1 /***************************************************************************
2
3 Syusse Oozumou
4 (c) 1984 Technos Japan (Licensed by Data East)
5
6 Driver by Takahiro Nogi (nogi@kt.rim.or.jp) 1999/10/04
7
8 ***************************************************************************/
9
10 #include "driver.h"
11 #include "vidhrdw/generic.h"
12 #include "cpu/m6502/m6502.h"
13 #include "cpu/m6809/m6809.h"
14
15 extern UINT8 *ssozumo_videoram2;
16 extern UINT8 *ssozumo_colorram2;
17
18 extern WRITE_HANDLER( ssozumo_videoram_w );
19 extern WRITE_HANDLER( ssozumo_colorram_w );
20 extern WRITE_HANDLER( ssozumo_videoram2_w );
21 extern WRITE_HANDLER( ssozumo_colorram2_w );
22 extern WRITE_HANDLER( ssozumo_paletteram_w );
23 extern WRITE_HANDLER( ssozumo_scroll_w );
24 extern WRITE_HANDLER( ssozumo_flipscreen_w );
25
26 extern PALETTE_INIT( ssozumo );
27 extern VIDEO_START( ssozumo );
28 extern VIDEO_UPDATE( ssozumo );
29
30
INTERRUPT_GEN(ssozumo_interrupt)31 static INTERRUPT_GEN( ssozumo_interrupt )
32 {
33 static int coin;
34
35 if ((readinputport(0) & 0xc0) != 0xc0)
36 {
37 if (coin == 0)
38 {
39 coin = 1;
40 nmi_line_pulse();
41 return;
42 }
43 }
44 else coin = 0;
45
46 irq0_line_hold();
47 }
48
49
WRITE_HANDLER(ssozumo_sh_command_w)50 WRITE_HANDLER( ssozumo_sh_command_w )
51 {
52 soundlatch_w(offset, data);
53 cpu_set_irq_line(1, M6502_IRQ_LINE, HOLD_LINE);
54 }
55
56
MEMORY_READ_START(readmem)57 static MEMORY_READ_START( readmem )
58 { 0x0000, 0x077f, MRA_RAM },
59
60 { 0x2000, 0x27ff, MRA_RAM },
61 { 0x3000, 0x31ff, MRA_RAM },
62
63 { 0x4000, 0x4000, input_port_0_r },
64 { 0x4010, 0x4010, input_port_1_r },
65 { 0x4020, 0x4020, input_port_2_r },
66 { 0x4030, 0x4030, input_port_3_r },
67
68 { 0x6000, 0xffff, MRA_ROM },
69 MEMORY_END
70
71
72 static MEMORY_WRITE_START( writemem )
73 { 0x0000, 0x077f, MWA_RAM },
74
75 { 0x0780, 0x07ff, MWA_RAM, &spriteram, &spriteram_size },
76 { 0x2000, 0x23ff, ssozumo_videoram2_w, &ssozumo_videoram2 },
77 { 0x2400, 0x27ff, ssozumo_colorram2_w, &ssozumo_colorram2 },
78 { 0x3000, 0x31ff, ssozumo_videoram_w, &videoram },
79 { 0x3200, 0x33ff, ssozumo_colorram_w, &colorram },
80 { 0x3400, 0x35ff, MWA_RAM },
81 { 0x3600, 0x37ff, MWA_RAM },
82
83 { 0x4000, 0x4000, ssozumo_flipscreen_w },
84 { 0x4010, 0x4010, ssozumo_sh_command_w },
85 { 0x4020, 0x4020, ssozumo_scroll_w },
86 // { 0x4030, 0x4030, MWA_RAM },
87 { 0x4050, 0x407f, ssozumo_paletteram_w, &paletteram },
88
89 { 0x6000, 0xffff, MWA_ROM },
90 MEMORY_END
91
92
93 static MEMORY_READ_START( sound_readmem )
94 { 0x0000, 0x01ff, MRA_RAM },
95 { 0x2007, 0x2007, soundlatch_r },
96 { 0x4000, 0xffff, MRA_ROM },
97 MEMORY_END
98
99
100 static MEMORY_WRITE_START( sound_writemem )
101 { 0x0000, 0x01ff, MWA_RAM },
102 { 0x2000, 0x2000, AY8910_write_port_0_w },
103 { 0x2001, 0x2001, AY8910_control_port_0_w },
104 { 0x2002, 0x2002, AY8910_write_port_1_w },
105 { 0x2003, 0x2003, AY8910_control_port_1_w },
106 { 0x2004, 0x2004, DAC_0_signed_data_w },
107 { 0x2005, 0x2005, interrupt_enable_w },
108 { 0x4000, 0xffff, MWA_ROM },
109 MEMORY_END
110
111
112 INPUT_PORTS_START( ssozumo )
113 PORT_START /* IN0 */
114 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
115 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
116 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY )
117 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY )
118 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
119 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
120 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
121 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
122
123 PORT_START /* IN1 */
124 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER2 )
125 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER2 )
126 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_PLAYER2 )
127 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_PLAYER2 )
128 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 )
129 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2 )
130 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
131 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
132
133 PORT_START /* DSW2 */
134 PORT_DIPNAME( 0x01, 0x01, DEF_STR( Difficulty ) )
135 PORT_DIPSETTING( 0x01, "Normal" )
136 PORT_DIPSETTING( 0x00, "Hard" )
137 PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
138 PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
139 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
140 PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
141 PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
142 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
143 PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
144 PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
145 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
146 PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
147 PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
148 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
149 PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
150 PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
151 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
152 PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
153 PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
154 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
155 PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
156 PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
157 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
158
159 PORT_START /* DSW1 */
160 PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) )
161 PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
162 PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
163 PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
164 PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
165 PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) )
166 PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
167 PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
168 PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
169 PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
170 PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
171 PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
172 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
173 PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) )
174 PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
175 PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
176 PORT_DIPNAME( 0x40, 0x00, "Controls" )
177 PORT_DIPSETTING( 0x00, "Single" )
178 PORT_DIPSETTING( 0x40, "Dual" )
179 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )
180 INPUT_PORTS_END
181
182
183
184 static struct GfxLayout charlayout =
185 {
186 8,8, /* 8*8 characters */
187 1024, /* 1024 characters */
188 3, /* 3 bits per pixel */
189 { 2*1024*8*8, 1024*8*8, 0 }, /* the bitplanes are separated */
190 { 0, 1, 2, 3, 4, 5, 6, 7 },
191 { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
192 8*8 /* every char takes 8 consecutive bytes */
193 };
194
195
196 static struct GfxLayout tilelayout =
197 {
198 16,16, /* 16*16 tiles */
199 256, /* 256 tiles */
200 3, /* 3 bits per pixel */
201 { 2*256*16*16, 256*16*16, 0 }, /* the bitplanes are separated */
202 { 16*8 + 0, 16*8 + 1, 16*8 + 2, 16*8 + 3, 16*8 + 4, 16*8 + 5, 16*8 + 6, 16*8 + 7,
203 0, 1, 2, 3, 4, 5, 6, 7 },
204 { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
205 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
206 32*8 /* every tile takes 16 consecutive bytes */
207 };
208
209
210 static struct GfxLayout spritelayout =
211 {
212 16,16, /* 16*16 sprites */
213 1280, /* 1280 sprites */
214 3, /* 3 bits per pixel */
215 { 2*1280*16*16, 1280*16*16, 0 }, /* the bitplanes are separated */
216 { 16*8 + 0, 16*8 + 1, 16*8 + 2, 16*8 + 3, 16*8 + 4, 16*8 + 5, 16*8 + 6, 16*8 + 7,
217 0, 1, 2, 3, 4, 5, 6, 7 },
218 { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
219 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
220 32*8 /* every sprite takes 16 consecutive bytes */
221 };
222
223
224 static struct GfxDecodeInfo gfxdecodeinfo[] =
225 {
226 { REGION_GFX1, 0, &charlayout, 0, 4 },
227 { REGION_GFX2, 0, &tilelayout, 4*8, 4 },
228 { REGION_GFX3, 0, &spritelayout, 8*8, 2 },
229 { -1 } /* end of array */
230 };
231
232
233 static struct AY8910interface ay8910_interface =
234 {
235 2, /* 2 chips */
236 1500000, /* 1.5 MHz?????? */
237 { 30, 30 },
238 { 0 },
239 { 0 },
240 { 0 },
241 { 0 }
242 };
243
244
245 static struct DACinterface dac_interface =
246 {
247 1,
248 { 30 }
249 };
250
251
252 static MACHINE_DRIVER_START( ssozumo )
253
254 /* basic machine hardware */
255 MDRV_CPU_ADD(M6502, 1200000) /* 1.2 MHz ???? */
256 MDRV_CPU_MEMORY(readmem,writemem)
257 MDRV_CPU_VBLANK_INT(ssozumo_interrupt,1)
258
259 MDRV_CPU_ADD(M6502, 975000)
260 MDRV_CPU_FLAGS(CPU_AUDIO_CPU) /* 975 kHz ?? */
261 MDRV_CPU_MEMORY(sound_readmem,sound_writemem)
262 MDRV_CPU_VBLANK_INT(nmi_line_pulse,16) /* IRQs are triggered by the main CPU */
263
264 MDRV_FRAMES_PER_SECOND(60)
265 MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)
266
267 /* video hardware */
268 MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
269 MDRV_SCREEN_SIZE(32*8, 32*8)
270 MDRV_VISIBLE_AREA(0*8, 32*8 - 1, 1*8, 31*8 - 1)
271 MDRV_GFXDECODE(gfxdecodeinfo)
272 MDRV_PALETTE_LENGTH(64 + 16)
273 MDRV_COLORTABLE_LENGTH(64 + 16)
274
275 MDRV_PALETTE_INIT(ssozumo)
276 MDRV_VIDEO_START(ssozumo)
277 MDRV_VIDEO_UPDATE(ssozumo)
278
279 /* sound hardware */
280 MDRV_SOUND_ADD(AY8910, ay8910_interface)
281 MDRV_SOUND_ADD(DAC, dac_interface)
282 MACHINE_DRIVER_END
283
284
285
286 ROM_START( ssozumo )
287 ROM_REGION( 0x10000, REGION_CPU1, 0 )
288 /* Main Program ROMs */
289 ROM_LOAD( "ic61.g01", 0x06000, 0x2000, CRC(86968f46) SHA1(6acd111b71fbb4ef00ae03be4fb93d305a6564e7) ) // m1
290 ROM_LOAD( "ic60.g11", 0x08000, 0x2000, CRC(1a5143dd) SHA1(19e36afcd0827f14f4360b55d952cc1af38327fd) ) // m2
291 ROM_LOAD( "ic59.g21", 0x0a000, 0x2000, CRC(d3df04d7) SHA1(a95cff7f67ad2a3dbf7147018889a0de3f9fcbac) ) // m3
292 ROM_LOAD( "ic58.g31", 0x0c000, 0x2000, CRC(0ee43a78) SHA1(383a29a2dfdbd600dacf3885039759efab718a45) ) // m4
293 ROM_LOAD( "ic57.g41", 0x0e000, 0x2000, CRC(ac77aa4c) SHA1(36ee826327e4433bcdcb8d770fc6176f53d3eed0) ) // m5
294
295 ROM_REGION( 0x10000, REGION_CPU2, 0 )
296 /* Sound Program & Voice Sample ROMs*/
297 ROM_LOAD( "ic47.g50", 0x04000, 0x2000, CRC(b64ec829) SHA1(684f1c37c05fc3812f11e040fb96789c8abb987f) ) // a1
298 ROM_LOAD( "ic46.g60", 0x06000, 0x2000, CRC(630d7380) SHA1(aab3f034417a9712c8fa922946eda02751c9e319) ) // a2
299 ROM_LOAD( "ic45.g70", 0x08000, 0x2000, CRC(1854b657) SHA1(c4f3c24a2b03bdf4d9fd80d6df944a157f98e617) ) // a3
300 ROM_LOAD( "ic44.g80", 0x0a000, 0x2000, CRC(40b9a0da) SHA1(ef51977d23e14fb638b26afcb2617933446d8143) ) // a4
301 ROM_LOAD( "ic43.g90", 0x0c000, 0x2000, CRC(20262064) SHA1(2845efa458f4fd873b8559489bcee4b9d8e437c1) ) // a5
302 ROM_LOAD( "ic42.ga0", 0x0e000, 0x2000, CRC(98d7e998) SHA1(16bb3315db7d52531a3297e1255478aa1ebc32c2) ) // a6
303
304 ROM_REGION( 0x06000, REGION_GFX1, ROMREGION_DISPOSE )
305 /* Character ROMs */
306 ROM_LOAD( "ic22.gq0", 0x00000, 0x2000, CRC(b4c7e612) SHA1(2d4f6f79b65aa27e00f173777959ec07e81ff15e) ) // c1
307 ROM_LOAD( "ic23.gr0", 0x02000, 0x2000, CRC(90bb9fda) SHA1(9c065a54330133e5afadcb2ae29add5e1005d977) ) // c2
308 ROM_LOAD( "ic21.gs0", 0x04000, 0x2000, CRC(d8cd5c78) SHA1(f1567850db649d2b7a029a5f71bbade25bb0393f) ) // c3
309
310 ROM_REGION( 0x06000, REGION_GFX2, ROMREGION_DISPOSE )
311 /* tile set ROMs */
312 ROM_LOAD( "ic69.gt0", 0x00000, 0x2000, CRC(771116ca) SHA1(2d1c656315f57e1a142725e2d2034543cb3917ea) ) // t1
313 ROM_LOAD( "ic59.gu0", 0x02000, 0x2000, CRC(68035bfd) SHA1(da535ff6860f71c1780d4d9dfd1944e355234c5b) ) // t2
314 ROM_LOAD( "ic81.gv0", 0x04000, 0x2000, CRC(cdda1f9f) SHA1(d1f1b3e0578fd991c74d4a85313c5d37f08f1eee) ) // t3
315
316 ROM_REGION( 0x1e000, REGION_GFX3, ROMREGION_DISPOSE )
317 /* sprites ROMs */
318 ROM_LOAD( "ic06.gg0", 0x00000, 0x2000, CRC(d2342c50) SHA1(f502b716d659d9fd3119dbb454296fe9e280fa5d) ) // s1a
319 ROM_LOAD( "ic05.gh0", 0x02000, 0x2000, CRC(14a3cb10) SHA1(7b6d63f43ebbe3c3aea7f2e04789cdb78cdd8495) ) // s1b
320 ROM_LOAD( "ic04.gi0", 0x04000, 0x2000, CRC(169276c1) SHA1(7f0b54425e0f82f7fcc892d7b8e7719087060d2a) ) // s1c
321 ROM_LOAD( "ic03.gj0", 0x06000, 0x2000, CRC(e71b9f28) SHA1(1f4f1a4d44fecb212778bb191e14bbfdc41556a5) ) // s1d
322 ROM_LOAD( "ic02.gk0", 0x08000, 0x2000, CRC(6e94773c) SHA1(c3a1b950c1abce7103e6a0c19b5bc47a46612b05) ) // s1e
323 ROM_LOAD( "ic29.gl0", 0x0a000, 0x2000, CRC(40f67cc4) SHA1(fb6cfa9c9665c719926fc6ef050682f040852840) ) // s2a
324 ROM_LOAD( "ic28.gm0", 0x0c000, 0x2000, CRC(8c97b1a2) SHA1(72ca28959b532f98e0836a9650bb3dd3fdfa755a) ) // s2b
325 ROM_LOAD( "ic27.gn0", 0x0e000, 0x2000, CRC(be8bb3dd) SHA1(d032591e73b09e2f076a18298d606edf16998a64) ) // s2c
326 ROM_LOAD( "ic26.go0", 0x10000, 0x2000, CRC(9c098a2c) SHA1(d2093f1a4f4b3bf3bbff0adea5bd910993ed4704) ) // s2d
327 ROM_LOAD( "ic25.gp0", 0x12000, 0x2000, CRC(f73f8a76) SHA1(13652779d3d30de0b4136eb3f43ee5429861bf35) ) // s2e
328 ROM_LOAD( "ic44.gb0", 0x14000, 0x2000, CRC(cdd7f2eb) SHA1(57cf788804f9d2a1283032c25b608ac45064eddb) ) // s3a
329 ROM_LOAD( "ic43.gc0", 0x16000, 0x2000, CRC(7b4c632e) SHA1(2acb0f2213928b97fdf239fbabc6d24329cbdd7a) ) // s3b
330 ROM_LOAD( "ic42.gd0", 0x18000, 0x2000, CRC(cd1c8fe6) SHA1(ac085a0e8e228ea6bfbe86f209be08221bb066ee) ) // s3c
331 ROM_LOAD( "ic41.ge0", 0x1a000, 0x2000, CRC(935578d0) SHA1(e9a9f439e0781627df076c454b16f5796ac991bc) ) // s3d
332 ROM_LOAD( "ic40.gf0", 0x1c000, 0x2000, CRC(5a3bf1ba) SHA1(6beebb7ac9c8baa3bbb5b0ebf6a6da768e52d1d3) ) // s3e
333
334 ROM_REGION( 0x0080, REGION_PROMS, 0 )
335 ROM_LOAD( "ic33.gz0", 0x00000, 0x0020, CRC(523d29ad) SHA1(48d0ae83a07e4409a1def56772c5156e8d505749) ) /* char palette red and green components */
336 ROM_LOAD( "ic30.gz2", 0x00020, 0x0020, CRC(0de202e1) SHA1(ca1aa66c1d3d4724d322ec0346860c37729ddaed) ) /* tile palette red and green components */
337 ROM_LOAD( "ic32.gz1", 0x00040, 0x0020, CRC(6fbff4d2) SHA1(b2cd38fa8e9a74539b96d6e8e0375fff2dd77a20) ) /* char palette blue component */
338 ROM_LOAD( "ic31.gz3", 0x00060, 0x0020, CRC(18e7fe63) SHA1(b0834b94b22ead765ddac5591ab1dc66ec20f17f) ) /* tile palette blue component */
339 ROM_END
340
341
342
343 GAME( 1984, ssozumo, 0, ssozumo, ssozumo, 0, ROT270, "Technos", "Syusse Oozumou (Japan)" )
344