1 if(matrix[5] == matrix[6] && 2 matrix[5] == matrix[12] && 3 matrix[5] == matrix[18] && 4 true) { 5 { 6 PixelUnion pu; 7 int red = 0, green = 0, blue = 0, count = 0; 8 pu.value = matrix[6]; 9 red += pu.rgba[0]*1*pu.rgba[3]; 10 green += pu.rgba[1]*1*pu.rgba[3]; 11 blue += pu.rgba[2]*1*pu.rgba[3]; 12 count += pu.rgba[3]* 1; 13 pu.value = matrix[7]; 14 red += pu.rgba[0]*1*pu.rgba[3]; 15 green += pu.rgba[1]*1*pu.rgba[3]; 16 blue += pu.rgba[2]*1*pu.rgba[3]; 17 count += pu.rgba[3]* 1; 18 pu.value = matrix[8]; 19 red += pu.rgba[0]*1*pu.rgba[3]; 20 green += pu.rgba[1]*1*pu.rgba[3]; 21 blue += pu.rgba[2]*1*pu.rgba[3]; 22 count += pu.rgba[3]* 1; 23 pu.value = matrix[11]; 24 red += pu.rgba[0]*1*pu.rgba[3]; 25 green += pu.rgba[1]*1*pu.rgba[3]; 26 blue += pu.rgba[2]*1*pu.rgba[3]; 27 count += pu.rgba[3]* 1; 28 pu.value = matrix[12]; 29 red += pu.rgba[0]*1*pu.rgba[3]; 30 green += pu.rgba[1]*1*pu.rgba[3]; 31 blue += pu.rgba[2]*1*pu.rgba[3]; 32 count += pu.rgba[3]* 1; 33 pu.value = matrix[13]; 34 red += pu.rgba[0]*1*pu.rgba[3]; 35 green += pu.rgba[1]*1*pu.rgba[3]; 36 blue += pu.rgba[2]*1*pu.rgba[3]; 37 count += pu.rgba[3]* 1; 38 if(count > 0) { 39 red /= count; 40 green /= count; 41 blue /= count; 42 pu.rgba[0] = red; pu.rgba[1] = green; pu.rgba[2] = blue; pu.rgba[3] = 255; 43 out1 = pu.value; 44 } 45 } 46 } 47 if(matrix[8] == matrix[9] && 48 matrix[8] == matrix[12] && 49 matrix[8] == matrix[16] && 50 true) { 51 { 52 PixelUnion pu; 53 int red = 0, green = 0, blue = 0, count = 0; 54 pu.value = matrix[6]; 55 red += pu.rgba[0]*1*pu.rgba[3]; 56 green += pu.rgba[1]*1*pu.rgba[3]; 57 blue += pu.rgba[2]*1*pu.rgba[3]; 58 count += pu.rgba[3]* 1; 59 pu.value = matrix[7]; 60 red += pu.rgba[0]*1*pu.rgba[3]; 61 green += pu.rgba[1]*1*pu.rgba[3]; 62 blue += pu.rgba[2]*1*pu.rgba[3]; 63 count += pu.rgba[3]* 1; 64 pu.value = matrix[8]; 65 red += pu.rgba[0]*1*pu.rgba[3]; 66 green += pu.rgba[1]*1*pu.rgba[3]; 67 blue += pu.rgba[2]*1*pu.rgba[3]; 68 count += pu.rgba[3]* 1; 69 pu.value = matrix[11]; 70 red += pu.rgba[0]*1*pu.rgba[3]; 71 green += pu.rgba[1]*1*pu.rgba[3]; 72 blue += pu.rgba[2]*1*pu.rgba[3]; 73 count += pu.rgba[3]* 1; 74 pu.value = matrix[12]; 75 red += pu.rgba[0]*1*pu.rgba[3]; 76 green += pu.rgba[1]*1*pu.rgba[3]; 77 blue += pu.rgba[2]*1*pu.rgba[3]; 78 count += pu.rgba[3]* 1; 79 pu.value = matrix[13]; 80 red += pu.rgba[0]*1*pu.rgba[3]; 81 green += pu.rgba[1]*1*pu.rgba[3]; 82 blue += pu.rgba[2]*1*pu.rgba[3]; 83 count += pu.rgba[3]* 1; 84 if(count > 0) { 85 red /= count; 86 green /= count; 87 blue /= count; 88 pu.rgba[0] = red; pu.rgba[1] = green; pu.rgba[2] = blue; pu.rgba[3] = 255; 89 out0 = pu.value; 90 } 91 } 92 } 93 if(matrix[6] == matrix[12] && 94 matrix[6] == matrix[18] && 95 matrix[6] == matrix[19] && 96 true) { 97 { 98 PixelUnion pu; 99 int red = 0, green = 0, blue = 0, count = 0; 100 pu.value = matrix[11]; 101 red += pu.rgba[0]*1*pu.rgba[3]; 102 green += pu.rgba[1]*1*pu.rgba[3]; 103 blue += pu.rgba[2]*1*pu.rgba[3]; 104 count += pu.rgba[3]* 1; 105 pu.value = matrix[12]; 106 red += pu.rgba[0]*1*pu.rgba[3]; 107 green += pu.rgba[1]*1*pu.rgba[3]; 108 blue += pu.rgba[2]*1*pu.rgba[3]; 109 count += pu.rgba[3]* 1; 110 pu.value = matrix[13]; 111 red += pu.rgba[0]*1*pu.rgba[3]; 112 green += pu.rgba[1]*1*pu.rgba[3]; 113 blue += pu.rgba[2]*1*pu.rgba[3]; 114 count += pu.rgba[3]* 1; 115 pu.value = matrix[16]; 116 red += pu.rgba[0]*1*pu.rgba[3]; 117 green += pu.rgba[1]*1*pu.rgba[3]; 118 blue += pu.rgba[2]*1*pu.rgba[3]; 119 count += pu.rgba[3]* 1; 120 pu.value = matrix[17]; 121 red += pu.rgba[0]*1*pu.rgba[3]; 122 green += pu.rgba[1]*1*pu.rgba[3]; 123 blue += pu.rgba[2]*1*pu.rgba[3]; 124 count += pu.rgba[3]* 1; 125 pu.value = matrix[18]; 126 red += pu.rgba[0]*1*pu.rgba[3]; 127 green += pu.rgba[1]*1*pu.rgba[3]; 128 blue += pu.rgba[2]*1*pu.rgba[3]; 129 count += pu.rgba[3]* 1; 130 if(count > 0) { 131 red /= count; 132 green /= count; 133 blue /= count; 134 pu.rgba[0] = red; pu.rgba[1] = green; pu.rgba[2] = blue; pu.rgba[3] = 255; 135 out2 = pu.value; 136 } 137 } 138 } 139 if(matrix[8] == matrix[12] && 140 matrix[8] == matrix[15] && 141 matrix[8] == matrix[16] && 142 true) { 143 { 144 PixelUnion pu; 145 int red = 0, green = 0, blue = 0, count = 0; 146 pu.value = matrix[11]; 147 red += pu.rgba[0]*1*pu.rgba[3]; 148 green += pu.rgba[1]*1*pu.rgba[3]; 149 blue += pu.rgba[2]*1*pu.rgba[3]; 150 count += pu.rgba[3]* 1; 151 pu.value = matrix[12]; 152 red += pu.rgba[0]*1*pu.rgba[3]; 153 green += pu.rgba[1]*1*pu.rgba[3]; 154 blue += pu.rgba[2]*1*pu.rgba[3]; 155 count += pu.rgba[3]* 1; 156 pu.value = matrix[13]; 157 red += pu.rgba[0]*1*pu.rgba[3]; 158 green += pu.rgba[1]*1*pu.rgba[3]; 159 blue += pu.rgba[2]*1*pu.rgba[3]; 160 count += pu.rgba[3]* 1; 161 pu.value = matrix[16]; 162 red += pu.rgba[0]*1*pu.rgba[3]; 163 green += pu.rgba[1]*1*pu.rgba[3]; 164 blue += pu.rgba[2]*1*pu.rgba[3]; 165 count += pu.rgba[3]* 1; 166 pu.value = matrix[17]; 167 red += pu.rgba[0]*1*pu.rgba[3]; 168 green += pu.rgba[1]*1*pu.rgba[3]; 169 blue += pu.rgba[2]*1*pu.rgba[3]; 170 count += pu.rgba[3]* 1; 171 pu.value = matrix[18]; 172 red += pu.rgba[0]*1*pu.rgba[3]; 173 green += pu.rgba[1]*1*pu.rgba[3]; 174 blue += pu.rgba[2]*1*pu.rgba[3]; 175 count += pu.rgba[3]* 1; 176 if(count > 0) { 177 red /= count; 178 green /= count; 179 blue /= count; 180 pu.rgba[0] = red; pu.rgba[1] = green; pu.rgba[2] = blue; pu.rgba[3] = 255; 181 out3 = pu.value; 182 } 183 } 184 } 185