1 /***************************************************************************
2
3 Contra/Gryzor (c) 1987 Konami
4
5 Notes:
6 Press 1P and 2P together to advance through tests.
7
8 Credits:
9 Carlos A. Lozano: CPU emulation
10 Phil Stroffolino: video driver
11 Jose Tejada Gomez (of Grytra fame) for precious information on sprites
12 Eric Hustvedt: palette optimizations and cocktail support
13
14 ***************************************************************************/
15
16 #include "driver.h"
17 #include "vidhrdw/generic.h"
18 #include "cpu/m6809/m6809.h"
19
20 extern unsigned char *contra_fg_vram,*contra_fg_cram;
21 extern unsigned char *contra_bg_vram,*contra_bg_cram;
22 extern unsigned char *contra_text_vram,*contra_text_cram;
23
24 PALETTE_INIT( contra );
25
26 WRITE_HANDLER( contra_fg_vram_w );
27 WRITE_HANDLER( contra_fg_cram_w );
28 WRITE_HANDLER( contra_bg_vram_w );
29 WRITE_HANDLER( contra_bg_cram_w );
30 WRITE_HANDLER( contra_text_vram_w );
31 WRITE_HANDLER( contra_text_cram_w );
32
33 WRITE_HANDLER( contra_K007121_ctrl_0_w );
34 WRITE_HANDLER( contra_K007121_ctrl_1_w );
35 VIDEO_UPDATE( contra );
36 VIDEO_START( contra );
37
38
WRITE_HANDLER(contra_bankswitch_w)39 WRITE_HANDLER( contra_bankswitch_w )
40 {
41 int bankaddress;
42 unsigned char *RAM = memory_region(REGION_CPU1);
43
44
45 bankaddress = 0x10000 + (data & 0x0f) * 0x2000;
46 if (bankaddress < 0x28000) /* for safety */
47 cpu_setbank(1,&RAM[bankaddress]);
48 }
49
WRITE_HANDLER(contra_sh_irqtrigger_w)50 WRITE_HANDLER( contra_sh_irqtrigger_w )
51 {
52 cpu_set_irq_line(1,M6809_IRQ_LINE,HOLD_LINE);
53 }
54
WRITE_HANDLER(contra_coin_counter_w)55 WRITE_HANDLER( contra_coin_counter_w )
56 {
57 if (data & 0x01) coin_counter_w(0,data & 0x01);
58 if (data & 0x02) coin_counter_w(1,(data & 0x02) >> 1);
59 }
60
WRITE_HANDLER(cpu_sound_command_w)61 static WRITE_HANDLER( cpu_sound_command_w )
62 {
63 soundlatch_w(offset,data);
64 }
65
66
67
MEMORY_READ_START(readmem)68 static MEMORY_READ_START( readmem )
69 { 0x0010, 0x0010, input_port_0_r }, /* IN0 */
70 { 0x0011, 0x0011, input_port_1_r }, /* IN1 */
71 { 0x0012, 0x0012, input_port_2_r }, /* IN2 */
72
73 { 0x0014, 0x0014, input_port_3_r }, /* DIPSW1 */
74 { 0x0015, 0x0015, input_port_4_r }, /* DIPSW2 */
75 { 0x0016, 0x0016, input_port_5_r }, /* DIPSW3 */
76
77 { 0x0c00, 0x0cff, MRA_RAM },
78 { 0x1000, 0x5fff, MRA_RAM },
79 { 0x6000, 0x7fff, MRA_BANK1 },
80 { 0x8000, 0xffff, MRA_ROM },
81 MEMORY_END
82
83 static MEMORY_WRITE_START( writemem )
84 { 0x0000, 0x0007, contra_K007121_ctrl_0_w },
85 { 0x0018, 0x0018, contra_coin_counter_w },
86 { 0x001a, 0x001a, contra_sh_irqtrigger_w },
87 { 0x001c, 0x001c, cpu_sound_command_w },
88 { 0x001e, 0x001e, MWA_NOP }, /* ? */
89 { 0x0060, 0x0067, contra_K007121_ctrl_1_w },
90 { 0x0c00, 0x0cff, paletteram_xBBBBBGGGGGRRRRR_w, &paletteram },
91 { 0x1000, 0x1fff, MWA_RAM },
92 { 0x2000, 0x23ff, contra_fg_cram_w, &contra_fg_cram },
93 { 0x2400, 0x27ff, contra_fg_vram_w, &contra_fg_vram },
94 { 0x2800, 0x2bff, contra_text_cram_w, &contra_text_cram },
95 { 0x2c00, 0x2fff, contra_text_vram_w, &contra_text_vram },
96 { 0x3000, 0x37ff, MWA_RAM, &spriteram },/* 2nd bank is at 0x5000 */
97 { 0x3800, 0x3fff, MWA_RAM }, /* second sprite buffer*/
98 { 0x4000, 0x43ff, contra_bg_cram_w, &contra_bg_cram },
99 { 0x4400, 0x47ff, contra_bg_vram_w, &contra_bg_vram },
100 { 0x4800, 0x5fff, MWA_RAM },
101 { 0x6000, 0x6fff, MWA_ROM },
102 { 0x7000, 0x7000, contra_bankswitch_w },
103 { 0x7001, 0xffff, MWA_ROM },
104 MEMORY_END
105
106 static MEMORY_READ_START( readmem_sound )
107 { 0x0000, 0x0000, soundlatch_r },
108 { 0x2001, 0x2001, YM2151_status_port_0_r },
109 { 0x6000, 0x67ff, MRA_RAM },
110 { 0x8000, 0xffff, MRA_ROM },
111 MEMORY_END
112
113 static MEMORY_WRITE_START( writemem_sound )
114 { 0x2000, 0x2000, YM2151_register_port_0_w },
115 { 0x2001, 0x2001, YM2151_data_port_0_w },
116 { 0x4000, 0x4000, MWA_NOP }, /* read triggers irq reset and latch read (in the hardware only). */
117 { 0x6000, 0x67ff, MWA_RAM },
118 { 0x8000, 0xffff, MWA_ROM },
119 MEMORY_END
120
121
122
123 INPUT_PORTS_START( contra )
124 PORT_START /* IN0 */
125 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
126 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
127 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
128 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
129 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
130 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
131 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
132 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
133
134 PORT_START /* IN1 */
135 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
136 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
137 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY )
138 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY )
139 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
140 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
141 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
142 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
143
144 PORT_START /* IN2 */
145 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER2 )
146 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER2 )
147 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_PLAYER2 )
148 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_PLAYER2 )
149 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 )
150 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2 )
151 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
152 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
153
154 PORT_START /* DSW0 */
155 PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
156 PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
157 PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
158 PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
159 PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
160 PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
161 PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
162 PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
163 PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
164 PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
165 PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
166 PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
167 PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
168 PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
169 PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
170 PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
171 PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
172 PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
173 PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
174 PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
175 PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
176 PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
177 PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
178 PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
179 PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
180 PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
181 PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
182 PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
183 PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
184 PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
185 PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
186 PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
187 PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )/*marvins.c*/
188 /* 0x00 is invalid */
189
190 PORT_START /* DSW1 */
191 PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
192 PORT_DIPSETTING( 0x03, "2" )
193 PORT_DIPSETTING( 0x02, "3" )
194 PORT_DIPSETTING( 0x01, "5" )
195 PORT_DIPSETTING( 0x00, "7" )
196 PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
197 PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
198 PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
199 PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )
200 PORT_DIPSETTING( 0x18, "30000 70000" )
201 PORT_DIPSETTING( 0x10, "40000 80000" )
202 PORT_DIPSETTING( 0x08, "40000" )
203 PORT_DIPSETTING( 0x00, "50000" )
204 PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
205 PORT_DIPSETTING( 0x60, "Easy" )
206 PORT_DIPSETTING( 0x40, "Normal" )
207 PORT_DIPSETTING( 0x20, "Hard" )
208 PORT_DIPSETTING( 0x00, "Hardest" )
209 PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
210 PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
211 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
212
213 PORT_START /* DSW2 */
214 PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
215 PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
216 PORT_DIPSETTING( 0x01, DEF_STR( On ) )
217 PORT_DIPNAME( 0x02, 0x02, "Upright Controls" )
218 PORT_DIPSETTING( 0x02, "Single" )
219 PORT_DIPSETTING( 0x00, "Dual" )
220 PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
221 PORT_DIPNAME( 0x08, 0x08, "Sound" )
222 PORT_DIPSETTING( 0x00, "Mono" )
223 PORT_DIPSETTING( 0x08, "Stereo" )
224 INPUT_PORTS_END
225
226
227
228 static struct GfxLayout gfx_layout =
229 {
230 8,8,
231 0x4000,
232 4,
233 { 0, 1, 2, 3 },
234 { 0, 4, 8, 12, 16, 20, 24, 28 },
235 { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
236 32*8
237 };
238
239 static struct GfxDecodeInfo gfxdecodeinfo[] =
240 {
241 { REGION_GFX1, 0, &gfx_layout, 0, 8*16 },
242 { REGION_GFX2, 0, &gfx_layout, 8*16*16, 8*16 },
243 { -1 }
244 };
245
246
247
248 static struct YM2151interface ym2151_interface =
249 {
250 1, /* 1 chip */
251 3582071, /* seems to be the standard */
252 { YM3012_VOL(60,MIXER_PAN_RIGHT,60,MIXER_PAN_LEFT) },
253 { 0 }
254 };
255
256
257
258 static MACHINE_DRIVER_START( contra )
259
260 /* basic machine hardware */
261 MDRV_CPU_ADD(M6809, 1500000)
262 MDRV_CPU_MEMORY(readmem,writemem)
263 MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
264
265 MDRV_CPU_ADD(M6809, 2000000)
266 MDRV_CPU_FLAGS(CPU_AUDIO_CPU)
267 MDRV_CPU_MEMORY(readmem_sound,writemem_sound)
268
269 MDRV_FRAMES_PER_SECOND(60)
270 MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)
271 MDRV_INTERLEAVE(10) /* 10 CPU slices per frame - enough for the sound CPU to read all commands */
272
273 /* video hardware */
274 MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
275 MDRV_SCREEN_SIZE(37*8, 32*8)
276 MDRV_VISIBLE_AREA(0*8, 35*8-1, 2*8, 30*8-1)
277 MDRV_GFXDECODE(gfxdecodeinfo)
278 MDRV_PALETTE_LENGTH(128)
279 MDRV_COLORTABLE_LENGTH(2*8*16*16)
280
281 MDRV_PALETTE_INIT(contra)
282 MDRV_VIDEO_START(contra)
283 MDRV_VIDEO_UPDATE(contra)
284
285 /* sound hardware */
286 MDRV_SOUND_ATTRIBUTES(SOUND_SUPPORTS_STEREO)
287 MDRV_SOUND_ADD(YM2151, ym2151_interface)
288 MACHINE_DRIVER_END
289
290
291
292 #if 0
293 /* bootleg versions use smaller gfx ROMs, but the data is the same */
294 ROM_LOAD( "g-7.rom", 0x00000, 0x10000, CRC(57f467d2) )
295 ROM_LOAD( "g-10.rom", 0x10000, 0x10000, CRC(e6db9685) )
296 ROM_LOAD( "g-9.rom", 0x20000, 0x10000, CRC(875c61de) )
297 ROM_LOAD( "g-8.rom", 0x30000, 0x10000, CRC(642765d6) )
298 ROM_LOAD( "g-15.rom", 0x40000, 0x10000, CRC(daa2324b) )
299 ROM_LOAD( "g-16.rom", 0x50000, 0x10000, CRC(e27cc835) )
300 ROM_LOAD( "g-17.rom", 0x60000, 0x10000, CRC(ce4330b9) )
301 ROM_LOAD( "g-18.rom", 0x70000, 0x10000, CRC(1571ce42) )
302 ROM_LOAD( "g-4.rom", 0x80000, 0x10000, CRC(2cc7e52c) )
303 ROM_LOAD( "g-5.rom", 0x90000, 0x10000, CRC(e01a5b9c) )
304 ROM_LOAD( "g-6.rom", 0xa0000, 0x10000, CRC(aeea6744) )
305 ROM_LOAD( "g-14.rom", 0xb0000, 0x10000, CRC(fca77c5a) )
306 ROM_LOAD( "g-11.rom", 0xc0000, 0x10000, CRC(bd9ba92c) )
307 ROM_LOAD( "g-12.rom", 0xd0000, 0x10000, CRC(d0be7ec2) )
308 ROM_LOAD( "g-13.rom", 0xe0000, 0x10000, CRC(2b513d12) )
309 #endif
310
311
312 ROM_START( contra )
313 ROM_REGION( 0x28000, REGION_CPU1, 0 ) /* 64k for code + 96k for banked ROMs */
314 ROM_LOAD( "633e03.18a", 0x20000, 0x08000, CRC(7fc0d8cf) SHA1(cf1cf15646a4e5dc72671e957bc51ca44d30995c) )
315 ROM_CONTINUE( 0x08000, 0x08000 )
316 ROM_LOAD( "633e02.17a", 0x10000, 0x10000, CRC(b2f7bd9a) SHA1(6c29568419bc49f0be3995b0c34edd9038f6f8d9) )
317
318 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for SOUND code */
319 ROM_LOAD( "633e01.12a", 0x08000, 0x08000, CRC(d1549255) SHA1(d700c7de36746ba247e3a5d0410b7aa036aa4073) )
320
321 ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE )
322 ROM_LOAD16_BYTE( "633e04.7d", 0x00000, 0x40000, CRC(14ddc542) SHA1(c7d8592672a6e50c2fe6b0670001c340022f16f9) )
323 ROM_LOAD16_BYTE( "633e05.7f", 0x00001, 0x40000, CRC(42185044) SHA1(a6e2598d766e6995c1a912e4a04987e6f4d547ff) )
324
325 ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
326 ROM_LOAD16_BYTE( "633e06.16d", 0x00000, 0x40000, CRC(9cf6faae) SHA1(9ab79c06cb541ce6fdac322886b8a14a2f3f5cf7) )
327 ROM_LOAD16_BYTE( "633e07.16f", 0x00001, 0x40000, CRC(f2d06638) SHA1(0fa0fbfc53ab5c31b9de22f90153d9af37ff22ce) )
328
329 ROM_REGION( 0x0400, REGION_PROMS, 0 )
330 ROM_LOAD( "633e08.10g", 0x0000, 0x0100, CRC(9f0949fa) SHA1(7c8fefdcae4523d008a7d39062194c7a80aa3500) ) /* 007121 #0 sprite lookup table */
331 ROM_LOAD( "633e09.12g", 0x0100, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #0 char lookup table */
332 ROM_LOAD( "633f10.18g", 0x0200, 0x0100, CRC(2b244d84) SHA1(c3bde7afb501bae58d07721c637dc06938c22150) ) /* 007121 #1 sprite lookup table */
333 ROM_LOAD( "633f11.20g", 0x0300, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #1 char lookup table */
334 ROM_END
335
336 ROM_START( contrab )
337 ROM_REGION( 0x28000, REGION_CPU1, 0 ) /* 64k for code + 96k for banked ROMs */
338 ROM_LOAD( "contra.20", 0x20000, 0x08000, CRC(d045e1da) SHA1(ec781e98a6efb14861223250c6239b06ec98ed0b) )
339 ROM_CONTINUE( 0x08000, 0x08000 )
340 ROM_LOAD( "633e02.17a", 0x10000, 0x10000, CRC(b2f7bd9a) SHA1(6c29568419bc49f0be3995b0c34edd9038f6f8d9) )
341
342 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for SOUND code */
343 ROM_LOAD( "633e01.12a", 0x08000, 0x08000, CRC(d1549255) SHA1(d700c7de36746ba247e3a5d0410b7aa036aa4073) )
344
345 ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE )
346 ROM_LOAD16_BYTE( "633e04.7d", 0x00000, 0x40000, CRC(14ddc542) SHA1(c7d8592672a6e50c2fe6b0670001c340022f16f9) )
347 ROM_LOAD16_BYTE( "633e05.7f", 0x00001, 0x40000, CRC(42185044) SHA1(a6e2598d766e6995c1a912e4a04987e6f4d547ff) )
348
349 ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
350 ROM_LOAD16_BYTE( "633e06.16d", 0x00000, 0x40000, CRC(9cf6faae) SHA1(9ab79c06cb541ce6fdac322886b8a14a2f3f5cf7) )
351 ROM_LOAD16_BYTE( "633e07.16f", 0x00001, 0x40000, CRC(f2d06638) SHA1(0fa0fbfc53ab5c31b9de22f90153d9af37ff22ce) )
352
353 ROM_REGION( 0x0500, REGION_PROMS, 0 )
354 ROM_LOAD( "633e08.10g", 0x0000, 0x0100, CRC(9f0949fa) SHA1(7c8fefdcae4523d008a7d39062194c7a80aa3500) ) /* 007121 #0 sprite lookup table */
355 ROM_LOAD( "633e09.12g", 0x0100, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #0 char lookup table */
356 ROM_LOAD( "633f10.18g", 0x0200, 0x0100, CRC(2b244d84) SHA1(c3bde7afb501bae58d07721c637dc06938c22150) ) /* 007121 #1 sprite lookup table */
357 ROM_LOAD( "633f11.20g", 0x0300, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #1 char lookup table */
358 ROM_LOAD( "conprom.53", 0x0400, 0x0100, CRC(05a1da7e) SHA1(ec0bdfc9da05c99e6a283014769db6d641f1a0aa) ) /* unknown (only present in this bootleg) */
359 ROM_END
360
361 ROM_START( contraj )
362 ROM_REGION( 0x28000, REGION_CPU1, 0 ) /* 64k for code + 96k for banked ROMs */
363 ROM_LOAD( "633n03.18a", 0x20000, 0x08000, CRC(fedab568) SHA1(7fd4546335bdeef7f8326d4cbde7fa36d74e5cfc) )
364 ROM_CONTINUE( 0x08000, 0x08000 )
365 ROM_LOAD( "633k02.17a", 0x10000, 0x10000, CRC(5d5f7438) SHA1(489fe56ca57ef4f6a7792fba07a9656009f3f285) )
366
367 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for SOUND code */
368 ROM_LOAD( "633e01.12a", 0x08000, 0x08000, CRC(d1549255) SHA1(d700c7de36746ba247e3a5d0410b7aa036aa4073) )
369
370 ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE )
371 ROM_LOAD16_BYTE( "633e04.7d", 0x00000, 0x40000, CRC(14ddc542) SHA1(c7d8592672a6e50c2fe6b0670001c340022f16f9) )
372 ROM_LOAD16_BYTE( "633e05.7f", 0x00001, 0x40000, CRC(42185044) SHA1(a6e2598d766e6995c1a912e4a04987e6f4d547ff) )
373
374 ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
375 ROM_LOAD16_BYTE( "633e06.16d", 0x00000, 0x40000, CRC(9cf6faae) SHA1(9ab79c06cb541ce6fdac322886b8a14a2f3f5cf7) )
376 ROM_LOAD16_BYTE( "633e07.16f", 0x00001, 0x40000, CRC(f2d06638) SHA1(0fa0fbfc53ab5c31b9de22f90153d9af37ff22ce) )
377
378 ROM_REGION( 0x0400, REGION_PROMS, 0 )
379 ROM_LOAD( "633e08.10g", 0x0000, 0x0100, CRC(9f0949fa) SHA1(7c8fefdcae4523d008a7d39062194c7a80aa3500) ) /* 007121 #0 sprite lookup table */
380 ROM_LOAD( "633e09.12g", 0x0100, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #0 char lookup table */
381 ROM_LOAD( "633f10.18g", 0x0200, 0x0100, CRC(2b244d84) SHA1(c3bde7afb501bae58d07721c637dc06938c22150) ) /* 007121 #1 sprite lookup table */
382 ROM_LOAD( "633f11.20g", 0x0300, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #1 char lookup table */
383 ROM_END
384
385 ROM_START( contrajb )
386 ROM_REGION( 0x28000, REGION_CPU1, 0 ) /* 64k for code + 96k for banked ROMs */
387 ROM_LOAD( "g-2.rom", 0x20000, 0x08000, CRC(bdb9196d) SHA1(fad170e8fda94c9c9d7b82433daa30b80af12efc) )
388 ROM_CONTINUE( 0x08000, 0x08000 )
389 ROM_LOAD( "633k02.17a", 0x10000, 0x10000, CRC(5d5f7438) SHA1(489fe56ca57ef4f6a7792fba07a9656009f3f285) )
390
391 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for SOUND code */
392 ROM_LOAD( "633e01.12a", 0x08000, 0x08000, CRC(d1549255) SHA1(d700c7de36746ba247e3a5d0410b7aa036aa4073) )
393
394 ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE )
395 ROM_LOAD16_BYTE( "633e04.7d", 0x00000, 0x40000, CRC(14ddc542) SHA1(c7d8592672a6e50c2fe6b0670001c340022f16f9) )
396 ROM_LOAD16_BYTE( "633e05.7f", 0x00001, 0x40000, CRC(42185044) SHA1(a6e2598d766e6995c1a912e4a04987e6f4d547ff) )
397
398 ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
399 ROM_LOAD16_BYTE( "633e06.16d", 0x00000, 0x40000, CRC(9cf6faae) SHA1(9ab79c06cb541ce6fdac322886b8a14a2f3f5cf7) )
400 ROM_LOAD16_BYTE( "633e07.16f", 0x00001, 0x40000, CRC(f2d06638) SHA1(0fa0fbfc53ab5c31b9de22f90153d9af37ff22ce) )
401
402 ROM_REGION( 0x0400, REGION_PROMS, 0 )
403 ROM_LOAD( "633e08.10g", 0x0000, 0x0100, CRC(9f0949fa) SHA1(7c8fefdcae4523d008a7d39062194c7a80aa3500) ) /* 007121 #0 sprite lookup table */
404 ROM_LOAD( "633e09.12g", 0x0100, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #0 char lookup table */
405 ROM_LOAD( "633f10.18g", 0x0200, 0x0100, CRC(2b244d84) SHA1(c3bde7afb501bae58d07721c637dc06938c22150) ) /* 007121 #1 sprite lookup table */
406 ROM_LOAD( "633f11.20g", 0x0300, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #1 char lookup table */
407 ROM_END
408
409 ROM_START( gryzor )
410 ROM_REGION( 0x28000, REGION_CPU1, 0 ) /* 64k for code + 96k for banked ROMs */
411 ROM_LOAD( "g2", 0x20000, 0x08000, CRC(92ca77bd) SHA1(3a56f51a617edff9f2a60df0141dff040881b82a) )
412 ROM_CONTINUE( 0x08000, 0x08000 )
413 ROM_LOAD( "g3", 0x10000, 0x10000, CRC(bbd9e95e) SHA1(fd5de1bcc485de7b8fc2e321351c2e3ddd25d053) )
414
415 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for SOUND code */
416 ROM_LOAD( "633e01.12a", 0x08000, 0x08000, CRC(d1549255) SHA1(d700c7de36746ba247e3a5d0410b7aa036aa4073) )
417
418 ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE )
419 ROM_LOAD16_BYTE( "633e04.7d", 0x00000, 0x40000, CRC(14ddc542) SHA1(c7d8592672a6e50c2fe6b0670001c340022f16f9) )
420 ROM_LOAD16_BYTE( "633e05.7f", 0x00001, 0x40000, CRC(42185044) SHA1(a6e2598d766e6995c1a912e4a04987e6f4d547ff) )
421
422 ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
423 ROM_LOAD16_BYTE( "633e06.16d", 0x00000, 0x40000, CRC(9cf6faae) SHA1(9ab79c06cb541ce6fdac322886b8a14a2f3f5cf7) )
424 ROM_LOAD16_BYTE( "633e07.16f", 0x00001, 0x40000, CRC(f2d06638) SHA1(0fa0fbfc53ab5c31b9de22f90153d9af37ff22ce) )
425
426 ROM_REGION( 0x0400, REGION_PROMS, 0 )
427 ROM_LOAD( "633e08.10g", 0x0000, 0x0100, CRC(9f0949fa) SHA1(7c8fefdcae4523d008a7d39062194c7a80aa3500) ) /* 007121 #0 sprite lookup table */
428 ROM_LOAD( "633e09.12g", 0x0100, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #0 char lookup table */
429 ROM_LOAD( "633f10.18g", 0x0200, 0x0100, CRC(2b244d84) SHA1(c3bde7afb501bae58d07721c637dc06938c22150) ) /* 007121 #1 sprite lookup table */
430 ROM_LOAD( "633f11.20g", 0x0300, 0x0100, CRC(14ca5e19) SHA1(eeee2f8b3d1e4acf47de1e74c4e507ff924591e7) ) /* 007121 #1 char lookup table */
431 ROM_END
432
433
434
435 GAME( 1987, contra, 0, contra, contra, 0, ROT90, "Konami", "Contra (US)" )
436 GAME( 1987, contrab, contra, contra, contra, 0, ROT90, "bootleg", "Contra (US bootleg)" )
437 GAME( 1987, contraj, contra, contra, contra, 0, ROT90, "Konami", "Contra (Japan)" )
438 GAME( 1987, contrajb, contra, contra, contra, 0, ROT90, "bootleg", "Contra (Japan bootleg)" )
439 GAME( 1987, gryzor, contra, contra, contra, 0, ROT90, "Konami", "Gryzor" )
440