1 ________ __ __ __ __________ 2 / ___ \ /\ \ / \ / \ /\________ \ 3/\ /___/\_\ \ \ \ / \ / \ \/_______/\ \ 4\ \ \ \/_/_ \ \ \ _______ /\__/\ \ /\__/\ \ \/ / 5 \ \ \ /\__ \ \ \ \ /\______\ \/_/\ \ \ \/_/\ \ \ / / 6 \ \ \ \/_/\ \ \ \ \ \/______/ \ \ \ \ \ \ / / 7 \ \ \___\/ \ \ \ \_______ \ \ \ \ \ \ /\ \ 8 \ \________/ \ \________\ \ \_\ \ \ \ \ \_\ 9 \/_______/ \/________/ \/_/ \/_/ \/_/ 10 11 12Version 1.3: 13 - optimizations: graphics are much faster now!!! 14 - changed quality modes: higher detail for each mode 15 (old quality=5 is now quality=4) 16 - enabled higher view rates 17 - source code cleanup (#includes) and documentation 18 - adjustments to missiles 19 - radar improvements 20 - logging to file 21 22Version 1.2: 23 - map editor and examples 24 - bugfix: "Texture XXX not found" problem 25 - bugfix: mouse/joystick events do not occur in different controls settings 26 - bugfix: some missions produced a seg fault when selecting a bomber 27 28Version 1.1: 29 - new graphical user interface 30 - new settings for video and user interface (via menu!) 31 - AI now uses flight maneuvers (immelmann, barrel roll) 32 - two additional tutorials 33 - randomized tree placement 34 - lots of visual improvements 35 36Version 1.0.1-2: 37 - bugfix: missiles likely caused own fighter to crash, esp. DF missiles 38 - bugfix: "Texture XXX not found" problem ignored 39 40Version 1.0.1: 41 - major bugfixes concerning coordinates (lighting, sun) 42 - improved 3DS loader and model textures 43 - changed intro 44 45Version 1.0: 46 - three more missions for the campaign 47 - more realistic physics (optional) 48 - new bomber "Storm" 49 - some visual improvements 50 - adjustments to almost everything 51 52Version 0.9: 53 - faster rendering (occlusion culling: ray casting) 54 - more interface options (multiple joysticks) 55 - difficulty changes/adjustments (easier missions) 56 - two new missions 57 - lots of visual improvements 58 - lots of bugfixes 59 60Version 0.8.8: 61 - new missions (training) 62 - AI bugfixes and improvements 63 - soundtrack addition and improvements 64 - new cannon sound and ammo restriction 65 - further code cleanup and documentation 66 - some visual improvements 67 68Version 0.8.5: 69 - time dependant calculations (enables higher FPS rates) 70 - improved models, replaced fighter models 71 - level of detail: different terrain resolutions 72 - lots of graphical improvements (trees, explosions, smoke, cannon) 73 - added brightness option 74 - added man page and updated documentation 75 - lots of minor improvements and bugfixes 76 77Version 0.8.2: 78 - major code cleanup 79 - added debug levels 80 - added command line parameters 81 - added exit values according to fatal errors 82 - more realistic physics model 83 - added blackouts 84 - new intro (fire) 85 - big endian bugfixes 86 - added plasma background 87 88Version 0.8: 89 - important buffer overflow bugfix 90 - chaff/flare countermeasures 91 - radar and heat seaking missiles 92 - complete interface remapping support by script 93 - one new soundtrack 94 - quit dialog 95 - better air-ground missiles 96 - some mission adjustments 97 - additional cloud layer 98 - game will start if SDL cannot find audio driver 99 100Version 0.7.5: 101 - different HUDs for the fighters 102 - added soundtrack 103 - higher quality LOD 104 - smooth rolls 105 - greyish material at night 106 - ambient light improvements 107 - sun reflectance on water 108 - brightness adjustments when gazing into the sun 109 - nicer landscape colors 110 - new grass texture, better tree textures 111 - bugfix: difficulty extra points are now added to score 112 113Version 0.7: 114 - added clouds 115 - stable music code (no crashes, mem leaks) 116 - added mouse reverse option 117 - better/easier mouse interface 118 - more bugfixes and improvements 119 120Version 0.6.8: 121 - faster quality mode 2 122 - better level of detail 123 - added dithering option 124 - lots of bugfixes and improvements 125 126Version 0.6.5: 127 - new quality mode 1 128 - new great lens flares 129 - added last campaign mission 130 - visual improvements at higher quality levels 131 - important bugfix that caused the game to crash 132 133Version 0.6: 134 - two new missions (one still missing) 135 - list of pilots and fighters 136 - adjusted (easier) missions 137 - improved mouse and joystick interface 138 - better graphics detection system 139 140Version 0.5.5: 141 - two new missions 142 - introduced three difficulty levels 143 - graphics auto detection at first startup 144 - bugfixes 145 146Version 0.5: 147 - lots of new missions 148 - one new soundtrack 149 - "make install" now available for root (linux) 150 - player specific data is stored to the home dir (linux) 151 - lots of minor improvements 152 153Version 0.4.5: 154 - replaced missions by the first seven official missions 155 - added documentation 156 - important bugfixes 157 158Version 0.4: 159 - definition of pilots and stats 160 - better interface: keyboard and mouse, try out the tutorial 161 - nicer fonts 162 - added simple desert landscape 163 - bugfixes and minor updates 164 165Version 0.3.5: 166 - rearranged source code 167 - nicer Intro 168 - two new bombers 169 - advanced missile AI and different missile types 170 - replaced font 171 - updated configure.in 172 - new "standby.s3m" 173 - some bugfixes 174 175Version 0.3: 176 - added audio volume control (only SDL_mixer) 177 - enabled rolling and loopings 178 - added moon terrain 179 - added canyon 180 - added cruiser 181 - visual improvements 182 - new demo missions 183 184Version 0.2: 185 - SDL is now optional 186 - added SDL mixer support, multi-cannel sound 187 - simple background music (tracker modules) 188 - added lightning/thunderstorm 189 - added air defence 190 191Version 0.1: 192 - first public release 193 - two simple demo missions 194 - some sound samples 195 - joystick support 196