1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! 2 * -------------------------------------- 3 * 4 * This file is part of liblcf. Copyright (c) 2021 liblcf authors. 5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org 6 * 7 * liblcf is Free/Libre Open Source Software, released under the MIT License. 8 * For the full copyright and license information, please view the COPYING 9 * file that was distributed with this source code. 10 */ 11 12 #ifndef LCF_RPG_COMMONEVENT_H 13 #define LCF_RPG_COMMONEVENT_H 14 15 // Headers 16 #include <vector> 17 #include "lcf/dbstring.h" 18 #include "lcf/enum_tags.h" 19 #include "lcf/rpg/eventcommand.h" 20 #include "lcf/context.h" 21 #include <ostream> 22 #include <type_traits> 23 24 /** 25 * rpg::CommonEvent class. 26 */ 27 namespace lcf { 28 namespace rpg { 29 class CommonEvent { 30 public: 31 enum Trigger { 32 Trigger_automatic = 3, 33 Trigger_parallel = 4, 34 Trigger_call = 5 35 }; 36 37 int ID = 0; 38 DBString name; 39 int32_t trigger = 0; 40 bool switch_flag = false; 41 int32_t switch_id = 1; 42 std::vector<EventCommand> event_commands; 43 }; 44 inline std::ostream& operator<<(std::ostream& os, CommonEvent::Trigger code) { 45 os << static_cast<std::underlying_type_t<decltype(code)>>(code); 46 return os; 47 } 48 49 inline bool operator==(const CommonEvent& l, const CommonEvent& r) { 50 return l.name == r.name 51 && l.trigger == r.trigger 52 && l.switch_flag == r.switch_flag 53 && l.switch_id == r.switch_id 54 && l.event_commands == r.event_commands; 55 } 56 57 inline bool operator!=(const CommonEvent& l, const CommonEvent& r) { 58 return !(l == r); 59 } 60 61 std::ostream& operator<<(std::ostream& os, const CommonEvent& obj); 62 63 template <typename F, typename ParentCtx = Context<void,void>> 64 void ForEachString(CommonEvent& obj, const F& f, const ParentCtx* parent_ctx = nullptr) { 65 const auto ctx1 = Context<CommonEvent, ParentCtx>{ "name", -1, &obj, parent_ctx }; 66 f(obj.name, ctx1); 67 for (int i = 0; i < static_cast<int>(obj.event_commands.size()); ++i) { 68 const auto ctx5 = Context<CommonEvent, ParentCtx>{ "event_commands", i, &obj, parent_ctx }; 69 ForEachString(obj.event_commands[i], f, &ctx5); 70 } 71 (void)obj; 72 (void)f; 73 (void)parent_ctx; 74 } 75 76 } // namespace rpg 77 } // namespace lcf 78 79 #endif 80