1 #ifndef MAP_RANDOM_H 2 #define MAP_RANDOM_H 3 4 #include "core/buffer.h" 5 6 void map_random_clear(void); 7 8 void map_random_init(void); 9 10 int map_random_get(int grid_offset); 11 12 void map_random_save_state(buffer *buf); 13 14 void map_random_load_state(buffer *buf); 15 16 #endif // MAP_RANDOM_H 17