1 void bzone_sound_write(UINT8 data); 2 void bzone_sound_update(INT16 *inputs, INT32 sample_len); 3 4 void bzone_sound_init(INT32 (*pCPUCyclesCB)(), INT32 nCpuMHZ); 5 void bzone_sound_exit(); 6 void bzone_sound_reset(); 7 void bzone_sound_scan(INT32 nAction, INT32 *); 8 9 extern INT32 bzone_sound_enable; // global sound enable 10 11