1 #ifndef GAME_FILE_IO_H
2 #define GAME_FILE_IO_H
3 
4 int game_file_io_read_scenario(const char *filename);
5 
6 int game_file_io_write_scenario(const char *filename);
7 
8 int game_file_io_read_saved_game(const char *filename, int offset);
9 
10 int game_file_io_write_saved_game(const char *filename);
11 
12 int game_file_io_delete_saved_game(const char *filename);
13 
14 #endif // GAME_FILE_IO_H
15