1 #ifndef GAME_FILE_IO_H 2 #define GAME_FILE_IO_H 3 4 int game_file_io_read_scenario(const char *filename); 5 6 int game_file_io_write_scenario(const char *filename); 7 8 int game_file_io_read_saved_game(const char *filename, int offset); 9 10 int game_file_io_write_saved_game(const char *filename); 11 12 int game_file_io_delete_saved_game(const char *filename); 13 14 #endif // GAME_FILE_IO_H 15