1loadsgf games/strategy1.sgf 21 reg_genmove white 3#? [Q13] 4 5loadsgf games/strategy2.sgf 5 62 reg_genmove black 7#? [!G2|D2] 8 9# # Current GNU Go would never play those moves. Removed. 10# loadsgf games/strategy2.sgf 9 11# 3 reg_genmove black 12# #? [!H1|H2] 13# 14# loadsgf games/strategy2.sgf 11 15# 4 reg_genmove black 16# #? [!F1] 17 18loadsgf games/strategy3.sgf 14 195 reg_genmove white 20#? [R17|P17] 21 22# incident 104 23# Probably requires a dynamic connection analysis to solve. 24loadsgf games/incident104.sgf 63 256 reg_genmove white 26#? [E10]* 27 28# incident 106 29loadsgf games/incident104.sgf 215 307 reg_genmove white 31#? [S19] 32 33# incident 107 34# tm - moved the test out to move 228; at 216, T17 is arguable bigger. 35loadsgf games/incident107.sgf 228 368 reg_genmove black 37#? [N2|N1]* 38 39# incident 109 40loadsgf games/incident108b.sgf 172 419 reg_genmove black 42#? [P15] 43 44# incident 110 45loadsgf games/incident108b.sgf 176 4610 reg_genmove black 47#? [Q7] 48 49#CATEGORY=BAD_PROBLEM 50#DESCRIPTION=Not clear enough. 51#SEVERITY=0 52# From STRATEGY: 53# 2.7.178 makes the move at P17 which is better than the game 54# move at P18 but probably inferior to the recommended move at P15. 55# It is not totally clear to me that the move at P15 is really 56# best since the 3-3 point is still open. 57# incident 111 58loadsgf games/incident108b.sgf 178 5911 reg_genmove black 60#? [P15] 61 62# incident 112 63# Suboptimal to make eye at L4. 64loadsgf games/incident108b.sgf 270 6512 reg_genmove black 66#? [N4] 67 68# incident 113 69# See also reading:194 70loadsgf games/incident108b.sgf 292 7113 reg_genmove black 72#? [N18] 73 74# incident 121 75# E9 is not necessarily the best move since upper left weak too. 76# But the game move at R7 is not urgent! 77loadsgf games/incident121.sgf 24 7814 reg_genmove black 79#? [E9] 80 81# incident 132 82loadsgf games/incident121.sgf 116 8316 reg_genmove black 84#? [H12] 85 86 87#CATEGORY=PATTERN_TUNING 88#DESCRIPTION=N11 may not be biggest, but should be found. 89#SEVERITY=2 90# 2.7.179: This can surely be fixed with the addition of a 91# pattern. After N11, the strings at M12 and N10 cannot both be 92# saved. This is not necessarily the biggest move on the board but 93# at least this move should be found. 94# incident 165 95# H10 looks fine - tm 96loadsgf games/incident165.sgf 108 9717 reg_genmove black 98#? [N11|H10] 99 100 101# incident 166a 102# Original move was N3, which is pointless. 103# E5 is an overplay, see reading test 124. 104# F3 seems fine to protect the two cuts -arend 105# N11 may well be biggest but is already tested above. 106loadsgf games/incident165.sgf 142 10718 restricted_genmove black E4 E5 F3 N3 108#? [E4|F3] 109 110# # Current GNU Go would never consider passing here. Removed. 111# loadsgf games/strategy4.sgf 112# 19 reg_genmove black 113# #? [!PASS] 114 115 116#CATEGORY=OWL_TUNING 117#DESCRIPTION=S13 is terrible - negative value. 118#SEVERITY=8 119# 2.7.179: Owl code finds Q11 but it remains undervalued at 17 points. 120# incident 290 121loadsgf games/incident290.sgf 30 12220 reg_genmove black 123#? [Q11] 124 125# incident 291 126loadsgf games/incident291.sgf 54 12721 reg_genmove black 128#? [S13] 129 130# incident 292 131loadsgf games/incident291.sgf 70 13222 reg_genmove black 133#? [K3] 134 135# incident 294 136loadsgf games/incident291.sgf 88 13723 reg_genmove black 138#? [!K5] 139 140# incident 295 141# endgame mistake 142loadsgf games/incident291.sgf 250 14324 reg_genmove black 144#? [F4] 145 146# Moved to filllib.tst 147# # incident 296 148# # liberty filling mistake 149# loadsgf games/incident291.sgf 274 150# 25 reg_genmove black 151# #? [PASS] 152 153loadsgf games/strategy5.sgf 12 15426 reg_genmove black 155#? [D3] 156 157 158#CATEGORY=PATTERN_TUNING 159#DESCRIPTION=Blocking in the corner is better. 160#SEVERITY=3 161# This test passed before 2.7.183, but for the wrong reason: 162# the move at C3 was allegedly an owl attack/defense point for 163# the dragon at D3, which of course it is not. 164# 165# Thus this example should be regarded as having been already 166# broken. 167# 168loadsgf games/strategy5.sgf 14 16927 reg_genmove black 170#? [C3] 171 172loadsgf games/strategy5.sgf 20 17328 restricted_genmove black G3 F2 174#? [G3] 175 176loadsgf games/strategy5.sgf 40 17729 reg_genmove black 178#? [R4]* 179 180loadsgf games/strategy5.sgf 44 18130 restricted_genmove black T7 S4 182#? [S4] 183 184# This is a problem with the semeai analyzer and revise_semeai(). 185# But there is no semeai. 186loadsgf games/strategy6.sgf 274 18731 reg_genmove black 188#? [PASS] 189 190loadsgf games/strategy7.sgf 23 19132 reg_genmove black 192#? [A4] 193 194loadsgf games/strategy8.sgf 283 19533 reg_genmove white 196#? [O7] 197 198loadsgf games/nicklas/nicklas8.sgf 72 19934 reg_genmove black 200#? [E17] 201 202loadsgf games/nicklas/nicklas8.sgf 80 20335 restricted_genmove black B17 H17 204#? [H17] 205 206loadsgf games/nicklas/nicklas8.sgf 82 20736 restricted_genmove black H17 D18 208#? [H17] 209 210loadsgf games/nicklas/nicklas8.sgf 84 21137 restricted_genmove black A17 A18 C19 H17 212#? [H17] 213 214# The life code solves this mistake. 215loadsgf games/nicklas/nicklas8.sgf 86 21638 restricted_genmove black H17 B19 217#? [H17] 218 219loadsgf games/nicklas/nicklas8.sgf 96 22039 reg_genmove black 221#? [P16] 222 223 224#CATEGORY=STRATEGY 225#DESCRIPTION=L14 is not a terrible way to attack O13 group. 226#SEVERITY=2 227#Consider retiring this problem, or adding L14. L14 is not terrible. 228#M11 is better than L4 229# 2.7.231: Broke again. M11 is overrated at 28 points. The 230# large followup value is responsible. 231# I disagree. M11 makes territory while attacking. -arend 232loadsgf games/nicklas/nicklas8.sgf 98 23340 reg_genmove black 234#? [E5|M11]* 235 236 237#CATEGORY=STRATEGY 238#DESCRIPTION=N16 is better than M11. Could be a tough attack, though. 239#SEVERITY=4 240# 2.7.179: After fixing strategy 40, the spurious defenses of D19 241# will be removed. Now N16 will be the most valuable move. So 242# this should be fixed automatically when 40 is fixed. 243# 244# 2.7.180: this test passes. 245# 246# 2.7.220: N12 is found as an owl attack point for the S14 dragon. 247# This attack will probably fail. More seriously, M16 is preferred 248# to N16. 249# 250loadsgf games/nicklas/nicklas8.sgf 106 25141 reg_genmove black 252#? [N16] 253 254loadsgf games/strategy9.sgf 232 25542 reg_genmove black 256#? [C17] 257 258# A14 works but is inferior shape since it leaves more ko threats. 259loadsgf games/strategy10.sgf 26043 reg_genmove white 261#? [B13|B14|A14] 262 263#CATEGORY=STRATEGY 264#DESCRIPTION=L4 is awkward. 265#SEVERITY=2 266# 2.7.179: Whether or not the recommended move at G2 is found, the 267# move at A6 is egregiously bad. In this situation an owl critical 268# dragon adjoins an owl dead one. We need to revisit our policy for 269# such situations. The reading code thinks the worm at B4 can be 270# defended, so this is an owl lunch. 271# 272# 2.7.180: After revision of semeai.c, the move at A6 is no longer 273# found. Now GNU plays at M16 on the top. Arguably stabilizing 274# the bottom at G2 or (worse but still OK) at J2 is better but 275# I would class this result as ACCEPTABLE. 276# 277# 3.1.9: Best move here is tough. GNU Go correctly tries 278# to stabilize G3 group. 279# 280# See also reading:158 281loadsgf games/strategy11.sgf 77 28244 reg_genmove black 283#? [G2]* 284 285# G17/G18 and C1/H1 are both huge. 286loadsgf games/strategy11.sgf 127 28745 reg_genmove black 288#? [G17|G18|C1|H1] 289 290loadsgf games/strategy11.sgf 245 29146 reg_genmove black 292#? [E1] 293 294loadsgf games/strategy12.sgf 9 29547 reg_genmove black 296#? [!N17] 297 298#CATEGORY=FUSEKI_STRATEGY 299#DESCRIPTION=B17 better than D17 300#SEVERITY=3 301loadsgf games/strategy12.sgf 19 30248 reg_genmove black 303#? [B17]* 304 305loadsgf games/strategy12.sgf 21 306# D16 is the strongest but these are acceptable 30749 reg_genmove black 308#? [C17|D16|B17]* 309 310 311#CATEGORY=OWL_TUNING 312#DESCRIPTION=P9 is pointless compared to Q9. 313#SEVERITY=8 314# Q9 is clearly better than Q11 because it stops a black connection 315# along the edge. 316# So much better, that I removed Q11 option -trevor 317loadsgf games/strategy13.sgf 31850 reg_genmove white 319#? [Q9]* 320