1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! 2 * -------------------------------------- 3 * 4 * This file is part of liblcf. Copyright (c) 2021 liblcf authors. 5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org 6 * 7 * liblcf is Free/Libre Open Source Software, released under the MIT License. 8 * For the full copyright and license information, please view the COPYING 9 * file that was distributed with this source code. 10 */ 11 12 /* 13 * Headers 14 */ 15 #include "lcf/lmu/reader.h" 16 #include "lcf/lmu/chunks.h" 17 #include "reader_struct.h" 18 19 namespace lcf { 20 21 // Read EventPageCondition. 22 23 template <> 24 char const* const Flags<rpg::EventPageCondition::Flags>::name = "EventPageCondition_Flags"; 25 26 template <> 27 decltype(Flags<rpg::EventPageCondition::Flags>::flag_names) Flags<rpg::EventPageCondition::Flags>::flag_names = { 28 "switch_a", 29 "switch_b", 30 "variable", 31 "item", 32 "actor", 33 "timer", 34 "timer2" 35 }; 36 37 template <> 38 decltype(Flags<rpg::EventPageCondition::Flags>::flags_is2k3) Flags<rpg::EventPageCondition::Flags>::flags_is2k3 = { 39 0, 40 0, 41 0, 42 0, 43 0, 44 0, 45 1 46 }; 47 48 } //namespace lcf 49