1 void bzone_sound_write(UINT8 data);
2 void bzone_sound_update(INT16 *inputs, INT32 sample_len);
3 
4 void bzone_sound_init(INT32 (*pCPUCyclesCB)(), INT32 nCpuMHZ);
5 void bzone_sound_exit();
6 void bzone_sound_reset();
7 void bzone_sound_scan(INT32 nAction, INT32 *);
8 
9 extern INT32 bzone_sound_enable; // global sound enable
10 
11