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resources/H03-May-2022-1,8291,676

src/H03-May-2022-19,46312,708

util/H18-Feb-2010-12389

.gitignoreH A D18-Feb-2010185 2016

AUTHORSH A D18-Feb-2010681 1511

LICENSEH A D23-Apr-201334.3 KiB675553

README.markdownH A D18-Feb-2010830 4630

data.xmlH A D18-Feb-2010212 76

main.luaH A D18-Feb-20102.2 KiB6243

README.markdown

1# 1. Contents
2
31. Contents
42. Notes
53. Dependencies
64. Compiling
75. Running
8
9# 2. Notes
10
11The sounds are not included on github. Get them from the sourceforge mirrors.
12Actually, get the whole package from sourceforge unless you want an unstable
13release.
14
15# 3. Dependencies
16
17- A sane compiler.
18- CMake (>= 2.6)
19- SDL (>= 1.2)
20- SDL_mixer (>= 1.2)
21- FreeType (recent version)
22- Swig (recent version)
23
24# 4. Compiling
25
26cd into the jvgs folder, and then:
27
28    cmake .
29    make
30
31# 5. Running
32
33To execute run the game, use
34
35    ./src/jvgs
36
37By default, it runs the game in fullscreen mode. If you do not want this, you
38can run it like this in windowed mode:
39
40    ./src/jvgs main.lua --width 800 --height 600
41
42JVGS will remember the most recent video mode. To put it in fullscreen mode
43again, use:
44
45    ./src/jvgs main.lua --fullscreen yes
46