1 /***************************************************************************
2
3 Sasuke vs. Commander
4 SNK/Rock-Ola
5
6 driver by ?
7
8 Games supported:
9 * Sasuke vs. Commander
10 * Satan of Saturn
11 * Zarzon
12 * Vanguard
13 * Fantasy G-202
14 * Pioneer Balloon G-204
15 * Nibbler G-208
16
17 ****************************************************************************
18
19 Vanguard memory map (preliminary)
20
21 0000-03ff RAM
22 0400-07ff Video RAM 1
23 0800-0bff Video RAM 2
24 0c00-0fff Color RAM (3 bits for video RAM 1 and 3 bits for video RAM 2)
25 1000-1fff Character generator RAM
26 4000-bfff ROM
27
28 read:
29 3104 IN0
30 3105 IN1
31 3106 DSW ??
32 3107 IN2
33
34 write
35 3100 Sound Port 0
36 3101 Sound Port 1
37 3103 bit 7 = flip screen
38 3200 y scroll register
39 3300 x scroll register
40
41 ****************************************************************************
42
43 Fantasy and Nibbler memory map (preliminary)
44
45 0000-03ff RAM
46 0400-07ff Video RAM 1
47 0800-0bff Video RAM 2
48 0c00-0fff Color RAM (3 bits for video RAM 1 and 3 bits for video RAM 2)
49 1000-1fff Character generator RAM
50 3000-bfff ROM
51
52 read:
53 2104 IN0
54 2105 IN1
55 2106 DSW
56 2107 IN2
57
58 write
59 2000-2001 To the HD46505S video controller
60 2100 Sound Port 0
61 2101 Sound Port 1
62 2103 bit 7 = flip screen
63 bit 4-6 = music 2
64 bit 3 = char bank selector
65 bit 0-2 = background color
66 2200 y scroll register
67 2300 x scroll register
68
69 Interrupts: VBlank causes an IRQ. Coin insertion causes a NMI.
70
71 ****************************************************************************
72
73 Pioneer Balloon memory map (preliminary)
74
75 0000-03ff RAM IC13 cpu
76 0400-07ff Video RAM 1 IC67 video
77 0800-0bff Video RAM 2 ???? video
78 0c00-0fff Color RAM IC68 (3 bits for VRAM 1 and 3 bits for VRAM 2)
79 1000-1fff RAM ???? Character generator
80 3000-3fff ROM 4/5 IC12
81 4000-4fff ROM 1 IC07
82 5000-5fff ROM 2 IC08
83 6000-6fff ROM 3 IC09
84 7000-7fff ROM 4 IC10
85 8000-8fff ROM 5 IC14
86 9000-9fff ROM 6 IC15
87 read:
88 b104 IN0
89 b105 IN1
90 b106 DSW
91 b107 IN2
92
93 write
94 b000 Sound Port 0
95 b001 Sound Port 1
96 b100 ????
97 b103 bit 7 = flip screen
98 bit 4-6 = music 2
99 bit 3 = char bank selector
100 bit 0-2 = background color
101 b106 ????
102 b200 y scroll register
103 b300 x scroll register
104
105 Interrupts: VBlank causes an IRQ. Coin insertion causes a NMI.
106
107 ***************************************************************************/
108
109 /*
110
111 TODO:
112
113 - music freq (Satan of Saturn and clone)
114 - correct music waveform/volume control
115 - clean up dips/inputs for all games
116 - correct ROM names
117 - fantasy is German? (the continue text is in German)
118
119 */
120
121
122 #include "driver.h"
123 #include "cpu/m6502/m6502.h"
124 #include "vidhrdw/generic.h"
125 #include "vidhrdw/crtc6845.h"
126 #include "machine/random.h"
127
128 #ifndef M_LN2
129 #define M_LN2 0.69314718055994530942
130 #endif
131
132
133 /* vidhrdw */
134
135 extern UINT8 *rockola_videoram2;
136 extern UINT8 *rockola_charram;
137
138 extern WRITE_HANDLER( rockola_videoram_w );
139 extern WRITE_HANDLER( rockola_videoram2_w );
140 extern WRITE_HANDLER( rockola_colorram_w );
141 extern WRITE_HANDLER( rockola_charram_w );
142 extern WRITE_HANDLER( rockola_flipscreen_w );
143 extern WRITE_HANDLER( rockola_scrollx_w );
144 extern WRITE_HANDLER( rockola_scrolly_w );
145
146 extern PALETTE_INIT( rockola );
147 extern VIDEO_START( rockola );
148 extern VIDEO_UPDATE( rockola );
149
150 extern WRITE_HANDLER( satansat_charram_w );
151 extern WRITE_HANDLER( satansat_b002_w );
152 extern WRITE_HANDLER( satansat_backcolor_w );
153
154 extern PALETTE_INIT( satansat );
155 extern VIDEO_START( satansat );
156
157 /* sndhrdw */
158
159 extern const char *sasuke_sample_names[];
160 extern const char *vanguard_sample_names[];
161 extern const char *fantasy_sample_names[];
162
163 extern WRITE_HANDLER( sasuke_sound_w );
164 extern WRITE_HANDLER( satansat_sound_w );
165 extern WRITE_HANDLER( vanguard_sound_w );
166 extern WRITE_HANDLER( vanguard_speech_w );
167 extern WRITE_HANDLER( fantasy_sound_w );
168 extern WRITE_HANDLER( fantasy_speech_w );
169
170 int rockola_sh_start(const struct MachineSound *msound);
171 void rockola_set_music_clock(double clock_time);
172 void rockola_set_music_freq(int freq);
173 int rockola_music0_playing(void);
174
175
176 /* binary counter (1.4MHz update) */
177 static data8_t sasuke_counter;
178 static void *sasuke_timer;
179
sasuke_update_counter(int param)180 static void sasuke_update_counter(int param)
181 {
182 sasuke_counter += 0x10;
183 }
184
sasuke_start_counter(void)185 static void sasuke_start_counter(void)
186 {
187 sasuke_counter = 0;
188
189 sasuke_timer = timer_alloc(sasuke_update_counter);
190 timer_adjust(sasuke_timer, TIME_NOW, 0, TIME_IN_HZ(11289000/8)); /* 1.4 MHz*/
191 }
192
193
194 /* IN1 + music0 playing */
READ_HANDLER(sasuke_port_1_r)195 static READ_HANDLER( sasuke_port_1_r )
196 {
197 return readinputport(1) | (rockola_music0_playing() ? 0x80 : 0x00);
198 }
199
200 /* IN2 + binary counter */
READ_HANDLER(sasuke_port_3_r)201 static READ_HANDLER( sasuke_port_3_r )
202 {
203 return readinputport(3) | sasuke_counter;
204 }
205
206 /* IN2 + music0 playing */
READ_HANDLER(vanguard_port_3_r)207 static READ_HANDLER( vanguard_port_3_r )
208 {
209 return readinputport(3) | (rockola_music0_playing() ? 0x10 : 0x00);
210 }
211
212
213 /* Memory Maps */
214
215
MEMORY_READ_START(satansat_readmem)216 static MEMORY_READ_START( satansat_readmem )
217 { 0x0000, 0x1fff, MRA_RAM },
218 { 0x4000, 0x97ff, MRA_ROM },
219 { 0xb004, 0xb004, input_port_0_r }, /* IN0*/
220 { 0xb005, 0xb005, sasuke_port_1_r }, /* IN1 + music0 playing*/
221 { 0xb006, 0xb006, input_port_2_r }, /* DSW */
222 { 0xb007, 0xb007, sasuke_port_3_r }, /* IN2 + binary counter*/
223 { 0xf800, 0xffff, MRA_ROM },
224 MEMORY_END
225
226 static MEMORY_WRITE_START( satansat_writemem )
227 { 0x0000, 0x03ff, MWA_RAM },
228 { 0x0400, 0x07ff, rockola_videoram2_w, &rockola_videoram2 },
229 { 0x0800, 0x0bff, rockola_videoram_w, &videoram },
230 { 0x0c00, 0x0fff, rockola_colorram_w, &colorram },
231 { 0x1000, 0x1fff, rockola_charram_w, &rockola_charram },
232 { 0x4000, 0x97ff, MWA_ROM },
233 { 0x3000, 0x3000, crtc6845_address_w },
234 { 0x3001, 0x3001, crtc6845_register_w },
235 { 0xb000, 0xb001, satansat_sound_w },
236 { 0xb002, 0xb002, satansat_b002_w }, /* flip screen & irq enable */
237 { 0xb003, 0xb003, satansat_backcolor_w },
238 MEMORY_END
239
240 static MEMORY_WRITE_START( sasuke_writemem )
241 { 0x0000, 0x03ff, MWA_RAM },
242 { 0x0400, 0x07ff, rockola_videoram2_w, &rockola_videoram2 },
243 { 0x0800, 0x0bff, rockola_videoram_w, &videoram },
244 { 0x0c00, 0x0fff, rockola_colorram_w, &colorram },
245 { 0x1000, 0x1fff, rockola_charram_w, &rockola_charram },
246 { 0x4000, 0x97ff, MWA_ROM },
247 { 0x3000, 0x3000, crtc6845_address_w },
248 { 0x3001, 0x3001, crtc6845_register_w },
249 { 0xb000, 0xb001, sasuke_sound_w },
250 { 0xb002, 0xb002, satansat_b002_w }, /* flip screen & irq enable */
251 { 0xb003, 0xb003, satansat_backcolor_w },
252 MEMORY_END
253
254 static MEMORY_READ_START( vanguard_readmem )
255 { 0x0000, 0x1fff, MRA_RAM },
256 { 0x3104, 0x3104, input_port_0_r }, /* IN0*/
257 { 0x3105, 0x3105, input_port_1_r }, /* IN1*/
258 { 0x3106, 0x3106, input_port_2_r }, /* DSW */
259 { 0x3107, 0x3107, vanguard_port_3_r }, /* IN2 + music0 playing*/
260 { 0x4000, 0xbfff, MRA_ROM },
261 { 0xf000, 0xffff, MRA_ROM }, /* for the reset / interrupt vectors */
262 MEMORY_END
263
264 static MEMORY_WRITE_START( vanguard_writemem )
265 { 0x0000, 0x03ff, MWA_RAM },
266 { 0x0400, 0x07ff, rockola_videoram2_w, &rockola_videoram2 },
267 { 0x0800, 0x0bff, rockola_videoram_w, &videoram },
268 { 0x0c00, 0x0fff, rockola_colorram_w, &colorram },
269 { 0x1000, 0x1fff, rockola_charram_w, &rockola_charram },
270 { 0x3000, 0x3000, crtc6845_address_w },
271 { 0x3001, 0x3001, crtc6845_register_w },
272 { 0x3100, 0x3102, vanguard_sound_w },
273 { 0x3103, 0x3103, rockola_flipscreen_w },
274 { 0x3200, 0x3200, rockola_scrollx_w },
275 { 0x3300, 0x3300, rockola_scrolly_w },
276 { 0x3400, 0x3400, vanguard_speech_w }, /* speech*/
277 { 0x4000, 0xbfff, MWA_ROM },
278 MEMORY_END
279
280 static MEMORY_READ_START( fantasy_readmem )
281 { 0x0000, 0x1fff, MRA_RAM },
282 { 0x2104, 0x2104, input_port_0_r }, /* IN0 */
283 { 0x2105, 0x2105, input_port_1_r }, /* IN1 */
284 { 0x2106, 0x2106, input_port_2_r }, /* DSW */
285 { 0x2107, 0x2107, input_port_3_r }, /* IN2 */
286 { 0x3000, 0xbfff, MRA_ROM },
287 { 0xfffa, 0xffff, MRA_ROM },
288 MEMORY_END
289
290 static MEMORY_WRITE_START( fantasy_writemem )
291 { 0x0000, 0x03ff, MWA_RAM },
292 { 0x0400, 0x07ff, rockola_videoram2_w, &rockola_videoram2 },
293 { 0x0800, 0x0bff, rockola_videoram_w, &videoram },
294 { 0x0c00, 0x0fff, rockola_colorram_w, &colorram },
295 { 0x1000, 0x1fff, rockola_charram_w, &rockola_charram },
296 { 0x2000, 0x2000, crtc6845_address_w },
297 { 0x2001, 0x2001, crtc6845_register_w },
298 { 0x2100, 0x2103, fantasy_sound_w },
299 { 0x2200, 0x2200, rockola_scrollx_w },
300 { 0x2300, 0x2300, rockola_scrolly_w },
301 { 0x2400, 0x2400, fantasy_speech_w }, /* speech*/
302 { 0x3000, 0xbfff, MWA_ROM },
303 MEMORY_END
304
305 static MEMORY_READ_START( pballoon_readmem )
306 { 0x0000, 0x1fff, MRA_RAM },
307 { 0x3000, 0x9fff, MRA_ROM },
308 { 0xb104, 0xb104, input_port_0_r }, /* IN0 */
309 { 0xb105, 0xb105, input_port_1_r }, /* IN1 */
310 { 0xb106, 0xb106, input_port_2_r }, /* DSW */
311 { 0xb107, 0xb107, input_port_3_r }, /* IN2 */
312 { 0xfffa, 0xffff, MRA_ROM },
313 MEMORY_END
314
315 static MEMORY_WRITE_START( pballoon_writemem )
316 { 0x0000, 0x03ff, MWA_RAM },
317 { 0x0400, 0x07ff, rockola_videoram2_w, &rockola_videoram2 },
318 { 0x0800, 0x0bff, rockola_videoram_w, &videoram },
319 { 0x0c00, 0x0fff, rockola_colorram_w, &colorram },
320 { 0x1000, 0x1fff, rockola_charram_w, &rockola_charram },
321 { 0x3000, 0x9fff, MWA_ROM },
322 { 0xb000, 0xb000, crtc6845_address_w },
323 { 0xb001, 0xb001, crtc6845_register_w },
324 { 0xb100, 0xb103, fantasy_sound_w },
325 { 0xb200, 0xb200, rockola_scrollx_w },
326 { 0xb300, 0xb300, rockola_scrolly_w },
327 MEMORY_END
328
329 /* Input Ports */
330
331 /* Derived from Zarzon. Might not reflect the actual hardware. */
332 INPUT_PORTS_START( sasuke )
333 PORT_START /* IN0*/
334 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY )
335 PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY )
336 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 )
337 PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY | IPF_COCKTAIL )
338 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY | IPF_COCKTAIL )
339 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
340 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
341 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
342
343 PORT_START /* IN1*/
344 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
345 PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
346 PORT_BIT( 0x7C, IP_ACTIVE_HIGH, IPT_UNKNOWN )
347 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
348
349 PORT_START /* DSW */
350 PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) )
351 PORT_DIPSETTING( 0x01, DEF_STR( Upright ))
352 PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
353 PORT_DIPNAME( 0x02, 0x00, DEF_STR( Coinage ) )
354 PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) )
355 PORT_DIPSETTING ( 0x02, DEF_STR( 1C_2C ) )
356 PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
357 PORT_DIPSETTING ( 0x00, DEF_STR( Off ) )
358 PORT_DIPSETTING ( 0x04, DEF_STR( On ) )
359 PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
360 PORT_DIPSETTING ( 0x00, DEF_STR( Off ) )
361 PORT_DIPSETTING ( 0x08, DEF_STR( On ) )
362 PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) )
363 PORT_DIPSETTING ( 0x00, "3" )
364 PORT_DIPSETTING ( 0x10, "4" )
365 PORT_DIPSETTING ( 0x20, "5" )
366 /* 0x30 gives 3 again */
367 PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
368 PORT_DIPSETTING ( 0x00, DEF_STR( Off ) )
369 PORT_DIPSETTING ( 0x40, DEF_STR( On ) )
370 PORT_DIPNAME( 0x80, 0x00, "RAM Test" )
371 PORT_DIPSETTING ( 0x00, DEF_STR( Off ) )
372 PORT_DIPSETTING ( 0x80, DEF_STR( On ) )
373
374 PORT_START /* IN2*/
375 PORT_BIT_IMPULSE( 0x01, IP_ACTIVE_HIGH, IPT_COIN1, 1 )
376 PORT_BIT( 0x0e, IP_ACTIVE_LOW, IPT_UNUSED )
377 PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* connected to a counter - random number generator? */
378 INPUT_PORTS_END
379
380 INPUT_PORTS_START( satansat )
381 PORT_START /* IN0*/
382 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY )
383 PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY )
384 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 )
385 PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY | IPF_COCKTAIL )
386 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY | IPF_COCKTAIL )
387 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
388 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 )
389 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 | IPF_COCKTAIL )
390
391 PORT_START /* IN1*/
392 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
393 PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
394 PORT_BIT( 0x7C, IP_ACTIVE_HIGH, IPT_UNKNOWN )
395 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
396
397 PORT_START /* DSW */
398 PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) )
399 PORT_DIPSETTING( 0x01, DEF_STR( Upright ))
400 PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
401 PORT_DIPNAME( 0x0a, 0x00, DEF_STR( Coinage ) )
402 PORT_DIPSETTING ( 0x08, DEF_STR( 2C_1C ) )
403 PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) )
404 PORT_DIPSETTING ( 0x02, DEF_STR( 1C_2C ) )
405 /* 0x0a gives 2/1 again */
406 PORT_DIPNAME( 0x04, 0x00, DEF_STR( Bonus_Life ) )
407 PORT_DIPSETTING ( 0x00, "5000" )
408 PORT_DIPSETTING ( 0x04, "10000" )
409 PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) )
410 PORT_DIPSETTING ( 0x00, "3" )
411 PORT_DIPSETTING ( 0x10, "4" )
412 PORT_DIPSETTING ( 0x20, "5" )
413 /* 0x30 gives 3 again */
414 PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
415 PORT_DIPSETTING ( 0x00, DEF_STR( Off ) )
416 PORT_DIPSETTING ( 0x40, DEF_STR( On ) )
417 PORT_DIPNAME( 0x80, 0x00, "RAM Test" )
418 PORT_DIPSETTING ( 0x00, DEF_STR( Off ) )
419 PORT_DIPSETTING ( 0x80, DEF_STR( On ) )
420
421 PORT_START /* IN2*/
422 PORT_BIT_IMPULSE( 0x01, IP_ACTIVE_HIGH, IPT_COIN1, 1 )
423 PORT_BIT( 0x0e, IP_ACTIVE_LOW, IPT_UNUSED )
424 PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* connected to a counter - random number generator? */
425 INPUT_PORTS_END
426
427 INPUT_PORTS_START( vanguard )
428 PORT_START /* IN0*/
429 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 )
430 PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON4 )
431 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 )
432 PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 )
433 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY )
434 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY )
435 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY )
436 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY )
437
438 PORT_START /* IN1*/
439 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 | IPF_COCKTAIL )
440 PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON4 | IPF_COCKTAIL )
441 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 | IPF_COCKTAIL )
442 PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
443 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
444 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
445 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
446 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
447
448 PORT_START /* DSW0*/
449 PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) )
450 PORT_DIPSETTING( 0x01, DEF_STR( Upright ) )
451 PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
452 PORT_DIPNAME( 0x4e, 0x02, DEF_STR( Coinage ) )
453 PORT_DIPSETTING( 0x42, DEF_STR( 2C_1C ) )
454 PORT_DIPSETTING( 0x02, "1 Coin/1 Credit 2/3" )
455 PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
456 PORT_DIPSETTING( 0x48, "1 Coin/2 Credits 2/5" )
457 PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) )
458 PORT_DIPSETTING( 0x44, "1 Coin/3 Credits 2/7" )
459 PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
460 PORT_DIPSETTING( 0x4c, "1 Coin/6 Credits 2/13" )
461 PORT_DIPSETTING( 0x0c, DEF_STR( 1C_7C ) )
462 /*
463 PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
464 PORT_DIPSETTING( 0x0a, DEF_STR( 1C_2C ) )
465 PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
466 PORT_DIPSETTING( 0x40, "1 Coin/1 Credit + Bonus" )
467 PORT_DIPSETTING( 0x46, "1 Coin/1 Credit + Bonus" )
468 PORT_DIPSETTING( 0x4a, "1 Coin/1 Credit + Bonus" )
469 PORT_DIPSETTING( 0x4e, "1 Coin/1 Credit + Bonus" )
470 */
471 PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) )
472 PORT_DIPSETTING( 0x00, "3" )
473 PORT_DIPSETTING( 0x10, "4" )
474 PORT_DIPSETTING( 0x20, "5" )
475 /* PORT_DIPSETTING( 0x30, "3" ) */
476 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED )
477
478 PORT_START /* IN2*/
479 PORT_BIT_IMPULSE( 0x01, IP_ACTIVE_HIGH, IPT_COIN2, 1 )
480 PORT_BIT_IMPULSE( 0x02, IP_ACTIVE_HIGH, IPT_COIN1, 1 )
481 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
482 PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
483 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
484 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
485 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
486 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 )
487 INPUT_PORTS_END
488
489 INPUT_PORTS_START( fantasy )
490 PORT_START /* IN0*/
491 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
492 PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
493 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
494 PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
495 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY)
496 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY)
497 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY )
498 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY )
499
500 PORT_START /* IN1*/
501 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
502 PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
503 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
504 PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
505 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
506 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
507 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
508 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
509
510 PORT_START /* DSW0*/
511 PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) )
512 PORT_DIPSETTING( 0x01, DEF_STR( Upright ) )
513 PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
514 PORT_DIPNAME( 0x4e, 0x02, DEF_STR( Coinage ) )
515 PORT_DIPSETTING( 0x42, DEF_STR( 2C_1C ) )
516 PORT_DIPSETTING( 0x02, "1 Coin/1 Credit 2/3" )
517 PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
518 PORT_DIPSETTING( 0x48, "1 Coin/2 Credits 2/5" )
519 PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) )
520 PORT_DIPSETTING( 0x44, "1 Coin/3 Credits 2/7" )
521 PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
522 PORT_DIPSETTING( 0x4c, "1 Coin/6 Credits 2/13" )
523 PORT_DIPSETTING( 0x0c, DEF_STR( 1C_7C ) )
524 /*
525 PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
526 PORT_DIPSETTING( 0x0a, DEF_STR( 1C_2C ) )
527 PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
528 PORT_DIPSETTING( 0x40, "1 Coin/1 Credit + Bonus" )
529 PORT_DIPSETTING( 0x46, "1 Coin/1 Credit + Bonus" )
530 PORT_DIPSETTING( 0x4a, "1 Coin/1 Credit + Bonus" )
531 PORT_DIPSETTING( 0x4e, "1 Coin/1 Credit + Bonus" )
532 */
533 PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) )
534 PORT_DIPSETTING( 0x00, "3" )
535 PORT_DIPSETTING( 0x10, "4" )
536 PORT_DIPSETTING( 0x20, "5" )
537 /* PORT_DIPSETTING( 0x30, "3" ) */
538 PORT_DIPNAME( 0x80, 0x00, "Allow Continue" )
539 PORT_DIPSETTING( 0x80, DEF_STR( No ) )
540 PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
541
542 PORT_START /* IN2*/
543 PORT_BIT_IMPULSE( 0x01, IP_ACTIVE_HIGH, IPT_COIN2, 1 )
544 PORT_BIT_IMPULSE( 0x02, IP_ACTIVE_HIGH, IPT_COIN1, 1 )
545 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
546 PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
547 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
548 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
549 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
550 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 )
551 INPUT_PORTS_END
552
553 INPUT_PORTS_START( nibbler )
554 PORT_START /* IN0*/
555 PORT_BITX(0x01, IP_ACTIVE_HIGH, IPT_SERVICE, "Debug 0", KEYCODE_Z, CODE_NONE ) /* slow down*/
556 PORT_BITX(0x02, IP_ACTIVE_HIGH, IPT_SERVICE, "Debug 1", KEYCODE_X, CODE_NONE )
557 PORT_BITX(0x04, IP_ACTIVE_HIGH, IPT_SERVICE, "Debug 2", KEYCODE_C, CODE_NONE )
558 PORT_BITX(0x08, IP_ACTIVE_HIGH, IPT_SERVICE, "Debug 3", KEYCODE_V, CODE_NONE )
559 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY)
560 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY)
561 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY )
562 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY )
563
564 PORT_START /* IN1*/
565 PORT_BITX(0x01, IP_ACTIVE_HIGH, IPT_SERVICE, "Debug 4", KEYCODE_B, CODE_NONE ) /* pause*/
566 PORT_BITX(0x02, IP_ACTIVE_HIGH, IPT_SERVICE, "Debug 5", KEYCODE_N, CODE_NONE ) /* unpause*/
567 PORT_BITX(0x04, IP_ACTIVE_HIGH, IPT_SERVICE, "Debug 6", KEYCODE_M, CODE_NONE ) /* end game*/
568 PORT_BITX(0x08, IP_ACTIVE_HIGH, IPT_SERVICE, "Debug 7", KEYCODE_K, CODE_NONE )
569 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
570 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
571 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
572 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
573
574 PORT_START /* DSW0*/
575 PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
576 PORT_DIPSETTING( 0x00, "3" )
577 PORT_DIPSETTING( 0x01, "4" )
578 PORT_DIPSETTING( 0x02, "5" )
579 PORT_DIPSETTING( 0x03, "6" )
580 PORT_DIPNAME( 0x04, 0x00, "Pause at Corners" )
581 PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
582 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
583 PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) )
584 PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
585 PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) )
586 PORT_SERVICE( 0x10, IP_ACTIVE_HIGH )
587 PORT_DIPNAME( 0x20, 0x00, DEF_STR( Free_Play ) )
588 PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
589 PORT_DIPSETTING( 0x20, DEF_STR( On ) )
590 PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) )
591 PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) )
592 PORT_DIPSETTING( 0xc0, DEF_STR( 4C_3C ) )
593 PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
594 PORT_DIPSETTING( 0x80, DEF_STR( 2C_3C ) )
595
596 PORT_START /* IN2*/
597 PORT_BIT_IMPULSE( 0x01, IP_ACTIVE_HIGH, IPT_COIN2, 1 )
598 PORT_BIT_IMPULSE( 0x02, IP_ACTIVE_HIGH, IPT_COIN1, 1 )
599 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
600 PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
601 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
602 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
603 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
604 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 )
605 INPUT_PORTS_END
606
607 INPUT_PORTS_START( pballoon )
608 PORT_START /* IN0*/
609 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
610 PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
611 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
612 PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 )
613 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY )
614 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY )
615 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY )
616 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY )
617
618 PORT_START /* IN1*/
619 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
620 PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
621 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
622 PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
623 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
624 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
625 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
626 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
627
628 PORT_START /* DSW0*/
629 PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) )
630 PORT_DIPSETTING( 0x01, DEF_STR( Upright ) )
631 PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
632 PORT_DIPNAME( 0x4e, 0x02, DEF_STR( Coinage ) )
633 PORT_DIPSETTING( 0x42, DEF_STR( 2C_1C ) )
634 PORT_DIPSETTING( 0x02, "1 Coin/1 Credit 2/3" )
635 PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
636 PORT_DIPSETTING( 0x48, "1 Coin/2 Credits 2/5" )
637 PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) )
638 PORT_DIPSETTING( 0x44, "1 Coin/3 Credits 2/7" )
639 PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
640 PORT_DIPSETTING( 0x4c, "1 Coin/6 Credits 2/11" )
641 PORT_DIPSETTING( 0x0c, DEF_STR( 1C_7C ) )
642 /*
643 PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
644 PORT_DIPSETTING( 0x0a, DEF_STR( 1C_2C ) )
645 PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
646 PORT_DIPSETTING( 0x40, "1 Coin/1 Credit + Bonus" )
647 PORT_DIPSETTING( 0x46, "1 Coin/1 Credit + Bonus" )
648 PORT_DIPSETTING( 0x4a, "1 Coin/1 Credit + Bonus" )
649 PORT_DIPSETTING( 0x4e, "1 Coin/1 Credit + Bonus" )
650 */
651 PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) )
652 PORT_DIPSETTING( 0x00, "3" )
653 PORT_DIPSETTING( 0x10, "4" )
654 PORT_DIPSETTING( 0x20, "5" )
655 /* PORT_DIPSETTING( 0x30, "3" ) */
656 PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
657 PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
658 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
659
660 PORT_START /* IN2*/
661 PORT_BIT_IMPULSE( 0x01, IP_ACTIVE_HIGH, IPT_COIN2, 1 )
662 PORT_BIT_IMPULSE( 0x02, IP_ACTIVE_HIGH, IPT_COIN1, 1 )
663 PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
664 PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
665 PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
666 PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
667 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
668 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 )
669 INPUT_PORTS_END
670
671 /* Graphics Layouts */
672
673 static struct GfxLayout swapcharlayout =
674 {
675 8,8, /* 8*8 characters */
676 256, /* 256 characters */
677 2, /* 2 bits per pixel */
678 { 256*8*8, 0 }, /* the two bitplanes are separated */
679 { 0, 1, 2, 3, 4, 5, 6, 7 },
680 { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
681 8*8 /* every char takes 8 consecutive bytes */
682 };
683
684 static struct GfxLayout charlayout =
685 {
686 8,8, /* 8*8 characters */
687 RGN_FRAC(1,2),
688 2, /* 2 bits per pixel */
689 { 0, RGN_FRAC(1,2) }, /* the two bitplanes are separated */
690 { 0, 1, 2, 3, 4, 5, 6, 7 },
691 { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
692 8*8 /* every char takes 8 consecutive bytes */
693 };
694
695 static struct GfxLayout charlayout_memory =
696 {
697 8,8, /* 8*8 characters */
698 256, /* 256 characters */
699 2, /* 2 bits per pixel */
700 { 0, 256*8*8 }, /* the two bitplanes are separated */
701 { 0, 1, 2, 3, 4, 5, 6, 7 },
702 { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
703 8*8 /* every char takes 8 consecutive bytes */
704 };
705
706 /* Graphics Decode Information */
707
708 static struct GfxDecodeInfo sasuke_gfxdecodeinfo[] =
709 {
710 { 0, 0x1000, &swapcharlayout, 0, 4 }, /* the game dynamically modifies this */
711 { REGION_GFX1, 0x0000, &swapcharlayout, 4*4, 4 },
712 { -1 }
713 };
714
715 static struct GfxDecodeInfo satansat_gfxdecodeinfo[] =
716 {
717 { 0, 0x1000, &charlayout_memory, 0, 4 }, /* the game dynamically modifies this */
718 { REGION_GFX1, 0x0000, &charlayout, 4*4, 4 },
719 { -1 }
720 };
721
722 static struct GfxDecodeInfo vanguard_gfxdecodeinfo[] =
723 {
724 { 0, 0x1000, &charlayout_memory, 0, 8 }, /* the game dynamically modifies this */
725 { REGION_GFX1, 0x0000, &charlayout, 8*4, 8 },
726 { -1 }
727 };
728
729 /* Sound Interfaces */
730
731 static struct CustomSound_interface custom_interface =
732 {
733 rockola_sh_start,
734 0,
735 0
736 };
737
738 static struct Samplesinterface sasuke_samples_interface =
739 {
740 4, /* 4 channels */
741 12, /* volume */
742 sasuke_sample_names
743 };
744
745 static struct Samplesinterface vanguard_samples_interface =
746 {
747 3, /* 3 channel */
748 25, /* volume */
749 vanguard_sample_names
750 };
751
752 static struct Samplesinterface fantasy_samples_interface =
753 {
754 1, /* 1 channel */
755 25, /* volume */
756 fantasy_sample_names
757 };
758
759
760 static struct SN76477interface sasuke_sn76477_intf =
761 {
762 3, /* 3 chips (ic48, ic51, ic52) */
763 { 50, 50, 50 }, /* mixing level pin description */
764 { RES_K(470), RES_K(340), RES_K(330) }, /* 4 noise_res */
765 { RES_K(150), RES_K(47), RES_K(47) }, /* 5 filter_res */
766 { CAP_P(4700), CAP_P(100), CAP_P(100) }, /* 6 filter_cap */
767 { RES_K(22), RES_K(470), RES_K(1) }, /* 7 decay_res */
768 { CAP_U(10), CAP_U(4.7), 0 /* NC */ }, /* 8 attack_decay_cap */
769 { RES_K(10), RES_K(10), RES_K(1) }, /* 10 attack_res */
770 { RES_K(100), RES_K(100), RES_K(100) }, /* 11 amplitude_res */
771 { RES_K(47), RES_K(47), RES_K(47) }, /* 12 feedback_res */
772 { 0 /* NC */, 0 /* NC */, 0 /* NC */ }, /* 16 vco_voltage */
773 { 0 /* NC */, CAP_P(220), CAP_P(1000) }, /* 17 vco_cap */
774 { 0 /* NC */, RES_K(1000), RES_K(1000) }, /* 18 vco_res */
775 { 0 /* NC */, 0 /* NC */, 0 /* NC */ }, /* 19 pitch_voltage */
776 { RES_K(10), RES_K(220), RES_K(10) }, /* 20 slf_res */
777 { 0 /* NC */, 0 /* NC */, CAP_U(1) }, /* 21 slf_cap */
778 { CAP_U(2.2), CAP_U(22), CAP_U(2.2) }, /* 23 oneshot_cap */
779 { RES_K(100), RES_K(47), RES_K(150) }, /* 24 oneshot_res */
780
781 /* ic48 GND: 2,22,26,27,28 +5V: 1,15,25*/
782 /* ic51 GND: 2,26,27 +5V: 1,15,22,25,28*/
783 /* ic52 GND: 2,22,27,28 +5V: 1,15,25,26*/
784 };
785
786 static struct SN76477interface satansat_sn76477_intf =
787 {
788 1, /* 1 chip */
789 { 100 }, /* mixing level pin description */
790 { RES_K(470) }, /* 4 noise_res */
791 { RES_M(1.5) }, /* 5 filter_res */
792 { CAP_P(220) }, /* 6 filter_cap */
793 { 0 }, /* 7 decay_res */
794 { 0 }, /* 8 attack_decay_cap */
795 { 0 }, /* 10 attack_res */
796 { RES_K(47) }, /* 11 amplitude_res */
797 { RES_K(47) }, /* 12 feedback_res */
798 { 0 }, /* 16 vco_voltage */
799 { 0 }, /* 17 vco_cap */
800 { 0 }, /* 18 vco_res */
801 { 0 }, /* 19 pitch_voltage */
802 { 0 }, /* 20 slf_res */
803 { 0 }, /* 21 slf_cap */
804 { 0 }, /* 23 oneshot_cap */
805 { 0 } /* 24 oneshot_res */
806
807 /* ??? GND: 2,26,27 +5V: 15,25*/
808 };
809
810 static struct SN76477interface vanguard_sn76477_intf =
811 {
812 2, /* 2 chips */
813 { 50, 25 }, /* mixing level pin description */
814 { RES_K(470), RES_K(10) }, /* 4 noise_res */
815 { RES_M(1.5), RES_K(30) }, /* 5 filter_res */
816 { CAP_P(220), 0 }, /* 6 filter_cap */
817 { 0, 0 }, /* 7 decay_res */
818 { 0, 0 }, /* 8 attack_decay_cap */
819 { 0, 0 }, /* 10 attack_res */
820 { RES_K(47), RES_K(47) }, /* 11 amplitude_res */
821 { RES_K(4.7), RES_K(4.7) }, /* 12 feedback_res */
822 { 0, 0 }, /* 16 vco_voltage */
823 { 0, 0 }, /* 17 vco_cap */
824 { 0, 0 }, /* 18 vco_res */
825 { 0, 0 }, /* 19 pitch_voltage */
826 { 0, 0 }, /* 20 slf_res */
827 { 0, 0 }, /* 21 slf_cap */
828 { 0, 0 }, /* 23 oneshot_cap */
829 { 0, 0 } /* 24 oneshot_res */
830
831 /* SHOT A GND: 2,9,26,27 +5V: 15,25*/
832 /* SHOT B GND: 1,2,26,27 +5V: 15,25,28*/
833 };
834
835 static struct SN76477interface fantasy_sn76477_intf =
836 {
837 1, /* 1 chip */
838 { 100 }, /* mixing level pin description */
839 { RES_K(470) }, /* 4 noise_res */
840 { RES_M(1.5) }, /* 5 filter_res */
841 { CAP_P(220) }, /* 6 filter_cap */
842 { 0 }, /* 7 decay_res */
843 { 0 }, /* 8 attack_decay_cap */
844 { 0 }, /* 10 attack_res */
845 { RES_K(470) }, /* 11 amplitude_res */
846 { RES_K(4.7) }, /* 12 feedback_res */
847 { 0 }, /* 16 vco_voltage */
848 { 0 }, /* 17 vco_cap */
849 { 0 }, /* 18 vco_res */
850 { 0 }, /* 19 pitch_voltage */
851 { 0 }, /* 20 slf_res */
852 { 0 }, /* 21 slf_cap */
853 { 0 }, /* 23 oneshot_cap */
854 { 0 } /* 24 oneshot_res */
855
856 /* BOMB GND: 2,9,26,27 +5V: 15,25*/
857 };
858
859 /* Interrupt Generators */
860
INTERRUPT_GEN(satansat_interrupt)861 static INTERRUPT_GEN( satansat_interrupt )
862 {
863 if (cpu_getiloops() != 0)
864 {
865 data8_t val = readinputport(3);
866
867 coin_counter_w(0, val & 1);
868
869 /* user asks to insert coin: generate a NMI interrupt. */
870 if (val & 0x01)
871 cpu_set_irq_line(0, IRQ_LINE_NMI, PULSE_LINE);
872 }
873 else
874 cpu_set_irq_line(0, M6502_IRQ_LINE, HOLD_LINE); /* one IRQ per frame */
875 }
876
INTERRUPT_GEN(rockola_interrupt)877 static INTERRUPT_GEN( rockola_interrupt )
878 {
879 if (cpu_getiloops() != 0)
880 {
881 data8_t val = readinputport(3);
882
883 coin_counter_w(0, val & 1);
884 coin_counter_w(1, val & 2);
885
886 /* user asks to insert coin: generate a NMI interrupt. */
887 if (val & 0x03)
888 cpu_set_irq_line(0, IRQ_LINE_NMI, PULSE_LINE);
889 }
890 else
891 cpu_set_irq_line(0, M6502_IRQ_LINE, HOLD_LINE); /* one IRQ per frame */
892 }
893
894 /* Machine Initialization */
895
MACHINE_INIT(sasuke)896 static MACHINE_INIT( sasuke )
897 {
898 /*rockola_set_music_clock(M_LN2 * (RES_K(1) + RES_K(10) * 2) * CAP_U(1));*/
899 /* adjusted*/
900 rockola_set_music_clock(1 / 72.1);
901
902 /* adjusted*/
903 rockola_set_music_freq(38000);
904
905 /* ic48*/
906 SN76477_envelope_1_w(0, 1); /* pin 1*/
907 SN76477_envelope_2_w(0, 0); /* pin 28*/
908 SN76477_vco_w(0, 0); /* pin 22*/
909 SN76477_mixer_a_w(0, 0); /* pin 26*/
910 SN76477_mixer_b_w(0, 1); /* pin 25*/
911 SN76477_mixer_c_w(0, 0); /* pin 27*/
912
913 /* ic51*/
914 SN76477_envelope_1_w(1, 1); /* pin 1*/
915 SN76477_envelope_2_w(1, 1); /* pin 28*/
916 SN76477_vco_w(1, 1); /* pin 22*/
917 SN76477_mixer_a_w(1, 0); /* pin 26*/
918 SN76477_mixer_b_w(1, 1); /* pin 25*/
919 SN76477_mixer_c_w(1, 0); /* pin 27*/
920
921 /* ic52*/
922 SN76477_envelope_1_w(2, 1); /* pin 1*/
923 SN76477_envelope_2_w(2, 0); /* pin 28*/
924 SN76477_vco_w(2, 0); /* pin 22*/
925 SN76477_mixer_a_w(2, 1); /* pin 26*/
926 SN76477_mixer_b_w(2, 1); /* pin 25*/
927 SN76477_mixer_c_w(2, 0); /* pin 27*/
928
929 sasuke_start_counter();
930 }
931
MACHINE_INIT(satansat)932 static MACHINE_INIT( satansat )
933 {
934 /* same as sasuke*/
935 rockola_set_music_freq(38000);
936
937 /* ???*/
938 SN76477_mixer_a_w(0, 0);
939 SN76477_mixer_b_w(0, 1);
940 SN76477_mixer_c_w(0, 0);
941
942 sasuke_start_counter();
943 }
944
MACHINE_INIT(vanguard)945 static MACHINE_INIT( vanguard )
946 {
947 /* 41.6 Hz update (measured)*/
948 rockola_set_music_clock(1 / 41.6);
949
950 /* SHOT A*/
951 SN76477_mixer_a_w(0, 0);
952 SN76477_mixer_b_w(0, 1);
953 SN76477_mixer_c_w(0, 0);
954
955 /* SHOT B*/
956 SN76477_envelope_1_w(1, 0);
957 SN76477_envelope_2_w(1, 1);
958 SN76477_mixer_a_w(1, 0);
959 SN76477_mixer_b_w(1, 1);
960 SN76477_mixer_c_w(1, 0);
961 }
962
MACHINE_INIT(fantasy)963 static MACHINE_INIT( fantasy )
964 {
965 /* BOMB*/
966 SN76477_mixer_a_w(0, 0);
967 SN76477_mixer_b_w(0, 1);
968 SN76477_mixer_c_w(0, 0);
969 }
970
MACHINE_INIT(pballoon)971 static MACHINE_INIT( pballoon )
972 {
973 /* 40.3 Hz update (measured)*/
974 rockola_set_music_clock(1 / 40.3);
975
976 machine_init_fantasy();
977 }
978
979 /* Machine Drivers */
980
981 static MACHINE_DRIVER_START( sasuke )
982 /* basic machine hardware*/
983 MDRV_CPU_ADD_TAG("main", M6502, 11289000/16) /* 700 kHz*/
984 MDRV_CPU_MEMORY(satansat_readmem,sasuke_writemem)
985 MDRV_CPU_VBLANK_INT(satansat_interrupt, 2)
986
987 MDRV_FRAMES_PER_SECOND((11289000.0 / 16) / (45 * 32 * 8))
988 MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)
989
990 MDRV_MACHINE_INIT(sasuke)
991
992 /* video hardware*/
993 MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
994 MDRV_SCREEN_SIZE(32*8, 32*8)
995 MDRV_VISIBLE_AREA(0*8, 32*8-1, 0*8, 28*8-1)
996 MDRV_GFXDECODE(sasuke_gfxdecodeinfo)
997 MDRV_PALETTE_LENGTH(32)
998 MDRV_COLORTABLE_LENGTH(4*4 + 4*4)
999
1000 MDRV_PALETTE_INIT(satansat)
1001 MDRV_VIDEO_START(satansat)
1002 MDRV_VIDEO_UPDATE(rockola)
1003
1004 /* sound hardware*/
1005 MDRV_SOUND_ADD(CUSTOM, custom_interface)
1006 MDRV_SOUND_ADD_TAG("samples", SAMPLES, sasuke_samples_interface)
1007 MDRV_SOUND_ADD_TAG("SN76477", SN76477, sasuke_sn76477_intf)
1008 MACHINE_DRIVER_END
1009
1010 static MACHINE_DRIVER_START( satansat )
1011 /* basic machine hardware*/
1012 MDRV_IMPORT_FROM(sasuke)
1013 MDRV_CPU_MODIFY("main")
1014 MDRV_CPU_MEMORY(satansat_readmem,satansat_writemem)
1015
1016 MDRV_MACHINE_INIT(satansat)
1017
1018 /* video hardware*/
1019 MDRV_GFXDECODE(satansat_gfxdecodeinfo)
1020
1021 /* sound hardware*/
1022 MDRV_SOUND_REPLACE("samples", SAMPLES, vanguard_samples_interface)
1023 MDRV_SOUND_REPLACE("SN76477", SN76477, satansat_sn76477_intf)
1024 MACHINE_DRIVER_END
1025
1026 static MACHINE_DRIVER_START( vanguard )
1027 /* basic machine hardware*/
1028 /*MDRV_CPU_ADD_TAG("main", M6502, 11289000/8) */ /* 1.4 MHz*/
1029 MDRV_CPU_ADD_TAG("main", M6502, 930000) /* adjusted*/
1030 MDRV_CPU_MEMORY(vanguard_readmem,vanguard_writemem)
1031 MDRV_CPU_VBLANK_INT(rockola_interrupt, 2)
1032
1033 MDRV_FRAMES_PER_SECOND((11289000.0 / 16) / (45 * 32 * 8))
1034 MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)
1035
1036 MDRV_MACHINE_INIT(vanguard)
1037
1038 /* video hardware*/
1039 MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
1040 MDRV_SCREEN_SIZE(32*8, 32*8)
1041 MDRV_VISIBLE_AREA(0*8, 32*8-1, 0*8, 28*8-1)
1042 MDRV_GFXDECODE(vanguard_gfxdecodeinfo)
1043 MDRV_PALETTE_LENGTH(64)
1044 MDRV_COLORTABLE_LENGTH(16*4)
1045
1046 MDRV_PALETTE_INIT(rockola)
1047 MDRV_VIDEO_START(rockola)
1048 MDRV_VIDEO_UPDATE(rockola)
1049
1050 /* sound hardware*/
1051 MDRV_SOUND_ADD(CUSTOM, custom_interface)
1052 MDRV_SOUND_ADD_TAG("samples", SAMPLES, vanguard_samples_interface)
1053 MDRV_SOUND_ADD_TAG("SN76477", SN76477, vanguard_sn76477_intf)
1054 MACHINE_DRIVER_END
1055
1056 static MACHINE_DRIVER_START( fantasy )
1057 /* basic machine hardware*/
1058 MDRV_IMPORT_FROM(vanguard)
1059 MDRV_CPU_MODIFY("main")
1060 MDRV_CPU_MEMORY(fantasy_readmem,fantasy_writemem)
1061
1062 MDRV_MACHINE_INIT(fantasy)
1063
1064 /* sound hardware*/
1065 MDRV_SOUND_REPLACE("samples", SAMPLES, fantasy_samples_interface)
1066 MDRV_SOUND_REPLACE("SN76477", SN76477, fantasy_sn76477_intf)
1067 MACHINE_DRIVER_END
1068
1069 static MACHINE_DRIVER_START( nibbler )
1070 /* basic machine hardware*/
1071 MDRV_IMPORT_FROM(fantasy)
1072
1073 /* sound hardware*/
1074 MDRV_SOUND_REMOVE("samples")
1075 MACHINE_DRIVER_END
1076
1077 static MACHINE_DRIVER_START( pballoon )
1078 /* basic machine hardware*/
1079 MDRV_IMPORT_FROM(nibbler)
1080 MDRV_CPU_MODIFY("main")
1081 MDRV_CPU_MEMORY(pballoon_readmem,pballoon_writemem)
1082
1083 MDRV_MACHINE_INIT(pballoon)
1084
1085 /* video hardware*/
1086 MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
1087 MACHINE_DRIVER_END
1088
1089 /* ROMs */
1090
1091 ROM_START( sasuke )
1092 ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
1093 ROM_LOAD( "sc1", 0x4000, 0x0800, CRC(34cbbe03) SHA1(3d643e11370e61dde0c42c7761a856c5cf53d621) )
1094 ROM_LOAD( "sc2", 0x4800, 0x0800, CRC(38cc14f0) SHA1(d60df67f2a32c131e8957e225b79618d6262463d) )
1095 ROM_LOAD( "sc3", 0x5000, 0x0800, CRC(54c41285) SHA1(5618c2ac745bbde96bfda7f01f7aee7e2b643d7e) )
1096 ROM_LOAD( "sc4", 0x5800, 0x0800, CRC(23edafcf) SHA1(bda3bcb506f6e23f422aafd7ca9b95bfb4d1d8e1) )
1097 ROM_LOAD( "sc5", 0x6000, 0x0800, CRC(ca410e4f) SHA1(0d09422d01b4359853c173a4cb18c9b5fbc7fe7c) )
1098 ROM_LOAD( "sc6", 0x6800, 0x0800, CRC(80406afb) SHA1(2c4a34a7450fa7258c5e6ead9b1fd6c6b973f081) )
1099 ROM_LOAD( "sc7", 0x7000, 0x0800, CRC(04d0f104) SHA1(73ed501f70d2a9e8994f8392f617450eafef39b3) )
1100 ROM_LOAD( "sc8", 0x7800, 0x0800, CRC(0219104b) SHA1(fd5c43304d59bc34e9ae6ef7576d75cf319d823e) )
1101 ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */
1102 ROM_LOAD( "sc9", 0x8000, 0x0800, CRC(d6ff889a) SHA1(1eea0366205dd0d9bffb5d093f259edc1d51cbe0) )
1103 ROM_LOAD( "sc10", 0x8800, 0x0800, CRC(19df6b9a) SHA1(95e904251c39dcef227a4c125fc573e958ee78b7) )
1104
1105 ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
1106 ROM_LOAD( "mcs_c", 0x0000, 0x0800, CRC(aff9743d) SHA1(a968a193ca551d92f79e09d1761dd2ccebc76eee) )
1107 ROM_LOAD( "mcs_d", 0x0800, 0x0800, CRC(9c805120) SHA1(74b83daa3ce3c9f7d96ad872b9134edd6f1bcb8a) )
1108
1109 ROM_REGION( 0x0020, REGION_PROMS, 0 )
1110 ROM_LOAD( "sasuke.clr", 0x0000, 0x0020, CRC(b70f34c1) SHA1(890cfbb25e14112713ba7900b9cd56554a8bc1ec) )
1111
1112 ROM_REGION( 0x1000, REGION_SOUND1, 0 ) /* sound data for Vanguard-style audio section */
1113 ROM_LOAD( "sc11", 0x0000, 0x0800, CRC(24a0e121) SHA1(e3cde355309de6678026d595955297258f069946) )
1114 ROM_END
1115
1116
1117 ROM_START( satansat )
1118 ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
1119 ROM_LOAD( "ss1", 0x4000, 0x0800, CRC(549dd13a) SHA1(06b55d0b1da84bef30857faa398aabfd04365eb6) )
1120 ROM_LOAD( "ss2", 0x4800, 0x0800, CRC(04972fa8) SHA1(89833a7c893168acd5599ca7ad4b33a8f3df40c5) )
1121 ROM_LOAD( "ss3", 0x5000, 0x0800, CRC(9caf9057) SHA1(26d439678e5e4d375ffac60126f45de599575bfd) )
1122 ROM_LOAD( "ss4", 0x5800, 0x0800, CRC(e1bdcfe1) SHA1(c99457c18fae8de79bbbe6bc0471fdc83f1e9b19) )
1123 ROM_LOAD( "ss5", 0x6000, 0x0800, CRC(d454de19) SHA1(ae8abb8a9d999d11ba6ad341bf635ae822d5746f) )
1124 ROM_LOAD( "ss6", 0x6800, 0x0800, CRC(7fbd5d30) SHA1(be0554ade440bf255131466ee8bd2905d3f446a8) )
1125 ROM_LOAD( "zarz128.15", 0x7000, 0x0800, CRC(93ea2df9) SHA1(4f7d076deef1e14b568b06974194861d3789ab5c) )
1126 ROM_LOAD( "zarz129.16", 0x7800, 0x0800, CRC(e67ec873) SHA1(14158914f07cabe61abc400c371d742ceb61d165) )
1127 ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */
1128 ROM_LOAD( "zarz130.22", 0x8000, 0x0800, CRC(22c44650) SHA1(063915cde86aece8860db1df15497cde669e73bd) )
1129 ROM_LOAD( "ss10", 0x8800, 0x0800, CRC(8f1b313a) SHA1(0c7832505a1287533d9b2d7f2d54000b3b44e40d) )
1130 ROM_LOAD( "ss11", 0x9000, 0x0800, CRC(e74f98e0) SHA1(89a93de6105195e0e5d255bfa240538ded155fb9) )
1131
1132 ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
1133 ROM_LOAD( "zarz135.73", 0x0000, 0x0800, CRC(e837c62b) SHA1(97552b1e413a3934f4dc5a6fc9fc1fa8ba7a2e7e) )
1134 ROM_LOAD( "zarz136.75", 0x0800, 0x0800, CRC(83f61623) SHA1(4cb28f85f32d13bfa364c376ea3e30fd451b5884) )
1135
1136 ROM_REGION( 0x0020, REGION_PROMS, 0 )
1137 ROM_LOAD( "zarz138.03", 0x0000, 0x0020, CRC(5dd6933a) SHA1(417d827d9e47b6db01fecc2164e5ef332d4cd70e) )
1138
1139 ROM_REGION( 0x1000, REGION_SOUND1, 0 ) /* sound data for Vanguard-style audio section */
1140 ROM_LOAD( "ss12", 0x0000, 0x0800, CRC(dee01f24) SHA1(92c8545226a31412239dad4aa2715b51264ad22e) )
1141 ROM_LOAD( "zarz134.54", 0x0800, 0x0800, CRC(580934d2) SHA1(c1c7eba56bca2a0ea6a68c0245b071a3308f92bd) )
1142 ROM_END
1143
1144 ROM_START( zarzon )
1145 ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
1146 ROM_LOAD( "zarz122.07", 0x4000, 0x0800, CRC(bdfa67e2) SHA1(0de06cf53ee21b8f14b933b61e6dc706338746c4) )
1147 ROM_LOAD( "zarz123.08", 0x4800, 0x0800, CRC(d034e61e) SHA1(dc802c3d7a9f7e473e323e3272fca406dab6d55d) )
1148 ROM_LOAD( "zarz124.09", 0x5000, 0x0800, CRC(296397ea) SHA1(3a1ad7f3c4453bb20768b3e3ce04cd76873aa0ee) )
1149 ROM_LOAD( "zarz125.10", 0x5800, 0x0800, CRC(26dc5e66) SHA1(07f47f3497bb85640e5e6a89ad7d6579108347fe) )
1150 ROM_LOAD( "zarz126.13", 0x6000, 0x0800, CRC(cee18d7f) SHA1(5a7e60b6be06b3038f2eb81e76fc54cb65d4877b) )
1151 ROM_LOAD( "zarz127.14", 0x6800, 0x0800, CRC(bbd2cc0d) SHA1(1128020b7c0f38f5ff2cc2da0fd2df5ebead4681) )
1152 ROM_LOAD( "zarz128.15", 0x7000, 0x0800, CRC(93ea2df9) SHA1(4f7d076deef1e14b568b06974194861d3789ab5c) )
1153 ROM_LOAD( "zarz129.16", 0x7800, 0x0800, CRC(e67ec873) SHA1(14158914f07cabe61abc400c371d742ceb61d165) )
1154 ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */
1155 ROM_LOAD( "zarz130.22", 0x8000, 0x0800, CRC(22c44650) SHA1(063915cde86aece8860db1df15497cde669e73bd) )
1156 ROM_LOAD( "zarz131.23", 0x8800, 0x0800, CRC(7be20678) SHA1(872de953df1f9f1725e14fdfd227ad872a813af8) )
1157 ROM_LOAD( "zarz132.24", 0x9000, 0x0800, CRC(72b2cb76) SHA1(d7a95c908fe2227e2a0820a8e9713b1709c9e5af) )
1158
1159 ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
1160 ROM_LOAD( "zarz135.73", 0x0000, 0x0800, CRC(e837c62b) SHA1(97552b1e413a3934f4dc5a6fc9fc1fa8ba7a2e7e) )
1161 ROM_LOAD( "zarz136.75", 0x0800, 0x0800, CRC(83f61623) SHA1(4cb28f85f32d13bfa364c376ea3e30fd451b5884) )
1162
1163 ROM_REGION( 0x0020, REGION_PROMS, 0 )
1164 ROM_LOAD( "zarz138.03", 0x0000, 0x0020, CRC(5dd6933a) SHA1(417d827d9e47b6db01fecc2164e5ef332d4cd70e) )
1165
1166 ROM_REGION( 0x1000, REGION_SOUND1, 0 ) /* sound data for Vanguard-style audio section */
1167 ROM_LOAD( "zarz133.53", 0x0000, 0x0800, CRC(b253cf78) SHA1(56a73b22ed2866222c407a3e9b51b8e0c92cf2aa) )
1168 ROM_LOAD( "zarz134.54", 0x0800, 0x0800, CRC(580934d2) SHA1(c1c7eba56bca2a0ea6a68c0245b071a3308f92bd) )
1169 ROM_END
1170
1171 ROM_START( vanguard )
1172 ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
1173 ROM_LOAD( "sk4_ic07.bin", 0x4000, 0x1000, CRC(6a29e354) SHA1(ff953962ebc14a28cfc96f8e269cb1e1c188ed8a) )
1174 ROM_LOAD( "sk4_ic08.bin", 0x5000, 0x1000, CRC(302bba54) SHA1(1944f229481328a0635fafda65054106f42a532a) )
1175 ROM_LOAD( "sk4_ic09.bin", 0x6000, 0x1000, CRC(424755f6) SHA1(b4762b40c7ed70d4b90319a1a30983a41a096afb) )
1176 ROM_LOAD( "sk4_ic10.bin", 0x7000, 0x1000, CRC(54603274) SHA1(31571a560dbe300417b3ed5b114fa1d9ef742da9) )
1177 ROM_LOAD( "sk4_ic13.bin", 0x8000, 0x1000, CRC(fde157d0) SHA1(3f705fb6a410004f4f86283694e3694e49701af6) )
1178 ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1179 ROM_LOAD( "sk4_ic14.bin", 0x9000, 0x1000, CRC(0d5b47d0) SHA1(922621c23f33fe756cb6baa12e5465c4e64f2dda) )
1180 ROM_LOAD( "sk4_ic15.bin", 0xa000, 0x1000, CRC(8549b8f8) SHA1(375bc6f7e15564d5cf7e00c44e2651793c56d6ca) )
1181 ROM_LOAD( "sk4_ic16.bin", 0xb000, 0x1000, CRC(062e0be2) SHA1(45aaf315a62f37460e32d3ba99caaacf4c994810) )
1182
1183 ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
1184 ROM_LOAD( "sk5_ic50.bin", 0x0000, 0x0800, CRC(e7d4315b) SHA1(b99e4ea07292a0eabaa6098037c92a5678627cec) )
1185 ROM_LOAD( "sk5_ic51.bin", 0x0800, 0x0800, CRC(96e87858) SHA1(4e9ccb055919c8acf5837e062857647d5363af60) )
1186
1187 ROM_REGION( 0x0040, REGION_PROMS, 0 )
1188 ROM_LOAD( "sk5_ic7.bin", 0x0000, 0x0020, CRC(ad782a73) SHA1(ddf44f74a20f10ed976c434a885857dade1f86d7) ) /* foreground colors */
1189 ROM_LOAD( "sk5_ic6.bin", 0x0020, 0x0020, CRC(7dc9d450) SHA1(9b2d1dfb3270a562d14bd54bfb3405a9095becc0) ) /* background colors */
1190
1191 ROM_REGION( 0x1000, REGION_SOUND1, 0 ) /* sound ROMs */
1192 ROM_LOAD( "sk4_ic51.bin", 0x0000, 0x0800, CRC(d2a64006) SHA1(3f20b59ce1954f65535cd5603ca9271586428e35) ) /* sound ROM 1 */
1193 ROM_LOAD( "sk4_ic52.bin", 0x0800, 0x0800, CRC(cc4a0b6f) SHA1(251b24d60083d516c4ba686d75b41e04d10f7198) ) /* sound ROM 2 */
1194
1195 ROM_REGION( 0x5800, REGION_SOUND2, 0 ) /* space for the speech ROMs (not supported) */
1196 ROM_LOAD( "sk6_ic07.bin", 0x4000, 0x0800, CRC(2b7cbae9) SHA1(3d44a0232d7c94d8170cc06e90cc30bd57c99202) )
1197 ROM_LOAD( "sk6_ic08.bin", 0x4800, 0x0800, CRC(3b7e9d7c) SHA1(d9033188068b2aaa1502c89cf09f955eded8fa7a) )
1198 ROM_LOAD( "sk6_ic11.bin", 0x5000, 0x0800, CRC(c36df041) SHA1(8b51934229b961180d1edb99be3a4d337d37f66f) )
1199 ROM_END
1200
1201 ROM_START( vangrdce )
1202 ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
1203 ROM_LOAD( "sk4_ic07.bin", 0x4000, 0x1000, CRC(6a29e354) SHA1(ff953962ebc14a28cfc96f8e269cb1e1c188ed8a) )
1204 ROM_LOAD( "sk4_ic08.bin", 0x5000, 0x1000, CRC(302bba54) SHA1(1944f229481328a0635fafda65054106f42a532a) )
1205 ROM_LOAD( "sk4_ic09.bin", 0x6000, 0x1000, CRC(424755f6) SHA1(b4762b40c7ed70d4b90319a1a30983a41a096afb) )
1206 ROM_LOAD( "4", 0x7000, 0x1000, CRC(770f9714) SHA1(4af37fc24e464681a8da6b184be0df32a4078f4f) )
1207 ROM_LOAD( "5", 0x8000, 0x1000, CRC(3445cba6) SHA1(6afe6dad79b53df58b53ef9c5d24bb4d91fa5e8e) )
1208 ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1209 ROM_LOAD( "sk4_ic14.bin", 0x9000, 0x1000, CRC(0d5b47d0) SHA1(922621c23f33fe756cb6baa12e5465c4e64f2dda) )
1210 ROM_LOAD( "sk4_ic15.bin", 0xa000, 0x1000, CRC(8549b8f8) SHA1(375bc6f7e15564d5cf7e00c44e2651793c56d6ca) )
1211 ROM_LOAD( "8", 0xb000, 0x1000, CRC(4b825bc8) SHA1(3fa32d9677e2cc3a1ebf52c0b9eed7dbf11201e9) )
1212
1213 ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
1214 ROM_LOAD( "sk5_ic50.bin", 0x0000, 0x0800, CRC(e7d4315b) SHA1(b99e4ea07292a0eabaa6098037c92a5678627cec) )
1215 ROM_LOAD( "sk5_ic51.bin", 0x0800, 0x0800, CRC(96e87858) SHA1(4e9ccb055919c8acf5837e062857647d5363af60) )
1216
1217 ROM_REGION( 0x0040, REGION_PROMS, 0 )
1218 ROM_LOAD( "sk5_ic7.bin", 0x0000, 0x0020, CRC(ad782a73) SHA1(ddf44f74a20f10ed976c434a885857dade1f86d7) ) /* foreground colors */
1219 ROM_LOAD( "sk5_ic6.bin", 0x0020, 0x0020, CRC(7dc9d450) SHA1(9b2d1dfb3270a562d14bd54bfb3405a9095becc0) ) /* background colors */
1220
1221 ROM_REGION( 0x1000, REGION_SOUND1, 0 ) /* sound ROMs */
1222 ROM_LOAD( "sk4_ic51.bin", 0x0000, 0x0800, CRC(d2a64006) SHA1(3f20b59ce1954f65535cd5603ca9271586428e35) ) /* missing, using the SNK one */
1223 ROM_LOAD( "sk4_ic52.bin", 0x0800, 0x0800, CRC(cc4a0b6f) SHA1(251b24d60083d516c4ba686d75b41e04d10f7198) ) /* missing, using the SNK one */
1224
1225 ROM_REGION( 0x5800, REGION_SOUND2, 0 ) /* space for the speech ROMs (not supported) */
1226 ROM_LOAD( "sk6_ic07.bin", 0x4000, 0x0800, CRC(2b7cbae9) SHA1(3d44a0232d7c94d8170cc06e90cc30bd57c99202) )
1227 ROM_LOAD( "sk6_ic08.bin", 0x4800, 0x0800, CRC(3b7e9d7c) SHA1(d9033188068b2aaa1502c89cf09f955eded8fa7a) )
1228 ROM_LOAD( "sk6_ic11.bin", 0x5000, 0x0800, CRC(c36df041) SHA1(8b51934229b961180d1edb99be3a4d337d37f66f) )
1229 ROM_END
1230
1231 ROM_START( fantasy )
1232 ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
1233 ROM_LOAD( "ic12.cpu", 0x3000, 0x1000, CRC(22cb2249) SHA1(6c43e3fa9638b6d2e069199968923e470bd5d18b) )
1234 ROM_LOAD( "ic07.cpu", 0x4000, 0x1000, CRC(0e2880b6) SHA1(666d6942864eb7a90178b3b6e2b0eb23aa3c967f) )
1235 ROM_LOAD( "ic08.cpu", 0x5000, 0x1000, CRC(4c331317) SHA1(800850f4e8bcfbbade54eb9e47a53941f8798641) )
1236 ROM_LOAD( "ic09.cpu", 0x6000, 0x1000, CRC(6ac1dbfc) SHA1(b9c7bf8d3b085db0b53646b5639c09f9ced2b1fe) )
1237 ROM_LOAD( "ic10.cpu", 0x7000, 0x1000, CRC(c796a406) SHA1(1b7f5f307a81b481a3e7791128a01d4c1a20c4bf) )
1238 ROM_LOAD( "ic14.cpu", 0x8000, 0x1000, CRC(6f1f0698) SHA1(05bd114dcd08c990d897518a8ea7965bc82279bf) )
1239 ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1240 ROM_LOAD( "ic15.cpu", 0x9000, 0x1000, CRC(5534d57e) SHA1(e564a3325766423b47de18d6adb61760cbbf88be) )
1241 ROM_LOAD( "ic16.cpu", 0xa000, 0x1000, CRC(6c2aeb6e) SHA1(fd0b913a663bf2a5f45fc3d342d7575a9c7dae46) )
1242 ROM_LOAD( "ic17.cpu", 0xb000, 0x1000, CRC(f6aa5de1) SHA1(ca53cf66cc6cdb21a60760102f35a5b0745ce09b) )
1243
1244 ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
1245 ROM_LOAD( "fs10ic50.bin", 0x0000, 0x1000, CRC(86a801c3) SHA1(c040b5807c25823072f7e8ceab57b95d4bed89fe) )
1246 ROM_LOAD( "fs11ic51.bin", 0x1000, 0x1000, CRC(9dfff71c) SHA1(7a7c017170f2ea903a730a4e5ab69db379a4fc61) )
1247
1248 ROM_REGION( 0x0040, REGION_PROMS, 0 )
1249 ROM_LOAD( "fantasy.ic7", 0x0000, 0x0020, CRC(361a5e99) SHA1(b9777ce658549c03971bd476482d5cc0be27d3a9) ) /* foreground colors */
1250 ROM_LOAD( "fantasy.ic6", 0x0020, 0x0020, CRC(33d974f7) SHA1(a6f6a531dec3f454b477bfdda8e213e9cad42748) ) /* background colors */
1251
1252 ROM_REGION( 0x1800, REGION_SOUND1, 0 ) /* sound ROMs */
1253 ROM_LOAD( "fs_b_51.bin", 0x0000, 0x0800, CRC(48094ec5) SHA1(7d6118133bc1eb8ebc5d8a95d10ef842daffef89) )
1254 ROM_LOAD( "fs_a_52.bin", 0x0800, 0x0800, CRC(1d0316e8) SHA1(6a3ab289b5fefef8663514bd1d5817c70fe58882) )
1255 ROM_LOAD( "fs_c_53.bin", 0x1000, 0x0800, CRC(49fd4ae8) SHA1(96ff1267c0ffab1e8a0769fa869516e2546ab640) )
1256
1257 ROM_REGION( 0x5800, REGION_SOUND2, 0 ) /* space for the speech ROMs (not supported) */
1258 ROM_LOAD( "fs_d_7.bin", 0x4000, 0x0800, CRC(a7ef4cc6) SHA1(8df71cb18fcfe9a2f592f83bc01cf2314ae30e32) )
1259 ROM_LOAD( "fs_e_8.bin", 0x4800, 0x0800, CRC(19b8fb3e) SHA1(271c76f68866c28bc6755238a71970d5f7c81ecb) )
1260 ROM_LOAD( "fs_f_11.bin", 0x5000, 0x0800, CRC(3a352e1f) SHA1(af880ce3daed0877d454421bd08c86ff71f6bf72) )
1261 ROM_END
1262
1263 ROM_START( fantasyj )
1264 ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
1265 ROM_LOAD( "fs5jic12.bin", 0x3000, 0x1000, CRC(dd1eac89) SHA1(d63078d4666e3c6db0c9b3f8b45ef81606ed5a4f) )
1266 ROM_LOAD( "fs1jic7.bin", 0x4000, 0x1000, CRC(7b8115ae) SHA1(6274f937c57ab9cbb7c6283022b81f70dad7c232) )
1267 ROM_LOAD( "fs2jic8.bin", 0x5000, 0x1000, CRC(61531dd1) SHA1(f3bc405bafc8ced6c6fce93ad2ad20ff6aa603e8) )
1268 ROM_LOAD( "fs3jic9.bin", 0x6000, 0x1000, CRC(36a12617) SHA1(dd74abb4cbaeb1a56ee466043997187ebe933612) )
1269 ROM_LOAD( "fs4jic10.bin", 0x7000, 0x1000, CRC(dbf7c347) SHA1(1bb3f924a7e1ec74ef68e237a0f68d62ce78532c) )
1270 ROM_LOAD( "fs6jic14.bin", 0x8000, 0x1000, CRC(bf59a33a) SHA1(bdbdd03199758069b904fdf0455193682c4d457f) )
1271 ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1272 ROM_LOAD( "fs7jic15.bin", 0x9000, 0x1000, CRC(cc18428e) SHA1(c7c0a031434cf9ce3c450b0c5dc2b154b08d19cf) )
1273 ROM_LOAD( "fs8jic16.bin", 0xa000, 0x1000, CRC(ae5bf727) SHA1(3c5eaaba3971f57a5687945a614dd0d6c9e007d6) )
1274 ROM_LOAD( "fs9jic17.bin", 0xb000, 0x1000, CRC(fa6903e2) SHA1(a5b9b7309ecaaeaba76e45610d5ab80415ecbdd0) )
1275
1276 ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
1277 ROM_LOAD( "fs10ic50.bin", 0x0000, 0x1000, CRC(86a801c3) SHA1(c040b5807c25823072f7e8ceab57b95d4bed89fe) )
1278 ROM_LOAD( "fs11ic51.bin", 0x1000, 0x1000, CRC(9dfff71c) SHA1(7a7c017170f2ea903a730a4e5ab69db379a4fc61) )
1279
1280 ROM_REGION( 0x0040, REGION_PROMS, 0 )
1281 ROM_LOAD( "prom-8.bpr", 0x0000, 0x0020, CRC(1aa9285a) SHA1(d503aa76ca0cf032c7b1c962abc59677c41a2c62) ) /* foreground colors */
1282 ROM_LOAD( "prom-7.bpr", 0x0020, 0x0020, CRC(7a6f7dc3) SHA1(e15d898275d1cd205cc2d28f7dd9df653594039e) ) /* background colors */
1283
1284 ROM_REGION( 0x1800, REGION_SOUND1, 0 ) /* sound ROMs */
1285 ROM_LOAD( "fs_b_51.bin", 0x0000, 0x0800, CRC(48094ec5) SHA1(7d6118133bc1eb8ebc5d8a95d10ef842daffef89) )
1286 ROM_LOAD( "fs_a_52.bin", 0x0800, 0x0800, CRC(1d0316e8) SHA1(6a3ab289b5fefef8663514bd1d5817c70fe58882) )
1287 ROM_LOAD( "fs_c_53.bin", 0x1000, 0x0800, CRC(49fd4ae8) SHA1(96ff1267c0ffab1e8a0769fa869516e2546ab640) )
1288
1289 ROM_REGION( 0x5800, REGION_SOUND2, 0 ) /* space for the speech ROMs (not supported) */
1290 ROM_LOAD( "fs_d_7.bin", 0x4000, 0x0800, CRC(a7ef4cc6) SHA1(8df71cb18fcfe9a2f592f83bc01cf2314ae30e32) )
1291 ROM_LOAD( "fs_e_8.bin", 0x4800, 0x0800, CRC(19b8fb3e) SHA1(271c76f68866c28bc6755238a71970d5f7c81ecb) )
1292 ROM_LOAD( "fs_f_11.bin", 0x5000, 0x0800, CRC(3a352e1f) SHA1(af880ce3daed0877d454421bd08c86ff71f6bf72) )
1293 ROM_END
1294
1295 ROM_START( pballoon )
1296 ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
1297 ROM_LOAD( "sk7_ic12.bin", 0x3000, 0x1000, CRC(dfe2ae05) SHA1(21c98bef9d4d5fcb65ce5e9b20cde2259840459e) )
1298 ROM_LOAD( "sk7_ic07.bin", 0x4000, 0x1000, CRC(736e67df) SHA1(a58d9561f62d396ca90b0f69afe6240d809b10bb) )
1299 ROM_LOAD( "sk7_ic08.bin", 0x5000, 0x1000, CRC(7a2032b2) SHA1(79570943468d647cda67d94b20eac1b2d9eb371f) )
1300 ROM_LOAD( "sk7_ic09.bin", 0x6000, 0x1000, CRC(2d63cf3a) SHA1(8934af617229db445f9fd10e4028e1f8df4cfeb1) )
1301 ROM_LOAD( "sk7_ic10.bin", 0x7000, 0x1000, CRC(7b88cbd4) SHA1(1be3c484bd08c747f38389114c157e84319c48be) )
1302 ROM_LOAD( "sk7_ic14.bin", 0x8000, 0x1000, CRC(6a8817a5) SHA1(4cf8eda68d21b1fad0f12eedaeb88b256bba44da) )
1303 ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1304 ROM_LOAD( "sk7_ic15.bin", 0x9000, 0x1000, CRC(1f78d814) SHA1(7e618971f1bbf8859284531e94989c43c3285b4a) )
1305
1306 ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
1307 ROM_LOAD( "sk8_ic50.bin", 0x0000, 0x1000, CRC(560df07f) SHA1(e57945de829d22d39390a649eddaf78c989af679) )
1308 ROM_LOAD( "sk8_ic51.bin", 0x1000, 0x1000, CRC(d415de51) SHA1(257cf939efec8adee87baf827315c69fde90da4c) )
1309
1310 ROM_REGION( 0x0040, REGION_PROMS, 0 )
1311 ROM_LOAD( "sk8_ic7.bin", 0x0000, 0x0020, CRC(ef6c82a0) SHA1(95b522d6389f25bf5fa2fca5f3f826ef43b2885b) ) /* foreground colors */
1312 ROM_LOAD( "sk8_ic6.bin", 0x0020, 0x0020, CRC(eabc6a00) SHA1(942af5e22e49e578c6a24651476e3b60d40e2076) ) /* background colors */
1313
1314 ROM_REGION( 0x1800, REGION_SOUND1, 0 ) /* sound ROMs */
1315 ROM_LOAD( "sk7_ic51.bin", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) )
1316 ROM_LOAD( "sk7_ic52.bin", 0x0800, 0x0800, CRC(5d6d68ea) SHA1(d3e03720eff5c85c1c2fb1d4bf960f45a99dc86a) )
1317 ROM_LOAD( "sk7_ic53.bin", 0x1000, 0x0800, CRC(a4c505cd) SHA1(47eea7e7ffa3dc8b35dc050ac1a1d77d6a5c4ece) )
1318 ROM_END
1319
1320 ROM_START( nibbler )
1321 ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
1322 ROM_LOAD( "g960-52.12", 0x3000, 0x1000, CRC(ac6a802b) SHA1(ac1072e30994f13097663dc24d9d1dc35a95d874) )
1323 ROM_LOAD( "g960-48.07", 0x4000, 0x1000, CRC(35971364) SHA1(6430c7be9e5f47d3f1f2cc157d949246e4085e8b) )
1324 ROM_LOAD( "g960-49.08", 0x5000, 0x1000, CRC(6b33b806) SHA1(29444e45bf5a6ab1d86e0aa19dc6c1bc64ba633f) )
1325 ROM_LOAD( "g960-50.09", 0x6000, 0x1000, CRC(91a4f98d) SHA1(678c7e8c91a7fdba8dc2faff4192eb0964abdb3f) )
1326 ROM_LOAD( "g960-51.10", 0x7000, 0x1000, CRC(a151d934) SHA1(6681bdcd84cf62b40b2430ff530cb3c9aa36656c) )
1327 ROM_LOAD( "g960-53.14", 0x8000, 0x1000, CRC(063f05cc) SHA1(039ac1b007cb817ae0902484ca611ae7076930d6) )
1328 ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1329 ROM_LOAD( "g960-54.15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) )
1330 ROM_LOAD( "g960-55.16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) )
1331 ROM_LOAD( "g960-56.17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) )
1332
1333 ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
1334 ROM_LOAD( "g960-57.50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) )
1335 ROM_LOAD( "g960-58.51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) )
1336
1337 ROM_REGION( 0x0040, REGION_PROMS, 0 )
1338 ROM_LOAD( "g70805.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */
1339 ROM_LOAD( "g70804.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */
1340
1341 ROM_REGION( 0x1800, REGION_SOUND1, 0 ) /* sound ROMs */
1342 ROM_LOAD( "g959-43.51", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) )
1343 ROM_LOAD( "g959-44.52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) )
1344 ROM_LOAD( "g959-45.53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) )
1345 ROM_END
1346
1347 ROM_START( nibblera )
1348 ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
1349 ROM_LOAD( "ic12", 0x3000, 0x1000, CRC(6dfa1be5) SHA1(bb265702a2f74cb7d5ba27081f9fb2fe01dd95a5) )
1350 ROM_LOAD( "ic07", 0x4000, 0x1000, CRC(808e1a03) SHA1(a747a16ee0c8cb803b72ac84e80f791b2bf1813a) )
1351 ROM_LOAD( "ic08", 0x5000, 0x1000, CRC(1571d4a2) SHA1(42cbaa262c2265d904fd5844c0d3c63d3beb67a8) )
1352 ROM_LOAD( "ic09", 0x6000, 0x1000, CRC(a599df10) SHA1(68ee8b5199ec24409fcbb40c887a1eec44c68dcf) )
1353 ROM_LOAD( "ic10", 0x7000, 0x1000, CRC(a6b5abe5) SHA1(a0f228dac801a54dfa1947d6b2f6b4e3d005e0b2) )
1354 ROM_LOAD( "ic14", 0x8000, 0x1000, CRC(9f537185) SHA1(619df63f4df38014dc229f614043f867e6a5aa51) )
1355 ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1356 ROM_LOAD( "g960-54.15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) )
1357 ROM_LOAD( "g960-55.16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) )
1358 ROM_LOAD( "g960-56.17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) )
1359
1360 ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
1361 ROM_LOAD( "g960-57.50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) )
1362 ROM_LOAD( "g960-58.51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) )
1363
1364 ROM_REGION( 0x0040, REGION_PROMS, 0 )
1365 ROM_LOAD( "g70805.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */
1366 ROM_LOAD( "g70804.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */
1367
1368 ROM_REGION( 0x1800, REGION_SOUND1, 0 ) /* sound ROMs */
1369 ROM_LOAD( "g959-43.51", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) )
1370 ROM_LOAD( "g959-44.52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) )
1371 ROM_LOAD( "g959-45.53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) )
1372 ROM_END
1373
1374 /* Game Drivers */
1375
1376 GAME( 1980, sasuke, 0, sasuke, sasuke, 0, ROT90, "SNK", "Sasuke vs. Commander" )
1377 GAMEX( 1981, satansat, 0, satansat, satansat, 0, ROT90, "SNK", "Satan of Saturn", GAME_IMPERFECT_SOUND )
1378 GAMEX( 1981, zarzon, satansat, satansat, satansat, 0, ROT90, "[SNK] (Taito America license)", "Zarzon", GAME_IMPERFECT_SOUND )
1379 GAME( 1981, vanguard, 0, vanguard, vanguard, 0, ROT90, "SNK", "Vanguard (SNK)" )
1380 GAME( 1981, vangrdce, vanguard, vanguard, vanguard, 0, ROT90, "SNK (Centuri license)", "Vanguard (Centuri)" )
1381 GAME( 1981, fantasy, 0, fantasy, fantasy, 0, ROT90, "[SNK] (Rock-ola license)", "Fantasy (US)" )
1382 GAME( 1981, fantasyj, fantasy, fantasy, fantasy, 0, ROT90, "SNK", "Fantasy (Japan)" )
1383 GAME( 1982, pballoon, 0, pballoon, pballoon, 0, ROT90, "SNK", "Pioneer Balloon" )
1384 GAME( 1982, nibbler, 0, nibbler, nibbler, 0, ROT90, "Rock-ola", "Nibbler (set 1)" )
1385 GAME( 1982, nibblera, nibbler, nibbler, nibbler, 0, ROT90, "Rock-ola", "Nibbler (set 2)" )
1386