1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2 * --------------------------------------
3 *
4 * This file is part of liblcf. Copyright (c) 2021 liblcf authors.
5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6 *
7 * liblcf is Free/Libre Open Source Software, released under the MIT License.
8 * For the full copyright and license information, please view the COPYING
9 * file that was distributed with this source code.
10 */
11
12 // Headers
13 #include "lcf/rpg/parameters.h"
14
15 namespace lcf {
16 namespace rpg {
17
operator <<(std::ostream & os,const Parameters & obj)18 std::ostream& operator<<(std::ostream& os, const Parameters& obj) {
19 os << "Parameters{";
20 os << "maxhp=";
21 for (size_t i = 0; i < obj.maxhp.size(); ++i) {
22 os << (i == 0 ? "[" : ", ") << obj.maxhp[i];
23 }
24 os << "]";
25 os << ", maxsp=";
26 for (size_t i = 0; i < obj.maxsp.size(); ++i) {
27 os << (i == 0 ? "[" : ", ") << obj.maxsp[i];
28 }
29 os << "]";
30 os << ", attack=";
31 for (size_t i = 0; i < obj.attack.size(); ++i) {
32 os << (i == 0 ? "[" : ", ") << obj.attack[i];
33 }
34 os << "]";
35 os << ", defense=";
36 for (size_t i = 0; i < obj.defense.size(); ++i) {
37 os << (i == 0 ? "[" : ", ") << obj.defense[i];
38 }
39 os << "]";
40 os << ", spirit=";
41 for (size_t i = 0; i < obj.spirit.size(); ++i) {
42 os << (i == 0 ? "[" : ", ") << obj.spirit[i];
43 }
44 os << "]";
45 os << ", agility=";
46 for (size_t i = 0; i < obj.agility.size(); ++i) {
47 os << (i == 0 ? "[" : ", ") << obj.agility[i];
48 }
49 os << "]";
50 os << "}";
51 return os;
52 }
53
54 } // namespace rpg
55 } // namespace lcf
56