1 /***************************************************************************
2
3 Pinball Action memory map (preliminary)
4
5 driver by Nicola Salmoria
6
7
8 0000-9fff ROM
9 d000-d3ff Video RAM
10 d400-d7ff Color RAM
11 d800-dbff Background Video RAM
12 dc00-dfff Background Color RAM
13 e000-e07f Sprites
14 e400-e5ff Palette RAM
15
16 read:
17 e600 IN0
18 e601 IN1
19 e602 IN2
20 e604 DSW1
21 e605 DSW2
22 e606 watchdog reset????
23
24 write:
25 e600 interrupt enable
26 e604 flip screen
27 e606 bg scroll? not sure
28 e800 command for the sound CPU
29
30
31 Notes:
32 - pbactio2 has a ROM for a third Z80, not emulated, function unknown
33
34 ***************************************************************************/
35
36 #include "driver.h"
37 #include "vidhrdw/generic.h"
38 #include "machine/z80fmly.h"
39
40
41 extern UINT8 *pbaction_videoram2,*pbaction_colorram2;
42
43 extern WRITE_HANDLER( pbaction_videoram_w );
44 extern WRITE_HANDLER( pbaction_colorram_w );
45 extern WRITE_HANDLER( pbaction_videoram2_w );
46 extern WRITE_HANDLER( pbaction_colorram2_w );
47 extern WRITE_HANDLER( pbaction_flipscreen_w );
48 extern WRITE_HANDLER( pbaction_scroll_w );
49
50 extern VIDEO_START( pbaction );
51 extern VIDEO_UPDATE( pbaction );
52
53
WRITE_HANDLER(pbaction_sh_command_w)54 static WRITE_HANDLER( pbaction_sh_command_w )
55 {
56 soundlatch_w(offset,data);
57 cpu_set_irq_line_and_vector(1,0,HOLD_LINE,0x00);
58 }
59
60
61
MEMORY_READ_START(readmem)62 static MEMORY_READ_START( readmem )
63 { 0x0000, 0x9fff, MRA_ROM },
64 { 0xc000, 0xdfff, MRA_RAM },
65 { 0xe000, 0xe07f, MRA_RAM },
66 { 0xe400, 0xe5ff, MRA_RAM },
67 { 0xe600, 0xe600, input_port_0_r }, /* IN0 */
68 { 0xe601, 0xe601, input_port_1_r }, /* IN1 */
69 { 0xe602, 0xe602, input_port_2_r }, /* IN2 */
70 { 0xe604, 0xe604, input_port_3_r }, /* DSW1 */
71 { 0xe605, 0xe605, input_port_4_r }, /* DSW2 */
72 { 0xe606, 0xe606, MRA_NOP }, /* ??? */
73 MEMORY_END
74
75 static MEMORY_WRITE_START( writemem )
76 { 0x0000, 0x9fff, MWA_ROM },
77 { 0xc000, 0xcfff, MWA_RAM },
78 { 0xd000, 0xd3ff, pbaction_videoram2_w, &pbaction_videoram2 },
79 { 0xd400, 0xd7ff, pbaction_colorram2_w, &pbaction_colorram2 },
80 { 0xd800, 0xdbff, pbaction_videoram_w, &videoram },
81 { 0xdc00, 0xdfff, pbaction_colorram_w, &colorram },
82 { 0xe000, 0xe07f, MWA_RAM, &spriteram, &spriteram_size },
83 { 0xe400, 0xe5ff, paletteram_xxxxBBBBGGGGRRRR_w, &paletteram },
84 { 0xe600, 0xe600, interrupt_enable_w },
85 { 0xe604, 0xe604, pbaction_flipscreen_w },
86 { 0xe606, 0xe606, pbaction_scroll_w },
87 { 0xe800, 0xe800, pbaction_sh_command_w },
88 MEMORY_END
89
90 static MEMORY_READ_START( sound_readmem )
91 { 0x0000, 0x1fff, MRA_ROM },
92 { 0x4000, 0x47ff, MRA_RAM },
93 { 0x8000, 0x8000, soundlatch_r },
94 MEMORY_END
95
96 static MEMORY_WRITE_START( sound_writemem )
97 { 0x0000, 0x1fff, MWA_ROM },
98 { 0x4000, 0x47ff, MWA_RAM },
99 { 0xffff, 0xffff, MWA_NOP }, /* watchdog? */
100 MEMORY_END
101
102
103 static PORT_WRITE_START( sound_writeport )
104 { 0x10, 0x10, AY8910_control_port_0_w },
105 { 0x11, 0x11, AY8910_write_port_0_w },
106 { 0x20, 0x20, AY8910_control_port_1_w },
107 { 0x21, 0x21, AY8910_write_port_1_w },
108 { 0x30, 0x30, AY8910_control_port_2_w },
109 { 0x31, 0x31, AY8910_write_port_2_w },
110 PORT_END
111
112
113 INPUT_PORTS_START( pbaction )
114 PORT_START /* IN0 */
115 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 )
116 PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
117 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON4 )
118 PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 )
119 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 )
120 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
121 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
122 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
123
124 PORT_START /* IN1 */
125 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 | IPF_COCKTAIL )
126 PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
127 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON4 | IPF_COCKTAIL )
128 PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
129 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 | IPF_COCKTAIL )
130 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
131 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
132 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
133
134 PORT_START /* IN2 */
135 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
136 PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
137 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
138 PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
139 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
140 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
141 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
142 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
143
144 PORT_START /* DSW0 */
145 PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_B ) )
146 PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
147 PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
148 PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
149 PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) )
150 PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_A ) )
151 PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
152 PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
153 PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
154 PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) )
155 PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) )
156 PORT_DIPSETTING( 0x30, "2" )
157 PORT_DIPSETTING( 0x00, "3" )
158 PORT_DIPSETTING( 0x10, "4" )
159 PORT_DIPSETTING( 0x20, "5" )
160 PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) )
161 PORT_DIPSETTING( 0x40, DEF_STR( Upright ) )
162 PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
163 PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
164 PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
165 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
166
167 PORT_START /* DSW1 */
168 PORT_DIPNAME( 0x07, 0x00, DEF_STR( Bonus_Life ) )
169 PORT_DIPSETTING( 0x01, "70K 200K 1000K" )
170 PORT_DIPSETTING( 0x00, "70K 200K" )
171 PORT_DIPSETTING( 0x04, "100K 300K 1000K" )
172 PORT_DIPSETTING( 0x03, "100K 300K" )
173 PORT_DIPSETTING( 0x02, "100K" )
174 PORT_DIPSETTING( 0x06, "200K 1000K" )
175 PORT_DIPSETTING( 0x05, "200K" )
176 PORT_DIPSETTING( 0x07, "None" )
177 PORT_DIPNAME( 0x08, 0x00, "Extra" )
178 PORT_DIPSETTING( 0x00, "Easy" )
179 PORT_DIPSETTING( 0x08, "Hard" )
180 PORT_DIPNAME( 0x30, 0x00, "Difficulty (Flippers)" )
181 PORT_DIPSETTING( 0x00, "Easy" )
182 PORT_DIPSETTING( 0x10, "Medium" )
183 PORT_DIPSETTING( 0x20, "Hard" )
184 PORT_DIPSETTING( 0x30, "Hardest" )
185 PORT_DIPNAME( 0xc0, 0x00, "Difficulty (Outlanes)" )
186 PORT_DIPSETTING( 0x00, "Easy" )
187 PORT_DIPSETTING( 0x40, "Medium" )
188 PORT_DIPSETTING( 0x80, "Hard" )
189 PORT_DIPSETTING( 0xc0, "Hardest" )
190 INPUT_PORTS_END
191
192
193
194 static struct GfxLayout charlayout1 =
195 {
196 8,8, /* 8*8 characters */
197 1024, /* 1024 characters */
198 3, /* 3 bits per pixel */
199 { 0, 1024*8*8, 2*1024*8*8 }, /* the bitplanes are separated */
200 { 0, 1, 2, 3, 4, 5, 6, 7 }, /* pretty straightforward layout */
201 { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
202 8*8 /* every char takes 8 consecutive bytes */
203 };
204 static struct GfxLayout charlayout2 =
205 {
206 8,8, /* 8*8 characters */
207 2048, /* 2048 characters */
208 4, /* 4 bits per pixel */
209 { 0, 2048*8*8, 2*2048*8*8, 3*2048*8*8 }, /* the bitplanes are separated */
210 { 0, 1, 2, 3, 4, 5, 6, 7 }, /* pretty straightforward layout */
211 { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
212 8*8 /* every char takes 8 consecutive bytes */
213 };
214 static struct GfxLayout spritelayout1 =
215 {
216 16,16, /* 16*16 sprites */
217 128, /* 128 sprites */
218 3, /* 3 bits per pixel */
219 { 0, 256*16*16, 2*256*16*16 }, /* the bitplanes are separated */
220 { 0, 1, 2, 3, 4, 5, 6, 7, /* pretty straightforward layout */
221 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 },
222 { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
223 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 },
224 32*8 /* every sprite takes 32 consecutive bytes */
225 };
226 static struct GfxLayout spritelayout2 =
227 {
228 32,32, /* 32*32 sprites */
229 32, /* 32 sprites */
230 3, /* 3 bits per pixel */
231 { 0*64*32*32, 1*64*32*32, 2*64*32*32 }, /* the bitplanes are separated */
232 { 0, 1, 2, 3, 4, 5, 6, 7, /* pretty straightforward layout */
233 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7,
234 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7,
235 40*8+0, 40*8+1, 40*8+2, 40*8+3, 40*8+4, 40*8+5, 40*8+6, 40*8+7 },
236 { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
237 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8,
238 64*8, 65*8, 66*8, 67*8, 68*8, 69*8, 70*8, 71*8,
239 80*8, 81*8, 82*8, 83*8, 84*8, 85*8, 86*8, 87*8 },
240 128*8 /* every sprite takes 128 consecutive bytes */
241 };
242
243
244
245 static struct GfxDecodeInfo gfxdecodeinfo[] =
246 {
247 { REGION_GFX1, 0x00000, &charlayout1, 0, 16 }, /* 0-127 characters */
248 { REGION_GFX2, 0x00000, &charlayout2, 128, 8 }, /* 128-255 background */
249 { REGION_GFX3, 0x00000, &spritelayout1, 0, 16 }, /* 0-127 normal sprites */
250 { REGION_GFX3, 0x01000, &spritelayout2, 0, 16 }, /* 0-127 large sprites */
251 { -1 } /* end of array */
252 };
253
254
255 static struct AY8910interface ay8910_interface =
256 {
257 3, /* 3 chips */
258 1500000, /* 1.5 MHz?????? */
259 { 25, 25, 25 },
260 { 0 },
261 { 0 },
262 { 0 },
263 { 0 }
264 };
265
266
INTERRUPT_GEN(pbaction_interrupt)267 INTERRUPT_GEN( pbaction_interrupt )
268 {
269 cpu_set_irq_line_and_vector(1, 0, HOLD_LINE, 0x02); /* the CPU is in Interrupt Mode 2 */
270 }
271
272
273 static MACHINE_DRIVER_START( pbaction )
274
275 /* basic machine hardware */
276 MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz? */
277 MDRV_CPU_MEMORY(readmem,writemem)
278 MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)
279
280 MDRV_CPU_ADD(Z80, 3072000)
281 MDRV_CPU_FLAGS(CPU_AUDIO_CPU) /* 3.072 MHz (?????) */
282 MDRV_CPU_MEMORY(sound_readmem,sound_writemem)
283 MDRV_CPU_PORTS(0,sound_writeport)
284 MDRV_CPU_VBLANK_INT(pbaction_interrupt,2) /* ??? */
285 /* IRQs are caused by the main CPU */
286 MDRV_FRAMES_PER_SECOND(60)
287 MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)
288
289 /* video hardware */
290 MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
291 MDRV_SCREEN_SIZE(32*8, 32*8)
292 MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
293 MDRV_GFXDECODE(gfxdecodeinfo)
294 MDRV_PALETTE_LENGTH(256)
295
296 MDRV_VIDEO_START(pbaction)
297 MDRV_VIDEO_UPDATE(pbaction)
298
299 /* sound hardware */
300 MDRV_SOUND_ADD(AY8910, ay8910_interface)
301 MACHINE_DRIVER_END
302
303
304
305 /***************************************************************************
306
307 Game driver(s)
308
309 ***************************************************************************/
310
311 ROM_START( pbaction )
312 ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
313 ROM_LOAD( "b-p7.bin", 0x0000, 0x4000, CRC(8d6dcaae) SHA1(c9e605f9d291cb8c7163655ea96c605b7d30365f) )
314 ROM_LOAD( "b-n7.bin", 0x4000, 0x4000, CRC(d54d5402) SHA1(a4c3205bfe5fba8bb1ff3ad15941a77c35b44a27) )
315 ROM_LOAD( "b-l7.bin", 0x8000, 0x2000, CRC(e7412d68) SHA1(e75731d9bea80e0dc09798dd46e3b947fdb54aaa) )
316
317 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for sound board */
318 ROM_LOAD( "a-e3.bin", 0x0000, 0x2000, CRC(0e53a91f) SHA1(df2827197cd55c3685e5ac8b26c20800623cb932) )
319
320 ROM_REGION( 0x06000, REGION_GFX1, ROMREGION_DISPOSE )
321 ROM_LOAD( "a-s6.bin", 0x00000, 0x2000, CRC(9a74a8e1) SHA1(bd27439b91f41db3fd7eedb44e828d61b793bda0) )
322 ROM_LOAD( "a-s7.bin", 0x02000, 0x2000, CRC(5ca6ad3c) SHA1(7c8eff087f18cc2ff0572ea45e681a3a1ec94fad) )
323 ROM_LOAD( "a-s8.bin", 0x04000, 0x2000, CRC(9f00b757) SHA1(74b6d926b8f456c8d0101f0232c5d3662423b396) )
324
325 ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE )
326 ROM_LOAD( "a-j5.bin", 0x00000, 0x4000, CRC(21efe866) SHA1(0c0a05a26d793ba98b0f421d464ff4b1d301ff9e) )
327 ROM_LOAD( "a-j6.bin", 0x04000, 0x4000, CRC(7f984c80) SHA1(18795ecbcd2da94f1cfcce5559d652388d1b8bc0) )
328 ROM_LOAD( "a-j7.bin", 0x08000, 0x4000, CRC(df69e51b) SHA1(52ab15c63332f0fa98884fa9adc8d35b93c939c4) )
329 ROM_LOAD( "a-j8.bin", 0x0c000, 0x4000, CRC(0094cb8b) SHA1(58f48d24903b797e8451bf231f9e8df621685d9f) )
330
331 ROM_REGION( 0x06000, REGION_GFX3, ROMREGION_DISPOSE )
332 ROM_LOAD( "b-c7.bin", 0x00000, 0x2000, CRC(d1795ef5) SHA1(69ad8e419e340d2f548468ed7838102789b978da) )
333 ROM_LOAD( "b-d7.bin", 0x02000, 0x2000, CRC(f28df203) SHA1(060f70ed6386c808303a488c97691257681bd8f3) )
334 ROM_LOAD( "b-f7.bin", 0x04000, 0x2000, CRC(af6e9817) SHA1(56f47d25761b3850c49a3a81b5ea35f12bd77b14) )
335 ROM_END
336
337
338 ROM_START( pbactio2 )
339 ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
340 ROM_LOAD( "pba16.bin", 0x0000, 0x4000, CRC(4a239ebd) SHA1(74e6da0485ac78093b4f09953fa3accb14bc3e43) )
341 ROM_LOAD( "pba15.bin", 0x4000, 0x4000, CRC(3afef03a) SHA1(dec714415d2fd00c9021171a48f6c94b40888ae8) )
342 ROM_LOAD( "pba14.bin", 0x8000, 0x2000, CRC(c0a98c8a) SHA1(442f37af31db13fd98602dd7f9eeae5529da0f44) )
343
344 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for sound board */
345 ROM_LOAD( "pba1.bin", 0x0000, 0x2000, CRC(8b69b933) SHA1(eb0762579d52ed9f5b1a002ffe7e517c59650e22) )
346
347 ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* 64k for a third Z80 (not emulated) */
348 ROM_LOAD( "pba17.bin", 0x0000, 0x4000, CRC(2734ae60) SHA1(4edcdfac1611c49c4f890609efbe8352b8161f8e) )
349
350 ROM_REGION( 0x06000, REGION_GFX1, ROMREGION_DISPOSE )
351 ROM_LOAD( "a-s6.bin", 0x00000, 0x2000, CRC(9a74a8e1) SHA1(bd27439b91f41db3fd7eedb44e828d61b793bda0) )
352 ROM_LOAD( "a-s7.bin", 0x02000, 0x2000, CRC(5ca6ad3c) SHA1(7c8eff087f18cc2ff0572ea45e681a3a1ec94fad) )
353 ROM_LOAD( "a-s8.bin", 0x04000, 0x2000, CRC(9f00b757) SHA1(74b6d926b8f456c8d0101f0232c5d3662423b396) )
354
355 ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE )
356 ROM_LOAD( "a-j5.bin", 0x00000, 0x4000, CRC(21efe866) SHA1(0c0a05a26d793ba98b0f421d464ff4b1d301ff9e) )
357 ROM_LOAD( "a-j6.bin", 0x04000, 0x4000, CRC(7f984c80) SHA1(18795ecbcd2da94f1cfcce5559d652388d1b8bc0) )
358 ROM_LOAD( "a-j7.bin", 0x08000, 0x4000, CRC(df69e51b) SHA1(52ab15c63332f0fa98884fa9adc8d35b93c939c4) )
359 ROM_LOAD( "a-j8.bin", 0x0c000, 0x4000, CRC(0094cb8b) SHA1(58f48d24903b797e8451bf231f9e8df621685d9f) )
360
361 ROM_REGION( 0x06000, REGION_GFX3, ROMREGION_DISPOSE )
362 ROM_LOAD( "b-c7.bin", 0x00000, 0x2000, CRC(d1795ef5) SHA1(69ad8e419e340d2f548468ed7838102789b978da) )
363 ROM_LOAD( "b-d7.bin", 0x02000, 0x2000, CRC(f28df203) SHA1(060f70ed6386c808303a488c97691257681bd8f3) )
364 ROM_LOAD( "b-f7.bin", 0x04000, 0x2000, CRC(af6e9817) SHA1(56f47d25761b3850c49a3a81b5ea35f12bd77b14) )
365 ROM_END
366
367
368
369 GAME( 1985, pbaction, 0, pbaction, pbaction, 0, ROT90, "Tehkan", "Pinball Action (set 1)" )
370 GAME( 1985, pbactio2, pbaction, pbaction, pbaction, 0, ROT90, "Tehkan", "Pinball Action (set 2)" )
371