1 /*
2  * (C) notaz, 2010-2011
3  *
4  * This work is licensed under the terms of the GNU GPLv2 or later.
5  * See the COPYING file in the top-level directory.
6  */
7 
8 #include <stdio.h>
9 #include <stdlib.h>
10 #include <string.h>
11 #include <stdarg.h>
12 #include <stdint.h>
13 #include <sys/time.h>
14 #include <sys/types.h>
15 #include <sys/stat.h>
16 #include <fcntl.h>
17 #include <unistd.h>
18 #include <pthread.h>
19 
20 #include "libpicofe/fonts.h"
21 #include "libpicofe/input.h"
22 #include "libpicofe/plat.h"
23 #include "libpicofe/arm/neon_scale2x.h"
24 #include "libpicofe/arm/neon_eagle2x.h"
25 #include "plugin_lib.h"
26 #include "menu.h"
27 #include "main.h"
28 #include "plat.h"
29 #include "pcnt.h"
30 #include "pl_gun_ts.h"
31 #include "cspace.h"
32 #include "psemu_plugin_defs.h"
33 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
34 #include "../libpcsxcore/psxmem_map.h"
35 #include "../plugins/dfinput/externals.h"
36 
37 #define HUD_HEIGHT 10
38 
39 int in_type[8];
40 int multitap1;
41 int multitap2;
42 int in_analog_left[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }};
43 int in_analog_right[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }};
44 int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
45 int in_adev_is_nublike[2];
46 unsigned short in_keystate[8];
47 int in_state_gun;
48 int in_enable_vibration;
49 void *tsdev;
50 void *pl_vout_buf;
51 int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
52 static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
53 static int pl_vout_scale_w, pl_vout_scale_h, pl_vout_yoffset;
54 static int psx_w, psx_h, psx_bpp;
55 static int vsync_cnt;
56 static int is_pal, frame_interval, frame_interval1024;
57 static int vsync_usec_time;
58 
59 // platform hooks
60 void (*pl_plat_clear)(void);
61 void (*pl_plat_blit)(int doffs, const void *src, int w, int h,
62 		     int sstride, int bgr24);
63 void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
64 
65 
get_cpu_ticks(void)66 static __attribute__((noinline)) int get_cpu_ticks(void)
67 {
68 	static unsigned long last_utime;
69 	static int fd;
70 	unsigned long utime, ret;
71 	char buf[128];
72 
73 	if (fd == 0)
74 		fd = open("/proc/self/stat", O_RDONLY);
75 	lseek(fd, 0, SEEK_SET);
76 	buf[0] = 0;
77 	read(fd, buf, sizeof(buf));
78 	buf[sizeof(buf) - 1] = 0;
79 
80 	sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
81 	ret = utime - last_utime;
82 	if (ret > 200)
83 		ret = 0;
84 	last_utime = utime;
85 	return ret;
86 }
87 
hud_print(void * fb,int w,int x,int y,const char * text)88 static void hud_print(void *fb, int w, int x, int y, const char *text)
89 {
90 	if (pl_plat_hud_print)
91 		pl_plat_hud_print(x, y, text, pl_vout_bpp);
92 	else if (pl_vout_bpp == 16)
93 		basic_text_out16_nf(fb, w, x, y, text);
94 }
95 
hud_printf(void * fb,int w,int x,int y,const char * texto,...)96 static void hud_printf(void *fb, int w, int x, int y, const char *texto, ...)
97 {
98 	va_list args;
99 	char    buffer[256];
100 
101 	va_start(args, texto);
102 	vsnprintf(buffer, sizeof(buffer), texto, args);
103 	va_end(args);
104 
105 	hud_print(fb, w, x, y, buffer);
106 }
107 
print_msg(int h,int border)108 static void print_msg(int h, int border)
109 {
110 	hud_print(pl_vout_buf, pl_vout_w, border + 2, h - HUD_HEIGHT, hud_msg);
111 }
112 
print_fps(int h,int border)113 static void print_fps(int h, int border)
114 {
115 	hud_printf(pl_vout_buf, pl_vout_w, border + 2, h - HUD_HEIGHT,
116 		"%2d %4.1f", pl_rearmed_cbs.flips_per_sec,
117 		pl_rearmed_cbs.vsps_cur);
118 }
119 
print_cpu_usage(int w,int h,int border)120 static void print_cpu_usage(int w, int h, int border)
121 {
122 	hud_printf(pl_vout_buf, pl_vout_w, pl_vout_w - border - 28,
123 		h - HUD_HEIGHT, "%3d", pl_rearmed_cbs.cpu_usage);
124 }
125 
126 // draw 192x8 status of 24 sound channels
draw_active_chans(int vout_w,int vout_h)127 static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
128 {
129 	extern void spu_get_debug_info(int *chans_out, int *run_chans,
130 		int *fmod_chans_out, int *noise_chans_out); // hack
131 	int live_chans, run_chans, fmod_chans, noise_chans;
132 
133 	static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
134 	unsigned short *dest = (unsigned short *)pl_vout_buf +
135 		vout_w * (vout_h - HUD_HEIGHT) + vout_w / 2 - 192/2;
136 	unsigned short *d, p;
137 	int c, x, y;
138 
139 	if (dest == NULL || pl_vout_bpp != 16)
140 		return;
141 
142 	spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
143 
144 	for (c = 0; c < 24; c++) {
145 		d = dest + c * 8;
146 		p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
147 		     (fmod_chans & (1<<c)) ? 0xf000 :
148 		     (noise_chans & (1<<c)) ? 0x001f :
149 		     colors[c & 1];
150 		for (y = 0; y < 8; y++, d += vout_w)
151 			for (x = 0; x < 8; x++)
152 				d[x] = p;
153 	}
154 }
155 
print_hud(int w,int h,int xborder)156 static void print_hud(int w, int h, int xborder)
157 {
158 	if (h < 16)
159 		return;
160 
161 	if (w < pl_vout_w)
162 		xborder += (pl_vout_w - w) / 2;
163 	if (h > pl_vout_h)
164 		h = pl_vout_h;
165 
166 	if (g_opts & OPT_SHOWSPU)
167 		draw_active_chans(w, h);
168 
169 	if (hud_msg[0] != 0)
170 		print_msg(h, xborder);
171 	else if (g_opts & OPT_SHOWFPS)
172 		print_fps(h, xborder);
173 
174 	if (g_opts & OPT_SHOWCPU)
175 		print_cpu_usage(w, h, xborder);
176 }
177 
178 /* update scaler target size according to user settings */
update_layer_size(int w,int h)179 static void update_layer_size(int w, int h)
180 {
181 	float mult;
182 	int imult;
183 
184 	switch (g_scaler) {
185 	case SCALE_1_1:
186 		g_layer_w = w; g_layer_h = h;
187 		break;
188 
189 	case SCALE_2_2:
190 		g_layer_w = w; g_layer_h = h;
191 		if (w * 2 <= g_menuscreen_w)
192 			g_layer_w = w * 2;
193 		if (h * 2 <= g_menuscreen_h)
194 			g_layer_h = h * 2;
195 		break;
196 
197 	case SCALE_4_3v2:
198 		if (h > g_menuscreen_h || (240 < h && h <= 360))
199 			goto fractional_4_3;
200 
201 		// 4:3 that prefers integer scaling
202 		imult = g_menuscreen_h / h;
203 		g_layer_w = w * imult;
204 		g_layer_h = h * imult;
205 		mult = (float)g_layer_w / (float)g_layer_h;
206 		if (mult < 1.25f || mult > 1.666f)
207 			g_layer_w = 4.0f/3.0f * (float)g_layer_h;
208 		printf("  -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
209 		break;
210 
211 	fractional_4_3:
212 	case SCALE_4_3:
213 		mult = 240.0f / (float)h * 4.0f / 3.0f;
214 		if (h > 256)
215 			mult *= 2.0f;
216 		g_layer_w = mult * (float)g_menuscreen_h;
217 		g_layer_h = g_menuscreen_h;
218 		printf("  -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
219 		break;
220 
221 	case SCALE_FULLSCREEN:
222 		g_layer_w = g_menuscreen_w;
223 		g_layer_h = g_menuscreen_h;
224 		break;
225 
226 	default:
227 		break;
228 	}
229 
230 	g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
231 	g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
232 	if (g_layer_x < 0) g_layer_x = 0;
233 	if (g_layer_y < 0) g_layer_y = 0;
234 	if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
235 	if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h;
236 }
237 
238 // XXX: this is platform specific really
resolution_ok(int w,int h)239 static inline int resolution_ok(int w, int h)
240 {
241 	return w <= 1024 && h <= 512;
242 }
243 
pl_vout_set_mode(int w,int h,int raw_w,int raw_h,int bpp)244 static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
245 {
246 	int vout_w, vout_h, vout_bpp;
247 	int buf_yoffset = 0;
248 
249 	// special h handling, Wipeout likes to change it by 1-6
250 	static int vsync_cnt_ms_prev;
251 	if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
252 		h = (h + 7) & ~7;
253 	vsync_cnt_ms_prev = vsync_cnt;
254 
255 	psx_w = raw_w;
256 	psx_h = raw_h;
257 	psx_bpp = bpp;
258 	vout_w = w;
259 	vout_h = h;
260 	vout_bpp = bpp;
261 	if (pl_rearmed_cbs.only_16bpp)
262 		vout_bpp = 16;
263 
264 	// don't use very low heights
265 	if (vout_h < 192) {
266 		buf_yoffset = (192 - vout_h) / 2;
267 		vout_h = 192;
268 	}
269 
270 	pl_vout_scale_w = pl_vout_scale_h = 1;
271 #ifdef __ARM_NEON__
272 	if (soft_filter) {
273 		if (resolution_ok(w * 2, h * 2) && bpp == 16) {
274 			pl_vout_scale_w = 2;
275 			pl_vout_scale_h = 2;
276 		}
277 		else {
278 			// filter unavailable
279 			hud_msg[0] = 0;
280 		}
281 	}
282 	else if (scanlines != 0 && scanline_level != 100 && bpp == 16) {
283 		if (h <= 256)
284 			pl_vout_scale_h = 2;
285 	}
286 #endif
287 	vout_w *= pl_vout_scale_w;
288 	vout_h *= pl_vout_scale_h;
289 
290 	update_layer_size(vout_w, vout_h);
291 
292 	pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
293 	if (pl_vout_buf == NULL && pl_plat_blit == NULL)
294 		fprintf(stderr, "failed to set mode %dx%d@%d\n",
295 			vout_w, vout_h, vout_bpp);
296 	else {
297 		pl_vout_w = vout_w;
298 		pl_vout_h = vout_h;
299 		pl_vout_bpp = vout_bpp;
300 		pl_vout_yoffset = buf_yoffset;
301 	}
302 	if (pl_vout_buf != NULL)
303 		pl_vout_buf = (char *)pl_vout_buf
304 			+ pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
305 
306 	menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
307 }
308 
pl_vout_flip(const void * vram,int stride,int bgr24,int w,int h)309 static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h)
310 {
311 	static int doffs_old, clear_counter;
312 	unsigned char *dest = pl_vout_buf;
313 	const unsigned short *src = vram;
314 	int dstride = pl_vout_w, h1 = h;
315 	int doffs;
316 
317 	pcnt_start(PCNT_BLIT);
318 
319 	if (vram == NULL) {
320 		// blanking
321 		if (pl_plat_clear)
322 			pl_plat_clear();
323 		else
324 			memset(pl_vout_buf, 0,
325 				dstride * pl_vout_h * pl_vout_bpp / 8);
326 		goto out_hud;
327 	}
328 
329 	// borders
330 	doffs = (dstride - w * pl_vout_scale_w) / 2 & ~1;
331 
332 	if (doffs > doffs_old)
333 		clear_counter = 2;
334 	doffs_old = doffs;
335 
336 	if (clear_counter > 0) {
337 		if (pl_plat_clear)
338 			pl_plat_clear();
339 		else
340 			memset(pl_vout_buf, 0,
341 				dstride * pl_vout_h * pl_vout_bpp / 8);
342 		clear_counter--;
343 	}
344 
345 	if (pl_plat_blit)
346 	{
347 		pl_plat_blit(doffs, src, w, h, stride, bgr24);
348 		goto out_hud;
349 	}
350 
351 	if (dest == NULL)
352 		goto out;
353 
354 	dest += doffs * 2;
355 
356 	if (bgr24)
357 	{
358 		if (pl_rearmed_cbs.only_16bpp) {
359 			for (; h1-- > 0; dest += dstride * 2, src += stride)
360 			{
361 				bgr888_to_rgb565(dest, src, w * 3);
362 			}
363 		}
364 		else {
365 			dest -= doffs * 2;
366 			dest += (doffs / 8) * 24;
367 
368 			for (; h1-- > 0; dest += dstride * 3, src += stride)
369 			{
370 				bgr888_to_rgb888(dest, src, w * 3);
371 			}
372 		}
373 	}
374 #ifdef __ARM_NEON__
375 	else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale_w == 2)
376 	{
377 		neon_scale2x_16_16(src, (void *)dest, w,
378 			stride * 2, dstride * 2, h);
379 	}
380 	else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale_w == 2)
381 	{
382 		neon_eagle2x_16_16(src, (void *)dest, w,
383 			stride * 2, dstride * 2, h);
384 	}
385 	else if (scanlines != 0 && scanline_level != 100)
386 	{
387 		int l = scanline_level * 2048 / 100;
388 		int stride_0 = pl_vout_scale_h >= 2 ? 0 : stride;
389 
390 		h1 *= pl_vout_scale_h;
391 		for (; h1 >= 2; h1 -= 2)
392 		{
393 			bgr555_to_rgb565(dest, src, w * 2);
394 			dest += dstride * 2, src += stride_0;
395 
396 			bgr555_to_rgb565_b(dest, src, w * 2, l);
397 			dest += dstride * 2, src += stride;
398 		}
399 	}
400 #endif
401 	else
402 	{
403 		for (; h1-- > 0; dest += dstride * 2, src += stride)
404 		{
405 			bgr555_to_rgb565(dest, src, w * 2);
406 		}
407 	}
408 
409 out_hud:
410 	print_hud(w * pl_vout_scale_w, h * pl_vout_scale_h, 0);
411 
412 out:
413 	pcnt_end(PCNT_BLIT);
414 
415 	// let's flip now
416 	pl_vout_buf = plat_gvideo_flip();
417 	if (pl_vout_buf != NULL)
418 		pl_vout_buf = (char *)pl_vout_buf
419 			+ pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
420 
421 	pl_rearmed_cbs.flip_cnt++;
422 }
423 
pl_vout_open(void)424 static int pl_vout_open(void)
425 {
426 	struct timeval now;
427 
428 	// force mode update on pl_vout_set_mode() call from gpulib/vout_pl
429 	pl_vout_buf = NULL;
430 
431 	plat_gvideo_open(is_pal);
432 
433 	gettimeofday(&now, 0);
434 	vsync_usec_time = now.tv_usec;
435 	while (vsync_usec_time >= frame_interval)
436 		vsync_usec_time -= frame_interval;
437 
438 	return 0;
439 }
440 
pl_vout_close(void)441 static void pl_vout_close(void)
442 {
443 	plat_gvideo_close();
444 }
445 
pl_set_gpu_caps(int caps)446 static void pl_set_gpu_caps(int caps)
447 {
448 	pl_rearmed_cbs.gpu_caps = caps;
449 }
450 
pl_prepare_screenshot(int * w,int * h,int * bpp)451 void *pl_prepare_screenshot(int *w, int *h, int *bpp)
452 {
453 	void *ret = plat_prepare_screenshot(w, h, bpp);
454 	if (ret != NULL)
455 		return ret;
456 
457 	*w = pl_vout_w;
458 	*h = pl_vout_h;
459 	*bpp = pl_vout_bpp;
460 
461 	return pl_vout_buf;
462 }
463 
464 /* display/redering mode switcher */
dispmode_default(void)465 static int dispmode_default(void)
466 {
467 	pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
468 	soft_filter = SOFT_FILTER_NONE;
469 	snprintf(hud_msg, sizeof(hud_msg), "default mode");
470 	return 1;
471 }
472 
473 #ifdef __ARM_NEON__
dispmode_doubleres(void)474 static int dispmode_doubleres(void)
475 {
476 	if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
477 	    || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
478 		return 0;
479 
480 	dispmode_default();
481 	pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
482 	snprintf(hud_msg, sizeof(hud_msg), "double resolution");
483 	return 1;
484 }
485 
dispmode_scale2x(void)486 static int dispmode_scale2x(void)
487 {
488 	if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
489 		return 0;
490 
491 	dispmode_default();
492 	soft_filter = SOFT_FILTER_SCALE2X;
493 	snprintf(hud_msg, sizeof(hud_msg), "scale2x");
494 	return 1;
495 }
496 
dispmode_eagle2x(void)497 static int dispmode_eagle2x(void)
498 {
499 	if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
500 		return 0;
501 
502 	dispmode_default();
503 	soft_filter = SOFT_FILTER_EAGLE2X;
504 	snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
505 	return 1;
506 }
507 #endif
508 
509 static int (*dispmode_switchers[])(void) = {
510 	dispmode_default,
511 #ifdef __ARM_NEON__
512 	dispmode_doubleres,
513 	dispmode_scale2x,
514 	dispmode_eagle2x,
515 #endif
516 };
517 
518 static int dispmode_current;
519 
pl_switch_dispmode(void)520 void pl_switch_dispmode(void)
521 {
522 	if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
523 		return;
524 
525 	while (1) {
526 		dispmode_current++;
527 		if (dispmode_current >=
528 		    sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
529 			dispmode_current = 0;
530 		if (dispmode_switchers[dispmode_current]())
531 			break;
532 	}
533 }
534 
535 #ifndef MAEMO
536 /* adjust circle-like analog inputs to better match
537  * more square-like analogs in PSX */
update_analog_nub_adjust(int * x_,int * y_)538 static void update_analog_nub_adjust(int *x_, int *y_)
539 {
540 	#define d 16
541 	static const int scale[] =
542 		{ 0 - d*2,  0 - d*2,  0 - d*2, 12 - d*2,
543 		 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
544 	int x = abs(*x_);
545 	int y = abs(*y_);
546 	int scale_x = scale[y / 16];
547 	int scale_y = scale[x / 16];
548 
549 	if (x) {
550 		x += d + (x * scale_x >> 8);
551 		if (*x_ < 0)
552 			x = -x;
553 	}
554 	if (y) {
555 		y += d + (y * scale_y >> 8);
556 		if (*y_ < 0)
557 			y = -y;
558 	}
559 
560 	*x_ = x;
561 	*y_ = y;
562 	#undef d
563 }
564 
update_analogs(void)565 static void update_analogs(void)
566 {
567 	int *nubp[2] = { in_analog_left[0], in_analog_right[0] };
568 	int vals[2];
569 	int i, a, v, ret;
570 
571 	for (i = 0; i < 2; i++)
572 	{
573 		if (in_adev[i] < 0)
574 			continue;
575 
576 		for (a = 0; a < 2; a++) {
577 			vals[a] = 0;
578 
579 			ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
580 			if (ret == 0)
581 				vals[a] = 128 * v / IN_ABS_RANGE;
582 		}
583 
584 		if (in_adev_is_nublike[i])
585 			update_analog_nub_adjust(&vals[0], &vals[1]);
586 
587 		for (a = 0; a < 2; a++) {
588 			v = vals[a] + 127;
589 			if (v < 0) v = 0;
590 			else if (v > 255) v = 255;
591 			nubp[i][a] = v;
592 		}
593 
594 	}
595 	//printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
596 }
597 
update_input(void)598 static void update_input(void)
599 {
600 	int actions[IN_BINDTYPE_COUNT] = { 0, };
601 	unsigned int emu_act;
602 
603 	in_update(actions);
604 	if (in_type[0] == PSE_PAD_TYPE_ANALOGJOY || in_type[0] == PSE_PAD_TYPE_ANALOGPAD)
605 		update_analogs();
606 	emu_act = actions[IN_BINDTYPE_EMU];
607 	in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
608 
609 	emu_act &= ~SACTION_GUN_MASK;
610 	if (emu_act) {
611 		int which = 0;
612 		for (; !(emu_act & 1); emu_act >>= 1, which++)
613 			;
614 		emu_act = which;
615 	}
616 	emu_set_action(emu_act);
617 
618 	in_keystate[0] = actions[IN_BINDTYPE_PLAYER12];
619 }
620 #else /* MAEMO */
621 extern void update_input(void);
622 #endif
623 
pl_update_gun(int * xn,int * yn,int * xres,int * yres,int * in)624 void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
625 {
626 	if (tsdev)
627 		pl_gun_ts_update(tsdev, xn, yn, in);
628 
629 	*xres = psx_w;
630 	*yres = psx_h;
631 }
632 
633 #define MAX_LAG_FRAMES 3
634 
635 #define tvdiff(tv, tv_old) \
636 	((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
637 
638 /* called on every vsync */
pl_frame_limit(void)639 void pl_frame_limit(void)
640 {
641 	static struct timeval tv_old, tv_expect;
642 	static int vsync_cnt_prev, drc_active_vsyncs;
643 	struct timeval now;
644 	int diff, usadj;
645 
646 	if (g_emu_resetting)
647 		return;
648 
649 	vsync_cnt++;
650 
651 	/* doing input here because the pad is polled
652 	 * thousands of times per frame for some reason */
653 	update_input();
654 
655 	pcnt_end(PCNT_ALL);
656 	gettimeofday(&now, 0);
657 
658 	if (now.tv_sec != tv_old.tv_sec) {
659 		diff = tvdiff(now, tv_old);
660 		pl_rearmed_cbs.vsps_cur = 0.0f;
661 		if (0 < diff && diff < 2000000)
662 			pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
663 		vsync_cnt_prev = vsync_cnt;
664 
665 		if (g_opts & OPT_SHOWFPS)
666 			pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
667 		pl_rearmed_cbs.flip_cnt = 0;
668 		if (g_opts & OPT_SHOWCPU)
669 			pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
670 
671 		if (hud_new_msg > 0) {
672 			hud_new_msg--;
673 			if (hud_new_msg == 0)
674 				hud_msg[0] = 0;
675 		}
676 		tv_old = now;
677 	}
678 #ifdef PCNT
679 	static int ya_vsync_count;
680 	if (++ya_vsync_count == PCNT_FRAMES) {
681 		pcnt_print(pl_rearmed_cbs.vsps_cur);
682 		ya_vsync_count = 0;
683 	}
684 #endif
685 
686 	// tv_expect uses usec*1024 units instead of usecs for better accuracy
687 	tv_expect.tv_usec += frame_interval1024;
688 	if (tv_expect.tv_usec >= (1000000 << 10)) {
689 		tv_expect.tv_usec -= (1000000 << 10);
690 		tv_expect.tv_sec++;
691 	}
692 	diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
693 
694 	if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
695 		//printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
696 		tv_expect = now;
697 		diff = 0;
698 		// try to align with vsync
699 		usadj = vsync_usec_time;
700 		while (usadj < tv_expect.tv_usec - frame_interval)
701 			usadj += frame_interval;
702 		tv_expect.tv_usec = usadj << 10;
703 	}
704 
705 	if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
706 		// yay for working usleep on pandora!
707 		//printf("usleep %d\n", diff - frame_interval / 2);
708 		usleep(diff - frame_interval);
709 	}
710 
711 	if (pl_rearmed_cbs.frameskip) {
712 		if (diff < -frame_interval)
713 			pl_rearmed_cbs.fskip_advice = 1;
714 		else if (diff >= 0)
715 			pl_rearmed_cbs.fskip_advice = 0;
716 
717 		// recompilation is not that fast and may cause frame skip on
718 		// loading screens and such, resulting in flicker or glitches
719 		if (new_dynarec_did_compile) {
720 			if (drc_active_vsyncs < 32)
721 				pl_rearmed_cbs.fskip_advice = 0;
722 			drc_active_vsyncs++;
723 		}
724 		else
725 			drc_active_vsyncs = 0;
726 		new_dynarec_did_compile = 0;
727 	}
728 
729 	pcnt_start(PCNT_ALL);
730 }
731 
pl_timing_prepare(int is_pal_)732 void pl_timing_prepare(int is_pal_)
733 {
734 	pl_rearmed_cbs.fskip_advice = 0;
735 	pl_rearmed_cbs.flips_per_sec = 0;
736 	pl_rearmed_cbs.cpu_usage = 0;
737 
738 	is_pal = is_pal_;
739 	frame_interval = is_pal ? 20000 : 16667;
740 	frame_interval1024 = is_pal ? 20000*1024 : 17066667;
741 
742 	// used by P.E.Op.S. frameskip code
743 	pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
744 	pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
745 		(100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
746 }
747 
pl_get_layer_pos(int * x,int * y,int * w,int * h)748 static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
749 {
750 	*x = g_layer_x;
751 	*y = g_layer_y;
752 	*w = g_layer_w;
753 	*h = g_layer_h;
754 }
755 
756 static void *pl_mmap(unsigned int size);
757 static void pl_munmap(void *ptr, unsigned int size);
758 
759 struct rearmed_cbs pl_rearmed_cbs = {
760 	pl_get_layer_pos,
761 	pl_vout_open,
762 	pl_vout_set_mode,
763 	pl_vout_flip,
764 	pl_vout_close,
765 
766 	.mmap = pl_mmap,
767 	.munmap = pl_munmap,
768 	.pl_set_gpu_caps = pl_set_gpu_caps,
769 };
770 
771 /* watchdog */
watchdog_thread(void * unused)772 static void *watchdog_thread(void *unused)
773 {
774 	int vsync_cnt_old = 0;
775 	int seen_dead = 0;
776 	int sleep_time = 5;
777 
778 #if !defined(NDEBUG) || defined(DRC_DBG)
779 	// don't interfere with debug
780 	return NULL;
781 #endif
782 	while (1)
783 	{
784 		sleep(sleep_time);
785 
786 		if (stop) {
787 			seen_dead = 0;
788 			sleep_time = 5;
789 			continue;
790 		}
791 		if (vsync_cnt != vsync_cnt_old) {
792 			vsync_cnt_old = vsync_cnt;
793 			seen_dead = 0;
794 			sleep_time = 2;
795 			continue;
796 		}
797 
798 		seen_dead++;
799 		sleep_time = 1;
800 		if (seen_dead > 1)
801 			fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
802 		if (seen_dead > 4) {
803 			fprintf(stderr, "watchdog: lockup detected, aborting\n");
804 			// we can't do any cleanup here really, the main thread is
805 			// likely touching resources and would crash anyway
806 			abort();
807 		}
808 	}
809 }
810 
pl_start_watchdog(void)811 void pl_start_watchdog(void)
812 {
813 	pthread_attr_t attr;
814 	pthread_t tid;
815 	int ret;
816 
817 	pthread_attr_init(&attr);
818 	pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
819 
820 	ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
821 	if (ret != 0)
822 		fprintf(stderr, "could not start watchdog: %d\n", ret);
823 }
824 
pl_emu_mmap(unsigned long addr,size_t size,int is_fixed,enum psxMapTag tag)825 static void *pl_emu_mmap(unsigned long addr, size_t size, int is_fixed,
826 	enum psxMapTag tag)
827 {
828 	return plat_mmap(addr, size, 0, is_fixed);
829 }
830 
pl_emu_munmap(void * ptr,size_t size,enum psxMapTag tag)831 static void pl_emu_munmap(void *ptr, size_t size, enum psxMapTag tag)
832 {
833 	plat_munmap(ptr, size);
834 }
835 
pl_mmap(unsigned int size)836 static void *pl_mmap(unsigned int size)
837 {
838 	return psxMapHook(0, size, 0, MAP_TAG_VRAM);
839 }
840 
pl_munmap(void * ptr,unsigned int size)841 static void pl_munmap(void *ptr, unsigned int size)
842 {
843 	psxUnmapHook(ptr, size, MAP_TAG_VRAM);
844 }
845 
pl_init(void)846 void pl_init(void)
847 {
848 	extern unsigned int hSyncCount; // from psxcounters
849 	extern unsigned int frame_counter;
850 
851 	psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
852 	psx_bpp = pl_vout_bpp = 16;
853 
854 	tsdev = pl_gun_ts_init();
855 
856 	pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
857 	pl_rearmed_cbs.gpu_frame_count = &frame_counter;
858 
859 	psxMapHook = pl_emu_mmap;
860 	psxUnmapHook = pl_emu_munmap;
861 }
862