1/* 2 * 3 * Iter Vehemens ad Necem (IVAN) 4 * Copyright (C) Timo Kiviluoto 5 * Released under the GNU General 6 * Public License 7 * 8 * See LICENSING which should be included 9 * along with this file for more details 10 * 11 */ 12 13/* 14 * NOTICE!!! 15 * 16 * This file contains SPOILERS, which might ruin your IVAN experience 17 * totally. Also, editing anything can DESTROY GAME BALANCE or CAUSE 18 * OBSCURE BUGS if you don't know what you're doing. So from here on, 19 * proceed at your own risk! 20 */ 21 22/* Numerical material data loaded during game startup */ 23 24/* Default values: */ 25 26material 27{ 28 /* Obligatory: StrengthValue */ 29 /* Obligatory: ConsumeType */ 30 /* Obligatory: Density */ 31 /* Obligatory: Color */ 32 PriceModifier = 0; 33 Emitation = 0; 34 NutritionValue = 10; 35 ConsumeWisdomLimit = NO_LIMIT; 36 /* Obligatory: NameStem */ 37 /* NameStem by default: AdjectiveStem */ 38 Effect = EFFECT_NOTHING; 39 ConsumeEndMessage = CEM_NOTHING; 40 HitMessage = HM_NOTHING; 41 ExplosivePower = 0; 42 Alpha = 255; 43 Flexibility = 1; 44 EffectStrength = 100; 45 /* DigProductMaterial defaults to Config */ 46 /* Obligatory: AttachedGod */ 47 StepInWisdomLimit = NO_LIMIT; 48 Acidicity = 0; 49 Hotness = 0; 50 NaturalForm = lump; 51 HardenedMaterial = NONE; 52 SoftenedMaterial = NONE; 53 IntelligenceRequirement = 1; 54 CommonFlags = IS_ABSTRACT|CAN_BE_WISHED|CAN_BE_MIRRORED|CAN_BE_DETECTED; 55 NameFlags = 0; 56 CategoryFlags = 0; 57 BodyFlags = USE_MATERIAL_ATTRIBUTES; 58 InteractionFlags = CAN_DISSOLVE; 59 Stickiness = 0; 60 DisablesPanicWhenConsumed = false; 61 BlockESP = false; 62 FireResistance = 0; 63 BurnModifier = 1000; 64} 65 66solid 67{ 68 /* 69 * Metals 70 */ 71 72 Config VALPURIUM; 73 { 74 StrengthValue = 400; 75 ConsumeType = CT_METAL; 76 Density = 3000; 77 Color = rgb16(46, 224, 56); 78 Emitation = rgb24(150, 150, 150); 79 PriceModifier = 50000; 80 NameStem = "valpurium"; 81 Flexibility = 4; 82 AttachedGod = VALPURUS; 83 IntelligenceRequirement = 50; 84 CommonFlags = Base|IS_VALUABLE; 85 CategoryFlags = Base|IS_METAL|IS_SPARKLING; 86 InteractionFlags = Base&~CAN_DISSOLVE; 87 } 88 89 /* Bronze metals */ 90 91 Config TIN; 92 { 93 StrengthValue = 60; 94 ConsumeType = CT_METAL; 95 Density = 7250; 96 Color = rgb16(100, 100, 100); 97 PriceModifier = 15; 98 IntelligenceRequirement = 3; 99 NameStem = "tin"; 100 AttachedGod = LORICATUS; 101 SoftenedMaterial = SULFUR; 102 HardenedMaterial = COPPER; 103 CategoryFlags = Base|IS_METAL|IS_GOLEM_MATERIAL; 104 BlockESP = true; 105 } 106 107 Config COPPER; 108 { 109 StrengthValue = 70; 110 ConsumeType = CT_METAL; 111 Density = 9000; /* rounded from 8920 */ 112 Color = rgb16(96, 64, 32); 113 PriceModifier = 20; 114 IntelligenceRequirement = 4; 115 NameStem = "copper"; 116 AttachedGod = LORICATUS; 117 SoftenedMaterial = TIN; 118 HardenedMaterial = BRONZE; 119 CategoryFlags = Base|IS_METAL|IS_GOLEM_MATERIAL; 120 } 121 122 Config BRONZE; 123 { 124 StrengthValue = 80; 125 ConsumeType = CT_METAL; 126 Density = 8300; 127 Color = rgb16(150, 100, 50); 128 PriceModifier = 30; 129 IntelligenceRequirement = 5; 130 NameStem = "bronze"; 131 AttachedGod = LORICATUS; 132 SoftenedMaterial = COPPER; 133 HardenedMaterial = DEEP_BRONZE; 134 CategoryFlags = Base|IS_METAL|IS_GOLEM_MATERIAL; 135 } 136 137 Config VERDIGRIS; 138 { 139 StrengthValue = 80; 140 ConsumeType = CT_METAL; 141 Density = 8000; 142 Color = rgb16(67, 179, 174); 143 PriceModifier = 5; 144 IntelligenceRequirement = 2; 145 NameStem = "verdigris"; 146 AttachedGod = LORICATUS; 147 HardenedMaterial = DEEP_BRONZE; 148 CategoryFlags = Base|IS_METAL|IS_GOLEM_MATERIAL; 149 } 150 151 Config DEEP_BRONZE; 152 { 153 StrengthValue = 120; 154 ConsumeType = CT_METAL; 155 Density = 5000; 156 Color = rgb16(120, 80, 40); 157 PriceModifier = 40; 158 IntelligenceRequirement = 9; 159 NameStem = "deep bronze"; 160 AttachedGod = LORICATUS; 161 SoftenedMaterial = BRONZE; 162 HardenedMaterial = BRASS; 163 CommonFlags = Base|IS_VALUABLE; 164 CategoryFlags = Base|IS_METAL|IS_GOLEM_MATERIAL; 165 } 166 167 Config BRASS; 168 { 169 StrengthValue = 175; 170 ConsumeType = CT_METAL; 171 Density = 3000; 172 Color = rgb16(181, 166, 66); 173 PriceModifier = 500; 174 IntelligenceRequirement = 19; 175 NameStem = "djinni brass"; 176 AttachedGod = LORICATUS; 177 SoftenedMaterial = DEEP_BRONZE; 178 HardenedMaterial = HEPATIZON; 179 CommonFlags = Base|IS_VALUABLE; 180 CategoryFlags = Base|IS_METAL|IS_GOLEM_MATERIAL; 181 InteractionFlags = Base&~CAN_DISSOLVE; 182 } 183 184 Config HEPATIZON; 185 { 186 StrengthValue = 215; 187 ConsumeType = CT_METAL; 188 Density = 1500; 189 Color = rgb16(91, 81, 31); 190 PriceModifier = 1000; 191 IntelligenceRequirement = 28; 192 NameStem = "hepatizon"; 193 AttachedGod = LORICATUS; 194 SoftenedMaterial = BRASS; 195 HardenedMaterial = OCTIRON; 196 CommonFlags = Base|IS_VALUABLE; 197 CategoryFlags = Base|IS_METAL|IS_GOLEM_MATERIAL; 198 InteractionFlags = Base&~CAN_DISSOLVE; 199 } 200 201 Config OCTIRON; 202 { 203 StrengthValue = 275; 204 ConsumeType = CT_METAL; 205 Density = 900; 206 Color = rgb16(36, 36, 36); 207 PriceModifier = 2500; 208 NameStem = "octiron"; 209 AttachedGod = INFUSCOR; 210 SoftenedMaterial = HEPATIZON; 211 HardenedMaterial = ORICHALCUM; 212 Flexibility = 2; 213 IntelligenceRequirement = 38; 214 CommonFlags = Base|IS_VALUABLE; 215 NameFlags = Base|USE_AN; 216 CategoryFlags = Base|IS_METAL|IS_GOLEM_MATERIAL; 217 InteractionFlags = Base&~CAN_DISSOLVE; 218 } 219 220 Config ORICHALCUM; 221 { 222 StrengthValue = 350; 223 ConsumeType = CT_METAL; 224 Density = 800; 225 Color = rgb16(205, 127, 50); 226 Emitation = rgb24(160, 160, 100); 227 PriceModifier = 4000; 228 NameStem = "orichalcum"; 229 AttachedGod = LEGIFER; 230 SoftenedMaterial = OCTIRON; 231 Flexibility = 2; 232 IntelligenceRequirement = 43; 233 CommonFlags = Base|IS_VALUABLE; 234 NameFlags = Base|USE_AN; 235 CategoryFlags = Base|IS_METAL|IS_GOLEM_MATERIAL; 236 InteractionFlags = Base&~CAN_DISSOLVE; 237 } 238 239 /* Silver metals */ 240 241 Config SILVER; 242 { 243 StrengthValue = 60; 244 ConsumeType = CT_METAL; 245 Density = 10500; 246 Color = rgb16(220, 220, 220); 247 PriceModifier = 1000; 248 NameStem = "silver"; 249 AttachedGod = MELLIS; 250 SoftenedMaterial = ELECTRUM; 251 HardenedMaterial = MOON_SILVER; 252 IntelligenceRequirement = 16; 253 CommonFlags = Base|IS_VALUABLE; 254 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 255 InteractionFlags = Base&~CAN_DISSOLVE; 256 } 257 258 Config MOON_SILVER; 259 { 260 StrengthValue = 130; 261 ConsumeType = CT_METAL; 262 Density = 8500; 263 Color = rgb16(220, 220, 240); 264 /* Emitation = rgb24(202, 215, 255); */ 265 PriceModifier = 1500; 266 NameStem = "moonsilver"; 267 AttachedGod = CLEPTIA; 268 SoftenedMaterial = SILVER; 269 HardenedMaterial = FAIRY_STEEL; 270 Flexibility = 2; 271 IntelligenceRequirement = 17; 272 CommonFlags = Base|IS_VALUABLE; 273 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 274 InteractionFlags = Base&~CAN_DISSOLVE; 275 } 276 277 Config FAIRY_STEEL; 278 { 279 StrengthValue = 160; 280 ConsumeType = CT_METAL; 281 Density = 6500; 282 Color = rgb16(212, 212, 212); 283 PriceModifier = 1750; 284 NameStem = "fairy steel"; 285 AttachedGod = SEGES; 286 SoftenedMaterial = MOON_SILVER; 287 HardenedMaterial = MITHRIL; 288 IntelligenceRequirement = 18; 289 Flexibility = 2; 290 CommonFlags = Base|IS_VALUABLE; 291 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 292 InteractionFlags = Base&~CAN_DISSOLVE; 293 } 294 295 Config MITHRIL; 296 { 297 StrengthValue = 200; 298 ConsumeType = CT_METAL; 299 Density = 5000; 300 Color = rgb16(224, 224, 224); 301 PriceModifier = 2000; 302 NameStem = "mithril"; 303 AttachedGod = SOPHOS; 304 SoftenedMaterial = FAIRY_STEEL; 305 HardenedMaterial = GALVORN; 306 IntelligenceRequirement = 26; 307 Flexibility = 2; 308 CommonFlags = Base|IS_VALUABLE; 309 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 310 InteractionFlags = Base&~CAN_DISSOLVE; 311 } 312 313 Config GALVORN; 314 { 315 StrengthValue = 250; 316 ConsumeType = CT_METAL; 317 Density = 4000; 318 Color = rgb16(233, 233, 243); 319 PriceModifier = 2500; 320 NameStem = "galvorn"; 321 AttachedGod = LEGIFER; 322 SoftenedMaterial = MITHRIL; 323 HardenedMaterial = STAR_METAL; 324 IntelligenceRequirement = 31; 325 Flexibility = 2; 326 CommonFlags = Base|IS_VALUABLE; 327 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 328 InteractionFlags = Base&~CAN_DISSOLVE; 329 } 330 331 Config STAR_METAL; 332 { 333 StrengthValue = 300; 334 ConsumeType = CT_METAL; 335 Density = 3000; 336 Color = rgb16(181, 210, 220); 337 Emitation = rgb24(100, 100, 160); 338 PriceModifier = 3000; 339 NameStem = "starmetal"; 340 AttachedGod = INFUSCOR; 341 SoftenedMaterial = GALVORN; 342 IntelligenceRequirement = 42; 343 Flexibility = 3; 344 CommonFlags = Base|IS_VALUABLE; 345 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 346 InteractionFlags = Base&~CAN_DISSOLVE; 347 } 348 349 Config PLATINUM; 350 { 351 StrengthValue = 70; 352 ConsumeType = CT_METAL; 353 Density = 21500; 354 Color = rgb16(229, 228, 226); 355 PriceModifier = 2500; 356 NameStem = "platinum"; 357 AttachedGod = MELLIS; 358 SoftenedMaterial = SILVER; 359 HardenedMaterial = STAR_METAL; 360 IntelligenceRequirement = 17; 361 CommonFlags = Base|IS_VALUABLE; 362 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 363 InteractionFlags = Base&~CAN_DISSOLVE; 364 } 365 366 /* Gold metals */ 367 368 Config LEAD; 369 { 370 StrengthValue = 110; 371 ConsumeType = CT_METAL; 372 Density = 11340; 373 Color = rgb16(230, 230, 230); 374 PriceModifier = 30; 375 NameStem = "lead"; 376 Flexibility = 2; 377 AttachedGod = LORICATUS; 378 HardenedMaterial = GOLD; 379 IntelligenceRequirement = 7; 380 CategoryFlags = Base|IS_METAL|IS_GOLEM_MATERIAL; 381 InteractionFlags = Base&~CAN_DISSOLVE; 382 } 383 384 Config GOLD; 385 { 386 StrengthValue = 55; 387 ConsumeType = CT_METAL; 388 Density = 20000; 389 Color = rgb16(224, 224, 0); 390 PriceModifier = 1500; 391 NameStem = "gold"; 392 AdjectiveStem = "golden"; 393 Flexibility = 3; 394 AttachedGod = MELLIS; 395 SoftenedMaterial = LEAD; 396 HardenedMaterial = DARK_GOLD; 397 IntelligenceRequirement = 14; 398 CommonFlags = Base|IS_VALUABLE; 399 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 400 InteractionFlags = Base&~CAN_DISSOLVE; 401 } 402 403 Config DARK_GOLD; 404 { 405 StrengthValue = 220; 406 ConsumeType = CT_METAL; 407 Density = 20000; 408 Color = rgb16(112, 112, 0); 409 PriceModifier = 2500; 410 NameStem = "dark gold"; 411 Flexibility = 3; 412 AttachedGod = MELLIS; 413 SoftenedMaterial = GOLD; 414 HardenedMaterial = DARK_MATTER; 415 IntelligenceRequirement = 21; 416 CommonFlags = Base|IS_VALUABLE; 417 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 418 InteractionFlags = Base&~CAN_DISSOLVE; 419 } 420 421 Config DARK_MATTER; 422 { 423 StrengthValue = 260; 424 ConsumeType = CT_MINERAL; 425 Density = 20000; 426 Color = rgb16(33, 33, 33); 427 PriceModifier = 3000; 428 NameStem = "dark matter"; 429 Flexibility = 2; 430 AttachedGod = MORTIFER; 431 SoftenedMaterial = DARK_GOLD; 432 HardenedMaterial = PETRIFIED_DARK; 433 IntelligenceRequirement = 28; 434 CommonFlags = Base|IS_VALUABLE; 435 CategoryFlags = Base|IS_GOLEM_MATERIAL; 436 InteractionFlags = Base&~CAN_DISSOLVE; 437 } 438 439 Config PETRIFIED_DARK; 440 { 441 StrengthValue = 300; 442 ConsumeType = CT_MINERAL; 443 Density = 20000; 444 Color = rgb16(3, 3, 3); 445 PriceModifier = 4000; 446 NameStem = "petrified darkness"; 447 Flexibility = 1; 448 AttachedGod = MORTIFER; 449 SoftenedMaterial = LIQUID_DARKNESS; 450 IntelligenceRequirement = 40; 451 CommonFlags = Base|IS_VALUABLE; 452 CategoryFlags = Base|IS_GOLEM_MATERIAL; 453 InteractionFlags = Base&~CAN_DISSOLVE; 454 } 455 456 Config ELECTRUM; 457 { 458 StrengthValue = 65; 459 ConsumeType = CT_METAL; 460 Density = 15000; 461 Color = rgb16(224, 224, 81); 462 PriceModifier = 1000; 463 NameStem = "electrum"; 464 Flexibility = 1; 465 AttachedGod = MELLIS; 466 SoftenedMaterial = LEAD; 467 HardenedMaterial = DARK_GOLD; 468 IntelligenceRequirement = 13; 469 CommonFlags = Base|IS_VALUABLE; 470 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 471 InteractionFlags = Base&~CAN_DISSOLVE; 472 } 473 474 /* Technical metals */ 475 476 Config ALUMINIUM; 477 { 478 StrengthValue = 65; 479 ConsumeType = CT_METAL; 480 Density = 2700; 481 Color = rgb16(132, 134, 136); 482 PriceModifier = 40; 483 NameStem = "aluminium"; 484 AttachedGod = LORICATUS; 485 HardenedMaterial = NICKEL; 486 IntelligenceRequirement = 4; 487 NameFlags = Base|USE_AN; 488 CategoryFlags = Base|IS_METAL|IS_GOLEM_MATERIAL; 489 BlockESP = true; /* Because "tin foil hat" - "tin foil" is a common misnomer for aluminium foil; 490 packaging metal foil was formerly made out of tin before it was replaced with aluminium. */ 491 } 492 493 Config NICKEL; 494 { 495 StrengthValue = 85; 496 ConsumeType = CT_METAL; 497 Density = 8900; 498 Color = rgb16(181, 182, 181); 499 PriceModifier = 80; 500 NameStem = "nickel"; 501 AttachedGod = LORICATUS; 502 SoftenedMaterial = ALUMINIUM; 503 HardenedMaterial = COBALT; 504 IntelligenceRequirement = 6; 505 CategoryFlags = Base|IS_METAL|IS_GOLEM_MATERIAL; 506 } 507 508 Config COBALT; 509 { 510 StrengthValue = 105; 511 ConsumeType = CT_METAL; 512 Density = 8900; 513 Color = rgb16(0, 71, 171); 514 PriceModifier = 250; 515 NameStem = "cobalt"; 516 AttachedGod = LORICATUS; 517 SoftenedMaterial = NICKEL; 518 HardenedMaterial = TUNGSTEN; 519 IntelligenceRequirement = 12; 520 CategoryFlags = Base|IS_METAL|IS_GOLEM_MATERIAL; 521 } 522 523 Config TUNGSTEN; 524 { 525 StrengthValue = 135; 526 ConsumeType = CT_METAL; 527 Density = 19200; 528 Color = rgb16(120, 124, 133); 529 PriceModifier = 500; 530 NameStem = "tungsten"; 531 AttachedGod = LORICATUS; 532 SoftenedMaterial = COBALT; 533 HardenedMaterial = IRIDIUM; 534 IntelligenceRequirement = 17; 535 CategoryFlags = Base|IS_METAL|IS_GOLEM_MATERIAL; 536 } 537 538 Config IRIDIUM; 539 { 540 StrengthValue = 175; 541 ConsumeType = CT_METAL; 542 Density = 22500; 543 Color = rgb16(192, 192, 192); 544 PriceModifier = 1000; 545 NameStem = "iridium"; 546 AttachedGod = LORICATUS; 547 SoftenedMaterial = TUNGSTEN; 548 HardenedMaterial = PALLADIUM; 549 IntelligenceRequirement = 23; 550 CommonFlags = Base|IS_VALUABLE; 551 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 552 InteractionFlags = Base&~CAN_DISSOLVE; 553 } 554 555 Config PALLADIUM; 556 { 557 StrengthValue = 225; 558 ConsumeType = CT_METAL; 559 Density = 12000; 560 Color = rgb16(111, 106, 117); 561 PriceModifier = 1500; 562 NameStem = "palladium"; 563 AttachedGod = LORICATUS; 564 SoftenedMaterial = IRIDIUM; 565 HardenedMaterial = CHROME; 566 IntelligenceRequirement = 27; 567 CommonFlags = Base|IS_VALUABLE; 568 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 569 InteractionFlags = Base&~CAN_DISSOLVE; 570 } 571 572 Config CHROME; 573 { 574 StrengthValue = 285; 575 ConsumeType = CT_METAL; 576 Density = 7200; 577 Color = rgb16(227, 222, 219); 578 PriceModifier = 1750; 579 NameStem = "chrome"; 580 AttachedGod = LORICATUS; 581 SoftenedMaterial = PALLADIUM; 582 HardenedMaterial = TITANITE; 583 IntelligenceRequirement = 36; 584 CommonFlags = Base|IS_VALUABLE; 585 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 586 InteractionFlags = Base&~CAN_DISSOLVE; 587 } 588 589 Config TITANITE; 590 { 591 StrengthValue = 355; 592 ConsumeType = CT_METAL; 593 Density = 4500; 594 Color = rgb16(182, 175, 169); 595 PriceModifier = 2500; 596 NameStem = "titanite"; 597 AttachedGod = LORICATUS; 598 SoftenedMaterial = CHROME; 599 IntelligenceRequirement = 41; 600 CommonFlags = Base|IS_VALUABLE; 601 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 602 InteractionFlags = Base&~CAN_DISSOLVE; 603 } 604 605 /* 606 * Textiles 607 */ 608 609 /* Cloth materials */ 610 611 Config LINEN_CLOTH; 612 { 613 StrengthValue = 5; 614 ConsumeType = CT_MISC_PLANT; 615 Density = 150; 616 Color = rgb16(255, 236, 139); 617 NameStem = "linen cloth"; 618 AdjectiveStem = "linen"; 619 Flexibility = 20; 620 IntelligenceRequirement = 3; 621 AttachedGod = DULCIS; 622 SoftenedMaterial = PLANT_FIBER; 623 HardenedMaterial = ELF_CLOTH; 624 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 625 InteractionFlags = Base|CAN_BURN; 626 } 627 628 Config HEMP_CLOTH; 629 { 630 StrengthValue = 5; 631 ConsumeType = CT_MISC_PLANT; 632 Density = 150; 633 Color = rgb16(80, 80, 176); 634 NameStem = "hemp cloth"; 635 AdjectiveStem = "hempen"; 636 Flexibility = 20; 637 IntelligenceRequirement = 4; 638 AttachedGod = DULCIS; 639 SoftenedMaterial = PLANT_FIBER; 640 HardenedMaterial = ELF_CLOTH; 641 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 642 InteractionFlags = Base|CAN_BURN; 643 } 644 645 Config WOOL_CLOTH; 646 { 647 StrengthValue = 5; 648 ConsumeType = CT_MISC_ANIMAL; 649 Density = 250; 650 Color = rgb16(250, 240, 230); 651 NameStem = "wool cloth"; 652 AdjectiveStem = "woolen"; 653 Flexibility = 15; 654 IntelligenceRequirement = 5; 655 AttachedGod = DULCIS; 656 HardenedMaterial = ELF_CLOTH; 657 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 658 InteractionFlags = Base|CAN_BURN; 659 FireResistance = 3; 660 } 661 662 Config FELT; 663 { 664 StrengthValue = 5; 665 ConsumeType = CT_MISC_ANIMAL; 666 Density = 250; 667 Color = rgb16(111, 74, 37); 668 NameStem = "felt"; 669 Flexibility = 15; 670 IntelligenceRequirement = 6; 671 AttachedGod = DULCIS; 672 HardenedMaterial = ELF_CLOTH; 673 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 674 InteractionFlags = Base|CAN_BURN; 675 FireResistance = 2; 676 } 677 678 Config FABRIC; 679 { 680 StrengthValue = 5; 681 ConsumeType = CT_MISC_PLANT; 682 Density = 200; 683 Color = rgb16(176, 0, 0); 684 NameStem = "expensive fabric"; 685 Flexibility = 15; 686 IntelligenceRequirement = 8; 687 PriceModifier = 500; 688 AttachedGod = MELLIS; 689 HardenedMaterial = ELF_CLOTH; 690 NameFlags = Base|USE_AN; 691 CommonFlags = Base|IS_VALUABLE; 692 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 693 InteractionFlags = Base|CAN_BURN; 694 } 695 696 Config ELF_CLOTH; 697 { 698 StrengthValue = 20; 699 ConsumeType = CT_MISC_PLANT; 700 Density = 300; 701 Color = rgb16(39, 119, 20); 702 NameStem = "elven cloth"; 703 Flexibility = 15; 704 IntelligenceRequirement = 7; 705 AttachedGod = DULCIS; 706 SoftenedMaterial = LINEN_CLOTH; 707 HardenedMaterial = NYMPH_HAIR; 708 NameFlags = Base|USE_AN; 709 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 710 InteractionFlags = Base|CAN_BURN; 711 FireResistance = 1; 712 } 713 714 Config NYMPH_HAIR; 715 { 716 StrengthValue = 35; 717 ConsumeType = CT_MISC_ANIMAL; 718 Density = 300; 719 Color = rgb16(100, 100, 200); 720 NameStem = "nymph hair"; 721 Flexibility = 20; 722 AttachedGod = DULCIS; 723 SoftenedMaterial = ELF_CLOTH; 724 HardenedMaterial = OMMEL_HAIR; 725 IntelligenceRequirement = 9; 726 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 727 InteractionFlags = Base|CAN_BURN; 728 FireResistance = 1; 729 } 730 731 Config OMMEL_HAIR; 732 { 733 StrengthValue = 60; 734 ConsumeType = CT_MISC_ANIMAL; 735 Density = 400; 736 Color = rgb16(160, 0, 0); 737 NameStem = "ommel hair"; 738 Flexibility = 15; 739 AttachedGod = DULCIS; 740 SoftenedMaterial = NYMPH_HAIR; 741 HardenedMaterial = TROLL_WOOL; 742 IntelligenceRequirement = 11; 743 CommonFlags = Base|IS_VALUABLE; 744 NameFlags = Base|USE_AN; 745 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 746 InteractionFlags = Base|CAN_BURN; 747 FireResistance = 2; 748 } 749 750 Config TROLL_WOOL; 751 { 752 StrengthValue = 95; 753 ConsumeType = CT_MISC_ANIMAL; 754 Density = 500; 755 Color = rgb16(233, 216, 180); 756 NameStem = "troll wool"; 757 Flexibility = 7; 758 AttachedGod = DULCIS; 759 SoftenedMaterial = OMMEL_HAIR; 760 HardenedMaterial = ANGEL_HAIR; 761 IntelligenceRequirement = 26; 762 CommonFlags = Base|IS_VALUABLE; 763 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 764 InteractionFlags = Base|CAN_BURN; 765 FireResistance = 4; 766 } 767 768 Config ANGEL_HAIR; 769 { 770 StrengthValue = 140; 771 ConsumeType = CT_MISC_ANIMAL; 772 Density = 300; 773 Color = rgb16(200, 200, 0); 774 NameStem = "angel hair"; 775 Flexibility = 25; 776 AttachedGod = DULCIS; 777 SoftenedMaterial = TROLL_WOOL; 778 HardenedMaterial = SPIDER_SILK; 779 IntelligenceRequirement = 35; 780 PriceModifier = 250; 781 CommonFlags = Base|IS_VALUABLE; 782 NameFlags = Base|USE_AN; 783 CategoryFlags = Base|CAN_BE_TAILORED|IS_SPARKLING|IS_GOLEM_MATERIAL; 784 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 785 FireResistance = 8; 786 } 787 788 Config SPIDER_SILK; 789 { 790 StrengthValue = 180; 791 ConsumeType = CT_MISC_ANIMAL; 792 Density = 300; 793 Color = rgb16(160, 160, 160); 794 NameStem = "spider silk"; 795 Flexibility = 20; 796 AttachedGod = SOPHOS; 797 SoftenedMaterial = ANGEL_HAIR; 798 HardenedMaterial = GOSSAMER; 799 IntelligenceRequirement = 40; 800 PriceModifier = 500; 801 CommonFlags = Base|IS_VALUABLE; 802 CategoryFlags = Base|CAN_BE_TAILORED|IS_SPARKLING; 803 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 804 FireResistance = 9; 805 } 806 807 Config GOSSAMER; 808 { 809 StrengthValue = 220; 810 ConsumeType = CT_MAGIC; 811 Density = 200; 812 Color = rgb16(191, 62, 255); 813 NameStem = "gossamer"; 814 Flexibility = 25; 815 AttachedGod = SOPHOS; 816 SoftenedMaterial = SPIDER_SILK; 817 HardenedMaterial = SPIRIT_CLOTH; 818 IntelligenceRequirement = 45; 819 PriceModifier = 1000; 820 CommonFlags = Base|IS_VALUABLE; 821 CategoryFlags = Base|CAN_BE_TAILORED|IS_SPARKLING; 822 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 823 FireResistance = 13; 824 } 825 826 Config SPIRIT_CLOTH; 827 { 828 StrengthValue = 260; 829 ConsumeType = CT_MAGIC; 830 Density = 50; 831 Color = rgb16(154, 50, 205); 832 Emitation = rgb24(100, 100, 160); 833 NameStem = "spirit cloth"; 834 Flexibility = 30; 835 AttachedGod = SOPHOS; 836 SoftenedMaterial = GOSSAMER; 837 IntelligenceRequirement = 50; 838 PriceModifier = 1500; 839 CommonFlags = Base|IS_VALUABLE; 840 CategoryFlags = Base|CAN_BE_TAILORED|IS_SPARKLING; 841 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 842 FireResistance = 15; 843 } 844 845 /* Leather materials */ 846 847 Config HUMAN_SKIN; 848 { 849 StrengthValue = 15; 850 ConsumeType = CT_MISC_ANIMAL; 851 Density = 600; 852 Color = rgb16(255, 193, 193); 853 NameStem = "human skin"; 854 Flexibility = 15; 855 IntelligenceRequirement = 3; 856 AttachedGod = SILVA; 857 SoftenedMaterial = HUMAN_FLESH; 858 HardenedMaterial = WOLF_SKIN; 859 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 860 InteractionFlags = Base|CAN_BURN; 861 } 862 863 Config WOLF_SKIN; 864 { 865 StrengthValue = 20; 866 ConsumeType = CT_MISC_ANIMAL; 867 Density = 1500; 868 Color = rgb16(168, 147, 125); 869 NameStem = "wolf pelt"; 870 Flexibility = 15; 871 IntelligenceRequirement = 4; 872 PriceModifier = 30; 873 AttachedGod = SILVA; 874 SoftenedMaterial = HUMAN_SKIN; 875 HardenedMaterial = BEAR_SKIN; 876 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 877 InteractionFlags = Base|CAN_BURN; 878 } 879 880 Config BEAR_SKIN; 881 { 882 StrengthValue = 30; 883 ConsumeType = CT_MISC_ANIMAL; 884 Density = 2000; 885 Color = rgb16(247, 247, 247); 886 NameStem = "polar bear fur"; 887 Flexibility = 10; 888 IntelligenceRequirement = 6; 889 PriceModifier = 50; 890 AttachedGod = ATAVUS; 891 SoftenedMaterial = WOLF_SKIN; 892 HardenedMaterial = TROLL_HIDE; 893 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 894 InteractionFlags = Base|CAN_BURN; 895 } 896 897 Config SNAKE_SKIN; 898 { 899 StrengthValue = 20; 900 ConsumeType = CT_MISC_ANIMAL; 901 Density = 500; 902 Color = rgb16(143, 188, 143); 903 NameStem = "snake skin"; 904 Flexibility = 15; 905 IntelligenceRequirement = 4; 906 PriceModifier = 25; 907 AttachedGod = SILVA; 908 SoftenedMaterial = SNAKE_FLESH; 909 HardenedMaterial = CROCODILE_SKIN; 910 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 911 InteractionFlags = Base|CAN_BURN; 912 } 913 914 Config CROCODILE_SKIN; 915 { 916 StrengthValue = 30; 917 ConsumeType = CT_MISC_ANIMAL; 918 Density = 800; 919 Color = rgb16(110, 139, 61); 920 NameStem = "crocodile skin"; 921 Flexibility = 10; 922 IntelligenceRequirement = 6; 923 PriceModifier = 35; 924 AttachedGod = SILVA; 925 SoftenedMaterial = SNAKE_SKIN; 926 HardenedMaterial = BASILISK_SKIN; 927 CommonFlags = Base|IS_VALUABLE; 928 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 929 InteractionFlags = Base|CAN_BURN; 930 FireResistance = 1; 931 } 932 933 Config BASILISK_SKIN; 934 { 935 StrengthValue = 60; 936 ConsumeType = CT_MISC_ANIMAL; 937 Density = 1000; 938 Color = rgb16(0, 205, 102); 939 NameStem = "basilisk skin"; 940 Flexibility = 10; 941 IntelligenceRequirement = 13; 942 PriceModifier = 100; 943 AttachedGod = SILVA; 944 SoftenedMaterial = CROCODILE_SKIN; 945 HardenedMaterial = NAGA_SKIN; 946 CommonFlags = Base|IS_VALUABLE; 947 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 948 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 949 FireResistance = 3; 950 } 951 952 Config NAGA_SKIN; 953 { 954 StrengthValue = 90; 955 ConsumeType = CT_MISC_ANIMAL; 956 Density = 1200; 957 Color = rgb16(127, 255, 0); 958 NameStem = "naga scale"; 959 Flexibility = 15; 960 IntelligenceRequirement = 24; 961 PriceModifier = 150; 962 AttachedGod = SILVA; 963 SoftenedMaterial = BASILISK_SKIN; 964 HardenedMaterial = WYVERN_HIDE; 965 CommonFlags = Base|IS_VALUABLE; 966 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 967 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 968 FireResistance = 6; 969 } 970 971 Config WYVERN_HIDE; 972 { 973 StrengthValue = 120; 974 ConsumeType = CT_MISC_ANIMAL; 975 Density = 1500; 976 Color = rgb16(84, 139, 84); 977 NameStem = "wyvern hide"; 978 Flexibility = 7; 979 IntelligenceRequirement = 28; 980 PriceModifier = 300; 981 AttachedGod = SILVA; 982 SoftenedMaterial = NAGA_SKIN; 983 HardenedMaterial = HYDRA_HIDE; 984 CommonFlags = Base|IS_VALUABLE; 985 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 986 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 987 FireResistance = 9; 988 } 989 990 Config HYDRA_HIDE; 991 { 992 StrengthValue = 140; 993 ConsumeType = CT_MISC_ANIMAL; 994 Density = 2000; 995 Color = rgb16(78, 238, 148); 996 NameStem = "hydra hide"; 997 Flexibility = 7; 998 IntelligenceRequirement = 33; 999 PriceModifier = 500; 1000 AttachedGod = SILVA; 1001 SoftenedMaterial = WYVERN_HIDE; 1002 HardenedMaterial = DRAGON_HIDE; 1003 CommonFlags = Base|IS_VALUABLE; 1004 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1005 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 1006 FireResistance = 14; 1007 } 1008 1009 Config LEATHER; 1010 { 1011 StrengthValue = 20; 1012 ConsumeType = CT_MISC_ANIMAL; 1013 Density = 800; 1014 Color = rgb16(111, 64, 37); 1015 NameStem = "leather"; 1016 Flexibility = 10; 1017 IntelligenceRequirement = 5; 1018 AttachedGod = SILVA; 1019 SoftenedMaterial = HUMAN_SKIN; 1020 HardenedMaterial = HARDENED_LEATHER; 1021 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1022 InteractionFlags = Base|CAN_BURN; 1023 FireResistance = 1; 1024 } 1025 1026 Config BLACK_LEATHER; 1027 { 1028 StrengthValue = 20; 1029 ConsumeType = CT_MISC_ANIMAL; 1030 Density = 800; 1031 Color = rgb16(40, 40, 40); 1032 NameStem = "black leather"; 1033 Flexibility = 10; 1034 IntelligenceRequirement = 5; 1035 AttachedGod = SILVA; 1036 SoftenedMaterial = HUMAN_SKIN; 1037 HardenedMaterial = HARDENED_LEATHER; 1038 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1039 InteractionFlags = Base|CAN_BURN; 1040 FireResistance = 1; 1041 } 1042 1043 Config HARDENED_LEATHER; 1044 { 1045 StrengthValue = 35; 1046 ConsumeType = CT_MISC_ANIMAL; 1047 Density = 1200; 1048 Color = rgb16(100, 50, 30); 1049 NameStem = "hardened leather"; 1050 Flexibility = 7; 1051 AttachedGod = SILVA; 1052 IntelligenceRequirement = 6; 1053 SoftenedMaterial = LEATHER; 1054 HardenedMaterial = TROLL_HIDE; 1055 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1056 InteractionFlags = Base|CAN_BURN; 1057 FireResistance = 2; 1058 } 1059 1060 Config BOILED_LEATHER; 1061 { 1062 StrengthValue = 35; 1063 ConsumeType = CT_MISC_ANIMAL; 1064 Density = 1200; 1065 Color = rgb16(80, 50, 30); 1066 NameStem = "boiled leather"; 1067 Flexibility = 7; 1068 AttachedGod = SILVA; 1069 IntelligenceRequirement = 4; 1070 SoftenedMaterial = LEATHER; 1071 HardenedMaterial = TROLL_HIDE; 1072 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1073 InteractionFlags = Base|CAN_BURN; 1074 FireResistance = 2; 1075 } 1076 1077 Config QUILTED_LEATHER; 1078 { 1079 StrengthValue = 35; 1080 ConsumeType = CT_MISC_ANIMAL; 1081 Density = 1200; 1082 Color = rgb16(100, 70, 30); 1083 NameStem = "quilted leather"; 1084 Flexibility = 7; 1085 AttachedGod = SILVA; 1086 IntelligenceRequirement = 5; 1087 SoftenedMaterial = LEATHER; 1088 HardenedMaterial = TROLL_HIDE; 1089 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1090 InteractionFlags = Base|CAN_BURN; 1091 FireResistance = 2; 1092 } 1093 1094 Config STUDDED_LEATHER; 1095 { 1096 StrengthValue = 35; 1097 ConsumeType = CT_MISC_ANIMAL; 1098 Density = 1200; 1099 Color = rgb16(100, 50, 0); 1100 NameStem = "studded leather"; 1101 Flexibility = 7; 1102 AttachedGod = SILVA; 1103 IntelligenceRequirement = 6; 1104 SoftenedMaterial = LEATHER; 1105 HardenedMaterial = TROLL_HIDE; 1106 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1107 InteractionFlags = Base|CAN_BURN; 1108 FireResistance = 2; 1109 } 1110 1111 Config TROLL_HIDE; 1112 { 1113 StrengthValue = 45; 1114 ConsumeType = CT_MISC_ANIMAL; 1115 Density = 2000; 1116 Color = rgb16(128, 100, 32); 1117 NameStem = "troll hide"; 1118 Flexibility = 5; 1119 AttachedGod = SILVA; 1120 SoftenedMaterial = BEAR_SKIN; 1121 HardenedMaterial = IMP_HIDE; 1122 IntelligenceRequirement = 7; 1123 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1124 InteractionFlags = Base|CAN_BURN; 1125 FireResistance = 3; 1126 } 1127 1128 Config IMP_HIDE; 1129 { 1130 StrengthValue = 95; 1131 ConsumeType = CT_MISC_ANIMAL; 1132 Density = 2000; 1133 Color = rgb16(100, 0, 0); 1134 NameStem = "imp hide"; 1135 Flexibility = 5; 1136 AttachedGod = SILVA; 1137 SoftenedMaterial = TROLL_HIDE; 1138 HardenedMaterial = DRAGON_HIDE; 1139 IntelligenceRequirement = 23; 1140 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1141 InteractionFlags = Base|CAN_BURN; 1142 FireResistance = 60; 1143 } 1144 1145 Config DRAGON_HIDE; 1146 { 1147 StrengthValue = 160; 1148 ConsumeType = CT_MISC_ANIMAL; 1149 Density = 2500; 1150 Color = rgb16(160, 60, 32); 1151 NameStem = "dragon hide"; 1152 Flexibility = 5; 1153 AttachedGod = SILVA; 1154 SoftenedMaterial = IMP_HIDE; 1155 HardenedMaterial = OUROBOROS_HIDE; 1156 IntelligenceRequirement = 33; 1157 PriceModifier = 750; 1158 CommonFlags = Base|IS_VALUABLE; 1159 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1160 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 1161 FireResistance = 80; 1162 } 1163 1164 Config OUROBOROS_HIDE; 1165 { 1166 StrengthValue = 240; 1167 ConsumeType = CT_MISC_ANIMAL; 1168 Density = 3000; 1169 Color = rgb16(205, 102, 0); 1170 NameStem = "ouroboros hide"; 1171 Flexibility = 5; 1172 AttachedGod = SILVA; 1173 SoftenedMaterial = DRAGON_HIDE; 1174 IntelligenceRequirement = 44; 1175 PriceModifier = 1500; 1176 NameFlags = Base|USE_AN; 1177 CommonFlags = Base|IS_VALUABLE; 1178 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1179 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 1180 FireResistance = 15; 1181 } 1182 1183 /* Feather materials */ 1184 1185 Config OSTRICH_FEATHER; 1186 { 1187 StrengthValue = 15; 1188 ConsumeType = CT_MISC_ANIMAL; 1189 Density = 500; 1190 Color = rgb16(185, 176, 161); 1191 NameStem = "ostrich feather"; 1192 Flexibility = 15; 1193 AttachedGod = SILVA; 1194 SoftenedMaterial = OSTRICH_FLESH; 1195 HardenedMaterial = HARPY_FEATHER; 1196 IntelligenceRequirement = 5; 1197 NameFlags = Base|USE_AN; 1198 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1199 InteractionFlags = Base|CAN_BURN; 1200 } 1201 1202 Config HARPY_FEATHER; 1203 { 1204 StrengthValue = 30; 1205 ConsumeType = CT_MISC_ANIMAL; 1206 Density = 400; 1207 Color = rgb16(210, 180, 140); 1208 NameStem = "harpy feather"; 1209 Flexibility = 20; 1210 PriceModifier = 50; 1211 AttachedGod = SILVA; 1212 SoftenedMaterial = OSTRICH_FEATHER; 1213 HardenedMaterial = GRIFFON_FEATHER; 1214 IntelligenceRequirement = 9; 1215 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1216 InteractionFlags = Base|CAN_BURN; 1217 } 1218 1219 Config GRIFFON_FEATHER; 1220 { 1221 StrengthValue = 60; 1222 ConsumeType = CT_MISC_ANIMAL; 1223 Density = 300; 1224 Color = rgb16(218, 165, 32); 1225 NameStem = "griffon feather"; 1226 Flexibility = 25; 1227 PriceModifier = 150; 1228 AttachedGod = SILVA; 1229 SoftenedMaterial = HARPY_FEATHER; 1230 HardenedMaterial = PHOENIX_FEATHER; 1231 IntelligenceRequirement = 15; 1232 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1233 InteractionFlags = Base|CAN_BURN; 1234 } 1235 1236 Config PHOENIX_FEATHER; 1237 { 1238 StrengthValue = 80; 1239 ConsumeType = CT_MISC_ANIMAL; 1240 Density = 200; 1241 Color = rgb16(220, 220, 0); 1242 NameStem = "phoenix feather"; 1243 Flexibility = 30; 1244 AttachedGod = SILVA; 1245 SoftenedMaterial = GRIFFON_FEATHER; 1246 HardenedMaterial = STYMPHALIAN_FEATHER; 1247 IntelligenceRequirement = 20; 1248 PriceModifier = 250; 1249 CommonFlags = Base|IS_VALUABLE; 1250 CategoryFlags = Base|CAN_BE_TAILORED|IS_SPARKLING|IS_GOLEM_MATERIAL; 1251 InteractionFlags = Base|CAN_BURN|RISES_FROM_ASHES&~CAN_DISSOLVE; 1252 FireResistance = 10; 1253 } 1254 1255 Config STYMPHALIAN_FEATHER; 1256 { 1257 StrengthValue = 150; 1258 ConsumeType = CT_MISC_ANIMAL; 1259 Density = 1200; 1260 Color = rgb16(150, 100, 50); 1261 NameStem = "stymphalian feather"; 1262 Flexibility = 10; 1263 AttachedGod = SILVA; 1264 SoftenedMaterial = PHOENIX_FEATHER; 1265 HardenedMaterial = GOLDEN_EAGLE_FEATHER; 1266 IntelligenceRequirement = 35; 1267 PriceModifier = 750; 1268 CommonFlags = Base|IS_VALUABLE; 1269 CategoryFlags = Base|CAN_BE_TAILORED|IS_SPARKLING|IS_GOLEM_MATERIAL; 1270 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 1271 FireResistance = 12; 1272 } 1273 1274 Config GOLDEN_EAGLE_FEATHER; 1275 { 1276 StrengthValue = 300; 1277 ConsumeType = CT_MISC_ANIMAL; 1278 Density = 100; 1279 Color = rgb16(80, 80, 176); 1280 NameStem = "golden eagle feather"; 1281 Flexibility = 25; 1282 AttachedGod = VALPURUS; 1283 SoftenedMaterial = STYMPHALIAN_FEATHER; 1284 IntelligenceRequirement = 50; 1285 PriceModifier = 1000; 1286 CommonFlags = Base|IS_VALUABLE; 1287 CategoryFlags = Base|CAN_BE_TAILORED|IS_SPARKLING; 1288 InteractionFlags = Base&~CAN_DISSOLVE; /* Cannot burn. */ 1289 } 1290 1291 /* Marine textiles */ 1292 1293 Config SEA_WEED; 1294 { 1295 StrengthValue = 15; 1296 ConsumeType = CT_MISC_PLANT; 1297 Density = 800; 1298 Color = rgb16(46, 139, 87); 1299 NameStem = "seaweed"; 1300 Flexibility = 20; 1301 IntelligenceRequirement = 3; 1302 AttachedGod = SILVA; 1303 SoftenedMaterial = PLANT_FIBER; 1304 HardenedMaterial = FISH_SCALE; 1305 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1306 InteractionFlags = Base|CAN_BURN; 1307 } 1308 1309 Config FISH_SCALE; 1310 { 1311 StrengthValue = 20; 1312 ConsumeType = CT_MISC_ANIMAL; 1313 Density = 600; 1314 Color = rgb16(193, 205, 193); 1315 NameStem = "fish scale"; 1316 Flexibility = 10; 1317 IntelligenceRequirement = 7; 1318 AttachedGod = SILVA; 1319 SoftenedMaterial = SEA_WEED; 1320 HardenedMaterial = MERMAID_HAIR; 1321 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1322 InteractionFlags = Base|CAN_BURN; 1323 } 1324 1325 Config MERMAID_HAIR; 1326 { 1327 StrengthValue = 30; 1328 ConsumeType = CT_MISC_ANIMAL; 1329 Density = 200; 1330 Color = rgb16(0, 191, 255); 1331 NameStem = "mermaid hair"; 1332 Flexibility = 25; 1333 AttachedGod = DULCIS; 1334 SoftenedMaterial = FISH_SCALE; 1335 HardenedMaterial = SELKIE_SKIN; 1336 IntelligenceRequirement = 11; 1337 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1338 InteractionFlags = Base|CAN_BURN; 1339 FireResistance = 1; 1340 } 1341 1342 Config SELKIE_SKIN; 1343 { 1344 StrengthValue = 75; 1345 ConsumeType = CT_MISC_ANIMAL; 1346 Density = 1000; 1347 Color = rgb16(119, 136, 153); 1348 NameStem = "selkie skin"; 1349 Flexibility = 10; 1350 AttachedGod = SILVA; 1351 SoftenedMaterial = MERMAID_HAIR; 1352 HardenedMaterial = SEA_SERPENT_SCALE; 1353 IntelligenceRequirement = 15; 1354 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1355 InteractionFlags = Base|CAN_BURN; 1356 FireResistance = 2; 1357 } 1358 1359 Config SEA_SERPENT_SCALE; 1360 { 1361 StrengthValue = 115; 1362 ConsumeType = CT_MISC_ANIMAL; 1363 Density = 1100; 1364 Color = rgb16(0, 0, 139); 1365 NameStem = "sea serpent scale"; 1366 Flexibility = 7; 1367 AttachedGod = SILVA; 1368 SoftenedMaterial = SELKIE_SKIN; 1369 HardenedMaterial = KRAKEN_HIDE; 1370 IntelligenceRequirement = 25; 1371 PriceModifier = 250; 1372 CommonFlags = Base|IS_VALUABLE; 1373 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1374 InteractionFlags = Base|CAN_BURN; 1375 FireResistance = 5; 1376 } 1377 1378 Config KRAKEN_HIDE; 1379 { 1380 StrengthValue = 150; 1381 ConsumeType = CT_MISC_ANIMAL; 1382 Density = 1300; 1383 Color = rgb16(205, 155, 155); 1384 NameStem = "kraken hide"; 1385 Flexibility = 5; 1386 AttachedGod = SILVA; 1387 SoftenedMaterial = SEA_SERPENT_SCALE; 1388 HardenedMaterial = LEVIATHAN_HIDE; 1389 IntelligenceRequirement = 30; 1390 PriceModifier = 600; 1391 CommonFlags = Base|IS_VALUABLE; 1392 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1393 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 1394 FireResistance = 10; 1395 } 1396 1397 Config LEVIATHAN_HIDE; 1398 { 1399 StrengthValue = 175; 1400 ConsumeType = CT_MISC_ANIMAL; 1401 Density = 1700; 1402 Color = rgb16(112, 128, 144); 1403 NameStem = "leviathan hide"; 1404 Flexibility = 7; 1405 AttachedGod = SILVA; 1406 SoftenedMaterial = KRAKEN_HIDE; 1407 IntelligenceRequirement = 35; 1408 PriceModifier = 1000; 1409 CommonFlags = Base|IS_VALUABLE; 1410 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 1411 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 1412 FireResistance = 15; 1413 } 1414 1415 /* Magical textiles */ 1416 1417 Config DREAM_CLOTH; 1418 { 1419 StrengthValue = 55; 1420 ConsumeType = CT_MAGIC; 1421 Density = 150; 1422 Color = rgb16(255, 20, 147); 1423 NameStem = "dream cloth"; 1424 AdjectiveStem = "dreamweave"; 1425 Flexibility = 25; 1426 AttachedGod = DULCIS; 1427 SoftenedMaterial = AIR; 1428 HardenedMaterial = GOSSAMER; 1429 IntelligenceRequirement = 13; 1430 PriceModifier = 900; 1431 CommonFlags = Base|IS_VALUABLE; 1432 CategoryFlags = Base|CAN_BE_TAILORED|IS_SPARKLING; 1433 InteractionFlags = Base&~CAN_DISSOLVE; 1434 } 1435 1436 Config RAINBOW_CLOTH; 1437 { 1438 StrengthValue = 60; 1439 ConsumeType = CT_MAGIC; 1440 Density = 150; 1441 Color = rgb16(135, 206, 250); 1442 NameStem = "rainbow cloth"; 1443 AdjectiveStem = "rainboweave"; 1444 Flexibility = 20; 1445 AttachedGod = SILVA; 1446 SoftenedMaterial = AIR; 1447 HardenedMaterial = GOSSAMER; 1448 IntelligenceRequirement = 13; 1449 PriceModifier = 900; 1450 CommonFlags = Base|IS_VALUABLE; 1451 CategoryFlags = Base|CAN_BE_TAILORED|IS_SPARKLING; 1452 InteractionFlags = Base&~CAN_DISSOLVE; 1453 } 1454 1455 Config SHADOW_CLOTH; 1456 { 1457 StrengthValue = 50; 1458 ConsumeType = CT_MAGIC; 1459 Density = 150; 1460 Color = rgb16(138, 121, 93); 1461 NameStem = "shadow cloth"; 1462 AdjectiveStem = "shadoweave"; 1463 Flexibility = 30; 1464 AttachedGod = CLEPTIA; 1465 SoftenedMaterial = AIR; 1466 HardenedMaterial = GOSSAMER; 1467 IntelligenceRequirement = 13; 1468 PriceModifier = 900; 1469 CommonFlags = Base|IS_VALUABLE; 1470 CategoryFlags = Base|CAN_BE_TAILORED|IS_SPARKLING; 1471 InteractionFlags = Base&~CAN_DISSOLVE; 1472 } 1473 1474 /* 1475 * Future materials 1476 */ 1477 1478 /* Future textiles */ 1479 1480 Config NYLON; 1481 { 1482 StrengthValue = 15; 1483 ConsumeType = CT_PLASTIC; /* Close enough. */ 1484 Density = 200; 1485 Color = rgb16(255, 67, 164); 1486 NameStem = "nylon"; 1487 Flexibility = 15; 1488 IntelligenceRequirement = 5; 1489 PriceModifier = 20; 1490 AttachedGod = LORICATUS; 1491 HardenedMaterial = ELASTI_CLOTH; 1492 CategoryFlags = Base|CAN_BE_TAILORED; 1493 InteractionFlags = Base|CAN_BURN; 1494 } 1495 1496 Config ELASTI_CLOTH; 1497 { 1498 StrengthValue = 30; 1499 ConsumeType = CT_PLASTIC; 1500 Density = 300; 1501 Color = rgb16(8, 146, 208); 1502 NameStem = "elasticloth"; 1503 Flexibility = 30; 1504 IntelligenceRequirement = 10; 1505 PriceModifier = 40; 1506 AttachedGod = LORICATUS; 1507 SoftenedMaterial = NYLON; 1508 HardenedMaterial = ETEX_CLOTH; 1509 NameFlags = Base|USE_AN; 1510 CategoryFlags = Base|CAN_BE_TAILORED; 1511 InteractionFlags = Base|CAN_BURN; 1512 } 1513 1514 Config ETEX_CLOTH; 1515 { 1516 StrengthValue = 60; 1517 ConsumeType = CT_PLASTIC; 1518 Density = 500; 1519 Color = rgb16(0, 173, 255); 1520 Emitation = rgb24(50, 100, 160); 1521 NameStem = "e-tex"; 1522 Flexibility = 15; 1523 IntelligenceRequirement = 15; 1524 PriceModifier = 100; 1525 AttachedGod = LORICATUS; 1526 SoftenedMaterial = ELASTI_CLOTH; 1527 HardenedMaterial = SMART_CLOTH; 1528 NameFlags = Base|USE_AN; 1529 CommonFlags = Base|IS_VALUABLE; 1530 CategoryFlags = Base|CAN_BE_TAILORED|IS_SPARKLING; 1531 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 1532 } 1533 1534 Config SMART_CLOTH; 1535 { 1536 StrengthValue = 75; 1537 ConsumeType = CT_PLASTIC; 1538 Density = 600; 1539 Color = rgb16(0, 46, 255); 1540 NameStem = "smartcloth"; 1541 Flexibility = 20; 1542 IntelligenceRequirement = 20; 1543 PriceModifier = 250; 1544 AttachedGod = LORICATUS; 1545 SoftenedMaterial = ETEX_CLOTH; 1546 HardenedMaterial = FLEXI_CLOTH; 1547 CommonFlags = Base|IS_VALUABLE; 1548 CategoryFlags = Base|CAN_BE_TAILORED; 1549 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 1550 FireResistance = 1; 1551 } 1552 1553 Config FLEXI_CLOTH; 1554 { 1555 StrengthValue = 90; 1556 ConsumeType = CT_PLASTIC; 1557 Density = 800; 1558 Color = rgb16(82, 0, 255); 1559 NameStem = "flexiweave"; 1560 Flexibility = 30; 1561 IntelligenceRequirement = 25; 1562 PriceModifier = 500; 1563 AttachedGod = LORICATUS; 1564 SoftenedMaterial = SMART_CLOTH; 1565 HardenedMaterial = KEVLAR; 1566 CommonFlags = Base|IS_VALUABLE; 1567 CategoryFlags = Base|CAN_BE_TAILORED; 1568 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 1569 FireResistance = 3; 1570 } 1571 1572 Config KEVLAR; 1573 { 1574 StrengthValue = 140; 1575 ConsumeType = CT_PLASTIC; 1576 Density = 1500; 1577 Color = rgb16(144, 95, 32); 1578 NameStem = "kevlar"; 1579 Flexibility = 15; 1580 IntelligenceRequirement = 35; 1581 AttachedGod = LORICATUS; 1582 SoftenedMaterial = FLEXI_CLOTH; 1583 HardenedMaterial = SYNTH_CLOTH; 1584 CommonFlags = Base|IS_VALUABLE; 1585 CategoryFlags = Base|CAN_BE_TAILORED; 1586 InteractionFlags = Base&~CAN_DISSOLVE; 1587 } 1588 1589 Config SYNTH_CLOTH; 1590 { 1591 StrengthValue = 180; 1592 ConsumeType = CT_PLASTIC; 1593 Density = 1500; 1594 Color = rgb16(0, 255, 209); 1595 NameStem = "synth"; 1596 Flexibility = 10; 1597 IntelligenceRequirement = 40; 1598 AttachedGod = LORICATUS; 1599 SoftenedMaterial = KEVLAR; 1600 HardenedMaterial = NANO_FIBER; 1601 CommonFlags = Base|IS_VALUABLE; 1602 CategoryFlags = Base|CAN_BE_TAILORED; 1603 InteractionFlags = Base&~CAN_DISSOLVE; 1604 } 1605 1606 Config NANO_FIBER; 1607 { 1608 StrengthValue = 220; 1609 ConsumeType = CT_PLASTIC; 1610 Density = 500; 1611 Color = rgb16(0, 255, 82); 1612 NameStem = "nanofiber"; 1613 Flexibility = 20; 1614 IntelligenceRequirement = 45; 1615 AttachedGod = LORICATUS; 1616 SoftenedMaterial = SYNTH_CLOTH; 1617 CommonFlags = Base|IS_VALUABLE; 1618 CategoryFlags = Base|CAN_BE_TAILORED|IS_SPARKLING; 1619 InteractionFlags = Base&~CAN_DISSOLVE; 1620 } 1621 1622 /* Plastic materials */ 1623 1624 Config LATEX; 1625 { 1626 StrengthValue = 20; 1627 ConsumeType = CT_PLASTIC; 1628 Density = 600; 1629 Color = rgb16(30, 30, 30); 1630 NameStem = "latex"; 1631 Flexibility = 10; 1632 IntelligenceRequirement = 6; 1633 AttachedGod = NEFAS; 1634 HardenedMaterial = RUBBER; 1635 CategoryFlags = Base|IS_GOLEM_MATERIAL|IS_SPARKLING; 1636 InteractionFlags = Base|CAN_BURN; 1637 } 1638 1639 Config RUBBER; 1640 { 1641 StrengthValue = 30; 1642 ConsumeType = CT_PLASTIC; 1643 Density = 1200; 1644 Color = rgb16(60, 60, 60); 1645 NameStem = "rubber"; 1646 Flexibility = 7; 1647 IntelligenceRequirement = 7; 1648 AttachedGod = NEFAS; 1649 SoftenedMaterial = LATEX; 1650 HardenedMaterial = PLASTIC; 1651 CategoryFlags = Base|IS_GOLEM_MATERIAL; 1652 InteractionFlags = Base|CAN_BURN; 1653 } 1654 1655 Config PLASTIC; 1656 { 1657 StrengthValue = 50; 1658 ConsumeType = CT_PLASTIC; 1659 Density = 1300; 1660 Color = rgb16(224, 255, 255); 1661 NameStem = "plastic"; 1662 Flexibility = 5; 1663 IntelligenceRequirement = 8; 1664 AttachedGod = LORICATUS; 1665 SoftenedMaterial = RUBBER; 1666 HardenedMaterial = HARDENED_PLASTIC; 1667 InteractionFlags = Base|CAN_BURN; 1668 } 1669 1670 Config HARDENED_PLASTIC; 1671 { 1672 StrengthValue = 80; 1673 ConsumeType = CT_PLASTIC; 1674 Density = 1500; 1675 Color = rgb16(0, 255, 255); 1676 NameStem = "hardened plastic"; 1677 Flexibility = 3; 1678 IntelligenceRequirement = 9; 1679 AttachedGod = LORICATUS; 1680 SoftenedMaterial = PLASTIC; 1681 HardenedMaterial = PLASTIC_STEEL; 1682 InteractionFlags = Base|CAN_BURN; 1683 FireResistance = 2; 1684 } 1685 1686 Config STAINLESS_STEEL; 1687 { 1688 StrengthValue = 125; 1689 ConsumeType = CT_METAL; 1690 Density = 7500; 1691 Color = rgb16(160, 160, 160); /* Color = rgb16(70, 130, 180); */ 1692 PriceModifier = 600; 1693 NameStem = "stainless steel"; 1694 Flexibility = 1; 1695 IntelligenceRequirement = 12; 1696 AttachedGod = LORICATUS; 1697 SoftenedMaterial = STEEL; 1698 HardenedMaterial = PLASTIC_STEEL; 1699 CommonFlags = Base|IS_VALUABLE; 1700 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 1701 InteractionFlags = Base&~CAN_DISSOLVE; 1702 } 1703 1704 Config PLASTIC_STEEL; 1705 { 1706 StrengthValue = 160; 1707 ConsumeType = CT_METAL; 1708 Density = 6000; 1709 Color = rgb16(176, 196, 222); 1710 PriceModifier = 800; 1711 NameStem = "plasteel"; 1712 Flexibility = 1; 1713 IntelligenceRequirement = 18; 1714 AttachedGod = LORICATUS; 1715 SoftenedMaterial = PLASTIC; 1716 HardenedMaterial = DURALLOY; 1717 CommonFlags = Base|IS_VALUABLE; 1718 CategoryFlags = Base|IS_METAL; 1719 InteractionFlags = Base&~CAN_DISSOLVE; 1720 } 1721 1722 Config DURALLOY; 1723 { 1724 StrengthValue = 190; 1725 ConsumeType = CT_METAL; 1726 Density = 8000; 1727 Color = rgb16(255, 140, 0); 1728 PriceModifier = 1000; 1729 NameStem = "duralloy"; 1730 Flexibility = 1; 1731 IntelligenceRequirement = 23; 1732 AttachedGod = LORICATUS; 1733 SoftenedMaterial = PLASTIC_STEEL; 1734 HardenedMaterial = VITRELLOY; 1735 CommonFlags = Base|IS_VALUABLE; 1736 CategoryFlags = Base|IS_METAL; 1737 InteractionFlags = Base&~CAN_DISSOLVE; 1738 } 1739 1740 Config VITRELLOY; 1741 { 1742 StrengthValue = 230; 1743 ConsumeType = CT_METAL; 1744 Density = 9000; 1745 Color = rgb16(255, 165, 0); 1746 PriceModifier = 1500; 1747 NameStem = "vitrelloy"; 1748 Flexibility = 1; 1749 IntelligenceRequirement = 28; 1750 AttachedGod = LORICATUS; 1751 SoftenedMaterial = DURALLOY; 1752 CommonFlags = Base|IS_VALUABLE; 1753 CategoryFlags = Base|IS_METAL; 1754 InteractionFlags = Base&~CAN_DISSOLVE; 1755 } 1756 1757 /* Carbon-based materials */ 1758 1759 Config CHAR_COAL; 1760 { 1761 StrengthValue = 30; 1762 ConsumeType = CT_MINERAL; 1763 Density = 600; 1764 Color = rgb16(25, 25, 25); 1765 NameStem = "charcoal"; 1766 Flexibility = 1; 1767 AttachedGod = INFUSCOR; 1768 SoftenedMaterial = SOOT; 1769 HardenedMaterial = COAL; 1770 NaturalForm = stone; 1771 IntelligenceRequirement = 3; 1772 CategoryFlags = Base|IS_GOLEM_MATERIAL; 1773 InteractionFlags = Base|CAN_BURN; 1774 } 1775 1776 Config COAL; 1777 { 1778 StrengthValue = 45; 1779 ConsumeType = CT_MINERAL; 1780 Density = 1500; 1781 Color = rgb16(55, 55, 55); 1782 NameStem = "coal"; 1783 Flexibility = 1; 1784 AttachedGod = INFUSCOR; 1785 SoftenedMaterial = CHAR_COAL; 1786 HardenedMaterial = JET; 1787 NaturalForm = stone; 1788 IntelligenceRequirement = 4; 1789 CategoryFlags = Base|IS_GOLEM_MATERIAL; 1790 InteractionFlags = Base|CAN_BURN; 1791 } 1792 1793 Config JET; 1794 { 1795 StrengthValue = 60; 1796 ConsumeType = CT_MINERAL; 1797 Density = 1500; 1798 Color = rgb16(5, 0, 2); 1799 NameStem = "jet"; 1800 Flexibility = 1; 1801 AttachedGod = INFUSCOR; 1802 SoftenedMaterial = COAL; 1803 HardenedMaterial = CARBIDE; 1804 NaturalForm = stone; 1805 IntelligenceRequirement = 6; 1806 PriceModifier = 2000; 1807 CommonFlags = Base|IS_VALUABLE; 1808 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 1809 InteractionFlags = Base|CAN_BURN; 1810 } 1811 1812 Config CARBIDE; 1813 { 1814 StrengthValue = 120; 1815 ConsumeType = CT_MINERAL; 1816 Density = 1000; 1817 Color = rgb16(112, 128, 144); 1818 NameStem = "carbide"; 1819 Flexibility = 7; 1820 AttachedGod = LORICATUS; 1821 SoftenedMaterial = JET; 1822 HardenedMaterial = FOLDED_CARBIDE; 1823 IntelligenceRequirement = 24; 1824 PriceModifier = 750; 1825 CommonFlags = Base|IS_VALUABLE; 1826 CategoryFlags = Base|CAN_BE_TAILORED; 1827 InteractionFlags = Base&~CAN_DISSOLVE; 1828 } 1829 1830 Config FOLDED_CARBIDE; 1831 { 1832 StrengthValue = 180; 1833 ConsumeType = CT_MINERAL; 1834 Density = 2000; 1835 Color = rgb16(119, 136, 153); 1836 NameStem = "folded carbide"; 1837 Flexibility = 5; 1838 AttachedGod = LORICATUS; 1839 SoftenedMaterial = CARBIDE; 1840 HardenedMaterial = FULLERITE; 1841 IntelligenceRequirement = 31; 1842 PriceModifier = 1000; 1843 CommonFlags = Base|IS_VALUABLE; 1844 CategoryFlags = Base|CAN_BE_TAILORED; 1845 InteractionFlags = Base&~CAN_DISSOLVE; 1846 } 1847 1848 Config FULLERITE; 1849 { 1850 StrengthValue = 230; 1851 ConsumeType = CT_MINERAL; 1852 Density = 3000; 1853 Color = rgb16(192, 192, 192); 1854 NameStem = "fullerite"; 1855 Flexibility = 3; 1856 AttachedGod = LORICATUS; 1857 SoftenedMaterial = FOLDED_CARBIDE; 1858 HardenedMaterial = DIAMOND; 1859 IntelligenceRequirement = 36; 1860 PriceModifier = 1250; 1861 CommonFlags = Base|IS_VALUABLE; 1862 CategoryFlags = Base|IS_SPARKLING; 1863 InteractionFlags = Base&~CAN_DISSOLVE; 1864 } 1865 1866 /* Heavy metals */ 1867 1868 Config URANIUM; 1869 { 1870 StrengthValue = 75; 1871 ConsumeType = CT_METAL; 1872 Density = 19100; 1873 NutritionValue = 2000; 1874 Color = rgb16(27, 226, 21); 1875 Emitation = rgb24(50, 160, 50); 1876 PriceModifier = 1500; 1877 NameStem = "uranium"; 1878 AttachedGod = SCABIES; 1879 SoftenedMaterial = LEAD; 1880 HardenedMaterial = SOLARIUM; 1881 NaturalForm = stick; 1882 IntelligenceRequirement = 20; 1883 Flexibility = 1; 1884 ExplosivePower = 30000; 1885 CommonFlags = Base|IS_VALUABLE; 1886 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 1887 InteractionFlags = Base|CAN_EXPLODE&~CAN_DISSOLVE; 1888 } 1889 1890 Config SOLARIUM; 1891 { 1892 StrengthValue = 95; 1893 ConsumeType = CT_METAL; 1894 Density = 40000; 1895 NutritionValue = 4000; 1896 Color = rgb16(236, 255, 0); 1897 Emitation = rgb24(160, 160, 100); 1898 PriceModifier = 2500; 1899 NameStem = "solarium"; 1900 AttachedGod = SCABIES; 1901 SoftenedMaterial = URANIUM; 1902 HardenedMaterial = NEUTRONIUM; 1903 NaturalForm = stick; 1904 IntelligenceRequirement = 30; 1905 Flexibility = 1; 1906 ExplosivePower = 60000; 1907 CommonFlags = Base|IS_VALUABLE; 1908 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 1909 InteractionFlags = Base|CAN_EXPLODE&~CAN_DISSOLVE; 1910 } 1911 1912 Config NEUTRONIUM; 1913 { 1914 StrengthValue = 115; 1915 ConsumeType = CT_METAL; 1916 Density = 100000; 1917 NutritionValue = 8000; 1918 Color = rgb16(70, 173, 212); 1919 Emitation = rgb24(70, 120, 160); 1920 PriceModifier = 5000; 1921 NameStem = "neutronium"; 1922 AttachedGod = SCABIES; 1923 SoftenedMaterial = SOLARIUM; 1924 NaturalForm = stick; 1925 IntelligenceRequirement = 40; 1926 Flexibility = 1; 1927 ExplosivePower = 120000; 1928 CommonFlags = Base|IS_VALUABLE; 1929 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 1930 InteractionFlags = Base|CAN_EXPLODE&~CAN_DISSOLVE; 1931 } 1932 1933 /* 1934 * Magical materials 1935 */ 1936 1937 /* Arcane materials */ 1938 1939 Config MAGIC_CRYSTAL; 1940 { 1941 StrengthValue = 75; 1942 ConsumeType = CT_MINERAL; 1943 Density = 1500; 1944 Color = rgb16(255, 5, 255); 1945 Emitation = rgb24(139, 0, 139); 1946 NameStem = "raw crystallized magic"; 1947 AdjectiveStem = "crystal"; 1948 AttachedGod = SOPHOS; 1949 NaturalForm = stone; 1950 PriceModifier = 2000; 1951 SoftenedMaterial = MAGIC_LIQUID; 1952 HardenedMaterial = ARCANITE; 1953 IntelligenceRequirement = 7; 1954 Flexibility = 1; 1955 Alpha = 175; 1956 CommonFlags = Base|IS_VALUABLE; 1957 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 1958 InteractionFlags = Base&~CAN_DISSOLVE; 1959 } 1960 1961 Config ARCANITE; 1962 { 1963 StrengthValue = 180; 1964 ConsumeType = CT_METAL; 1965 Density = 800; 1966 Color = rgb16(224, 224, 120); 1967 PriceModifier = 2000; 1968 NameStem = "arcanite"; 1969 AttachedGod = SOPHOS; 1970 Flexibility = 3; 1971 SoftenedMaterial = MAGIC_CRYSTAL; 1972 HardenedMaterial = OCCULTUM; 1973 IntelligenceRequirement = 20; 1974 CommonFlags = Base|IS_VALUABLE; 1975 NameFlags = Base|USE_AN; 1976 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 1977 InteractionFlags = Base&~CAN_DISSOLVE; 1978 } 1979 1980 Config OCCULTUM; 1981 { 1982 StrengthValue = 260; 1983 ConsumeType = CT_METAL; 1984 Density = 750; 1985 Color = rgb16(153, 50, 204); 1986 PriceModifier = 2500; 1987 NameStem = "occultum"; 1988 AttachedGod = SOPHOS; 1989 Flexibility = 4; 1990 SoftenedMaterial = ARCANITE; 1991 IntelligenceRequirement = 33; 1992 CommonFlags = Base|IS_VALUABLE; 1993 NameFlags = Base|USE_AN; 1994 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 1995 InteractionFlags = Base&~CAN_DISSOLVE; 1996 } 1997 1998 /* Glass materials */ 1999 2000 Config SAND_STONE; 2001 { 2002 StrengthValue = 25; 2003 ConsumeType = CT_MINERAL; 2004 Density = 2300; 2005 Color = rgb16(150, 125, 80); 2006 NameStem = "sandstone"; 2007 AttachedGod = SILVA; 2008 NaturalForm = stone; 2009 IntelligenceRequirement = 2; 2010 SoftenedMaterial = SAND; 2011 HardenedMaterial = GLASS; 2012 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2013 } 2014 2015 Config RED_SAND_STONE; 2016 { 2017 StrengthValue = 25; 2018 ConsumeType = CT_MINERAL; 2019 Density = 2300; 2020 Color = rgb16(98, 0, 0); 2021 NameStem = "red sandstone"; 2022 AttachedGod = SILVA; 2023 NaturalForm = stone; 2024 IntelligenceRequirement = 2; 2025 SoftenedMaterial = RED_SAND; 2026 HardenedMaterial = GLASS; 2027 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2028 } 2029 2030 Config GLASS; 2031 { 2032 StrengthValue = 40; 2033 ConsumeType = CT_MINERAL; 2034 Density = 2500; 2035 Color = rgb16(180, 180, 255); 2036 NameStem = "glass"; 2037 Alpha = 150; 2038 AttachedGod = LEGIFER; 2039 SoftenedMaterial = SAND_STONE; 2040 HardenedMaterial = PEARL_GLASS; 2041 IntelligenceRequirement = 5; 2042 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2043 } 2044 2045 Config PEARL_GLASS; 2046 { 2047 StrengthValue = 130; 2048 ConsumeType = CT_MINERAL; 2049 Density = 4000; 2050 Color = rgb16(100, 100, 255); 2051 NameStem = "pearl glass"; 2052 Alpha = 150; 2053 PriceModifier = 1500; 2054 AttachedGod = LEGIFER; 2055 SoftenedMaterial = GLASS; 2056 HardenedMaterial = ILLITHIUM; 2057 IntelligenceRequirement = 15; 2058 CommonFlags = Base|IS_VALUABLE; 2059 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 2060 } 2061 2062 Config ILLITHIUM; 2063 { 2064 StrengthValue = 225; 2065 ConsumeType = CT_METAL; 2066 Density = 6000; 2067 Color = rgb16(200, 200, 240); 2068 PriceModifier = 5000; 2069 NameStem = "illithium"; 2070 AttachedGod = LEGIFER; 2071 SoftenedMaterial = PEARL_GLASS; 2072 IntelligenceRequirement = 25; 2073 CommonFlags = Base|IS_VALUABLE; 2074 NameFlags = Base|USE_AN; 2075 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 2076 InteractionFlags = Base&~CAN_DISSOLVE; 2077 } 2078 2079 /* Magical ice */ 2080 2081 Config ICE; 2082 { 2083 StrengthValue = 30; 2084 ConsumeType = CT_MINERAL; /* correct someday */ 2085 Density = 750; 2086 Color = rgb16(175, 175, 230); 2087 NameStem = "ice"; 2088 Alpha = 150; 2089 IntelligenceRequirement = 3; 2090 AttachedGod = ATAVUS; 2091 SoftenedMaterial = WATER; 2092 HardenedMaterial = RED_ICE; 2093 NaturalForm = stone; 2094 NameFlags = Base|USE_AN; 2095 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2096 } 2097 2098 Config RED_ICE; 2099 { 2100 StrengthValue = 90; 2101 ConsumeType = CT_MINERAL; 2102 Density = 850; 2103 Color = rgb16(199, 81, 80); 2104 NameStem = "red ice"; 2105 Alpha = 150; 2106 IntelligenceRequirement = 8; 2107 AttachedGod = ATAVUS; 2108 SoftenedMaterial = ICE; 2109 HardenedMaterial = JOTUN_ICE; 2110 NaturalForm = stone; 2111 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2112 } 2113 2114 Config JOTUN_ICE; 2115 { 2116 StrengthValue = 180; 2117 ConsumeType = CT_MINERAL; 2118 Density = 950; 2119 Color = rgb16(17, 53, 114); 2120 NameStem = "jotun ice"; 2121 Alpha = 175; 2122 IntelligenceRequirement = 18; 2123 AttachedGod = ATAVUS; 2124 SoftenedMaterial = RED_ICE; 2125 HardenedMaterial = PRIMORDIAL_ICE; 2126 NaturalForm = stone; 2127 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2128 } 2129 2130 Config PRIMORDIAL_ICE; 2131 { 2132 StrengthValue = 270; 2133 ConsumeType = CT_MINERAL; 2134 Density = 1100; 2135 Color = rgb16(127, 255, 212); 2136 NameStem = "primordial ice"; 2137 Alpha = 175; 2138 IntelligenceRequirement = 28; 2139 PriceModifier = 1750; 2140 AttachedGod = ATAVUS; 2141 SoftenedMaterial = JOTUN_ICE; 2142 NaturalForm = stone; 2143 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2144 InteractionFlags = Base&~CAN_DISSOLVE; 2145 } 2146 2147 /* 2148 * Plant and animal materials 2149 */ 2150 2151 /* Plant fiber */ 2152 2153 Config GRASS; 2154 { 2155 StrengthValue = 2; 2156 ConsumeType = CT_MISC_PLANT; 2157 Density = 100; 2158 Color = rgb16(32, 110, 32); 2159 NameStem = "grass"; 2160 AdjectiveStem = "grassy"; 2161 Flexibility = 15; 2162 AttachedGod = SILVA; 2163 SoftenedMaterial = PLANT_FIBER; 2164 HardenedMaterial = LEAF; 2165 CommonFlags = Base&~CAN_BE_WISHED; 2166 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 2167 BodyFlags = Base|CAN_REGENERATE|IS_ALIVE; 2168 InteractionFlags = Base|CAN_BURN; 2169 } 2170 2171 Config DARK_GRASS; 2172 { 2173 StrengthValue = 2; 2174 ConsumeType = CT_MISC_PLANT; 2175 Density = 100; 2176 Color = rgb16(75, 100, 75); 2177 NameStem = "grass"; 2178 AdjectiveStem = "grassy"; 2179 Flexibility = 15; 2180 AttachedGod = SILVA; 2181 SoftenedMaterial = PLANT_FIBER; 2182 HardenedMaterial = DARK_PETAL; 2183 CommonFlags = Base&~CAN_BE_WISHED; 2184 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 2185 BodyFlags = Base|CAN_REGENERATE|IS_ALIVE; 2186 InteractionFlags = Base|CAN_BURN; 2187 } 2188 2189 Config MYCELIUM; 2190 { 2191 StrengthValue = 2; 2192 ConsumeType = CT_MISC_PLANT; 2193 Density = 100; 2194 Color = rgb16(47, 79, 79); 2195 NameStem = "mycelium"; 2196 Flexibility = 15; 2197 AttachedGod = SCABIES; 2198 SoftenedMaterial = MUSHROOM_FLESH; 2199 HardenedMaterial = DARK_PETAL; 2200 CommonFlags = Base&~CAN_BE_WISHED; 2201 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 2202 BodyFlags = Base|CAN_REGENERATE|IS_ALIVE; 2203 InteractionFlags = Base|CAN_BURN; 2204 } 2205 2206 Config LEAF; 2207 { 2208 StrengthValue = 3; 2209 ConsumeType = CT_MISC_PLANT; 2210 Density = 500; 2211 Color = rgb16(0, 160, 0); 2212 NameStem = "leaf"; 2213 Flexibility = 10; 2214 IntelligenceRequirement = 3; 2215 AttachedGod = SILVA; 2216 SoftenedMaterial = PLANT_FIBER; 2217 HardenedMaterial = PALM_LEAF; 2218 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 2219 InteractionFlags = Base|CAN_BURN; 2220 } 2221 2222 Config PALM_LEAF; 2223 { 2224 StrengthValue = 5; 2225 ConsumeType = CT_MISC_PLANT; 2226 Density = 500; 2227 Color = rgb16(0, 160, 0); 2228 NameStem = "palm leaf"; 2229 Flexibility = 10; 2230 IntelligenceRequirement = 5; 2231 AttachedGod = SILVA; 2232 SoftenedMaterial = LEAF; 2233 HardenedMaterial = WITCH_BARK; 2234 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 2235 InteractionFlags = Base|CAN_BURN; 2236 } 2237 2238 Config WITCH_BARK; 2239 { 2240 StrengthValue = 50; 2241 ConsumeType = CT_MISC_PLANT; 2242 Density = 700; 2243 Color = rgb16(128, 128, 0); 2244 NameStem = "witchbark"; 2245 Flexibility = 7; 2246 IntelligenceRequirement = 10; 2247 AttachedGod = SILVA; 2248 SoftenedMaterial = PALM_LEAF; 2249 HardenedMaterial = DARK_PETAL; 2250 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 2251 InteractionFlags = Base|CAN_BURN; 2252 FireResistance = 1; 2253 } 2254 2255 Config DARK_PETAL; 2256 { 2257 StrengthValue = 75; 2258 ConsumeType = CT_MISC_PLANT; 2259 Density = 300; 2260 Color = rgb16(0, 60, 0); 2261 NameStem = "dark petal"; 2262 Flexibility = 15; 2263 IntelligenceRequirement = 15; 2264 PriceModifier = 100; 2265 AttachedGod = SILVA; 2266 SoftenedMaterial = WITCH_BARK; 2267 HardenedMaterial = STEEL_LEAF; 2268 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 2269 InteractionFlags = Base|CAN_BURN; 2270 FireResistance = 1; 2271 } 2272 2273 Config STEEL_LEAF; 2274 { 2275 StrengthValue = 90; 2276 ConsumeType = CT_MISC_PLANT; 2277 Density = 900; 2278 Color = rgb16(143, 188, 143); 2279 NameStem = "steeleaf"; 2280 Flexibility = 7; 2281 IntelligenceRequirement = 20; 2282 PriceModifier = 150; 2283 AttachedGod = SILVA; 2284 SoftenedMaterial = DARK_PETAL; 2285 HardenedMaterial = CHLOROPHYTE; 2286 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 2287 InteractionFlags = Base|CAN_BURN; 2288 FireResistance = 3; 2289 } 2290 2291 Config CHLOROPHYTE; 2292 { 2293 StrengthValue = 125; 2294 ConsumeType = CT_MISC_PLANT; 2295 Density = 1200; 2296 Color = rgb16(118, 169, 18); 2297 NameStem = "chlorophyte"; 2298 Flexibility = 5; 2299 IntelligenceRequirement = 25; 2300 PriceModifier = 750; 2301 AttachedGod = SILVA; 2302 SoftenedMaterial = STEEL_LEAF; 2303 CommonFlags = Base|IS_VALUABLE; 2304 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 2305 InteractionFlags = Base|CAN_BURN&~CAN_DISSOLVE; 2306 FireResistance = 7; 2307 } 2308 2309 /* Paper */ 2310 2311 Config PAPYRUS; 2312 { 2313 StrengthValue = 3; 2314 ConsumeType = CT_MISC_PLANT; 2315 Density = 800; 2316 Color = rgb16(200, 200, 200); 2317 NameStem = "papyrus"; 2318 Flexibility = 10; 2319 AttachedGod = SOPHOS; 2320 PriceModifier = 100; 2321 SoftenedMaterial = PLANT_FIBER; 2322 HardenedMaterial = PARCHMENT; 2323 IntelligenceRequirement = 4; 2324 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 2325 InteractionFlags = Base|CAN_BURN; 2326 } 2327 2328 Config PARCHMENT; 2329 { 2330 StrengthValue = 5; 2331 ConsumeType = CT_MISC_ANIMAL; 2332 Density = 800; 2333 Color = rgb16(200, 200, 200); 2334 NameStem = "parchment"; 2335 Flexibility = 10; 2336 AttachedGod = SOPHOS; 2337 PriceModifier = 100; 2338 SoftenedMaterial = PAPYRUS; 2339 HardenedMaterial = VELLUM; 2340 IntelligenceRequirement = 5; 2341 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 2342 InteractionFlags = Base|CAN_BURN; 2343 } 2344 2345 Config VELLUM; 2346 { 2347 StrengthValue = 7; 2348 ConsumeType = CT_MISC_ANIMAL; 2349 Density = 800; 2350 Color = rgb16(200, 200, 200); 2351 NameStem = "vellum"; 2352 Flexibility = 10; 2353 AttachedGod = SOPHOS; 2354 PriceModifier = 100; 2355 SoftenedMaterial = PARCHMENT; 2356 HardenedMaterial = PAPER_BOARD; 2357 IntelligenceRequirement = 6; 2358 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 2359 InteractionFlags = Base|CAN_BURN; 2360 } 2361 2362 Config PAPER_BOARD; 2363 { 2364 StrengthValue = 15; 2365 ConsumeType = CT_MISC_PLANT; 2366 Density = 900; 2367 Color = rgb16(222, 222, 222); 2368 NameStem = "paperboard"; 2369 Flexibility = 7; 2370 AttachedGod = SOPHOS; 2371 PriceModifier = 150; 2372 SoftenedMaterial = PARCHMENT; 2373 HardenedMaterial = SPIDER_SILK; 2374 IntelligenceRequirement = 7; 2375 CategoryFlags = Base|CAN_BE_TAILORED|IS_GOLEM_MATERIAL; 2376 InteractionFlags = Base|CAN_BURN; 2377 } 2378 2379 /* Woods */ 2380 2381 Config FUNGI_WOOD; 2382 { 2383 StrengthValue = 20; 2384 ConsumeType = CT_MISC_PLANT; 2385 Density = 200; 2386 Color = rgb16(133, 99, 99); 2387 NameStem = "fungiwood"; 2388 AttachedGod = SCABIES; 2389 Flexibility = 3; 2390 IntelligenceRequirement = 2; 2391 NaturalForm = stick; 2392 SoftenedMaterial = MUSHROOM_FLESH; 2393 HardenedMaterial = SPRUCE_WOOD; 2394 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2395 InteractionFlags = Base|CAN_BURN; 2396 } 2397 2398 Config SPRUCE_WOOD; 2399 { 2400 StrengthValue = 25; 2401 ConsumeType = CT_MISC_PLANT; 2402 Density = 450; 2403 Color = rgb16(0, 89, 96); 2404 NameStem = "spruce wood"; 2405 AdjectiveStem = "spruce"; 2406 AttachedGod = SILVA; 2407 Flexibility = 2; 2408 IntelligenceRequirement = 3; 2409 NaturalForm = stick; 2410 SoftenedMaterial = FUNGI_WOOD; 2411 HardenedMaterial = SYCAMORE_WOOD; 2412 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2413 InteractionFlags = Base|CAN_BURN; 2414 } 2415 2416 Config SYCAMORE_WOOD; 2417 { 2418 StrengthValue = 32; 2419 ConsumeType = CT_MISC_PLANT; 2420 Density = 600; 2421 Color = rgb16(102, 51, 0); 2422 NameStem = "sycamore wood"; 2423 AdjectiveStem = "sycamore"; 2424 AttachedGod = SILVA; 2425 Flexibility = 2; 2426 IntelligenceRequirement = 4; 2427 NaturalForm = stick; 2428 SoftenedMaterial = SPRUCE_WOOD; 2429 HardenedMaterial = ELM_WOOD; 2430 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2431 InteractionFlags = Base|CAN_BURN; 2432 } 2433 2434 Config ELM_WOOD; 2435 { 2436 StrengthValue = 40; 2437 ConsumeType = CT_MISC_PLANT; 2438 Density = 700; 2439 Color = rgb16(130, 82, 1); 2440 NameStem = "elm wood"; 2441 AdjectiveStem = "elm"; 2442 AttachedGod = SILVA; 2443 Flexibility = 2; 2444 IntelligenceRequirement = 5; 2445 NaturalForm = stick; 2446 SoftenedMaterial = SYCAMORE_WOOD; 2447 HardenedMaterial = ASH_WOOD; 2448 NameFlags = Base|USE_AN; 2449 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2450 InteractionFlags = Base|CAN_BURN; 2451 } 2452 2453 Config ASH_WOOD; 2454 { 2455 StrengthValue = 45; 2456 ConsumeType = CT_MISC_PLANT; 2457 Density = 850; 2458 Color = rgb16(159, 150, 136); 2459 NameStem = "ash wood"; 2460 AdjectiveStem = "ash"; 2461 AttachedGod = SILVA; 2462 Flexibility = 2; 2463 IntelligenceRequirement = 6; 2464 NaturalForm = stick; 2465 SoftenedMaterial = ELM_WOOD; 2466 HardenedMaterial = CYPRESS_WOOD; 2467 NameFlags = Base|USE_AN; 2468 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2469 InteractionFlags = Base|CAN_BURN; 2470 } 2471 2472 Config CYPRESS_WOOD; 2473 { 2474 StrengthValue = 50; 2475 ConsumeType = CT_MISC_PLANT; 2476 Density = 500; 2477 Color = rgb16(166, 128, 100); 2478 NameStem = "cypress wood"; 2479 AdjectiveStem = "cypress"; 2480 AttachedGod = SILVA; 2481 Flexibility = 2; 2482 IntelligenceRequirement = 8; 2483 PriceModifier = 250; 2484 NaturalForm = stick; 2485 SoftenedMaterial = ASH_WOOD; 2486 HardenedMaterial = KAURI_WOOD; 2487 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2488 InteractionFlags = Base|CAN_BURN; 2489 FireResistance = 1; 2490 } 2491 2492 Config HOLLY_WOOD; 2493 { 2494 StrengthValue = 20; 2495 ConsumeType = CT_MISC_PLANT; 2496 Density = 750; 2497 Color = rgb16(163, 105, 95); 2498 NameStem = "holly wood"; 2499 AdjectiveStem = "holly"; 2500 AttachedGod = SILVA; 2501 Flexibility = 3; 2502 IntelligenceRequirement = 3; 2503 NaturalForm = stick; 2504 SoftenedMaterial = PLANT_FIBER; 2505 HardenedMaterial = YEW_WOOD; 2506 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2507 InteractionFlags = Base|CAN_BURN; 2508 } 2509 2510 Config YEW_WOOD; 2511 { 2512 StrengthValue = 25; 2513 ConsumeType = CT_MISC_PLANT; 2514 Density = 700; 2515 Color = rgb16(147, 95, 86); 2516 NameStem = "yew wood"; 2517 AdjectiveStem = "yew"; 2518 AttachedGod = SILVA; 2519 Flexibility = 2; 2520 IntelligenceRequirement = 4; 2521 NaturalForm = stick; 2522 SoftenedMaterial = HOLLY_WOOD; 2523 HardenedMaterial = BEECH_WOOD; 2524 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2525 InteractionFlags = Base|CAN_BURN; 2526 } 2527 2528 Config BEECH_WOOD; 2529 { 2530 StrengthValue = 35; 2531 ConsumeType = CT_MISC_PLANT; 2532 Density = 650; 2533 Color = rgb16(87, 51, 32); 2534 NameStem = "beech wood"; 2535 AdjectiveStem = "beech"; 2536 AttachedGod = SILVA; 2537 Flexibility = 2; 2538 IntelligenceRequirement = 5; 2539 NaturalForm = stick; 2540 SoftenedMaterial = YEW_WOOD; 2541 HardenedMaterial = BAMBOO_WOOD; 2542 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2543 InteractionFlags = Base|CAN_BURN; 2544 } 2545 2546 Config BAMBOO_WOOD; 2547 { 2548 StrengthValue = 45; 2549 ConsumeType = CT_MISC_PLANT; 2550 Density = 400; 2551 Color = rgb16(83, 226, 86); 2552 NameStem = "bamboo"; 2553 AttachedGod = SILVA; 2554 Flexibility = 4; 2555 IntelligenceRequirement = 7; 2556 NaturalForm = stick; 2557 SoftenedMaterial = BEECH_WOOD; 2558 HardenedMaterial = MAHOGANY_WOOD; 2559 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2560 InteractionFlags = Base|CAN_BURN; 2561 FireResistance = 1; 2562 } 2563 2564 Config MAHOGANY_WOOD; 2565 { 2566 StrengthValue = 55; 2567 ConsumeType = CT_MISC_PLANT; 2568 Density = 850; 2569 Color = rgb16(103, 10, 10); 2570 NameStem = "mahogany wood"; 2571 AdjectiveStem = "mahogany"; 2572 AttachedGod = SILVA; 2573 Flexibility = 2; 2574 IntelligenceRequirement = 9; 2575 PriceModifier = 250; 2576 NaturalForm = stick; 2577 SoftenedMaterial = BAMBOO_WOOD; 2578 HardenedMaterial = KAURI_WOOD; 2579 CommonFlags = Base|IS_VALUABLE; 2580 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2581 InteractionFlags = Base|CAN_BURN; 2582 FireResistance = 2; 2583 } 2584 2585 Config BALSA_WOOD; 2586 { 2587 StrengthValue = 20; 2588 ConsumeType = CT_MISC_PLANT; 2589 Density = 250; 2590 Color = rgb16(160, 108, 50); 2591 NameStem = "balsa wood"; 2592 AdjectiveStem = "balsa"; 2593 AttachedGod = SILVA; 2594 Flexibility = 3; 2595 IntelligenceRequirement = 2; 2596 NaturalForm = stick; 2597 SoftenedMaterial = PLANT_FIBER; 2598 HardenedMaterial = PINE_WOOD; 2599 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2600 InteractionFlags = Base|CAN_BURN; 2601 } 2602 2603 Config PINE_WOOD; 2604 { 2605 StrengthValue = 25; 2606 ConsumeType = CT_MISC_PLANT; 2607 Density = 400; 2608 Color = rgb16(208, 108, 42); 2609 NameStem = "pine wood"; 2610 AdjectiveStem = "pine"; 2611 AttachedGod = SILVA; 2612 Flexibility = 2; 2613 IntelligenceRequirement = 3; 2614 NaturalForm = stick; 2615 SoftenedMaterial = BALSA_WOOD; 2616 HardenedMaterial = FIR_WOOD; 2617 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2618 InteractionFlags = Base|CAN_BURN; 2619 } 2620 2621 Config FIR_WOOD; 2622 { 2623 StrengthValue = 30; 2624 ConsumeType = CT_MISC_PLANT; 2625 Density = 500; 2626 Color = rgb16(140, 96, 48); 2627 NameStem = "fir wood"; 2628 AdjectiveStem = "fir"; 2629 AttachedGod = SILVA; 2630 Flexibility = 2; 2631 IntelligenceRequirement = 4; 2632 NaturalForm = stick; 2633 SoftenedMaterial = PINE_WOOD; 2634 HardenedMaterial = BIRCH_WOOD; 2635 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2636 InteractionFlags = Base|CAN_BURN; 2637 } 2638 2639 Config BIRCH_WOOD; 2640 { 2641 StrengthValue = 35; 2642 ConsumeType = CT_MISC_PLANT; 2643 Density = 600; 2644 Color = rgb16(130, 70, 32); 2645 NameStem = "birch wood"; 2646 AdjectiveStem = "birch"; 2647 AttachedGod = SILVA; 2648 Flexibility = 2; 2649 IntelligenceRequirement = 5; 2650 NaturalForm = stick; 2651 SoftenedMaterial = FIR_WOOD; 2652 HardenedMaterial = OAK_WOOD; 2653 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2654 InteractionFlags = Base|CAN_BURN; 2655 } 2656 2657 Config OAK_WOOD; 2658 { 2659 StrengthValue = 45; 2660 ConsumeType = CT_MISC_PLANT; 2661 Density = 700; 2662 Color = rgb16(124, 50, 16); 2663 NameStem = "oak wood"; 2664 AdjectiveStem = "oaken"; 2665 AttachedGod = SILVA; 2666 Flexibility = 2; 2667 IntelligenceRequirement = 6; 2668 NaturalForm = stick; 2669 SoftenedMaterial = BIRCH_WOOD; 2670 HardenedMaterial = TEAK_WOOD; 2671 NameFlags = Base|USE_AN; 2672 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2673 InteractionFlags = Base|CAN_BURN; 2674 } 2675 2676 Config TEAK_WOOD; 2677 { 2678 StrengthValue = 50; 2679 ConsumeType = CT_MISC_PLANT; 2680 Density = 750; 2681 Color = rgb16(80, 40, 30); 2682 NameStem = "teak wood"; 2683 AdjectiveStem = "teak"; 2684 AttachedGod = SILVA; 2685 NaturalForm = stick; 2686 SoftenedMaterial = OAK_WOOD; 2687 HardenedMaterial = EBONY_WOOD; 2688 Flexibility = 2; 2689 IntelligenceRequirement = 7; 2690 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2691 InteractionFlags = Base|CAN_BURN; 2692 FireResistance = 1; 2693 } 2694 2695 Config EBONY_WOOD; 2696 { 2697 StrengthValue = 65; 2698 ConsumeType = CT_MISC_PLANT; 2699 Density = 1000; 2700 Color = rgb16(48, 48, 48); 2701 NameStem = "ebony wood"; 2702 AdjectiveStem = "ebony"; 2703 AttachedGod = SILVA; 2704 NaturalForm = stick; 2705 SoftenedMaterial = TEAK_WOOD; 2706 HardenedMaterial = KAURI_WOOD; 2707 Flexibility = 2; 2708 IntelligenceRequirement = 10; 2709 PriceModifier = 250; 2710 CommonFlags = Base|IS_VALUABLE; 2711 NameFlags = Base|USE_AN; 2712 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2713 InteractionFlags = Base|CAN_BURN; 2714 FireResistance = 2; 2715 } 2716 2717 Config KAURI_WOOD; 2718 { 2719 StrengthValue = 95; 2720 ConsumeType = CT_MISC_PLANT; 2721 Density = 800; 2722 Color = rgb16(140, 92, 42); 2723 NameStem = "kauri wood"; 2724 AdjectiveStem = "kauri"; 2725 AttachedGod = SILVA; 2726 NaturalForm = stick; 2727 SoftenedMaterial = EBONY_WOOD; 2728 HardenedMaterial = RATA_WOOD; 2729 Flexibility = 2; 2730 IntelligenceRequirement = 12; 2731 PriceModifier = 500; 2732 CommonFlags = Base|IS_VALUABLE; 2733 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2734 InteractionFlags = Base|CAN_BURN; 2735 FireResistance = 3; 2736 } 2737 2738 Config RATA_WOOD; 2739 { 2740 StrengthValue = 155; 2741 ConsumeType = CT_MISC_PLANT; 2742 Density = 700; 2743 Color = rgb16(166, 44, 24); 2744 NameStem = "rata wood"; 2745 AdjectiveStem = "rata"; 2746 AttachedGod = SILVA; 2747 NaturalForm = stick; 2748 SoftenedMaterial = KAURI_WOOD; 2749 HardenedMaterial = SIDGURE_WOOD; 2750 Flexibility = 2; 2751 IntelligenceRequirement = 15; 2752 PriceModifier = 750; 2753 CommonFlags = Base|IS_VALUABLE; 2754 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2755 InteractionFlags = Base|CAN_BURN; 2756 FireResistance = 4; 2757 } 2758 2759 Config SIDGURE_WOOD; /* magical mango world-tree wood */ 2760 { 2761 StrengthValue = 225; 2762 ConsumeType = CT_MISC_PLANT; 2763 Density = 600; 2764 Color = rgb16(198, 110, 46); 2765 NameStem = "sidgure wood"; 2766 AdjectiveStem = "sidgure"; 2767 AttachedGod = SILVA; 2768 NaturalForm = stick; 2769 Flexibility = 3; 2770 IntelligenceRequirement = 20; 2771 PriceModifier = 900; 2772 SoftenedMaterial = RATA_WOOD; 2773 CommonFlags = Base|IS_VALUABLE; 2774 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2775 InteractionFlags = Base|CAN_BURN; 2776 FireResistance = 5; 2777 } 2778 2779 Config PETRIFIED_WOOD; 2780 { 2781 StrengthValue = 35; 2782 ConsumeType = CT_MINERAL; 2783 Density = 2700; 2784 Color = rgb16(133, 94, 66); 2785 NameStem = "petrified wood"; 2786 AttachedGod = SILVA; 2787 NaturalForm = stick; 2788 IntelligenceRequirement = 3; 2789 SoftenedMaterial = SPRUCE_WOOD; 2790 HardenedMaterial = GRANITE; 2791 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2792 } 2793 2794 /* Horn materials */ 2795 2796 Config HUMAN_NAIL; 2797 { 2798 StrengthValue = 20; 2799 ConsumeType = CT_BONE; 2800 Density = 1600; 2801 NutritionValue = 50; 2802 Color = rgb16(255, 250, 250); 2803 NameStem = "human nail"; 2804 IntelligenceRequirement = 4; 2805 Flexibility = 4; 2806 AttachedGod = CRUENTUS; 2807 SoftenedMaterial = HUMAN_FLESH; 2808 HardenedMaterial = CHITINE; 2809 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2810 InteractionFlags = Base|CAN_BURN; 2811 } 2812 2813 Config CHITINE; 2814 { 2815 StrengthValue = 40; 2816 ConsumeType = CT_BONE; 2817 Density = 1900; 2818 NutritionValue = 50; 2819 Color = rgb16(250, 235, 215); 2820 NameStem = "chitine"; 2821 IntelligenceRequirement = 6; 2822 Flexibility = 2; 2823 AttachedGod = CRUENTUS; 2824 SoftenedMaterial = HUMAN_NAIL; 2825 HardenedMaterial = BUFFALO_HORN; 2826 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2827 InteractionFlags = Base|CAN_BURN; 2828 } 2829 2830 Config BUFFALO_HORN; 2831 { 2832 StrengthValue = 60; 2833 ConsumeType = CT_BONE; 2834 Density = 2000; 2835 NutritionValue = 150; 2836 Color = rgb16(231, 223, 206); 2837 NameStem = "buffalo horn"; 2838 IntelligenceRequirement = 8; 2839 AttachedGod = CRUENTUS; 2840 SoftenedMaterial = CHITINE; 2841 HardenedMaterial = MOOSE_ANTLER; 2842 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2843 InteractionFlags = Base|CAN_BURN; 2844 } 2845 2846 Config MOOSE_ANTLER; 2847 { 2848 StrengthValue = 80; 2849 ConsumeType = CT_BONE; 2850 Density = 2000; 2851 NutritionValue = 250; 2852 Color = rgb16(240, 234, 214); 2853 NameStem = "moose antler"; 2854 IntelligenceRequirement = 10; 2855 AttachedGod = CRUENTUS; 2856 SoftenedMaterial = BUFFALO_HORN; 2857 HardenedMaterial = UNICORN_HORN; 2858 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2859 InteractionFlags = Base|CAN_BURN|EFFECT_IS_GOOD; 2860 } 2861 2862 Config UNICORN_HORN; 2863 { 2864 StrengthValue = 200; 2865 ConsumeType = CT_BONE; 2866 Effect = EFFECT_ANTIDOTE; 2867 ConsumeEndMessage = CEM_ANTIDOTE; 2868 Density = 2000; 2869 NutritionValue = 2000; 2870 Color = rgb16(200, 200, 200); 2871 NameStem = "unicorn horn"; 2872 IntelligenceRequirement = 20; 2873 PriceModifier = 1250; 2874 AttachedGod = SEGES; 2875 SoftenedMaterial = MOOSE_ANTLER; 2876 CommonFlags = Base|IS_VALUABLE; 2877 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 2878 InteractionFlags = Base|CAN_BURN; 2879 FireResistance = 6; 2880 } 2881 2882 Config TURTLE_SHELL; 2883 { 2884 StrengthValue = 160; 2885 Density = 2000; 2886 Flexibility = 1; 2887 ConsumeType = CT_BONE; 2888 Color = rgb16(128, 128, 98); 2889 NutritionValue = 1200; 2890 IntelligenceRequirement = 18; 2891 NameStem = "giant turtle shell"; 2892 AttachedGod = MORTIFER; 2893 SoftenedMaterial = WRAITH_BONE; 2894 HardenedMaterial = DRAGON_BONE; 2895 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2896 InteractionFlags = Base|CAN_BURN; 2897 FireResistance = 2; 2898 } 2899 2900 Config SEA_SHELL; 2901 { 2902 StrengthValue = 60; 2903 Density = 2000; 2904 Flexibility = 1; 2905 ConsumeType = CT_MINERAL; 2906 Color = rgb16(255, 245, 238); 2907 IntelligenceRequirement = 4; 2908 NameStem = "seashell"; 2909 AttachedGod = SOPHOS; 2910 SoftenedMaterial = LIME_STONE; 2911 HardenedMaterial = TURTLE_SHELL; 2912 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2913 } 2914 2915 Config DRAGON_BONE; 2916 { 2917 StrengthValue = 200; 2918 Density = 5000; 2919 Flexibility = 1; 2920 ConsumeType = CT_MINERAL; 2921 Color = rgb16(218, 206, 184); 2922 IntelligenceRequirement = 24; 2923 PriceModifier = 1250; 2924 NameStem = "petrified dragon bone"; 2925 AttachedGod = MORTIFER; 2926 SoftenedMaterial = TURTLE_SHELL; 2927 HardenedMaterial = OMMEL_BONE; 2928 CommonFlags = Base|IS_VALUABLE; 2929 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2930 InteractionFlags = Base&~CAN_DISSOLVE; 2931 } 2932 2933 /* Other organic */ 2934 2935 Config WAX; 2936 { 2937 StrengthValue = 2; 2938 ConsumeType = CT_MISC_ANIMAL; 2939 Density = 900; 2940 Color = rgb16(240, 238, 176); 2941 NameStem = "wax"; 2942 Flexibility = 10; 2943 AttachedGod = SEGES; 2944 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2945 InteractionFlags = Base|CAN_BURN; 2946 } 2947 2948 /* 2949 * Minerals 2950 */ 2951 2952 /* Common stones */ 2953 2954 Config GRAVEL; 2955 { 2956 StrengthValue = 20; 2957 ConsumeType = CT_MINERAL; 2958 Density = 2500; 2959 Flexibility = 2; 2960 Color = rgb16(180, 180, 180); 2961 NameStem = "gravel"; 2962 DigProductMaterial = GRANITE; 2963 NaturalForm = stone; 2964 AttachedGod = SILVA; 2965 SoftenedMaterial = SAND; 2966 HardenedMaterial = COBBLE_STONE; 2967 CommonFlags = Base&~CAN_BE_WISHED; 2968 } 2969 2970 Config MORAINE; 2971 { 2972 StrengthValue = 20; 2973 ConsumeType = CT_MINERAL; 2974 Density = 2500; 2975 Flexibility = 2; 2976 Color = rgb16(100, 60, 30); 2977 NameStem = "moraine"; 2978 DigProductMaterial = GRANITE; 2979 NaturalForm = stone; 2980 AttachedGod = SILVA; 2981 SoftenedMaterial = SAND; 2982 HardenedMaterial = COBBLE_STONE; 2983 CommonFlags = Base&~CAN_BE_WISHED; 2984 } 2985 2986 Config COBBLE_STONE; 2987 { 2988 StrengthValue = 40; 2989 ConsumeType = CT_MINERAL; 2990 Density = 2700; 2991 Color = rgb16(100, 100, 100); 2992 NameStem = "cobblestone"; 2993 AttachedGod = SILVA; 2994 NaturalForm = stone; 2995 SoftenedMaterial = SAND; 2996 HardenedMaterial = GRANITE; 2997 CategoryFlags = Base|IS_GOLEM_MATERIAL; 2998 } 2999 3000 Config LIME_STONE; 3001 { 3002 StrengthValue = 30; 3003 ConsumeType = CT_MINERAL; 3004 Density = 2500; 3005 Color = rgb16(160, 170, 160); 3006 NameStem = "limestone"; 3007 AttachedGod = SILVA; 3008 NaturalForm = stone; 3009 SoftenedMaterial = SAND; 3010 HardenedMaterial = SHALE; 3011 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3012 } 3013 3014 Config SHALE; 3015 { 3016 StrengthValue = 35; 3017 ConsumeType = CT_MINERAL; 3018 Density = 2600; 3019 Color = rgb16(81, 86, 100); /* dark Haast shale */ 3020 NameStem = "shale"; 3021 AttachedGod = SILVA; 3022 NaturalForm = stone; 3023 IntelligenceRequirement = 2; 3024 SoftenedMaterial = LIME_STONE; 3025 HardenedMaterial = OBSIDIAN; 3026 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3027 } 3028 3029 Config OBSIDIAN; 3030 { 3031 StrengthValue = 40; 3032 ConsumeType = CT_MINERAL; 3033 Density = 2400; 3034 Color = rgb16(40, 40, 40); 3035 NameStem = "obsidian"; 3036 AttachedGod = SILVA; 3037 NaturalForm = stone; 3038 IntelligenceRequirement = 4; 3039 PriceModifier = 1500; 3040 SoftenedMaterial = SHALE; 3041 HardenedMaterial = MARBLE; 3042 NameFlags = Base|USE_AN; 3043 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3044 } 3045 3046 Config MARBLE; 3047 { 3048 StrengthValue = 50; 3049 ConsumeType = CT_MINERAL; 3050 Density = 3000; 3051 Color = rgb16(210, 210, 210); 3052 NameStem = "marble"; 3053 AttachedGod = DULCIS; 3054 NaturalForm = stone; 3055 IntelligenceRequirement = 5; 3056 SoftenedMaterial = OBSIDIAN; 3057 HardenedMaterial = BASALT; 3058 CommonFlags = Base|IS_VALUABLE; 3059 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3060 } 3061 3062 Config BASALT; 3063 { 3064 StrengthValue = 60; 3065 ConsumeType = CT_MINERAL; 3066 Density = 2900; 3067 Color = rgb16(60, 60, 60); 3068 NameStem = "basalt"; 3069 AttachedGod = SILVA; 3070 NaturalForm = stone; 3071 IntelligenceRequirement = 6; 3072 SoftenedMaterial = MARBLE; 3073 HardenedMaterial = JASPER; 3074 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3075 } 3076 3077 Config JASPER; 3078 { 3079 StrengthValue = 75; 3080 ConsumeType = CT_MINERAL; 3081 Density = 2650; 3082 Color = rgb16(150, 40, 30); 3083 NameStem = "jasper"; 3084 AttachedGod = SILVA; 3085 NaturalForm = stone; 3086 IntelligenceRequirement = 7; 3087 SoftenedMaterial = BASALT; 3088 HardenedMaterial = JACINTH; 3089 PriceModifier = 800; 3090 CommonFlags = Base|IS_VALUABLE; 3091 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3092 } 3093 3094 Config JACINTH; 3095 { 3096 StrengthValue = 80; 3097 ConsumeType = CT_MINERAL; 3098 Density = 2650; 3099 Color = rgb16(254, 104, 12); 3100 NameStem = "jacinth"; 3101 AttachedGod = MELLIS; 3102 NaturalForm = stone; 3103 IntelligenceRequirement = 8; 3104 SoftenedMaterial = JASPER; 3105 HardenedMaterial = AGATE; 3106 PriceModifier = 1500; 3107 Alpha = 200; 3108 CommonFlags = Base|IS_VALUABLE; 3109 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3110 } 3111 3112 Config AGATE; 3113 { 3114 StrengthValue = 90; 3115 ConsumeType = CT_MINERAL; 3116 Density = 2650; 3117 Color = rgb16(93, 161, 154); 3118 NameStem = "agate"; 3119 AttachedGod = MELLIS; 3120 NaturalForm = stone; 3121 IntelligenceRequirement = 9; 3122 SoftenedMaterial = JACINTH; 3123 HardenedMaterial = TOURMALINE; 3124 PriceModifier = 2000; 3125 Alpha = 200; 3126 NameFlags = Base|USE_AN; 3127 CommonFlags = Base|IS_VALUABLE; 3128 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3129 } 3130 3131 Config TOURMALINE; 3132 { 3133 StrengthValue = 100; 3134 ConsumeType = CT_MINERAL; 3135 Density = 2650; 3136 Color = rgb16(136, 165, 175); 3137 NameStem = "tourmaline"; 3138 AttachedGod = MELLIS; 3139 NaturalForm = stone; 3140 IntelligenceRequirement = 10; 3141 SoftenedMaterial = AGATE; 3142 HardenedMaterial = CHALCEDONY; 3143 PriceModifier = 2500; 3144 Alpha = 200; 3145 CommonFlags = Base|IS_VALUABLE; 3146 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3147 } 3148 3149 Config CHALCEDONY; 3150 { 3151 StrengthValue = 110; 3152 ConsumeType = CT_MINERAL; 3153 Density = 2650; 3154 Color = rgb16(114, 117, 162); 3155 NameStem = "chalcedony"; 3156 AttachedGod = MELLIS; 3157 NaturalForm = stone; 3158 IntelligenceRequirement = 12; 3159 SoftenedMaterial = TOURMALINE; 3160 HardenedMaterial = SLADE; 3161 PriceModifier = 3500; 3162 Alpha = 200; 3163 CommonFlags = Base|IS_VALUABLE; 3164 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3165 } 3166 3167 Config CALCITE; 3168 { 3169 StrengthValue = 35; 3170 ConsumeType = CT_MINERAL; 3171 Density = 2700; 3172 Color = rgb16(180, 180, 200); 3173 NameStem = "calcite"; 3174 AttachedGod = SILVA; 3175 NaturalForm = stone; 3176 IntelligenceRequirement = 2; 3177 SoftenedMaterial = SAND; 3178 HardenedMaterial = GNEISS; 3179 Alpha = 140; 3180 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3181 } 3182 3183 Config GNEISS; 3184 { 3185 StrengthValue = 45; 3186 ConsumeType = CT_MINERAL; 3187 Density = 2900; 3188 Color = rgb16(108, 80, 75); 3189 NameStem = "gneiss"; 3190 AttachedGod = SILVA; 3191 NaturalForm = stone; 3192 IntelligenceRequirement = 3; 3193 SoftenedMaterial = CALCITE; 3194 HardenedMaterial = SLATE; 3195 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3196 } 3197 3198 Config SLATE; 3199 { 3200 StrengthValue = 50; 3201 ConsumeType = CT_MINERAL; 3202 Density = 2700; 3203 Color = rgb16(140, 80, 64); 3204 NameStem = "slate"; 3205 AttachedGod = SILVA; 3206 NaturalForm = stone; 3207 IntelligenceRequirement = 4; 3208 SoftenedMaterial = GNEISS; 3209 HardenedMaterial = GRANITE; 3210 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3211 } 3212 3213 Config GRANITE; 3214 { 3215 StrengthValue = 55; 3216 ConsumeType = CT_MINERAL; 3217 Density = 2700; 3218 Color = rgb16(100, 100, 100); 3219 NameStem = "granite"; 3220 AttachedGod = SILVA; 3221 NaturalForm = stone; 3222 IntelligenceRequirement = 6; 3223 SoftenedMaterial = SLATE; 3224 HardenedMaterial = FLINT; 3225 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3226 } 3227 3228 Config BLACK_GRANITE; 3229 { 3230 StrengthValue = 60; 3231 ConsumeType = CT_MINERAL; 3232 Density = 2700; 3233 Color = rgb16(60, 60, 60); 3234 NameStem = "black granite"; 3235 AttachedGod = SILVA; 3236 NaturalForm = stone; 3237 IntelligenceRequirement = 6; 3238 SoftenedMaterial = SLATE; 3239 HardenedMaterial = FLINT; 3240 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3241 } 3242 3243 Config CHALK; 3244 { 3245 StrengthValue = 25; 3246 ConsumeType = CT_MINERAL; 3247 Density = 2600; 3248 Color = rgb16(224, 219, 209); 3249 NameStem = "chalk"; 3250 AttachedGod = SILVA; 3251 NaturalForm = stone; 3252 HardenedMaterial = FLINT; 3253 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3254 } 3255 3256 Config FLINT; 3257 { 3258 StrengthValue = 65; 3259 ConsumeType = CT_MINERAL; 3260 Density = 2650; 3261 Color = rgb16(135, 150, 180); 3262 NameStem = "flint"; 3263 AttachedGod = SILVA; 3264 NaturalForm = stone; 3265 IntelligenceRequirement = 7; 3266 SoftenedMaterial = GRANITE; 3267 HardenedMaterial = CITRINE; 3268 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3269 } 3270 3271 Config CITRINE; 3272 { 3273 StrengthValue = 75; 3274 ConsumeType = CT_MINERAL; 3275 Density = 2650; 3276 Color = rgb16(230, 210, 40); 3277 NameStem = "citrine"; 3278 AttachedGod = MELLIS; 3279 NaturalForm = stone; 3280 IntelligenceRequirement = 8; 3281 SoftenedMaterial = FLINT; 3282 HardenedMaterial = LAPIS_LAZULI; 3283 PriceModifier = 1500; 3284 Alpha = 180; 3285 CommonFlags = Base|IS_VALUABLE; 3286 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3287 } 3288 3289 Config LAPIS_LAZULI; 3290 { 3291 StrengthValue = 85; 3292 ConsumeType = CT_MINERAL; 3293 Density = 2650; 3294 Color = rgb16(38, 97, 156); 3295 NameStem = "lapis lazuli"; 3296 AttachedGod = MELLIS; 3297 NaturalForm = stone; 3298 IntelligenceRequirement = 9; 3299 SoftenedMaterial = CITRINE; 3300 HardenedMaterial = AMBER; 3301 PriceModifier = 2000; 3302 CommonFlags = Base|IS_VALUABLE; 3303 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3304 } 3305 3306 Config AMBER; 3307 { 3308 StrengthValue = 95; 3309 ConsumeType = CT_MINERAL; /* Or CT_MISC_ANIMAL? */ 3310 Density = 1100; 3311 Color = rgb16(255, 191, 0); 3312 NameStem = "amber"; 3313 AttachedGod = MELLIS; 3314 NaturalForm = stone; 3315 IntelligenceRequirement = 10; 3316 SoftenedMaterial = LAPIS_LAZULI; 3317 HardenedMaterial = OPAL; 3318 PriceModifier = 3000; 3319 Alpha = 200; 3320 NameFlags = Base|USE_AN; 3321 CommonFlags = Base|IS_VALUABLE; 3322 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3323 } 3324 3325 Config OPAL; 3326 { 3327 StrengthValue = 105; 3328 ConsumeType = CT_MINERAL; 3329 Density = 2700; 3330 Color = rgb16(81, 231, 213); 3331 NameStem = "opal"; 3332 AttachedGod = MELLIS; 3333 NaturalForm = stone; 3334 IntelligenceRequirement = 11; 3335 SoftenedMaterial = AMBER; 3336 HardenedMaterial = ONYX; 3337 PriceModifier = 3500; 3338 NameFlags = Base|USE_AN; 3339 CommonFlags = Base|IS_VALUABLE; 3340 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3341 } 3342 3343 Config ONYX; 3344 { 3345 StrengthValue = 115; 3346 ConsumeType = CT_MINERAL; 3347 Density = 2700; 3348 Color = rgb16(15, 15, 15); 3349 NameStem = "onyx"; 3350 AttachedGod = INFUSCOR; 3351 NaturalForm = stone; 3352 IntelligenceRequirement = 13; 3353 SoftenedMaterial = OPAL; 3354 HardenedMaterial = SLADE; 3355 PriceModifier = 4000; 3356 Alpha = 200; 3357 NameFlags = Base|USE_AN; 3358 CommonFlags = Base|IS_VALUABLE; 3359 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3360 } 3361 3362 Config SLADE; /* Magical stone of Dwarf Fortress fame. */ 3363 { 3364 StrengthValue = 135; 3365 ConsumeType = CT_MINERAL; 3366 Density = 50000; 3367 Color = rgb16(0, 0, 100); 3368 NameStem = "slade"; 3369 AttachedGod = SILVA; 3370 NaturalForm = stone; 3371 IntelligenceRequirement = 18; 3372 SoftenedMaterial = ROCK_CRYSTAL; 3373 PriceModifier = 6000; 3374 CommonFlags = Base|IS_VALUABLE; 3375 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3376 InteractionFlags = Base&~CAN_DISSOLVE; 3377 } 3378 3379 Config NACRE; 3380 { 3381 StrengthValue = 35; 3382 ConsumeType = CT_MINERAL; 3383 Density = 2600; 3384 Color = rgb16(244, 234, 210); 3385 NameStem = "nacre"; /* mother-of-pearl */ 3386 AttachedGod = DULCIS; 3387 IntelligenceRequirement = 6; 3388 SoftenedMaterial = LIME_STONE; 3389 HardenedMaterial = PEARL; 3390 PriceModifier = 2000; 3391 CommonFlags = Base|IS_VALUABLE; 3392 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3393 } 3394 3395 Config PEARL; 3396 { 3397 StrengthValue = 40; 3398 ConsumeType = CT_MINERAL; 3399 Density = 2800; 3400 Color = rgb16(234, 224, 200); 3401 NameStem = "pearl"; 3402 AttachedGod = DULCIS; 3403 NaturalForm = stone; 3404 IntelligenceRequirement = 8; 3405 SoftenedMaterial = NACRE; 3406 HardenedMaterial = CORAL; 3407 PriceModifier = 3000; 3408 CommonFlags = Base|IS_VALUABLE; 3409 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3410 } 3411 3412 Config CORAL; 3413 { 3414 StrengthValue = 55; 3415 ConsumeType = CT_MINERAL; 3416 Density = 2200; 3417 Color = rgb16(248, 131, 121); 3418 NameStem = "coral"; 3419 AttachedGod = SOPHOS; 3420 NaturalForm = stone; 3421 IntelligenceRequirement = 10; 3422 SoftenedMaterial = PEARL; 3423 HardenedMaterial = DEEP_CORAL; 3424 PriceModifier = 1500; 3425 CommonFlags = Base|IS_VALUABLE; 3426 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3427 } 3428 3429 Config DEEP_CORAL; 3430 { 3431 StrengthValue = 110; 3432 ConsumeType = CT_MINERAL; 3433 Density = 2400; 3434 Color = rgb16(255, 127, 80); 3435 NameStem = "deep coral"; 3436 AttachedGod = SOPHOS; 3437 NaturalForm = stone; 3438 IntelligenceRequirement = 12; 3439 SoftenedMaterial = CORAL; 3440 PriceModifier = 2500; 3441 CommonFlags = Base|IS_VALUABLE; 3442 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3443 } 3444 3445 Config HALCYON; 3446 { 3447 StrengthValue = 165; 3448 ConsumeType = CT_MINERAL; 3449 Density = 2600; 3450 Color = rgb16(127, 255, 212); 3451 NameStem = "halcyon"; 3452 AttachedGod = SOPHOS; 3453 NaturalForm = stone; 3454 IntelligenceRequirement = 16; 3455 SoftenedMaterial = DEEP_CORAL; 3456 PriceModifier = 4000; 3457 CommonFlags = Base|IS_VALUABLE; 3458 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3459 } 3460 3461 Config MILKY_QUARTZ; 3462 { 3463 StrengthValue = 65; 3464 ConsumeType = CT_MINERAL; 3465 Density = 2650; 3466 Color = rgb16(200, 240, 200); 3467 NameStem = "milky quartz"; 3468 AttachedGod = SILVA; 3469 NaturalForm = stone; 3470 IntelligenceRequirement = 3; 3471 PriceModifier = 900; 3472 SoftenedMaterial = SAND; 3473 HardenedMaterial = QUARTZITE; 3474 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3475 } 3476 3477 Config QUARTZITE; 3478 { 3479 StrengthValue = 70; 3480 ConsumeType = CT_MINERAL; 3481 Density = 2700; 3482 Color = rgb16(175, 160, 135); 3483 NameStem = "quartzite"; 3484 AttachedGod = SILVA; 3485 NaturalForm = stone; 3486 IntelligenceRequirement = 5; 3487 PriceModifier = 1500; 3488 SoftenedMaterial = MILKY_QUARTZ; 3489 HardenedMaterial = ROSE_QUARTZ; 3490 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3491 } 3492 3493 Config ROSE_QUARTZ; 3494 { 3495 StrengthValue = 75; 3496 ConsumeType = CT_MINERAL; 3497 Density = 2650; 3498 Color = rgb16(160, 130, 130); 3499 NameStem = "rose quartz"; 3500 AttachedGod = SILVA; 3501 NaturalForm = stone; 3502 IntelligenceRequirement = 7; 3503 SoftenedMaterial = QUARTZITE; 3504 HardenedMaterial = NETHER_QUARTZ; 3505 PriceModifier = 2000; 3506 Alpha = 180; 3507 CommonFlags = Base|IS_VALUABLE; 3508 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3509 } 3510 3511 Config NETHER_QUARTZ; 3512 { 3513 StrengthValue = 105; 3514 ConsumeType = CT_MINERAL; 3515 Density = 2800; 3516 Color = rgb16(121, 108, 118); 3517 NameStem = "nether quartz"; 3518 AttachedGod = SILVA; 3519 NaturalForm = stone; 3520 IntelligenceRequirement = 9; 3521 SoftenedMaterial = ROSE_QUARTZ; 3522 HardenedMaterial = AMETHYST; 3523 PriceModifier = 3000; 3524 Alpha = 180; 3525 CommonFlags = Base|IS_VALUABLE; 3526 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3527 } 3528 3529 /* Gemstones */ 3530 3531 Config AMETHYST; 3532 { 3533 StrengthValue = 200; 3534 ConsumeType = CT_MINERAL; 3535 Density = 4000; 3536 Color = rgb16(160, 35, 160); 3537 NameStem = "amethyst"; 3538 AttachedGod = SOPHOS; 3539 NaturalForm = stone; 3540 SoftenedMaterial = NETHER_QUARTZ; 3541 HardenedMaterial = TOPAZ; 3542 PriceModifier = 5000; 3543 IntelligenceRequirement = 30; 3544 Alpha = 160; 3545 NameFlags = Base|USE_AN; 3546 CommonFlags = Base|IS_VALUABLE; 3547 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3548 InteractionFlags = Base&~CAN_DISSOLVE; 3549 } 3550 3551 Config TOPAZ; 3552 { 3553 StrengthValue = 220; 3554 ConsumeType = CT_MINERAL; 3555 Density = 4000; 3556 Color = rgb16(218, 165, 32); 3557 NameStem = "topaz"; 3558 AttachedGod = DULCIS; 3559 NaturalForm = stone; 3560 SoftenedMaterial = AMETHYST; 3561 HardenedMaterial = SAPPHIRE; 3562 PriceModifier = 6000; 3563 IntelligenceRequirement = 32; 3564 Alpha = 160; 3565 CommonFlags = Base|IS_VALUABLE; 3566 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3567 InteractionFlags = Base&~CAN_DISSOLVE; 3568 } 3569 3570 Config SAPPHIRE; 3571 { 3572 StrengthValue = 240; 3573 ConsumeType = CT_MINERAL; 3574 Density = 4000; 3575 Color = rgb16(96, 96, 200); 3576 NameStem = "sapphire"; 3577 AttachedGod = SEGES; 3578 NaturalForm = stone; 3579 SoftenedMaterial = TOPAZ; 3580 HardenedMaterial = EMERALD; 3581 PriceModifier = 7000; 3582 IntelligenceRequirement = 34; 3583 Alpha = 200; 3584 CommonFlags = Base|IS_VALUABLE; 3585 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3586 InteractionFlags = Base&~CAN_DISSOLVE; 3587 } 3588 3589 Config EMERALD; 3590 { 3591 StrengthValue = 260; 3592 ConsumeType = CT_MINERAL; 3593 Density = 4000; 3594 Color = rgb16(80, 200, 120); 3595 NameStem = "emerald"; 3596 AttachedGod = ATAVUS; 3597 NaturalForm = stone; 3598 SoftenedMaterial = SAPPHIRE; 3599 HardenedMaterial = RUBY; 3600 PriceModifier = 8000; 3601 IntelligenceRequirement = 36; 3602 Alpha = 200; 3603 NameFlags = Base|USE_AN; 3604 CommonFlags = Base|IS_VALUABLE; 3605 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3606 InteractionFlags = Base&~CAN_DISSOLVE; 3607 } 3608 3609 Config RUBY; 3610 { 3611 StrengthValue = 280; 3612 ConsumeType = CT_MINERAL; 3613 Density = 4000; 3614 Color = rgb16(180, 0, 0); 3615 NameStem = "ruby"; 3616 AttachedGod = LEGIFER; 3617 NaturalForm = stone; 3618 SoftenedMaterial = EMERALD; 3619 HardenedMaterial = DIAMOND; 3620 PriceModifier = 9000; 3621 IntelligenceRequirement = 38; 3622 Alpha = 200; 3623 CommonFlags = Base|IS_VALUABLE; 3624 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3625 InteractionFlags = Base&~CAN_DISSOLVE; 3626 } 3627 3628 Config DIAMOND; 3629 { 3630 StrengthValue = 300; 3631 ConsumeType = CT_MINERAL; 3632 Density = 3500; 3633 Color = rgb16(240, 240, 240); 3634 NameStem = "diamond"; 3635 AttachedGod = VALPURUS; 3636 NaturalForm = stone; 3637 SoftenedMaterial = RUBY; 3638 HardenedMaterial = BLACK_DIAMOND; 3639 PriceModifier = 10000; 3640 IntelligenceRequirement = 40; 3641 Alpha = 175; 3642 CommonFlags = Base|IS_VALUABLE; 3643 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3644 InteractionFlags = Base&~CAN_DISSOLVE; 3645 } 3646 3647 Config BLACK_DIAMOND; 3648 { 3649 StrengthValue = 375; 3650 ConsumeType = CT_MINERAL; 3651 Density = 3500; 3652 Color = rgb16(0, 0, 0); 3653 NameStem = "black diamond"; 3654 AttachedGod = MORTIFER; 3655 NaturalForm = stone; 3656 PriceModifier = 15000; 3657 IntelligenceRequirement = 50; 3658 Alpha = 175; 3659 CommonFlags = Base|IS_VALUABLE; 3660 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3661 InteractionFlags = Base&~CAN_DISSOLVE; 3662 } 3663 3664 /* Jade */ 3665 3666 Config JADEITE; 3667 { 3668 StrengthValue = 75; 3669 ConsumeType = CT_MINERAL; 3670 Density = 2650; 3671 Color = rgb16(24, 136, 64); 3672 NameStem = "jadeite"; 3673 IntelligenceRequirement = 7; 3674 PriceModifier = 1500; 3675 AttachedGod = SILVA; 3676 NaturalForm = stone; 3677 SoftenedMaterial = BASALT; 3678 HardenedMaterial = MALACHITE; 3679 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3680 } 3681 3682 Config MALACHITE; 3683 { 3684 StrengthValue = 95; 3685 ConsumeType = CT_MINERAL; 3686 Density = 3000; 3687 Color = rgb16(11, 218, 81); 3688 NameStem = "malachite"; 3689 IntelligenceRequirement = 8; 3690 PriceModifier = 2000; 3691 AttachedGod = SILVA; 3692 NaturalForm = stone; 3693 SoftenedMaterial = JADEITE; 3694 HardenedMaterial = NEPHRITE; 3695 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3696 } 3697 3698 Config NEPHRITE; 3699 { 3700 StrengthValue = 115; 3701 ConsumeType = CT_MINERAL; 3702 Density = 3500; 3703 Color = rgb16(130, 140, 131); 3704 NameStem = "nephrite"; 3705 IntelligenceRequirement = 9; 3706 PriceModifier = 2500; 3707 AttachedGod = SILVA; 3708 NaturalForm = stone; 3709 SoftenedMaterial = MALACHITE; 3710 HardenedMaterial = BLACK_JADE; 3711 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3712 } 3713 3714 Config BLACK_JADE; 3715 { 3716 StrengthValue = 145; 3717 ConsumeType = CT_MINERAL; 3718 Density = 4000; 3719 Color = rgb16(69, 71, 61); 3720 NameStem = "black jade"; 3721 IntelligenceRequirement = 11; 3722 PriceModifier = 3000; 3723 AttachedGod = INFUSCOR; 3724 NaturalForm = stone; 3725 SoftenedMaterial = NEPHRITE; 3726 HardenedMaterial = RED_JADE; 3727 CommonFlags = Base|IS_VALUABLE; 3728 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3729 InteractionFlags = Base&~CAN_DISSOLVE; 3730 } 3731 3732 Config RED_JADE; 3733 { 3734 StrengthValue = 175; 3735 ConsumeType = CT_MINERAL; 3736 Density = 4000; 3737 Color = rgb16(238, 64, 53); 3738 NameStem = "red jade"; 3739 IntelligenceRequirement = 19; 3740 PriceModifier = 3500; 3741 AttachedGod = CRUENTUS; 3742 NaturalForm = stone; 3743 SoftenedMaterial = BLACK_JADE; 3744 HardenedMaterial = GREEN_JADE; 3745 CommonFlags = Base|IS_VALUABLE; 3746 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3747 InteractionFlags = Base&~CAN_DISSOLVE; 3748 } 3749 3750 Config GREEN_JADE; 3751 { 3752 StrengthValue = 205; 3753 ConsumeType = CT_MINERAL; 3754 Density = 4000; 3755 Color = rgb16(122, 192, 67); 3756 NameStem = "green jade"; 3757 IntelligenceRequirement = 25; 3758 PriceModifier = 4500; 3759 AttachedGod = SCABIES; 3760 NaturalForm = stone; 3761 SoftenedMaterial = RED_JADE; 3762 HardenedMaterial = BLUE_JADE; 3763 CommonFlags = Base|IS_VALUABLE; 3764 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3765 InteractionFlags = Base&~CAN_DISSOLVE; 3766 } 3767 3768 Config BLUE_JADE; 3769 { 3770 StrengthValue = 245; 3771 ConsumeType = CT_MINERAL; 3772 Density = 4000; 3773 Color = rgb16(158, 217, 247); 3774 NameStem = "blue jade"; 3775 IntelligenceRequirement = 30; 3776 PriceModifier = 5500; 3777 AttachedGod = CLEPTIA; 3778 NaturalForm = stone; 3779 SoftenedMaterial = GREEN_JADE; 3780 HardenedMaterial = WHITE_JADE; 3781 CommonFlags = Base|IS_VALUABLE; 3782 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3783 InteractionFlags = Base&~CAN_DISSOLVE; 3784 } 3785 3786 Config WHITE_JADE; 3787 { 3788 StrengthValue = 285; 3789 ConsumeType = CT_MINERAL; 3790 Density = 4000; 3791 Color = rgb16(239, 240, 237); 3792 NameStem = "white jade"; 3793 IntelligenceRequirement = 35; 3794 PriceModifier = 6500; 3795 AttachedGod = NEFAS; 3796 NaturalForm = stone; 3797 SoftenedMaterial = BLUE_JADE; 3798 HardenedMaterial = BLACK_DIAMOND; 3799 CommonFlags = Base|IS_VALUABLE; 3800 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3801 InteractionFlags = Base&~CAN_DISSOLVE; 3802 } 3803 3804 /* Crystals */ 3805 3806 Config ROCK_CRYSTAL; 3807 { 3808 StrengthValue = 75; 3809 ConsumeType = CT_MINERAL; 3810 Density = 2650; 3811 Color = rgb16(180, 180, 200); 3812 NameStem = "rock crystal"; 3813 AdjectiveStem = "crystal"; 3814 IntelligenceRequirement = 5; 3815 PriceModifier = 500; 3816 Alpha = 140; 3817 AttachedGod = SILVA; 3818 NaturalForm = stone; 3819 SoftenedMaterial = MILKY_QUARTZ; 3820 HardenedMaterial = PURPLE_CRYSTAL; 3821 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3822 } 3823 3824 Config PURPLE_CRYSTAL; 3825 { 3826 StrengthValue = 130; 3827 ConsumeType = CT_MINERAL; 3828 Density = 2000; 3829 Color = rgb16(175, 150, 175); 3830 Emitation = rgb24(175, 150, 175); 3831 NameStem = "purple light crystal"; 3832 AdjectiveStem = "crystal"; 3833 Alpha = 150; 3834 PriceModifier = 8000; 3835 IntelligenceRequirement = 18; 3836 AttachedGod = SILVA; 3837 NaturalForm = stone; 3838 SoftenedMaterial = ROCK_CRYSTAL; 3839 HardenedMaterial = BLUE_CRYSTAL; 3840 CommonFlags = Base|IS_VALUABLE; 3841 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3842 InteractionFlags = Base&~CAN_DISSOLVE; 3843 } 3844 3845 Config BLUE_CRYSTAL; 3846 { 3847 StrengthValue = 140; 3848 ConsumeType = CT_MINERAL; 3849 Density = 2000; 3850 Color = rgb16(150, 150, 170); 3851 Emitation = rgb24(135, 135, 160); 3852 NameStem = "blue light crystal"; 3853 AdjectiveStem = "crystal"; 3854 Alpha = 150; 3855 PriceModifier = 8000; 3856 IntelligenceRequirement = 19; 3857 AttachedGod = SILVA; 3858 NaturalForm = stone; 3859 SoftenedMaterial = PURPLE_CRYSTAL; 3860 HardenedMaterial = GREEN_CRYSTAL; 3861 CommonFlags = Base|IS_VALUABLE; 3862 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3863 InteractionFlags = Base&~CAN_DISSOLVE; 3864 } 3865 3866 Config GREEN_CRYSTAL; 3867 { 3868 StrengthValue = 150; 3869 ConsumeType = CT_MINERAL; 3870 Density = 2000; 3871 Color = rgb16(150, 175, 150); 3872 Emitation = rgb24(135, 155, 135); 3873 NameStem = "green light crystal"; 3874 AdjectiveStem = "crystal"; 3875 Alpha = 150; 3876 PriceModifier = 8000; 3877 IntelligenceRequirement = 20; 3878 AttachedGod = SILVA; 3879 NaturalForm = stone; 3880 SoftenedMaterial = BLUE_CRYSTAL; 3881 HardenedMaterial = SUN_CRYSTAL; 3882 CommonFlags = Base|IS_VALUABLE; 3883 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3884 InteractionFlags = Base&~CAN_DISSOLVE; 3885 } 3886 3887 Config SUN_CRYSTAL; 3888 { 3889 StrengthValue = 170; 3890 ConsumeType = CT_MINERAL; 3891 Density = 2000; 3892 Color = rgb16(224, 224, 0); 3893 Emitation = rgb24(160, 160, 160); 3894 NameStem = "sun light crystal"; 3895 AdjectiveStem = "crystal"; 3896 Alpha = 150; 3897 PriceModifier = 8000; 3898 IntelligenceRequirement = 22; 3899 AttachedGod = SILVA; 3900 NaturalForm = stone; 3901 SoftenedMaterial = GREEN_CRYSTAL; 3902 HardenedMaterial = CRYSTEEL; 3903 CommonFlags = Base|IS_VALUABLE; 3904 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3905 InteractionFlags = Base&~CAN_DISSOLVE; 3906 } 3907 3908 Config CRYSTEEL; 3909 { 3910 StrengthValue = 200; 3911 ConsumeType = CT_MINERAL; 3912 Density = 2000; 3913 Color = rgb16(100, 149, 237); 3914 Emitation = rgb24(135, 135, 160); 3915 NameStem = "crysteel"; 3916 Alpha = 150; 3917 PriceModifier = 9000; 3918 IntelligenceRequirement = 26; 3919 AttachedGod = SILVA; 3920 NaturalForm = stone; 3921 SoftenedMaterial = SUN_CRYSTAL; 3922 HardenedMaterial = FLAWLESS_CRYSTEEL; 3923 CommonFlags = Base|IS_VALUABLE; 3924 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3925 InteractionFlags = Base&~CAN_DISSOLVE; 3926 } 3927 3928 Config FLAWLESS_CRYSTEEL; 3929 { 3930 StrengthValue = 255; 3931 ConsumeType = CT_MINERAL; 3932 Density = 2000; 3933 Color = rgb16(70, 130, 180); 3934 Emitation = rgb24(135, 135, 160); 3935 NameStem = "flawless crysteel"; 3936 Alpha = 150; 3937 PriceModifier = 10000; 3938 IntelligenceRequirement = 35; 3939 AttachedGod = SILVA; 3940 NaturalForm = stone; 3941 SoftenedMaterial = CRYSTEEL; 3942 CommonFlags = Base|IS_VALUABLE; 3943 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 3944 InteractionFlags = Base&~CAN_DISSOLVE; 3945 } 3946 3947 /* Concrete */ 3948 3949 Config CONCRETE; 3950 { 3951 StrengthValue = 60; 3952 ConsumeType = CT_MINERAL; 3953 Density = 2500; 3954 Color = rgb16(132, 133, 124); 3955 NameStem = "concrete"; 3956 IntelligenceRequirement = 3; 3957 AttachedGod = LORICATUS; 3958 NaturalForm = stone; 3959 SoftenedMaterial = LIME_STONE; 3960 HardenedMaterial = HARDENED_CONCRETE; 3961 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3962 } 3963 3964 Config HARDENED_CONCRETE; 3965 { 3966 StrengthValue = 90; 3967 ConsumeType = CT_MINERAL; 3968 Density = 3000; 3969 Color = rgb16(139, 141, 122); 3970 NameStem = "reinforced concrete"; 3971 IntelligenceRequirement = 6; 3972 AttachedGod = LORICATUS; 3973 NaturalForm = stone; 3974 SoftenedMaterial = CONCRETE; 3975 HardenedMaterial = SUPER_CONCRETE; 3976 CategoryFlags = Base|IS_GOLEM_MATERIAL; 3977 } 3978 3979 Config SUPER_CONCRETE; 3980 { 3981 StrengthValue = 120; 3982 ConsumeType = CT_MINERAL; 3983 Density = 4000; 3984 Color = rgb16(210, 209, 205); 3985 NameStem = "supercrete"; 3986 IntelligenceRequirement = 9; 3987 AttachedGod = LORICATUS; 3988 NaturalForm = stone; 3989 SoftenedMaterial = HARDENED_CONCRETE; 3990 } 3991 3992 /* Infernal stones */ 3993 3994 Config SULFUR; 3995 { 3996 StrengthValue = 50; 3997 ConsumeType = CT_MINERAL; 3998 Density = 2000; 3999 Flexibility = 3; 4000 Color = rgb16(128, 0, 0); 4001 NameStem = "sulfur"; 4002 AttachedGod = INFUSCOR; 4003 HardenedMaterial = BRIM_STONE; 4004 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4005 InteractionFlags = Base|CAN_BURN; 4006 } 4007 4008 Config BRIM_STONE; 4009 { 4010 StrengthValue = 75; 4011 ConsumeType = CT_MINERAL; 4012 Density = 4000; 4013 Flexibility = 2; 4014 Color = rgb16(255, 0, 0); 4015 NameStem = "brimstone"; 4016 AttachedGod = INFUSCOR; 4017 SoftenedMaterial = SULFUR; 4018 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4019 InteractionFlags = Base|CAN_BURN; 4020 } 4021 4022 /* Clays */ 4023 4024 Config CLAY; 4025 { 4026 StrengthValue = 7; 4027 ConsumeType = CT_MINERAL; 4028 Density = 2000; 4029 Flexibility = 15; 4030 IntelligenceRequirement = 2; 4031 Color = rgb16(167, 107, 41); 4032 NameStem = "clay"; 4033 AttachedGod = SILVA; 4034 SoftenedMaterial = SOIL; 4035 HardenedMaterial = HARDENED_CLAY; 4036 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4037 } 4038 4039 Config HARDENED_CLAY; 4040 { 4041 StrengthValue = 10; 4042 ConsumeType = CT_MINERAL; 4043 Density = 2300; 4044 Flexibility = 1; 4045 IntelligenceRequirement = 5; 4046 Color = rgb16(191, 100, 35); 4047 NameStem = "hardened clay"; 4048 AttachedGod = SILVA; 4049 SoftenedMaterial = CLAY; 4050 HardenedMaterial = PORCELAIN; 4051 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4052 } 4053 4054 Config PORCELAIN; 4055 { 4056 StrengthValue = 15; 4057 ConsumeType = CT_MINERAL; 4058 Density = 2500; 4059 Flexibility = 1; 4060 IntelligenceRequirement = 7; 4061 PriceModifier = 7000; 4062 Color = rgb16(223, 220, 218); 4063 NameStem = "porcelain"; 4064 AttachedGod = SILVA; 4065 SoftenedMaterial = HARDENED_CLAY; 4066 CommonFlags = Base|IS_VALUABLE; 4067 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4068 } 4069 4070 /* Salts */ 4071 4072 Config ROCK_SALT; 4073 { 4074 StrengthValue = 25; 4075 ConsumeType = CT_MINERAL; 4076 Density = 2300; 4077 Color = rgb16(221, 221, 221); 4078 NameStem = "rock salt"; 4079 AttachedGod = SILVA; 4080 NaturalForm = stone; 4081 SoftenedMaterial = SALT; 4082 HardenedMaterial = AEGI_SALT; 4083 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4084 } 4085 4086 Config AEGI_SALT; 4087 { 4088 StrengthValue = 125; 4089 ConsumeType = CT_MINERAL; 4090 Density = 2300; 4091 IntelligenceRequirement = 12; 4092 Color = rgb16(251, 251, 251); 4093 NameStem = "aegisalt"; 4094 AttachedGod = SILVA; 4095 NaturalForm = stone; 4096 SoftenedMaterial = ROCK_SALT; 4097 PriceModifier = 1000; 4098 NameFlags = Base|USE_AN; 4099 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4100 } 4101 4102 /* Miscellaneous stones */ 4103 4104 Config ALABASTER; 4105 { 4106 StrengthValue = 45; 4107 ConsumeType = CT_MINERAL; 4108 Density = 2700; 4109 Color = rgb16(240, 239, 234); 4110 NameStem = "alabaster"; 4111 AttachedGod = INFUSCOR; 4112 NaturalForm = stone; 4113 IntelligenceRequirement = 4; 4114 SoftenedMaterial = CALCITE; 4115 HardenedMaterial = MARBLE; 4116 PriceModifier = 2000; 4117 NameFlags = Base|USE_AN; 4118 CommonFlags = Base|IS_VALUABLE; 4119 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4120 } 4121 4122 Config HEMATITE; 4123 { 4124 StrengthValue = 75; 4125 ConsumeType = CT_MINERAL; 4126 Density = 2900; 4127 Color = rgb16(87, 79, 80); 4128 NameStem = "hematite"; 4129 AttachedGod = LORICATUS; 4130 NaturalForm = stone; 4131 IntelligenceRequirement = 3; 4132 SoftenedMaterial = GRANITE; 4133 HardenedMaterial = PIG_IRON; 4134 PriceModifier = 1750; 4135 CommonFlags = Base|IS_VALUABLE; 4136 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4137 } 4138 4139 Config PYRITE; 4140 { 4141 StrengthValue = 50; 4142 ConsumeType = CT_MINERAL; 4143 Density = 2600; 4144 Color = rgb16(224, 224, 0); 4145 NameStem = "pyrite"; 4146 AttachedGod = MELLIS; 4147 NaturalForm = stone; 4148 IntelligenceRequirement = 3; 4149 SoftenedMaterial = COAL; 4150 HardenedMaterial = GOLD; 4151 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4152 } 4153 4154 Config HARDENED_ASH; 4155 { 4156 StrengthValue = 120; 4157 ConsumeType = CT_MINERAL; 4158 Density = 2000; 4159 Color = rgb16(204, 204, 204); 4160 NameStem = "forged ash"; 4161 Flexibility = 3; 4162 IntelligenceRequirement = 11; 4163 AttachedGod = INFUSCOR; 4164 SoftenedMaterial = ASH; 4165 HardenedMaterial = DIAMOND; 4166 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4167 } 4168 4169 Config PSYPHER; 4170 { 4171 StrengthValue = 600; 4172 ConsumeType = CT_MINERAL; 4173 Density = 3500; 4174 Color = rgb16(180, 50, 50); 4175 PriceModifier = 15000; 4176 NameStem = "psypher"; 4177 Alpha = 200; 4178 AttachedGod = MORTIFER; 4179 NaturalForm = stone; 4180 IntelligenceRequirement = 150; 4181 CommonFlags = Base|IS_VALUABLE; 4182 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4183 InteractionFlags = Base&~CAN_DISSOLVE; 4184 } 4185} 4186 4187organic /* Substances that spoil but are not flesh. */ 4188{ 4189 NutritionValue = 20; 4190 SpoilModifier = 10000; 4191 BodyFlags = Base&~USE_MATERIAL_ATTRIBUTES; 4192 4193 /* Plant fibers */ 4194 4195 Config PLANT_FIBER; 4196 { 4197 StrengthValue = 7; 4198 ConsumeType = CT_MISC_PLANT; 4199 Density = 500; 4200 Color = rgb16(111, 64, 37); 4201 NameStem = "plant fiber"; 4202 Flexibility = 10; 4203 SpoilModifier = 20000; 4204 AttachedGod = SILVA; 4205 HardenedMaterial = LEAF; 4206 BodyFlags = Base|IS_ALIVE|CAN_REGENERATE; 4207 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4208 InteractionFlags = Base|CAN_BURN; 4209 } 4210 4211 Config MUTANT_PLANT_FIBER; 4212 { 4213 StrengthValue = 7; 4214 ConsumeType = CT_MISC_PLANT; 4215 Density = 500; 4216 Color = rgb16(111, 64, 37); 4217 NameStem = "mutant plant fiber"; 4218 Flexibility = 10; 4219 SpoilModifier = 10000; 4220 Emitation = rgb24(140, 100, 100); 4221 AttachedGod = SCABIES; 4222 HardenedMaterial = LEAF; 4223 BodyFlags = Base|IS_ALIVE|IS_WARM|CAN_REGENERATE; 4224 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4225 InteractionFlags = Base|CAN_BURN; 4226 } 4227 4228 Config BANANA_PEEL; 4229 { 4230 StrengthValue = 5; 4231 ConsumeType = CT_MISC_PLANT; 4232 Density = 500; 4233 Color = rgb16(224, 224, 0); 4234 NameStem = "banana peel"; 4235 Flexibility = 10; 4236 AttachedGod = SILVA; 4237 HardenedMaterial = LEAF; 4238 NaturalForm = bananapeels; 4239 BodyFlags = Base|USE_MATERIAL_ATTRIBUTES; 4240 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4241 } 4242 4243 /* 4244 *Food 4245 */ 4246 4247 /* Fruits */ 4248 4249 Config BANANA_FLESH; 4250 { 4251 StrengthValue = 3; 4252 Density = 1200; 4253 ConsumeType = CT_FRUIT; 4254 NutritionValue = 1000; 4255 Color = rgb16(224, 224, 0); 4256 PriceModifier = 3000; 4257 NameStem = "banana"; 4258 Flexibility = 5; 4259 AttachedGod = SILVA; 4260 SoftenedMaterial = PLANT_FIBER; 4261 HardenedMaterial = BANANA_STOLLEN; 4262 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4263 } 4264 4265 Config HOLY_BANANA_FLESH; 4266 { 4267 StrengthValue = 3; 4268 Density = 1200; 4269 ConsumeType = CT_FRUIT; 4270 NutritionValue = 20000; 4271 Color = rgb16(224, 224, 0); 4272 PriceModifier = 3000; 4273 NameStem = "holy banana"; 4274 Flexibility = 10; 4275 AttachedGod = SILVA; 4276 SoftenedMaterial = BANANA_FLESH; 4277 Effect = EFFECT_HOLY_BANANA; 4278 ConsumeEndMessage = CEM_HOLY_BANANA; 4279 CommonFlags = Base|IS_VALUABLE&~(CAN_BE_WISHED|CAN_BE_MIRRORED); 4280 BodyFlags = Base|IS_WARM; 4281 } 4282 4283 Config KIWI_FLESH; 4284 { 4285 StrengthValue = 3; 4286 ConsumeType = CT_FRUIT; 4287 Density = 1200; 4288 NutritionValue = 1000; 4289 Color = rgb16(160, 112, 32); 4290 PriceModifier = 3000; 4291 NameStem = "kiwi"; 4292 Flexibility = 5; 4293 AttachedGod = SILVA; 4294 SoftenedMaterial = PLANT_FIBER; 4295 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4296 } 4297 4298 Config PINEAPPLE_FLESH; 4299 { 4300 StrengthValue = 5; 4301 ConsumeType = CT_FRUIT; 4302 Density = 1200; 4303 NutritionValue = 1000; 4304 Color = rgb16(192, 112, 96); 4305 PriceModifier = 3000; 4306 NameStem = "pineapple"; 4307 Flexibility = 5; 4308 AttachedGod = SILVA; 4309 SoftenedMaterial = PLANT_FIBER; 4310 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4311 } 4312 4313 Config CARROT_FLESH; 4314 { 4315 StrengthValue = 3; 4316 ConsumeType = CT_FRUIT; 4317 NameStem = "carrot"; 4318 Effect = EFFECT_TRAIN_PERCEPTION; 4319 EffectStrength = 1000; 4320 AttachedGod = SILVA; 4321 Color = rgb16(220, 120, 0); 4322 Density = 1200; 4323 NutritionValue = 1000; 4324 PriceModifier = 5000; 4325 Flexibility = 5; 4326 SoftenedMaterial = PLANT_FIBER; 4327 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4328 CommonFlags = Base|IS_VALUABLE&~CAN_BE_WISHED; 4329 } 4330 4331 Config MANGO_FLESH; 4332 { 4333 StrengthValue = 3; 4334 Density = 1200; 4335 ConsumeType = CT_FRUIT; 4336 NutritionValue = 1000; 4337 Color = rgb16(250, 158, 74); 4338 PriceModifier = 3000; 4339 NameStem = "mango"; 4340 Flexibility = 5; 4341 AttachedGod = SILVA; 4342 SoftenedMaterial = PLANT_FIBER; 4343 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4344 } 4345 4346 Config KELP; 4347 { 4348 StrengthValue = 3; 4349 Density = 1200; 4350 ConsumeType = CT_FRUIT; 4351 NutritionValue = 1000; 4352 Color = rgb16(28, 201, 82); 4353 PriceModifier = 2000; 4354 NameStem = "kelp frond"; 4355 Flexibility = 5; 4356 AttachedGod = SILVA; 4357 SoftenedMaterial = PLANT_FIBER; 4358 HardenedMaterial = SEA_WEED; 4359 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4360 } 4361 4362 Config PLANKTON; 4363 { 4364 StrengthValue = 3; 4365 Density = 1200; 4366 ConsumeType = CT_FRUIT; 4367 NutritionValue = 1000; 4368 Color = rgb16(28, 201, 82); 4369 PriceModifier = 2000; 4370 NameStem = "plankton"; 4371 Flexibility = 5; 4372 AttachedGod = SILVA; 4373 SoftenedMaterial = PLANT_FIBER; 4374 HardenedMaterial = SEA_WEED; 4375 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4376 } 4377 4378 /* Processed food */ 4379 4380 Config DARK_BREAD; 4381 { 4382 StrengthValue = 5; 4383 ConsumeType = CT_PROCESSED; 4384 Density = 250; 4385 NutritionValue = 1000; 4386 Color = rgb16(180, 96, 64); 4387 PriceModifier = 3000; 4388 NameStem = "dark bread"; 4389 Flexibility = 5; 4390 SpoilModifier = 20000; 4391 AttachedGod = SEGES; 4392 HardenedMaterial = BANANA_STOLLEN; 4393 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4394 } 4395 4396 Config FLAT_BREAD; 4397 { 4398 StrengthValue = 5; 4399 ConsumeType = CT_PROCESSED; 4400 Density = 250; 4401 NutritionValue = 1000; 4402 Color = rgb16(243, 213, 165); 4403 PriceModifier = 3000; 4404 NameStem = "flatbread"; 4405 Flexibility = 5; 4406 SpoilModifier = 20000; 4407 AttachedGod = SEGES; 4408 HardenedMaterial = BANANA_STOLLEN; 4409 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4410 } 4411 4412 Config RYE_BREAD; 4413 { 4414 StrengthValue = 5; 4415 ConsumeType = CT_PROCESSED; 4416 Density = 250; 4417 NutritionValue = 1000; 4418 Color = rgb16(198, 137, 88); 4419 PriceModifier = 3000; 4420 NameStem = "rye bread"; 4421 Flexibility = 5; 4422 SpoilModifier = 20000; 4423 AttachedGod = SEGES; 4424 HardenedMaterial = BANANA_STOLLEN; 4425 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4426 } 4427 4428 Config BANANA_STOLLEN; 4429 { 4430 StrengthValue = 5; 4431 ConsumeType = CT_PROCESSED; 4432 Density = 250; 4433 NutritionValue = 1000; 4434 Color = rgb16(255, 225, 53); 4435 PriceModifier = 3000; 4436 NameStem = "banana stollen"; 4437 Flexibility = 5; 4438 SpoilModifier = 20000; 4439 AttachedGod = ATAVUS; 4440 SoftenedMaterial = BANANA_FLESH; 4441 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4442 } 4443 4444 Config CHEESE; 4445 { 4446 StrengthValue = 5; 4447 ConsumeType = CT_PROCESSED; 4448 Density = 250; 4449 NutritionValue = 1500; 4450 Color = rgb16(255, 212, 0); 4451 PriceModifier = 5000; 4452 NameStem = "cheese"; 4453 Flexibility = 5; 4454 SpoilModifier = 40000; 4455 AttachedGod = SEGES; 4456 SoftenedMaterial = MILK; 4457 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4458 } 4459 4460 Config CHOCOLATE; 4461 { 4462 StrengthValue = 5; 4463 ConsumeType = CT_PROCESSED; 4464 Density = 250; 4465 NutritionValue = 2500; 4466 Color = rgb16(210, 105, 30); 4467 PriceModifier = 8000; 4468 NameStem = "chocolate"; 4469 Flexibility = 5; 4470 SpoilModifier = 72000; 4471 AttachedGod = SEGES; 4472 SoftenedMaterial = MILK; 4473 CategoryFlags = Base|IS_GOLEM_MATERIAL; /* He he he. */ 4474 } 4475 4476 Config SCHOOL_FOOD; 4477 { 4478 StrengthValue = 3; 4479 ConsumeType = CT_MEAT; 4480 Density = 1500; 4481 NutritionValue = 500; 4482 Color = rgb16(111, 74, 37); 4483 ConsumeWisdomLimit = 0; 4484 NameStem = "school food"; 4485 Effect = EFFECT_SCHOOL_FOOD; 4486 ConsumeEndMessage = CEM_SCHOOL_FOOD; 4487 HitMessage = HM_SCHOOL_FOOD; 4488 Flexibility = 5; 4489 AttachedGod = SCABIES; 4490 PriceModifier = 1000; 4491 SpoilModifier = 65000; 4492 CommonFlags = Base&~(CAN_BE_WISHED|CAN_BE_MIRRORED); 4493 } 4494 4495 Config OMMEL_CERUMEN; 4496 { 4497 StrengthValue = 1; 4498 Color = rgb16(180, 150, 50); 4499 NutritionValue = 500; 4500 PriceModifier = 10000; 4501 NameStem = "ommel cerumen"; 4502 Effect = EFFECT_OMMEL_CERUMEN; 4503 ConsumeEndMessage = CEM_OMMEL; 4504 HitMessage = HM_OMMEL; 4505 AttachedGod = SOPHOS; 4506 Density = 500; 4507 ConsumeType = CT_PROCESSED; 4508 CommonFlags = Base|IS_VALUABLE&~(CAN_BE_WISHED|CAN_BE_MIRRORED); 4509 NameFlags = Base|USE_AN; 4510 InteractionFlags = Base|EFFECT_IS_GOOD; 4511 } 4512 4513 /* Bones */ 4514 4515 Config BONE; 4516 { 4517 StrengthValue = 40; 4518 Density = 2000; 4519 Flexibility = 2; 4520 ConsumeType = CT_BONE; 4521 Color = rgb16(210, 210, 210); 4522 NutritionValue = 500; 4523 NameStem = "bone"; 4524 ConsumeEndMessage = CEM_BONE; 4525 NaturalForm = bone; 4526 SpoilModifier = 48000; 4527 AttachedGod = MORTIFER; 4528 HardenedMaterial = WHALE_BONE; 4529 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4530 InteractionFlags = Base|CAN_BURN; 4531 } 4532 4533 Config WHALE_BONE; 4534 { 4535 StrengthValue = 80; 4536 Density = 2000; 4537 Flexibility = 2; 4538 ConsumeType = CT_BONE; 4539 Color = rgb16(227, 218, 201); 4540 NutritionValue = 700; 4541 NameStem = "whale bone"; 4542 ConsumeEndMessage = CEM_BONE; 4543 SpoilModifier = 48000; 4544 AttachedGod = MORTIFER; 4545 SoftenedMaterial = BONE; 4546 HardenedMaterial = WRAITH_BONE; 4547 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4548 InteractionFlags = Base|CAN_BURN; 4549 } 4550 4551 Config WRAITH_BONE; 4552 { 4553 StrengthValue = 120; 4554 Density = 2000; 4555 Flexibility = 2; 4556 ConsumeType = CT_BONE; 4557 Color = rgb16(183, 176, 161); 4558 NutritionValue = 900; 4559 NameStem = "wraith bone"; 4560 ConsumeEndMessage = CEM_BONE; 4561 SpoilModifier = 48000; 4562 AttachedGod = MORTIFER; 4563 SoftenedMaterial = WHALE_BONE; 4564 HardenedMaterial = TURTLE_SHELL; 4565 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4566 InteractionFlags = Base|CAN_BURN; 4567 } 4568 4569 Config OMMEL_BONE; 4570 { 4571 StrengthValue = 250; 4572 Flexibility = 4; 4573 Density = 750; 4574 ConsumeType = CT_BONE; 4575 Color = rgb16(244, 241, 235); 4576 NutritionValue = 1000; 4577 NameStem = "ommel bone"; 4578 ConsumeEndMessage = CEM_BONE; 4579 SpoilModifier = 48000; 4580 AttachedGod = MORTIFER; 4581 SoftenedMaterial = DRAGON_BONE; 4582 HardenedMaterial = OMMEL_TOOTH; 4583 Effect = EFFECT_OMMEL_BONE; 4584 ConsumeEndMessage = CEM_OMMEL_BONE; 4585 NameFlags = Base|USE_AN; 4586 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4587 } 4588 4589 /* Teeth */ 4590 4591 Config SHARK_TOOTH; 4592 { 4593 StrengthValue = 65; 4594 Density = 2000; 4595 ConsumeType = CT_BONE; 4596 Color = rgb16(248, 255, 240); 4597 NutritionValue = 600; 4598 NameStem = "shark tooth"; 4599 ConsumeEndMessage = CEM_BONE; 4600 SpoilModifier = 48000; 4601 AttachedGod = MORTIFER; 4602 SoftenedMaterial = BONE; 4603 HardenedMaterial = TROLL_TUSK; 4604 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4605 InteractionFlags = Base|CAN_BURN; 4606 } 4607 4608 Config TROLL_TUSK; 4609 { 4610 StrengthValue = 125; 4611 Density = 2000; 4612 ConsumeType = CT_BONE; 4613 Color = rgb16(245, 245, 245); 4614 NutritionValue = 800; 4615 NameStem = "troll tusk"; 4616 ConsumeEndMessage = CEM_BONE; 4617 SpoilModifier = 48000; 4618 AttachedGod = MORTIFER; 4619 SoftenedMaterial = SHARK_TOOTH; 4620 HardenedMaterial = MAMMOTH_TUSK; 4621 IntelligenceRequirement = 3; 4622 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4623 InteractionFlags = Base|CAN_BURN; 4624 FireResistance = 3; 4625 } 4626 4627 Config MAMMOTH_TUSK; 4628 { 4629 StrengthValue = 215; 4630 Density = 3000; 4631 ConsumeType = CT_BONE; 4632 Color = rgb16(255, 255, 240); 4633 NutritionValue = 1000; 4634 NameStem = "mammoth ivory"; 4635 ConsumeEndMessage = CEM_BONE; 4636 SpoilModifier = 72000; 4637 AttachedGod = MORTIFER; 4638 SoftenedMaterial = TROLL_TUSK; 4639 HardenedMaterial = OMMEL_TOOTH; 4640 IntelligenceRequirement = 5; 4641 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4642 InteractionFlags = Base|CAN_BURN; 4643 FireResistance = 6; 4644 } 4645 4646 Config OMMEL_TOOTH; 4647 { 4648 StrengthValue = 375; 4649 Density = 5000; 4650 ConsumeType = CT_BONE; 4651 Color = rgb16(200, 200, 255); 4652 NutritionValue = 1000; 4653 NameStem = "ommel tooth"; 4654 ConsumeEndMessage = CEM_BONE; 4655 SpoilModifier = 48000; 4656 AttachedGod = MORTIFER; 4657 SoftenedMaterial = MAMMOTH_TUSK; 4658 IntelligenceRequirement = 7; 4659 Effect = EFFECT_OMMEL_BONE; 4660 ConsumeEndMessage = CEM_OMMEL_BONE; 4661 NameFlags = Base|USE_AN; 4662 CategoryFlags = Base|IS_SPARKLING|IS_GOLEM_MATERIAL; 4663 } 4664 4665 /* Other */ 4666 4667 Config RESIDUUM; 4668 { 4669 StrengthValue = 250; 4670 ConsumeType = CT_MAGIC; 4671 Density = 10000; 4672 Color = rgb16(107, 255, 251); 4673 NameStem = "residuum"; 4674 Flexibility = 10; 4675 SpoilModifier = 5000; 4676 AttachedGod = MORTIFER; 4677 CommonFlags = Base|IS_SPARKLING|IS_VALUABLE; 4678 CategoryFlags = Base|IS_GOLEM_MATERIAL; 4679 } 4680} 4681 4682gas 4683{ 4684 StrengthValue = 1; 4685 Density = 1; 4686 Flexibility = 75; 4687 ConsumeType = CT_GAS; 4688 CommonFlags = Base&~CAN_BE_WISHED; 4689 4690 Config AIR; 4691 { 4692 Color = rgb16(180, 180, 255); /* TRANSPARENT_COLOR does not work. */ 4693 NameStem = "air"; 4694 Alpha = 150; 4695 AttachedGod = SILVA; 4696 NameFlags = Base|USE_AN; 4697 } 4698 4699 Config VACUUM; 4700 { 4701 Color = rgb16(180, 180, 255); /* TRANSPARENT_COLOR does not work. */ 4702 NameStem = "vacuum"; 4703 Alpha = 150; 4704 AttachedGod = MORTIFER; 4705 } 4706 4707 Config ETHER; 4708 { 4709 Color = rgb16(180, 180, 255); 4710 NameStem = "aether"; 4711 AdjectiveStem = "etheric"; 4712 Alpha = 150; 4713 AttachedGod = SOPHOS; 4714 NameFlags = Base|USE_AN; 4715 BodyFlags = Base|CAN_REGENERATE&~USE_MATERIAL_ATTRIBUTES; 4716 } 4717 4718 Config SMOKE; 4719 { 4720 Color = rgb16(60, 60, 60); 4721 NameStem = "smoke"; 4722 Alpha = 255; 4723 AttachedGod = LORICATUS; 4724 Effect = EFFECT_NOTHING; 4725 } 4726 4727 Config SKUNK_SMELL; 4728 { 4729 Color = rgb16(20, 60, 20); 4730 NameStem = "skunk smell"; 4731 Alpha = 200; 4732 AttachedGod = SCABIES; 4733 EffectStrength = 4; 4734 Effect = EFFECT_SKUNK_SMELL; 4735 BreatheMessage = "It smells really bad here."; 4736 StepInWisdomLimit = 3; 4737 } 4738 4739 Config ECTOPLASM; 4740 { 4741 Color = rgb16(200, 200, 255); 4742 NameStem = "ectoplasm"; 4743 AdjectiveStem = "ectoplasmic"; 4744 Alpha = 150; 4745 AttachedGod = MORTIFER; 4746 HardenedMaterial = SOUL_STEEL; 4747 EffectStrength = 3; 4748 Effect = EFFECT_PHASE; 4749 NameFlags = Base|USE_AN; 4750 BodyFlags = Base|CAN_REGENERATE&~USE_MATERIAL_ATTRIBUTES; 4751 } 4752 4753 Config MAGIC_VAPOUR; 4754 { 4755 Color = rgb16(200, 60, 200); 4756 Emitation = rgb24(139, 0, 139); 4757 NameStem = "raw vapourized magic"; 4758 Alpha = 150; 4759 AttachedGod = SOPHOS; 4760 Effect = EFFECT_MAGIC_MUSHROOM; 4761 BreatheMessage = "The air is filled with tiny magical bubbles."; 4762 StepInWisdomLimit = 10; 4763 HardenedMaterial = MAGIC_LIQUID; 4764 CategoryFlags = Base|IS_SPARKLING; 4765 } 4766 4767 Config EVIL_WONDER_STAFF_VAPOUR; 4768 { 4769 Color = rgb16(200, 0, 0); 4770 NameStem = "mysterious red gas"; 4771 Alpha = 200; 4772 AttachedGod = INFUSCOR; 4773 Effect = EFFECT_EVIL_WONDER_STAFF_VAPOUR; 4774 BreatheMessage = "A sinister stench surrounds you."; 4775 StepInWisdomLimit = 5; 4776 } 4777 4778 Config GOOD_WONDER_STAFF_VAPOUR; 4779 { 4780 Color = rgb16(100, 100, 200); 4781 NameStem = "mysterious blue gas"; 4782 Alpha = 200; 4783 AttachedGod = SOPHOS; 4784 Effect = EFFECT_GOOD_WONDER_STAFF_VAPOUR; 4785 BreatheMessage = "It smells oddly intelligent here."; 4786 } 4787 4788 Config FART; 4789 { 4790 Color = rgb16(120, 70, 40); 4791 NameStem = "brown gas"; 4792 Alpha = 150; 4793 AttachedGod = SILVA; 4794 BreatheMessage = "Ugh. It smells horrible here."; 4795 HardenedMaterial = MUSTARD_GAS; 4796 CategoryFlags = Base|IS_SCARY; 4797 InteractionFlags = Base|CAN_EXPLODE; 4798 } 4799 4800 Config MUSTARD_GAS; 4801 { 4802 Color = rgb16(120, 70, 40); 4803 NameStem = "mustard gas"; 4804 Alpha = 200; 4805 AttachedGod = CRUENTUS; 4806 BreatheMessage = "It smells like mustard here."; 4807 Effect = EFFECT_MUSTARD_GAS; 4808 StepInWisdomLimit = 8; 4809 CategoryFlags = Base|IS_SCARY; 4810 } 4811 4812 Config SLEEPING_GAS; 4813 { 4814 Color = rgb16(180, 180, 225); 4815 NameStem = "sleeping gas"; 4816 Alpha = 150; 4817 AttachedGod = NEFAS; /* chloroform */ 4818 Effect = EFFECT_KOBOLD_FLESH; 4819 StepInWisdomLimit = 3; 4820 } 4821 4822 Config TELEPORT_GAS; 4823 { 4824 Color = rgb16(148, 0, 211); 4825 NameStem = "warp gas"; 4826 Alpha = 100; 4827 AttachedGod = SOPHOS; 4828 Effect = EFFECT_TELEPORTATION; 4829 HardenedMaterial = TELEPORT_FLUID; 4830 StepInWisdomLimit = 10; 4831 } 4832 4833 Config LAUGHING_GAS; 4834 { 4835 Color = rgb16(255, 105, 180); 4836 NameStem = "laughing gas"; 4837 Alpha = 100; 4838 AttachedGod = DULCIS; 4839 Effect = EFFECT_LAUGH; 4840 BreatheMessage = "You laugh like a madman."; 4841 StepInWisdomLimit = 10; 4842 } 4843 4844 Config ACID_GAS; 4845 { 4846 Color = rgb16(160, 160, 0); 4847 NameStem = "caustic fumes"; 4848 Alpha = 150; 4849 AttachedGod = SCABIES; 4850 HardenedMaterial = SULPHURIC_ACID; 4851 Effect = EFFECT_ACID_GAS; 4852 EffectStrength = 25; 4853 Acidicity = 50; 4854 BreatheMessage = "It burns!"; 4855 StepInWisdomLimit = 3; 4856 } 4857 4858 Config FIRE_GAS; 4859 { 4860 Color = rgb16(225, 25, 25); 4861 Emitation = rgb24(150, 120, 90); 4862 NameStem = "burning vapors"; 4863 Alpha = 100; 4864 AttachedGod = LEGIFER; 4865 HardenedMaterial = NAPALM; 4866 Effect = EFFECT_FIRE_GAS; 4867 EffectStrength = 50; 4868 Hotness = 75; 4869 BreatheMessage = "It burns!"; 4870 StepInWisdomLimit = 3; 4871 } 4872} 4873 4874liquid 4875{ 4876 ConsumeType = CT_LIQUID; 4877 Density = 1000; 4878 Flexibility = 50; 4879 RustModifier = 25; 4880 CommonFlags = Base&~CAN_BE_WISHED; 4881 4882 /* Drinkables */ 4883 4884 Config ANTIDOTE_LIQUID; 4885 { 4886 StrengthValue = 1; 4887 NutritionValue = 10; 4888 Color = rgb16(128, 0, 128); 4889 NameStem = "antidote"; 4890 Effect = EFFECT_ANTIDOTE; 4891 ConsumeEndMessage = CEM_ANTIDOTE; 4892 HitMessage = HM_ANTIDOTE; 4893 Alpha = 170; 4894 EffectStrength = 100; 4895 PriceModifier = 1000; 4896 AttachedGod = SEGES; 4897 CommonFlags = Base|IS_VALUABLE; 4898 InteractionFlags = Base|EFFECT_IS_GOOD; 4899 } 4900 4901 Config CURE_ALL_LIQUID; 4902 { 4903 StrengthValue = 1; 4904 NutritionValue = 10; 4905 Color = rgb16(255, 0, 127); 4906 NameStem = "panacea"; 4907 Effect = EFFECT_PANACEA; 4908 ConsumeEndMessage = CEM_HEALING_LIQUID; 4909 HitMessage = HM_HEALING_LIQUID; 4910 Alpha = 150; 4911 EffectStrength = 150; 4912 PriceModifier = 2500; 4913 AttachedGod = SEGES; 4914 CommonFlags = Base|IS_VALUABLE; 4915 InteractionFlags = Base|EFFECT_IS_GOOD; 4916 } 4917 4918 Config HEALING_LIQUID; 4919 { 4920 StrengthValue = 1; 4921 NutritionValue = 50; 4922 Color = rgb16(180, 0, 0); 4923 PriceModifier = 1500; 4924 NameStem = "healing potion"; 4925 Effect = EFFECT_HEAL; 4926 ConsumeEndMessage = CEM_HEALING_LIQUID; 4927 HitMessage = HM_HEALING_LIQUID; 4928 Alpha = 150; 4929 AttachedGod = SEGES; 4930 CommonFlags = Base|IS_VALUABLE; 4931 InteractionFlags = Base|EFFECT_IS_GOOD; 4932 } 4933 4934 Config MAGIC_LIQUID; 4935 { 4936 StrengthValue = 50; 4937 Flexibility = 50; 4938 Density = 50; 4939 NutritionValue = 0; 4940 RustModifier = 0; 4941 Color = rgb16(220, 30, 220); 4942 Emitation = rgb24(139, 0, 139); 4943 NameStem = "raw liquefied magic"; 4944 Alpha = 150; 4945 EffectStrength = 2500; 4946 PriceModifier = 500; 4947 AttachedGod = SOPHOS; 4948 Effect = EFFECT_GOOD_WONDER_STAFF_VAPOUR; 4949 SoftenedMaterial = MAGIC_VAPOUR; 4950 HardenedMaterial = MAGIC_CRYSTAL; 4951 InteractionFlags = Base|EFFECT_IS_GOOD; 4952 CategoryFlags = Base|IS_SPARKLING; 4953 } 4954 4955 Config TELEPORT_FLUID; 4956 { 4957 StrengthValue = 1; 4958 Density = 50; 4959 NutritionValue = 0; 4960 RustModifier = 0; 4961 Color = rgb16(153, 50, 204); 4962 NameStem = "warp fluid"; 4963 Alpha = 150; 4964 PriceModifier = 500; 4965 AttachedGod = SOPHOS; 4966 Effect = EFFECT_TELEPORTATION; 4967 SoftenedMaterial = TELEPORT_GAS; 4968 CommonFlags = Base|IS_VALUABLE; 4969 } 4970 4971 Config POLYMORPHINE; 4972 { 4973 StrengthValue = 1; 4974 Density = 50; 4975 NutritionValue = 0; 4976 RustModifier = 0; 4977 Color = rgb16(255, 20, 147); 4978 NameStem = "polymorphine"; 4979 Alpha = 50; 4980 PriceModifier = 500; 4981 AttachedGod = SCABIES; 4982 Effect = EFFECT_POLYJUICE; 4983 SoftenedMaterial = CHAMELEON_FLESH; 4984 CommonFlags = Base|IS_VALUABLE; 4985 } 4986 4987 Config PEA_SOUP; 4988 { 4989 StrengthValue = 5; 4990 NutritionValue = 1500; 4991 Color = rgb16(0, 200, 0); 4992 NameStem = "pea soup"; 4993 Effect = EFFECT_PEA_SOUP; 4994 ConsumeEndMessage = CEM_PEA_SOUP; 4995 AttachedGod = SEGES; 4996 PriceModifier = 100; 4997 Alpha = 200; 4998 } 4999 5000 Config CHICKEN_SOUP; 5001 { 5002 StrengthValue = 5; 5003 NutritionValue = 1500; 5004 Color = rgb16(244, 164, 96); 5005 NameStem = "chicken soup"; 5006 Effect = EFFECT_HEAL; /* Chicken soup is good when you're ill! */ 5007 ConsumeEndMessage = CEM_HEALING_LIQUID; 5008 HitMessage = HM_HEALING_LIQUID; 5009 EffectStrength = 50; 5010 AttachedGod = SEGES; 5011 PriceModifier = 100; 5012 Alpha = 200; 5013 InteractionFlags = Base|EFFECT_IS_GOOD; 5014 } 5015 5016 Config PORRIDGE; 5017 { 5018 StrengthValue = 5; 5019 NutritionValue = 2500; 5020 Color = rgb16(218, 207, 188); 5021 NameStem = "porridge"; 5022 AttachedGod = SEGES; 5023 PriceModifier = 600; 5024 Alpha = 255; 5025 } 5026 5027 Config CUSTARD; 5028 { 5029 StrengthValue = 5; 5030 NutritionValue = 2500; 5031 Color = rgb16(255, 207, 51); 5032 NameStem = "custard"; /* vanilla */ 5033 AttachedGod = SEGES; 5034 PriceModifier = 600; 5035 Alpha = 255; 5036 } 5037 5038 Config MILK; 5039 { 5040 StrengthValue = 1; 5041 NutritionValue = 1000; 5042 Color = rgb16(220, 217, 205); 5043 NameStem = "milk"; 5044 AttachedGod = SEGES; 5045 PriceModifier = 100; 5046 Alpha = 200; 5047 HardenedMaterial = CHEESE; 5048 } 5049 5050 Config HONEY; 5051 { 5052 StrengthValue = 3; 5053 NutritionValue = 1000; 5054 Color = rgb16(199, 149, 31); 5055 PriceModifier = 900; 5056 NameStem = "honey"; 5057 Effect = EFFECT_HEAL; 5058 ConsumeEndMessage = CEM_HEALING_LIQUID; 5059 HitMessage = HM_HEALING_LIQUID; 5060 EffectStrength = 50; 5061 Alpha = 200; 5062 AttachedGod = SEGES; 5063 } 5064 5065 Config COCA_COLA; 5066 { 5067 StrengthValue = 2; 5068 Density = 1000; 5069 NutritionValue = 500; 5070 Color = rgb16(48, 48, 48); 5071 NameStem = "coke"; 5072 Effect = EFFECT_TRAIN_WISDOM; 5073 ConsumeEndMessage = CEM_COCA_COLA; 5074 AttachedGod = VALPURUS; 5075 PriceModifier = 10000; 5076 CommonFlags = Base|IS_VALUABLE&~(CAN_BE_WISHED|CAN_BE_MIRRORED); 5077 InteractionFlags = Base|EFFECT_IS_GOOD; 5078 CategoryFlags = Base|IS_SPARKLING; 5079 } 5080 5081 Config INK; 5082 { 5083 StrengthValue = 1; 5084 NutritionValue = 0; 5085 Color = rgb16(0, 15, 85); 5086 NameStem = "ink"; 5087 Alpha = 175; 5088 PriceModifier = 1000; 5089 AttachedGod = SOPHOS; 5090 CategoryFlags = Base|IS_GOLEM_MATERIAL; 5091 } 5092 5093 Config BRINE; 5094 { 5095 StrengthValue = 1; 5096 NutritionValue = -10; 5097 Color = rgb16(244, 244, 244); 5098 NameStem = "brine"; 5099 Effect = EFFECT_PUKE; 5100 EffectStrength = 50; 5101 Alpha = 175; 5102 AttachedGod = SILVA; 5103 SoftenedMaterial = WATER; 5104 HardenedMaterial = SALT; 5105 } 5106 5107 Config WATER; 5108 { 5109 StrengthValue = 1; 5110 NutritionValue = 10; 5111 Color = rgb16(144, 144, 240); 5112 NameStem = "water"; 5113 Alpha = 150; 5114 AttachedGod = SILVA; 5115 HardenedMaterial = ICE; 5116 } 5117 5118 /* Alcohol */ 5119 5120 Config VALDEMAR; 5121 { 5122 StrengthValue = 1; 5123 NutritionValue = 80; 5124 Color = rgb16(50, 0, 0); 5125 ConsumeWisdomLimit = 10; 5126 NameStem = "Valdemar"; 5127 Effect = EFFECT_CONFUSE; 5128 Alpha = 200; 5129 ExplosivePower = 4000; 5130 PriceModifier = 500; 5131 AttachedGod = NEFAS; 5132 EffectStrength = 150; 5133 CommonFlags = Base|IS_VALUABLE; 5134 CategoryFlags = Base|IS_BEVERAGE; 5135 InteractionFlags = Base|CAN_EXPLODE|EFFECT_IS_GOOD; 5136 DisablesPanicWhenConsumed = true; 5137 } 5138 5139 Config VODKA; 5140 { 5141 StrengthValue = 1; 5142 NutritionValue = 80; 5143 Color = rgb16(144, 144, 144); 5144 ConsumeWisdomLimit = 10; 5145 NameStem = "vodka"; 5146 Effect = EFFECT_CONFUSE; 5147 Alpha = 150; 5148 EffectStrength = 300; 5149 ExplosivePower = 20000; 5150 PriceModifier = 500; 5151 AttachedGod = NEFAS; 5152 CommonFlags = Base|IS_VALUABLE; 5153 CategoryFlags = Base|IS_BEVERAGE; 5154 InteractionFlags = Base|CAN_EXPLODE|EFFECT_IS_GOOD; 5155 DisablesPanicWhenConsumed = true; 5156 } 5157 5158 Config CIDER; 5159 { 5160 StrengthValue = 1; 5161 NutritionValue = 80; 5162 Color = rgb16(206, 156, 0); 5163 ConsumeWisdomLimit = 10; 5164 NameStem = "cider"; 5165 Effect = EFFECT_CONFUSE; 5166 Alpha = 200; 5167 EffectStrength = 90; 5168 PriceModifier = 500; 5169 AttachedGod = NEFAS; 5170 CommonFlags = Base|IS_VALUABLE; 5171 CategoryFlags = Base|IS_BEVERAGE; 5172 InteractionFlags = Base|EFFECT_IS_GOOD; 5173 DisablesPanicWhenConsumed = true; 5174 } 5175 5176 Config WHITE_WINE; 5177 { 5178 StrengthValue = 1; 5179 NutritionValue = 80; 5180 Color = rgb16(241, 242, 133); 5181 ConsumeWisdomLimit = 10; 5182 NameStem = "white wine"; 5183 Effect = EFFECT_CONFUSE; 5184 Alpha = 175; 5185 EffectStrength = 120; 5186 PriceModifier = 500; 5187 AttachedGod = NEFAS; 5188 CommonFlags = Base|IS_VALUABLE; 5189 CategoryFlags = Base|IS_BEVERAGE; 5190 InteractionFlags = Base|EFFECT_IS_GOOD; 5191 DisablesPanicWhenConsumed = true; 5192 } 5193 5194 Config RED_WINE; 5195 { 5196 StrengthValue = 1; 5197 NutritionValue = 80; 5198 Color = rgb16(88, 11, 28); 5199 ConsumeWisdomLimit = 10; 5200 NameStem = "red wine"; 5201 Effect = EFFECT_CONFUSE; 5202 Alpha = 175; 5203 EffectStrength = 140; 5204 PriceModifier = 500; 5205 AttachedGod = NEFAS; 5206 CommonFlags = Base|IS_VALUABLE; 5207 CategoryFlags = Base|IS_BEVERAGE; 5208 InteractionFlags = Base|EFFECT_IS_GOOD; 5209 DisablesPanicWhenConsumed = true; 5210 } 5211 5212 Config BEER; 5213 { 5214 StrengthValue = 1; 5215 NutritionValue = 150; 5216 Color = rgb16(216, 120, 0); 5217 ConsumeWisdomLimit = 10; 5218 NameStem = "beer"; 5219 Effect = EFFECT_CONFUSE; 5220 Alpha = 175; 5221 EffectStrength = 100; 5222 PriceModifier = 500; 5223 AttachedGod = NEFAS; 5224 CommonFlags = Base|IS_VALUABLE; 5225 CategoryFlags = Base|IS_BEVERAGE; 5226 InteractionFlags = Base|EFFECT_IS_GOOD; 5227 DisablesPanicWhenConsumed = true; 5228 } 5229 5230 Config ELF_ALE; 5231 { 5232 StrengthValue = 1; 5233 NutritionValue = 150; 5234 Color = rgb16(247, 148, 0); 5235 ConsumeWisdomLimit = 10; 5236 NameStem = "elven ale"; 5237 Effect = EFFECT_CONFUSE; 5238 Alpha = 150; 5239 EffectStrength = 25; 5240 PriceModifier = 1500; 5241 AttachedGod = NEFAS; 5242 CommonFlags = Base|IS_VALUABLE; 5243 CategoryFlags = Base|IS_BEVERAGE; 5244 InteractionFlags = Base|EFFECT_IS_GOOD; 5245 DisablesPanicWhenConsumed = true; 5246 } 5247 5248 Config DWARF_BEER; 5249 { 5250 StrengthValue = 1; 5251 NutritionValue = 150; 5252 Color = rgb16(192, 72, 0); 5253 ConsumeWisdomLimit = 10; 5254 NameStem = "dwarven stout"; 5255 Effect = EFFECT_CONFUSE; 5256 Alpha = 150; 5257 EffectStrength = 300; 5258 ExplosivePower = 20000; 5259 PriceModifier = 500; 5260 AttachedGod = NEFAS; 5261 CommonFlags = Base|IS_VALUABLE; 5262 CategoryFlags = Base|IS_BEVERAGE; 5263 InteractionFlags = Base|CAN_EXPLODE|EFFECT_IS_GOOD; 5264 DisablesPanicWhenConsumed = true; 5265 } 5266 5267 /* Dangerous liquids */ 5268 5269 Config BROWN_SLIME; 5270 { 5271 StrengthValue = 5; 5272 Density = 600; 5273 NutritionValue = 10; 5274 Color = rgb16(130, 90, 40); 5275 NameStem = "brown slime"; 5276 Alpha = 200; 5277 Flexibility = 25; 5278 AttachedGod = SCABIES; 5279 RustModifier = 50; 5280 Acidicity = 25; 5281 ConsumeWisdomLimit = 3; 5282 BodyFlags = Base&~USE_MATERIAL_ATTRIBUTES; 5283 InteractionFlags = Base|AFFECT_INSIDE&~CAN_DISSOLVE; 5284 CategoryFlags = Base|IS_GOLEM_MATERIAL; 5285 Stickiness = 100; 5286 StepInWisdomLimit = 4; 5287 } 5288 5289 Config GREEN_SLIME; 5290 { 5291 StrengthValue = 5; 5292 Density = 400; 5293 NutritionValue = 5; 5294 Color = rgb16(0, 230, 0); 5295 NameStem = "green slime"; 5296 Alpha = 200; 5297 Flexibility = 35; 5298 AttachedGod = SCABIES; 5299 RustModifier = 200; 5300 Acidicity = 100; 5301 ConsumeWisdomLimit = 4; 5302 BodyFlags = Base&~USE_MATERIAL_ATTRIBUTES; 5303 InteractionFlags = Base|AFFECT_INSIDE&~CAN_DISSOLVE; 5304 CategoryFlags = Base|IS_GOLEM_MATERIAL; 5305 Stickiness = 25; 5306 StepInWisdomLimit = 5; 5307 } 5308 5309 Config POISON_LIQUID; 5310 { 5311 StrengthValue = 1; 5312 NutritionValue = 100; 5313 Color = rgb16(0, 128, 0); 5314 ConsumeWisdomLimit = 5; 5315 NameStem = "poison"; 5316 Effect = EFFECT_POISON; 5317 Alpha = 150; 5318 PriceModifier = 250; 5319 AttachedGod = SCABIES; 5320 } 5321 5322 Config PEPSI; 5323 { 5324 StrengthValue = 200; 5325 Density = 1500; 5326 NutritionValue = 500; 5327 Color = rgb16(48, 48, 48); 5328 ConsumeWisdomLimit = 2; 5329 NameStem = "pepsi"; 5330 Effect = EFFECT_PEPSI; 5331 ConsumeEndMessage = CEM_PEPSI; 5332 HitMessage = HM_PEPSI; 5333 AttachedGod = MORTIFER; 5334 RustModifier = 200; 5335 Acidicity = 10; 5336 PriceModifier = 10000; 5337 CommonFlags = Base|IS_VALUABLE; 5338 StepInWisdomLimit = 20; 5339 } 5340 5341 Config SULPHURIC_ACID; 5342 { 5343 StrengthValue = 1; 5344 NutritionValue = 5; 5345 Color = rgb16(160, 160, 0); 5346 NameStem = "sulphuric acid"; 5347 Alpha = 150; 5348 Flexibility = 45; 5349 AttachedGod = SCABIES; 5350 HardenedMaterial = SULFUR; 5351 RustModifier = 400; 5352 Acidicity = 400; 5353 ConsumeWisdomLimit = 4; 5354 PriceModifier = 100; 5355 InteractionFlags = Base|AFFECT_INSIDE; 5356 StepInWisdomLimit = 8; 5357 } 5358 5359 Config MUSTARD_GAS_LIQUID; 5360 { 5361 StrengthValue = 1; 5362 NutritionValue = 10; 5363 Color = rgb16(144, 144, 240); 5364 NameStem = "liquefied mustard gas"; 5365 Alpha = 150; 5366 AttachedGod = CRUENTUS; 5367 Effect = EFFECT_MUSTARD_GAS_LIQUID; 5368 SoftenedMaterial = MUSTARD_GAS; 5369 ConsumeWisdomLimit = 3; 5370 PriceModifier = 300; 5371 } 5372 5373 Config LIQUID_DARKNESS; 5374 { 5375 StrengthValue = 1; 5376 Density = 10; 5377 NutritionValue = -100; 5378 RustModifier = 0; 5379 Color = rgb16(0, 0, 0); 5380 NameStem = "liquid darkness"; 5381 Effect = EFFECT_DARKNESS; 5382 ConsumeWisdomLimit = 3; 5383 Alpha = 255; 5384 AttachedGod = MORTIFER; 5385 PriceModifier = 500; 5386 CommonFlags = Base|IS_VALUABLE; 5387 CategoryFlags = Base|IS_GOLEM_MATERIAL; 5388 } 5389 5390 Config LIQUID_FEAR; 5391 { 5392 StrengthValue = 1; 5393 Density = 10; 5394 NutritionValue = 0; 5395 RustModifier = 0; 5396 Color = rgb16(40, 80, 40); 5397 NameStem = "liquid fear"; 5398 Effect = EFFECT_PANIC; 5399 ConsumeEndMessage = CEM_LIQUID_HORROR; 5400 ConsumeWisdomLimit = 3; 5401 Alpha = 150; 5402 AttachedGod = CRUENTUS; 5403 PriceModifier = 500; 5404 CommonFlags = Base|IS_VALUABLE; 5405 CategoryFlags = Base|IS_GOLEM_MATERIAL; 5406 } 5407 5408 Config ASPHALT; 5409 { 5410 StrengthValue = 5; 5411 Density = 2300; 5412 NutritionValue = 10000; 5413 Color = rgb16(40, 43, 42); 5414 NameStem = "asphalt"; 5415 Flexibility = 25; 5416 AttachedGod = LORICATUS; 5417 Stickiness = 250; 5418 Hotness = 10; 5419 ConsumeWisdomLimit = 3; 5420 StepInWisdomLimit = 4; 5421 ConsumeType = CT_MINERAL; 5422 CategoryFlags = Base|IS_GOLEM_MATERIAL; 5423 } 5424 5425 Config VINEGAR; 5426 { 5427 StrengthValue = 1; 5428 NutritionValue = 80; 5429 Color = rgb16(100, 100, 0); 5430 NameStem = "vinegar"; 5431 Alpha = 150; 5432 Flexibility = 45; 5433 AttachedGod = SCABIES; 5434 RustModifier = 150; 5435 Acidicity = 50; 5436 ConsumeWisdomLimit = 6; 5437 PriceModifier = 100; 5438 InteractionFlags = Base|AFFECT_INSIDE; 5439 StepInWisdomLimit = 10; 5440 } 5441 5442 /* Bodily fluids */ 5443 5444 Config VOMIT; 5445 { 5446 StrengthValue = 1; 5447 NutritionValue = 200; 5448 Color = rgb16(10, 230, 10); 5449 NameStem = "vomit"; 5450 Alpha = 175; 5451 Flexibility = 35; 5452 AttachedGod = SCABIES; 5453 Effect = EFFECT_PUKE; 5454 RustModifier = 200; 5455 Acidicity = 10; 5456 InteractionFlags = Base|AFFECT_INSIDE; 5457 CategoryFlags = Base|IS_GOLEM_MATERIAL; 5458 StepInWisdomLimit = 5; 5459 } 5460 5461 Config DOG_DROOL; 5462 { 5463 StrengthValue = 2; 5464 NutritionValue = 50; 5465 Color = rgb16(144, 144, 240); 5466 NameStem = "dog drool"; 5467 Alpha = 175; 5468 AttachedGod = SILVA; 5469 RustModifier = 5; 5470 } 5471 5472 Config SWEAT; 5473 { 5474 StrengthValue = 2; 5475 NutritionValue = 50; 5476 Color = rgb16(144, 144, 240); 5477 NameStem = "sweat"; 5478 Alpha = 175; 5479 AttachedGod = SILVA; 5480 RustModifier = 5; 5481 } 5482 5483 /* Bloods */ 5484 5485 Config BLOOD; 5486 { 5487 StrengthValue = 1; 5488 NutritionValue = 500; 5489 Color = rgb16(100, 0, 0); 5490 NameStem = "blood"; 5491 Alpha = 175; 5492 Flexibility = 40; 5493 AttachedGod = CRUENTUS; 5494 HardenedMaterial = RED_ICE; 5495 RustModifier = 1; 5496 CategoryFlags = Base|IS_BLOOD|IS_GOLEM_MATERIAL; 5497 } 5498 5499 Config GREEN_BLOOD; 5500 { 5501 StrengthValue = 1; 5502 NutritionValue = 500; 5503 Color = rgb16(0, 128, 0); 5504 NameStem = "green blood"; /* goblin blood */ 5505 Alpha = 175; 5506 Flexibility = 40; 5507 AttachedGod = CRUENTUS; 5508 RustModifier = 1; 5509 CategoryFlags = IS_BLOOD; 5510 } 5511 5512 Config BLACK_BLOOD; 5513 { 5514 StrengthValue = 1; 5515 NutritionValue = 500; 5516 Color = rgb16(40, 40, 40); 5517 NameStem = "black blood"; /* orcish blood */ 5518 Alpha = 175; 5519 Flexibility = 40; 5520 AttachedGod = CRUENTUS; 5521 RustModifier = 1; 5522 CategoryFlags = IS_BLOOD; 5523 } 5524 5525 Config BLUE_BLOOD; 5526 { 5527 StrengthValue = 1; 5528 NutritionValue = 500; 5529 Color = rgb16(0, 0, 128); 5530 NameStem = "blue blood"; /* noble blood */ 5531 Alpha = 175; 5532 Flexibility = 40; 5533 AttachedGod = CRUENTUS; 5534 RustModifier = 1; 5535 CategoryFlags = IS_BLOOD; 5536 PriceModifier = 1000; 5537 } 5538 5539 Config PLANT_SAP; 5540 { 5541 StrengthValue = 1; 5542 NutritionValue = 250; 5543 Color = rgb16(126, 255, 126); 5544 NameStem = "sap"; /* plant blood */ 5545 Alpha = 175; 5546 Flexibility = 40; 5547 AttachedGod = SILVA; 5548 RustModifier = 1; 5549 CategoryFlags = IS_BLOOD; 5550 } 5551 5552 Config GLOWING_BLOOD; 5553 { 5554 StrengthValue = 1; 5555 NutritionValue = 75; 5556 Color = rgb16(100, 0, 0); 5557 Emitation = rgb24(140, 100, 100); 5558 NameStem = "glowing blood"; 5559 Alpha = 150; 5560 Flexibility = 40; 5561 AttachedGod = SCABIES; 5562 RustModifier = 1; 5563 CategoryFlags = IS_BLOOD; 5564 } 5565 5566 Config TROLL_BLOOD; 5567 { 5568 StrengthValue = 1; 5569 NutritionValue = 1000; 5570 Color = rgb16(160, 0, 0); 5571 NameStem = "troll blood"; 5572 Alpha = 175; 5573 Flexibility = 40; 5574 Effect = EFFECT_REGENERATION; 5575 PriceModifier = 750; 5576 AttachedGod = CRUENTUS; 5577 CommonFlags = Base|IS_VALUABLE; 5578 CategoryFlags = IS_BLOOD; 5579 BodyFlags = Base|IS_WARM; 5580 InteractionFlags = Base|EFFECT_IS_GOOD; 5581 HardenedMaterial = HEALING_LIQUID; 5582 } 5583 5584 Config DARK_FROG_BLOOD; 5585 { 5586 StrengthValue = 1; 5587 NutritionValue = 40; 5588 Color = rgb16(50, 0, 0); 5589 NameStem = "dark frog blood"; 5590 Alpha = 175; 5591 Flexibility = 40; 5592 AttachedGod = CRUENTUS; 5593 RustModifier = 200; 5594 Acidicity = 100; 5595 ConsumeWisdomLimit = 0; 5596 CategoryFlags = IS_BLOOD; 5597 InteractionFlags = Base|AFFECT_INSIDE; 5598 HardenedMaterial = ACIDOUS_BLOOD; 5599 StepInWisdomLimit = 0; 5600 } 5601 5602 Config SPIDER_BLOOD; 5603 { 5604 StrengthValue = 1; 5605 NutritionValue = 40; 5606 Color = rgb16(50, 0, 0); 5607 NameStem = "spider blood"; 5608 Alpha = 175; 5609 Flexibility = 40; 5610 AttachedGod = CRUENTUS; 5611 CategoryFlags = IS_BLOOD; 5612 Effect = EFFECT_POISON; 5613 HardenedMaterial = SICK_BLOOD; 5614 EffectStrength = 1000; 5615 ConsumeWisdomLimit = 3; 5616 } 5617 5618 Config ACIDOUS_BLOOD; 5619 { 5620 StrengthValue = 150; 5621 NutritionValue = 50; 5622 Color = rgb16(100, 0, 0); 5623 NameStem = "acidous blood"; 5624 Alpha = 175; 5625 Flexibility = 40; 5626 AttachedGod = CRUENTUS; 5627 Acidicity = 500: 5628 RustModifier = 500; 5629 ConsumeWisdomLimit = 4; 5630 CategoryFlags = IS_BLOOD; 5631 InteractionFlags = Base|AFFECT_INSIDE; 5632 StepInWisdomLimit = 10; 5633 NameFlags = Base|USE_AN; 5634 PriceModifier = 1000; 5635 } 5636 5637 Config SICK_BLOOD; 5638 { 5639 StrengthValue = 1; 5640 NutritionValue = 40; 5641 Color = rgb16(50, 0, 0); 5642 NameStem = "sick blood"; 5643 Alpha = 175; 5644 Flexibility = 40; 5645 AttachedGod = SCABIES; 5646 CategoryFlags = IS_BLOOD; 5647 InteractionFlags = Base|AFFECT_INSIDE; 5648 RustModifier = 100; 5649 Acidicity = 100; 5650 Effect = EFFECT_SICKNESS; 5651 EffectStrength = 1000; 5652 ConsumeWisdomLimit = 3; 5653 } 5654 5655 Config LIGHT_FROG_BLOOD; 5656 { 5657 StrengthValue = 1; 5658 NutritionValue = 400; 5659 Color = rgb16(150, 0, 0); 5660 Emitation = rgb24(160, 100, 100); 5661 NameStem = "light frog blood"; 5662 Alpha = 175; 5663 Flexibility = 40; 5664 AttachedGod = CRUENTUS; 5665 CategoryFlags = IS_BLOOD; 5666 InteractionFlags = Base|EFFECT_IS_GOOD; 5667 Effect = EFFECT_ANTIDOTE; 5668 ConsumeEndMessage = CEM_ANTIDOTE; 5669 EffectStrength = 100; 5670 PriceModifier = 1500; 5671 } 5672 5673 Config OMMEL_BLOOD; 5674 { 5675 StrengthValue = 1; 5676 Color = rgb16(160, 0, 0); 5677 Emitation = rgb24(160, 100, 100); 5678 NutritionValue = 1500; 5679 PriceModifier = 2500; 5680 NameStem = "ommel blood"; 5681 Effect = EFFECT_OMMEL_BLOOD; 5682 ConsumeEndMessage = CEM_OMMEL; 5683 HitMessage = HM_OMMEL; 5684 Alpha = 175; 5685 AttachedGod = CRUENTUS; 5686 CategoryFlags = IS_BLOOD; 5687 CommonFlags = Base|IS_VALUABLE&~CAN_BE_MIRRORED; 5688 NameFlags = Base|USE_AN; 5689 BodyFlags = Base|IS_WARM; 5690 InteractionFlags = Base|EFFECT_IS_GOOD; 5691 } 5692 5693 /* Ommel liquids */ 5694 5695 Config OMMEL_URINE; 5696 { 5697 StrengthValue = 1; 5698 Color = rgb16(160, 160, 0); 5699 Emitation = rgb24(140, 140, 100); 5700 NutritionValue = 500; 5701 PriceModifier = 2500; 5702 NameStem = "ommel urine"; 5703 Effect = EFFECT_OMMEL_URINE; 5704 ConsumeEndMessage = CEM_OMMEL; 5705 HitMessage = HM_OMMEL; 5706 Alpha = 150; 5707 AttachedGod = NEFAS; 5708 CommonFlags = Base|IS_VALUABLE&~CAN_BE_MIRRORED; 5709 NameFlags = Base|USE_AN; 5710 BodyFlags = Base|IS_WARM; 5711 InteractionFlags = Base|EFFECT_IS_GOOD; 5712 } 5713 5714 Config OMMEL_SWEAT; 5715 { 5716 StrengthValue = 1; 5717 Color = rgb16(144, 144, 240); 5718 NutritionValue = 250; 5719 PriceModifier = 2500; 5720 NameStem = "ommel sweat"; 5721 Effect = EFFECT_OMMEL_SWEAT; 5722 ConsumeEndMessage = CEM_OMMEL; 5723 HitMessage = HM_OMMEL; 5724 AttachedGod = SEGES; 5725 CommonFlags = Base|IS_VALUABLE&~CAN_BE_MIRRORED; 5726 NameFlags = Base|USE_AN; 5727 InteractionFlags = Base|EFFECT_IS_GOOD; 5728 } 5729 5730 Config OMMEL_TEARS; 5731 { 5732 StrengthValue = 1; 5733 Color = rgb16(144, 144, 240); 5734 NutritionValue = 250; 5735 PriceModifier = 2500; 5736 NameStem = "ommel tears"; 5737 Effect = EFFECT_OMMEL_TEARS; 5738 ConsumeEndMessage = CEM_OMMEL; 5739 HitMessage = HM_OMMEL; 5740 AttachedGod = MELLIS; 5741 CommonFlags = Base|IS_VALUABLE&~CAN_BE_MIRRORED; 5742 NameFlags = Base|USE_AN; 5743 InteractionFlags = Base|EFFECT_IS_GOOD; 5744 } 5745 5746 Config OMMEL_SNOT; 5747 { 5748 StrengthValue = 1; 5749 Color = rgb16(145, 145, 16); 5750 NutritionValue = 750; 5751 PriceModifier = 7500; 5752 NameStem = "ommel snot"; 5753 Effect = EFFECT_OMMEL_SNOT; 5754 ConsumeEndMessage = CEM_OMMEL; 5755 HitMessage = HM_OMMEL; 5756 AttachedGod = SEGES; 5757 Density = 800; 5758 CommonFlags = Base|IS_VALUABLE&~CAN_BE_MIRRORED; 5759 NameFlags = Base|USE_AN; 5760 InteractionFlags = Base|EFFECT_IS_GOOD; 5761 Stickiness = 100; 5762 } 5763 5764 /* Silver metals (continued in solid) */ 5765 5766 Config MERCURY; 5767 { 5768 StrengthValue = 5; 5769 Density = 13500; 5770 Flexibility = 35; 5771 RustModifier = 0; 5772 PriceModifier = 500; 5773 ConsumeType = CT_METAL; 5774 Color = rgb16(213, 210, 209); 5775 NameStem = "mercury"; 5776 AdjectiveStem = "mercurial"; 5777 HardenedMaterial = QUICK_SILVER; 5778 IntelligenceRequirement = 6; 5779 Alpha = 150; 5780 AttachedGod = SCABIES; 5781 Effect = EFFECT_POISON; 5782 EffectStrength = 500; 5783 CategoryFlags = Base|IS_METAL|IS_GOLEM_MATERIAL; 5784 CommonFlags = Base|CAN_BE_WISHED; 5785 } 5786 5787 Config QUICK_SILVER; 5788 { 5789 StrengthValue = 30; 5790 Density = 11500; 5791 NutritionValue = 5000; 5792 Flexibility = 40; 5793 RustModifier = 0; 5794 PriceModifier = 750; 5795 ConsumeType = CT_METAL; 5796 Color = rgb16(223, 220, 219); 5797 NameStem = "quicksilver"; 5798 SoftenedMaterial = MERCURY; 5799 HardenedMaterial = SILVER; 5800 IntelligenceRequirement = 11; 5801 Alpha = 175; 5802 AttachedGod = NEFAS; 5803 CategoryFlags = Base|IS_METAL|IS_SPARKLING|IS_GOLEM_MATERIAL; 5804 CommonFlags = Base|IS_VALUABLE|CAN_BE_WISHED; 5805 } 5806 5807 /* Semiliquid earth */ 5808 5809 Config MUD; 5810 { 5811 StrengthValue = 5; 5812 ConsumeType = CT_MINERAL; 5813 Density = 1600; 5814 Color = rgb16(144, 108, 63); 5815 NameStem = "mud"; 5816 Flexibility = 25; 5817 AttachedGod = SILVA; 5818 SoftenedMaterial = SAND; 5819 HardenedMaterial = CLAY; 5820 Stickiness = 25; 5821 StepInWisdomLimit = 5; 5822 CategoryFlags = Base|IS_GOLEM_MATERIAL; 5823 } 5824 5825 Config QUICK_SAND; 5826 { 5827 StrengthValue = 2; 5828 ConsumeType = CT_MINERAL; 5829 Density = 1600; 5830 Color = rgb16(200, 200, 125); 5831 NameStem = "quicksand"; 5832 Flexibility = 40; 5833 AttachedGod = SILVA; 5834 HardenedMaterial = SAND_STONE; 5835 RustModifier = 0; 5836 } 5837 5838 /* Hot stuff */ 5839 5840 Config LAVA; 5841 { 5842 StrengthValue = 20; 5843 Density = 2400; 5844 Flexibility = 20; 5845 RustModifier = 0; 5846 PriceModifier = 750; 5847 ConsumeType = CT_MINERAL; 5848 Color = rgb16(207, 16, 32); 5849 Emitation = rgb24(150, 120, 90); 5850 NameStem = "lava"; 5851 AttachedGod = INFUSCOR; 5852 HardenedMaterial = OBSIDIAN; 5853 Hotness = 500; 5854 Stickiness = 75; 5855 ConsumeWisdomLimit = 2; 5856 StepInWisdomLimit = 4; 5857 CategoryFlags = Base|IS_GOLEM_MATERIAL; 5858 InteractionFlags = Base|AFFECT_INSIDE; 5859 } 5860 5861 Config NAPALM; 5862 { 5863 StrengthValue = 1; 5864 NutritionValue = 5; 5865 RustModifier = 0; 5866 Color = rgb16(255, 127, 0); 5867 NameStem = "napalm"; 5868 Alpha = 150; 5869 Flexibility = 45; 5870 AttachedGod = INFUSCOR; 5871 Hotness = 150; 5872 ConsumeWisdomLimit = 4; 5873 PriceModifier = 100; 5874 InteractionFlags = Base|AFFECT_INSIDE; 5875 StepInWisdomLimit = 8; 5876 } 5877} 5878 5879flesh 5880{ 5881 StrengthValue = 5; 5882 ConsumeType = CT_MEAT; 5883 Density = 1200; 5884 NutritionValue = 20; 5885 Color = rgb16(160, 32, 16); 5886 NameStem = "flesh"; 5887 Flexibility = 5; 5888 SpoilModifier = 10000; 5889 PriceModifier = 60; 5890 BodyFlags = Base|IS_ALIVE|IS_WARM|IS_WARM_BLOODED|CAN_HAVE_PARASITE|CAN_REGENERATE&~USE_MATERIAL_ATTRIBUTES; 5891 InteractionFlags = Base|IS_AFFECTED_BY_MUSTARD_GAS|CAN_BURN; 5892 FireResistance = 0; 5893 5894 /* Food meat */ 5895 5896 Config PORK; 5897 { 5898 NutritionValue = 2500; 5899 NameStem = "pork"; 5900 SpoilModifier = 20000; 5901 PriceModifier = 8000; 5902 AttachedGod = SEGES; 5903 BodyFlags = Base&~CAN_HAVE_PARASITE&~IS_WARM_BLOODED; 5904 CategoryFlags = Base|IS_GOLEM_MATERIAL; 5905 } 5906 5907 Config BEEF; 5908 { 5909 NutritionValue = 2500; 5910 NameStem = "beef"; 5911 SpoilModifier = 20000; 5912 PriceModifier = 8000; 5913 AttachedGod = SEGES; 5914 BodyFlags = Base&~CAN_HAVE_PARASITE&~IS_WARM_BLOODED; 5915 CategoryFlags = Base|IS_GOLEM_MATERIAL; 5916 } 5917 5918 Config VENISON; 5919 { 5920 NutritionValue = 2500; 5921 NameStem = "venison"; 5922 SpoilModifier = 20000; 5923 PriceModifier = 8000; 5924 AttachedGod = SEGES; 5925 BodyFlags = Base&~CAN_HAVE_PARASITE&~IS_WARM_BLOODED; 5926 CategoryFlags = Base|IS_GOLEM_MATERIAL; 5927 } 5928 5929 Config MYSTERY_MEAT; 5930 { 5931 NutritionValue = 2000; 5932 NameStem = "mystery meat"; 5933 SpoilModifier = 30000; 5934 PriceModifier = 5000; 5935 AttachedGod = SCABIES; 5936 BodyFlags = Base&~IS_WARM_BLOODED; 5937 CategoryFlags = Base|IS_GOLEM_MATERIAL; 5938 } 5939 5940 Config SNAKE_JERKY; 5941 { 5942 NutritionValue = 1000; 5943 NameStem = "snake jerky"; 5944 SpoilModifier = 72000; 5945 AttachedGod = SCABIES; 5946 BodyFlags = Base&~IS_WARM_BLOODED; 5947 } 5948 5949 Config TUNA; 5950 { 5951 NutritionValue = 2500; 5952 Color = rgb16(78, 81, 84); 5953 NameStem = "tuna"; 5954 SpoilModifier = 20000; 5955 PriceModifier = 9000; 5956 AttachedGod = SEGES; 5957 BodyFlags = Base&~IS_WARM_BLOODED; 5958 BodyFlags = Base&~CAN_HAVE_PARASITE&~IS_WARM_BLOODED; 5959 CategoryFlags = Base|IS_GOLEM_MATERIAL; 5960 } 5961 5962 Config SARDINE; 5963 { 5964 NutritionValue = 2500; 5965 Color = rgb16(78, 81, 84); 5966 NameStem = "sardine"; 5967 SpoilModifier = 20000; 5968 PriceModifier = 9000; 5969 AttachedGod = SEGES; 5970 BodyFlags = Base&~IS_WARM_BLOODED; 5971 BodyFlags = Base&~CAN_HAVE_PARASITE&~IS_WARM_BLOODED; 5972 CategoryFlags = Base|IS_GOLEM_MATERIAL; 5973 } 5974 5975 /* Creature flesh */ 5976 5977 Config GOBLINOID_FLESH; 5978 { 5979 Color = rgb16(0, 128, 0); 5980 NameStem = "green flesh"; 5981 NutritionValue = 15; 5982 PriceModifier = 40; 5983 AttachedGod = MORTIFER; 5984 BodyFlags = Base&~IS_WARM_BLOODED; 5985 } 5986 5987 Config FROG_FLESH; 5988 { 5989 ConsumeWisdomLimit = 0; 5990 Effect = EFFECT_DARKNESS; 5991 ConsumeEndMessage = CEM_FROG_FLESH; 5992 HitMessage = HM_FROG_FLESH; 5993 NameStem = "frog flesh"; 5994 AttachedGod = MORTIFER; 5995 BodyFlags = Base&~IS_WARM_BLOODED; 5996 InteractionFlags = Base&~CAN_DISSOLVE; 5997 } 5998 5999 Config ELPURI_FLESH; 6000 { 6001 ConsumeWisdomLimit = 0; 6002 Effect = EFFECT_DARKNESS; 6003 ConsumeEndMessage = CEM_FROG_FLESH; 6004 HitMessage = HM_FROG_FLESH; 6005 StrengthValue = 10; 6006 Density = 2400; 6007 NameStem = "Elpuri's flesh"; 6008 Color = rgb16(60, 60, 60); 6009 AttachedGod = MORTIFER; 6010 NameFlags = Base|USE_AN; 6011 BodyFlags = Base&~IS_WARM&~IS_WARM_BLOODED; 6012 InteractionFlags = Base&~CAN_DISSOLVE; 6013 FireResistance = 100; 6014 } 6015 6016 Config HUMAN_FLESH; 6017 { 6018 NameStem = "human flesh"; 6019 AttachedGod = MORTIFER; 6020 CategoryFlags = Base|IS_GOLEM_MATERIAL; 6021 } 6022 6023 Config DOLPHIN_FLESH; 6024 { 6025 NameStem = "dolphin flesh"; 6026 AttachedGod = MORTIFER; 6027 } 6028 6029 Config BEAR_FLESH; 6030 { 6031 NameStem = "raw bear flesh"; 6032 AttachedGod = MORTIFER; 6033 CategoryFlags = Base|IS_GOLEM_MATERIAL; 6034 } 6035 6036 Config WOLF_FLESH; 6037 { 6038 NameStem = "wolf flesh"; 6039 AttachedGod = MORTIFER; 6040 } 6041 6042 Config DOG_FLESH; 6043 { 6044 NameStem = "dog flesh"; 6045 AttachedGod = MORTIFER; 6046 } 6047 6048 Config ENNER_BEAST_FLESH; 6049 { 6050 StrengthValue = 10; 6051 Density = 1800; 6052 ConsumeWisdomLimit = 0; 6053 NameStem = "enner beast flesh"; 6054 AttachedGod = DULCIS; 6055 NameFlags = Base|USE_AN; 6056 } 6057 6058 Config SPIDER_FLESH; 6059 { 6060 NameStem = "spider flesh"; 6061 AttachedGod = MORTIFER; 6062 Effect = EFFECT_POISON; 6063 EffectStrength = 100; 6064 ConsumeWisdomLimit = 3; 6065 BodyFlags = Base&~IS_WARM_BLOODED; 6066 } 6067 6068 Config JACKAL_FLESH; 6069 { 6070 NameStem = "jackal flesh"; 6071 AttachedGod = MORTIFER; 6072 } 6073 6074 Config MUTANT_ASS_FLESH; 6075 { 6076 NameStem = "mutant ass flesh"; 6077 Effect = EFFECT_POLYMORPH; 6078 EffectStrength = 6; 6079 Emitation = rgb24(140, 100, 100); 6080 ConsumeWisdomLimit = 8; 6081 AttachedGod = SCABIES; 6082 } 6083 6084 Config BAT_FLESH; 6085 { 6086 NameStem = "bat flesh"; 6087 AttachedGod = MORTIFER; 6088 } 6089 6090 Config WERE_WOLF_FLESH; 6091 { 6092 NameStem = "werewolf flesh"; 6093 Effect = EFFECT_LYCANTHROPY; 6094 EffectStrength = 10; 6095 ConsumeWisdomLimit = 10; 6096 AttachedGod = MORTIFER; 6097 } 6098 6099 Config KOBOLD_FLESH; 6100 { 6101 NutritionValue = 10; 6102 ConsumeWisdomLimit = 6; 6103 NameStem = "kobold flesh"; 6104 Effect = EFFECT_KOBOLD_FLESH; 6105 ConsumeEndMessage = CEM_KOBOLD_FLESH; 6106 HitMessage = HM_KOBOLD_FLESH; 6107 PriceModifier = 0; 6108 AttachedGod = MORTIFER; 6109 BodyFlags = Base&~IS_WARM_BLOODED; 6110 } 6111 6112 Config GIBBERLING_FLESH; 6113 { 6114 NameStem = "gibberling flesh"; 6115 AttachedGod = MORTIFER; 6116 BodyFlags = Base&~IS_WARM_BLOODED; 6117 } 6118 6119 Config VAMPIRE_FLESH; 6120 { 6121 NameStem = "vampire flesh"; 6122 ConsumeWisdomLimit = 10; 6123 AttachedGod = MORTIFER; 6124 } 6125 6126 Config CAT_FLESH; 6127 { 6128 NameStem = "cat flesh"; 6129 AttachedGod = MORTIFER; 6130 } 6131 6132 Config RAT_FLESH; 6133 { 6134 NameStem = "rat flesh"; 6135 AttachedGod = MORTIFER; 6136 } 6137 6138 Config ANGEL_FLESH; 6139 { 6140 NameStem = "angel flesh"; 6141 AttachedGod = MORTIFER; 6142 FireResistance = 50; 6143 CategoryFlags = Base|IS_GOLEM_MATERIAL; 6144 } 6145 6146 Config DWARF_FLESH; 6147 { 6148 NameStem = "dwarf flesh"; 6149 AttachedGod = MORTIFER; 6150 CategoryFlags = Base|IS_GOLEM_MATERIAL; 6151 } 6152 6153 Config DAEMON_FLESH; 6154 { 6155 Color = rgb16(180, 0, 0); 6156 NameStem = "daemon flesh"; 6157 Effect = EFFECT_POISON; 6158 EffectStrength = 10; 6159 ConsumeWisdomLimit = 8; 6160 AttachedGod = MORTIFER; 6161 CategoryFlags = Base|IS_GOLEM_MATERIAL; 6162 InteractionFlags = Base&~CAN_DISSOLVE; 6163 FireResistance = 100; 6164 } 6165 6166 Config MAMMOTH_FLESH; 6167 { 6168 NameStem = "mammoth flesh"; 6169 AttachedGod = MORTIFER; 6170 } 6171 6172 Config BLACK_UNICORN_FLESH; 6173 { 6174 Color = rgb16(48, 48, 48); 6175 NameStem = "black unicorn flesh"; 6176 PriceModifier = 100; 6177 AttachedGod = DULCIS; 6178 Effect = EFFECT_BLACK_UNICORN_FLESH; 6179 ConsumeEndMessage = CEM_BLACK_UNICORN_FLESH; 6180 ConsumeWisdomLimit = 10; 6181 CommonFlags = Base|IS_VALUABLE; 6182 BodyFlags = Base&~IS_WARM&~IS_WARM_BLOODED; 6183 } 6184 6185 Config GRAY_UNICORN_FLESH; 6186 { 6187 Color = rgb16(112, 112, 112); 6188 NameStem = "gray unicorn flesh"; 6189 PriceModifier = 100; 6190 AttachedGod = LORICATUS; 6191 Effect = EFFECT_GRAY_UNICORN_FLESH; 6192 ConsumeEndMessage = CEM_GRAY_UNICORN_FLESH; 6193 CommonFlags = Base|IS_VALUABLE; 6194 } 6195 6196 Config WHITE_UNICORN_FLESH; 6197 { 6198 Color = rgb16(160, 160, 160); 6199 NameStem = "white unicorn flesh"; 6200 PriceModifier = 100; 6201 AttachedGod = MORTIFER; 6202 Effect = EFFECT_WHITE_UNICORN_FLESH; 6203 ConsumeEndMessage = CEM_WHITE_UNICORN_FLESH; 6204 CommonFlags = Base|IS_VALUABLE; 6205 } 6206 6207 Config LION_FLESH; 6208 { 6209 NameStem = "lion flesh"; 6210 AttachedGod = MORTIFER; 6211 } 6212 6213 Config BUFFALO_FLESH; 6214 { 6215 NameStem = "buffalo flesh"; 6216 AttachedGod = MORTIFER; 6217 } 6218 6219 Config SNAKE_FLESH; 6220 { 6221 NameStem = "snake flesh"; 6222 Effect = EFFECT_POISON; 6223 EffectStrength = 15; 6224 ConsumeWisdomLimit = 3; 6225 AttachedGod = MORTIFER; 6226 BodyFlags = Base&~IS_WARM_BLOODED; 6227 } 6228 6229 Config ORC_FLESH; 6230 { 6231 NameStem = "orc flesh"; 6232 AttachedGod = MORTIFER; 6233 NutritionValue = 15; 6234 ConsumeWisdomLimit = 15; 6235 CategoryFlags = Base|IS_GOLEM_MATERIAL; 6236 } 6237 6238 Config OSTRICH_FLESH; 6239 { 6240 NameStem = "ostrich flesh"; 6241 AttachedGod = MORTIFER; 6242 } 6243 6244 Config CHAMELEON_FLESH; 6245 { 6246 NameStem = "chameleon flesh"; 6247 Effect = EFFECT_POLYMORPH; 6248 PriceModifier = 50; 6249 ConsumeWisdomLimit = 7; 6250 AttachedGod = SCABIES; 6251 BodyFlags = Base&~IS_WARM_BLOODED; 6252 } 6253 6254 Config FLOATING_EYE_FLESH; 6255 { 6256 NameStem = "floating eye flesh"; 6257 AdjectiveStem = "eye-covered"; /* This should only ever be relevant for limbs */ 6258 Density = 1000; /* granted by Legifer, because cans and lumps */ 6259 Effect = EFFECT_ESP; /* use NameStem. "Eye-covered right arm" is */ 6260 AttachedGod = LEGIFER; /* too cool not to use. */ 6261 PriceModifier = 120; 6262 CommonFlags = Base|IS_VALUABLE; 6263 InteractionFlags = Base|EFFECT_IS_GOOD; 6264 BodyFlags = Base&~IS_WARM_BLOODED; 6265 } 6266 6267 Config MUSHROOM_FLESH; 6268 { 6269 NameStem = "mushroom"; 6270 AdjectiveStem = "fungal"; 6271 Density = 600; 6272 Effect = EFFECT_MUSHROOM; 6273 ConsumeWisdomLimit = 10; 6274 AttachedGod = NEFAS; 6275 EffectStrength = 20; 6276 PriceModifier = 100; 6277 CategoryFlags = Base|IS_GOLEM_MATERIAL; 6278 BodyFlags = Base&~IS_WARM&~IS_WARM_BLOODED; 6279 } 6280 6281 Config MOOSE_FLESH; 6282 { 6283 NameStem = "moose flesh"; 6284 AttachedGod = MORTIFER; 6285 } 6286 6287 Config MAGPIE_FLESH; 6288 { 6289 NameStem = "magpie flesh"; 6290 AttachedGod = MORTIFER; 6291 } 6292 6293 Config SKUNK_FLESH; 6294 { 6295 NameStem = "skunk flesh"; 6296 AttachedGod = MORTIFER; 6297 Effect = EFFECT_POISON; 6298 EffectStrength = 5; 6299 ConsumeWisdomLimit = 4; 6300 } 6301 6302 Config HEDGEHOG_FLESH; 6303 { 6304 NameStem = "hedgehog flesh"; 6305 AttachedGod = MORTIFER; 6306 } 6307 6308 Config MUTANT_BUNNY_FLESH; 6309 { 6310 NameStem = "mutant bunny flesh"; 6311 Effect = EFFECT_POLYMORPH; 6312 EffectStrength = 6; 6313 Emitation = rgb24(140, 100, 100); 6314 ConsumeWisdomLimit = 8; 6315 AttachedGod = SCABIES; 6316 } 6317 6318 Config HATTIFATTENER_FLESH; 6319 { 6320 NameStem = "hattifattener flesh"; 6321 AttachedGod = MORTIFER; 6322 BodyFlags = Base&~IS_WARM_BLOODED; 6323 } 6324 6325 Config BLINK_DOG_FLESH; 6326 { 6327 NameStem = "blink dog flesh"; 6328 AttachedGod = MORTIFER; 6329 Effect = EFFECT_TELEPORT_CONTROL; 6330 PriceModifier = 120; 6331 CommonFlags = Base|IS_VALUABLE; 6332 } 6333 6334 Config MAGIC_MUSHROOM_FLESH; 6335 { 6336 NameStem = "magical mushroom"; 6337 AdjectiveStem = "fungal"; 6338 Density = 600; 6339 Effect = EFFECT_MAGIC_MUSHROOM; 6340 ConsumeWisdomLimit = 10; 6341 AttachedGod = NEFAS; 6342 EffectStrength = 20; 6343 PriceModifier = 150; 6344 BodyFlags = Base&~IS_WARM&~IS_WARM_BLOODED; 6345 } 6346 6347 Config SICK_SPIDER_FLESH; 6348 { 6349 NameStem = "sick spider flesh"; 6350 AttachedGod = SCABIES; 6351 Effect = EFFECT_POISON; 6352 EffectStrength = 150; 6353 ConsumeWisdomLimit = 3; 6354 BodyFlags = Base&~IS_WARM_BLOODED; 6355 } 6356 6357 Config MIND_WORM_FLESH; 6358 { 6359 NameStem = "mind worm flesh"; 6360 AttachedGod = SCABIES; 6361 BodyFlags = Base&~IS_WARM_BLOODED; 6362 } 6363 6364 Config ELF_FLESH; 6365 { 6366 NameStem = "elven flesh"; 6367 AttachedGod = MORTIFER; 6368 Effect = EFFECT_CONFUSE; /* elven flesh is sweet and addictive */ 6369 ConsumeWisdomLimit = 15; 6370 EffectStrength = 10; 6371 CategoryFlags = Base|IS_GOLEM_MATERIAL; 6372 } 6373} 6374 6375powder 6376{ 6377 CommonFlags = Base&~CAN_BE_WISHED; 6378 6379 Config GUN_POWDER; 6380 { 6381 StrengthValue = 2; 6382 ConsumeType = CT_MINERAL; 6383 Density = 250; 6384 Color = rgb16(30, 30, 30); 6385 PriceModifier = 1000; 6386 NameStem = "gunpowder"; 6387 ExplosivePower = 15000; 6388 Flexibility = 35; 6389 AttachedGod = CRUENTUS; 6390 SoftenedMaterial = SULFUR; 6391 CommonFlags = Base|IS_VALUABLE; 6392 InteractionFlags = Base|CAN_EXPLODE; 6393 } 6394 6395 Config SALT; 6396 { 6397 StrengthValue = 2; 6398 ConsumeType = CT_PROCESSED; 6399 NutritionValue = 5; 6400 Density = 250; 6401 Color = rgb16(241, 241, 241); 6402 PriceModifier = 500; 6403 NameStem = "salt"; 6404 Flexibility = 35; 6405 AttachedGod = SILVA; 6406 SoftenedMaterial = BRINE; 6407 HardenedMaterial = ROCK_SALT; 6408 CategoryFlags = Base|IS_GOLEM_MATERIAL; 6409 } 6410 6411 Config SNOW; 6412 { 6413 StrengthValue = 2; 6414 ConsumeType = CT_MINERAL; /* Add something appropriate for this. */ 6415 Density = 500; 6416 Color = rgb16(200, 200, 200); 6417 NameStem = "snow"; 6418 AdjectiveStem = "snowy"; 6419 Flexibility = 40; 6420 AttachedGod = ATAVUS; 6421 SoftenedMaterial = WATER; 6422 HardenedMaterial = ICE; 6423 RainColor = rgb16(255, 255, 255); 6424 CategoryFlags = Base|IS_GOLEM_MATERIAL; 6425 } 6426 6427 Config SAND; 6428 { 6429 StrengthValue = 2; 6430 ConsumeType = CT_MINERAL; 6431 Density = 1600; 6432 Color = rgb16(200, 200, 125); 6433 NameStem = "sand"; 6434 AdjectiveStem = "sandy"; 6435 Flexibility = 40; 6436 AttachedGod = SILVA; 6437 HardenedMaterial = SAND_STONE; 6438 CategoryFlags = Base|IS_GOLEM_MATERIAL; 6439 } 6440 6441 Config RED_SAND; 6442 { 6443 StrengthValue = 2; 6444 ConsumeType = CT_MINERAL; 6445 Density = 1600; 6446 Color = rgb16(128, 0, 0); 6447 NameStem = "red sand"; 6448 AdjectiveStem = "sandy"; 6449 Flexibility = 40; 6450 AttachedGod = SILVA; 6451 HardenedMaterial = RED_SAND_STONE; 6452 CategoryFlags = Base|IS_GOLEM_MATERIAL; 6453 } 6454 6455 Config BLACK_SAND; 6456 { 6457 StrengthValue = 2; 6458 ConsumeType = CT_MINERAL; 6459 Density = 1600; 6460 Color = rgb16(55, 55, 55); 6461 NameStem = "black sand"; 6462 AdjectiveStem = "sandy"; 6463 Flexibility = 40; 6464 AttachedGod = SILVA; 6465 HardenedMaterial = GLASS; 6466 CategoryFlags = Base|IS_GOLEM_MATERIAL; 6467 } 6468 6469 Config DIRT; 6470 { 6471 StrengthValue = 5; 6472 ConsumeType = CT_MINERAL; 6473 Density = 1600; 6474 Color = rgb16(109, 88, 74); 6475 NameStem = "dirt"; 6476 Flexibility = 30; 6477 AttachedGod = SILVA; 6478 SoftenedMaterial = SAND; 6479 HardenedMaterial = CLAY; 6480 } 6481 6482 Config SOIL; 6483 { 6484 StrengthValue = 5; 6485 ConsumeType = CT_MINERAL; 6486 Density = 1600; 6487 Color = rgb16(120, 72, 0); 6488 NameStem = "soil"; 6489 Flexibility = 30; 6490 AttachedGod = SILVA; 6491 SoftenedMaterial = SAND; 6492 HardenedMaterial = CLAY; 6493 } 6494 6495 /* Carbon powders */ 6496 6497 Config ASH; 6498 { 6499 StrengthValue = 2; 6500 ConsumeType = CT_MINERAL; 6501 Density = 200; /* Very light and fine. */ 6502 Color = rgb16(204, 204, 204); 6503 NameStem = "ash"; 6504 AdjectiveStem = "ashen"; 6505 Flexibility = 50; 6506 AttachedGod = INFUSCOR; 6507 HardenedMaterial = SOOT; 6508 CategoryFlags = Base|IS_GOLEM_MATERIAL; 6509 } 6510 6511 Config SOOT; 6512 { 6513 StrengthValue = 2; 6514 ConsumeType = CT_MINERAL; 6515 Density = 600; 6516 Color = rgb16(5, 5, 5); 6517 NameStem = "soot"; 6518 Flexibility = 25; 6519 AttachedGod = INFUSCOR; 6520 SoftenedMaterial = ASH; 6521 HardenedMaterial = CHAR_COAL; 6522 CategoryFlags = Base|IS_GOLEM_MATERIAL; 6523 } 6524} 6525 6526ironalloy /* Iron alloys - Metals that rust. */ 6527{ 6528 ConsumeType = CT_METAL; 6529 AttachedGod = LORICATUS; 6530 CategoryFlags = Base|IS_METAL|IS_GOLEM_MATERIAL; 6531 6532 Config PIG_IRON; 6533 { 6534 StrengthValue = 90; 6535 Density = 8500; 6536 Color = rgb16(80, 80, 80); 6537 PriceModifier = 20; 6538 NameStem = "pig iron"; 6539 RustModifier = 125; 6540 SoftenedMaterial = HEMATITE; 6541 HardenedMaterial = IRON; 6542 IntelligenceRequirement = 5; 6543 } 6544 6545 Config IRON; 6546 { 6547 StrengthValue = 100; 6548 Density = 8000; 6549 Color = rgb16(96, 96, 96); 6550 PriceModifier = 40; 6551 NameStem = "iron"; 6552 RustModifier = 100; 6553 SoftenedMaterial = PIG_IRON; 6554 HardenedMaterial = STEEL; 6555 IntelligenceRequirement = 5; 6556 NameFlags = Base|USE_AN; 6557 } 6558 6559 Config STEEL; 6560 { 6561 StrengthValue = 125; 6562 Density = 7500; 6563 Color = rgb16(128, 128, 128); 6564 PriceModifier = 40; 6565 NameStem = "steel"; 6566 RustModifier = 75; 6567 SoftenedMaterial = IRON; 6568 HardenedMaterial = DWARF_STEEL; 6569 IntelligenceRequirement = 10; 6570 CommonFlags = Base|IS_VALUABLE; 6571 } 6572 6573 Config DWARF_STEEL; 6574 { 6575 StrengthValue = 150; 6576 Density = 7000; 6577 Color = rgb16(160, 160, 160); 6578 PriceModifier = 250; 6579 NameStem = "dwarven steel"; 6580 RustModifier = 50; 6581 SoftenedMaterial = STEEL; 6582 HardenedMaterial = METEORIC_STEEL; 6583 IntelligenceRequirement = 15; 6584 CommonFlags = Base|IS_VALUABLE; 6585 } 6586 6587 Config METEORIC_STEEL; 6588 { 6589 StrengthValue = 175; 6590 Density = 6500; 6591 Color = rgb16(180, 180, 180); 6592 PriceModifier = 500; 6593 NameStem = "meteoric steel"; 6594 RustModifier = 40; 6595 SoftenedMaterial = DWARF_STEEL; 6596 HardenedMaterial = UKKU_STEEL; 6597 IntelligenceRequirement = 20; 6598 CommonFlags = Base|IS_VALUABLE; 6599 } 6600 6601 Config UKKU_STEEL; 6602 { 6603 StrengthValue = 250; 6604 Density = 6000; 6605 Color = rgb16(200, 200, 200); 6606 PriceModifier = 2500; 6607 NameStem = "ukku steel"; 6608 AdjectiveStem = "ukku"; 6609 RustModifier = 30; 6610 SoftenedMaterial = METEORIC_STEEL; 6611 HardenedMaterial = ADAMANT; 6612 IntelligenceRequirement = 30; 6613 CommonFlags = Base|IS_VALUABLE; 6614 } 6615 6616 Config ADAMANT; 6617 { 6618 StrengthValue = 350; 6619 Density = 10000; 6620 Color = rgb16(220, 220, 240); 6621 PriceModifier = 6000; 6622 NameStem = "adamant"; 6623 AdjectiveStem = "adamantine"; 6624 RustModifier = 25; 6625 SoftenedMaterial = UKKU_STEEL; 6626 IntelligenceRequirement = 40; 6627 CommonFlags = Base|IS_VALUABLE; 6628 NameFlags = Base|USE_AN; 6629 CategoryFlags = Base|IS_SPARKLING; 6630 } 6631 6632 Config BLACK_IRON; 6633 { 6634 StrengthValue = 100; 6635 Density = 8000; 6636 Color = rgb16(66, 66, 66); 6637 PriceModifier = 250; 6638 NameStem = "black iron"; 6639 RustModifier = 100; 6640 SoftenedMaterial = PIG_IRON; 6641 HardenedMaterial = SOUL_STEEL; 6642 IntelligenceRequirement = 5; 6643 } 6644 6645 Config SOUL_STEEL; 6646 { 6647 StrengthValue = 160; 6648 Density = 9000; 6649 Color = rgb16(6, 6, 6); 6650 PriceModifier = 1000; 6651 NameStem = "soulsteel"; 6652 RustModifier = 50; 6653 SoftenedMaterial = BLACK_IRON; 6654 HardenedMaterial = UKKU_STEEL; 6655 IntelligenceRequirement = 15; 6656 CategoryFlags = Base|IS_SCARY; 6657 CommonFlags = Base|IS_VALUABLE; 6658 } 6659 6660 Config BLOOD_IRON; 6661 { 6662 StrengthValue = 100; 6663 Density = 8000; 6664 Color = rgb16(210, 5, 5); 6665 PriceModifier = 250; 6666 NameStem = "blood-red iron"; 6667 RustModifier = 100; 6668 SoftenedMaterial = PIG_IRON; 6669 HardenedMaterial = BLOOD_STEEL; 6670 IntelligenceRequirement = 5; 6671 } 6672 6673 Config BLOOD_STEEL; 6674 { 6675 StrengthValue = 140; 6676 Density = 6000; 6677 Color = rgb16(91, 0, 0); 6678 PriceModifier = 1000; 6679 NameStem = "bloodsteel"; 6680 RustModifier = 50; 6681 SoftenedMaterial = BLOOD_IRON; 6682 HardenedMaterial = UKKU_STEEL; 6683 IntelligenceRequirement = 15; 6684 CategoryFlags = Base|IS_SCARY; 6685 CommonFlags = Base|IS_VALUABLE; 6686 } 6687 6688 Config WHITE_STEEL; 6689 { 6690 StrengthValue = 130; 6691 Density = 7000; 6692 Color = rgb16(211, 211, 211); 6693 PriceModifier = 250; 6694 NameStem = "white steel"; 6695 RustModifier = 50; 6696 SoftenedMaterial = IRON; 6697 HardenedMaterial = UR_STEEL; 6698 IntelligenceRequirement = 10; 6699 CommonFlags = Base|IS_VALUABLE; 6700 } 6701 6702 Config UR_STEEL; 6703 { 6704 StrengthValue = 200; 6705 Density = 6000; 6706 Color = rgb16(222, 222, 222); 6707 PriceModifier = 1000; 6708 NameStem = "ur-steel"; 6709 RustModifier = 25; 6710 SoftenedMaterial = WHITE_STEEL; 6711 HardenedMaterial = UKKU_STEEL; 6712 IntelligenceRequirement = 25; 6713 CommonFlags = Base|IS_VALUABLE; 6714 NameFlags = Base|USE_AN; 6715 } 6716} 6717