1 // FB Alpha Aliens driver module
2 // Based on MAME driver by Manuel Abadia
3
4 #include "tiles_generic.h"
5 #include "z80_intf.h"
6 #include "konami_intf.h"
7 #include "konamiic.h"
8 #include "burn_ym2151.h"
9 #include "k007232.h"
10
11 static UINT8 *AllMem;
12 static UINT8 *MemEnd;
13 static UINT8 *AllRam;
14 static UINT8 *RamEnd;
15 static UINT8 *DrvKonROM;
16 static UINT8 *DrvZ80ROM;
17 static UINT8 *DrvGfxROM0;
18 static UINT8 *DrvGfxROM1;
19 static UINT8 *DrvGfxROMExp0;
20 static UINT8 *DrvGfxROMExp1;
21 static UINT8 *DrvSndROM;
22 static UINT8 *DrvBankRAM;
23 static UINT8 *DrvKonRAM;
24 static UINT8 *DrvPalRAM;
25 static UINT8 *DrvZ80RAM;
26 static UINT32 *DrvPalette;
27 static UINT8 DrvRecalc;
28
29 static UINT8 *soundlatch;
30 static UINT8 *nDrvRamBank;
31 static UINT8 *nDrvKonamiBank;
32
33 static UINT8 DrvJoy1[8];
34 static UINT8 DrvJoy2[8];
35 static UINT8 DrvJoy3[8];
36 static UINT8 DrvDips[3];
37 static UINT8 DrvInputs[2];
38 static UINT8 DrvReset;
39
40 static struct BurnInputInfo AliensInputList[] = {
41 {"P1 Coin", BIT_DIGITAL, DrvJoy1 + 6, "p1 coin" },
42 {"P1 Start", BIT_DIGITAL, DrvJoy1 + 7, "p1 start" },
43 {"P1 Up", BIT_DIGITAL, DrvJoy1 + 2, "p1 up" },
44 {"P1 Down", BIT_DIGITAL, DrvJoy1 + 3, "p1 down" },
45 {"P1 Left", BIT_DIGITAL, DrvJoy1 + 0, "p1 left" },
46 {"P1 Right", BIT_DIGITAL, DrvJoy1 + 1, "p1 right" },
47 {"P1 Button 1", BIT_DIGITAL, DrvJoy1 + 4, "p1 fire 1" },
48 {"P1 Button 2", BIT_DIGITAL, DrvJoy1 + 5, "p1 fire 2" },
49
50 {"P2 Coin", BIT_DIGITAL, DrvJoy2 + 6, "p2 coin" },
51 {"P2 Start", BIT_DIGITAL, DrvJoy2 + 7, "p2 start" },
52 {"P2 Up", BIT_DIGITAL, DrvJoy2 + 2, "p2 up" },
53 {"P2 Down", BIT_DIGITAL, DrvJoy2 + 3, "p2 down" },
54 {"P2 Left", BIT_DIGITAL, DrvJoy2 + 0, "p2 left" },
55 {"P2 Right", BIT_DIGITAL, DrvJoy2 + 1, "p2 right" },
56 {"P2 Button 1", BIT_DIGITAL, DrvJoy2 + 4, "p2 fire 1" },
57 {"P2 Button 2", BIT_DIGITAL, DrvJoy2 + 5, "p2 fire 2" },
58
59 {"Reset", BIT_DIGITAL, &DrvReset, "reset" },
60 {"Service", BIT_DIGITAL, DrvJoy3 + 4, "service" },
61 {"Dip A", BIT_DIPSWITCH, DrvDips + 0, "dip" },
62 {"Dip B", BIT_DIPSWITCH, DrvDips + 1, "dip" },
63 {"Dip C", BIT_DIPSWITCH, DrvDips + 2, "dip" },
64 };
65
66 STDINPUTINFO(Aliens)
67
68 static struct BurnDIPInfo AliensDIPList[]=
69 {
70 {0x12, 0xff, 0xff, 0xff, NULL },
71 {0x13, 0xff, 0xff, 0x5e, NULL },
72 {0x14, 0xff, 0xff, 0xff, NULL },
73
74 {0 , 0xfe, 0 , 16, "Coin A" },
75 {0x12, 0x01, 0x0f, 0x02, "4 Coins 1 Credit" },
76 {0x12, 0x01, 0x0f, 0x05, "3 Coins 1 Credit" },
77 {0x12, 0x01, 0x0f, 0x08, "2 Coins 1 Credit" },
78 {0x12, 0x01, 0x0f, 0x04, "3 Coins 2 Credits" },
79 {0x12, 0x01, 0x0f, 0x01, "4 Coins 3 Credits" },
80 {0x12, 0x01, 0x0f, 0x0f, "1 Coin 1 Credit" },
81 {0x12, 0x01, 0x0f, 0x03, "3 Coins 4 Credits" },
82 {0x12, 0x01, 0x0f, 0x07, "2 Coins 3 Credits" },
83 {0x12, 0x01, 0x0f, 0x0e, "1 Coin 2 Credits" },
84 {0x12, 0x01, 0x0f, 0x06, "2 Coins 5 Credits" },
85 {0x12, 0x01, 0x0f, 0x0d, "1 Coin 3 Credits" },
86 {0x12, 0x01, 0x0f, 0x0c, "1 Coin 4 Credits" },
87 {0x12, 0x01, 0x0f, 0x0b, "1 Coin 5 Credits" },
88 {0x12, 0x01, 0x0f, 0x0a, "1 Coin 6 Credits" },
89 {0x12, 0x01, 0x0f, 0x09, "1 Coin 7 Credits" },
90 {0x12, 0x01, 0x0f, 0x00, "Free Play" },
91
92 {0 , 0xfe, 0 , 16, "Coin B" },
93 {0x12, 0x01, 0xf0, 0x20, "4 Coins 1 Credit" },
94 {0x12, 0x01, 0xf0, 0x50, "3 Coins 1 Credit" },
95 {0x12, 0x01, 0xf0, 0x80, "2 Coins 1 Credit" },
96 {0x12, 0x01, 0xf0, 0x40, "3 Coins 2 Credits" },
97 {0x12, 0x01, 0xf0, 0x10, "4 Coins 3 Credits" },
98 {0x12, 0x01, 0xf0, 0xf0, "1 Coin 1 Credit" },
99 {0x12, 0x01, 0xf0, 0x30, "3 Coins 4 Credits" },
100 {0x12, 0x01, 0xf0, 0x70, "2 Coins 3 Credits" },
101 {0x12, 0x01, 0xf0, 0xe0, "1 Coin 2 Credits" },
102 {0x12, 0x01, 0xf0, 0x60, "2 Coins 5 Credits" },
103 {0x12, 0x01, 0xf0, 0xd0, "1 Coin 3 Credits" },
104 {0x12, 0x01, 0xf0, 0xc0, "1 Coin 4 Credits" },
105 {0x12, 0x01, 0xf0, 0xb0, "1 Coin 5 Credits" },
106 {0x12, 0x01, 0xf0, 0xa0, "1 Coin 6 Credits" },
107 {0x12, 0x01, 0xf0, 0x90, "1 Coin 7 Credits" },
108 {0x12, 0x01, 0xf0, 0x00, "No Credits" },
109
110 {0 , 0xfe, 0 , 4, "Lives" },
111 {0x13, 0x01, 0x03, 0x03, "1" },
112 {0x13, 0x01, 0x03, 0x02, "2" },
113 {0x13, 0x01, 0x03, 0x01, "3" },
114 {0x13, 0x01, 0x03, 0x00, "5" },
115
116 {0 , 0xfe, 0 , 4, "Difficulty" },
117 {0x13, 0x01, 0x60, 0x60, "Easy" },
118 {0x13, 0x01, 0x60, 0x40, "Normal" },
119 {0x13, 0x01, 0x60, 0x20, "Hard" },
120 {0x13, 0x01, 0x60, 0x00, "Very Hard" },
121
122 {0 , 0xfe, 0 , 2, "Demo Sounds" },
123 {0x13, 0x01, 0x80, 0x80, "Off" },
124 {0x13, 0x01, 0x80, 0x00, "On" },
125
126 // {0 , 0xfe, 0 , 2, "Flip Screen" },
127 // {0x14, 0x01, 0x01, 0x01, "Off" },
128 // {0x14, 0x01, 0x01, 0x00, "On" },
129
130 {0 , 0xfe, 0 , 2, "Service Mode" },
131 {0x14, 0x01, 0x04, 0x04, "Off" },
132 {0x14, 0x01, 0x04, 0x00, "On" },
133 };
134
STDDIPINFO(Aliens)135 STDDIPINFO(Aliens)
136
137 static void set_ram_bank(INT32 data)
138 {
139 nDrvRamBank[0] = data;
140
141 if (data & 0x20) {
142 konamiMapMemory(DrvPalRAM, 0x0000, 0x03ff, MAP_RAM);
143 } else {
144 konamiMapMemory(DrvBankRAM, 0x0000, 0x03ff, MAP_RAM);
145 }
146 }
147
aliens_main_write(UINT16 address,UINT8 data)148 void aliens_main_write(UINT16 address, UINT8 data)
149 {
150 switch (address)
151 {
152 case 0x5f88:
153 set_ram_bank(data & 0x20);
154 K052109RMRDLine = data & 0x40;
155 return;
156
157 case 0x5f8c:
158 *soundlatch = data;
159 ZetSetVector(0xff);
160 ZetSetIRQLine(0, CPU_IRQSTATUS_ACK);
161 return;
162 }
163
164 if ((address & 0xc000) == 0x4000) {
165 K052109_051960_w(address & 0x3fff, data);
166 return;
167 }
168 }
169
aliens_main_read(UINT16 address)170 UINT8 aliens_main_read(UINT16 address)
171 {
172 switch (address)
173 {
174 case 0x5f80:
175 return DrvDips[2];
176
177 case 0x5f81:
178 return DrvInputs[0];
179
180 case 0x5f82:
181 return DrvInputs[1];
182
183 case 0x5f83:
184 return DrvDips[1];
185
186 case 0x5f84:
187 return DrvDips[0];
188
189 case 0x5f88:
190 // watchdog reset
191 return 0;
192 }
193
194 if ((address & 0xc000) == 0x4000) {
195 return K052109_051960_r(address & 0x3fff);
196 }
197
198 return 0;
199 }
200
aliens_sound_write(UINT16 address,UINT8 data)201 void __fastcall aliens_sound_write(UINT16 address, UINT8 data)
202 {
203 if ((address & 0xfff0) == 0xe000) {
204 K007232WriteReg(0, address & 0x0f, data);
205 return;
206 }
207
208 switch (address)
209 {
210 case 0xa000:
211 BurnYM2151SelectRegister(data);
212 return;
213
214 case 0xa001:
215 BurnYM2151WriteRegister(data);
216 return;
217 }
218 }
219
aliens_sound_read(UINT16 address)220 UINT8 __fastcall aliens_sound_read(UINT16 address)
221 {
222 if ((address & 0xfff0) == 0xe000) {
223 return K007232ReadReg(0, address & 0x0f);
224 }
225
226 switch (address)
227 {
228 case 0xa000:
229 case 0xa001:
230 return BurnYM2151Read();
231
232 case 0xc000:
233 ZetSetIRQLine(0, CPU_IRQSTATUS_NONE);
234 return *soundlatch;
235 }
236
237 return 0;
238 }
239
DrvYM2151WritePort(UINT32,UINT32 data)240 static void DrvYM2151WritePort(UINT32, UINT32 data)
241 {
242 INT32 bank_A = ((data >> 1) & 0x01);
243 INT32 bank_B = ((data) & 0x01);
244
245 k007232_set_bank(0, bank_A, bank_B );
246 }
247
DrvK007232VolCallback(INT32 v)248 static void DrvK007232VolCallback(INT32 v)
249 {
250 K007232SetVolume(0, 0, (v >> 0x4) * 0x11, 0);
251 K007232SetVolume(0, 1, 0, (v & 0x0f) * 0x11);
252 }
253
aliens_set_lines(INT32 lines)254 static void aliens_set_lines(INT32 lines)
255 {
256 nDrvKonamiBank[0] = lines;
257
258 INT32 nBank = (lines & 0x1f) * 0x2000;
259
260 konamiMapMemory(DrvKonROM + 0x10000 + nBank, 0x2000, 0x3fff, MAP_ROM);
261 }
262
K052109Callback(INT32 layer,INT32 bank,INT32 * code,INT32 * color,INT32 *,INT32 *)263 static void K052109Callback(INT32 layer, INT32 bank, INT32 *code, INT32 *color, INT32 *, INT32 *)
264 {
265 *code |= ((*color & 0x3f) << 8) | (bank << 14);
266 *code &= 0xffff;
267 *color = (layer << 2) + ((*color & 0xc0) >> 6);
268 }
269
K051960Callback(INT32 * code,INT32 * color,INT32 * priority,INT32 * shadow)270 static void K051960Callback(INT32 *code, INT32 *color,INT32 *priority, INT32 *shadow)
271 {
272 switch (*color & 0x70)
273 {
274 case 0x10: *priority = 0x00; break;
275 case 0x00: *priority = 0xf0; break;
276 case 0x40: *priority = 0xfc; break;
277 case 0x20:
278 case 0x60: *priority = 0xfe; break;
279 case 0x50: *priority = 0xcc; break;
280 case 0x30:
281 case 0x70: *priority = 0xee; break;
282 }
283
284 *code |= (*color & 0x80) << 6;
285 *code &= 0x3fff;
286 *color = 16 + (*color & 0x0f);
287 *shadow = 0;
288 }
289
DrvDoReset()290 static INT32 DrvDoReset()
291 {
292 DrvReset = 0;
293
294 memset (AllRam, 0, RamEnd - AllRam);
295
296 konamiOpen(0);
297 konamiReset();
298 konamiClose();
299
300 ZetOpen(0);
301 ZetReset();
302 ZetClose();
303
304 K007232Reset(0);
305 BurnYM2151Reset();
306
307 KonamiICReset();
308
309 return 0;
310 }
311
MemIndex()312 static INT32 MemIndex()
313 {
314 UINT8 *Next; Next = AllMem;
315
316 DrvKonROM = Next; Next += 0x040000;
317 DrvZ80ROM = Next; Next += 0x010000;
318
319 DrvGfxROM0 = Next; Next += 0x200000;
320 DrvGfxROM1 = Next; Next += 0x200000;
321 DrvGfxROMExp0 = Next; Next += 0x400000;
322 DrvGfxROMExp1 = Next; Next += 0x400000;
323
324 DrvSndROM = Next; Next += 0x040000;
325
326 DrvPalette = (UINT32*)Next; Next += 0x200 * sizeof(UINT32);
327
328 AllRam = Next;
329
330 DrvBankRAM = Next; Next += 0x000400;
331 DrvKonRAM = Next; Next += 0x001c00;
332 DrvPalRAM = Next; Next += 0x000400;
333
334 DrvZ80RAM = Next; Next += 0x000800;
335
336 soundlatch = Next; Next += 0x000001;
337
338 nDrvRamBank = Next; Next += 0x000001;
339 nDrvKonamiBank = Next; Next += 0x000001;
340
341 RamEnd = Next;
342 MemEnd = Next;
343
344 return 0;
345 }
346
DrvInit()347 static INT32 DrvInit()
348 {
349 GenericTilesInit();
350
351 AllMem = NULL;
352 MemIndex();
353 INT32 nLen = MemEnd - (UINT8 *)0;
354 if ((AllMem = (UINT8 *)BurnMalloc(nLen)) == NULL) return 1;
355 memset(AllMem, 0, nLen);
356 MemIndex();
357
358 {
359 if (BurnLoadRom(DrvKonROM + 0x030000, 0, 1)) return 1;
360 if (BurnLoadRom(DrvKonROM + 0x010000, 1, 1)) return 1;
361 memcpy (DrvKonROM + 0x08000, DrvKonROM + 0x38000, 0x8000);
362
363 if (BurnLoadRom(DrvZ80ROM + 0x000000, 2, 1)) return 1;
364
365 if (BurnLoadRomExt(DrvGfxROM0 + 0x000000, 3, 4, LD_GROUP(2))) return 1;
366 if (BurnLoadRomExt(DrvGfxROM0 + 0x000002, 4, 4, LD_GROUP(2))) return 1;
367 if (BurnLoadRomExt(DrvGfxROM0 + 0x100000, 5, 4, LD_GROUP(2))) return 1;
368 if (BurnLoadRomExt(DrvGfxROM0 + 0x100002, 6, 4, LD_GROUP(2))) return 1;
369
370 if (BurnLoadRomExt(DrvGfxROM1 + 0x000000, 7, 4, LD_GROUP(2))) return 1;
371 if (BurnLoadRomExt(DrvGfxROM1 + 0x000002, 8, 4, LD_GROUP(2))) return 1;
372 if (BurnLoadRomExt(DrvGfxROM1 + 0x100000, 9, 4, LD_GROUP(2))) return 1;
373 if (BurnLoadRomExt(DrvGfxROM1 + 0x100002, 10, 4, LD_GROUP(2))) return 1;
374
375 if (BurnLoadRom(DrvSndROM + 0x000000, 11, 1)) return 1;
376
377 K052109GfxDecode(DrvGfxROM0, DrvGfxROMExp0, 0x200000);
378 K051960GfxDecode(DrvGfxROM1, DrvGfxROMExp1, 0x200000);
379 }
380
381 konamiInit(0);
382 konamiOpen(0);
383 konamiMapMemory(DrvBankRAM, 0x0000, 0x03ff, MAP_RAM);
384 konamiMapMemory(DrvKonRAM, 0x0400, 0x1fff, MAP_RAM);
385 konamiMapMemory(DrvKonROM + 0x10000, 0x2000, 0x3fff, MAP_ROM);
386 konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, MAP_ROM);
387 konamiSetWriteHandler(aliens_main_write);
388 konamiSetReadHandler(aliens_main_read);
389 konamiSetlinesCallback(aliens_set_lines);
390 konamiClose();
391
392 ZetInit(0);
393 ZetOpen(0);
394 ZetMapArea(0x0000, 0x7fff, 0, DrvZ80ROM);
395 ZetMapArea(0x0000, 0x7fff, 2, DrvZ80ROM);
396 ZetMapArea(0x8000, 0x87ff, 0, DrvZ80RAM);
397 ZetMapArea(0x8000, 0x87ff, 1, DrvZ80RAM);
398 ZetMapArea(0x8000, 0x87ff, 2, DrvZ80RAM);
399 ZetSetWriteHandler(aliens_sound_write);
400 ZetSetReadHandler(aliens_sound_read);
401 ZetClose();
402
403 K052109Init(DrvGfxROM0, DrvGfxROMExp0, 0x1fffff);
404 K052109SetCallback(K052109Callback);
405 K052109AdjustScroll(8, 0);
406
407 K051960Init(DrvGfxROM1, DrvGfxROMExp1, 0x1fffff);
408 K051960SetCallback(K051960Callback);
409 K051960SetSpriteOffset(8, 0);
410
411 BurnYM2151Init(3579545);
412 BurnYM2151SetPortHandler(&DrvYM2151WritePort);
413 BurnYM2151SetAllRoutes(0.60, BURN_SND_ROUTE_BOTH);
414
415 K007232Init(0, 3579545, DrvSndROM, 0x40000);
416 K007232SetPortWriteHandler(0, DrvK007232VolCallback);
417 K007232PCMSetAllRoutes(0, 0.20, BURN_SND_ROUTE_BOTH);
418
419 DrvDoReset();
420
421 return 0;
422 }
423
DrvExit()424 static INT32 DrvExit()
425 {
426 GenericTilesExit();
427
428 KonamiICExit();
429
430 konamiExit();
431 ZetExit();
432
433 K007232Exit();
434 BurnYM2151Exit();
435
436 BurnFree (AllMem);
437
438 return 0;
439 }
440
DrvDraw()441 static INT32 DrvDraw()
442 {
443 KonamiRecalcPalette(DrvPalRAM, DrvPalette, 0x400);
444
445 K052109UpdateScroll();
446
447 KonamiClearBitmaps(DrvPalette[0x0040]);
448
449 if (nBurnLayer & 1) K052109RenderLayer(1, 0, 1);
450 if (nBurnLayer & 2) K052109RenderLayer(2, 0, 2);
451 if (nBurnLayer & 4) K052109RenderLayer(0, 0, 4);
452
453 if (nSpriteEnable & 1) K051960SpritesRender(-1, -1);
454
455 KonamiBlendCopy(DrvPalette);
456
457 return 0;
458 }
459
DrvFrame()460 static INT32 DrvFrame()
461 {
462 if (DrvReset) {
463 DrvDoReset();
464 }
465
466 {
467 memset (DrvInputs, 0xff, sizeof ( DrvInputs ));
468
469 for (INT32 i = 0; i < 8; i++)
470 {
471 DrvInputs[0] ^= (DrvJoy1[i] & 1) << i;
472 DrvInputs[1] ^= (DrvJoy2[i] & 1) << i;
473 DrvDips[2] ^= (DrvJoy3[i] & 1) << i;
474 }
475
476 // Clear opposites
477 if ((DrvInputs[0] & 0x03) == 0) DrvInputs[0] |= 0x03;
478 if ((DrvInputs[0] & 0x0c) == 0) DrvInputs[0] |= 0x0c;
479 if ((DrvInputs[1] & 0x03) == 0) DrvInputs[1] |= 0x03;
480 if ((DrvInputs[1] & 0x0c) == 0) DrvInputs[1] |= 0x0c;
481 }
482
483 konamiNewFrame();
484 ZetNewFrame();
485
486 INT32 nSoundBufferPos = 0;
487 INT32 nInterleave = nBurnSoundLen;
488 INT32 nCyclesTotal[2] = { 6000000 / 60, 3579545 / 60 };
489 INT32 nCyclesDone[2] = { 0, 0 };
490
491 ZetOpen(0);
492 konamiOpen(0);
493
494 for (INT32 i = 0; i < nInterleave; i++)
495 {
496 INT32 nSegment = (nCyclesTotal[0] / nInterleave) * (i + 1);
497
498 nCyclesDone[0] += konamiRun(nSegment - nCyclesDone[0]);
499
500 nSegment = (nCyclesTotal[1] / nInterleave) * (i + 1);
501
502 nCyclesDone[1] += ZetRun(nSegment - nCyclesDone[1]);
503
504 if (pBurnSoundOut) {
505 INT32 nSegmentLength = nBurnSoundLen / nInterleave;
506 INT16* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1);
507 BurnYM2151Render(pSoundBuf, nSegmentLength);
508 K007232Update(0, pSoundBuf, nSegmentLength);
509 nSoundBufferPos += nSegmentLength;
510 }
511 }
512
513 if (K051960_irq_enabled) konamiSetIrqLine(KONAMI_IRQ_LINE, CPU_IRQSTATUS_AUTO);
514
515 if (pBurnSoundOut) {
516 INT32 nSegmentLength = nBurnSoundLen - nSoundBufferPos;
517 if (nSegmentLength) {
518 INT16* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1);
519 BurnYM2151Render(pSoundBuf, nSegmentLength);
520 K007232Update(0, pSoundBuf, nSegmentLength);
521 }
522 }
523
524 konamiClose();
525 ZetClose();
526
527 if (pBurnDraw) {
528 DrvDraw();
529 }
530
531 return 0;
532 }
533
DrvScan(INT32 nAction,INT32 * pnMin)534 static INT32 DrvScan(INT32 nAction,INT32 *pnMin)
535 {
536 struct BurnArea ba;
537
538 if (pnMin) {
539 *pnMin = 0x029704;
540 }
541
542 if (nAction & ACB_VOLATILE) {
543 memset(&ba, 0, sizeof(ba));
544
545 ba.Data = AllRam;
546 ba.nLen = RamEnd - AllRam;
547 ba.szName = "All Ram";
548 BurnAcb(&ba);
549
550 konamiCpuScan(nAction);
551 ZetScan(nAction);
552
553 BurnYM2151Scan(nAction, pnMin);
554 K007232Scan(nAction, pnMin);
555
556 KonamiICScan(nAction);
557 }
558
559 if (nAction & ACB_WRITE) {
560 konamiOpen(0);
561 set_ram_bank(nDrvRamBank[0]);
562 aliens_set_lines(nDrvKonamiBank[0]);
563 konamiClose();
564 }
565
566 return 0;
567 }
568
569
570 // Aliens (World set 1)
571
572 static struct BurnRomInfo aliensRomDesc[] = {
573 { "875_j02.e24", 0x10000, 0x56c20971, 1 | BRF_PRG | BRF_ESS }, // 0 Konami CPU Code
574 { "875_j01.c24", 0x20000, 0x6a529cd6, 1 | BRF_PRG | BRF_ESS }, // 1
575
576 { "875_b03.g04", 0x08000, 0x1ac4d283, 2 | BRF_PRG | BRF_ESS }, // 2 Z80 Code
577
578 { "875b11.k13", 0x80000, 0x89c5c885, 3 | BRF_GRA }, // 3 Background Tiles
579 { "875b12.k19", 0x80000, 0xea6bdc17, 3 | BRF_GRA }, // 4
580 { "875b07.j13", 0x40000, 0xe9c56d66, 3 | BRF_GRA }, // 5
581 { "875b08.j19", 0x40000, 0xf9387966, 3 | BRF_GRA }, // 6
582
583 { "875b10.k08", 0x80000, 0x0b1035b1, 4 | BRF_GRA }, // 7 Sprites
584 { "875b09.k02", 0x80000, 0xe76b3c19, 4 | BRF_GRA }, // 8
585 { "875b06.j08", 0x40000, 0x081a0566, 4 | BRF_GRA }, // 9
586 { "875b05.j02", 0x40000, 0x19a261f2, 4 | BRF_GRA }, // 10
587
588 { "875b04.e05", 0x40000, 0x4e209ac8, 5 | BRF_SND }, // 11 K007232 Samples
589
590 { "821a08.h14", 0x00100, 0x7da55800, 6 | BRF_OPT }, // 12 Timing Proms
591 };
592
593 STD_ROM_PICK(aliens)
594 STD_ROM_FN(aliens)
595
596 struct BurnDriver BurnDrvAliens = {
597 "aliens", NULL, NULL, NULL, "1990",
598 "Aliens (World set 1)\0", NULL, "Konami", "GX875",
599 NULL, NULL, NULL, NULL,
600 BDF_GAME_WORKING, 2, HARDWARE_PREFIX_KONAMI, GBF_PLATFORM | GBF_HORSHOOT, 0,
601 NULL, aliensRomInfo, aliensRomName, NULL, NULL, NULL, NULL, AliensInputInfo, AliensDIPInfo,
602 DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200,
603 288, 224, 4, 3
604 };
605
606
607 // Aliens (World set 2)
608
609 static struct BurnRomInfo aliens2RomDesc[] = {
610 { "875_p02.e24", 0x10000, 0x4edd707d, 1 | BRF_PRG | BRF_ESS }, // 0 Konami CPU Code
611 { "875_n01.c24", 0x20000, 0x106cf59c, 1 | BRF_PRG | BRF_ESS }, // 1
612
613 { "875_b03.g04", 0x08000, 0x1ac4d283, 2 | BRF_PRG | BRF_ESS }, // 2 Z80 Code
614
615 { "875b11.k13", 0x80000, 0x89c5c885, 3 | BRF_GRA }, // 3 Background Tiles
616 { "875b12.k19", 0x80000, 0xea6bdc17, 3 | BRF_GRA }, // 4
617 { "875b07.j13", 0x40000, 0xe9c56d66, 3 | BRF_GRA }, // 5
618 { "875b08.j19", 0x40000, 0xf9387966, 3 | BRF_GRA }, // 6
619
620 { "875b10.k08", 0x80000, 0x0b1035b1, 4 | BRF_GRA }, // 7 Sprites
621 { "875b09.k02", 0x80000, 0xe76b3c19, 4 | BRF_GRA }, // 8
622 { "875b06.j08", 0x40000, 0x081a0566, 4 | BRF_GRA }, // 9
623 { "875b05.j02", 0x40000, 0x19a261f2, 4 | BRF_GRA }, // 10
624
625 { "875b04.e05", 0x40000, 0x4e209ac8, 5 | BRF_SND }, // 11 K007232 Samples
626
627 { "821a08.h14", 0x00100, 0x7da55800, 6 | BRF_OPT }, // 12 Timing Proms
628 };
629
630 STD_ROM_PICK(aliens2)
631 STD_ROM_FN(aliens2)
632
633 struct BurnDriver BurnDrvAliens2 = {
634 "aliens2", "aliens", NULL, NULL, "1990",
635 "Aliens (World set 2)\0", NULL, "Konami", "GX875",
636 NULL, NULL, NULL, NULL,
637 BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_PLATFORM | GBF_HORSHOOT, 0,
638 NULL, aliens2RomInfo, aliens2RomName, NULL, NULL, NULL, NULL, AliensInputInfo, AliensDIPInfo,
639 DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200,
640 288, 224, 4, 3
641 };
642
643
644 // Aliens (World set 3)
645
646 static struct BurnRomInfo aliens3RomDesc[] = {
647 { "875_w3_2.e24", 0x10000, 0xf917f7b5, 1 | BRF_PRG | BRF_ESS }, // 0 Konami CPU Code
648 { "875_w3_1.c24", 0x20000, 0x3c0006fb, 1 | BRF_PRG | BRF_ESS }, // 1
649
650 { "875_b03.g04", 0x08000, 0x1ac4d283, 2 | BRF_PRG | BRF_ESS }, // 2 Z80 Code
651
652 { "875b11.k13", 0x80000, 0x89c5c885, 3 | BRF_GRA }, // 3 Background Tiles
653 { "875b12.k19", 0x80000, 0xea6bdc17, 3 | BRF_GRA }, // 4
654 { "875b07.j13", 0x40000, 0xe9c56d66, 3 | BRF_GRA }, // 5
655 { "875b08.j19", 0x40000, 0xf9387966, 3 | BRF_GRA }, // 6
656
657 { "875b10.k08", 0x80000, 0x0b1035b1, 4 | BRF_GRA }, // 7 Sprites
658 { "875b09.k02", 0x80000, 0xe76b3c19, 4 | BRF_GRA }, // 8
659 { "875b06.j08", 0x40000, 0x081a0566, 4 | BRF_GRA }, // 9
660 { "875b05.j02", 0x40000, 0x19a261f2, 4 | BRF_GRA }, // 10
661
662 { "875b04.e05", 0x40000, 0x4e209ac8, 5 | BRF_SND }, // 11 K007232 Samples
663
664 { "821a08.h14", 0x00100, 0x7da55800, 6 | BRF_OPT }, // 12 Timing Proms
665 };
666
667 STD_ROM_PICK(aliens3)
668 STD_ROM_FN(aliens3)
669
670 struct BurnDriver BurnDrvAliens3 = {
671 "aliens3", "aliens", NULL, NULL, "1990",
672 "Aliens (World set 3)\0", NULL, "Konami", "GX875",
673 NULL, NULL, NULL, NULL,
674 BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_PLATFORM | GBF_HORSHOOT, 0,
675 NULL, aliens3RomInfo, aliens3RomName, NULL, NULL, NULL, NULL, AliensInputInfo, AliensDIPInfo,
676 DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200,
677 288, 224, 4, 3
678 };
679
680
681 // Aliens (US)
682
683 static struct BurnRomInfo aliensuRomDesc[] = {
684 { "875_n02.e24", 0x10000, 0x24dd612e, 1 | BRF_PRG | BRF_ESS }, // 0 Konami CPU Code
685 { "875_n01.c24", 0x20000, 0x106cf59c, 1 | BRF_PRG | BRF_ESS }, // 1
686
687 { "875_b03.g04", 0x08000, 0x1ac4d283, 2 | BRF_PRG | BRF_ESS }, // 2 Z80 Code
688
689 { "875b11.k13", 0x80000, 0x89c5c885, 3 | BRF_GRA }, // 3 Background Tiles
690 { "875b12.k19", 0x80000, 0xea6bdc17, 3 | BRF_GRA }, // 4
691 { "875b07.j13", 0x40000, 0xe9c56d66, 3 | BRF_GRA }, // 5
692 { "875b08.j19", 0x40000, 0xf9387966, 3 | BRF_GRA }, // 6
693
694 { "875b10.k08", 0x80000, 0x0b1035b1, 4 | BRF_GRA }, // 7 Sprites
695 { "875b09.k02", 0x80000, 0xe76b3c19, 4 | BRF_GRA }, // 8
696 { "875b06.j08", 0x40000, 0x081a0566, 4 | BRF_GRA }, // 9
697 { "875b05.j02", 0x40000, 0x19a261f2, 4 | BRF_GRA }, // 10
698
699 { "875b04.e05", 0x40000, 0x4e209ac8, 5 | BRF_SND }, // 11 K007232 Samples
700
701 { "821a08.h14", 0x00100, 0x7da55800, 6 | BRF_OPT }, // 12 Timing Proms
702 };
703
704 STD_ROM_PICK(aliensu)
705 STD_ROM_FN(aliensu)
706
707 struct BurnDriver BurnDrvAliensu = {
708 "aliensu", "aliens", NULL, NULL, "1990",
709 "Aliens (US)\0", NULL, "Konami", "GX875",
710 NULL, NULL, NULL, NULL,
711 BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_PLATFORM | GBF_HORSHOOT, 0,
712 NULL, aliensuRomInfo, aliensuRomName, NULL, NULL, NULL, NULL, AliensInputInfo, AliensDIPInfo,
713 DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200,
714 288, 224, 4, 3
715 };
716
717
718 // Aliens (Japan set 1)
719
720 static struct BurnRomInfo aliensjRomDesc[] = {
721 { "875_m02.e24", 0x10000, 0x54a774e5, 1 | BRF_PRG | BRF_ESS }, // 0 Konami CPU Code
722 { "875_m01.c24", 0x20000, 0x1663d3dc, 1 | BRF_PRG | BRF_ESS }, // 1
723
724 { "875_k03.g04", 0x08000, 0xbd86264d, 2 | BRF_PRG | BRF_ESS }, // 2 Z80 Code
725
726 { "875b11.k13", 0x80000, 0x89c5c885, 3 | BRF_GRA }, // 3 Background Tiles
727 { "875b12.k19", 0x80000, 0xea6bdc17, 3 | BRF_GRA }, // 4
728 { "875b07.j13", 0x40000, 0xe9c56d66, 3 | BRF_GRA }, // 5
729 { "875b08.j19", 0x40000, 0xf9387966, 3 | BRF_GRA }, // 6
730
731 { "875b10.k08", 0x80000, 0x0b1035b1, 4 | BRF_GRA }, // 7 Sprites
732 { "875b09.k02", 0x80000, 0xe76b3c19, 4 | BRF_GRA }, // 8
733 { "875b06.j08", 0x40000, 0x081a0566, 4 | BRF_GRA }, // 9
734 { "875b05.j02", 0x40000, 0x19a261f2, 4 | BRF_GRA }, // 10
735
736 { "875b04.e05", 0x40000, 0x4e209ac8, 5 | BRF_SND }, // 11 K007232 Samples
737
738 { "821a08.h14", 0x00100, 0x7da55800, 6 | BRF_OPT }, // 12 Timing Proms
739 };
740
741 STD_ROM_PICK(aliensj)
742 STD_ROM_FN(aliensj)
743
744 struct BurnDriver BurnDrvAliensj = {
745 "aliensj", "aliens", NULL, NULL, "1990",
746 "Aliens (Japan set 1)\0", NULL, "Konami", "GX875",
747 NULL, NULL, NULL, NULL,
748 BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_PLATFORM | GBF_HORSHOOT, 0,
749 NULL, aliensjRomInfo, aliensjRomName, NULL, NULL, NULL, NULL, AliensInputInfo, AliensDIPInfo,
750 DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200,
751 288, 224, 4, 3
752 };
753
754
755 // Aliens (Japan set 2)
756
757 static struct BurnRomInfo aliensj2RomDesc[] = {
758 { "875_j2_2.e24", 0x10000, 0x4bb84952, 1 | BRF_PRG | BRF_ESS }, // 0 Konami CPU Code
759 { "875_m01.c24", 0x20000, 0x1663d3dc, 1 | BRF_PRG | BRF_ESS }, // 1
760
761 { "875_k03.g04", 0x08000, 0xbd86264d, 2 | BRF_PRG | BRF_ESS }, // 2 Z80 Code
762
763 { "875b11.k13", 0x80000, 0x89c5c885, 3 | BRF_GRA }, // 3 Background Tiles
764 { "875b12.k19", 0x80000, 0xea6bdc17, 3 | BRF_GRA }, // 4
765 { "875b07.j13", 0x40000, 0xe9c56d66, 3 | BRF_GRA }, // 5
766 { "875b08.j19", 0x40000, 0xf9387966, 3 | BRF_GRA }, // 6
767
768 { "875b10.k08", 0x80000, 0x0b1035b1, 4 | BRF_GRA }, // 7 Sprites
769 { "875b09.k02", 0x80000, 0xe76b3c19, 4 | BRF_GRA }, // 8
770 { "875b06.j08", 0x40000, 0x081a0566, 4 | BRF_GRA }, // 9
771 { "875b05.j02", 0x40000, 0x19a261f2, 4 | BRF_GRA }, // 10
772
773 { "875b04.e05", 0x40000, 0x4e209ac8, 5 | BRF_SND }, // 11 K007232 Samples
774
775 { "821a08.h14", 0x00100, 0x7da55800, 6 | BRF_OPT }, // 12 Timing Proms
776 };
777
778 STD_ROM_PICK(aliensj2)
779 STD_ROM_FN(aliensj2)
780
781 struct BurnDriver BurnDrvAliensj2 = {
782 "aliensj2", "aliens", NULL, NULL, "1990",
783 "Aliens (Japan set 2)\0", NULL, "Konami", "GX875",
784 NULL, NULL, NULL, NULL,
785 BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_PLATFORM | GBF_HORSHOOT, 0,
786 NULL, aliensj2RomInfo, aliensj2RomName, NULL, NULL, NULL, NULL, AliensInputInfo, AliensDIPInfo,
787 DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200,
788 288, 224, 4, 3
789 };
790
791
792 // Aliens (Asia)
793
794 static struct BurnRomInfo aliensaRomDesc[] = {
795 { "875_r02.e24", 0x10000, 0x973e4f11, 1 | BRF_PRG | BRF_ESS }, // 0 Konami CPU Code
796 { "875_m01.c24", 0x20000, 0x1663d3dc, 1 | BRF_PRG | BRF_ESS }, // 1
797
798 { "875_k03.g04", 0x08000, 0xbd86264d, 2 | BRF_PRG | BRF_ESS }, // 2 Z80 Code
799
800 { "875b11.k13", 0x80000, 0x89c5c885, 3 | BRF_GRA }, // 3 Background Tiles
801 { "875b12.k19", 0x80000, 0xea6bdc17, 3 | BRF_GRA }, // 4
802 { "875b07.j13", 0x40000, 0xe9c56d66, 3 | BRF_GRA }, // 5
803 { "875b08.j19", 0x40000, 0xf9387966, 3 | BRF_GRA }, // 6
804
805 { "875b10.k08", 0x80000, 0x0b1035b1, 4 | BRF_GRA }, // 7 Sprites
806 { "875b09.k02", 0x80000, 0xe76b3c19, 4 | BRF_GRA }, // 8
807 { "875b06.j08", 0x40000, 0x081a0566, 4 | BRF_GRA }, // 9
808 { "875b05.j02", 0x40000, 0x19a261f2, 4 | BRF_GRA }, // 10
809
810 { "875b04.e05", 0x40000, 0x4e209ac8, 5 | BRF_SND }, // 11 K007232 Samples
811
812 { "821a08.h14", 0x00100, 0x7da55800, 6 | BRF_OPT }, // 12 Timing Proms
813 };
814
815 STD_ROM_PICK(aliensa)
816 STD_ROM_FN(aliensa)
817
818 struct BurnDriver BurnDrvAliensa = {
819 "aliensa", "aliens", NULL, NULL, "1990",
820 "Aliens (Asia)\0", NULL, "Konami", "GX875",
821 NULL, NULL, NULL, NULL,
822 BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_PLATFORM | GBF_HORSHOOT, 0,
823 NULL, aliensaRomInfo, aliensaRomName, NULL, NULL, NULL, NULL, AliensInputInfo, AliensDIPInfo,
824 DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200,
825 288, 224, 4, 3
826 };
827