1MUSIC STOP
2SET CAULDRON PROPERTY MENTAL 0
3SET CAULDRON PROPERTY HEALTH 4
4SET Edgar ANIMATION DIE
5SET Edgar FACE LEFT
6WAIT 180
7TALK Edgar Maybe that wasn't such a good idea after all...
8SET Edgar ANIMATION STAND
9TALK Edgar Looks like I'll have to find another way to get past those fireballs
10ADD MAP_TRIGGER "map09" RUN_SCRIPT "evil_edgar_sighted"
11ADD MAP_TRIGGER "map11" RUN_SCRIPT "remove_black_book"
12MUSIC START
13