1MUSIC STOP 2SET CAULDRON PROPERTY MENTAL 0 3SET CAULDRON PROPERTY HEALTH 4 4SET Edgar ANIMATION DIE 5SET Edgar FACE LEFT 6WAIT 180 7TALK Edgar Maybe that wasn't such a good idea after all... 8SET Edgar ANIMATION STAND 9TALK Edgar Looks like I'll have to find another way to get past those fireballs 10ADD MAP_TRIGGER "map09" RUN_SCRIPT "evil_edgar_sighted" 11ADD MAP_TRIGGER "map11" RUN_SCRIPT "remove_black_book" 12MUSIC START 13