1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) 2021 liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 /*
13  * Headers
14  */
15 #include "lcf/lmu/reader.h"
16 #include "lcf/lmu/chunks.h"
17 #include "reader_struct.h"
18 
19 namespace lcf {
20 
21 // Read EventPageCondition.
22 
23 template <>
24 char const* const Flags<rpg::EventPageCondition::Flags>::name = "EventPageCondition_Flags";
25 
26 template <>
27 decltype(Flags<rpg::EventPageCondition::Flags>::flag_names) Flags<rpg::EventPageCondition::Flags>::flag_names = {
28 	"switch_a",
29 	"switch_b",
30 	"variable",
31 	"item",
32 	"actor",
33 	"timer",
34 	"timer2"
35 };
36 
37 template <>
38 decltype(Flags<rpg::EventPageCondition::Flags>::flags_is2k3) Flags<rpg::EventPageCondition::Flags>::flags_is2k3 = {
39 	0,
40 	0,
41 	0,
42 	0,
43 	0,
44 	0,
45 	1
46 };
47 
48 } //namespace lcf
49