1GFX_FILE data/gfx/enemy/skull_door_piece.dat 2ANIM_FILE data/anim/enemy/skull_door_piece.dat 3TYPE TEMP_ITEM 4THINKTIME 60 5FLAGS DO_NOT_PERSIST 6
1GFX_FILE data/gfx/enemy/skull_door_piece.dat 2ANIM_FILE data/anim/enemy/skull_door_piece.dat 3TYPE TEMP_ITEM 4THINKTIME 60 5FLAGS DO_NOT_PERSIST 6