "SDL.h" 28 29 #ifdef __cplusplus 30 extern "C" 31 { 32 #endif 33 34 #define BOOL_1BYTE char /* Boolean value on 1 byte exactly, used to 35 replace the C++ bool type during the C++=>C 36 conversion. Do not change to int, else 37 player_info (among others) will have a 38 different size and savegame format will 39 change! */ 40 41 extern void ciconvert (char *filename); 42 extern SDL_RWops *find_resource_as_rwops(const char *filename); 43 extern /*bool*/int exist(char *name); 44 extern int is_directory(char *name); 45 extern char* pdirname(char *filename); 46 extern void add_text(char *tex ,char *filename); 47 48 extern int read_lsb_int(FILE *f); 49 extern void write_lsb_int(int n, FILE *f); 50 extern short read_lsb_short(FILE *f); 51 extern void write_lsb_short(short n, FILE *f); 52 53 #ifdef __cplusplus 54 } 55 #endif 56 57 #endif 58