1 #pragma once 2 3 #include "util.h" 4 5 RICH_ENUM( 6 FurnitureType, 7 WATER, 8 SHALLOW_WATER1, 9 SHALLOW_WATER2, 10 MAGMA, 11 SAND, 12 FLOOR, 13 BLACK_FLOOR, 14 MUD, 15 GRASS, 16 HILL, 17 TRAINING_WOOD, 18 TRAINING_IRON, 19 TRAINING_STEEL, 20 ARCHERY_RANGE, 21 WORKSHOP, 22 FORGE, 23 LABORATORY, 24 JEWELER, 25 STEEL_FURNACE, 26 BOOKCASE_WOOD, 27 BOOKCASE_IRON, 28 BOOKCASE_GOLD, 29 THRONE, 30 DEMON_SHRINE, 31 BEAST_CAGE, 32 GRAVE, 33 BED, 34 IMPALED_HEAD, 35 TREASURE_CHEST, 36 MINION_STATUE, 37 EYEBALL, 38 BARRICADE, 39 WHIPPING_POST, 40 GALLOWS, 41 CANIF_TREE, 42 DECID_TREE, 43 TREE_TRUNK, 44 BURNT_TREE, 45 BUSH, 46 GROUND_TORCH, 47 TORCH_N, 48 TORCH_E, 49 TORCH_S, 50 TORCH_W, 51 TORTURE_TABLE, 52 FOUNTAIN, 53 CHEST, 54 OPENED_CHEST, 55 COFFIN, 56 VAMPIRE_COFFIN, 57 OPENED_COFFIN, 58 DOOR, 59 LOCKED_DOOR, 60 WELL, 61 KEEPER_BOARD, 62 CROPS, 63 PIGSTY, 64 UP_STAIRS, 65 DOWN_STAIRS, 66 SOKOBAN_HOLE, 67 PRISON, 68 BRIDGE, 69 ROAD, 70 MOUNTAIN, 71 GOLD_ORE, 72 IRON_ORE, 73 STONE, 74 DUNGEON_WALL, 75 CASTLE_WALL, 76 WOOD_WALL, 77 MUD_WALL, 78 FLOOR_WOOD1, 79 FLOOR_WOOD2, 80 FLOOR_STONE1, 81 FLOOR_STONE2, 82 FLOOR_CARPET1, 83 FLOOR_CARPET2, 84 BOULDER_TRAP, 85 POISON_GAS_TRAP, 86 ALARM_TRAP, 87 WEB_TRAP, 88 SPIDER_WEB, 89 SURPRISE_TRAP, 90 TERROR_TRAP, 91 PORTAL, 92 METEOR_SHOWER, 93 TUTORIAL_ENTRANCE 94 ); 95