1 /***************************************************************************
2 
3 Syusse Oozumou
4 (c) 1984 Technos Japan (Licensed by Data East)
5 
6 Driver by Takahiro Nogi (nogi@kt.rim.or.jp) 1999/10/04
7 
8 ***************************************************************************/
9 
10 #include "driver.h"
11 #include "vidhrdw/generic.h"
12 #include "cpu/m6502/m6502.h"
13 #include "cpu/m6809/m6809.h"
14 
15 extern UINT8 *ssozumo_videoram2;
16 extern UINT8 *ssozumo_colorram2;
17 
18 extern WRITE_HANDLER( ssozumo_videoram_w );
19 extern WRITE_HANDLER( ssozumo_colorram_w );
20 extern WRITE_HANDLER( ssozumo_videoram2_w );
21 extern WRITE_HANDLER( ssozumo_colorram2_w );
22 extern WRITE_HANDLER( ssozumo_paletteram_w );
23 extern WRITE_HANDLER( ssozumo_scroll_w );
24 extern WRITE_HANDLER( ssozumo_flipscreen_w );
25 
26 extern PALETTE_INIT( ssozumo );
27 extern VIDEO_START( ssozumo );
28 extern VIDEO_UPDATE( ssozumo );
29 
30 
INTERRUPT_GEN(ssozumo_interrupt)31 static INTERRUPT_GEN( ssozumo_interrupt )
32 {
33 	static int coin;
34 
35 	if ((readinputport(0) & 0xc0) != 0xc0)
36 	{
37 		if (coin == 0)
38 		{
39 			coin = 1;
40 			nmi_line_pulse();
41 			return;
42 		}
43 	}
44 	else coin = 0;
45 
46 	irq0_line_hold();
47 }
48 
49 
WRITE_HANDLER(ssozumo_sh_command_w)50 WRITE_HANDLER( ssozumo_sh_command_w )
51 {
52 	soundlatch_w(offset, data);
53 	cpu_set_irq_line(1, M6502_IRQ_LINE, HOLD_LINE);
54 }
55 
56 
MEMORY_READ_START(readmem)57 static MEMORY_READ_START( readmem )
58 	{ 0x0000, 0x077f, MRA_RAM },
59 
60 	{ 0x2000, 0x27ff, MRA_RAM },
61 	{ 0x3000, 0x31ff, MRA_RAM },
62 
63 	{ 0x4000, 0x4000, input_port_0_r },
64 	{ 0x4010, 0x4010, input_port_1_r },
65 	{ 0x4020, 0x4020, input_port_2_r },
66 	{ 0x4030, 0x4030, input_port_3_r },
67 
68 	{ 0x6000, 0xffff, MRA_ROM },
69 MEMORY_END
70 
71 
72 static MEMORY_WRITE_START( writemem )
73 	{ 0x0000, 0x077f, MWA_RAM },
74 
75 	{ 0x0780, 0x07ff, MWA_RAM, &spriteram, &spriteram_size },
76 	{ 0x2000, 0x23ff, ssozumo_videoram2_w, &ssozumo_videoram2 },
77 	{ 0x2400, 0x27ff, ssozumo_colorram2_w, &ssozumo_colorram2 },
78 	{ 0x3000, 0x31ff, ssozumo_videoram_w, &videoram },
79 	{ 0x3200, 0x33ff, ssozumo_colorram_w, &colorram },
80 	{ 0x3400, 0x35ff, MWA_RAM },
81 	{ 0x3600, 0x37ff, MWA_RAM },
82 
83 	{ 0x4000, 0x4000, ssozumo_flipscreen_w },
84 	{ 0x4010, 0x4010, ssozumo_sh_command_w },
85 	{ 0x4020, 0x4020, ssozumo_scroll_w },
86 /*	{ 0x4030, 0x4030, MWA_RAM },*/
87 	{ 0x4050, 0x407f, ssozumo_paletteram_w, &paletteram },
88 
89 	{ 0x6000, 0xffff, MWA_ROM },
90 MEMORY_END
91 
92 
93 static MEMORY_READ_START( sound_readmem )
94 	{ 0x0000, 0x01ff, MRA_RAM },
95 	{ 0x2007, 0x2007, soundlatch_r },
96 	{ 0x4000, 0xffff, MRA_ROM },
97 MEMORY_END
98 
99 
100 static MEMORY_WRITE_START( sound_writemem )
101 	{ 0x0000, 0x01ff, MWA_RAM },
102 	{ 0x2000, 0x2000, AY8910_write_port_0_w },
103 	{ 0x2001, 0x2001, AY8910_control_port_0_w },
104 	{ 0x2002, 0x2002, AY8910_write_port_1_w },
105 	{ 0x2003, 0x2003, AY8910_control_port_1_w },
106 	{ 0x2004, 0x2004, DAC_0_signed_data_w },
107 	{ 0x2005, 0x2005, interrupt_enable_w },
108 	{ 0x4000, 0xffff, MWA_ROM },
109 MEMORY_END
110 
111 
112 INPUT_PORTS_START( ssozumo )
113 	PORT_START	/* IN0 */
114 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
115 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY )
116 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY )
117 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY )
118 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
119 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
120 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
121 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
122 
123 	PORT_START	/* IN1 */
124 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER2 )
125 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY | IPF_PLAYER2 )
126 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY | IPF_PLAYER2 )
127 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY | IPF_PLAYER2 )
128 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 )
129 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2 )
130 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
131 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
132 
133 	PORT_START      /* DSW2 */
134 	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Difficulty ) )
135 	PORT_DIPSETTING(    0x01, "Normal" )
136 	PORT_DIPSETTING(    0x00, "Hard" )
137 	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
138 	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
139 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
140 	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
141 	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
142 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
143 	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
144 	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
145 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
146 	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
147 	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
148 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
149 	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
150 	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
151 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
152 	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
153 	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
154 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
155 	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
156 	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
157 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
158 
159 	PORT_START      /* DSW1 */
160 	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) )
161 	PORT_DIPSETTING(    0x00, DEF_STR( 2C_1C ) )
162 	PORT_DIPSETTING(    0x03, DEF_STR( 1C_1C ) )
163 	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
164 	PORT_DIPSETTING(    0x01, DEF_STR( 1C_3C ) )
165 	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) )
166 	PORT_DIPSETTING(    0x00, DEF_STR( 2C_1C ) )
167 	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
168 	PORT_DIPSETTING(    0x08, DEF_STR( 1C_2C ) )
169 	PORT_DIPSETTING(    0x04, DEF_STR( 1C_3C ) )
170 	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
171 	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
172 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
173 	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) )
174 	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
175 	PORT_DIPSETTING(    0x20, DEF_STR( Cocktail ) )
176 	PORT_DIPNAME( 0x40, 0x00, "Controls" )
177 	PORT_DIPSETTING(    0x00, "Single" )
178 	PORT_DIPSETTING(    0x40, "Dual" )
179 	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )
180 INPUT_PORTS_END
181 
182 
183 
184 static struct GfxLayout charlayout =
185 {
186 	8,8,		/* 8*8 characters */
187 	1024,		/* 1024 characters */
188 	3,		/* 3 bits per pixel */
189 	{ 2*1024*8*8, 1024*8*8, 0 },	/* the bitplanes are separated */
190 	{ 0, 1, 2, 3, 4, 5, 6, 7 },
191 	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
192 	8*8		/* every char takes 8 consecutive bytes */
193 };
194 
195 
196 static struct GfxLayout tilelayout =
197 {
198 	16,16,	/* 16*16 tiles */
199 	256,	/* 256 tiles */
200 	3,		/* 3 bits per pixel */
201 	{ 2*256*16*16, 256*16*16, 0 },	/* the bitplanes are separated */
202 	{ 16*8 + 0, 16*8 + 1, 16*8 + 2, 16*8 + 3, 16*8 + 4, 16*8 + 5, 16*8 + 6, 16*8 + 7,
203 			0, 1, 2, 3, 4, 5, 6, 7 },
204 	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
205 			8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
206 	32*8		/* every tile takes 16 consecutive bytes */
207 };
208 
209 
210 static struct GfxLayout spritelayout =
211 {
212 	16,16,		/* 16*16 sprites */
213 	1280,		/* 1280 sprites */
214 	3,		/* 3 bits per pixel */
215 	{ 2*1280*16*16, 1280*16*16, 0 },	/* the bitplanes are separated */
216 	{ 16*8 + 0, 16*8 + 1, 16*8 + 2, 16*8 + 3, 16*8 + 4, 16*8 + 5, 16*8 + 6, 16*8 + 7,
217 			0, 1, 2, 3, 4, 5, 6, 7 },
218 	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
219 			8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
220 	32*8		/* every sprite takes 16 consecutive bytes */
221 };
222 
223 
224 static struct GfxDecodeInfo gfxdecodeinfo[] =
225 {
226 	{ REGION_GFX1, 0, &charlayout,     0, 4 },
227 	{ REGION_GFX2, 0, &tilelayout,   4*8, 4 },
228 	{ REGION_GFX3, 0, &spritelayout, 8*8, 2 },
229 	{ -1 }		/* end of array */
230 };
231 
232 
233 static struct AY8910interface ay8910_interface =
234 {
235 	2,		/* 2 chips */
236 	1500000,	/* 1.5 MHz?????? */
237 	{ 30, 30 },
238 	{ 0 },
239 	{ 0 },
240 	{ 0 },
241 	{ 0 }
242 };
243 
244 
245 static struct DACinterface dac_interface =
246 {
247 	1,
248 	{ 30 }
249 };
250 
251 
252 static MACHINE_DRIVER_START( ssozumo )
253 
254 	/* basic machine hardware */
255 	MDRV_CPU_ADD(M6502, 1200000)	/* 1.2 MHz ???? */
256 	MDRV_CPU_MEMORY(readmem,writemem)
257 	MDRV_CPU_VBLANK_INT(ssozumo_interrupt,1)
258 
259 	MDRV_CPU_ADD(M6502, 975000)
260 	MDRV_CPU_FLAGS(CPU_AUDIO_CPU) 		/* 975 kHz ?? */
261 	MDRV_CPU_MEMORY(sound_readmem,sound_writemem)
262 	MDRV_CPU_VBLANK_INT(nmi_line_pulse,16)	/* IRQs are triggered by the main CPU */
263 
264 	MDRV_FRAMES_PER_SECOND(60)
265 	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)
266 
267 	/* video hardware */
268 	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
269 	MDRV_SCREEN_SIZE(32*8, 32*8)
270 	MDRV_VISIBLE_AREA(0*8, 32*8 - 1, 1*8, 31*8 - 1)
271 	MDRV_GFXDECODE(gfxdecodeinfo)
272 	MDRV_PALETTE_LENGTH(64 + 16)
273 	MDRV_COLORTABLE_LENGTH(64 + 16)
274 
275 	MDRV_PALETTE_INIT(ssozumo)
276 	MDRV_VIDEO_START(ssozumo)
277 	MDRV_VIDEO_UPDATE(ssozumo)
278 
279 	/* sound hardware */
280 	MDRV_SOUND_ADD(AY8910, ay8910_interface)
281 	MDRV_SOUND_ADD(DAC, dac_interface)
282 MACHINE_DRIVER_END
283 
284 
285 
286 ROM_START( ssozumo )
287 	ROM_REGION( 0x10000, REGION_CPU1, 0 )
288 	/* Main Program ROMs */
289 	ROM_LOAD( "ic61.g01",	0x06000, 0x2000, CRC(86968f46) SHA1(6acd111b71fbb4ef00ae03be4fb93d305a6564e7) )	/* m1*/
290 	ROM_LOAD( "ic60.g11",	0x08000, 0x2000, CRC(1a5143dd) SHA1(19e36afcd0827f14f4360b55d952cc1af38327fd) )	/* m2*/
291 	ROM_LOAD( "ic59.g21",	0x0a000, 0x2000, CRC(d3df04d7) SHA1(a95cff7f67ad2a3dbf7147018889a0de3f9fcbac) )	/* m3*/
292 	ROM_LOAD( "ic58.g31",	0x0c000, 0x2000, CRC(0ee43a78) SHA1(383a29a2dfdbd600dacf3885039759efab718a45) )	/* m4*/
293 	ROM_LOAD( "ic57.g41",	0x0e000, 0x2000, CRC(ac77aa4c) SHA1(36ee826327e4433bcdcb8d770fc6176f53d3eed0) )	/* m5*/
294 
295 	ROM_REGION( 0x10000, REGION_CPU2, 0 )
296 	/* Sound Program & Voice Sample ROMs*/
297 	ROM_LOAD( "ic47.g50",	0x04000, 0x2000, CRC(b64ec829) SHA1(684f1c37c05fc3812f11e040fb96789c8abb987f) )	/* a1*/
298 	ROM_LOAD( "ic46.g60",	0x06000, 0x2000, CRC(630d7380) SHA1(aab3f034417a9712c8fa922946eda02751c9e319) )	/* a2*/
299 	ROM_LOAD( "ic45.g70",	0x08000, 0x2000, CRC(1854b657) SHA1(c4f3c24a2b03bdf4d9fd80d6df944a157f98e617) )	/* a3*/
300 	ROM_LOAD( "ic44.g80",	0x0a000, 0x2000, CRC(40b9a0da) SHA1(ef51977d23e14fb638b26afcb2617933446d8143) )	/* a4*/
301 	ROM_LOAD( "ic43.g90",	0x0c000, 0x2000, CRC(20262064) SHA1(2845efa458f4fd873b8559489bcee4b9d8e437c1) )	/* a5*/
302 	ROM_LOAD( "ic42.ga0",	0x0e000, 0x2000, CRC(98d7e998) SHA1(16bb3315db7d52531a3297e1255478aa1ebc32c2) )	/* a6*/
303 
304 	ROM_REGION( 0x06000, REGION_GFX1, ROMREGION_DISPOSE )
305 	/* Character ROMs */
306 	ROM_LOAD( "ic22.gq0",	0x00000, 0x2000, CRC(b4c7e612) SHA1(2d4f6f79b65aa27e00f173777959ec07e81ff15e) )	/* c1*/
307 	ROM_LOAD( "ic23.gr0",	0x02000, 0x2000, CRC(90bb9fda) SHA1(9c065a54330133e5afadcb2ae29add5e1005d977) )	/* c2*/
308 	ROM_LOAD( "ic21.gs0",	0x04000, 0x2000, CRC(d8cd5c78) SHA1(f1567850db649d2b7a029a5f71bbade25bb0393f) )	/* c3*/
309 
310 	ROM_REGION( 0x06000, REGION_GFX2, ROMREGION_DISPOSE )
311 	/* tile set ROMs */
312 	ROM_LOAD( "ic69.gt0",	0x00000, 0x2000, CRC(771116ca) SHA1(2d1c656315f57e1a142725e2d2034543cb3917ea) )	/* t1*/
313 	ROM_LOAD( "ic59.gu0",	0x02000, 0x2000, CRC(68035bfd) SHA1(da535ff6860f71c1780d4d9dfd1944e355234c5b) )	/* t2*/
314 	ROM_LOAD( "ic81.gv0",	0x04000, 0x2000, CRC(cdda1f9f) SHA1(d1f1b3e0578fd991c74d4a85313c5d37f08f1eee) )	/* t3*/
315 
316 	ROM_REGION( 0x1e000, REGION_GFX3, ROMREGION_DISPOSE )
317 	/* sprites ROMs */
318 	ROM_LOAD( "ic06.gg0",	0x00000, 0x2000, CRC(d2342c50) SHA1(f502b716d659d9fd3119dbb454296fe9e280fa5d) )	/* s1a*/
319 	ROM_LOAD( "ic05.gh0",	0x02000, 0x2000, CRC(14a3cb10) SHA1(7b6d63f43ebbe3c3aea7f2e04789cdb78cdd8495) )	/* s1b*/
320 	ROM_LOAD( "ic04.gi0",	0x04000, 0x2000, CRC(169276c1) SHA1(7f0b54425e0f82f7fcc892d7b8e7719087060d2a) )	/* s1c*/
321 	ROM_LOAD( "ic03.gj0",	0x06000, 0x2000, CRC(e71b9f28) SHA1(1f4f1a4d44fecb212778bb191e14bbfdc41556a5) )	/* s1d*/
322 	ROM_LOAD( "ic02.gk0",	0x08000, 0x2000, CRC(6e94773c) SHA1(c3a1b950c1abce7103e6a0c19b5bc47a46612b05) )	/* s1e*/
323 	ROM_LOAD( "ic29.gl0",	0x0a000, 0x2000, CRC(40f67cc4) SHA1(fb6cfa9c9665c719926fc6ef050682f040852840) )	/* s2a*/
324 	ROM_LOAD( "ic28.gm0",	0x0c000, 0x2000, CRC(8c97b1a2) SHA1(72ca28959b532f98e0836a9650bb3dd3fdfa755a) )	/* s2b*/
325 	ROM_LOAD( "ic27.gn0",	0x0e000, 0x2000, CRC(be8bb3dd) SHA1(d032591e73b09e2f076a18298d606edf16998a64) )	/* s2c*/
326 	ROM_LOAD( "ic26.go0",	0x10000, 0x2000, CRC(9c098a2c) SHA1(d2093f1a4f4b3bf3bbff0adea5bd910993ed4704) )	/* s2d*/
327 	ROM_LOAD( "ic25.gp0",	0x12000, 0x2000, CRC(f73f8a76) SHA1(13652779d3d30de0b4136eb3f43ee5429861bf35) )	/* s2e*/
328 	ROM_LOAD( "ic44.gb0",	0x14000, 0x2000, CRC(cdd7f2eb) SHA1(57cf788804f9d2a1283032c25b608ac45064eddb) )	/* s3a*/
329 	ROM_LOAD( "ic43.gc0",	0x16000, 0x2000, CRC(7b4c632e) SHA1(2acb0f2213928b97fdf239fbabc6d24329cbdd7a) )	/* s3b*/
330 	ROM_LOAD( "ic42.gd0",	0x18000, 0x2000, CRC(cd1c8fe6) SHA1(ac085a0e8e228ea6bfbe86f209be08221bb066ee) )	/* s3c*/
331 	ROM_LOAD( "ic41.ge0",	0x1a000, 0x2000, CRC(935578d0) SHA1(e9a9f439e0781627df076c454b16f5796ac991bc) )	/* s3d*/
332 	ROM_LOAD( "ic40.gf0",	0x1c000, 0x2000, CRC(5a3bf1ba) SHA1(6beebb7ac9c8baa3bbb5b0ebf6a6da768e52d1d3) )	/* s3e*/
333 
334 	ROM_REGION( 0x0080, REGION_PROMS, 0 )
335 	ROM_LOAD( "ic33.gz0",	0x00000, 0x0020, CRC(523d29ad) SHA1(48d0ae83a07e4409a1def56772c5156e8d505749) )	/* char palette red and green components */
336 	ROM_LOAD( "ic30.gz2",	0x00020, 0x0020, CRC(0de202e1) SHA1(ca1aa66c1d3d4724d322ec0346860c37729ddaed) )	/* tile palette red and green components */
337 	ROM_LOAD( "ic32.gz1",	0x00040, 0x0020, CRC(6fbff4d2) SHA1(b2cd38fa8e9a74539b96d6e8e0375fff2dd77a20) )	/* char palette blue component */
338 	ROM_LOAD( "ic31.gz3",	0x00060, 0x0020, CRC(18e7fe63) SHA1(b0834b94b22ead765ddac5591ab1dc66ec20f17f) )	/* tile palette blue component */
339 ROM_END
340 
341 
342 
343 GAME( 1984, ssozumo, 0, ssozumo, ssozumo, 0, ROT270, "Technos", "Syusse Oozumou (Japan)" )
344