1 #include "CUILinkTextBlock.h"
2
3 #include "../util/VarText.h"
4 #include "CUIControls.h"
5
CUILinkTextBlock(const std::string & str,const std::shared_ptr<GG::Font> & font,GG::Flags<GG::TextFormat> format,const GG::Clr & color,GG::Flags<GG::WndFlag> flags)6 CUILinkTextBlock::CUILinkTextBlock(const std::string& str, const std::shared_ptr<GG::Font>& font,
7 GG::Flags<GG::TextFormat> format, const GG::Clr& color,
8 GG::Flags<GG::WndFlag> flags) :
9 GG::BlockControl(GG::X0, GG::Y0, GG::X1, flags | GG::INTERACTIVE),
10 m_link_text(GG::Wnd::Create<CUILinkTextMultiEdit>(str, GG::MULTI_WORDBREAK | GG::MULTI_READ_ONLY | GG::MULTI_LEFT |
11 GG::MULTI_LINEWRAP | GG::MULTI_TOP | GG::MULTI_NO_HSCROLL |
12 GG::MULTI_NO_VSCROLL))
13 {}
14
CompleteConstruction()15 void CUILinkTextBlock::CompleteConstruction() {
16 GG::BlockControl::CompleteConstruction();
17
18 AttachChild(m_link_text);
19
20 m_link_text->SetColor(GG::CLR_ZERO);
21 m_link_text->SetInteriorColor(GG::CLR_ZERO);
22 }
23
SetMaxWidth(GG::X width)24 GG::Pt CUILinkTextBlock::SetMaxWidth(GG::X width) {
25 m_link_text->Resize(GG::Pt(width, GG::Y1));
26 // Resize to have enough place to show the whole text.
27 GG::Pt size = m_link_text->FullSize();
28
29 // Only resize when changed.
30 if (size != m_link_text->Size())
31 m_link_text->Resize(size);
32
33 if (size != Size())
34 Resize(size);
35
36 return size;
37 }
38
Text()39 CUILinkTextMultiEdit& CUILinkTextBlock::Text()
40 { return *m_link_text; }
41
CreateFromTag(const std::string & tag,const GG::RichText::TAG_PARAMS & params,const std::string & content,const std::shared_ptr<GG::Font> & font,const GG::Clr & color,GG::Flags<GG::TextFormat> format)42 std::shared_ptr<GG::BlockControl> CUILinkTextBlock::Factory::CreateFromTag(const std::string& tag,
43 const GG::RichText::TAG_PARAMS& params,
44 const std::string& content,
45 const std::shared_ptr<GG::Font>& font,
46 const GG::Clr& color,
47 GG::Flags<GG::TextFormat> format)
48 {
49 auto block = GG::Wnd::Create<CUILinkTextBlock>(content, font, format, color, GG::NO_WND_FLAGS);
50
51 // Wire the block's signals to come through us.
52 block->m_link_text->LinkClickedSignal.connect(
53 this->LinkClickedSignal);
54 block->m_link_text->LinkDoubleClickedSignal.connect(
55 this->LinkDoubleClickedSignal);
56 block->m_link_text->LinkRightClickedSignal.connect(
57 this->LinkRightClickedSignal);
58
59 // Color ships and planets by their owner empires.
60 block->m_link_text->SetDecorator(VarText::SHIP_ID_TAG, new ColorByOwner());
61 block->m_link_text->SetDecorator(VarText::PLANET_ID_TAG, new ColorByOwner());
62 block->m_link_text->SetDecorator(TextLinker::BROWSE_PATH_TAG, new PathTypeDecorator());
63
64 return block;
65 }
66